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ZUN - Eternal Spring Dream

posted
Total Posts
31
Topic Starter
ijiemoKirotaS
This beatmap was submitted using in-game submission on Monday, December 9, 2019 at 8:55:42 PM

Artist: ZUN
Title: Eternal Spring Dream
Source: 東方紺珠伝 ~ Legacy of Lunatic Kingdom
Tags: lolk touhou project toho doremy sweet doremi suito ドレミー・スイート th15 stage 3 boss Team Shanghai Alice kanjuden ultramarine orb tale Reitaisai12 demo comic market 88 comiket88 ドレミー・スイート 上海アリス幻樂団 秘封ナイトメアダイアリー 秘封ナイトメアダイアリ hifuu Secret Sealing Nightmare Diary ~ Violet Detector vd th16.5
BPM: 179
Filesize: 11246kb
Play Time: 02:52
Difficulties Available:
  1. Easy (1.53 stars, 147 notes)
  2. Hard (3.89 stars, 500 notes)
  3. Lunatic Dream (5.44 stars, 750 notes)
  4. Normal (2.33 stars, 279 notes)
Download: ZUN - Eternal Spring Dream
Information: Scores/Beatmap Listing
---------------
NEW MP3 SINCE 2-13-18

RE-DOWNLOAD REQUIRED FOR TIMING

All feedback is appreciated.
For ranked.

Mods List
Thank you for your help!
--------
-MODDING V1-

Sm_GR
Nitsches
Ben
Tomori Hikari
kabmi
Loreley
100bit
EggsGone
Nexikhu
Mir
Jayde
Binkureru
ululululu_one
xXOsuPersonXx
--------
-MODDING V2-

Mak Kau Hijau
St0rMGMD
Project Railgun
Tomori Hikari
.w.
Sm_GR
(u.u)

Timing and Control Points: Change BPM to 179, offest 416
Difficulty: Change to this
here is the code
osu file format v14

[General]
AudioFilename: Eternal Spring Dream.mp3
AudioLeadIn: 0
PreviewTime: 21042
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Eternal Spring Dream
TitleUnicode:Eternal Spring Dream
Artist:ZUN
ArtistUnicode:ZUN
Creator:ijiemoKirotaS
Version:Hard
Source:Touhou 15 - Legacy of Lunatic Kingdom
Tags:legacy of lunatic kingdom, touhou, doremy sweet, baku, th15, Team Shanghai Alice
BeatmapID:719222
BeatmapSetID:323620

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.59999990463257
SliderTickRate:3

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
416,335.195530726257,4,2,0,100,1,0
5835,-100,4,2,0,75,0,0
8304,-100,4,2,0,100,0,0


[Colours]
Combo1 : 145,229,103
Combo2 : 0,0,255
Combo3 : 242,121,97
Combo4 : 255,140,179
Combo5 : 187,103,229
Combo6 : 140,236,255

