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Nana Mizuki - Nanairo Generator

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DeathScythe00
parece bueno el tema buachin, ahi cuando recupere el osu me lo bajo para testearlo (?)

Un Saludo
DeathScythe00
Topic Starter
Eddotan

DiamondCrash wrote:

XP;

Can I suggest from now on you use grid level 3? It makes everything much neater, and leads to better spacing. ok, changed to grid lv 3
00:36:440 (3,4) - 3 covers 4's repeat. Fixed
01:56:435 (6) - This repeat doesn't really follow anything. How about something like this; http://osu.ppy.sh/ss/18150 instead? now sounds better :D
02:01:340 (1,2) - Spacing. Fixed~
02:52:280 (1,2,3,4,5) - If it were be, I'd have just claps here. Done.

Nothing on Win 7. Delete your .osb, and full submit. Nicely polished, fun to play map set.
thanks for your modding~! ^^
Leorda
Hola

[General]
1) The BPM should be 159, not 159,01
2) Your bg (nanami_2.jpg) need to resize to 800x600 (current 800x641)
3) You need a section-fail
4) Since the Preferred Skin set to "Default", why don't this beatmap is skinned?

[Win XP]
00:15:687 (1) - Too short for easy diff
00:16:441 (2) - ^
00:17:196 (3) - ^
00:27:761 (6) - New combo, very long for easy diff
00:31:157 (1) - A bit too far for spinner
01:14:739 (2) - Too short for easy diff
01:15:683 (4) - ^
01:52:662 (1) - ^
01:56:435 (6) - ^
01:59:454 (4) - ^
02:16:811 (7) - New combo, very long for easy diff

02:17:566 (1) - Remove new combo?
02:19:075 (5) - New combo, very long for easy diff
02:25:112 (4) - Too short for easy diff
02:57:186 (4) - New combo, very long for easy diff
03:09:827 (6) - ^
03:28:505 (4) - Too short for easy diff


[Win 7]
03:28:684 (6) - Cut short this slider to red tick

Good song
STAR
Topic Starter
Eddotan

Leorda wrote:

Hola

[General]
1) The BPM should be 159, not 159,01 Fixed
2) Your bg (nanami_2.jpg) need to resize to 800x600 (current 800x641) Fixed
3) You need a section-fail not necesary, i just wanted the section-pass with a green color and the section-fail with a red color.
4) Since the Preferred Skin set to "Default", why don't this beatmap is skinned? Ok, changed to "User's Preferences"

[Win XP]
00:15:687 (1) - Too short for easy diff since the slider velocity by 1, there is nothing wrong with these slider
00:16:441 (2) - ^ ^
00:17:196 (3) - ^ ^
00:27:761 (6) - New combo, very long for easy diff Done
00:31:157 (1) - A bit too far for spinner Done
01:14:739 (2) - Too short for easy diff since the slider velocity by 1, there is nothing wrong with this slider
01:15:683 (4) - ^ i replaced it by slider longer
01:52:662 (1) - ^ replaced the slider and the next beats
01:56:435 (6) - ^ ehem, nothing wrong. it follows very well the rhythm
01:59:454 (4) - ^ ^
02:16:811 (7) - New combo, very long for easy diff Done
02:17:566 (1) - Remove new combo? Done
02:19:075 (5) - New combo, very long for easy diff Done
02:25:112 (4) - Too short for easy diff replaced by a slider longer
02:57:186 (4) - New combo, very long for easy diff Done
03:09:827 (6) - ^ Done
03:28:505 (4) - Too short for easy diff replaced by slider longer

[Win 7]
03:28:684 (6) - Cut short this slider to red tick remade this slider cause i didnt like its result

Good song
STAR
Thank you for your modding~! and give you a kudosu *-*
Colin Hou
[General]:
  1. comboburst-1.png the width of comboburst can't be higher than 500 pixels.
  2. spinner-approachcircle.png only an approchcircle?
[Win XP]:
  1. 00:57:197 (3) - the reserve arrow is covered
  2. OD +2
[Win 7]:
  1. 01:14:357 (T) - set this line at 01:14:168
  2. 01:43:596 (T) - set this line at 01:43:414
  3. 02:20:575 (T) - set this line at 02:20:395
  4. 02:22:084 (T) - at 02:21:904
  5. 02:23:791 (T) - at 02:23:602
  6. 03:04:640 (T) - set a green line here with same volume and hitsound set with 03:04:734 but without KIAI.
star~
Shiro
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

XP:
Eso es una Normal diff para mi.
00:57:197 (3) - La flecha es escondida por (2).
01:14:366 (1) - Es escondido por el spinner.


7
Me parece bien :p

Star~
Topic Starter
Eddotan

Colin Hou wrote:

[General]:
  1. comboburst-1.png the width of comboburst can't be higher than 500 pixels. Fixed.
  2. spinner-approachcircle.png only an approchcircle?
added approachcircle.png too.

