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Nene Agenasaki - ZENITHALIZE (bms edit) [OsuMania]

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Topic Starter
Identikit
This beatmap was submitted using in-game submission on 2022년 2월 12일 토요일 at 오전 8:13:38

Artist: Nene Agenasaki
Title: ZENITHALIZE (bms edit)
Source: BOF2009
Tags: THE BMS OF FIGHTERS 2009 revolutionary battles void photonskyto コツキミヤ えば Rilene Full On Electronic Instrumental Lanota
BPM: 150
Filesize: 29870kb
Play Time: 02:34
Difficulties Available:
  1. Another - 7Key (3.74 stars, 1591 notes)
  2. Hyper - 7Key (2.89 stars, 1076 notes)
  3. Normal - 7Key (1.94 stars, 631 notes)
  4. Rilene's Insane - 7Key (5.12 stars, 2339 notes)
  5. Zenith - 7Key (5.8 stars, 2480 notes)
Download: Nene Agenasaki - ZENITHALIZE (bms edit)
Download: Nene Agenasaki - ZENITHALIZE (bms edit) (no video)
Information: Scores/Beatmap Listing
---------------
enjoy
Rilene
Oh well, since you requested a GD from my queue.

Can you tell me what diff should I create

4K Extra, 7K Insane or what?
I forgot to add this on my requesting format, so sorry about that. :<


Will do 7K Another. c:
Rilene
http://www.mediafire.com/download/92md5 ... her%5D.osu

Done. :3
Hope it is easy enough since because of chords..

Well, if it is too hard, just tell me right away and I'll tone it down. :)

btw, sry for the delay. :(
Topic Starter
Identikit

Sirade wrote:

http://www.mediafire.com/download/92md5bbbp2k0xap/Nene+Agenasaki+-+ZENITHALIZE+%28bms+edit%29+%28Jingshenbing%29+%5BSirade%27s+Another%5D.osu

Done. :3
Hope it is easy enough since because of chords..

Well, if it is too hard, just tell me right away and I'll tone it down. :)

btw, sry for the delay. :(
Thank you so much! :)
Rilene
If you are going to rank this, or get a mod, PM me. :)
Kruzon
hi, demon lord here! I'll be modding your 7k and the format is 1 -7

DEMON LORD INVASION
Zenith

00:18:300 (18300|3) - move to 3
00:18:500 (18500|2) - move to 4
00:18:600 (18600|5) - move to 3
00:18:700 (18700|1) - move to 4

00:21:300 (21300|5) - move to 1
00:21:400 (21400|1) - move to 6

00:22:800 (22800|1,22800|6,23000|3,23000|0,23200|1,23200|6,23400|5,23400|1) - there should be jack notes for this section to better emphasizing the rhythm, do some re-patterning

00:26:100 (26100|3) - move to 3
00:26:100 (26100|4) - move to 6
00:26:200 (26200|0) - move to 5

00:26:900 (26900|1,27000|1) - hmm.. suggestion:
00:26:900 (26900|1) - move to 6
00:27:000 (27000|1) - move to 5

00:27:300 (27300|2) - move to 5
00:27:400 (27400|1) - move to 3
00:27:700 (27700|0,27700|4) - move them 1 time to the right
00:27:900 (27900|2) - move to 5, balance
00:28:500 (28500|2) - move to 5

00:28:800 (28800|6,28800|2) - move them to column 2 and 6 respectively
00:28:900 (28900|1) - move to 5
00:30:200 (30200|4) - move to 3
00:30:300 (30300|6) - move to 1
00:30:400 (30400|4,30400|0) - move them 1 time to the right
00:30:500 (30500|5) - move to 5
00:30:600 (30600|4) - move to 3
00:30:800 (30800|5) - move to 5

00:30:900 (30900|3,30900|2) - oo suddenly dual note, feel weird, suggest:
00:30:900 (30900|3,30900|2) - move them to column 2 and 6 respectively

