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cillia - FIRST

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VINXIS
mod no title

general
  1. where are the tags kasane and teto from lmfao
  2. add gothic rock 2 tags
  3. is there a reason normal-hitclap2 has a 10 ms delay or did u fuk up
  4. same
handsom
  1. BSD 1/12 wtf L O L
  2. 00:31:601 (1,1) - u cudve moved the second slider so the first slider end was in the middle of it u kno
  3. 01:05:707 (3) - y did u go all "anti-flow"/"negative-flow" with dis slidor. I'd just say ctrl+ghj it l o l
  4. 02:19:601 (1) - end point is off-grid/sliderend is offscreen
  5. 02:54:338 (3) - ^
normal
  1. 00:49:286 (1) - y
  2. 01:29:075 (3) - oamrgod
  3. 01:39:812 (1) - mayb curve dis and put it on top of the circle or smth
  4. 02:01:917 (6) - mayb move the red anchor point downwards a bit
  5. 02:03:180 (2) - hly f uc k
  6. 02:07:443 (6) - maybe curve thisless imo because of how the sliders before and after this are less "curvy"
  7. 02:12:496 (3,4,5,6) - y dont u do thsi rhythm in the parts after like at 02:13:759 (1,2) -
  8. 02:36:496 (4) - m,mmm,mjmbmk
  9. 02:49:128 (3) - u can pull an rlc and blanket the slider before with this l0l. Also make the points equally away from the first and last point. The first anchor point is closer to the first point than the second anchor point is to the last point
  10. last green point is uselesssssss
deetz nut
  1. 00:29:549 (2) - I'd say using a red anchor point insted and parallel w. 00:30:180 (1) - cuz u knokuonuoukoun
  2. 00:48:496 (3) - move anchor points closer 2 centre of slider it looks ugly like dis
  3. 01:35:391 (3) - y
  4. 01:48:022 (3) - idk bout u but imo those hihats have too low significance to be concerned about in a hard idk
  5. 01:51:812 (3) - etc
  6. 02:00:970 (3,1) - making this a blanket wud look cleaner idk
  7. 02:51:654 (4,1) - thought the rhythm waz weird cuz of vocal but ya
toy
  1. 00:38:391 (1) - even with the nc, the sv change looks so sudden because of how well the nc blends in since it's a new measure. u sud do smth bout dat l0l
  2. 00:46:601 (5,1,2) - wrong emphasis spacing. 1 should be closer to 2 and farther away from 5 u dum dum a boi
  3. 01:09:496 (1,2,3) - famous mapper RLC. (btw make the 2 anchor points more centered in the slider plz)
  4. 01:19:443 (1) - ^ but it looks more fine on this one lol
  5. 01:30:022 (2) - l o l
  6. 01:31:443 (3,4,1) - strange flow kinda (also heres an idea: adding an anchor point on (1), blanketing (3)
  7. 01:38:391 (5,6) - y
  8. 01:47:865 (3,4,5,6,7) - imo fits better as a repeat because of how weak the hihat sound is (also y didnt u map it any other time>?/???/???)
  9. 02:24:022 (1) - offscreenpoint
  10. 02:43:443 (3) - straight slider compliments with 02:44:075 (1) - mroe
  11. 02:58:128 (1,2,3,1,2,3,1) - prtty
LAST DIFF
  1. 00:12:812 (1) - better as jsut a straight slider honestly. it looks messy l 0 l
  2. 00:47:707 (4,1) - looks very off because they're not the same combo, and ti doesn't follow vocal properly like 00:45:338 (1,2) - did but yea
  3. 00:53:233 (2,3,4) - improper emphasis. 3 sud be closer to 4 than 2 u du m dum a boi
  4. 00:56:865 (1,2,3,4) - sOMETHING LOOKS UNSETTLING FR ME HERE AND IDK (ui think it's cuz of how close the slider end of 4 and athe circle placement of 1 is but yea)
  5. 01:02:549 (3,4) - looks more like 1/2 spacing rather than 1/4 son
  6. 01:11:707 (1) - uneven/messy asejkgsjkaefk. Move the last point to the center of sliderend tbh
  7. fuk ur 1/4 spacing omar god
  8. 01:22:286 (2,3,4,5,6,1,2,3,4) - wow hi CB
  9. 01:24:496 (1,2,3) - this is screaming a misread to 3 1/4s instead of 2 1/4 and 1 1/2.
  10. 01:57:022 (7,1) - a
  11. 01:58:601 (1,2) - this looks like the same spacing u use for ur 1/4s btw
  12. 02:58:128 (1,2) - imo move 1 down so u have spacing-emphasis consistency at this star part.

