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Victoria Justice and Elizabeth Gillies - Take A Hint (Speed

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Topic Starter
Alpe
This beatmap was submitted using in-game submission on Donnerstag, 5. November 2015 at 13:16:57

Artist: Victoria Justice and Elizabeth Gillies
Title: Take A Hint (Speed Up Ver.)
Source: Victorious
Tags: TV Jade Vanilla Chocola Series Nightcore Mix
BPM: 164,08
Filesize: 3083kb
Play Time: 02:04
Difficulties Available:
  1. Another (4,76 stars, 383 notes)
  2. Beginner (1,35 stars, 84 notes)
  3. Hyper (3,3 stars, 298 notes)
  4. Standard (2,17 stars, 184 notes)
  5. Take A Hint! (5,28 stars, 494 notes)
Download: Victoria Justice and Elizabeth Gillies - Take A Hint (Speed Up Ver.)
Information: Scores/Beatmap Listing
---------------

Difficulties:
Take A Hint!
Another
Hyper
Standard
Beginner


Need mods..
mirelurkkiller
I apologize if I come off as not knowing what the hell I am talking about (or if something is formatted incorrectly), but this is my first time modding, so take what I say with a grain of salt :D.

Insane:
01:07:449 -(2,3,4) This little cluster of notes threw my off every time I got to it. I think the slider (1) covered them up for a second and got me confused on the order.
01:21:750 -(1) I suppose this one note isn't that bad, but the way it is spaced away from the rest of the stream makes it an easy combo-breaker.
01:51:343 -(1) I have always hated slow sliders, (probably because I suck at them :P) but as far as they go this one isn't too jarring. Maybe consider changing it. I don't know, you're the mapper.

Hard:
01:36:811 -(2) This slider threw my off a couple of times and ruined several otherwise perfect SS runs :cry:. I ended up leaving it too early because I thought it would be the same speed as the shorter sliders before it. This goes for 01:38:526 -(2), as well, although it's not as unexpected the second time.

I couldn't find anything else on the Hard difficulty map that stuck out to me really, but I think it could do for a little more variety (maybe some baby's-first-jumps or something :D).

Over all I loved the choice of song, and the Insane map was very bouncy and fun to play. I liked the way the difficulty revved up towards the end, and the jumps felt good to execute. I really hope this map gets ranked eventually. Nice work.
Topic Starter
Alpe
I apologize if I come off as not knowing what the hell I am talking about (or if something is formatted incorrectly), but this is my first time modding, so take what I say with a grain of salt :D.

Insane:
01:07:449 -(2,3,4) This little cluster of notes threw my off every time I got to it. I think the slider (1) covered them up for a second and got me confused on the order. Thank you I just wanted to confuse and do some hard jumps but it looked weird and it wasnt hard :( -> I changed it
01:21:750 -(1) I suppose this one note isn't that bad, but the way it is spaced away from the rest of the stream makes it an easy combo-breaker.
I already changed it before but I forgot to upload it. Thanks again!
01:51:343 -(1) I have always hated slow sliders, (probably because I suck at them :P) but as far as they go this one isn't too jarring. Maybe consider changing it. I don't know, you're the mapper. Thanks! :)

Hard:
01:36:811 -(2) This slider threw my off a couple of times and ruined several otherwise perfect SS runs :cry:. I ended up leaving it too early because I thought it would be the same speed as the shorter sliders before it. This goes for 01:38:526 -(2), as well, although it's not as unexpected the second time. Changed

I couldn't find anything else on the Hard difficulty map that stuck out to me really, but I think it could do for a little more variety (maybe some baby's-first-jumps or something :D).

Over all I loved the choice of song, and the Insane map was very bouncy and fun to play. I liked the way the difficulty revved up towards the end, and the jumps felt good to execute. I really hope this map gets ranked eventually. Nice work.
R4UP1
hey ich hab deine map zuletzt gemodded