00:31:000 (31000|6) - move to 3
00:31:100 (31100|5) - move to 4

00:31:600 (31600|0,31600|3) - move them to column 3 and 5 respectively
00:31:700 (31700|5) - move to 1

00:34:100 (34100|1) - move to 6, make it consistent like you did with 00:32:500 (32500|2,32500|3,32500|1) -
00:34:200 (34200|0) - move to 2

starting at this timing 00:38:800 (38800|1) - , very dense and over-mapped, ghost notes are everywhere.. consider fix, example of ghost notes:
00:38:866 (38866|3) -
00:38:933 (38933|1) -
00:39:066 (39066|4) -
00:39:133 (39133|1) -
00:39:266 (39266|4) -
00:39:333 (39333|5) -
00:39:466 (39466|5) -
00:39:533 (39533|4) -
00:39:666 (39666|1) -
00:39:733 (39733|2) -
00:39:866 (39866|6) -
00:39:933 (39933|4) -
00:40:066 (40066|1) -
00:40:133 (40133|6) -
and many more, i don't think mapping a stream of ghost notes are good idea- I'll skip this issue for now and move to different issue*

00:53:200 (53200|0) - add 1 more note
00:56:400 (56400|3) - same
00:59:600 (59600|6) -
01:06:000 (66000|5,66000|0) - suddenly 2 notes, others use 3 01:05:200 (65200|1,65200|0,65200|6,65600|0,65600|3,65600|4) -
01:09:200 (69200|1,69200|6) -
01:10:800 (70800|6,70800|4,70800|3) - add 1 more note, loud crash presence
01:12:400 (72400|6,72400|4) - same case
01:16:400 (76400|1) - delete

01:34:400 (94400|1) - switch column with this 01:34:600 (94600|2) -
02:03:600 (123600|4,123600|1) - add 1 more note, loud crash presence
02:05:200 (125200|4,125200|6) - same
02:06:000 (126000|4,126000|6) -
02:09:600 (129600|0) - delete
02:10:900 (130900|2,130900|5) - add note
02:12:000 (132000|6,132000|3) - add note
02:13:200 (133200|6,133200|3) - same
02:14:400 (134400|3,134400|4,134400|2) - not that loud, delete 1 note
02:14:800 (134800|0,134800|6,134800|4) - add note considering you use 3 notes on 02:14:700 (134700|5,134700|3,134700|1,134900|5,134900|3,134900|1) - which are underwhelming than the current sound

02:19:300 (139300|0,139300|6,139300|5) - delete 1 note
02:19:800 (139800|4,139800|6,139800|0) - add 1 more note, same loudness as 02:20:000 (140000|4,140000|2,140000|0,140000|6) -
02:20:800 (140800|4,140800|5,140800|1,140800|2) - i know the pattern looks beautiful, but the notes density are out of places, consider reduce density by deleting some notes
02:21:100 (141100|3,141100|1,141100|5) - this on the other hand need 1 more note to emphasis very loud noise
02:21:200 (141200|0,141200|2,141200|6) - delete 1 note

02:27:500 (147500|2) - move to 2
02:27:600 (147600|0,147600|1) - move them to column 3 and 5 respectively
02:32:400 (152400|6,152400|5) - add 2 more notes, because you use 4 chords here as well 02:30:800 (150800|6,150800|3,150800|4,150800|5) -

- mod ends -

* recheck your notes density, if you're going for rank then you gonna need to avoid ghosting and over-chord the row of notes
* good luck with your map c:
Topic Starter
Identikit

Kruzon wrote:

hi, demon lord here! I'll be modding your 7k and the format is 1 -7

DEMON LORD INVASION
Zenith

00:18:300 (18300|3) - move to 3
00:18:500 (18500|2) - move to 4
00:18:600 (18600|5) - move to 3
00:18:700 (18700|1) - move to 4

00:21:300 (21300|5) - move to 1 no
00:21:400 (21400|1) - move to 6 ^

00:22:800 (22800|1,22800|6,23000|3,23000|0,23200|1,23200|6,23400|5,23400|1) - there should be jack notes for this section to better emphasizing the rhythm, do some re-patterning Changed pattern