rabo
toybot

VINXIS wrote:

mod no title

toy
  1. 00:38:391 (1) - even with the nc, the sv change looks so sudden because of how well the nc blends in since it's a new measure. u sud do smth bout dat l0l - eh, i just increased sv so its not so drastic of a change
  2. 00:46:601 (5,1,2) - wrong emphasis spacing. 1 should be closer to 2 and farther away from 5 u dum dum a boi - literally cancer
  3. 01:09:496 (1,2,3) - famous mapper RLC. (btw make the 2 anchor points more centered in the slider plz) - k
  4. 01:19:443 (1) - ^ but it looks more fine on this one lol - k
  5. 01:30:022 (2) - l o l - k
  6. 01:31:443 (3,4,1) - strange flow kinda (also heres an idea: adding an anchor point on (1), blanketing (3) - i think i'll keep this, b/c the change of flow has more of an emphasis to me
  7. 01:38:391 (5,6) - y - cuz
  8. 01:47:865 (3,4,5,6,7) - imo fits better as a repeat because of how weak the hihat sound is (also y didnt u map it any other time>?/???/???) - turned into 1/1 slider
  9. 02:24:022 (1) - offscreenpoint - k
  10. 02:43:443 (3) - straight slider compliments with 02:44:075 (1) - mroe - k
  11. 02:58:128 (1,2,3,1,2,3,1) - prtty - thnx

rabo
gracias https://0paste.tk/7628.txt
Yunomi
[LAST]
00:48:970 (4) - should be changed to a 1/2 slider since there's a small beat on the red tick
00:51:022 (3,4) - assuming you were mapping to the vocals here but the beat on the white ticks are significant compared to the vocal starting on red, so maybe place 1/2 sliders starting on white tick? or a mix of single and 1/2 to arrange it in a way so it always starts on the white tick
00:55:128 (5) - ^
00:56:075 (4,5) - ^
00:58:286 (2) - ^
01:01:128 (3) - ^
01:04:917 (3) - ^
01:06:970 (1,2) -
Should be

because there's a small beat on the blue tick if you listen carefully, and there's no beat on the red tick
01:07:443 (4) - split 1/2 slider cuz white tick beat strong here again
01:08:391 (2) - ^
01:09:970 (3) - ^
01:13:286 (1,2) - Change to one 3/4 slider plz for consistency with 01:12:654 (4,5) -
01:36:180 (2) - ^
01:36:812 (4) - ^
01:41:233 (2) - ^
01:41:865 (4) - ^
01:43:128 (4) - ^
01:45:654 (4) - ^
01:46:286 (2) - ^
01:46:917 (4) - ^
01:48:812 (2) - ^
01:50:707 (5) - split 1/2 slider cuz white tick beat strong here again
01:51:654 (4,5) - Change this to
02:01:128 (1,2) - I believe this can be changed to one single 1/1 slider
02:02:549 (1,2) - Change to plz it fits better imo :3!!!!!!!
02:03:812 (1,2) - plz 3/4 slider here to match previous part before the first kiai
02:06:812 (4) - white is loud here again maybe just swap 02:06:654 (3,4) - with each other
02:09:654 (5) - split to singles ^O^
02:11:865 (4,5) - whites strong here again compared to reds
02:13:128 (4) - White strong beat just switch these around 02:12:970 (3,4) - since there's no significant sound on red
02:14:075 (2) - White tick is stronger again
02:14:707 (4) - ^
02:15:338 (2,3) - ^
02:16:917 (4) - ^
02:21:338 (1,2,3,4) - ^
02:24:180 (2) - ^
02:30:338 (1) - to 02:34:917 (2) - best part of the map, really good flow and design wow daisukinathan xD pro mappur omg >_______<
02:35:865 (4) - White tick is stronger again
02:37:128 (4,5) - ^
02:38:707 (5) - ^
02:39:970 (5) - ^
02:41:865 (2,3,4) - ^
02:43:443 (4,5) - ^
02:37:128 (4) - ^
02:38:707 (5) - ^
02:39:970 (5) - ^
02:41:865 (2,3,4) - ^
02:43:443 (4,5) - ^
02:44:707 (4) - ^
02:45:970 (4) - ^
02:46:917 (2,3,4) - ^
02:48:496 (4) - maybe shorten this to a 1/2 since there is a sound on white
02:51:654 (1,2,3,4) - White tick is stronger again
02:53:707 (3) - this slider goes over a beat on the red tick at 02:53:865
02:54:180 (5) - no beat at this point :O