[Win XP]:
  1. 00:57:197 (3) - the reserve arrow is covered Fixed.
  2. OD +2
Done

[Win 7]:
  1. 01:14:357 (T) - set this line at 01:14:168 Done~
  2. 01:43:596 (T) - set this line at 01:43:414 Done~
  3. 02:20:575 (T) - set this line at 02:20:395 Done!
  4. 02:22:084 (T) - at 02:21:904 Done~!
  5. 02:23:791 (T) - at 02:23:602 Done
  6. 03:04:640 (T) - set a green line here with same volume and hitsound set with 03:04:734 but without KIAI.
Done

star~
thank you for your modding! ^^


Odaril wrote:

Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

XP:
Eso es una Normal diff para mi. En realidad es una Easy :3
00:57:197 (3) - La flecha es escondida por (2).
01:14:366 (1) - Es escondido por el spinner.[/color] uhm, no me parece, pero borré esa nota :P

7
Me parece bien :p

Star~
thank you for your modding~! and there your kudosu :3
lovhin456
Hi!
General;
- Nice map~ Maybe one more diff ??
- Star~
- Make the green for the notes color a bit more colorful but soft at the same time~

Win XP;
- 00:15:687 >> end at 00:16:064
- 00:16:442 >> end at 00:16:819
- 00:17:197 >> end at 00:17:574
- 01:09:838 >> move to 01:09:649 but end at the same point as before you moved it
- 01:14:744 >> move to 01:14:555 but end at the same point as before you moved it
- 01:15:876 >> move to 01:15:687 but end at the same point as before you moved it
- 01:34:744 >> move to 01:34:555 and end at 01:34:932
- 01:37:197 >> end at 01:37:574
- 01:56:442 >> end at 01:56:819
- 01:57:008 >> move to 01:57:197
- 01:59:461 >> end at 01:59:838
- 02:08:895 >> end at 02:09:272
- 02:48:706 >> start at 02:48:517 but end at the same point as before you moved it
- 02:58:706 >> end at 02:59:083
- 03:01:536 >> move to 03:01:725 but end at the same point as before you moved it
- 03:12:291 >> end at 03:13:046
- 03:14:178 >> end at 03:14:932
- 03:15:121 >> move to 03:15:310
- 03:28:706 >> end at 03:29:083
- 03:43:989 >> umm...ugly shape, I don't like it~ but that's my opinion~

Win 7;
- Is okk ~
Topic Starter
Eddotan

lovhin456 wrote:

Hi!
General;
- Nice map~ Maybe one more diff ?? I will not make another diff for this song, cause i dont have much time to spend on my pc. However, I accept guest diff. So if you want to make a diff, i will thank you~ :3
- Star~ Thank you~ ñ_ñ
- Make the green for the notes color a bit more colorful but soft at the same time~ Done.

Win XP;
- 00:15:687 >> end at 00:16:064 Done!
- 00:16:442 >> end at 00:16:819 Done
- 00:17:197 >> end at 00:17:574 Done.
- 01:09:838 >> move to 01:09:649 but end at the same point as before you moved it Done.
- 01:14:744 >> move to 01:14:555 but end at the same point as before you moved it Done.
- 01:15:876 >> move to 01:15:687 but end at the same point as before you moved it Done.
- 01:34:744 >> move to 01:34:555 and end at 01:34:932 Done~
- 01:37:197 >> end at 01:37:574 Done~
- 01:56:442 >> end at 01:56:819 Done.
- 01:57:008 >> move to 01:57:197 Done.
- 01:59:461 >> end at 01:59:838 Done~!
- 02:08:895 >> end at 02:09:272 Done!!
- 02:48:706 >> start at 02:48:517 but end at the same point as before you moved it Done.
- 02:58:706 >> end at 02:59:083 Done.
- 03:01:536 >> move to 03:01:725 but end at the same point as before you moved it Done
- 03:12:291 >> end at 03:13:046 Done.
- 03:14:178 >> end at 03:14:932 Done
- 03:15:121 >> move to 03:15:310 Done.
- 03:28:706 >> end at 03:29:083 Done.
- 03:43:989 >> umm...ugly shape, I don't like it~ but that's my opinion~ Ok, changed shape like a mid moon xD

Win 7;
- Is okk ~
wee~ thank you for your modding~!! ^^ kudosu for you :D
lovhin456

Eddotan wrote:

wee~ thank you for your modding~!! ^^ kudosu for you :D
No hay problema ~ Hahaha, recien me doy cuenta que eres de colombia xD // Buena suerte con tu mapa ~ :D
Dotsu
Sorry for the delay~ :(

Only suggestions:

[Win XP]

  • 02:48:517---03:04:640 : Use soft hitsound
    00:51:159 (1): Add finish at the end
    01:08:895 (7,8,9): Hard to read
    01:15:687 (3): End at 01:16:064 and Kiai Time ends here
    01:34:178 (2,3): Spacing,too far
    02:25:498 : Kiai time ends here
    02:35:310 (4,5,1): Set like this:
    03:04:744 (1): Finish
    03:16:819 (2): Finish
[Win 7]