[HitObjects]
128,32,416,6,0,P|180:60|100:124,1,159.999990463257
80,280,1086,2,0,P|56:364|120:380,1,159.999990463257
172,236,1756,2,0,P|196:180|232:268,1,159.999990463257
372,340,2427,2,0,P|452:336|444:236,1,159.999990463257
456,120,3118,6,0,L|332:120,1,79.9999952316285
456,212,3451,2,0,L|320:212,1,79.9999952316285
432,288,3785,2,0,L|308:288,1,79.9999952316285
272,292,4118,2,0,L|272:192,1,79.9999952316285
348,212,4451,2,0,L|348:104,1,79.9999952316285
268,128,4785,2,0,L|268:28,1,79.9999952316285
364,48,5118,2,0,L|468:48,1,79.9999952316285
448,128,5451,2,0,L|336:128,1,79.9999952316285
396,196,5792,5,0,0:0:0:0:
504,300,6125,1,0,0:0:0:0:
340,308,6458,1,0,0:0:0:0:
228,180,6792,1,0,0:0:0:0:
128,292,7125,1,0,0:0:0:0:
24,212,7458,1,0,0:0:0:0:
124,112,7792,1,0,0:0:0:0:
252,36,8125,1,0,0:0:0:0:
352,140,8467,5,0,0:0:0:0:
472,240,8801,2,0,P|440:320|352:312,1,159.999990463257
484,192,9467,1,0,0:0:0:0:
388,316,9801,1,0,0:0:0:0:
484,192,10136,1,0,0:0:0:0:
256,192,10471,12,0,10974,0:0:0:0:
372,80,11142,6,0,L|272:72,1,79.9999952316285
212,64,11477,1,0,0:0:0:0:
148,112,11645,2,0,L|112:200,1,79.9999952316285
188,224,11980,1,0,0:0:0:0:
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436,148,12985,2,0,L|332:76,1,79.9999952316285
300,60,13321,1,0,0:0:0:0:
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132,212,13823,1,0,0:0:0:0:
284,260,14159,5,0,0:0:0:0:
196,264,14326,1,0,0:0:0:0:
284,260,14494,2,0,L|180:264,1,79.9999952316285
244,340,14829,1,0,0:0:0:0:
240,232,14997,1,0,0:0:0:0:
316,208,15164,2,0,B|420:228|420:228|392:332,1,159.999990463257
328,308,15667,1,0,0:0:0:0:
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228,96,16505,5,0,0:0:0:0:
404,104,16839,1,0,0:0:0:0:
304,244,17172,1,0,0:0:0:0:
144,320,17505,1,0,0:0:0:0:
132,144,17839,1,0,0:0:0:0:
288,68,18172,1,0,0:0:0:0:
424,164,18505,1,0,0:0:0:0:
340,272,18839,1,0,0:0:0:0:
312,120,19186,6,0,L|312:220,1,79.9999952316285
240,168,19522,2,0,L|240:264,1,79.9999952316285
184,308,19857,2,0,L|184:224,1,79.9999952316285
108,252,20186,2,0,L|108:168,1,79.9999952316285
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360,120,21201,5,0,0:0:0:0:
320,208,21368,1,0,0:0:0:0:
272,280,21534,1,0,0:0:0:0:
196,296,21701,1,0,0:0:0:0:
124,260,21868,1,0,0:0:0:0:
324,244,22209,1,0,0:0:0:0:
484,244,22543,1,0,0:0:0:0:
480,84,22876,1,0,0:0:0:0:
340,160,23209,2,0,B|268:76|268:76|288:68|288:68|248:76|248:76|284:56|284:56|236:56|236:56|280:16|280:16,1,319.999980926514
60,32,24214,5,0,0:0:0:0:
60,112,24382,1,0,0:0:0:0:
60,192,24550,1,0,0:0:0:0:
224,192,24885,1,0,0:0:0:0:
228,352,25220,1,0,0:0:0:0:
356,256,25555,1,0,0:0:0:0:
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468,196,26905,5,0,0:2:0:0:
448,232,27072,1,0,0:0:0:0:
424,272,27238,1,4,0:0:0:0:
268,312,27572,1,0,0:0:0:0:
148,312,27905,1,0,0:0:0:0:
64,132,28238,1,0,0:0:0:0:
240,32,28572,1,0,0:0:0:0:
312,128,28905,1,0,0:0:0:0:
240,224,29075,2,0,B|240:108|240:108|240:108,1,79.9999952316285
288,168,29580,5,0,0:0:0:0:
212,148,29746,1,0,0:0:0:0:
268,92,29913,1,0,0:0:0:0:
112,64,30248,1,0,0:0:0:0:
100,244,30583,2,0,L|100:328,2,79.9999952316285
176,212,31086,2,0,B|208:164|208:164|248:172|248:172|196:144|196:144|248:144|248:144|216:128|216:128|268:96|268:96,1,279.9999833107
400,144,31924,5,0,0:0:0:0:
320,144,32091,1,0,0:0:0:0:
320,224,32259,1,0,0:0:0:0:
400,224,32427,1,0,0:0:0:0:
364,152,32594,2,0,L|364:240,1,79.9999952316285
364,272,32929,2,0,L|364:364,1,79.9999952316285
284,348,33265,2,0,L|284:268,1,79.9999952316285
284,188,33600,2,0,L|284:104,1,79.9999952316285
212,140,33935,2,0,B|228:88|228:88|256:92|256:92|220:76|220:76|256:72|256:72|220:44|220:44|296:28|296:28,1,279.9999833107
460,204,34941,5,0,0:0:0:0:
408,268,35108,1,0,0:0:0:0:
336,300,35276,2,0,L|144:320,1,159.999990463257
60,156,35946,1,0,0:0:0:0:
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288,168,37622,5,0,0:0:0:0:
212,148,37790,1,0,0:0:0:0:
268,92,37957,1,0,0:0:0:0:
112,132,38293,1,0,0:0:0:0:
156,284,38628,1,0,0:0:0:0:
316,308,38963,2,0,P|452:280|460:244,1,159.999990463257
468,120,39633,2,0,P|420:60|336:60,1,159.999990463257
176,56,40304,2,0,L|96:76,2,79.9999952316285
88,176,40974,1,0,0:0:0:0:
200,292,41309,2,0,L|120:312,2,79.9999952316285
256,192,41812,12,0,45979,0:0:0:0:
288,352,47343,5,0,0:0:0:0:
208,44,48013,1,0,0:0:0:0:
256,192,48684,12,0,50695,0:0:0:0:
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356,148,52036,1,0,0:0:0:0:
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68,324,54047,1,0,0:0:0:0:
68,244,54214,2,0,L|68:84,1,159.999990463257
136,48,54717,1,0,0:0:0:0:
140,128,54885,2,0,L|140:236|140:324,1,159.999990463257
216,292,55388,1,0,0:0:0:0:
216,212,55555,2,0,L|216:140|216:52,1,159.999990463257
296,44,56058,1,0,0:0:0:0:
296,124,56226,2,0,L|296:232|296:320,1,159.999990463257
216,280,56728,2,0,L|48:280,1,159.999990463257
Nitsches
Hiiii~~ Just a mod passing by !