*Some of the red/white tick problems are not as noticeable as others, so not all of them need fixing
Topic Starter
Nathan

VINXIS wrote:

mod no title

general
  1. where are the tags kasane and teto from lmfao blame captin I stole from his set
  2. add gothic rock 2 tags oh
  3. is there a reason normal-hitclap2 has a 10 ms delay or did u fuk up blame captin I stole from his set
  4. same blame captin cause same
normal
  1. 00:49:286 (1) - y doesn't matter
  2. 01:29:075 (3) - oamrgod doesn't matter
  3. 01:39:812 (1) - mayb curve dis and put it on top of the circle or smthI wanted to keep it straight since it was closer to 01:39:022 (5) in time
  4. 02:01:917 (6) - mayb move the red anchor point downwards a bit ok
  5. 02:03:180 (2) - hly f uc k same tbh
  6. 02:07:443 (6) - maybe curve thisless imo because of how the sliders before and after this are less "curvy" rip spacing
  7. 02:12:496 (3,4,5,6) - y dont u do thsi rhythm in the parts after like at 02:13:759 (1,2) - ok added a circle
  8. 02:36:496 (4) - m,mmm,mjmbmk dude nice
  9. 02:49:128 (3) - u can pull an rlc and blanket the slider before with this l0l. Also make the points equally away from the first and last point. The first anchor point is closer to the first point than the second anchor point is to the last point fixed anchor but im not rlc
  10. last green point is uselesssssss ok
  11. good point
LAST DIFF
  1. 00:12:812 (1) - better as jsut a straight slider honestly. it looks messy l 0 l NO I GOTTA BE FANCY!!!1!
  2. 00:47:707 (4,1) - looks very off because they're not the same combo, and ti doesn't follow vocal properly like 00:45:338 (1,2) - did but yea
  3. 00:53:233 (2,3,4) - improper emphasis. 3 sud be closer to 4 than 2 u du m dum a boi Not focusing on emphasizing the drum beats, especially when they appear sort of randomly, I changed 2 and 3 into a slider though cuz I realized that section randomly had a lot of jumps
  4. 00:56:865 (1,2,3,4) - sOMETHING LOOKS UNSETTLING FR ME HERE AND IDK (ui think it's cuz of how close the slider end of 4 and athe circle placement of 1 is but yea)ocpd
  5. 01:02:549 (3,4) - looks more like 1/2 spacing rather than 1/4 son changed 4 into a slider cuz there was a retardedly huge jump actually
  6. 01:11:707 (1) - uneven/messy asejkgsjkaefk. Move the last point to the center of sliderend tbh have some green
  7. fuk ur 1/4 spacing omar god sorry no change man
  8. 01:22:286 (2,3,4,5,6,1,2,3,4) - wow hi CB wow these are some nice colors
  9. 01:24:496 (1,2,3) - this is screaming a misread to 3 1/4s instead of 2 1/4 and 1 1/2. fixed
  10. 01:57:022 (7,1) - a b
  11. 01:58:601 (1,2) - this looks like the same spacing u use for ur 1/4s btw ok
  12. 02:58:128 (1,2) - imo move 1 down so u have spacing-emphasis consistency at this star part. I wanted the triangles to be different since there are cymbals on 02:58:128 (1,1), added NCs though

rabo
Skystar

Skystar wrote:

[LAST]
00:48:970 (4) - should be changed to a 1/2 slider since there's a small beat on the red tick ok 3/4 feels forced here anyways
00:51:022 (3,4) - assuming you were mapping to the vocals here but the beat on the white ticks are significant compared to the vocal starting on red, so maybe place 1/2 sliders starting on white tick? or a mix of single and 1/2 to arrange it in a way so it always starts on the white tick Nah, I think the vocals are more important, considering sliders are meant to emphasize held sounds, following other beats would be hella weird cause if you listen drum beats are sort of random and some only appear every two white ticks I did check everyone of those you pointed out though
01:06:970 (1,2) -
Should be

because there's a small beat on the blue tick if you listen carefully, and there's no beat on the red tick nice catch
01:13:286 (1,2) - Change to one 3/4 slider plz for consistency with 01:12:654 (4,5) - wanted to make that drum beat clickableeee, would be weird with the following drum beats
01:51:654 (4,5) - Change this to yeah
02:01:128 (1,2) - I believe this can be changed to one single 1/1 slider yeah ur right it sounds forced
02:02:549 (1,2) - Change to plz it fits better imo :3!!!!!!! repeats are lameeee in an extra, it does follow the blue tick vocal but the important thing was the one on the head
02:03:812 (1,2) - plz 3/4 slider here to match previous part before the first kiai I would, but in the corner of the playfield I couldn't find any good placements ;w;
02:09:654 (5) - split to singles ^O^ asdfjhfas I can't find any good placements that would play well with this wide spacing
02:13:128 (4) - White strong beat just switch these around 02:12:970 (3,4) - since there's no significant sound on red uh pretty sure there are strong vocals on the head of 02:13:128 (4)
02:30:338 (1) - to 02:34:917 (2) - best part of the map, really good flow and design wow daisukinathan xD pro mappur omg >_______< wow omg!!!11
02:48:496 (4) - maybe shorten this to a 1/2 since there is a sound on white 1/2 would be too easy and wouldn't emphasize the vocal right after well, it's just a hi-hat sound anyways
02:53:707 (3) - this slider goes over a beat on the red tick at 02:53:865 fixed
02:54:180 (5) - no beat at this point :O Actually there is a tiny change in pitch from the guitar, either way I'd still keep this because a 1/1 gap would be too easy thus not emphasizing the next object

*Some of the red/white tick problems are not as noticeable as others, so not all of them need fixing

ty guys
ac8129464363

VINXIS wrote:

deetz nut
  1. 00:29:549 (2) - I'd say using a red anchor point insted and parallel w. 00:30:180 (1) - cuz u knokuonuoukoun ghandis
  2. 00:48:496 (3) - move anchor points closer 2 centre of slider it looks ugly like dis no u
  3. 01:35:391 (3) - y swag
  4. 01:48:022 (3) - idk bout u but imo those hihats have too low significance to be concerned about in a hard idk toybots diff has a ton of 1/4 so there needs to be a decent amount of it in here that's also easy to play
  5. 01:51:812 (3) - etc same tbh
  6. 02:00:970 (3,1) - making this a blanket wud look cleaner idk wha5
  7. 02:51:654 (4,1) - thought the rhythm waz weird cuz of vocal but ya ur weird (and it's consistent with before so players shouldn't have trouble with it)
oops
hehe
didnt apply vinxis cuz hes a fukging adubmas
Yunomi

