Sawai Miku - Sotsugyou Memories~Sayonara, Anata.~

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Sc4v4ng3r
Oh I have forgotten to mod Hard... So here it is.
No kudos for this :D

[Hard]
  1. So... When I finally returned to check on Hard... It's so good :D Here are some suggestions.
  2. 00:42:275 (4) - I think this can be removed, for something like a break time to the next note.
  3. 00:56:289 (6) - Personally I think this really doesn't fit.
  4. 01:25:961 (4,1) - Don't you think these are little too far?
  5. 02:09:866 (6) - Same reason like the first suggestion.
  6. 02:16:873 (4) - Same reason like the second suggestion.
  7. 02:30:888 (5) - ^^
  8. 03:04:501 (1,2) - Blanketing with space of 1/4 looks way too confusing...
  9. 03:07:567 (5,1) - Again, I feel this is too far.
  10. 03:15:012 (1) - Is this slider's shape intended?
  11. 03:51:362 (5) - 04:05:377 (4) - I feel that these 2 doesn't fit into the song...
  12. 04:33:516 (5) - I don't really hear any sound that fits with this note.
  13. 04:47:530 (5) - For this, I think it can be removed to emphasize on the vocals here.
  14. 05:04:939 (4,1) - I feel these are too far yet again.
  15. 05:15:450 (4) - Maybe this can be a circle instead?
  16. 05:22:457 (5) - I think this can be extended up till 05:22:786. I don't really know why, but I feel it fits in...
  17. Ok I know that wasn't some suggestions lol. Feel free to reject them though :D


GL! I still love this song :D
No_Gu
after a seeing i found the map is totally ok,just drop some advice on hard

[Hard]
Circle so big lol
00:27:713 (1,1) - not a good idea to put this spacing here
01:01:873 (1,2) - not good to put a 3/4 here..the long sound lasts a little more
01:16:326 (2,3,4,5,6,1) - better to make sth like a star?
01:22:895 (1,2,3) - make the spacing smaller or bigger.the present one doesn't give me a good feeling
01:49:173 (1) - errr..you know
01:52:676 (1) - delete this?...this hitnormal doesn't match here
01:57:713 (5) - spacing
03:34:282 (1) - ^
03:39:976 (2,3,4) - make a straight line?
04:25:961 (4) - you can try sth to make the flow better
05:04:939 (4,1) - since you overlapped the 3/4 in the previous part,better to do it here
Topic Starter
hanyuu_nanodesu
Woah so many mods @-@

Kasuga wrote:

M4M Request~~
[General]
Diffnya ditambah lah, antara Easy ato ngga Insane. Keduanya malah bagus < Lagunya udah panjang, 5 menit xD

[Normal]
Uda bagus :3

[Hard]
Ngga ada masalah selain slider yg kyk gini 00:35:158 (5) - sama circle 00:42:275 (4) - < Coba di delete deh, kalo didengerin baik baik ada suara di blue tick jadi ane pikir slider sama circle kayak gitu appropriate.

buat slider yg kyk 00:35:158 (5) - knp ngga dibikin 1/2? ato ngga ditambah slider 1/4 di sebelahnya ngebentuk stream < Nah ^


buat circle yg kyk 00:42:275 (4) - kesannya off ya, w sih prefer antara dihilangin ato ngga dibikin stream ^
Ignored all, sorry ;-;

Yales wrote:

Hello, M4M from my queue.

Woah, a marathon with 2 STDs diffs, that's a first :D< Ehh, I always thought it should be more than 6 mins to be marathon xD I guess my standard is pretty high :3

[General]
I don't find the first kiai thaaat much fitting maybe you could remove it if you want to; that might also fix the fact that more than 1/3 is kiai. < Nah, I think it's fine enough. I only use kiai at the choruses tho. Unless I have random kiai burst.

[Normal]
  1. 01:11:508 (3) - It would be nice if you add a note here, there's no big beats but the vocal is pretty strong though. Maybe replace (2) for a 1/2 slider (the tail with a soft sampleset maybe). < Ehh? there's a slider there o-o
  2. 01:14:574 - Same here, sounds a bit odd to me to not follow twice the vocal on the same slider. Reduce (1) until the previous white tick and add a note here 01:14:793 - It would sound more natural I think. Also; a slider higher than 1/1 (starting on full beat but finishing on half beat as you did here) isn't really flawless.
  3. 01:19:392 (4) - Same remark < I'll keep this one, I want variation, I used that kind of rhythm ^ a lot
  4. 01:21:143 - It would be nice if there would be a clicable circle here. It's a pretty strong note.
  5. 01:27:275 (5) - The red tick should be clicable circle as well, and it's on a red tick that the clap should be. Reduce (5) by a 1/2 slider, and add reverse, or a note.
  6. 02:13:698 (1,2,3) - I like the rythme here < Yeah, thanks ^^ I think (3) fits the vocal very well :3
  7. 02:34:720 (1) - Just a suggestion but you could just let Auto sampleset to follow the synthe, also it gives more impact for the last note before the break. 05:26:399 (1) - You did something like this here < Okay a lot of modder have remind me about this, fixed this and below
  8. 04:16:326 (1) - ^
  9. 00:53:114 (1) - ^
  10. 02:45:231 (1) - Same remark as above < Variation and I think the same below
  11. 02:52:895 (2) - Replace it in the center of (1) ? I mean around x220y184. It's not really neat like this. < Don't really matter imo .-. I think it flow nicely to (3) this way.
  12. 02:55:742 (1) - ^
  13. 02:59:246 (1) - ^
  14. 03:31:654 (2) - Ctrl+J for better flow (the blanket wasn't that neat anyway :p < Nah, I want symmetry there... It wasn't mean to be blanket tho >.<
  15. 03:41:289 (1) - Take the same slider than 03:40:414 (4) - for better looking < Nah, I want kinda blanket (4)'s body.
  16. 05:26:618 (1) - Add whistle for the end < I think it's unnecessary...


