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July - Prelude

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Topic Starter
Lethargy
This beatmap was submitted using in-game submission on 3. července 2015 at 21:36:17

Artist: July
Title: Prelude
Tags: calm piano chill pjecoo
BPM: 78
Filesize: 2952kb
Play Time: 01:37
Difficulties Available:
  1. Hard (1,89 stars, 162 notes)
  2. Pjecoo's Normal (1,42 stars, 93 notes)
Download: July - Prelude
Information: Scores/Beatmap Listing
---------------
How can mirrors be real if our eyes aren't.

Jaden > Science

Normal by Pjecoo
Hard by me

PJECONIMAA
Kuki
irc yayyyy :)

SPOILER
2015-06-15 23:39 Geronimaa: ACTION is listening to [http://osu.ppy.sh/b/713978 July - Prelude]
2015-06-15 23:39 Kuki: oh awesome I love july
2015-06-15 23:39 Kuki: oh cool and pjecoo
2015-06-15 23:40 Kuki: ACTION is editing [http://osu.ppy.sh/b/718384 July - Prelude [Pjecoo's Normal]]
2015-06-15 23:40 Kuki: such a nice skion
2015-06-15 23:40 Kuki: skin*
2015-06-15 23:40 Geronimaa: erally?
2015-06-15 23:40 Geronimaa: you know pjecoo?
2015-06-15 23:40 Kuki: yeah
2015-06-15 23:40 Kuki: not too well but I know him
2015-06-15 23:40 Kuki: ACTION is editing [http://osu.ppy.sh/b/713978 July - Prelude [Hard]]
2015-06-15 23:41 Geronimaa: we are from same coutnry so we talk a lot
2015-06-15 23:41 Geronimaa: since there are only 3 mappers in our country including us
2015-06-15 23:41 Kuki: 00:15:036 (4,5) - ctrl+g these perhaps?
2015-06-15 23:41 Kuki: I know that feeling
2015-06-15 23:41 Kuki: only 6-8 mappers in my country
2015-06-15 23:41 Kuki: Kiiwa and Scorpiour are the only really good ones
2015-06-15 23:41 Kuki: ;-;
2015-06-15 23:41 Geronimaa: ehh
2015-06-15 23:41 Kuki: 00:17:344 (3) - aaa blanket
2015-06-15 23:41 Geronimaa: i wanted flow to repeat the same trajectory
2015-06-15 23:41 Geronimaa: oh i know those
2015-06-15 23:42 Kuki: 00:16:190 (1) -
2015-06-15 23:42 Kuki: would look so nice
2015-06-15 23:42 Kuki: yeah
2015-06-15 23:42 Kuki: scoripour made the really fast map
2015-06-15 23:42 Kuki: lmao
2015-06-15 23:42 Geronimaa: yea
2015-06-15 23:42 Kuki: and kiiwa made are you ready
2015-06-15 23:42 Geronimaa: kiiwa for shitsliders
2015-06-15 23:42 Kuki: :cc
2015-06-15 23:42 Kuki: Kiiwa got me into mapping
2015-06-15 23:42 Geronimaa: and scorpioour for image mat
2015-06-15 23:42 Kuki: yeah
2015-06-15 23:42 Geronimaa: and some stream maps
2015-06-15 23:42 Kuki: Most of my style is Kiiwa's lmao
2015-06-15 23:43 Kuki: 00:19:267 (1,2,3,4,5,6) - triangles maybe? would be nice and follow a nice structure of triangles that you have previously used
2015-06-15 23:43 Geronimaa: fixed
2015-06-15 23:43 Geronimaa: aight ill do that
2015-06-15 23:43 Geronimaa: didnt really like that pattern anyway
2015-06-15 23:44 Kuki: e.g http://puu.sh/ipBdc/2d19f1e37e.jpg
2015-06-15 23:44 Kuki: yeah seemed a bit too linear perhaps
2015-06-15 23:44 Kuki: slight curves never look too nice anyway ;-;
2015-06-15 23:44 Geronimaa: i did this http://puu.sh/ipBeS/8ac4c39d7f.jpg
2015-06-15 23:44 Kuki: 00:37:344 (7,1) - stack?
2015-06-15 23:44 Kuki: ah that looks great
2015-06-15 23:45 Geronimaa: that was intentional
2015-06-15 23:45 Geronimaa: 0.1 DS
2015-06-15 23:45 Kuki: uhhh
2015-06-15 23:45 Kuki: idk if you should
2015-06-15 23:45 Geronimaa: it will look same anyway
2015-06-15 23:45 Kuki: because you don't do it ever again in the whole set, and it looks a bit ugly in editor and game
2015-06-15 23:45 Geronimaa: even if stack it
2015-06-15 23:45 Geronimaa: but fine ill do it
2015-06-15 23:46 Kuki: 01:34:652 (1,2) - I see ur copying 01:33:113 (1,2) - but I think it would be nice to blanket 01:35:421 (2) - since it's the last note and it would end softly?
2015-06-15 23:46 Kuki: and smoothly
2015-06-15 23:46 Geronimaa: how do you mean it?
2015-06-15 23:47 Kuki: http://puu.sh/ipBlZ/f54b73b142.jpg
2015-06-15 23:47 Geronimaa: oh
2015-06-15 23:47 Geronimaa: ok
2015-06-15 23:47 Geronimaa: but should i blanket the first one as well?
2015-06-15 23:48 Kuki: no
2015-06-15 23:48 Kuki: just the last one
2015-06-15 23:48 Geronimaa: honestly
2015-06-15 23:48 Kuki: since it's the last note I think that's nicer
2015-06-15 23:48 Geronimaa: i dont really like blankets when sliders are so short
2015-06-15 23:48 Kuki: but up to you because since it's copied it's nicer
2015-06-15 23:48 Kuki: yeah me either
2015-06-15 23:48 Kuki: I agree it doesn't look too good
2015-06-15 23:48 Kuki: oh
2015-06-15 23:48 Kuki: um
2015-06-15 23:48 Kuki: stack (2) under (1) sliderend perhaps?
2015-06-15 23:48 Kuki: at 01:34:652 (1,2) -
2015-06-15 23:49 Geronimaa: i dont really liek that as well
2015-06-15 23:51 Kuki: mk
2015-06-15 23:51 Geronimaa: how about this
2015-06-15 23:51 Geronimaa: http://puu.sh/ipBwS/ecf18a3d98.jpg
2015-06-15 23:51 Kuki: yesssss
2015-06-15 23:51 Kuki: that's great
Anxient
>GENERAL
try to put some sort of soft cymbal sound for sliderticks