hier der IRC chat

SPOILER
23:12 Azulae: hey! wollte fragen ob du ma meine map modden kannst ? :o
23:12 R4UP1: klar
23:12 Azulae: Bin 'n freund von Airii
23:12 *Azulae is listening to [http://osu.ppy.sh/b/716482 Victoria Justice and Elizabeth Gillies - Take A Hint (Nightcore mix)]
23:12 R4UP1: momentan bin ich nur noch mit Airii´s map beschäftigt ^^
23:13 Azulae: ah k ^^
23:13 Azulae: hat sies schon geuploaded?
23:13 R4UP1: ja
23:13 Azulae: darf ich ma NP ?
23:13 Azulae: ./np
23:16 Azulae: oh gott ihr level x_X#
23:18 R4UP1: np ?
23:18 R4UP1: kenn mich grad nicht aus sorry xD
23:19 Azulae: ehm mach ma ./np
23:19 Azulae: ohne dem punkt
23:19 R4UP1: ./np
23:19 *R4UP1 is editing [http://osu.ppy.sh/b/717627 Inoue Joe - Closer [Insane]]
23:19 Azulae: genau
23:19 Azulae: xD
23:19 R4UP1: na und ?
23:19 Azulae: ja jjz kann ich die map installieren
23:19 Azulae: o_O
23:19 R4UP1: sag doch gleich "post mal ihre map" xD
23:19 R4UP1: anstatt mich davor zu verwirren haha
23:20 Azulae: naja die meisten wissen was das heisst
23:22 R4UP1: ich auch nur du hast es irgendwie komisch formuliert xD
23:22 Azulae: ja stimmt D:
23:22 R4UP1: ich wusste nicht wie dus meinst weil du sagtest "darf ICH mal np?"
23:23 Azulae: so ich hab ma bei dir zugeschaut
23:23 R4UP1: zugeschaut ?
23:23 Azulae: deine maps sind geil muss ich sagen ^^
23:23 R4UP1: aso
23:23 Azulae: ja deine maps eben
23:23 R4UP1: danke ^^
23:23 Azulae: yo :o
23:23 Azulae: machst du deine maps eig immer alone ? oder manchma auch mit anderen ? :o
23:23 Azulae: ich frage normalerweise immer meine freunde die mappen können ^^
23:24 R4UP1: alle allein gemacht
23:24 R4UP1: jede diff und jedes feld allein
23:24 Azulae: nice
23:24 R4UP1: hab eh mal nach leuten gefragt die mir mit guest diffs unter die arme greifen wollen aber keine wollte bis jetzt
23:24 R4UP1: bzw einmal schon aber ich war zu schnell selbst fertig xD
23:24 Azulae: haha wen zum beispiel?
23:25 R4UP1: einen Indonesen
23:25 Azulae: hab nur gesehen dass du alumentorz gefragt hast ob er modden kann
23:25 Azulae: namens?
23:25 R4UP1: Etdah
23:25 R4UP1: er sollte mir ne easy diff machen
23:25 Azulae: aww kenn ich nicht
23:25 Azulae: oh ja easy diff sind so lw
23:25 Azulae: die will ich nicht machen
23:25 Azulae: xD
23:25 R4UP1: easy diffs sind stink fad und dass is auch der sinn der sache
23:26 R4UP1: damit jeder idiot sie spielen kann
23:26 R4UP1: aber dass is garnicht mal so leicht
23:26 Azulae: genau boah
23:26 Azulae: dieses mapset ist so nervig
23:26 R4UP1: weil 1% kreativität sind schon zu schwer offensichtlich T_T
23:27 Azulae: korrigierst du wirklich airiis level?
23:27 R4UP1: ja
23:27 R4UP1: wieso fragst du ?
23:27 Azulae: ah keine ahnung
23:27 R4UP1: 00:59:364 (4) - nope
23:27 R4UP1: ups falscher chat
23:36 R4UP1: ok bin fertig mit Airii
23:36 R4UP1: jetzt kommst du dran
23:37 Azulae: naja ich wollte eig nur fragen ob du eine guest diffi machst
23:37 Azulae: meine map is schon ' in Ordnung
23:37 *Azulae is listening to [http://osu.ppy.sh/b/716482 Victoria Justice and Elizabeth Gillies - Take A Hint (Nightcore mix)]
23:39 R4UP1: hast du schon viel gemapped ?
23:39 Azulae: yo ich habe die alle gelöscht
23:39 Azulae: xD
23:40 R4UP1: ich schau mir deine map trotzdem mal an
23:40 Azulae: wenn du paar fehler siehst sags mir
23:40 R4UP1: das is der plan dahinter xD
23:40 Azulae: WIRKLIIIIIIICH ? ;D
23:40 R4UP1: nein war bloß ein scherz
23:41 Azulae: ah okay
23:41 R4UP1: bist drauf reingefallen xD
23:41 Azulae: hahahaha :D
23:41 R4UP1: der anfang sieht schon mal sehr sauber aus
23:42 Azulae: juhu
23:42 R4UP1: 00:11:921 (1,2) - müssen diese verschobenen stacks sein ?
23:42 Azulae: warte
23:42 Azulae: ja sorry muss aber
23:43 R4UP1: würds ohne besser finden vorallem weil man dann hier 00:13:749 (2,3) - nen hässlichen overlapp besser verpacken könnte in den man den double über den slider packt
23:43 Azulae: ich will das der cursor kurzzeit auf diesem platz bleibt für schwierigere sprünge
23:43 R4UP1: ehm .... hä ?
23:44 Azulae: verstehst?
23:44 Azulae: also es sind ja 2 noten
23:44 R4UP1: ja
23:44 Azulae: beim 1ten muss der cursor hin
23:44 R4UP1: ja
23:44 Azulae: beim 2ten muss er bleiben und dann schnell zum slider
23:44 R4UP1: das geht auch aufm normalen weg
23:44 R4UP1: is in vielen anderen ranked maps genauso
23:44 R4UP1: und da gibts keine probleme
23:45 Azulae: also dann wie solls ichs machen ? o_O
23:45 R4UP1: ganz simpel ... die stacks sollen untereinander und nicht leicht verschoben liegen
23:46 Azulae: ja dann gehts nur nach unten rechts
23:46 Azulae: und das will ich nicht O_O
23:46 Azulae: vorallem weil die erste note dann noch bissl in die höhe geht
23:46 Azulae: und man die 2 hitcircle kaum noch sieht
23:48 Azulae: lass mich raten nix gecheckt ? xd#
23:48 R4UP1: is überall anders ja genauso und da gibts keine probleme ? aber wenn dass so ne art modischer tick von der beatmap sein soll ok .... machen auch manche dass sies leicht verschieben also sag ich mal nichts ... deswegen hab ich ja gefragt "soll das so sein?"