Didn't always agree with your rythme as you can see; I don't think it's wrong or something the way you did, but I still think it can be done maybe more in a natural way; I don't know, just check if you like or not lol. Anything else is mostly good. < Well, I don't really mind the vocal at this diff xD I mostly follow drum since I think they sound bigger than vocal in this song -w-

[Hard]
  1. 01:07:129 (1) - Try to place at the center of 01:07:786 (2) - for better looking (avoid the overlap at the end) < tried... it's hard .-.
  2. 01:22:895 (1,2,3) - I'd reduce a bit the spacing for the sake of readbility.. Or I would spam Ncs but not sure this is your style lol < Nah it's big sound and yes, I don't like NC spam xD
    01:34:063 (3) - Avoid the overlap at the top of 01:35:158 (1) - < I kinda want triangle, but I think it's good :3
  3. 01:52:676 (1) - Add clap or whistle maybe < Whistle
  4. 00:53:114 (1) - ^ even finish sounds cool here < Nah, don't really fit imo .-.
  5. 03:34:282 (1) - ^ < Whistle


Pretty chilling set; I like it. :D
I hope that mod was sort of helpful, especially after the delay.. ._. < No worries :3

Good luck for rank!
Thank you for mod ^^
Next

[Sc4v4ng3r] wrote:

Oh I have forgotten to mod Hard... So here it is. < Lol, I almost forgot myself xD
No kudos for this :D< My reflexes give you kudos xD

[Hard]
  1. So... When I finally returned to check on Hard... It's so good :D Here are some suggestions.
  2. 00:42:275 (4) - I think this can be removed, for something like a break time to the next note. < Nah, following the drum on blue tick. I don't want to use 1/4 slider for the whole map so I use circle for variation so it won't be boring -w-
  3. 00:56:289 (6) - Personally I think this really doesn't fit. ^
  4. 01:25:961 (4,1) - Don't you think these are little too far? < Not really imo .-.
  5. 02:09:866 (6) - Same reason like the first suggestion. ^
  6. 02:16:873 (4) - Same reason like the second suggestion. ^^
  7. 02:30:888 (5) - ^^ ^^^
  8. 03:04:501 (1,2) - Blanketing with space of 1/4 looks way too confusing... < I can't really think of neat change :|
  9. 03:07:567 (5,1) - Again, I feel this is too far. < Don't underestimate hard players >:D
  10. 03:15:012 (1) - Is this slider's shape intended? < Yes, the straight part is to support the straight (3) slider :3
  11. 03:51:362 (5) - 04:05:377 (4) - I feel that these 2 doesn't fit into the song... ^^^^
  12. 04:33:516 (5) - I don't really hear any sound that fits with this note. ^^^^^
  13. 04:47:530 (5) - For this, I think it can be removed to emphasize on the vocals here. ^^^^^^
  14. 05:04:939 (4,1) - I feel these are too far yet again. < I want to make triangle there. 2.36 jump is not that big... I have bigger jumps in this map .-.
  15. 05:15:450 (4) - Maybe this can be a circle instead? < Nah, there's a sound at blue tick, try listening with 25% playback rate, you'll hear it
  16. 05:22:457 (5) - I think this can be extended up till 05:22:786. I don't really know why, but I feel it fits in... ^^^^^^
  17. Ok I know that wasn't some suggestions lol. Feel free to reject them though :D


GL! I still love this song :D
Thank you for mod ^^
Last~

No_Gu wrote:

after a seeing i found the map is totally ok,just drop some advice on hard

[Hard]
Circle so big lol < Lol, I liked big circles xD
00:27:713 (1,1) - not a good idea to put this spacing here < The sound is small and slow so I think it's pretty appropriate .-.
01:01:873 (1,2) - not good to put a 3/4 here..the long sound lasts a little more < Okay, it don't really affect tho, change it to 1/2 slider
01:16:326 (2,3,4,5,6,1) - better to make sth like a star?< Hmm, pretty hard because of small place ;-; furthermore, I want to "blanket" (2)
01:22:895 (1,2,3) - make the spacing smaller or bigger.the present one doesn't give me a good feeling < Since a lot of modder told me to reduce the spacing, I think I'll make it bigger just a little bit xD
01:49:173 (1) - errr..you know < .-. that slider is cute -w-
01:52:676 (1) - delete this?...this hitnormal doesn't match here < I think it's fine .-.
01:57:713 (5) - spacing < Tried to fix
03:34:282 (1) - ^ < This one is good I think
03:39:976 (2,3,4) - make a straight line? < I tried to make triangle, but, okay
04:25:961 (4) - you can try sth to make the flow better < moved (3)
05:04:939 (4,1) - since you overlapped the 3/4 in the previous part,better to do it here < it'll overlap with 05:06:253 (4) - if I do ;-; furthermore I think the sound is big enough to be emphasized that way :3
Thank you for mod all -w-
[ Shark ]
Hello \:D/
From your M4M Queue ~
Generally it's looking really good, just a few things I noticed.. (Feel free to ignore some if you don't really like them)

In both Diff's!: 00:27:713 - 00:53:114 I don't think kiai time is required for the intro, Ctrl + Shift + A Opens AiMod it tells you there's more than a 1/3 of map in kiai time.. which isn't too good, try removing it

[Normal] Diff:
Everything looks great tbh. Great flow~~

[Hard] Diff:
00:40:851 (1) - Move to X:280 Y:236 Because jump from the previous note is unessecary at that point IMO
00:41:289 (2) - Move to X:176 Y:336 So it flows with the previous slider ^
01:23:771 (4) - Move to X:144 Y:92 Better flow
01:50:268 (2) - Try it like this https://osu.ppy.sh/ss/3405857
03:04:939 (2) - Move it to X:384 Y:48 looks better tbh
04:04:501 (2) - If you move it upwards like this https://osu.ppy.sh/ss/3405875 it'll have a better and different flow
04:29:793 (5) - I don't think you need this note xD It would be fine if you used that throughout the whole map but since it's just once it feels weird, try removing it

That's pretty much all I found, it looks almost perfect man :D GL <3
Dronvir
Hi there!
M4M request from your Q ~

Not much to say against. Really well made :3

Normal

You should remove Kiai Time from the beggining of the song. In my opinion it's not good to place it at start.
01:56:180 (1) - I don't know why you have placed a new combo there. It feels weird to me that before was combo with just one slider. Well, at the beggining is simillar, but it doesn't feel weird.
02:02:749 (7) - I would put here a short (1/4) slider. You can hear a beat after this 7 in the song, so a slider should do it.
03:37:786 (1) - Well, I know now why you put here (and before) another combo, but still it feels weird to me. :/
03:51:362 (6) - I would put here a 1/4 slider. Again.
05:01:873 (1) - :D You know what I will say :D Same as two higher. This combo feels weird.
05:22:457 (6) - Yeah, a 1/4 slider I would put. (Yoda I am xD)

Theese are not so important, map looks perfect to me.