00:26:100 (26100|3) - move to 3
00:26:100 (26100|4) - move to 6
00:26:200 (26200|0) - move to 5

00:26:900 (26900|1,27000|1) - hmm.. suggestion: I want to keep jacks as it is in this section 00:26:900 - 00:32:400
00:26:900 (26900|1) - move to 6
00:27:000 (27000|1) - move to 5

00:27:300 (27300|2) - move to 5
00:27:400 (27400|1) - move to 3
00:27:700 (27700|0,27700|4) - move them 1 time to the right
00:27:900 (27900|2) - move to 5, balance
00:28:500 (28500|2) - move to 5

00:28:800 (28800|6,28800|2) - move them to column 2 and 6 respectively
00:28:900 (28900|1) - move to 5
00:30:200 (30200|4) - move to 3
00:30:300 (30300|6) - move to 1
00:30:400 (30400|4,30400|0) - move them 1 time to the right
00:30:500 (30500|5) - move to 5
00:30:600 (30600|4) - move to 3
00:30:800 (30800|5) - move to 5 ok

00:30:900 (30900|3,30900|2) - oo suddenly dual note, feel weird, suggest:
00:30:900 (30900|3,30900|2) - move them to column 2 and 6 respectively ok

00:31:000 (31000|6) - move to 3 ok
00:31:100 (31100|5) - move to 4 ok

00:31:600 (31600|0,31600|3) - move them to column 3 and 5 respectively
00:31:700 (31700|5) - move to 1

00:34:100 (34100|1) - move to 6, make it consistent like you did with 00:32:500 (32500|2,32500|3,32500|1) -
00:34:200 (34200|0) - move to 2

starting at this timing 00:38:800 (38800|1) - , very dense and over-mapped, ghost notes are everywhere.. consider fix, example of ghost notes:
00:38:866 (38866|3) -
00:38:933 (38933|1) -
00:39:066 (39066|4) -
00:39:133 (39133|1) -
00:39:266 (39266|4) -
00:39:333 (39333|5) -
00:39:466 (39466|5) -
00:39:533 (39533|4) -
00:39:666 (39666|1) -
00:39:733 (39733|2) -
00:39:866 (39866|6) -
00:39:933 (39933|4) -
00:40:066 (40066|1) -
00:40:133 (40133|6) -
and many more, i don't think mapping a stream of ghost notes are good idea- I'll skip this issue for now and move to different issue* these are not ghost notes http://puu.sh/kDR7j/98ede4541d.png

00:53:200 (53200|0) - add 1 more note no.There is only a previous echo of sound.
00:56:400 (56400|3) - same ^
00:59:600 (59600|6) - ^
01:06:000 (66000|5,66000|0) - suddenly 2 notes, others use 3 01:05:200 (65200|1,65200|0,65200|6,65600|0,65600|3,65600|4) - ^
01:09:200 (69200|1,69200|6) - ^
01:10:800 (70800|6,70800|4,70800|3) - add 1 more note, loud crash presence I don't think it needs more.
01:12:400 (72400|6,72400|4) - same case ^
01:16:400 (76400|1) - delete no thanks

01:34:400 (94400|1) - switch column with this 01:34:600 (94600|2) -
02:03:600 (123600|4,123600|1) - add 1 more note, loud crash presence It isn't needed in my opinion
02:05:200 (125200|4,125200|6) - same ^
02:06:000 (126000|4,126000|6) - ^
02:09:600 (129600|0) - delete nope
02:10:900 (130900|2,130900|5) - add note no
02:12:000 (132000|6,132000|3) - add note ^
02:13:200 (133200|6,133200|3) - same ^
02:14:400 (134400|3,134400|4,134400|2) - not that loud, delete 1 note no
02:14:800 (134800|0,134800|6,134800|4) - add note considering you use 3 notes on no thanks 02:14:700 (134700|5,134700|3,134700|1,134900|5,134900|3,134900|1) - which are underwhelming than the current sound I think it's fine

