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Otokaze - Amamichi

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Topic Starter
Kawashiro
전부 수정, 감사합니다!
Aoba Misaki
늅늅

.
normal
00:14:719 (4) - 1.55
00:22:929 (1) - 1.54
00:16:298 (2) - 1.55
00:46:614 (2) - 1,46
00:50:719 (1) - ^
01:14:403 (2) - ^
01:15:350 (4) - ^
01:22:298 (3) - 1.55
01:45:666 (4) - 1.54
01:57:350 (2) - 1.42
01:59:877 (2,3) - 1.54

00:08:403 - move tail 400/40?
00:49:456 (2) - 00:49:456 - 여기까지 줄여보심이? 다른패턴도 그렇고 여기만 3/4박자로있어서 한번 권유해봄.


light hard
00:30:350 (5) - 소리 안들림 삭제해도 될듯
00:54:508 (3) - 00:53:877 - 여기에 스택하시거나 간격 지켜주세요.
00:50:719 (1) - and 01:10:929 (1) - 의도한거 같기도 한데 갑작스럽게 점프가 많이 벌려져 있는데 몇몇 유저들이 혼란을 느낄수도 있기에 좀만 줄여주시는게 좋을듯


굿럭
Down
Light Hard
00:30:350 (5) - 클랩넣어도 좋을듯
00:42:508 (4) -
이런식으로 담요살짝 어떤가욤
00:49:456 (2) -
뒷부분 살짝 맞춰주세요
01:00:666 (4) - x:184 y:304로 이동시키는게 깔끔해보입니다
01:28:456 (6) - x:72 y:124로 이동시키는게 깔끔해보입니다

ㅁㄴㅇㄻㄴㅇㄻㄴㅇㄻㄴㅇㄻㄴㅇㄹ
Topic Starter
Kawashiro
노말 전부 수정

라이트 하드는 점프 지적 빼고 전부 수정

ㄳㄳ
Topic Starter
Kawashiro
클랩 빼고 전부 수정, ㄳㄳ
Sangzin
모딩 왜이렇게 많.....
조금 있다 집 도착하니 그때 수정갑니다

@Down: all fix
@옆....이 아니라 left: 딱히 스택한 이유는 없는데 그냥 이대로 두고 싶습니다. 블랭캣은 최대한 고쳐봤습니다. 솔직히 거기서 거기라....
@T-mac: 00:11:561 (3) - Only (3) and (1) are fixed, since I don't want to blanket with (3) and (4)
@Sonnyc: 애초에 모딩내용이 하나밖에 없어지만 수정
Left
지난번에 받았으니까 No Kudos 저처럼 까먹지 마요ㅋㅋ

[Light Hard]

01:53:245 (3,1) - 이런 모양의 패턴이 앞쪽에서 봤을때
피니시 없는 곳에서는 DS를 유지
피니시 있는 곳에서는 디스턴스를 좀 벌려서 강조 했는데
여기서도 디스턴스를 좀 벌리는 게 맞지 않나 싶습니다. 01:55:771 (3,1) - 여기도

쩝...별이나 쏘고 감
Topic Starter
Kawashiro
????? 디스턴스 안벌렷는데요

전부 1.3인데요 ㅡㅡ
Left
http://osu.ppy.sh/ss/4148411

?? 2.3
그럼 이걸 줄이셈
Topic Starter
Kawashiro
그건 싫음, 16박마다 점프임
sheela
Hello again! Still no kudosu!

[General]
  1. soft-hitclap2.wav is not used.

[Normal]
  1. 01:21:035 (1) - This is kind of not the best flow. I would go for straight slider, or make a tiny curve, like this.
  2. 01:22:929 (5) - The same as the previous point. You can simply flip it horizontally (Ctrl + H).
  3. 02:00:192 (3) - Maybe turn it into a 1/1 slider? It sounds pretty well for the piano sound, since it's the note is held.