23:48 Azulae: achso nicht gelesen D:
23:49 R4UP1: egal ich schau mal weiter
23:49 Azulae: und mitlerweile sind stacks schon 'standart' daswegen mag ich sie nicht so sehr
23:49 Azulae: ich muss noch sachen ich hab sehr viel mit Strg + Shift + R/D gearbeitet
23:49 Azulae: sagen*
23:50 R4UP1: man muss aber auch nicht zwanghaft übertrieben den mapping hipster rauslassen aber dass hast du ja zum glück eh nicht
23:50 R4UP1: was soll daran schlecht sein ? lässt es zumindest symetrischer aussehn
23:51 R4UP1: würd ich eher als gut bezeichnen ... hätte airii in ihrer map vlt öfter machen solln
23:52 Azulae: ich lass es nicht symetrisch aussehen ich hasse dieses kopieren und dann die ganze map nix machen ich dreh es mus 135 grad sodass es man sehr schwer bemerkt das es rotiert wurde
23:52 Azulae: oh gott meine rechtschreibung sorrey D:
23:53 Azulae: ich lass es nicht symetrisch aussehen ich hasse dieses kopieren. Ich dreh es 135 grad sodass es man sehr schwer bemerkt das es rotiert wurde
23:53 R4UP1: ich weiß was du meinst ... und ich meinte auch nicht symetrisch in dem sinne ... ich meinte viel eher dass dann die abstände wenigstens gleichmäßiger sind und es nicht wie ein reines chaos aussieht
23:53 Azulae: achso ja das hab ich ihr auch gesagt
23:53 Azulae: war bei mir aber auch so xd
23:53 R4UP1: eins muss ich sagen ...
23:54 R4UP1: den rythmus hast du echt super hinbekommen
23:54 R4UP1: da kann ich garnicht mekern
23:54 R4UP1: die felder passen überall super rein
23:54 Azulae: mit den hitsounds?
23:54 Azulae: oh
23:54 Azulae: danke :)
23:54 R4UP1: aber eins muss ich ein wenig kritisieren
23:54 R4UP1: es gibt da ein paar slider die fast schon ein wenig zu ausgefallen sind
23:55 Azulae: ja ich weis
23:55 R4UP1: kann sein dass die nicht rankbar sind
23:55 Azulae: was slider an geht bin ich sehr schlecht
23:55 R4UP1: nein
23:55 R4UP1: paar slider sind awsome
23:55 Azulae: doch doch ich kann diese slidere
23:55 Azulae: ja aber die in den kiai times sind schaaaaise
23:55 Azulae: schaisse*
23:55 R4UP1: aber mir sind da ein zwei aufgefallen die zuuu verzehrt sind
23:56 R4UP1: manche patterns sind übrigens auch super gelungen
23:56 Azulae: wollt einfach ma was neues ausprobieren
23:56 R4UP1: great job
23:56 Azulae: findest du ß o_O
23:56 R4UP1: is auch gut so
23:56 R4UP1: ja
23:56 R4UP1: aber
23:56 R4UP1: pass auf wegen overlaps
23:56 Azulae: wenn ich nur wüsste was das sei
23:57 Azulae: stacking?
23:57 R4UP1: bei vielen stellen overlappen bestimmte felder zu stark
23:57 R4UP1: nein wenn manche circle sich überlappen
23:57 R4UP1: und zwar sehr ungünstig
23:57 R4UP1: so dass es zu verwirrung führen kann oder einfach scheiße aussieht
23:57 Azulae: nene ich hab son skin
23:58 Azulae: da kann ich nich verwirrt werden xd
23:58 Azulae: aber die anderen
23:58 Azulae: und findest du die kann man nicht sehen die ?
23:58 R4UP1: 01:33:832 (3) - der slider sollte anders aussehen als seine zwei freunde davor damit mann erkennen kann dass es einen geschwindigkeits unterschied gibt
23:58 Azulae: 00:11:921 (1,2) -
23:58 R4UP1: von dem hab ich nicht gesprochen
23:59 R4UP1: die sind in ordnung
23:59 R4UP1: 00:15:943 (5,2) - hier beispielsweise find ichs nicht so gut
23:59 Azulae: 01:45:533 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - hilf mir mal bei diesem stream hier :/
00:00 R4UP1: die overlappen etwas schlecht find ich
00:00 R4UP1: warte mach ich gleich
00:00 Azulae: hmm wie kann ichs ändern?
00:00 Azulae: k
00:00 R4UP1: 00:57:996 (1,1) - overlapp
00:00 R4UP1: wenn ich sag overlap mein ich jetzt die von der schlechten sorte und nicht nen gewöhnlichen stack
00:00 Azulae: cmon? xD
00:01 Azulae: was daran schlimm?
00:02 Azulae: k habs geändert
00:02 R4UP1: ich wurde schon oft genug wegen sowas gemodded .... da hies es immer sofort "bad overlap"
00:02 Azulae: hmm
00:02 R4UP1: entweder schaun das wenigstens ein kleiner abstand ist oder über einem anderen feld schön plazieren
00:02 R4UP1: aber diese random overlaps gehn halt nicht
00:02 Azulae: die sind nicht random
00:02 R4UP1: sie sollten zumindest schön oder geplant aussehn
00:03 Azulae: sie waren geplant
00:03 Azulae: bloß der slider hat sie geblockt
00:03 R4UP1: 00:57:996 (1,1) - das war geplant ?
00:03 R4UP1: dieser mini overlap ?
00:03 R4UP1: selbst wenn sieht er komisch aus
00:03 R4UP1: ich würds am besten ändern
00:03 Azulae: wait
00:04 Azulae: wo ladest du deine bilder hoch?
00:04 Azulae: auf welscher website
00:04 R4UP1: 01:01:653 (1,2,3,4) - der part is absolut awsome
00:04 R4UP1: das sind wunderschöne pattern
00:04 R4UP1: welche bilder ?
00:04 Azulae: jpg bilder um dir bilder zu zeigen
00:05 R4UP1: mit puush
00:05 Azulae: k
00:05 Azulae: btw ich hab das mit 135 grad gemacht :D
00:06 R4UP1: 01:14:817 (1) - mach die kurve ganz zum schluss weg ... hab in nem Slider threat gelesen dass sowas eher kacke sein soll
00:08 R4UP1: 01:49:921 (1,2) - das könnte für manche spieler unreadbar sein oder ich denk mal sogar gänzlich unrankbar ....