Hard diff:

00:10:471 (1) - Delete it, no one can pass it, or it's really difficult.
Proposition: Let a blanc for here :)
00:20:527 (5) - No no no no no ! Never that ! Do a reverse slider but not that ...
00:11:142 (1) - to 00:21:868 (5) - do the Kïai mod ( Timing -> Timing Setup Panel -> Make 2 inherits points with BPM = x1 -> go to style on your left, click Kïai mode for active, and then make a second inherit point and do same thing to finish it. http://puu.sh/lq6VP/bd095017c7.png ) ( Same for Easy diff )
00:14:159 (1,2) - Move they to x:56 y:292 for "1" & x:136 y:288 for "2"
00:14:494 (3) - Do Ctrl+G and move it to x:196 y:164
00:16:505 (1,2,3,4,5,6,7,8) - Continue to do same thing or just make big jump
00:23:209 (9) - Forgot, do another one.
00:25:890 (7) - Same -^
00:29:242 (9) - Move to x:240 y:300
00:33:935 (9) - Same -^
00:36:281 (5) - No again, don't do awkward slider like that, not funny ...
01:03:432 (5) - Same -^
01:08:460 (6) - Same -^
01:14:159 (12) - Same -^
01:19:186 (6) - Same -^
01:46:337 (1) - Delete or lengthens it
01:51:700 (5) - 01:59:410 (3) - Good sliders idea, but make it more visible like that: http://puu.sh/lq7oa/6bff591084.jpg
02:02:091 (6) - 02:07:790 (14) - No.
02:13:237 (1) - No.
02:29:242 (1) - Lengthens it and finish the music with simple notes

Easy diff:

00:19:941 (1) - Never again ..
00:25:890 (6) - That not really a slider, but it's seems not so hard, but try to make a normal one
02:27:902 (15,16,17,18,19) - Follow your line, don't back in, that too frustrating !
Finish song again ..

Hope i help you ! Give me feedback about it and cya ~
LigerZero
Source Change to "東方Project" and Tags added "Kanjuden Reitaisai12"

no kudosu
Tomori Hikari
Change the Title of the song to: " 永遠の春夢 "
Ben
Hi, here to offering some suggestions :)

Easy
00:05:779 (1,2) - Did you copy paste sliders? they don't look right maybe copy paste the first slider over
00:16:505 (1,2) - Doesn't look good maybe try this http://puu.sh/lNkCJ/83f4ab3122.jpg
00:22:538 (2,3) - Is this DS?
00:25:890 (6,7) - DS?
00:33:935 (3) - I would raise this note a bit for so that the 2 going into three is smoother
00:35:276 (4,5) - DS
00:37:957 (7) - check DS
00:39:298 (9,10) - DS again
00:51:365 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - Try playing around with the pattern this is kinda bland
01:04:773 (4,5) - Would make these parallel to the vertical axis
02:06:449 (13) - Raise this so that 11,12,13 make a straight line

The spacing in this difficulty is kinda iffy, sometimes its DS 1.0 and sometimes its not. For an easy diff i would try and keep the DS the same.