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas
Nakano Itsuki
no

[LAST]
  1. 00:12:338 (1,1) - This pattern rather inconsistent with the previous and next patterns of curved sliders .-.
  2. 00:30:180 (5,6) - Seems too much 1/2... how about this http://puu.sh/izJgb/6bb130084b.jpg
  3. 00:45:970 (3) - Curve this and blanket to 00:46:286 (4) - for flow?
  4. 00:47:233 (3) - This instead? The vocals seem dominant at 00:47:549 - http://puu.sh/izJxK/c77f85b139.jpg
  5. 01:16:286 (4) - Curve this and blanket to 01:16:601 (5) - ? Flows better imo
  6. 01:29:549 (1) - This shape looks weird honestly... how about this since it would create a circular motion flow for the player to continue from the last triangle pattern. http://puu.sh/izJVS/91d953675f.jpg
  7. 02:36:180 (5,6) - ctrl+g this pattern, flows better plus more interesting to play
  8. 02:51:338 (5,6) - Same as above, plus it matches the softening and rising pitch of the vocals
Only LAST since I can't mod the other diffs (too n00b to find any)

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas
Topic Starter
Nathan
StarrStyx

StarrStyx wrote:

no

[LAST]
  1. 00:12:338 (1,1) - This pattern rather inconsistent with the previous and next patterns of curved sliders .-. I gotta be fancy11!!!, guitar becomes louder on this spot so
  2. 00:30:180 (5,6) - Seems too much 1/2... how about this http://puu.sh/izJgb/6bb130084b.jpg Rhythm becomes more upbeat with the entrance of the synthesizer or beeping thing idk
  3. 00:45:970 (3) - Curve this and blanket to 00:46:286 (4) - for flow? I'd actually lose the drop off slider leniency flow from curving it that way
  4. 00:47:233 (3) - This instead? The vocals seem dominant at 00:47:549 - http://puu.sh/izJxK/c77f85b139.jpg fixed in an earlier mod
  5. 01:16:286 (4) - Curve this and blanket to 01:16:601 (5) - ? Flows better imo same as before
  6. 01:29:549 (1) - This shape looks weird honestly... how about this since it would create a circular motion flow for the player to continue from the last triangle pattern. http://puu.sh/izJVS/91d953675f.jpg I'd rather break the flow for the emphasis, feels good, and I like the shape too :V
  7. 02:36:180 (5,6) - ctrl+g this pattern, flows better plus more interesting to play ok
  8. 02:51:338 (5,6) - Same as above, plus it matches the softening and rising pitch of the vocals ok

ty!
updated
VINXIS

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas
fuk ur fontsz

EDIT: hOLY SHIT Y IS UR DIFF STILL IN 1/12 YOU FUC K

that anti-flow w/e thing is still uglier than my face
Xilver15
.
pkk
FIRST
YEA BITCHES WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Aerous

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas
Last :
00:09:022 (2,2) - I would just curve these just a tiny bit , looks nicer I think
00:12:812 (1) - Since this slider is kinda small in length ( like VINXIS' dik ) , should just curve it regularly. Example : 00:14:075 (1) -
00:16:128 (3) - Make some sexy slider out of this boring one , really like this one : 00:12:338 (1) -
00:11:549 (1) - Is this missing a whistle ? ( You had them here 00:12:812 (1,1) - )
00:27:654 (5,6) - Same shape please !
00:29:233 (2,3,4,5) - Curve these slightly ( These are nice 00:35:233 (4,5) - )
00:44:233 (1,2,3) - I like this placement , up and down motion . http://puu.sh/iAAJZ/3e85bf5469.jpg
00:47:075 (2) - Stack on either these two 00:46:286 (4,5) -
00:50:391 (1,2) - Same shape , if so move slider 2 to the right instead of to the left
00:59:865 (3) - Shouldn't this have smaller distance ? http://puu.sh/iAATd/a3ca498585.jpg
01:06:180 (4,5) - I would just use triplet here
01:07:443 (3) - Since you curved this one , why not curve this slider too ? 01:06:970 (1) - Also if you do that , please reduce the curves to look nicer
01:14:075 (1) - CTRL + G and do this http://puu.sh/iAAXM/eb6fdf8341.jpg
01:14:391 (1,2) - Blanket
01:15:180 (4,5,6) - Nice illuminati
01:20:707 (1,2) - Slight curves
01:27:496 (3) - X:380 Y:120
01:30:022 (2) - Curve since you did it here 01:29:549 (1) -
01:51:338 (3,1) - Same slider shape !
01:56:391 (2) - X:240 Y:168 for this sick half stack
02:02:549 (1) - Since you mapped the vocal with circles before , why not use it here?
02:16:917 (4,5) - RIP
02:16:759 (3,2) - Stackk
02:34:286 (2,3,4) - Select these three , and move it so 3's tail creates a blanket with 1
02:39:970 (5) - X:244 Y:272
02:45:022 (5) - X:336 Y:200 creates this triplet thingy : http://puu.sh/iABh8/1be3d85935.jpg
02:58:128 (1,2,3,1,2,3) - lel looks like jesus getting tied up