00:08 Azulae: toll ich wie uploade ich jz bilder ? ._.
00:08 R4UP1: würd ich verändern
00:09 R4UP1: klick unten in den hintergrundanwendungen auf das symbol
00:09 R4UP1: dort siehst du die hotkeys
00:09 R4UP1: das bild wird automatisch hochgeladen
00:09 Azulae: unten ist nichts
00:09 R4UP1: und der browser öffnet sich dann auch automatisch
00:09 Azulae: ich mein darauf
00:09 Azulae: http://puush.me/
00:10 R4UP1: programm hast du schon installiert ?
00:10 Azulae: nope
00:10 R4UP1: na dann ...
00:10 R4UP1: du musst es runterladen und installieren
00:11 R4UP1: oder du suchst dir ne andere (von den 1000 seiten die es gibt) und versuchst dort dein bereits gemachtes bild hochzuladen
00:12 Azulae: ja so mach ichs grad
00:12 R4UP1: k
00:12 R4UP1: der stream zu dem du mich gefragt hast ...
00:12 R4UP1: er is in ordnung
00:13 Azulae: sicher ß
00:13 Azulae: is er nicht zu breit?
00:13 R4UP1: nein ... das spacing is mittlerweile normal
00:13 R4UP1: und die abstände sind gleichmäßig
00:13 R4UP1: somit ist er in ordnung
00:13 R4UP1: abwohl ... in sachen abständen ist mittlerweile eh schon fast alles erlaubt bei streams
00:14 R4UP1: obwohl
00:14 Azulae: ne ich glaub net o_O
00:14 R4UP1: der is jedenfalls ok ...
00:14 R4UP1: glaub mir
00:14 Azulae: gut
00:14 Azulae: aber du must bedenkt es ist nur eine insane map
00:14 R4UP1: ich kenn mich mittlerweile recht gut aus mit mapping und der sollte ok sein
00:14 R4UP1: mit 5.14 sternen
00:15 R4UP1: 5.16
00:15 R4UP1: ist trotzdem in ordnung
00:15 Azulae: gut
00:15 R4UP1: aber paar andere sachen sinds nicht
00:15 Azulae: 01:49:921 (1,2,3,4) - du wolltest das ich das ändere?
00:15 R4UP1: beispielsweise dein Spacing bei manchen parts is brainfuck as hell
00:16 R4UP1: nutz hin und wieder distance snap
00:16 Azulae: aww ich hasse dieses ding
00:16 R4UP1: damit mein ich nicht nur ! weil es allein schon vom lieder her teilweise erwünscht ist drauf zu scheißen aber hin und wieder ist es einfach ein chaos wie nah manche felder aneinander kleben
00:17 R4UP1: glaub mir .... jeder mapper hasst dieses ding -.-
00:17 R4UP1: aber ohne ihm wärs auch scheiße
00:17 R4UP1: weil sonst die maps keinen anständigen "flow" entwickeln würden
00:17 Azulae: ja okay herr meister
00:17 Azulae: wo soll ich denn einen abstand machen ?
00:17 R4UP1: oder manche maps gar komplett scheiße aussehen würden
00:18 R4UP1: ich schau mal
00:18 Azulae: 01:51:384 (1,2,3,4,5) - ist das overlapping?
00:18 R4UP1: bei der map 1.0x
00:18 Azulae: 01:51:750 (3,4,5) -
00:19 R4UP1: es grenzt an overlapping aber is nicht so schlimm ... mich stört hier eher die tatsache dass die felder viel zu nah aneinander kleben ... ein fall für distance snap xDDD
00:19 Azulae: hahahahahaa ..
00:19 R4UP1: das is sogar mit abstand das beste beispiel in der map für distance snap
00:19 Azulae: dieses ding ist scheisse und nutzloß
00:19 R4UP1: danke für dieses perfekte beispiel
00:20 Azulae: wtf ? xD es gibt viel einfach mit einer anderen tastenkombination
00:20 R4UP1: nope es macht oftmals durchaus sinn auch wenn es jeder neue mapper hasst weil es die kreativität einschränkt
00:20 Azulae: als mit distance snap
00:20 Azulae: bei manchen sachen kann ich es ja verstehen wie zb patterns
00:20 Azulae: aber sonst?
00:21 R4UP1: laut anweisung sollte man es durchgehend verwenden .... aber bei jumps oder unterschieden in der "stärke" der melodie kann mans verändern oder ausschalten vorrübergehend
00:21 R4UP1: oder wenn man ne neue combo anfängt
00:22 R4UP1: muss man sich nicht an distance snap halten
00:22 R4UP1: da sagt nicht mal der AiMod was dagegen
00:22 Azulae: ja okay schon klar ._.
00:22 R4UP1: und der is nun wirklich ne bitch
00:22 Azulae: ich weis
00:22 Azulae: AiMod ist auch scheisse
00:22 Azulae: verlangt von mir einen ordentlich mapset <<
00:22 R4UP1: xD
00:22 Azulae: ein ordentliches*
00:23 R4UP1: mir gefällt deine map
00:23 Azulae: oder das : KiAi time ist für weniger als 15 sekunden aktiviert -.-
00:23 Azulae: danke :)
00:23 R4UP1: ändere bitte nicht die noten an sich sondern mehr die form und aufstellung (nicht überall ... nur stellenweise)
00:24 Azulae: 01:39:683 (1,2,3) - overlapping? der slider verschwindet noch rechtzeitig
00:24 R4UP1: hmmmm
00:24 R4UP1: es ist schon sehr knapp
00:24 R4UP1: ich würds ändern
00:25 R4UP1: zur sicherheit
00:25 Azulae: och komm schon
00:25 Azulae: mit fällt momentan nix ein
00:25 R4UP1: das is dann aber dein problem xD
00:25 R4UP1: was glaubst du wie oft ich nen modder erwürgen wollte weil ich teilweise die ganze map nochmal neu machen musste
00:26 Azulae: ah hab was :)
00:26 R4UP1: und im endeffekt war ich dann dankbar weil die map wirklich besser ausgesehen hat xD
00:26 R4UP1: gut so !
00:26 Azulae: kannste mir bissl bei slidern helfen?
00:26 R4UP1: wobei den ?
00:26 R4UP1: also bei welchen genau ?
00:26 Azulae: bei allen*
00:26 R4UP1: oha
00:26 Azulae: bzw bei vielen
00:27 R4UP1: ich werde bald schlafen gehn
00:27 Azulae: ich will korrupte slider bauen
00:27 Azulae: ich auch