02:19:300 (139300|0,139300|6,139300|5) - delete 1 note why
02:19:800 (139800|4,139800|6,139800|0) - add 1 more note, same loudness as 02:20:000 (140000|4,140000|2,140000|0,140000|6) - it is going to be dense, and the pattern is going to be monotonous.
02:20:800 (140800|4,140800|5,140800|1,140800|2) - i know the pattern looks beautiful, but the notes density are out of places, consider reduce density by deleting some notes It's fine as it is now in my opinion
02:21:100 (141100|3,141100|1,141100|5) - this on the other hand need 1 more note to emphasis very loud noise 3 notes would be enough
02:21:200 (141200|0,141200|2,141200|6) - delete 1 note there is a loud noise

02:27:500 (147500|2) - move to 2 no
02:27:600 (147600|0,147600|1) - move them to column 3 and 5 respectively no
02:32:400 (152400|6,152400|5) - add 2 more notes, because you use 4 chords here as well 02:30:800 (150800|6,150800|3,150800|4,150800|5) - added 1 note

- mod ends -

* recheck your notes density, if you're going for rank then you gonna need to avoid ghosting and over-chord the row of notes
* good luck with your map c:
Thanks for the mod. :D
sherrysina
hi, mod request by queue.
sorry for delay ;w;

turn off widescreen support

7K 12345678

[Normal]
00:12:200 (12200|0) - move to 4 for density
00:16:000 (16000|6,16400|5) - this kind of note (ring finger-middle finger) is a bit hard for beginner, i suggest you to move 00:16:400 (16400|5) - to 5
00:34:000 (34000|2,34200|0,34400|2,34600|0) - this kind of note is not balance. move 00:34:000 (34000|2,34400|2) - to 5 or 7
00:50:800 (50800|1,51000|0,51800|6,51900|5,52100|0,52200|1) - remember what i said before?
00:56:800 (56800|5,57000|4,57100|6) - this note is not balance. so you better move to 7-3-6
01:13:700 (73700|2,73800|4,73900|5) - move to 4-6-3
01:39:200 (99200|3) - move to 3 for a better flow
02:34:100 (154100|2) - make this as a single note

[Hyper]
00:26:400 (26400|5) - move to 7 for density
00:29:800 (29800|2) - move to 5, then 00:29:900 (29900|4) - move to 2 for a better flow and density
00:42:000 (42000|0,42100|2,42200|5,42300|4,42400|0,42500|1,42600|5,42700|4,42800|0,42900|2,43000|5,43100|4,43200|0,43300|1) - hmmm better you re-arrange? player will get bored by playing for the same patterns
01:17:600 (77600|4,77600|2) - and 01:24:000 (84000|2) - has the same sound. watch out for consistency
01:52:400 - to 01:54:000 - has drum keysound. why just this section and this diff?

[Another]
00:14:400 - to 00:16:000 - collumn 1 seems empty. re-arrange for a better density and balance
00:33:300 (33300|4,33400|5) - move to 3-7 for a better balance, flow, and density
00:38:800 - to 00:50:000 - kinda overmapped, re-arrange please
00:55:900 - to 00:56:900 - collumn 1&2 seems empty. re-arrange for a better balance, flow, density
00:59:900 (59900|1) - move to 4, 01:00:000 (60000|5) - move to 7 for balance
01:02:600 (62600|4,62700|5) - move to 3-2
01:05:800 (65800|3) - move to 6 for density
01:06:900 (66900|0) - move to 4, avoid jack with 01:06:800 (66800|0) - since you didn't add jack like that before

be aware of hand balance, density, and consistency the most.
good luck!
Topic Starter
Identikit

sherrysina wrote:

hi, mod request by queue.
sorry for delay ;w;