  • 01:03:980 (1): Add finish at the beginning
    01:16:055 : Kiai time ends here
    02:22:282 (2): End at 02:23:225
    02:25:489 : Kiai time ends here
    02:13:414 (1): Add finish at the beginning
    03:16:810 (5): Add finish at the beginning
    03:28:885 : Kiai time ends here

Good map~

&STAR&
NanaYukari
star~ :)
Topic Starter
Eddotan

impossiblexu wrote:

Sorry for the delay~ :(

Only suggestions:

[Win XP]

  • 02:48:517---03:04:640 : Use soft hitsound Done!
    00:51:159 (1): Add finish at the end Done!
    01:08:895 (7,8,9): Hard to read o_O?
    01:15:687 (3): End at 01:16:064 and Kiai Time ends here Done~!
    01:34:178 (2,3): Spacing,too far Fixed
    02:25:498 : Kiai time ends here Done!
    02:35:310 (4,5,1): Set like this: Done
    SPOILER
    [attachment=0:c1fe3]mod9.JPG[/attachment:c1fe3]
    03:04:744 (1): Finish Done!
    03:16:819 (2): Finish Done~!!
[Win 7]

  • 01:03:980 (1): Add finish at the beginning Done
    01:16:055 : Kiai time ends here Done!
    02:22:282 (2): End at 02:23:225 Done
    02:25:489 : Kiai time ends here Done!
    02:13:414 (1): Add finish at the beginning Done.
    03:16:810 (5): Add finish at the beginning Done
    03:28:885 : Kiai time ends here Done.

Good map~

&STAR&
thank you for your modding, and no prob for delay :P
kudosu for you :3
Hellzero
Win XP
These are trifles but:
02:11:347 (3,4) - distance
03:08:706 (3,4) - ^
01:09:272 (8) - ^ ?

Win 7
02:50:395 - 2 timing point?
03:04:640 - ^

cool map :)
Krisom
Hola :D

[general]
Te sugiero que remuevas uno de los colores azules y pongas uno amarillo, para que la paleta de colores de los círculos sea la misma (o similar) a la del logo de windows
Hay alguna razón por la que los backgrounds para ambas dificultades sea distinto? Es de mal gusto IMO, pero meh~


[XP]
Tu maneta de poner las claps es inconsistente. Hay algunas secciones en las que le pones las clap a la 2da y 4ta nota (ej 02:52:291 (1,2,3,4)), y otras en las que le das clap a la 1ra y 3ra nota (ej: la mayor parte del mapa) Mi sugerencia es que mantengas los claps en la 2da y 4ta nota durante todo el mapa, a excepción de secciones que no necesiten claps. De esa manera va a sonar mucho más consistente.
00:13:800 (4) - Quita el finish. Pon un clap.
00:53:423 (3) - Abusar finish en una sección suena mal :(, abstente a usar los finish solo al cambiar un combo o para acentuar una nota del resto.
00:56:064 (2) - No está bien apilado bajo (1). Apilalo bien porfavor ^^.
00:57:197 (3) - ^
01:04:366 (2,3) - Estos dos sliders tampoco están bien apilados.
02:36:064 (1) - Pon un finish en este spinner.
02:48:517 (1) - ^
02:51:159 - Durante esta sección del mapa, te recomiendo usar whistles en vez de claps, ya que los clapsm son muy fuertes para esta sección que es más bien suave.
03:43:989 (3) - Sliencia el "cuerpo" de este slider.

[7]
Aplica acá las mismas sugerencias que te dije en [XP] sobre los hitsounds =x
00:03:602 (1) - Está muy cerca de (2) y (3). Muevelo un grid más arriba
00:48:885 (2) - Por que esto está tocando a (1) =X?
01:11:338 (2) - El principio de este slider se ve feo =x, trata de arreglarlo de manera que vaya desd eun principio hacia abajo y que no se curve a la derecha. Si no parece que son 3 notas apiladas.
01:12:848 (2) - ^
03:04:734 - Cuidado! Cuando hagas un cambio en los hitsounds, tienes que poner la timing section 1/4 más atrás para evitar que quienes clickeen la nota antes oigan un hitsound distinto. En este caso, crea un duplicado de esta sección (SIN KIAI TIME) en 03:04:640.

Veo mucho trabajo en algunos sliders, te falta aún para alcanzar una simetría perfecta, pero vas bien encaminado ;D. Esos sliders con forma de "serpiente" son geniales (y por suerte no están forzados).
Si te queda cualquier duda sobre lo que haya dicho en el mod, ya sabes donde encontrarme.