Hard

Again, Kiai at the beggining is not a godd idea. Too much Kiai.
01:23:771 (4) - You should move this a bit down. Better flow.
01:50:487 (3) - Move it a bit up and rotate to the left. Better spacing.
01:56:180 (1) - You know what i thing about theese combos :) Same to each one forward.
02:11:727 (5) - Move it out of stack, at first I thought you got to fast click here :3


That's actually it! Your map is ready for ranking in my opinion! Great job! ;D
Topic Starter
hanyuu_nanodesu

[ Shark ] wrote:

Hello \:D/
From your M4M Queue ~
Generally it's looking really good, just a few things I noticed.. (Feel free to ignore some if you don't really like them)

In both Diff's!: 00:27:713 - 00:53:114 I don't think kiai time is required for the intro, Ctrl + Shift + A Opens AiMod it tells you there's more than a 1/3 of map in kiai time.. which isn't too good, try removing it < I still think it's appropriate (A lot of modders has remind me about this; I'm such a stubborn, lol xD) I mean the sound is still as big as the chorus which start here 01:56:180 and other part so I think it's good enough to add kiai (the ranked ver do that too) If it's intro, usually it's only small sound that uses piano or guitar, the "intro" in this song uses all instrument xD Furthermore, that more than 1/3 kiai stuff that AiMod say is not big deal imo; a lot of maps has it.

[Normal] Diff:
Everything looks great tbh. Great flow~~ < Thx~:3

[Hard] Diff:
00:40:851 (1) - Move to X:280 Y:236 Because jump from the previous note is unessecary at that point IMO < It'll overlap with (4) if I do ;-; I don't like overlap
00:41:289 (2) - Move to X:176 Y:336 So it flows with the previous slider ^ < Since I don't change above, I think I don't need to change this one .-.
01:23:771 (4) - Move to X:144 Y:92 Better flow < Overlapping ;-;
01:50:268 (2) - Try it like this https://osu.ppy.sh/ss/3405857 < Nah, flow weirdly that way imo.
03:04:939 (2) - Move it to X:384 Y:48 looks better tbh < Fine, I moved it around there (I DS-ed it so it not as close as you suggest)
04:04:501 (2) - If you move it upwards like this https://osu.ppy.sh/ss/3405875 it'll have a better and different flow < Nah, I want symmetry with (5) and 04:02:311 (1,2) - furthermore, I think it make it even more pointy.
04:29:793 (5) - I don't think you need this note xD It would be fine if you used that throughout the whole map but since it's just once it feels weird, try removing it < fine, a lot of modder has remind me about this... Deleted.

That's pretty much all I found, it looks almost perfect man :D GL <3
Thank you for mod -w-

Dronvir wrote:

Hi there!
M4M request from your Q ~

Not much to say against. Really well made :3 < Thanks^^

Normal

You should remove Kiai Time from the beggining of the song. In my opinion it's not good to place it at start. < Same reason as above mod ^
01:56:180 (1) - I don't know why you have placed a new combo there. It feels weird to me that before was combo with just one slider. Well, at the beggining is simillar, but it doesn't feel weird. < Because it's the start of kiai and the sound is very big. It needs to be emphasized with NC
02:02:749 (7) - I would put here a short (1/4) slider. You can hear a beat after this 7 in the song, so a slider should do it. < I don't use 1/4 pattern at Normal (Except song with bpm<100) I do it at Hard tho.
03:37:786 (1) - Well, I know now why you put here (and before) another combo, but still it feels weird to me. :/ ^
03:51:362 (6) - I would put here a 1/4 slider. Again. ^
05:01:873 (1) - :D You know what I will say :D Same as two higher. This combo feels weird. ^
05:22:457 (6) - Yeah, a 1/4 slider I would put. (Yoda I am xD) < As above, the same. ^

Theese are not so important, map looks perfect to me. < Thankies :3

Hard

Again, Kiai at the beggining is not a godd idea. Too much Kiai. ^
01:23:771 (4) - You should move this a bit down. Better flow. < I tried to make (4)'s tail being blanketed by (2)... I changed the shape a bit for better flow tho.
01:50:487 (3) - Move it a bit up and rotate to the left. Better spacing.< Hmm, I kinda get the idea but maybe you could use picture next time .-. Anyway, from my assumption, I think it would ruin the flow to (1)
01:56:180 (1) - You know what i thing about theese combos :) Same to each one forward. ^
02:11:727 (5) - Move it out of stack, at first I thought you got to fast click here :3 < fix


That's actually it! Your map is ready for ranking in my opinion! Great job! ;D
Thank you for mod both of you -w-
AwisaRawwrrr
M4M from your Q ~ ^^

Note: Honestly, I prefer modding normal maps but your normal seems fine. ^^ Although, I found some notes in Hard that might confuse players. Especially those parts that have high gap but same position. Also, Check distance snapping ~ So here's my mod:

  1. 01:06:034 (2,3) - This is the part what I'm talking about. Try to place it farther so players that newly play your map will hit accurately.
  2. 01:23:771 (4,5) - This might be farther than next note. Consider on following prev. and next.
  3. 01:25:523 (3) - Try reversing it for smooth flow.
  4. 01:45:231 (5) - ^
  5. 02:02:968 - Try placing note here.
  6. 03:44:355 (5) - Reverse it and add note at red line

This might be too short but in general, in my view, try fixing distance snapping especially to notes that overlap to each other as they appear on screen. Also, try to follow prev. and next (under x and y).
Goodluck ^^
Topic Starter
hanyuu_nanodesu

AwisaRawwrrr wrote:

M4M from your Q ~ ^^

Note: Honestly, I prefer modding normal maps but your normal seems fine. ^^ Although, I found some notes in Hard that might confuse players. Especially those parts that have high gap but same position. Also, Check distance snapping ~ So here's my mod:

  1. 01:06:034 (2,3) - This is the part what I'm talking about. Try to place it farther so players that newly play your map will hit accurately. < That one was on purpose tho, I put it at the same place so the players could feel the "pound" and there's significant sound that you can clearly hear, the approach circle will also help you to hit accurately (If you are not that good with music) so I think it's not that hard to hit.
  2. 01:23:771 (4,5) - This might be farther than next note. Consider on following prev. and next. < Somehow the jump at that part do feel weird .-. Fixed
  3. 01:25:523 (3) - Try reversing it for smooth flow. < On purpose, I want jump, the flow is not that bad tho if we try to make it into curvy like since players don't move their cursor very rigidly like auto do so it would be around like this http://puu.sh/jeuS4/aadc942d03.jpg furthermore, if I ctrl+g it, the flow to the next note would be ruined >.<
  4. 01:45:231 (5) - ^ < Change it the other way
  5. 02:02:968 - Try placing note here.< There's no sound there. I want pause after the second (blue tick) drum
  6. 03:44:355 (5) - Reverse it and add note at red line < Nah, basically the same ^

This might be too short but in general, in my view, try fixing distance snapping especially to notes that overlap to each other as they appear on screen. Also, try to follow prev. and next (under x and y).
Goodluck ^^
Thank you for mod~^^
Shiranai
As promised
Some small sugestion from me,

[Normal]
  1. 00:27:713 - 01:55:304 - 03:36:910 - 05:00:997 - Kalo pake S:C1 green line di sana kurang pas kak, kalo diganti sama Soft Default sample set bgmn kak? Soalnya suara soft-hitnormal nya ga masuk kan belum ada suara drum ataupun bass di sana
  2. 00:53:114 (1) - Delete whistle?
  3. 01:25:304 - Add note? Kaya 01:26:399 (3,4,5) -
  4. 01:46:326 - Tambah note di situ? agak kosong menurut aku kak, lagian suara vokalnya lumayan kuat
  5. 02:14:355 (2,3,4) - Ritmenya ada yang aneh deh kak, kalo jadi kaya gini aja http://puu.sh/jezYF/fe503d6f21.jpg bgmn?
  6. 02:34:720 (1) - Delete whistle?
  7. 02:39:976 (4) - Kalo ritmenya dijadiin kaya gini bgmn kak http://puu.sh/jeznf/80cf0d0890.jpg? kayanya kalo slider panjang pake reverse jadinya terlalu panjang jadi ngeskip suara yang di sini 02:41:070 -
  8. 02:41:289 - Miss whistle?
  9. 03:16:764 (1) - Rotate 20drajat terus x:408 y:212?
  10. 03:27:932 - Tambah note di situ? agak kosong menurut aku kak, lagian suara vokalnya lumayan kuat
  11. 03:30:778 (1,2) - Spasi
  12. 04:16:326 (1) - Delete whistle?
  13. 04:44:355 (1,2,3) - Kalo ritmenya jadi kaya gini http://puu.sh/jeAlR/eaa16b779a.jpg bgmn kak?
  14. 04:46:545 (5) - Kayanya yang itu bagus dikurangin deh reversenya terus ritmenya dicoba kaya gini http://puu.sh/jeApu/c6160f0a48.jpg, lebih ngepas sama vokalnya
  15. 04:47:859 (1) - Delete whistle?
  16. 05:07:129 (3,4,5,1) - Sebenernya placingnya agak maksa kak, jadi flownya aneh
  17. 05:26:618 (1) - Pake whistle spinnernya?

    Sebenernya beberapa slider panjang dengan reverse contoh kaya gini 05:17:640 (4) - dll, bisa diganti atau dipendekin biar ningkatin density diff sama star ratingnya, soalnya aku ngeliat yang hard agak susah kak


[Hard]
  1. 00:27:713 - 01:55:304 - 03:36:910 - 05:00:997 - Kalo pake S:C1 green line di sana kurang pas kak, kalo diganti sama Soft Default sample set bgmn kak? Soalnya suara soft-hitnormal nya ga masuk kan belum ada suara drum ataupun bass di sana
  2. 00:38:224 (3) - Kalo diflip ctrl+h, ctrl+j terus move ke x:188 y:76 bgmn kak? something like http://puu.sh/jeB3N/a27cdd84f9.jpg flow yang skrg agak dipaksain soalnya
  3. 00:41:727 (3) - Kalo dipendekin slidernya jadi 1/2 terus ritmenya jadi kaya gini bgmn kak http://puu.sh/jeBbU/0b04199dff.jpg? Aku ngedenger suara transisinya kurang nyaman soalnya
  4. 00:55:523 (4,5) - Diusahain ga punya jump lebih dari 2.0 atau 2.3 kak, soalnya agak lebay berasa ga sesuai sama lagunya yang pelan
  5. 00:55:742 (5) - Kalo dipendekin slidernya jadi 1/2 terus ritmenya jadi kaya gini bgmn kak http://puu.sh/jeBps/fb5bcf4811.jpg?
  6. 00:59:684 (3) - Kalo dijadiin curve terus ctrl+g bgmn kak http://puu.sh/jeBtO/6afcbebca8.jpg? kayanya jumpnya agak maksa bgt
  7. 01:02:311 (2,3) - Those jump too far imo, coba kalo mau jump diusahain ga lebih dari 2.0 atau 2.3 kak, soalnya itu juga udah lumayan jauh jumpnya buat lagu kaya gini
  8. 01:11:070 (2) - Kalo ctrl+j terus rotate -5drajat terus pindah ke x:416 y:140 bgmn kak? http://puu.sh/jeBJO/17caaac0b8.jpg
  9. 01:33:844 (2,3) - Jump too far
  10. 01:38:224 (5) - Rotate 10drajat terus ke x:16 y:160?
  11. 01:41:946 (5,1,2,3,1) - Jump too far imo
  12. 02:09:319 (5,6) - Kalo ritmenya jadi kay gini http://puu.sh/jeD2U/63a90f9839.jpg bgmn kak?
  13. 02:16:326 (3,4) - 02:30:341 (4,5) - Kalo ritmenya jadi kaya gini kak http://puu.sh/jeD4O/2b3790a0e2.jpg?
  14. 02:19:392 (2,3) - Jump too far
  15. 02:32:749 (5,1,2,3,1) - Jump too far, apalagi yang ini 02:33:625 (2,3) -
  16. 02:39:976 (1,2) - 02:53:771 (5,1) - Jump too far
  17. 04:09:319 (1,2) - 04:09:976 (2,3) - 04:13:698 (3,4,1) - Jump too far