[Light Hard]
  1. 01:08:403 (1,2,3,4) - This stack can be hard to see as they are perfectly on the same spot. I recommend to increase the Stack Leniency to 7-8 to fix this.
  2. Through this difficulty, I feel that there is too many notes that can be removed for an Advanced. For instance, 00:36:035 (3) - 00:51:824 (3) - 01:05:719 (6) - 01:07:614 (5) - and many more. They don't bring much importance to the song and difficulty, and removing those would make your difficulty breathe a little since this is between Normal and Hard.
  3. For sliders like 00:14:087 (3) - 00:24:193 (3) - I honestly wouldn't suggest that. The length and time of the slider is pretty short, and it might tend to be unreadable. A suggestion will be to remove on repeat and add a circle in the following. That would also emphasize the piano.
  4. 00:30:508 (1) - 00:50:719 (1) - 01:10:929 (1) - 01:31:140 (1) - What are these jumps very high? Honestly they're too big and they don't fit very well with this difficulty. I highly suggest you tone them down.
  5. 00:38:561 - This tick deserves a hitcircle because of the loud beat.
  6. 00:54:508 (3) - Move this somewhere else, and make the slider less curved. The overlap with 00:53:245 (1) wasn't very pretty to me.
  7. 01:51:350 until 01:58:929 - It's weird how this part doesn't contain any 1/4 rhythms. I guess it's fine to follow the piano, but perhaps you could try adding a little more circles.
In my opinion, this difficulty requires some attention.

[Sz's Light Hard]
  1. 00:04:456 (4) - The start is all pretty relaxed, but the 1/4 rhythm kind of ruins the atmosphere. And besides, the hitcircle doesn't hit a piano beat, since you followed the piano.
  2. 00:38:087 (1) - This sounds very weird, as the repeat went for a bass, while it skips the drum beat on 00:38:719 which is stronger. So, I suggest you this rhythm:
    That way, both will be emphasized with clickable object.
  3. 00:39:350 (2,3,4) - And this also should be changed because the first slider skips basically the essential beats, and the circle is not emphasizing a strong beat. Go for this instead:
  4. 00:49:456 (3) - In my opinion, a repeat slider fits better. No reason though, just like that.
  5. 01:04:771 (3) - Having it two circles would emphasize better the beats. And I think the short slider doesn't fit very much after a long slider.
  6. 01:39:666 (3) - I don't see the use of having a slider ending on a blue tick. A simple circle on the red tick will fit just fine.
  7. 01:44:403 (2) - It could possibly only me, but having a long slider on the upbeat sounds bizarre, since this difficulty have mostly short sliders on the first upbeats.
Aesthetically, it's "all right", but it would need improvements. If you want some ideas, you can try to find me online.

[bbHard]
  1. 00:31:140 (2,3) - You should increase the distance like 00:36:193 (2,3) , as 00:31:929 (3) tends to be on the downbeat.
  2. 00:43:140 (1,2) - 00:43:771 (3,4) - 00:46:298 (2,3) - Same point as above.
  3. 00:47:245 (4,5,1) - The linear angle makes the flow bad in my opinion. If you fixed the distance between 00:46:298 (2,3) then I think it would resolve itself. Otherwise, you might want to move 00:48:035 (5) left to the 00:47:245 (4) -, and 00:48:193 (1) left to its previous.
In conclusion, both Light Hards would require a little more attention, and Sz's Light Hard would need aesthetic improvements. I guess you would need more experienced mods, and um... yeah you can try to call me back.
Topic Starter
Kawashiro
@sheela901 All fixed. Actually, I don't want to fix jump pattern. but fixed :)
Sangzin

sheela901 wrote:

[Sz's Light Hard]
  1. 00:04:456 (4) - The start is all pretty relaxed, but the 1/4 rhythm kind of ruins the atmosphere. And besides, the hitcircle doesn't hit a piano beat, since you followed the piano. - Fixed
  2. 00:38:087 (1) - This sounds very weird, as the repeat went for a bass, while it skips the drum beat on 00:38:719 which is stronger. So, I suggest you this rhythm:
    That way, both will be emphasized with clickable object.
  3. 00:39:350 (2,3,4) - And this also should be changed because the first slider skips basically the essential beats, and the circle is not emphasizing a strong beat. Go for this instead: - Both did something similar, and make equal timing
  4. 00:49:456 (3) - In my opinion, a repeat slider fits better. No reason though, just like that. - No. Keep this
  5. 01:04:771 (3) - Having it two circles would emphasize better the beats. And I think the short slider doesn't fit very much after a long slider. - Fixed
  6. 01:39:666 (3) - I don't see the use of having a slider ending on a blue tick. A simple circle on the red tick will fit just fine. - Fixed
  7. 01:44:403 (2) - It could possibly only me, but having a long slider on the upbeat sounds bizarre, since this difficulty have mostly short sliders on the first upbeats. - Fixed
Aesthetically, it's "all right", but it would need improvements. If you want some ideas, you can try to find me online.