00:27 R4UP1: muss morgen früh raus
00:27 R4UP1: korrupte ?
00:27 Azulae: ja warte ma
00:27 *Azulae is listening to [http://osu.ppy.sh/b/456138 Various Nightcore - Jump Training #2]
00:27 Azulae: we go down
00:27 Azulae: KiAi
00:27 Azulae: 1st + 2nd
00:28 R4UP1: kannst mir die noten im lied vlt posten die du meinst ?
00:29 Azulae: sek
00:29 Azulae: 00:45:643 (1) -
00:29 R4UP1: einfach auswählen und Strg +C und den rest kennst eh
00:29 Azulae: 00:48:991 (4) -
00:29 Azulae: 00:49:829 (1,1) -
00:29 R4UP1: ja die sehn schön aus
00:29 Azulae: 00:56:805 (1) -
00:29 Azulae: 00:58:759 (1,1) -
00:29 Azulae: 01:03:503 (1) -
00:30 R4UP1: korrupt = schön gefromt ?
00:30 Azulae: 01:50:387 (1) -
00:30 Azulae: nein! xD
00:30 Azulae: 01:52:340 (1,1) -
00:30 Azulae: 01:59:317 (1) -
00:30 Azulae: 02:00:154 (5,1) -
00:30 Azulae: bei denen hat man viel aufwand reingesteckt
00:31 R4UP1: ok aber der vorletzte is jetzt echt nicht schwer hinzubekommen
00:31 Azulae: ja ausvershene
00:31 R4UP1: und das letzte sind nur schöne blankets
00:31 Azulae: beim letzen kann man einfach Strg + Shift + S verwenden
00:32 Azulae: 00:45:643 (1) - dieser stern ist so geil
00:32 Azulae: 00:56:805 (1) -
00:32 Azulae: der is auch sehr geil
00:33 R4UP1: der zweite is aber nur doppelt geknickt und zurechtgebogen ... das bekommst du leicht hin
00:33 Azulae: Korrupt = nicht normal aussehen
00:33 Azulae: d
00:33 R4UP1: der stern is eventuell nicht so leicht
00:33 Azulae: genau
00:34 R4UP1: mach ein viereck
00:34 Azulae: 02:14:945 (1,2,3,4,5,6,7,8) - wie hat er die platziert ? o_O
00:34 R4UP1: vier rote punkte
00:34 R4UP1: und die zwischenräume einfach biegen
00:34 Azulae: und die dann bewegen
00:34 Azulae: hmm nice
00:35 Azulae: kannste storyboarden?
00:35 R4UP1: nö
00:35 R4UP1: noch nie gemacht
00:35 R4UP1: nur den mapping part übernommen
00:35 Azulae: aww schade
00:35 Azulae: ich nurn bissl aber sehr sceisse
00:35 Azulae: scheisse+
00:35 Azulae: naja ich würds nicht als scheisse bezeichnen xD
00:36 Azulae: 01:31:271 (3,4) -
00:36 Azulae: wie das?
00:37 R4UP1: naja ... bei allem was kein jump is empfehle ich dringendst distance snap zu benutzen
00:37 Azulae: hahaahahahaha witzig
00:37 R4UP1: und das is definitiv kein jump
00:37 R4UP1: war leider kein witz
00:37 R4UP1: auch wenns bedeutet dass du an nem großteil der map rumschrauben müsstest
00:38 Azulae: der hat es zur schönheit so gemacht
00:38 R4UP1: aber ich finde dass resultat würde wesentlich schöner aussehen
00:38 Azulae: damit es nicht normal ausseht+
00:38 Azulae: korrupt = nicht normal
00:38 Azulae: btw
00:39 Azulae: willst du hier jz take a hint eine guest diffi machen?
00:39 R4UP1: auf dem korrupt würd ich mich jetzt nicht stützen .... dass das nicht rankbar ist wird dir auch jeder andere erfahrene modder sagen
00:39 R4UP1: das lied ist nicht lang und ich schätze du erwartest ne leichte diff
00:39 Azulae: ja ich weis dass das nicht rankbar ist
00:39 Azulae: voll assi eig
00:39 R4UP1: ich habs mir nicht ausgedacht ...
00:39 Azulae: der hat es auch nicht für ranking hochgelanden
00:40 Azulae: kann er garnciht
00:40 R4UP1: wenn dus nicht geranked haben willst ist es eigentlich ok aber dann wars auch etwas sinnlos mich um ein mod zu beten
00:40 Azulae: die ganzen dateien sind über 10MB
00:40 Azulae: ich hab dich um das andere level gebitten aber egal o_O
00:41 R4UP1: scroll mal ganz rauf
00:41 R4UP1: zum ersten satz
00:41 R4UP1: und lies ihn dir durch
00:41 Azulae: ja hab o_O
00:41 Azulae: take a hint ist meine map
00:41 Azulae: nicht das
00:42 R4UP1: diese map hier heißt aber take a hint
00:42 Azulae: o_o?
00:42 Azulae: die heisst we go down
00:42 *Azulae is editing [http://osu.ppy.sh/b/716483 Victoria Justice and Elizabeth Gillies - Take A Hint (Nightcore mix) [Insane]]
00:42 R4UP1: aso du bist immer noch dort
00:42 Azulae: das wennschon#
00:43 Azulae: ja du dödel xD
00:43 Azulae: ich war dort
00:43 R4UP1: ich hab aber von deiner map geredet
00:43 Azulae: 02:03:086 (1,3) - overlapping?
00:43 R4UP1: jap
00:44 R4UP1: gut erkannt
00:44 Azulae: rly ß O_o
00:44 R4UP1: wenn es dir sogar auffällt sodass dus mir postest
00:44 R4UP1: das is eindeutig einer
00:44 Azulae: wow einfach reihenfolge geändert <<
00:45 R4UP1: ich werd jetzt pennen gehn
00:45 Azulae: ja okay danke ^^
00:45 Azulae: yo mee ² bye
00:45 Azulae: wilslt du
00:45 Azulae: jetzt eine guest diff machen oder nicht ? ._.
00:45 Azulae: ich frag schon die ganze zeot
00:45 R4UP1: kann ich das gespräch hier eventuell als als IRC in den threat posten ? ich bräucht bisschen kudos xD
00:46 R4UP1: welche diff willst du ?
00:46 Azulae: Another ? ka expert? easy normal
00:46 Azulae: another nicht
00:46 R4UP1: ich mach nur eine
00:46 R4UP1: ich kann normal machen
00:46 Azulae: ja darfst entscheiden
00:46 Azulae: sicher kein expert? :D
00:47 R4UP1: könnt ich auch aber dass würde wesentlich mehr zeit in anspruch nehmen die ich in nächster zeit nicht hab
00:47 Azulae: hmm k dann
00:47 Azulae: danke :)
Wiped
my mod :>
[Insane]