    Coba dikurangin kak jumpnya deh, aku ga sebutin semuanya. Karena berhubung ini cuma Hard, jump jauh kaya gitu jadi terlalu susah apalagi lagunya slow ga cepet cepet bgt, coba dipikirin ulang deh


[]
Overall udah bagus kak cuma masalah jumpnya itu loh yang di hard ;( sebisa mungkin sih dikurangin
Good luck semoga membantu~
Ipas
Kenapa saya balik? lol Biarkan saya beri bubble //slapped
I love this song very much, I want to mod Normal now
No kudos~

[Normal]
  1. 00:53:333 - I feel like this break is really useless here, and made some awkward feelings while played . They're very worth to be mapped, so please consider this out (There's 3 places that have this break)
  2. 00:58:370 (2,3) - The transition between them looks rigid . Maybe, curve this slider 00:58:370 (2) - so it'll makes something smooth to 00:59:027 (3) - imo
  3. 01:27:275 (5,1) - The contradicted flow direction between them might be a bit hard to read for easiest diff this in this mapset, because 01:28:151 (1) - appears at the different way with the previous . You could make a nice transition between them 01:27:275 (5,1) - to simply fix this problem, but they may be really hard . Simply, how about make this slider curved like this? Make it parallel with previous slider might be work for better transition a bit
  4. 02:08:005 (2) - Nazi, blanket
  5. 03:22:457 (5,6) - The pattern isn't work perfectly here . At the previous similar rhythm 01:41:070 (5,6) - , It fits the way they are . But, the same pattern isn't show here, and make it looks bad . Better to make it constant with the previous, because it works really well at this rhythm
  6. 04:47:859 (1) - Very really nazi here . How about make it fully covered up with that envelope on Gumi's hand?

[]
Good Luck!
Hinsvar
Jadi saya baru aja ngelihat sekilas kedua diff dan ada beberapa hal yang perlu saya katakan sebelum bener-bener mulai nge-mod.

  1. Kualitas suara mp3 yang kamu pakai terbilang buruk dan terasa banget, apalagi kalau dibandingkan dengan mp3 dari map lagu ini yang udah ranked (bisa dilihat di sini). Coba pake mp3 yang ini, dan ganti offset jadi 344 (-216 dari yang sekarang).
  2. Dari segi speed, Hard mungkin masih tergolong agak gampang dibanding sebagian Hard yang ada, tapi pattern yang dipakai di sini tergolong sangat bebas dalam hal spacing, layaknya diff Insane. Ujungnya diff ini jadi terkesan sulit dan kesulitannya terasa melompat dari Normal, dan hal ini ga bagus karena ujungnya map ini bakal susah untuk di-rank.

    Ada dua jalan yang bisa kamu tempuh untuk menyelesaikan ini: Bikin Hard sekarang sedikit lebih susah lagi (opsional sih) dan tambahkan diff yang lebih susah dari Normal namun lebih gampang dari Hard, dengan spacing yang masih relatif teratur (sesuai dengan Hard yang biasa ada), atau bikin Hard jauh lebih gampang dari yang sekarang dengan mengurangi jump yang ada.


Saya baru akan bisa nge-mod kalau minimal masalah yang kedua sudah ditangani. Maaf ya, tapi menurut saya map ini dari kualitas mapping udah rankable, cuma sayang juga kan kalau entar malah kacau waktu qualification karena diff spread (dan emang Hard sendiri spacing-nya dapat dibilang liar seperti diff Insane pada umumnya sih, jadi saya sendiri juga ga setuju)...

Good luck :)
Zaphkael


I will mod the hard
I hope I can find anything since this has been modded quite a few times.
I have no clue about any more tags, I think these are kinda enough, and I suck at hitsounds so I won't be able to mod those either (but I am trying to learn some more stuff)

so, here we go

00:46:983 (4) - curve for more flow

01:06:472 (3) - place it a little bit off the previous note so the player knows that it is an antijump for sure

01:39:976 (4,1) - I think this overlap can be made better or be removed, since now it looks just unfinished

02:22:238 (5) - I suggest placing this note a bit higher/more to the right so the pattern flows into the slider

02:51:581 (4) - this one feels out of place, I think it should be either a lot higher or a lot more to the left, or stack it, since it would also feel a lot better

02:53:114 (4) - curve please, unless you want symmetry with the previous slider, if that is the case, I'm fine with this

02:55:304 (4) - higher anchor point more to the right

03:31:654 (3) - curve or lower anchor point more to the left

03:36:910 (1) - maybe lower sv even more for a more dramatic effect

03:51:143 (4) - more to the left

04:46:326 (2) - lower please

Apart from some minor flow and random note placement, this map is really good, and if you get 4-5 more mods I think you are ready to call a BN
Topic Starter
hanyuu_nanodesu

Hinsvar wrote:

Jadi saya baru aja ngelihat sekilas kedua diff dan ada beberapa hal yang perlu saya katakan sebelum bener-bener mulai nge-mod.

  1. Kualitas suara mp3 yang kamu pakai terbilang buruk dan terasa banget, apalagi kalau dibandingkan dengan mp3 dari map lagu ini yang udah ranked (bisa dilihat di sini). Coba pake mp3 yang ini, dan ganti offset jadi 344 (-216 dari yang sekarang). < Done
  2. Dari segi speed, Hard mungkin masih tergolong agak gampang dibanding sebagian Hard yang ada, tapi pattern yang dipakai di sini tergolong sangat bebas dalam hal spacing, layaknya diff Insane. Ujungnya diff ini jadi terkesan sulit dan kesulitannya terasa melompat dari Normal, dan hal ini ga bagus karena ujungnya map ini bakal susah untuk di-rank.