In conclusion, both Light Hards would require a little more attention, and Sz's Light Hard would need aesthetic improvements. I guess you would need more experienced mods, and um... yeah you can try to call me back.
Thanks for your mod!
생각해보니 이거 원래 노멀이여야 될텐데 왜 라이트하드로 넘어간거지 그덕에 0.05성 오름 만세!
Topic Starter
Kawashiro
Thank you, T-Mac!

Light Hard
16:15 T-Mac: hmmm...can i mod in irc?
16:15 UnLock-: yup
16:15 T-Mac: ok i needn't post again
16:15 T-Mac: first
16:16 T-Mac: i think cs4 not very suitable
16:16 UnLock-: hmm
16:16 UnLock-: how about 3.5?
16:17 T-Mac: you see normal is cs3, another light hard only cs3.3, but this difficulty is between this 2
16:17 T-Mac: 3.5 is good!
16:17 UnLock-: ok change!
16:17 T-Mac: and 00:17:877 (1,2) - this
16:19 T-Mac: http://puu.sh/m12s7/47cd2f2ed3.jpg
16:19 T-Mac: what about change this pattern to this?
16:20 T-Mac: if you think yours better than my idea just ignore it
16:21 T-Mac: 00:31:140 - and why break this place?
16:22 T-Mac: 01:10:298 (2,1) - unperfect blanket
16:23 T-Mac: hmm,,,nothing more
16:23 T-Mac: but another suggestion
16:23 UnLock-: ?
16:24 T-Mac: 01:42:508 (3,4) - 01:45:035 (3,4) - somewhere like this
16:24 T-Mac: i think a little too straight
16:24 UnLock-: make curve?
16:25 T-Mac: try to let some of those a little curve
16:25 T-Mac: yes
16:25 UnLock-: ok fix
16:26 T-Mac: and not parallel with X axis
16:26 T-Mac: http://puu.sh/m12Hd/f5b64fbba9.jpg
16:26 T-Mac: maybe you can consider use this pattern more
16:27 T-Mac: that's my favorite pattern and i always use that when i'm mapping
16:27 UnLock-: [http://puu.sh/m12IS/a381459a6e.jpg My pattern is it :)]
16:27 UnLock-: i like that pattern too
16:28 T-Mac: just my suggestion, change or not depends on you :^)
16:28 T-Mac: i think that's all
16:28 UnLock-: thx to mod it :)
16:28 T-Mac: i can find nothing now
16:28 UnLock-: about break time, i dont want to fix it :)
16:28 UnLock-: thx o/
Sangzin
아 뭐지 더블포스팅...
Akiyama Mizuki

sheela901 wrote:

[bbHard]
  1. 00:31:140 (2,3) - You should increase the distance like 00:36:193 (2,3) , as 00:31:929 (3) tends to be on the downbeat.
  2. 00:43:140 (1,2) - 00:43:771 (3,4) - 00:46:298 (2,3) - Same point as above. - I'd rather fix 00:36:193 (2,3)
  3. 00:47:245 (4,5,1) - The linear angle makes the flow bad in my opinion. If you fixed the distance between 00:46:298 (2,3) then I think it would resolve itself. Otherwise, you might want to move 00:48:035 (5) left to the 00:47:245 (4) -, and 00:48:193 (1) left to its previous. - done i guess
Akiyama Mizuki
느아아아아ㅏ악ㄱ,다레ㅐㅇ나레ㅐㅣㅡ,ㅎ를에ㅣ흐