Star!
Topic Starter
Eddotan

Krisom wrote:

Hola :D

[general]
Te sugiero que remuevas uno de los colores azules y pongas uno amarillo, para que la paleta de colores de los círculos sea la misma (o similar) a la del logo de windows Arreglado
Hay alguna razón por la que los backgrounds para ambas dificultades sea distinto? Es de mal gusto IMO, pero meh~ Ehh xD simplemente busqué imagenes rulz de Nanami Madobe ;3


[XP]
Tu maneta de poner las claps es inconsistente. Hay algunas secciones en las que le pones las clap a la 2da y 4ta nota (ej 02:52:291 (1,2,3,4)), y otras en las que le das clap a la 1ra y 3ra nota (ej: la mayor parte del mapa) Mi sugerencia es que mantengas los claps en la 2da y 4ta nota durante todo el mapa, a excepción de secciones que no necesiten claps. De esa manera va a sonar mucho más consistente. Hecho y arreglado cuidadosamente, ahora tiene mas sentido :3
00:13:800 (4) - Quita el finish. Pon un clap. Hecho
00:53:423 (3) - Abusar finish en una sección suena mal :(, abstente a usar los finish solo al cambiar un combo o para acentuar una nota del resto. Arreglado
00:56:064 (2) - No está bien apilado bajo (1). Apilalo bien porfavor ^^. Arreglado
00:57:197 (3) - ^ Arreglado~
01:04:366 (2,3) - Estos dos sliders tampoco están bien apilados. Arreglado
02:36:064 (1) - Pon un finish en este spinner. Hecho
02:48:517 (1) - ^ Hecho!
02:51:159 - Durante esta sección del mapa, te recomiendo usar whistles en vez de claps, ya que los clapsm son muy fuertes para esta sección que es más bien suave. Hecho, suena rulz :3
03:43:989 (3) - Sliencia el "cuerpo" de este slider. Hecho

[7]
Aplica acá las mismas sugerencias que te dije en [XP] sobre los hitsounds =x Arreglado!
00:03:602 (1) - Está muy cerca de (2) y (3). Muevelo un grid más arriba Hecho
00:48:885 (2) - Por que esto está tocando a (1) =X? Arreglado
01:11:338 (2) - El principio de este slider se ve feo =x, trata de arreglarlo de manera que vaya desd eun principio hacia abajo y que no se curve a la derecha. Si no parece que son 3 notas apiladas. hecho. c/p del anterior slider y flip horizontally xD
01:12:848 (2) - ^ hecho. c/p del anterior slider y flip horizontally xD
03:04:734 - Cuidado! Cuando hagas un cambio en los hitsounds, tienes que poner la timing section 1/4 más atrás para evitar que quienes clickeen la nota antes oigan un hitsound distinto. En este caso, crea un duplicado de esta sección (SIN KIAI TIME) en 03:04:640. hecho!

Veo mucho trabajo en algunos sliders, te falta aún para alcanzar una simetría perfecta, pero vas bien encaminado ;D. Esos sliders con forma de "serpiente" son geniales (y por suerte no están forzados). seh, trato que se vea mas organizado y limpio el mapa :3 (y a la vez, jugable xD)
Si te queda cualquier duda sobre lo que haya dicho en el mod, ya sabes donde encontrarme.

Star!

grashias por tu mod~! ;3 *le da un kudosu*
Lizbeth
Hola

No encontré problemas técnicos, en el mapa, pero aquí te doy unas cuantas sugerencias que considero mejoraran tu mapa, tu decides si las cambias o no.

Win 7
00:04:168 (1) - Haz que este spinner empiece medio beat después, y agrega una nota en este punto.
00:06:621 - agrega nota aquí? o termina el spinner aquí
01:00:206 (1) - quita el spinner y agrega una nota... y luego agrega una uno aquí: 01:00:961
01:09:829 (9) - 01:11:338 (2) - 01:12:848 (2) - creo que suena mejor si terminas estos sliders medio beat despues, en el tick blanco (como hiciste mas adelante: 02:19:263 (9) - 02:20:772 (2) - 02:22:282 (2))
02:33:036 (2) - elimina esta nota
03:36:433 (1) - ^

Win XP
00:17:197 (3) - agrega una repetición, si lo hacer recuerda arreglar el espacio
01:29:272 (1) - este new combo esta raro
01:54:178 (3) - creo que el nuevo combo debería empezar aquí
02:01:347 (1,2,3,4,5,6) - justo aquí empiezas a mapear siguiendo la voz, esta raro, porque todo lo anterior lo mapeaste siguiendo la música
03:00:215 - agrega una nota
03:05:310 - ohh aquí vuelve el mapeo siguiendo la voz, creo que debes elegir que vas a seguir, si la voz o la música, no me gusta esa inconsistencia pero es solo mi opinión.

Es muy buena mapa, dejo mi estrella =3
Topic Starter
Eddotan

Lizbeth wrote:

Hola

No encontré problemas técnicos, en el mapa, pero aquí te doy unas cuantas sugerencias que considero mejoraran tu mapa, tu decides si las cambias o no.