>NORMAL
00:00:806 (1,2) - place this below 1 to so it doesnt look like a wreak
00:31:575 (1) - nice
01:00:421 (2,3) - did you miss a blanket?

>HARD
00:10:036 (1,2,3) - why DS change?
01:00:036 (3,4) - consistent DS
01:09:267 (2,1) - put some distance? just like you did with the others or am i drunk again

dood this map is amazing... i love the music and these diff ;w;
also congratz for making me do a full mod set although its just a normal and hard and its only like 31 seconds long

star for you!
Topic Starter
Lethargy

Anxient wrote:

>GENERAL
try to put some sort of soft cymbal sound for sliderticks - will consider

>HARD
00:10:036 (1,2,3) - why DS change? - after somethinking fixed
01:00:036 (3,4) - consistent DS ^
01:09:267 (2,1) - put some distance? just like you did with the others or am i drunk again

dood this map is amazing... i love the music and these diff ;w; thanks a lot :>
also congratz for making me do a full mod set although its just a normal and hard and its only like 31 seconds long thats dank

star for you!woo
Mortem

Anxient wrote:

>NORMAL
00:00:806 (1,2) - place this below 1 to so it doesnt look like a wreak - i think it's okay. leaving like it is.
00:31:575 (1) - nice - thanks.
01:00:421 (2,3) - did you miss a blanket? - there is a blanket already.
Thanks for checking though.
Seijiro
From PM :3

[General]
  1. Your BG exceeds the widescreen proportions, so here it is a resized version of the current one (1366x768): http://puu.sh/iyhGF/ad93512a19.jpg
  2. Add Pjecoo's name into tags :3
  3. Seeing that the artist is korean, shouldn't also the name of the song be in korean? (I should search about that or even better, ask a BN to do that xD)

[Pjecoo's Normal]
  1. I guess you should decrease a bit the HP, since there aren't many beats and the map is also slow so missing would be troublesome for beginners :/
  2. Try to put a spinner where you can. Considering this is a Normal, a lot of people will end up going fullmod on this diff > top 150 with the same scores with HR + DT + HD + FL lol