turn off widescreen support

7K 12345678

[Normal]
00:12:200 (12200|0) - move to 4 for density
00:16:000 (16000|6,16400|5) - this kind of note (ring finger-middle finger) is a bit hard for beginner, i suggest you to move 00:16:400 (16400|5) - to 5
00:34:000 (34000|2,34200|0,34400|2,34600|0) - this kind of note is not balance. move 00:34:000 (34000|2,34400|2) - to 5 or 7 moved to 7
00:50:800 (50800|1,51000|0,51800|6,51900|5,52100|0,52200|1) - remember what i said before?
00:56:800 (56800|5,57000|4,57100|6) - this note is not balance. so you better move to 7-3-6
01:13:700 (73700|2,73800|4,73900|5) - move to 4-6-3
01:39:200 (99200|3) - move to 3 for a better flow
02:34:100 (154100|2) - make this as a single note

[Hyper]
00:26:400 (26400|5) - move to 7 for density
00:29:800 (29800|2) - move to 5, then 00:29:900 (29900|4) - move to 2 for a better flow and density
00:42:000 (42000|0,42100|2,42200|5,42300|4,42400|0,42500|1,42600|5,42700|4,42800|0,42900|2,43000|5,43100|4,43200|0,43300|1) - hmmm better you re-arrange? player will get bored by playing for the same patterns rearranged
01:17:600 (77600|4,77600|2) - and 01:24:000 (84000|2) - has the same sound. watch out for consistency there is an additional sound
01:52:400 - to 01:54:000 - has drum keysound. why just this section and this diff? 01:52:400 - 01:54:000 other diffs have same keysound. and 01:54:000 - 01:55:600 this section follows other sound

[Another]
00:14:400 - to 00:16:000 - collumn 1 seems empty. re-arrange for a better density and balance rearranged
00:33:300 (33300|4,33400|5) - move to 3-7 for a better balance, flow, and density
00:38:800 - to 00:50:000 - kinda overmapped, re-arrange please well.. http://puu.sh/kDR7j/98ede4541d.png
00:55:900 - to 00:56:900 - collumn 1&2 seems empty. re-arrange for a better balance, flow, density rearranged
00:59:900 (59900|1) - move to 4, 01:00:000 (60000|5) - move to 7 for balance
01:02:600 (62600|4,62700|5) - move to 3-2
01:05:800 (65800|3) - move to 6 for density
01:06:900 (66900|0) - move to 4, avoid jack with 01:06:800 (66800|0) - since you didn't add jack like that before

be aware of hand balance, density, and consistency the most.
good luck!
Thanks for the mod!
Davin Fortune
Modding Request from my queue

7k column : 1-2-3-4-5-6-7

Normal :
00:26:400 - 00:27:200 - make it into doube circle and move it to the other column , but not 5, cause the sound is bit louder than 00:26:000 - 00:26:800 -
01:29:200 - till 01:30:000 - add another LN at column 6 cause there is another voice get in
01:56:000 (116000|2,116100|4) - these notes must in one line
02:13:100 - make it become two circles

Hyper :
00:27:700 (27700|6) - add two circles here
00:27:700 (27700|6) - delete

I can't mod much cause i don't like this song, so the mods doesn't maximal and kind of lazy check ANOTHER diff
Sorry :D
Topic Starter
Identikit

Davin Fortune wrote:

Modding Request from my queue

7k column : 1-2-3-4-5-6-7

Normal :
00:26:400 - 00:27:200 - make it into doube circle and move it to the other column , but not 5, cause the sound is bit louder than 00:26:000 - 00:26:800 - No thanks
01:29:200 - till 01:30:000 - add another LN at column 6 cause there is another voice get in No thanks
01:56:000 (116000|2,116100|4) - these notes must in one line ?
02:13:100 - make it become two circles No thanks

Hyper :
00:27:700 (27700|6) - add two circles here nope
00:27:700 (27700|6) - delete ^

I can't mod much cause i don't like this song, so the mods doesn't maximal and kind of lazy check ANOTHER diff
Sorry :D
thanks
Rilene
Hey there, can you change my name in the tags and my diff name from "Sirade" to "Rilene" please because I changed my name somehow. :D
BanchoBot
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