ㅇㄶㅀㄹ오혼올놓로ㅓ
osu file format v14

[General]
AudioFilename: -insturmental version- Otokaze.mp3
AudioLeadIn: 2000
PreviewTime: 10222
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:amamichi
TitleUnicode:雨道 -amamichi-
Artist:Otokaze
ArtistUnicode:Otokaze
Creator:UnLock-
Version:bbHard
Source:
Tags:rain road insturmental bbj0920 Sangzin
BeatmapID:722011
BeatmapSetID:323010

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
Combo1 : 251,140,220
Combo2 : 45,247,181
Combo3 : 164,115,253
Combo4 : 0,191,191
SliderBorder : 255,255,255

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296,288,113087,2,0,L|354:284,2,52.5000020027161,0|2|0,0:0|0:0|0:0,0:0:0:0:
240,244,113561,2,0,L|244:192,1,52.5000020027161,8|0,0:0|0:0,0:0:0:0:
308,156,113877,6,0,B|288:116|236:104|200:132|200:132|206:100,1,157.500006008148,4|0,0:0|0:0,0:0:0:0:
224,32,114508,2,0,P|276:32|344:72,1,105.000004005432,2|0,0:0|0:0,0:0:0:0:
408,160,115140,1,8,0:0:0:0:
412,164,115298,2,0,L|408:228,1,52.5000020027161,0|8,0:0|0:0,0:0:0:0:
348,264,115614,1,0,0:0:0:0:
344,268,115771,2,0,L|348:332,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
280,348,116087,1,8,0:0:0:0:
280,348,116245,1,0,0:0:0:0:
216,308,116403,6,0,P|156:324|92:280,1,125.999996154785,4|0,0:0|0:0,0:0:0:0:
88,264,117035,1,2,0:0:0:0:
128,176,117350,2,0,L|136:48,1,125.999996154785
136,56,117982,2,0,B|112:64|112:64|52:60,2,83.9999974365235,8|2|8,0:0|0:0|0:0,0:0:0:0:
224,116,118929,6,0,P|268:120|312:104,1,83.9999974365235,8|8,0:0|0:0,0:0:0:0:
472,128,119561,2,0,P|428:124|384:140,1,83.9999974365235,2|8,0:0|0:0,0:0:0:0:
286,240,120192,2,0,P|366:256|446:212,1,167.999994873047,8|2,0:0|0:0,0:0:0:0:
349,128,121140,1,8,0:0:0:0:
376,336,121456,5,4,0:0:0:0:
KASUM1
  1. I think the song name should be "Ame Michi"
  2. Uncheck widescreen support ><
Bara-
Ama michi is the title of the song
After some looking around that is the correct title, so that should be followed
Don't look at old ranked maps for metadata!

Oh, and IIRC this map has no SB, so Widescreen support doesn't matter!

Edit: I'll soon recheck it, most attention is for SZ's diff
Expect it in the following days!
Topic Starter
Kawashiro

KASUM1 wrote:

  1. I think the song name should be "Ame Michi"
    - I'm asking about it to GMT
  2. Uncheck widescreen support >< - Thx, fixed

Baraatje123 wrote:

Ama michi is the title of the song
After some looking around that is the correct title, so that should be followed
Don't look at old ranked maps for metadata!

I was asked about title to Japanese BN

but if you want to make sure about it, i will ask it to japanese GMT
thx :)
KSHR
@KASUM1
I wonder if it's really the reliable source for this song.
Either way, since only official stuff can be considered as the souce for metadata, we shouldn't use "Ame Michi" you provided with no official information at least for now.
Please post the website where you took this screenshot from. We need to confirm if it's official before moving this map forward.


@Baraatje123
Let me repeat what I wrote above partly;
In order to avoid disqualification over minor mistakes as much as possible, post the website/image where you got information for the title.
Telling the mapper metadata stuff with no reliable information just makes stuff complicated.