toybot's Insane :
00:45:970 (3) - X:64 Y:200 looks better
00:49:759 (3) - If you delete the middle point , you see no difference atleast curve it. Example : 00:51:022 (3) -
01:04:917 (2,3) - Same shape ?
01:07:443 (2,3) - Same suggestion as the middle point thingy ( This one looks nice 01:10:286 (3) - )
01:14:391 (1) - X:452 y:128
01:21:970 (1,2,3) - Onegai
01:23:233 (1,2,3) - ^
01:33:496 (1,3) - Tail stack ?
01:58:286 (3) - Lower this to X:188 y:184 then stack 01:58:601 (1) - tail to 01:57:180 (4) - head
02:07:286 (5) - Same distance ( Visually ) http://puu.sh/iABFu/0d4b056bde.jpg
02:08:233 (4,3,4,5) - Stakk

Nothing wrong with the other diffs , I'll give you a star if it helps
ktgster
log
22:27 sukiNathan: wanna do a timing check
22:27 sukiNathan: and you'll get a ticket from me
22:27 ktgster: looooool
22:27 ktgster: no way
22:27 sukiNathan: WOW
22:27 sukiNathan: :[
22:27 ktgster: nah
22:27 ktgster: i meant that it sounded unbelievable
22:27 sukiNathan: oh
22:28 sukiNathan: well
22:28 *sukiNathan is editing [http://osu.ppy.sh/b/719902 cillia - FIRST [LAST]]
22:28 sukiNathan: im scared cause there's another set of this
22:28 sukiNathan: with like 10 red lines
22:28 *sukiNathan is listening to [http://osu.ppy.sh/b/671750 cillia - FIRST]
22:29 ktgster: thats because they're signature changes
22:30 sukiNathan: yeah
22:30 sukiNathan: but some are offset too
22:30 ktgster: well your offset is off in the first place :)
22:30 sukiNathan: oh how much
22:32 ktgster: try +10
22:33 ktgster: or +12
22:33 ktgster: or +8
22:33 sukiNathan: WHAT
22:33 sukiNathan: damn
22:34 ktgster: actually
22:34 ktgster: thats seems to be a lie
22:34 sukiNathan: oh okk
22:34 sukiNathan: ya I was surprised cause I stole this from captin's set lol
22:35 ktgster: yeah, im doing timing, just give me a bit
22:35 sukiNathan: kk
23:08 sukiNathan: damn how many red lines
23:12 ktgster: [http://puu.sh/iADad.osu lol]
23:13 sukiNathan: holy
23:13 sukiNathan: post on forums
23:13 sukiNathan: cause I gtg
23:13 sukiNathan: and ill kd u
23:13 sukiNathan: ty and cya
23:13 ktgster: ...lol

Updated FIRST diff

Timing Points only
[TimingPoints]
8869,315.789473684211,4,2,1,45,1,0
74395,315.789473684211,4,1,1,75,1,1
92868,315.789473684211,4,1,1,75,1,1
94773,315.789473684211,4,2,1,75,1,0
124918,315.789473684211,4,1,1,75,1,1
132506,315.789473684211,4,1,1,75,1,1
143403,315.789473684211,4,1,1,75,1,1
145292,315.789473684211,4,1,1,35,1,0
155241,315.789473684211,4,1,1,65,1,1
173714,315.789473684211,4,1,1,65,1,1
175612,315.789473684211,3,1,1,65,1,0
176561,315.789473684211,4,1,1,65,1,0
179094,315.789473684211,4,1,1,65,1,0
Topic Starter
Nathan
Aerous

Aerous wrote:

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas
Last :
00:09:022 (2,2) - I would just curve these just a tiny bit , looks nicer I think A curve looks weird when there's only one object on the screen, nothing to compliment it, so I'll keep it simple with a straight slider
00:12:812 (1) - Since this slider is kinda small in length ( like VINXIS' dik ) , should just curve it regularly. Example : 00:14:075 (1) - w/e i just made it straight
00:16:128 (3) - Make some sexy slider out of this boring one , really like this one : 00:12:338 (1) - Parallel with the next slider
00:11:549 (1) - Is this missing a whistle ? ( You had them here 00:12:812 (1,1) - ) nope
00:27:654 (5,6) - Same shape please ! The curve compliments 7
00:29:233 (2,3,4,5) - Curve these slightly ( These are nice 00:35:233 (4,5) - ) Nah, if you look close you can see 00:29:233 (2,3,5,6) compliment each other
00:44:233 (1,2,3) - I like this placement , up and down motion . http://puu.sh/iAAJZ/3e85bf5469.jpg unnecessarily sharp imo
00:47:075 (2) - Stack on either these two 00:46:286 (4,5) - ok I stacked on 5
00:50:391 (1,2) - Same shape , if so move slider 2 to the right instead of to the left I'd rather keep the flow break emphasis
00:59:865 (3) - Shouldn't this have smaller distance ? http://puu.sh/iAATd/a3ca498585.jpg wat why
01:06:180 (4,5) - I would just use triplet here 01:06:180 (4) - the head and tail both have the same drum sound, but the head has vocals on top of it, so it's emphasized over that second drum hit, then the circle after is a stronger drum hit
01:07:443 (3) - Since you curved this one , why not curve this slider too ? 01:06:970 (1) - Also if you do that , please reduce the curves to look nicer I just curved 1 relative to 3
01:14:075 (1) - CTRL + G and do this http://puu.sh/iAAXM/eb6fdf8341.jpg I prefer the current
01:14:391 (1,2) - Blanket Would make the player do a weird pause with the slider leniency in a 3/4
01:15:180 (4,5,6) - Nice illuminati same
01:20:707 (1,2) - Slight curves ok
01:27:496 (3) - X:380 Y:120 Jump to 4 would be too small
01:30:022 (2) - Curve since you did it here 01:29:549 (1) - Doesn't matter since they don't even appear within the same time interval
01:51:338 (3,1) - Same slider shape ! same thing as above
01:56:391 (2) - X:240 Y:168 for this sick half stack ok why not I guess lol
02:02:549 (1) - Since you mapped the vocal with circles before , why not use it here? I don't think circle to circle will emphasize as well, 01:11:707 (1,1) - before it went from a slow slider to a circle, the reason why I didn't go from slider to circle here is because 02:01:917 (4,5,6) - has more drum beats compared to last time so I couldn't just ignore those
02:16:917 (4,5) - RIP ok I paired these
02:16:759 (3,2) - Stackk would play awkwardly like I mentioned earlier with 3/4 blanket and slider leniency
02:34:286 (2,3,4) - Select these three , and move it so 3's tail creates a blanket with 1 I think it makes the pattern feel tight
02:39:970 (5) - X:244 Y:272 jump to 1 would be too small
02:45:022 (5) - X:336 Y:200 creates this triplet thingy : http://puu.sh/iABh8/1be3d85935.jpg ok
02:58:128 (1,2,3,1,2,3) - lel looks like jesus getting tied up same

ty~

edit: finally fixed all the timing from ktgster!
Kibbleru
last
02:24:192 (2) - drag this back on to the grid will ya (scared it'd be off screen)
01:13:447 - i heard these were unrankable now so uh. uh i'd rather not risk it
03:04:462 - why do u have to mute this poor spinner twice :(