    Ada dua jalan yang bisa kamu tempuh untuk menyelesaikan ini: Bikin Hard sekarang sedikit lebih susah lagi (opsional sih) dan tambahkan diff yang lebih susah dari Normal namun lebih gampang dari Hard, dengan spacing yang masih relatif teratur (sesuai dengan Hard yang biasa ada), atau bikin Hard jauh lebih gampang dari yang sekarang dengan mengurangi jump yang ada. < Did the latter option, star diffnya turun 0.8 jadi 3.12, hope it's good enough. Mungkin kk bisa ngasih suggestion buat ngurangin spacingnya lagi :3


Saya baru akan bisa nge-mod kalau minimal masalah yang kedua sudah ditangani. Maaf ya, tapi menurut saya map ini dari kualitas mapping udah rankable, cuma sayang juga kan kalau entar malah kacau waktu qualification karena diff spread (dan emang Hard sendiri spacing-nya dapat dibilang liar seperti diff Insane pada umumnya sih, jadi saya sendiri juga ga setuju)... < Sebenernya sih ranked version nya juga jumpnya agak jauh jauh, Hardnya Nymph emang jump nya juga agak jauh :/ kayak map ini misalnya https://osu.ppy.sh/b/249257 tapi... ah sudahlah xD

Good luck :)
Thank you yak, di tunggu rechecknya #ngarep
Thank you for other mods too, gonna apply later :3
DNR
Real picture of me at graduation follow me on instagram

Hard:
00:27:497 (1) - I feel this would work a little better as to notes. Maybe even, dare I say, anti-jumps? Especially since you have previously established a spacing pattern, it's kind of awkward having to wait before the next slider.
00:38:008 (3) - technically not a perfect stack on the end of (1) so fix that before someone that cares about it more tells you to fix it
00:54:650 (1,2,3,4,5,6) - this is frighteningly creative im actually kind of shocked it's like I had no idea this would happen but like wow good job
01:22:679 (1,2,3) - The spacing change is so slight that I didn't realize this was faster. Overlaps are okay for things like this, don't be scared
01:48:957 (1) - ehhhh. Just do an S slider or something
01:51:146 (2) - a little bit weird since the rest of the map is so calm

Normal:
It's cool and I like it but certain BNs may feel that it's too hard for the lowest diff. It may be good to get more opinions about this.

I like it a lot. Would bubble if I was in the BN. Spread looks a little big on paper but tbh I think it's fine. But I'm not very good at analyzing spread tho xP
Topic Starter
hanyuu_nanodesu
So many mods, wow.

Mako Sakata wrote:

As promised
Some small sugestion from me,

[Normal]
  1. 00:27:713 - 01:55:304 - 03:36:910 - 05:00:997 - Kalo pake S:C1 green line di sana kurang pas kak, kalo diganti sama Soft Default sample set bgmn kak? Soalnya suara soft-hitnormal nya ga masuk kan belum ada suara drum ataupun bass di sana < Fix, di Hardnya juga :3
  2. 00:53:114 (1) - Delete whistle? < .-.? nggak ada whistle disitu .-. kalo tailnya emang sengaja dikasih whistle.
  3. 01:25:304 - Add note? Kaya 01:26:399 (3,4,5) - < Disitu nggak ada bunyi vocal .-. bunyi drumnya juga nggak terlalu kenceng jadi not yet lah
  4. 01:46:326 - Tambah note di situ? agak kosong menurut aku kak, lagian suara vokalnya lumayan kuat
  5. 02:14:355 (2,3,4) - Ritmenya ada yang aneh deh kak, kalo jadi kaya gini aja http://puu.sh/jezYF/fe503d6f21.jpg bgmn? < Keliatannya cocok cocok aja buat ngikutin vocalnya...
  6. 02:34:720 (1) - Delete whistle? < Nggak ada whistle .-.
  7. 02:39:976 (4) - Kalo ritmenya dijadiin kaya gini bgmn kak http://puu.sh/jeznf/80cf0d0890.jpg? kayanya kalo slider panjang pake reverse jadinya terlalu panjang jadi ngeskip suara yang di sini 02:41:070 -
  8. 02:41:289 - Miss whistle?
  9. 03:16:764 (1) - Rotate 20drajat terus x:408 y:212? < Nggak deh, kayaknya kayak begitu aja udah bagus, kebentuk from segitiga gitu -w-
  10. 03:27:932 - Tambah note di situ? agak kosong menurut aku kak, lagian suara vokalnya lumayan kuat
  11. 03:30:778 (1,2) - Spasi < ? .-.
  12. 04:16:326 (1) - Delete whistle? < On purpose sih, soalnya biar soundnya nggak terlalu kuat xD
  13. 04:44:355 (1,2,3) - Kalo ritmenya jadi kaya gini http://puu.sh/jeAlR/eaa16b779a.jpg bgmn kak? < Bagian itu lagi bukan ngikutin drum sih :/
  14. 04:46:545 (5) - Kayanya yang itu bagus dikurangin deh reversenya terus ritmenya dicoba kaya gini http://puu.sh/jeApu/c6160f0a48.jpg, lebih ngepas sama vokalnya
  15. 04:47:859 (1) - Delete whistle? < Nggak ada whistle .-.
  16. 05:07:129 (3,4,5,1) - Sebenernya placingnya agak maksa kak, jadi flownya aneh < Kalo (1) dinaikin lagi, (2) nya nggak kebagian tempat xD biarkan sajalah, cuman sedikit flow break, ga bakal terlalu terasa di gameplay.
  17. 05:26:618 (1) - Pake whistle spinnernya?

    Sebenernya beberapa slider panjang dengan reverse contoh kaya gini 05:17:640 (4) - dll, bisa diganti atau dipendekin biar ningkatin density diff sama star ratingnya, soalnya aku ngeliat yang hard agak susah kak < Iya sih, itu buat variasi aja biar gak bosen...., hard juga udah aku gampangin kok -w-