Also, I'd suggest mappers/BNs checking the map thread of the old ranked version.
Actually Melophobia already clafiried what is the correct romanised title for this song. p/3532623
Topic Starter
Kawashiro
Thank you!
Bara-
KSHR, I was referred to that post some time ago as well, and after some research (which brought me to the same page as in the DQ post) the current title (amamichi) seems best
KSHR
oops.. Sorry, nvm then!
Bara-
Don't worry
p/4361100
It was posted here
This also made me
Realise I'm a BN for 5+ months now O.o
That went fast
KASUM1
Amamichi is the right title. I saw that on the official website and asked some japanese players
Topic Starter
Kawashiro
amamichi -> Amamichi

Ok
KASUM1

UnLock- wrote:

amamichi -> Amamichi

Ok
lmao amamichi = Amamichi
KSHR

KASUM1 wrote:

UnLock- wrote:

amamichi -> Amamichi

Ok
lmao amamichi = Amamichi

Man, it's definitely not. Actually I've seen disqualification caused over minor stuff such as lowercase/uppercase several times.
Well the romanised title should be fine as it is. Good luck, UnLock-.
Topic Starter
Kawashiro
Thank you :)
Topic Starter
Kawashiro
I will be afk 2015/12/28 ~ 2016/02/01

Sor, I need to Study KSAT in Board and Lodging Academy ;_;

기숙학원에 한달동안 가게 되었습니다, 2월에 다시 오겠습니다
Topic Starter
Kawashiro
I'm Back!
Bara-
Modding SZ's diff as it's the only one requiring help

00:02:087 (4) - You generally don't want sliders to end on a downbeat. Why not try this?
00:05:245 (1) - imo a 3/4 reverse slider would be much better
00:14:087 (4,5) - Please make them the same shape, like this
00:16:614 (3,4) - Same story
00:27:982 (1,3) - ^^
00:36:824 (3,4,1,2,3) - The overlaps here really make this look rather bad, try the following
00:48:193 (1) - Please use a 3/4 slider to follow the sounds better

Rest seems fine to me

Call me
Sangzin

Baraatje123 wrote:

Modding SZ's diff as it's the only one requiring help

00:02:087 (4) - You generally don't want sliders to end on a downbeat. Why not try this? - Not bad. Fixed
00:05:245 (1) - imo a 3/4 reverse slider would be much better - ah...I think this is also suit, and I want to make same timing with first part
00:14:087 (4,5) - Please make them the same shape, like this
00:16:614 (3,4) - Same story
00:27:982 (1,3) - ^^ - All of them fixed
00:36:824 (3,4,1,2,3) - The overlaps here really make this look rather bad, try the following
00:48:193 (1) - Please use a 3/4 slider to follow the sounds better - Alright

Rest seems fine to me

Call me
Thanks for the mod!!

MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEENG
Bara-
Let's try again
Topic Starter
Kawashiro
/(^~^)/ Go!Go! \(^~^)\
Sonnyc
Enon
세상에..
sheela
Welcome back, UnLock-! You have requested a recheck, so here it is!

[Normal]
  1. 00:49:456 (2) - This slider sounds weird to me to be honest, it skips some good beats that could be pressed. I suggest you this rhythm to get 00:50:087 pressed due to the beat.
[Light Hard]
  1. 00:09:666 (4) - The music doesn't suggest a drum beat or anything strong, so it would be better if you removed the claps.
[Sz's Light Hard]
  1. 00:05:087 (5) - Although it hits a beat, this beat is quite not noticeable and having a hitcircle on it sounds weird, especially it is on a blue tick.
[Insane]
  1. 00:09:666 (4,1) - Like I said in Normal, the loud claps are not suitable for this part. I suggest you remove them.
  2. 00:22:771 (4) - What's with the large distance here between 00:22:298 (3,4) -? The beat is pretty low, so a lower distance emphasize it better.
  3. 00:36:666 (4,1) - The stack with 00:36:193 (3) is a little ugly, if you enable Stacks or when you testplay it. So try to move 00:36:666 (4,1) to x:405 y:284.
All right, call me back!
Topic Starter
Kawashiro
@sheela901

All fixed.

@Sangzin, sheela901
I want to ask why you pointed out about 00:05:087 (5) - Sz's Light Hard
this note is same part with 00:10:140 (5) - here and both of these notes are have sound
I think it is not a big problem

It's up to you, Sangzin
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