00:42:455 (6) - | place it on the same spot as 00:41:723 (2) -

00:46:843 (6,7) - ctrl+g

00:49:768 (5) - | you're mapping this section with vocals, yet there are no vocals for this circle ;-; | increase spacing on 00:49:220 (2,3,4) - and remove 00:49:768 (5) -

01:08:418 (4,5) - | quite sudden huge jump

01:10:977 (2,3,4,5,6) - bigger spacing

01:18:291 (2,3,4) - | you can try to remove 01:18:291 (2) - and keep the sliders while putting them both 1/2 earlier

01:20:668 (1,2,3,4,5,6) - | this could go with vocals, too

01:39:683 (1) - | there is no buildup for this slider, it's quite sudden

02:00:892 (4) - | doesn't really fit imo

Hitsounds:

Change your normal-hitwhistle2 to another clap and use a third custom sound set. This will let you use whistles where they'd fit. (also, i guess substituting whistle with a different clap is not allowed, and sounds wrong with custom sounds disabled)


probably a lower quality one though, sorry.

EDIT: clarity
Aaron Hagger
Taikos sent.
SkinnyJommy
OH MY GOD I LOVE VICTORIA JUSTICE SO MUCH AND I LOVE YOU FOR MAPPING THIS
Topic Starter
Alpe

SkinnyJommy wrote:

OH MY GOD I LOVE VICTORIA JUSTICE SO MUCH AND I LOVE YOU FOR MAPPING THIS
Haha thanks :)
Topic Starter
Alpe

playtime881 wrote:

Taikos sent.
Thanks :D
DominikWW
I'm a beginner in modding so maybe some suggestions are not very useful but I tried what I can :oops:


HARD
  1. At first the colour: I think it fits very well to the music but the diffrent combos are very similar. It could be very confusing at some moments( I have changed the colour for this mod)
  2. one combo:
    00:41:007 (5) - a circle
    00:41:190 (6) - 1/2 tact slider
    I think it fits better to the words: "Take" and "a" is 1/4 tact (= circle) and "hip" is 1/2 tact long
    (= slider)
  3. 01:08:981 - ^the same at this combo
  4. one combo:
    00:47:772 (3) - a circle
    00:47:955 (4) - a circle
    00:48:138 (5) - a circle
    00:48:503 (7) - 1 tact slider
    I think like this it follows better the vocals
  5. 01:16:294 - the same at this combo
  6. 01:20:865 (1) (2) - place them at one point in the center and 01:21:780 (1) above them
  7. 01:32:384 (1) (2) (3) - place them at one point
  8. 01:35:309 change the BPM timing to 1.0x
    one combo:
    01:35:309 (1) - 1 tact slider with 2 arrows (= 3 tacts)
    01:36:772 (2) - ^the same here
    01:38:235 (3) - ^the same here
    Like this it fits better to the vocals ("one" ..... "two" ..... "three" ..)
  9. I've noticed that you made a speacial form for the fast slider. I think that's a good idea but you could also make an own combo colour for these sliders(something flashy like red) so that you can recognize them better during playing:
    00:34:973 (1),
    00:39:727 (1),
    01:04:227 (1),
    01:08:981 (1),
    01:39:698 (1),
    01:57:250 (1)

    I hope I could help you

I like it very much! Good luck with your beatmap ;)
Topic Starter
Alpe

DominikWW wrote:

I'm a beginner in modding so maybe some suggestions are not very useful but I tried what I can :oops:


HARD
  1. At first the colour: I think it fits very well to the music but the diffrent combos are very similar. It could be very confusing at some moments( I have changed the colour for this mod)
  2. one combo:
    00:41:007 (5) - a circle
    00:41:190 (6) - 1/2 tact slider
    I think it fits better to the words: "Take" and "a" is 1/4 tact (= circle) and "hip" is 1/2 tact long
    (= slider)
  3. 01:08:981 - ^the same at this combo
  4. one combo:
    00:47:772 (3) - a circle
    00:47:955 (4) - a circle
    00:48:138 (5) - a circle
    00:48:503 (7) - 1 tact slider
    I think like this it follows better the vocals
  5. 01:16:294 - the same at this combo
  6. 01:20:865 (1) (2) - place them at one point in the center and 01:21:780 (1) above them
  7. 01:32:384 (1) (2) (3) - place them at one point
  8. 01:35:309 change the BPM timing to 1.0x
    one combo:
    01:35:309 (1) - 1 tact slider with 2 arrows (= 3 tacts) I dont know but I think I will let it, because this difficulty is hard and not normal or something. I know the music is slow but it doesnt fit in this difficulty.
    01:36:772 (2) - ^the same here
    01:38:235 (3) - ^the same here
    Like this it fits better to the vocals ("one" ..... "two" ..... "three" ..)
  9. I've noticed that you made a speacial form for the fast slider. I think that's a good idea but you could also make an own combo colour for these sliders(something flashy like red) so that you can recognize them better during playing: This is actually a good idea but I didnt added any colours by myself
    00:34:973 (1),
    00:39:727 (1),
    01:04:227 (1),
    01:08:981 (1),
    01:39:698 (1),
    01:57:250 (1)

    Actually I dont work much with vocals.

    I hope I could help you

I like it very much! Good luck with your beatmap ;) Thanks!
Oxxygen
Hi! Hope you don't mind if I mod this... Just kinda dropping in. Feel free to give me any feedback on my mod, just looking to offer advice to improve my own mapping and hopefully help others!

That said, lets get right into it!

[Insane]
00:17:238 (4,5,6) - Maybe have some movement here? Even just going down and following the curve of the past slider. Might fit with the rhythm of the song.

00:22:906 (1) - I feel like you could be more creative with this slider. Slight curve at the end maybe? Maybe not. There's plenty of sliders later on where you have movement, why not start here?

00:34:973 (1) - Read the thread, someone suggested making these red. I've had this map awhile, and have been contemplating modding it for awhile (for fun, and learning), and I was going to complain about the slider velocity. However, I really like how this was done.

00:58:011 (1) - There's got to be something we can do to make this slider more... interesting. There's a nice screech when the vocal says "stop". Maybe you can map a quick back/forth to that in the slider?

01:04:227 (1) - Not sure how I feel about this slider shape. Then again, I've only played through once or twice. Might just be me.

01:34:944 (1,2,3) - Ok, slow build up lets go
01:36:772 (1,2,3,4,5,6) - Oooh, this is getting spicy
01:38:235 (1,2,3,4) - But I wanted to jump before my long fast slider :c

Alright, so what if from 01:36:772 (1) - your pattern looked like this (or something similar to this)?

And had a bit more movement? To me, this sounds like the main buildup for the rest of the song, and right after this we fly back into big jumps and fast sliders... Why not enjoy the ramp up?

Side note: you could totally re-order your combos to have "one" "two" and "three" line up with a 1, 2, and 3 combo note if you wanted, but that might be a bit much.

01:51:399 (1,2,1,2) - This just seems a bit... lackluster. I know it goes with the song, but I wondered if you had any other ideas instead of whats here now. There may be a little bit of vocal you can map to.

Solid difficulty. Hopefully I don't seem too nit-picky about things.

[Hard]

00:05:354 (2,3,4) - These might be spaced a bit too far apart. A lot of your other circle spacing is not as abrupt. Now that I think about this, you may be able to move your slider down, and shape your hit circles into an upward line.

00:20:712 (1,2,1,2,1,2,1,2) - I like your spacing here. It feels clean.

00:49:052 (1,2) - I think making this a different combo color would prevent someone from accidentally hitting it early (like I did)... Its quite similar to the combo color of the previous combo. They could also be moved down a smidge, it shouldn't be too much of a jump for a hard diff.

01:09:530 (1,2,3,4) - I'd consider spacing these a little bit. Not exactly friendly to read.

01:36:772 (1,2,1,2) - I'd say you should incorporate some hit circles in place of atleast two of these sliders. Once again, the whole buildup and stuff.

01:47:742 (2,3) - New combo here, or maybe map a bit more of it. Awkward amount of pause between two notes.

Mhm mhm. On to the next one.

[Normal]
I'm really bad with normal difficulties... Nothing was egregiously wrong with it, not much I could add. I'm not familiar with the requirements for normal/easy diffs, although I think there's some rules on spacing and timing. I can give this a look and offer my suggestions if you'd like. I'll avoid adding anything more at this point.

[General]
No complaints with the AR, CS, OD or HP. No issues with BG, hitsounds, or all that jazz. Keep in mind, I know a limited amount about these areas though.

[Closing Thoughts]
Fun map! Hope you don't mind that I gave it a mod.
Feel free to implement anything I've suggested, and feedback on my advice is greatly appreciated.

Happy mapping!
Aaron Hagger
Taiko update! Someone please mod it.