Normal
00:01:421 (4,5,6,7) - try and keep the zigzag from falling http://puu.sh/lNlhb/f69c1b4ea3.jpg this is better
00:17:846 (5,6,7,8) - Same asbove except this one is rising, i think it would look better as a consistent zigzag that runs parallel to the horizontal axis
00:25:220 (8,9) - Spacing
02:12:147 (7,8,9,10) - The 10 in this square is too low
02:15:164 (4) - Raise this abit

Hard
00:19:186 (1,2,3,4) - The spacing here could be better, 2,3 are closer than the rest for no reason
00:27:902 (5,6) - why is this jump so much larger than the last?
00:36:281 (5) - http://puu.sh/lNlGc/6ee17fd7a7.jpg Maybe try this
00:51:365 (1) - http://puu.sh/lNlMh/1dd98625eb.jpg try this
01:08:460 (6) - I would give this one more repeat
01:14:159 (12) - extend to next white
01:16:505 (5) - Shorten this slider from white to previous red and add a long slider on the white
01:34:270 (1,2) - End these on whites
01:35:611 (3) - End on the red
01:35:946 (4) - Make the size of the slider bigger like http://puu.sh/lNm0K/d015b317e2.jpg
02:11:477 (1,2,3) - Inconsistent spacing
02:14:159 (1,2,3) - Try and straighten this up
02:16:840 (9,10,11) - spacing

Nice song and i love your mapping style <3
Tomori Hikari
change the source to: 東方Project
add to the tags:

紺珠伝 ドレミー・スイート 上海アリス幻樂団
Tomori Hikari
a little mod:

Easy
00:07:119 (2) - thats confuse move a little up
00:12:483 (2) - not so near

Normal
00:08:460 (1) - move to right side of the slider of 00:08:795 (2) -
00:13:488 (4,5,6) - same
00:21:198 (1) - move at le left side of the slider of 00:20:192 (3) -
00:20:192 (3) - move that circle like this

Hard
00:31:924 (1,2,3,4) - make that
01:07:455 (3) - same
01:39:633 (1,2,3,4,5,6,7,8,9) - make this

Lunatic Dream
00:13:823 (11) - change the combo color in that slider
Topic Starter
ijiemoKirotaS

Tomori Hikari wrote:

a little mod:

Easy
00:07:119 (2) - thats confuse move a little up
00:12:483 (2) - not so near

Normal
00:08:460 (1) - move to right side of the slider of 00:08:795 (2) -
00:13:488 (4,5,6) - same
00:21:198 (1) - move at le left side of the slider of 00:20:192 (3) -
00:20:192 (3) - move that circle like this

Hard
00:31:924 (1,2,3,4) - make that
01:07:455 (3) - same
01:39:633 (1,2,3,4,5,6,7,8,9) - make this

Lunatic Dream
00:13:823 (11) - change the combo color in that slider
Thank you for the mod! All changes applied.
kabmi
Hi!

[Easy]

00:09:131 - Offscreen

00:12:483 - Offscreen

00:16:505 - Offscreen

00:17:846 - Offscreen

00:33:935 - Offscreen

Man, you're killing me with theese offscreens :DD

00:56:058 - Move circle to another place, its confusing newbies

01:08:795 - Offscreen

Make shorter combo, 10+ combo doesn't fit easy-diff

01:54:382 - Offscreen

01:55:723 - Offscreen

01:56:393 - Offscreen

01:58:404 - Offscreen

02:29:354 - Replace spinner on white tick

[Normal]