Win 7
00:04:168 (1) - Haz que este spinner empiece medio beat después, y agrega una nota en este punto. Hecho.
00:06:621 - agrega nota aquí? o termina el spinner aquí suena mejor con el spinner
01:00:206 (1) - quita el spinner y agrega una nota... y luego agrega una uno aquí: 01:00:961 Hecho!
01:09:829 (9) - 01:11:338 (2) - 01:12:848 (2) - creo que suena mejor si terminas estos sliders medio beat despues, en el tick blanco (como hiciste mas adelante: 02:19:263 (9) - 02:20:772 (2) - 02:22:282 (2)) Hecho~
02:33:036 (2) - elimina esta nota Hecho
03:36:433 (1) - ^ Hecho

Win XP
00:17:197 (3) - agrega una repetición, si lo hacer recuerda arreglar el espacio suena mejor~
01:29:272 (1) - este new combo esta raro Arreglado
01:54:178 (3) - creo que el nuevo combo debería empezar aquí Hecho!
02:01:347 (1,2,3,4,5,6) - justo aquí empiezas a mapear siguiendo la voz, esta raro, porque todo lo anterior lo mapeaste siguiendo la música Re-mapeada esa parte, siguiendo la musica.
03:00:215 - agrega una nota Hecho!
03:05:310 - ohh aquí vuelve el mapeo siguiendo la voz, creo que debes elegir que vas a seguir, si la voz o la música, no me gusta esa inconsistencia pero es solo mi opinión. Re-mappeada esa parte, siguiendo la musica.

Es muy buena mapa, dejo mi estrella =3

grashiass~!! ahi tienes un kudosu *-*
Curisu
OS-Tan! :)
Your map is 31SP and I can't give you much help :(

How about change the diff name[Hellzero's win]to [WinHellzero]?

Star!
Kotone
a KD Star for you :)
Topic Starter
Eddotan

karenying wrote:

a KD Star for you :)
;O Thank youuu~~ *-*
banvi
Win XP
01:51:536 (6) 1 grid right
02:56:064 (1,3) 2 grid left?
02:56:442 (2) 4 grid left?
03:43:989 (3) new combo
Win 7
I suggest HP -1 & Circle Size -1 & OD -1
00:41:904 (8,9) stack problem?
00:55:867 (4) 1 grid up
Hellzero's
HP +1 ?
01:03:225 (4) new combo?
01:40:018 (3) 1 grid right?
02:36:621 (3) new combo?
03:37:565 (9) ^

great! ~star :)
Topic Starter
Eddotan

banvi wrote:

Win XP
01:51:536 (6) 1 grid right Done.
02:56:064 (1,3) 2 grid left? Done.
02:56:442 (2) 4 grid left? Done.
03:43:989 (3) new combo Done.
Win 7
I suggest HP -1 & Circle Size -1 & OD -1
00:41:904 (8,9) stack problem?
00:55:867 (4) 1 grid up
I had to re-space (changing the DS to 0.9x) some notes on this Diff, cause i didnt like its result with new circle size

Hellzero's
HP +1 ? Done.
01:03:225 (4) new combo? Done.
01:40:018 (3) 1 grid right? Done.
02:36:621 (3) new combo? Done.
03:37:565 (9) ^ Done.

great! ~star :)

thank you for your modding~! :D
Mashley
Um... why did you name difficulties after operating systems????

Win XP
01:37:951 - I dislike empty spaces, put something here?
01:42:102 (1) - Remove the new combo on this note

Win 7
00:03:791 (2,3) - Move each of these out 1 grid to stop the ugly overlap

Hellzero's Win
Don't like all the 1/4 in this diff, it doesn't fit the music much...
00:08:319 (1) - Remove new combo
00:39:451 (1) - This note seems really hidden, I didn't see it at first.
01:39:829 (1) - Remove new combo
02:36:244 (1,2) - Why is this jump here? There's nothing in the music to suggest a massive screen-wide jump.
Topic Starter
Eddotan

Mashley wrote:

Um... why did you name difficulties after operating systems???? because the song and the character are from OS-tan. Nanami Madobe is a character from Windows 7, the song "Nanairo Generator" is from Windows 7's commercial. ^^

Win XP
01:37:951 - I dislike empty spaces, put something here? Done!
01:42:102 (1) - Remove the new combo on this note Done

Win 7
00:03:791 (2,3) - Move each of these out 1 grid to stop the ugly overlap i tried to space this, but with distance snap, it isnt possible, so i deactive the distance snap to do it.

Hellzero's Win
Don't like all the 1/4 in this diff, it doesn't fit the music much... Nope~ it feels great the notes according to the music :3
00:08:319 (1) - Remove new combo Done
00:39:451 (1) - This note seems really hidden, I didn't see it at first. Done
01:39:829 (1) - Remove new combo Done
02:36:244 (1,2) - Why is this jump here? There's nothing in the music to suggest a massive screen-wide jump.
Thank you for your modding!! :D
and kudosu for you
Topic Starter
Eddotan
meow meow~

* ring ring... calliing a bat urgently to approve...