Oni
osu file format v14

[General]
AudioFilename: Victoria Justice and Elizabeth Gillies - Take A Hint.mp3
AudioLeadIn: 0
PreviewTime: 34973
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6085
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Take A Hint (Nightcore mix)
TitleUnicode:Take A Hint (Nightcore mix)
Artist:Victoria Justice and Elizabeth Gillies
ArtistUnicode:Victoria Justice and Elizabeth Gillies
Creator:Azulae
Version:playtime881's Oni
Source:Victorious
Tags:playtime881 TV Tori Jade Vanilla Chocola Storyboard Series
BeatmapID:798900
BeatmapSetID:322223

[Difficulty]
HPDrainRate:7
CircleSize:2
OverallDifficulty:6.5
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:4

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"BG.jpg",320,240
M,0,-5615,124198,320,478
S,0,-5615,124198,0.6255202
M,0,124198,,320,478
S,0,124198,,0.6255202
F,0,124198,124563,1,0
//Storyboard Sound Samples

[TimingPoints]
235,365.673051724453,4,2,0,100,1,0
35339,-90.9090909090909,4,1,0,100,0,1
47041,-90.9090909090909,4,2,0,100,0,0
47132,-100,4,2,0,100,0,0
64593,-90.9090909090909,4,1,0,100,0,1
76294,-90.9090909090909,4,2,0,100,0,0
76386,-100,4,2,0,100,0,0
95401,-125,4,2,0,100,0,0
99698,-100,4,2,0,100,0,0
101160,-83.3333333333333,4,1,0,100,0,1
107011,-83.3333333333333,4,1,0,100,0,0
112862,-80,4,1,0,100,0,1
118713,-80,4,2,0,100,0,0
118804,-100,4,2,0,100,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 255,0,255
Combo3 : 255,0,128
Combo4 : 128,0,128
Combo5 : 213,0,213

[HitObjects]
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Mekki
I'm almost sure that this isn't Nightcore, it's Speed Up Ver.
Topic Starter
Alpe
https://www.youtube.com/watch?v=najfOss_rlk

This instrumental video shows the exact speed without Nighcore so it isn't a Speed Up Ver. There are just a lot of people who are using the Nightcore version.
Mekki
Nightcore isn't just for speed up songs, Nightcore is used for speed up songs with techno/trance/dance (that isn't the case of your beatmap) i really think that you should use Speed Up Ver.

Btw, if you want proofs, here some examples of
  1. Speed Up Ver. - https://osu.ppy.sh/s/300360; https://osu.ppy.sh/s/283731; https://osu.ppy.sh/s/79794; https://osu.ppy.sh/s/133447
  2. Nightcore Mix - https://osu.ppy.sh/s/38639; https://osu.ppy.sh/s/200374; https://osu.ppy.sh/s/30688; https://osu.ppy.sh/s/289235

Aaaaaaaaaand, if you want to read a article that says something about this, try reading this: http://www.nightcoreuniverse.net/viewto ... f=17&t=930
Topic Starter
Alpe
Mekki
Well... If you want to keep it as (Nightcore Mix) instead of (Speed Up Ver.), go ahead, but Youtube isn't the right place to found for metadata proofs...
Lumael

Azulae wrote:

I got this music and background from this Website and it said Nightcore.
Youtube isn't an official source at all.
Topic Starter
Alpe

Lumael wrote:

Azulae wrote:

I got this music and background from this Website and it said Nightcore.
Youtube isn't an official source at all.
Actually the source is Victorious.
But I got that music and the background from that video.
Topic Starter
Alpe
Okay I am so sorry.
It is Speed Up Ver. and not Nightcore Mix.
Thanks for MkGuh :)
Gero
Indeed, this song is not (Nightcore Mix) at all because this is just a simple pop song and is not related with Techno/Trance/Dance/Electro music so I would like recommend you to change the title to (Speed Up Ver.), I'm just here to clarify that.

Take this post as reference: p/4105834

Anyways your title is actually wrong, take in mind that youtube is not a valid source for that and in case you can't find the correct, CD could be used as source.

Artist: VICTORIA JUSTICE and ELIZABETH GILLIES
Tittle: TAKE A HINT (Speed Up Ver.)

Vespirit
Hey, here is the M4M mod! :D

[ Beginner]

  • - 00:41:556 (1,2,3,1,2,1) - Spacing in this section is too high for the new players imo. Reduce the spacing because 2.00x is too high

    - 01:10:809 (1,2,3,1,2,1) - Same here

    - 01:30:921 (1) - This slider ruins the flow in this section to me, consider changing it

    - 01:42:623 (2,3) - Spacing here is pretty big as well

    - 01:45:548 (1) - Here, this slider ends on a big white tick, which makes it so that the player is not clicking on the note which is a prominent note. Maybe change this section so that the player can click on the big white ticks?

    - 01:56:884 (4,1,2,1,2) - Again, spacing is big for an easy difficulty

    - 02:03:466 (2,3) - And here
Ok so for most easy difficulties, the spacing should be consistent so I pointed out the things that are higher than 1.75 spacing because that is a big gap for an inexperienced player to do. But I do like the way you mapped this :D

[ Standard]

  • - 00:35:705 (2,3) - Too high spacing between these, no normal player would make this first try imo

    - 01:09:712 (3,4) - Also here

    - 01:11:175 (2,1) - And, why is the spacing here so small? It is not 1/2 a beat apart, they are 1/1 but they have the similar spacing you gave to other 1/2 beats

    - 01:15:563 (2,1) - Same here

    - 01:54:873 (2,3,1) - Also a spacing problem involving the note 3 here. Too far apart for a normal
(I'm sorry everything is spacing, but that is the only problem I can find with the easier difficulties because spacing serves as a way to tell when to hit the note)

[ Hyper]

  • - 01:19:220 (1,1) - Consider making more room for recovery from the spinner, the note is a bit too close on the timeline from the spinner.

    - 01:39:698 (1) - OMG this surprised me when I was first going through the map, maybe the sv change is a bit too sudden lmao
Wow great map, barely found anything even remotely moddable :P

[ Another]

  • - 01:19:220 (1,1) - Same thing I said about the hyper difficulty and the spinner
I love this difficulty so much :D

[ Take A Hint!]

I actually can't find anything, very nice difficulty!


So overall, it's a great mapset, the harder (Hyper +) maps have very few issues but the easier (Standard -) have some spacing issues. Love the style, keep it up :D
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