00:02:427 - Offscreen

00:08:125 - Offscreen

00:14:159 - Offscreen

00:15:499 - Offscreen

00:17:510 - Offscreen

00:18:181 - Offscreen

00:22:874 - Offscreen

00:23:209 - Offscreen

00:25:220 - Offscreen

00:25:890 - Offscreen

On every dificult you have the same mistakes. Make combo shorter to 5-7. 10+ combo are bad for normal difficult

00:31:924 - Offscreen

00:36:617 - Offscreen

00:37:622 - Offscreen

I won't tell about offscren anymore, but there's a lot of them — find them yourself

[Hard]

Sliders are always the same, try to change their shape. It's annoying near to the end

Don't make big sliders, they are don't match the hard-diff. Make 2 small or 1 repeating

02:05:443 - Make the same combo-numbers, but less than 10

[Lunatic Dream]

Too many objects are superposing each other, do something with this

00:25:890 - Non-obvious slider, confusing

Don't make combo large than 20 and do the same combo numbers

01:20:862 - Em... Map breaks off from this moment... OK

[Other:]

P.s.: Good luck and check my beatmap :D p/5021479#p5021479
Topic Starter
ijiemoKirotaS

kabmi wrote:

SPOILER
Hi!

[Easy]

00:09:131 - Offscreen

00:12:483 - Offscreen

00:16:505 - Offscreen

00:17:846 - Offscreen

00:33:935 - Offscreen

Man, you're killing me with theese offscreens :DD

00:56:058 - Move circle to another place, its confusing newbies

01:08:795 - Offscreen

Make shorter combo, 10+ combo doesn't fit easy-diff

01:54:382 - Offscreen

01:55:723 - Offscreen

01:56:393 - Offscreen

01:58:404 - Offscreen

02:29:354 - Replace spinner on white tick

[Normal]

00:02:427 - Offscreen

00:08:125 - Offscreen

00:14:159 - Offscreen

00:15:499 - Offscreen

00:17:510 - Offscreen

00:18:181 - Offscreen

00:22:874 - Offscreen

00:23:209 - Offscreen

00:25:220 - Offscreen

00:25:890 - Offscreen

On every dificult you have the same mistakes. Make combo shorter to 5-7. 10+ combo are bad for normal difficult

00:31:924 - Offscreen

00:36:617 - Offscreen

00:37:622 - Offscreen

I won't tell about offscren anymore, but there's a lot of them — find them yourself

[Hard]

Sliders are always the same, try to change their shape. It's annoying near to the end

Don't make big sliders, they are don't match the hard-diff. Make 2 small or 1 repeating

02:05:443 - Make the same combo-numbers, but less than 10

[Lunatic Dream]

Too many objects are superposing each other, do something with this

00:25:890 - Non-obvious slider, confusing

Don't make combo large than 20 and do the same combo numbers

01:20:862 - Em... Map breaks off from this moment... OK

[Other:]

P.s.: Good luck and check my beatmap :D p/5021479#p5021479
Thank you! All offscreens fixed and other problems will be resolved soon.
tatemae
yo from my qe
Lunatic
00:30:670 (9,10) - can you blank better?
00:12:737 (9,10,1,2) - shitty overlaps
00:16:424 (2,3,4) - it’s not a good idea to ignore snare sounds
00:25:474 (6) - nc
00:26:815 (2) - nc
00:28:156 (10) - nc
00:29:497 (3) - ^
00:30:837 (10) - ^
00:32:178 (4) - ^
00:34:189 (11,1) - to small distance between sliders
00:35:865 (6,8,9,10) - The slight overlap looks a bit meh
01:40:558 (7) - nc
01:53:295 (3,5) - same as above
Gl~
Topic Starter
ijiemoKirotaS

SherryCherry wrote:

yo from my qe
Lunatic
00:30:670 (9,10) - can you blank better?
00:12:737 (9,10,1,2) - shitty overlaps
00:16:424 (2,3,4) - it’s not a good idea to ignore snare sounds
00:25:474 (6) - nc
00:26:815 (2) - nc
00:28:156 (10) - nc
00:29:497 (3) - ^
00:30:837 (10) - ^
00:32:178 (4) - ^
00:34:189 (11,1) - to small distance between sliders
00:35:865 (6,8,9,10) - The slight overlap looks a bit meh
01:40:558 (7) - nc
01:53:295 (3,5) - same as above
Gl~
Thank you for modding! All changes were applied!
DeletedUser_6181859
Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
If you change little things from my mod - do not give kudosu. My english is bad, so sorry for googletranslate.