[Hard]
  1. 00:27:713 - 01:55:304 - 03:36:910 - 05:00:997 - Kalo pake S:C1 green line di sana kurang pas kak, kalo diganti sama Soft Default sample set bgmn kak? Soalnya suara soft-hitnormal nya ga masuk kan belum ada suara drum ataupun bass di sana
  2. 00:38:224 (3) - Kalo diflip ctrl+h, ctrl+j terus move ke x:188 y:76 bgmn kak? something like http://puu.sh/jeB3N/a27cdd84f9.jpg flow yang skrg agak dipaksain soalnya < Udah diubah sih flownya .-.
  3. 00:41:727 (3) - Kalo dipendekin slidernya jadi 1/2 terus ritmenya jadi kaya gini bgmn kak http://puu.sh/jeBbU/0b04199dff.jpg? Aku ngedenger suara transisinya kurang nyaman soalnya
  4. 00:55:523 (4,5) - Diusahain ga punya jump lebih dari 2.0 atau 2.3 kak, soalnya agak lebay berasa ga sesuai sama lagunya yang pelan < Select-annya agak ngaco ya .-. tapi kayaknya udah ke fix deh.
  5. 00:55:742 (5) - Kalo dipendekin slidernya jadi 1/2 terus ritmenya jadi kaya gini bgmn kak http://puu.sh/jeBps/fb5bcf4811.jpg? < Bagian itu aku ngikutin suara "nguung" nya sih xD
  6. 00:59:684 (3) - Kalo dijadiin curve terus ctrl+g bgmn kak http://puu.sh/jeBtO/6afcbebca8.jpg? kayanya jumpnya agak maksa bgt < Udah di ctrl+g sih, tpi belom dijadiin curve, fix lah -w-
  7. 01:02:311 (2,3) - Those jump too far imo, coba kalo mau jump diusahain ga lebih dari 2.0 atau 2.3 kak, soalnya itu juga udah lumayan jauh jumpnya buat lagu kaya gini < Itu ngebentuk form bintang sih .-. jadi kayaknya nggak masalah deh, itu cuma 1.9 kok, gak sampe 2.0 -w-
  8. 01:11:070 (2) - Kalo ctrl+j terus rotate -5drajat terus pindah ke x:416 y:140 bgmn kak? http://puu.sh/jeBJO/17caaac0b8.jpg < Fix the other way. Buat ngurangin jumpnya
  9. 01:33:844 (2,3) - Jump too far
  10. 01:38:224 (5) - Rotate 10drajat terus ke x:16 y:160? < Keliatan aneh .-.
  11. 01:41:946 (5,1,2,3,1) - Jump too far imo < Udah di fix xD nggak ada jump disitu sekarang -w-
  12. 02:09:319 (5,6) - Kalo ritmenya jadi kay gini http://puu.sh/jeD2U/63a90f9839.jpg bgmn kak? < select-annya ngaco .-.
  13. 02:16:326 (3,4) - 02:30:341 (4,5) - Kalo ritmenya jadi kaya gini kak http://puu.sh/jeD4O/2b3790a0e2.jpg? < Nggak ada suara di blue tick di dua tempat itu tho .-.
  14. 02:19:392 (2,3) - Jump too far <Fix fix~
  15. 02:32:749 (5,1,2,3,1) - Jump too far, apalagi yang ini 02:33:625 (2,3) -
  16. 02:39:976 (1,2) - 02:53:771 (5,1) - Jump too far
  17. 04:09:319 (1,2) - 04:09:976 (2,3) - 04:13:698 (3,4,1) - Jump too far

    Coba dikurangin kak jumpnya deh, aku ga sebutin semuanya. Karena berhubung ini cuma Hard, jump jauh kaya gitu jadi terlalu susah apalagi lagunya slow ga cepet cepet bgt, coba dipikirin ulang deh < Kebanyakan jump udah dikurangin kok -w-


[]
Overall udah bagus kak cuma masalah jumpnya itu loh yang di hard ;( sebisa mungkin sih dikurangin
Good luck semoga membantu~
Thank you for mod :3 Fixed the one without reply -w-

Ipas wrote:

Kenapa saya balik? lol Biarkan saya beri bubble //slapped < Ciye yang udah mau jadi BN jadinya rajin -w-
I love this song very much, I want to mod Normal now
No kudos~ < Kepencet xD

[Normal]
  1. 00:53:333 - I feel like this break is really useless here, and made some awkward feelings while played . They're very worth to be mapped, so please consider this out (There's 3 places that have this break) < I add break there because I think if I only put the break here 04:47:862 it would be too far for Normal... Kinda forced I know... But since it's instrumental and no vocal, I think it's good enough tho...
  2. 00:58:370 (2,3) - The transition between them looks rigid . Maybe, curve this slider 00:58:370 (2) - so it'll makes something smooth to 00:59:027 (3) - imo < .-. the selection got messed up... I think it's because I change the mp3 and timing... but if you are talking about these sliders 00:58:154 (2,3) - I think it's good enough tho.
  3. 01:27:275 (5,1) - The contradicted flow direction between them might be a bit hard to read for easiest diff this in this mapset, because 01:28:151 (1) - appears at the different way with the previous . You could make a nice transition between them 01:27:275 (5,1) - to simply fix this problem, but they may be really hard . Simply, how about make this slider curved like this? Make it parallel with previous slider might be work for better transition a bit < .-. the selection got messed up again .-. I assume you are talking about this slider tho 01:27:935 (1) - kinda agree...., fixed (?)
  4. 02:08:005 (2) - Nazi, blanket < Lol
  5. 03:22:457 (5,6) - The pattern isn't work perfectly here . At the previous similar rhythm 01:41:070 (5,6) - , It fits the way they are . But, the same pattern isn't show here, and make it looks bad . Better to make it constant with the previous, because it works really well at this rhythm < Messed up selection .-. I'm confused @-@ Changed something tho, dunno if that actually what you mean xD
  6. 04:47:859 (1) - Very really nazi here . How about make it fully covered up with that envelope on Gumi's hand? < Lol, which one is that again xD I should have applied the mods first before changing the mp3 xD

[]
Good Luck!
Thank you for mod -w-

inspectorscout wrote:



I will mod the hard
I hope I can find anything since this has been modded quite a few times.
I have no clue about any more tags, I think these are kinda enough, and I suck at hitsounds so I won't be able to mod those either (but I am trying to learn some more stuff)

so, here we go

00:46:983 (4) - curve for more flow < I want to make it parallel with (1) tho .-.

01:06:472 (3) - place it a little bit off the previous note so the player knows that it is an antijump for sure < Stacked on purpose tho, furthermore, there's no longer jump to (4)

01:39:976 (4,1) - I think this overlap can be made better or be removed, since now it looks just unfinished < Not really sure what you mean .-. maybe I fixed it after "remapped" it

02:22:238 (5) - I suggest placing this note a bit higher/more to the right so the pattern flows into the slider < Changed because "remapped" .-.

02:51:581 (4) - this one feels out of place, I think it should be either a lot higher or a lot more to the left, or stack it, since it would also feel a lot better ^

02:53:114 (4) - curve please, unless you want symmetry with the previous slider, if that is the case, I'm fine with this < Nah, not really "symmetry" I just want kinda like increasing jump.