Nob IRC mod here :3
11:55 Geronimaa: Hello
11:55 [-MrSergio-]: o/
11:55 Geronimaa: would you like to mod map of mine?
11:55 Geronimaa: its short and slow
11:56 [-MrSergio-]: Why not
11:56 *Geronimaa is listening to [http://osu.ppy.sh/b/713978 July - Prelude]
11:56 *Geronimaa is listening to [http://osu.ppy.sh/b/675737 SONAMOO - Into Me (Intro)]
11:56 [-MrSergio-]: Oh, I have the second one
11:57 Geronimaa: cuz you modded that one arleady :D
11:57 Geronimaa: i forgot
11:57 [-MrSergio-]: Now I remember, I gave you the BGs for the second one xD
11:57 Geronimaa: yeah :D
11:57 Geronimaa: then lets do prelude?
11:57 [-MrSergio-]: (y)
11:57 Geronimaa: oh actually
11:58 Geronimaa: can you gimme 4 mins?
11:58 Geronimaa: brb
11:58 [-MrSergio-]: Sure xD
12:03 Geronimaa: back
12:03 [-MrSergio-]: Alright :3
12:05 *[-MrSergio-] is editing [http://osu.ppy.sh/b/718384 July - Prelude [Pjecoo's Normal]]
12:05 [-MrSergio-]: Alright, first thing, I guess you should decrease the HP
12:06 Geronimaa: ugh
12:06 Geronimaa: thats Pjecoo's GD
12:06 [-MrSergio-]: HP5 is really too much for this slow song: one miss and the player can die because you have long pauses
12:06 [-MrSergio-]: DAwh
12:06 Geronimaa: and im not sure if i can manipulate with it
12:06 [-MrSergio-]: Alright, nvm then xD
12:06 [-MrSergio-]: I didn't notice the name at all lol
12:06 Geronimaa: :D
12:06 [-MrSergio-]: Then
12:06 *[-MrSergio-] is editing [http://osu.ppy.sh/b/713978 July - Prelude [Hard]]
12:07 [-MrSergio-]: I watched it while you were away and I noticed a couple of spacing inconsistencies
12:07 [-MrSergio-]: Basically, it's just one pattern
12:07 [-MrSergio-]: 00:01:575 (2,3,4,5,6) -
12:07 [-MrSergio-]: The real problem is 00:01:959 (3,4) -
12:08 Geronimaa: well that is kind of intended
12:08 [-MrSergio-]: BEcause that spacing is a lot shorter than the others
12:08 Geronimaa: wanted an antijump there
12:08 [-MrSergio-]: Yeah, I know that
12:08 [-MrSergio-]: So what about adding a NC then?
12:08 Geronimaa: that could work
12:08 [-MrSergio-]: Seeing the level you're mapping at
12:08 [-MrSergio-]: I mean
12:08 [-MrSergio-]: In this case, this map is more like a Normal, than a Hard, right?
12:09 Geronimaa: true
12:09 [-MrSergio-]: But the BPm is too low
12:09 Geronimaa: its Hard cuz of patterns
12:09 [-MrSergio-]: I found it also at 00:05:036 (3,4) -
12:10 [-MrSergio-]: While it is correct at 00:13:882 (3,4) -
12:10 Geronimaa: well this pattern is pretty much in the entire song
12:10 [-MrSergio-]: Yeah, that's why :/
12:10 [-MrSergio-]: I mean, if it was just a tempoorary pattern I would have said just "put a NC there" or something like that
12:11 [-MrSergio-]: Now I'll just point out all the other parts like that and you'll decide later what to do about them
12:11 [-MrSergio-]: Since, obviously, it's not like you can ecit everything now]
12:11 Geronimaa: then
12:11 Geronimaa: is just adding NC fine?
12:11 Geronimaa: or should i remap it?
12:11 [-MrSergio-]: I guess it is
12:12 [-MrSergio-]: 00:47:729 (2,3) - Here you can't do that tho
12:12 [-MrSergio-]: I mean
12:12 Geronimaa: but im not realyl sure about 3 combo
12:13 [-MrSergio-]: Oh yeah, another reason to make that part more readable:
12:13 [-MrSergio-]: 01:06:575 (3,4) -
12:13 [-MrSergio-]: You do it correctly here
12:13 Geronimaa: so just stack it?
12:13 [-MrSergio-]: That was the best option I had in mind when I first saw that