I will not let this map go to the graveyard ó.ò
meow
Dusty
I think if you have a skinned approachcircle that the default hitcircle and overlay need to be in the folder also

Source: "OS-tan" with a lowercase "t"?
Tags: add "Windows"?...

[Hellzero's Win]
Overall Difficulty +1, please (the map's patterns overlap themselves so much that I think it's easier to play on OD 8)

[Win 7]
00:09:263 (2) - up a grid?
00:09:640 (3) - down 2 grids? that way it's symmetrical

[Win XP]
OD+2 maybe?
00:06:631 (1,2,3,4,5,1,2,3,4,5,1,2,1,2,3,4,5) - would be better if these patterns weren't all clustered near the center
03:44:083 (1) - shorten by 1/4?

OS-tan's are a little weird...
Topic Starter
Eddotan

Dusty wrote:

I think if you have a skinned approachcircle that the default hitcircle and overlay need to be in the folder also
I think I'll delete that files from osz, cause i didnt like it. It seems to be some unnecesary

Source: "OS-tan" with a lowercase "t"? Fixed
Tags: add "Windows"?... Done

[Hellzero's Win]
Overall Difficulty +1, please (the map's patterns overlap themselves so much that I think it's easier to play on OD 8) Done, but I dont notice the diference

[Win 7]
00:09:263 (2) - up a grid? I had to deactive the distance snap to do the simetry well
00:09:640 (3) - down 2 grids? that way it's symmetrical ^

[Win XP]
OD+2 maybe? Done
00:06:631 (1,2,3,4,5,1,2,3,4,5,1,2,1,2,3,4,5) - would be better if these patterns weren't all clustered near the center Done
03:44:083 (1) - shorten by 1/4? Done~

OS-tan's are a little weird...
"OS-tan" are characters from windows that microsoft made it for each operating system. and Nanami Madobe is from Windows 7... Just check out about more info in youtube 8-)
Thank youu for your modding! and there *kudosu*
La Cataline
this map is win.
EvianBubble
Hi there! Let's start with the mod!

General
Make the first combo colour (yellow) a bit brighter?
Offset sounds a tad late to me. Try 6623?
Check all your timing sections, some of them are not snapped

Win XP
Overall difficulty is pretty high for an easy ... OD-1
00:11:725 (1) - Distance between (5), this and (2) isn't even. Move this one grid left
00:12:668 (1 - 5) - Spacing not equal to before. Move (2) one left and down, (3) two down and (4) one right and down?
00:31:159 (1) - Not sure beginners will be able to hit this note. Shorten the spinner?
00:38:329 (2 - 4) - Move one grid left
00:56:064 (2) - Jump in easy? Fix spacing between this and end of (1)
01:04:366 (2) - Same here
01:36:819 (3, 4) - One grid left
01:40:593 (1 - 7) - Spacing not consistent here. (1) one right, (2) one down, (3) one left, (6) one up, (7) one right
02:12:291 (1) - Move one down and right
02:34:178 (3) - Unstack this
03:08:140 (1) - Move right one grid
03:43:989 (1) - How about making this a spinner instead?

Win 7
00:26:999 (3) - How about stacking this on the end of (2) instead?
00:37:565 (4) - Jump intentional here? If not move (3) one up and (4) one down
01:30:395 (7) - Why 0.5xBPM here? I don't see a need for it
01:34:923 (4) - Stack on end of (3)
01:36:433 (3) - Stack on (2)
01:42:470 (4) - Again, why the half speed?
01:46:999 (4) - Stack
02:03:791 (6) - Move down one grid to align with (5)?
Hmm, I quite liked the ending

Hellzero's win
00:57:753 (9) - The slow down doesn't fit IMO
01:16:055 (3) - Don't think you need this Kiai time fountain spray
02:07:187 (7) - Same thing
02:25:867 (1) - I'm not too fond of the Kiai time fountain spray here ...
02:37:942 (1) - Same
02:56:999 (6) - Seriously, the 0.5xBPM spots are so random O_O
03:00:961 (2) - Move half a beat earlier to the red line (03:00:772)? I think it fits better
03:28:885 (4) - Same Kiai time fountain spray comment
Can't say much note / playing wise because I can't play stuff this hard, but just from watching ...

Mostly just small stuff, but the 0.5xBPM is kinda weird IMO, it doesn't fit at all o_O Same with the short Kiai times fountain sprays, I don't think they're necessary. Pretty solid mapset otherwise

+1 star for you :S
Topic Starter
Eddotan

EvianBubble wrote:

Hi there! Let's start with the mod!