Song and beatmaps

  1. I guess Offset~-10 here.

Easy

  1. AR1 -> AR2?
  2. 00:08:715 (2,4) - this notes is overlapping, remap 00:08:044 (1,2,3,4) a bit
  3. 00:16:089 (1,2) - you can make this sliders identical like in 00:10:726 (1,2)
  4. 00:25:474 (6) - yep, i know that 1/2 is allowed in Easy-diff but in this track it's looks awful, you can make 1/1 repeat here instead
  5. 00:38:882 (3) - slider looks a bit untidy, you can make like in %image% - it's more beautiful
  6. 00:40:893 (5) - and this slider is confusing a lot of new players. Really, better to make 1/1 slider instead
  7. 00:48:268 (1,1) - you should have at least 3 white ticks after spinner for continue mapping
  8. 00:55:642 (3,1) - idk why but this stack in Easy-diff looks strange
  9. 01:07:039 (4,5,6) - imo making triangle here make this diff better
  10. 01:33:854 (1,1) - same as in 0:48:268
  11. 01:39:217 (3,4,5) - pls fix this blankets
  12. 02:03:351 (3) - why this object is unsnapped?
  13. 02:04:692 (4,5) - you can make blanket here too
  14. 02:08:715 (1,2,3,4,5,6,7,8) - easy-diffs should have a lot of sliders so you can make repeat sliders instead
  15. 02:24:804 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ^ :!:
  16. 02:28:994 (1) - why this object is unsnapped?

Other notices

  1. In Normal you have wrong balance between Circles and Sliders too so you should to fix it
  2. Fix all stacks in all diffs. Also you can fix flow in some moments. Guide about flow.
  3. Aaalso you have a lot of wrong blankets so you really should fix it. Guide about blanket and another sliders.
  4. One of main rules of osu!mapping - don't make overlaps. You have a lot of overlaps in this maps.
  5. Look in another ranked mapsets and make like it.
Good luck!
{end of mod}
Topic Starter
ijiemoKirotaS

100bit wrote:

Hey from my queue, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
If you change little things from my mod - do not give kudosu. My english is bad, so sorry for googletranslate.
Mod

Song and beatmaps

  1. I guess Offset~-10 here.

Easy

  1. AR1 -> AR2?
  2. 00:08:715 (2,4) - this notes is overlapping, remap 00:08:044 (1,2,3,4) a bit
  3. 00:16:089 (1,2) - you can make this sliders identical like in 00:10:726 (1,2)
  4. 00:25:474 (6) - yep, i know that 1/2 is allowed in Easy-diff but in this track it's looks awful, you can make 1/1 repeat here instead
  5. 00:38:882 (3) - slider looks a bit untidy, you can make like in %image% - it's more beautiful
  6. 00:40:893 (5) - and this slider is confusing a lot of new players. Really, better to make 1/1 slider instead
  7. 00:48:268 (1,1) - you should have at least 3 white ticks after spinner for continue mapping
  8. 00:55:642 (3,1) - idk why but this stack in Easy-diff looks strange
  9. 01:07:039 (4,5,6) - imo making triangle here make this diff better
  10. 01:33:854 (1,1) - same as in 0:48:268
  11. 01:39:217 (3,4,5) - pls fix this blankets
  12. 02:03:351 (3) - why this object is unsnapped?
  13. 02:04:692 (4,5) - you can make blanket here too
  14. 02:08:715 (1,2,3,4,5,6,7,8) - easy-diffs should have a lot of sliders so you can make repeat sliders instead
  15. 02:24:804 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ^ :!:
  16. 02:28:994 (1) - why this object is unsnapped?