12:13 [-MrSergio-]: But you'll have to move around other circles
12:13 Geronimaa: in that case i can just ctrl g those "incorrect ones"
12:14 [-MrSergio-]: Technically, yes xD
12:14 [-MrSergio-]: 01:15:805 (3,4) - Here's the last one of them
12:14 [-MrSergio-]: Now, there is one last spot like that
12:14 [-MrSergio-]: 00:47:729 (2,3,4) -
12:15 Geronimaa: id liek to keep that part
12:15 Geronimaa: since imo if there more antijumps
12:15 Geronimaa: at one place
12:15 Geronimaa: it looks better
12:15 [-MrSergio-]: Yeah, but you use the same spacing for 1/2 and 1/1 notes
12:15 [-MrSergio-]: I mean
12:15 [-MrSergio-]: 00:47:729 (2,3) - 1/1
12:15 [-MrSergio-]: 00:48:498 (3,4) - 1/1
12:15 [-MrSergio-]: 00:49:267 (4,5) - 1/2
12:15 Geronimaa: then how abotu stacking 2 and 3
12:16 [-MrSergio-]: But the spacing is all the same for all
12:16 [-MrSergio-]: Yep
12:16 [-MrSergio-]: It should work that way around
12:16 Geronimaa: alrgiht
12:17 [-MrSergio-]: And what about moving 00:49:267 (4) - at 288;36?
12:17 [-MrSergio-]: Since there's still that little spacing xD
12:18 Geronimaa: that could work
12:18 Geronimaa: in that case ill curve this 00:50:036 (1) -
12:18 Geronimaa: to make flow more apparent
12:18 [-MrSergio-]: (y) nice
12:19 Geronimaa: any other problems found?
12:19 [-MrSergio-]: Still searching
12:19 [-MrSergio-]: ONe of them is the BG size xD
12:19 Geronimaa: _D
12:19 Geronimaa: i suck at finding BGs
12:19 [-MrSergio-]: lol, don't worry xD
12:19 [-MrSergio-]: I'll resize it after we're done
12:20 Geronimaa: <3
12:20 [-MrSergio-]: HM... so I guess I have to make a little post for the Normal diff, right?
12:20 Geronimaa: well
12:20 Geronimaa: if you want to
12:20 Geronimaa: but i dont think that diff has many problems
12:20 [-MrSergio-]: I actually have to make it xD
12:21 Geronimaa: oh :D
12:21 Geronimaa: then go for it
12:21 [-MrSergio-]: Let me check the skinning elements for a moment
12:21 [-MrSergio-]: Since they are picky about those
12:21 [-MrSergio-]: they = BNs
12:21 Geronimaa: evil side
12:22 Geronimaa: this is my first skinning attempt
12:22 [-MrSergio-]: You're missing the "hitcircleoverlay.png" file for your skin
12:22 [-MrSergio-]: https://osu.ppy.sh/wiki/Skinning#Skin_Sets
12:22 Geronimaa: i know
12:22 [-MrSergio-]: http://puu.sh/iyhlK/5374549231.png
12:23 [-MrSergio-]: I mean, nobody will notice
12:23 Geronimaa: it was intended
12:23 [-MrSergio-]: But since they say it is a "rule"...
12:23 Geronimaa: since originally hitcircle overlay was pretty ugly
12:23 Geronimaa: and i dont know how make one
12:23 [-MrSergio-]: Then what about this: jsut place a blank image for it
12:23 [-MrSergio-]: This way it should be fine, right?
12:23 Geronimaa: there was a blank image
12:23 Geronimaa: and it was horribler
12:24 [-MrSergio-]: nono, I mean, a 1x1 pixel and trasparent image
12:24 Geronimaa: i know
12:24 Geronimaa: it looked like this
12:24 Geronimaa: http://puu.sh/iyhpf/8b4aa93f6c.jpg
12:24 [-MrSergio-]: Wtf
12:24 [-MrSergio-]: That sucks :v
12:25 Geronimaa: it does
12:25 [-MrSergio-]: Well.. leave it as it is then
12:25 [-MrSergio-]: I hope they won't bother with that
12:25 Geronimaa: yeah
12:26 [-MrSergio-]: ALright, that's all then xD
12:26 [-MrSergio-]: I'll resize the BG and post it
12:26 [-MrSergio-]: Same goes for Normal's mod
12:26 Geronimaa: thanks <3