01:13:290 - offset resets are unecessary, in fact, wrong. if you reset the offset here to 1/2 earlier, then you break the clap pattern on 2/4 the artist intended to put every strong beat 1/2 earlier for w/e reason
01:32:868 - ^... not really sure why this one is here lol 01:33:499 - this as a downbeat makes just as much sense as the previous
01:34:773 - im aware that htis changes the offset but i don't think an offset change here is nessary. notes sound in time without it. in fact, i think your makes the drums a bit late too lol
02:04:921 - ^
02:12:506 - ^
02:23:395 - ^
02:25:292 - ^
02:35:239 - ^
02:55:612 - doesn't make much sense why it switches to 3/4 here, also ur green line is bugged cuz on the timeline, it remains as 4/4


hard
02:55:769 (2) - lets not stack this in the middle of a bunch of 1/4 patterns

toybutt
00:54:026 (5) - this really need to be 1/8?
ac8129464363
did
Topic Starter
Nathan
fixed everything and reworked normal's rhythms, just waiting for toybot
toybot

Aerous wrote:

handsome wrote:

didnt apply vinxis cuz hes a fukging adubmas

toybot's Insane :
00:45:970 (3) - X:64 Y:200 looks better - eh, i just moved the middle point instead
00:49:759 (3) - If you delete the middle point , you see no difference atleast curve it. Example : 00:51:022 (3) - - oh well
01:04:917 (2,3) - Same shape ? - ok
01:07:443 (2,3) - Same suggestion as the middle point thingy ( This one looks nice 01:10:286 (3) - ) - oh well again lol
01:14:391 (1) - X:452 y:128 - ok
01:21:970 (1,2,3) - Onegai - what
01:23:233 (1,2,3) - ^ - ^ ??????
01:33:496 (1,3) - Tail stack ? - lol totally unnecessary, but ok
01:58:286 (3) - Lower this to X:188 y:184 then stack 01:58:601 (1) - tail to 01:57:180 (4) - head - no, since i want to keep the blankets around (1)
02:07:286 (5) - Same distance ( Visually ) http://puu.sh/iABFu/0d4b056bde.jpg - supposed to be an equilateral triangle
02:08:233 (4,3,4,5) - Stakk - eh, they are stacked, its just that its pretty much impossible due to osu!'s stacking system

Nothing wrong with the other diffs , I'll give you a star if it helps
@kibbleru, 1/8 would fit that sound much more than 1/4, which would basically under-represent it or something of that nature

thanks for the mods

https://0paste.tk/7639.txt
Topic Starter
Nathan
updated
Kibbleru
make sure to check metadata again
and some rhythm issues in normal (though I think it was fixed)
VINXIS

Kibbleru wrote:

and some rhythm issues in normal (though I think it was fixed)
who teh fuckj stacks 1/1+ in a normal sdgkcbrdtjyttefsvfdhgjyu67ye5t4rfcvd
byfar

VINXIS wrote:

Kibbleru wrote:

and some rhythm issues in normal (though I think it was fixed)
who teh fuckj stacks 1/1+ in a normal sdgkcbrdtjyttefsvfdhgjyu67ye5t4rfcvd
.




good point
Topic Starter
Nathan
p/3892716 metadata

the stacks are fine lol, I can still fix if the next BN disagrees though
toybot
nathan's map bubbled =======wwwwwww=======
Rizia
hi

[LAST]
01:13:290 (1,2,3,4) - rhythm here kinda hard to understand imo

[Normal]
00:23:237 (5) - 3/2? feel empty on 00:23:711 -

[handsome's Easy]
01:21:974 - ~ 01:28:290 - all 1/1 slider? like 02:12:500 (1,2,3,4) -

good map
call me back
hehe

Kawaiwkyik wrote:

[handsome's Easy]
01:21:974 - ~ 01:28:290 - all 1/1 slider? like 02:12:500 (1,2,3,4) - nah, first chorus use this, second chorus use 1/1, last chorus mix.
Topic Starter
Nathan
fixed both on my diffs
ac8129464363
Oh man
Rizia
qualified
Okoratu
oh
ac8129464363
nice 1
Nakano Itsuki
good
Gumpy
Nice song
Rapthorn
Hi dad
Taeyang
so fast O.O
congrat~
hehe
grats nathan baka wwwwww
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Enon
great :D
Asahina Momoko
omedetou :)
Kinshara
Congrats on your first ranked mapset, Nathan!
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