Other notices

  1. In Normal you have wrong balance between Circles and Sliders too so you should to fix it
  2. Fix all stacks in all diffs. Also you can fix flow in some moments. Guide about flow.
  3. Aaalso you have a lot of wrong blankets so you really should fix it. Guide about blanket and another sliders.
  4. One of main rules of osu!mapping - don't make overlaps. You have a lot of overlaps in this maps.
  5. Look in another ranked mapsets and make like it.
Good luck!
{end of mod}
Thank you for modding! Most of the mods to the Easy difficulty have been applied, and other issues will be resolved soon.
Jonis221
Hey, ijiemoKirotaS, I have little improvment :)

Easy
00:24:140 (4) - 00:29:503 (4) - 00:34:866 (4) - 00:40:229 (4) - 00:59:000 (3) - 01:07:045 (4) - 01:12:408 (4) - 01:17:771 (4) - 01:23:134 (4) - 01:25:816 (1,2,3,4) - 01:42:575 (4) - 01:55:313 (5) - 02:11:402 (4) - 02:14:084 (7) - 02:16:765 (10) - 02:22:128 (4) - 02:24:810 (7) - 02:27:492 - How about activate new combo on these notes

02:23:469 (6) - You can make this slider shorter to 02:23:972 - if you want

02:28:832 (1) - Spinner end is not full beat, snap this spinner on white, also you can add "finish" hitsound to be cool

01:52:631 (3) - Try this slider make more identical with this 01:53:972 (4) - if you want https://osu.ppy.sh/ss/5997246

Normal
00:13:413 (5) - 00:23:804 (6) - 00:29:168 (6) - 00:39:894 (6) - 01:22:799 (7) - 01:49:950 (3) - 01:52:631 (6) - 02:00:341 (5) - 02:05:704 (5) - 02:27:156 (6) - Maybe new combo

00:24:810 (8,10) - Try move slider a bit upwards

01:51:290 (5) - 01:59:335 (4) - Try make all outlines visible on this slider

02:22:799 (3) - Slider a bit overlapping this circle, you can try move those circles 02:22:799 (3,4) - a bit left

Hard
00:15:424 (9) - If you want keep this silder, try snap red ticks more evently, use grid snap (maybe like this http://i.imgur.com/ohEq8dU.jpg&#41;
00:25:145 - How about this rhythm here http://i.imgur.com/WH1Hcaq.png
01:16:095 (5) - maybe try make this slider more curved like 3,4 https://osu.ppy.sh/ss/5998258
01:48:274 - how about this rhythm here http://i.imgur.com/bMzcprh.png. And also here you can map some more stuff 01:52:296 - 01:53:637 - 01:54:978 - 01:56:318 -
02:07:380 (8) - 02:20:788 (6) - also you can make greater slider with grid https://osu.ppy.sh/ss/5998208

Lunatic
01:23:804 (4,5,6) - ctrl+g
01:54:810 (13) - you can remove this circle
02:16:095 (9) - you can replace this slider into circle
Good luck :)
Topic Starter
ijiemoKirotaS

Jonis221 wrote:

Hey, ijiemoKirotaS, I have little improvment :)

Easy
00:24:140 (4) - 00:29:503 (4) - 00:34:866 (4) - 00:40:229 (4) - 00:59:000 (3) - 01:07:045 (4) - 01:12:408 (4) - 01:17:771 (4) - 01:23:134 (4) - 01:25:816 (1,2,3,4) - 01:42:575 (4) - 01:55:313 (5) - 02:11:402 (4) - 02:14:084 (7) - 02:16:765 (10) - 02:22:128 (4) - 02:24:810 (7) - 02:27:492 - How about activate new combo on these notes

02:23:469 (6) - You can make this slider shorter to 02:23:972 - if you want

02:28:832 (1) - Spinner end is not full beat, snap this spinner on white, also you can add "finish" hitsound to be cool

01:52:631 (3) - Try this slider make more identical with this 01:53:972 (4) - if you want https://osu.ppy.sh/ss/5997246

Normal
00:13:413 (5) - 00:23:804 (6) - 00:29:168 (6) - 00:39:894 (6) - 01:22:799 (7) - 01:49:950 (3) - 01:52:631 (6) - 02:00:341 (5) - 02:05:704 (5) - 02:27:156 (6) - Maybe new combo

00:24:810 (8,10) - Try move slider a bit upwards

01:51:290 (5) - 01:59:335 (4) - Try make all outlines visible on this slider

02:22:799 (3) - Slider a bit overlapping this circle, you can try move those circles 02:22:799 (3,4) - a bit left