General
Make the first combo colour (yellow) a bit brighter? No, I don't like it
Offset sounds a tad late to me. Try 6623? lol, the only post that is refering about offset but thank you. it feels better now. (For Easy, obviously)
Check all your timing sections, some of them are not snapped

Win XP
Overall difficulty is pretty high for an easy ... OD-1 Done
00:11:725 (1) - Distance between (5), this and (2) isn't even. Move this one grid left
00:12:668 (1 - 5) - Spacing not equal to before. Move (2) one left and down, (3) two down and (4) one right and down? No, then (2) overlaps on (2 green) I don't like it.
00:31:159 (1) - Not sure beginners will be able to hit this note. Shorten the spinner? Done
00:38:329 (2 - 4) - Move one grid left (2) can't move due distance snap
00:56:064 (2) - Jump in easy? Fix spacing between this and end of (1)
01:04:366 (2) - Same here
01:36:819 (3, 4) - One grid left
01:40:593 (1 - 7) - Spacing not consistent here. (1) one right, (2) one down, (3) one left, (6) one up, (7) one right
02:12:291 (1) - Move one down and right
02:34:178 (3) - Unstack this
03:08:140 (1) - Move right one grid
03:43:989 (1) - How about making this a spinner instead? Hm, it doesnt make sense o.o

Win 7
00:26:999 (3) - How about stacking this on the end of (2) instead? lol, it looks bad
00:37:565 (4) - Jump intentional here? If not move (3) one up and (4) one down
01:30:395 (7) - Why 0.5xBPM here? I don't see a need for it because that slider follows the voice, and I like it short
01:34:923 (4) - Stack on end of (3) Nah
01:36:433 (3) - Stack on (2) Nah
01:42:470 (4) - Again, why the half speed? Again. It follows the voice
01:46:999 (4) - Stack
02:03:791 (6) - Move down one grid to align with (5)? it was aligned o.o
Hmm, I quite liked the ending

Hellzero's win
Hmm, I'll talk with my friend about this, cause this diff it isnt mine, but i think it's ok and is totally playable.
00:57:753 (9) - The slow down doesn't fit IMO
01:16:055 (3) - Don't think you need this Kiai time fountain spray
02:07:187 (7) - Same thing
02:25:867 (1) - I'm not too fond of the Kiai time fountain spray here ...
02:37:942 (1) - Same
02:56:999 (6) - Seriously, the 0.5xBPM spots are so random O_O
03:00:961 (2) - Move half a beat earlier to the red line (03:00:772)? I think it fits better
03:28:885 (4) - Same Kiai time fountain spray comment
Can't say much note / playing wise because I can't play stuff this hard, but just from watching ...


Mostly just small stuff, but the 0.5xBPM is kinda weird IMO, it doesn't fit at all o_O Same with the short Kiai times fountain sprays, I don't think they're necessary. Pretty solid mapset otherwise

+1 star for you :S

hm, you made me change some things that it was ok, but i won't change most things, cause i like how it see
anyway, thanks for your modding...
Bikko
My english is not good. I'm sorry about this but my contury is not english-speaking world. keep in mind please.


Poof! Summoned!

RED : IMPORTANT
ORANGE : I RECOMMEND IT STRONGLY
BLUE : SUGGESTION, NAZI, PERSONAL DISCONTENT
PURPLE : KIDDING, DO NOT TAKE THIS SERIOUSLY


[General]

All diffs has some timing section not mached with tick exactly(I didn't check [Hellzero's Win]). maybe you forget to sort it after change its offset or bpm. check them all and sort it. hah, Already another modder point out this but you didn't? What's up?
Where is Vista? You need Vista.

[Win XP]

Offset is mismatched with other diffs. As far as i know, It can be unrankable issue. you must fix it.
As I said, you must sort all timing section when you change offset or BPM. Do not forget it.


00:19:075 (1~6) distorted positioning. sort it and make more looks good.
00:22:094 (1~6) I hope 3,5,6'll be on straight line perfectly.
00:27:755 (1~3) move up 1 grid and right 1 gird.
00:37:943 (1~.... ugh... This nazi mod is pointless. I'll stop. but I want to tell this.

this map has veeery tiny distorted distance on whole map. 00:44:736 (1~4) see this. 1~2 distance is not matched another distance. yeah, maybe it is veeeery tiny and silly issue. but, on this kind of easy map, density of note is very few. so players can notice these flaws very easily. This is not major issue, but if you think you have already enough good map and want more looks good and flawless map, It is time to be paranoic. sort all notes exactly as you can.

[Win 7]

Increase OD 1 Tick. If you did not intend it for confusion, Low OD is just stupid.

02:25:112 (5,6) not perfectly stacked.
02:27:187 (3) spacing? I can not feel any intuition on this spacing.

