Hey, M4M off your queue, sorry this is so delayed. Was stuck offline for a solid 36 hours -_-.
NORMAL
01:05:818 - (5,6) This is a little off visually, cause the second sliders looks like it's much sharper than the other, I'd suggest just ctrl+c ctrl+v the first slider into the position of the second so there isn't a visual contrast between these.
01:21:365 - (2,3) The position of these just feels completely random, is there anything more structured you could try here? Cause this looks completely out of place and feels like they were just spammed down without care.
03:13:701 - (2) Personally, I find this slider shape weird looking, I think it'd be better if the two sides of it were mirrored and the first half of it was pulled down to match the shape of the second, which would also match up with slider shapes you've used previously in the map.
04:45:015 - (2,3,4,5) This pattern just ends up feeling like it's off-time, I know it's on-time and follows 1/1 to abide by normal standards, but with the dominant track for this section there are pairs of two notes going on and on, in every case the note falls on the repeat rather than the original note. This ends up feeling like the notes are off-timed unless you know that they're delayed ahead of time, I'd change this.
That's about it, not too much to say as you've obviously already done a lot of work on this diff and it's pretty nicely done.
HARD
00:28:378 - (1,1) Any reason for this half-spacing for the first note? I know it's the start of the song, but it still could easily throw off a good chunk of players at this level.
00:41:511 - (3,4) Why did you make a different pattern for this here? This makes something that's normally clickable, non-clickable, and something that's normally non-clickable, clickable. It's a perfect reversal of the previous pattern you had for this exact same rhythm. Changing it up is fine but you shouldn't flip the way it's played entirely.
01:16:548 - (3,4,5,6) Decreasing spacing along this pattern? sure the tone of the vocals is lowering, but from all I can tell, you're mapping to the drums and occasionally, other percussion, and none of these are getting quieter or softer. So the decreasing spacing here seems fabricated.
01:34:504 - (4) This slider looks terrible in contrast to the rest of the map, not smooth at all on totally compressed while the rest of the maps sliders are generally quite flourished. Scrap it and make a new one.
01:36:694 - (1,2,3) And suddenly, spacing is increasing again.
01:48:957 - (1) This slider is full of weird sharp angles, draw the intermediate points a little closer together.
The rest of the map is just more repeats of the same problems, for the most part it's pretty good, however the couple problems I did mention are persistent, So I'd suggest doing a basic clean-up of the difficulty over again just to look at consistency. Otherwise you're fine, GL with the set.