Hard
00:15:424 (9) - If you want keep this silder, try snap red ticks more evently, use grid snap (maybe like this http://i.imgur.com/ohEq8dU.jpg&#41;
00:25:145 - How about this rhythm here http://i.imgur.com/WH1Hcaq.png
01:16:095 (5) - maybe try make this slider more curved like 3,4 https://osu.ppy.sh/ss/5998258
01:48:274 - how about this rhythm here http://i.imgur.com/bMzcprh.png. And also here you can map some more stuff 01:52:296 - 01:53:637 - 01:54:978 - 01:56:318 -
02:07:380 (8) - 02:20:788 (6) - also you can make greater slider with grid https://osu.ppy.sh/ss/5998208

Lunatic
01:23:804 (4,5,6) - ctrl+g
01:54:810 (13) - you can remove this circle
02:16:095 (9) - you can replace this slider into circle
Good luck :)
Thank you very much for the mod! All changes have been applied!
Ziarivy
Easy

01:25:810 (1,1,1,1) - I don't think you should have this many perfectly straight sliders. It's always more fun to give them style, or at least curve them a little.



Normal

01:36:536 (5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,1,2) - The sound used here is used way too excessively. It makes hearing that sound anywhere else in the map from this point plain obnoxious. Try having the sound play ever two or four beats instead of every single one.




Hard

General note: Too many straight sliders and linear patterns! It's good to use patterns because they're aesthetically pleasing, but using the same pattern through almost the entire song is a no-no. It makes the song, well, boring. And you're able to use Bezier curves to make interesting sliders - so make use of the feature! Playing this map felt like playing a map that would have been OK about 4-5 years ago.

General note: It's called "Hard" for a reason. This is when you can start using jumps without feeling bad for being mean to newbies. The patterns as they are now are like, 1.5* with a higher AR and smaller CS than an actual 1.5* map.

01:35:530 (8) - I strongly dislike sliders like these. They're not interesting and it's very easy for them to throw you off.

01:14:581 (1) - Same deal as that. ^

01:35:530 (8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4) - Same problem here as in Normal.


Lunatic Dream

-The first general note for the Hard difficulty applies here as well.

00:14:748 (5) - This beat doesn't really make sense to me, especially in the middle of almost entirely hitcircles... Why is it here?

00:57:653 (5,6,7,8,9,10,11,12) - Yas. Jumps like these are what you need a lot more of than straight lines. These make the jumps actually fun.

02:07:374 (8) - I think a little mini stream to follow the drumming would work better here.



I hope I helped. <3
Sorry if I seem a little picky or mean.
Topic Starter
ijiemoKirotaS

Nexikhu wrote:

Mod
Easy

01:25:810 (1,1,1,1) - I don't think you should have this many perfectly straight sliders. It's always more fun to give them style, or at least curve them a little.



Normal

01:36:536 (5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5,6,7,8,1,2) - The sound used here is used way too excessively. It makes hearing that sound anywhere else in the map from this point plain obnoxious. Try having the sound play ever two or four beats instead of every single one.




Hard

General note: Too many straight sliders and linear patterns! It's good to use patterns because they're aesthetically pleasing, but using the same pattern through almost the entire song is a no-no. It makes the song, well, boring. And you're able to use Bezier curves to make interesting sliders - so make use of the feature! Playing this map felt like playing a map that would have been OK about 4-5 years ago.

General note: It's called "Hard" for a reason. This is when you can start using jumps without feeling bad for being mean to newbies. The patterns as they are now are like, 1.5* with a higher AR and smaller CS than an actual 1.5* map.

01:35:530 (8) - I strongly dislike sliders like these. They're not interesting and it's very easy for them to throw you off.

01:14:581 (1) - Same deal as that. ^

01:35:530 (8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4) - Same problem here as in Normal.


Lunatic Dream

-The first general note for the Hard difficulty applies here as well.

00:14:748 (5) - This beat doesn't really make sense to me, especially in the middle of almost entirely hitcircles... Why is it here?

00:57:653 (5,6,7,8,9,10,11,12) - Yas. Jumps like these are what you need a lot more of than straight lines. These make the jumps actually fun.

02:07:374 (8) - I think a little mini stream to follow the drumming would work better here.



I hope I helped. <3
Sorry if I seem a little picky or mean.
Thank you for your mod! Most changes applied and other changes will be made soon.
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