[Hellzero's Win]

Bikko wrote:

  1. Do me a favor and prevent me from a heart attack by refraining from posting extreme stream songs.
159 BPM 1/4 means It is over than 10 hit per second speed. It is extreme enough. even someone is a pro of DJMax Technika, I'm pretty sure he can't make it S in short time with touchscreen. I'm very sorry about I denied your request because of just my personal reason. but I really can't stand this diff.



enough good. take my star please.
Topic Starter
Eddotan
wow, where's note with snap wrong? sorry, i see all notes snapped correclty, and offset feels good
oh well, i'll check out it later :o
Bikko
After Service

1. about timing section
This is first Kiai time section of [WinXP].
Can you see it? not snapped. You should check it all.

2. about offset

I didn't say offset is correct or not. I said, why not mached with other diffs. see this. this is [WinXP]'s offset.
and this is [Win7]'s offset.

Also, [WinXP]'s white tick is on 585.

They are in SAME MAPSET. WHY DIFFERENT!?!?



3. about spacing

As i said, this spacing issue is just silly nazi modding. your map is already quite good as well, so you can ignore my blue.



You already have a good mapset. but This kind of basic mistakes can screw up all. If you aiming for ranked, Do not doze.
Don't give kudosu for this post.


Topic Starter
Eddotan
oh lol, i didnt know that in timming sections could have bad snap. I was just looking for bad snap in the timeline xD

thank you... i'll do the changes in a bit of secs. :)

EDIT: Fixed all bad snap in timming section


PS: dont worry about your english. I don't have a good english xD
Kotone
Hellzero's diff need more whistle... :?
like these:
02:12:282(4)-use whistle
02:25:876(1)-^

I am bored...
James2250
Make sure all the kiai times start and end at exactly the same place (take a look at them carefully)

Win XP:
I would increase HP drain by 1 or 2
00:22:470 (2,4) - align
00:47:753 (1,4) - stack these
02:04:734 (1,5) - ^
02:12:282 (1,5) - ^
02:13:791 (3,1) - ^
03:43:980 (1) - extend by 1/2

Win 7:
Make sure all of your timing sections that change the audio/volume are placed 1/4 before
maybe put the lead-in at 1.5, its slightly short atm (maybe 2)
00:14:734 (6) - don't have this go under the previous notes
03:25:678 (2) - extend to white tick

HellZero's Win:
Make sure all of your timing sections that change the audio/volume are placed 1/4 before
maybe put the lead-in at 1.5, its slightly short atm (maybe 2)
00:02:848 (4) - move 1 lvl 3 grid down to match 2
00:24:357 (1,2,3,1,2,3,4,1,2,3) - don't really follow new combo's here (what is it following)
01:29:263 (1) - remove new combo
01:32:659 (1) - ^
01:33:791 (1,2,3,1,2,3,4,1,2,3) - don't follow them here either
01:59:640 (7) - new combo
01:59:640 (7,8,9) - spacing between 8 - 9 is odd
02:36:244 (1) - remove new combo

*star*
Topic Starter
Eddotan

James2250 wrote:

Make sure all the kiai times start and end at exactly the same place (take a look at them carefully)

Win XP:
I would increase HP drain by 1 or 2 Done
00:22:470 (2,4) - align Done
00:47:753 (1,4) - stack these Done!
02:04:734 (1,5) - ^ Done!
02:12:282 (1,5) - ^ Done
02:13:791 (3,1) - ^ Done.
03:43:980 (1) - extend by 1/2 Hum, done.

Win 7:
Make sure all of your timing sections that change the audio/volume are placed 1/4 before Fixed!
maybe put the lead-in at 1.5, its slightly short atm (maybe 2) Done
00:14:734 (6) - don't have this go under the previous notes i like how it's looks
03:25:678 (2) - extend to white tick Done.

HellZero's Win:
Make sure all of your timing sections that change the audio/volume are placed 1/4 before Fixed
maybe put the lead-in at 1.5, its slightly short atm (maybe 2) Done
00:02:848 (4) - move 1 lvl 3 grid down to match 2 Done.
00:24:357 (1,2,3,1,2,3,4,1,2,3) - don't really follow new combo's here (what is it following) follows the music, i like how it's looks.
01:29:263 (1) - remove new combo Done.
01:32:659 (1) - ^ Done.
01:33:791 (1,2,3,1,2,3,4,1,2,3) - don't follow them here either follows the music, lol
01:59:640 (7) - new combo Done.
01:59:640 (7,8,9) - spacing between 8 - 9 is odd o,o?
02:36:244 (1) - remove new combo Done.

*star*
oh well, thank you for your modding~ *kudosu*
Krisom
General-
· Why does Hellzero's win use another combocolor
· Add a SectionFail. Even if it is the default one.
· Claps on the 1 and 3 sounds really weird, completely the opposite of what it should.

Win XP-
03:28:697 (5) - This should end at 03:29:263 -

Win 7-
Everything seems to be in order here.

hellzero's win-
02:12:659 (5) - New combo
03:16:055 (5) - ^


Nothing's horribly wrong, but I find Hellzero's diff very confusing and I'm not confident about it, as I can't read some jumps and some triplets seems to follow nothing. Get more mods.
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