02:55:304 (4) - higher anchor point more to the right < Changed I think .-.

03:31:654 (3) - curve or lower anchor point more to the left < Kinda want to make it "parallel" with (1)

03:36:910 (1) - maybe lower sv even more for a more dramatic effect < I'm pretty sure I did .-.

03:51:143 (4) - more to the left < Changed (?)

04:46:326 (2) - lower please ^

Apart from some minor flow and random note placement, this map is really good, and if you get 4-5 more mods I think you are ready to call a BN
Thank you for mod. I kind of "remapped" Hard so some of your mod are already changed tho :/

Reditum wrote:

Real picture of me at graduation follow me on instagram < Cool photo bruh.

Hard:
00:27:497 (1) - I feel this would work a little better as to notes. Maybe even, dare I say, anti-jumps? Especially since you have previously established a spacing pattern, it's kind of awkward having to wait before the next slider. < The ranked version did that tho, so I think it's fine -w- the sound at that part is slow tho; it's not that hard to read right?
00:38:008 (3) - technically not a perfect stack on the end of (1) so fix that before someone that cares about it more tells you to fix it < Lol'd
00:54:650 (1,2,3,4,5,6) - this is frighteningly creative im actually kind of shocked it's like I had no idea this would happen but like wow good job < Wow, is this a sarcasm? xD
01:22:679 (1,2,3) - The spacing change is so slight that I didn't realize this was faster. Overlaps are okay for things like this, don't be scared < They are overlapped a bit now :3
01:48:957 (1) - ehhhh. Just do an S slider or something < -,-
01:51:146 (2) - a little bit weird since the rest of the map is so calm < I ctrl+g'd it.

Normal:
It's cool and I like it but certain BNs may feel that it's too hard for the lowest diff. It may be good to get more opinions about this. < It's Normal tho; not Easy. And I think it's not that hard for Normal :3 There are a lot of harder Normals -w-

I like it a lot. Would bubble if I was in the BN. Spread looks a little big on paper but tbh I think it's fine. But I'm not very good at analyzing spread tho xP
Thank you for mod all of you -w-
Kuki


[Normal]
04:44:139 (1) - Copy 04:43:263 (6).


[Hard]
00:32:752 (3,5) - Even out spacing here to fix triangle.
00:57:935 (4) - Even out spacing.
01:05:161 (1,4) - Fix stack/overlap.
02:00:343 (4,5,1) - Not very nice flow here. Remap and focus more on flow for these notes.
03:46:110 (5,2) - Fix stack.
Topic Starter
hanyuu_nanodesu

Kuki wrote:



[Normal]
04:44:139 (1) - Copy 04:43:263 (6). < Nope, that was on purpose, I want to blanket (6) body with (1)


[Hard]
00:32:752 (3,5) - Even out spacing here to fix triangle. < Tried
00:57:935 (4) - Even out spacing. ^
01:05:161 (1,4) - Fix stack/overlap. ^
02:00:343 (4,5,1) - Not very nice flow here. Remap and focus more on flow for these notes. < Not really remapping but I think it's better now
03:46:110 (5,2) - Fix stack. < Fix
Thank you for mod -w-
Hiyori


Hello there from my Queue! Don't forget to vote on my poll. Thank you!


Normal:
  1. 01:11:073 (2,3) - i think this fits with the vocals try
  2. 01:14:577 (2,3) - same here ^^
  3. 01:34:942 (1) - curve
  4. 03:26:402 (6) - unify DS
  5. 05:16:767 (3) - instead of a 1/2 slider why not try this instead I think its more fitting
  6. 05:17:424 (4) - curve
Hard:
  1. 00:37:132 (1,2) - blanket
  2. 01:03:847 (2,3,4,5) - follow DS
  3. 01:23:336 (3) - ^^
  4. 02:25:526 (5,4) - u could stack this
  5. 02:24:869 (3,5) - fix overlap
  6. 02:43:263 (1) - Ctrl + G
  7. 02:45:015 (1,5) - stack this to make it clean
  8. 03:41:073 (1) - curve
  9. 03:59:906 (4,5) - remove this and replace with a 1/2 slider instead
  10. 04:18:738 (3) - make a nicer C
  11. 04:35:380 (1,2,3,4) - better if you square this

Lovely song :) Goodluck!
Topic Starter
hanyuu_nanodesu
Yay finally a mod -w-

Hiyori wrote:



Hello there from my Queue! Don't forget to vote on my poll. Thank you!
< Done voting :3

Normal:
  1. 01:11:073 (2,3) - i think this fits with the vocals try < Tried to follow drum tho,,, but I think it's fine for some variation -w-
  2. 01:14:577 (2,3) - same here ^^ ^
  3. 01:34:942 (1) - curve < Seems good without a curve tho
  4. 03:26:402 (6) - unify DS < ? what is unify? .-.
  5. 05:16:767 (3) - instead of a 1/2 slider why not try this instead I think its more fitting < Following drum
  6. 05:17:424 (4) - curve < want to make it parallel with (3)
Hard:
  1. 00:37:132 (1,2) - blanket < On purpose, for nicer flow to the next note
  2. 01:03:847 (2,3,4,5) - follow DS < Wanted to make star jump tho .-.
  3. 01:23:336 (3) - ^^ < As long as they are overlapping I think it's fine
  4. 02:25:526 (5,4) - u could stack this < Nah, I don't feel like doing so... it's minor tho
  5. 02:24:869 (3,5) - fix overlap < I don't understand your selection but I'm assuming you mean (1)'s tail and (3)'s head... fix
  6. 02:43:263 (1) - Ctrl + G < Fine
  7. 02:45:015 (1,5) - stack this to make it clean < It won't be visible in the gameplay
  8. 03:41:073 (1) - curve < Nah, wanna make it parallel
  9. 03:59:906 (4,5) - remove this and replace with a 1/2 slider instead < Don't want it for no reason...
  10. 04:18:738 (3) - make a nicer C < It's supposed to be round, not C
  11. 04:35:380 (1,2,3,4) - better if you square this < It form a nice triangle pattern imo

Lovely song :) Goodluck!
Thank you for mod ^^
Hiyori


Make it the same DS.
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