That's all, good luck ~
Topic Starter
Lethargy

[-MrSergio-] wrote:

From PM :3

[General]
  1. Your BG exceeds the widescreen proportions, so here it is a resized version of the current one (1366x768): http://puu.sh/iyhGF/ad93512a19.jpg Thanks!
  2. Add Pjecoo's name into tags :3 Almost forgot /me runs
  3. Seeing that the artist is korean, shouldn't also the name of the song be in korean? (I should search about that or even better, ask a BN to do that xD) Thought the same, but after some searching I reached a conclusion, that there isnt probably Korean name for this song


Nob IRC mod here :3
11:55 Geronimaa: Hello
11:55 [-MrSergio-]: o/
11:55 Geronimaa: would you like to mod map of mine?
11:55 Geronimaa: its short and slow
11:56 [-MrSergio-]: Why not
11:56 *Geronimaa is listening to [http://osu.ppy.sh/b/713978 July - Prelude]
11:56 *Geronimaa is listening to [http://osu.ppy.sh/b/675737 SONAMOO - Into Me (Intro)]
11:56 [-MrSergio-]: Oh, I have the second one
11:57 Geronimaa: cuz you modded that one arleady :D
11:57 Geronimaa: i forgot
11:57 [-MrSergio-]: Now I remember, I gave you the BGs for the second one xD
11:57 Geronimaa: yeah :D
11:57 Geronimaa: then lets do prelude?
11:57 [-MrSergio-]: (y)
11:57 Geronimaa: oh actually
11:58 Geronimaa: can you gimme 4 mins?
11:58 Geronimaa: brb
11:58 [-MrSergio-]: Sure xD
12:03 Geronimaa: back
12:03 [-MrSergio-]: Alright :3
12:05 *[-MrSergio-] is editing [http://osu.ppy.sh/b/718384 July - Prelude [Pjecoo's Normal]]
12:05 [-MrSergio-]: Alright, first thing, I guess you should decrease the HP
12:06 Geronimaa: ugh
12:06 Geronimaa: thats Pjecoo's GD
12:06 [-MrSergio-]: HP5 is really too much for this slow song: one miss and the player can die because you have long pauses
12:06 [-MrSergio-]: DAwh
12:06 Geronimaa: and im not sure if i can manipulate with it
12:06 [-MrSergio-]: Alright, nvm then xD
12:06 [-MrSergio-]: I didn't notice the name at all lol
12:06 Geronimaa: :D
12:06 [-MrSergio-]: Then
12:06 *[-MrSergio-] is editing [http://osu.ppy.sh/b/713978 July - Prelude [Hard]]
12:07 [-MrSergio-]: I watched it while you were away and I noticed a couple of spacing inconsistencies
12:07 [-MrSergio-]: Basically, it's just one pattern
12:07 [-MrSergio-]: 00:01:575 (2,3,4,5,6) -
12:07 [-MrSergio-]: The real problem is 00:01:959 (3,4) -
12:08 Geronimaa: well that is kind of intended
12:08 [-MrSergio-]: BEcause that spacing is a lot shorter than the others
12:08 Geronimaa: wanted an antijump there
12:08 [-MrSergio-]: Yeah, I know that
12:08 [-MrSergio-]: So what about adding a NC then?
12:08 Geronimaa: that could work
12:08 [-MrSergio-]: Seeing the level you're mapping at
12:08 [-MrSergio-]: I mean
12:08 [-MrSergio-]: In this case, this map is more like a Normal, than a Hard, right?
12:09 Geronimaa: true
12:09 [-MrSergio-]: But the BPm is too low
12:09 Geronimaa: its Hard cuz of patterns
12:09 [-MrSergio-]: I found it also at 00:05:036 (3,4) -
12:10 [-MrSergio-]: While it is correct at 00:13:882 (3,4) -
12:10 Geronimaa: well this pattern is pretty much in the entire song
12:10 [-MrSergio-]: Yeah, that's why :/
12:10 [-MrSergio-]: I mean, if it was just a tempoorary pattern I would have said just "put a NC there" or something like that
12:11 [-MrSergio-]: Now I'll just point out all the other parts like that and you'll decide later what to do about them
12:11 [-MrSergio-]: Since, obviously, it's not like you can ecit everything now]
12:11 Geronimaa: then
12:11 Geronimaa: is just adding NC fine?
12:11 Geronimaa: or should i remap it?
12:11 [-MrSergio-]: I guess it is
12:12 [-MrSergio-]: 00:47:729 (2,3) - Here you can't do that tho
12:12 [-MrSergio-]: I mean
12:12 Geronimaa: but im not realyl sure about 3 combo
12:13 [-MrSergio-]: Oh yeah, another reason to make that part more readable:
12:13 [-MrSergio-]: 01:06:575 (3,4) -
12:13 [-MrSergio-]: You do it correctly here
12:13 Geronimaa: so just stack it?
12:13 [-MrSergio-]: That was the best option I had in mind when I first saw that
12:13 [-MrSergio-]: But you'll have to move around other circles
12:13 Geronimaa: in that case i can just ctrl g those "incorrect ones"
12:14 [-MrSergio-]: Technically, yes xD
12:14 [-MrSergio-]: 01:15:805 (3,4) - Here's the last one of them
12:14 [-MrSergio-]: Now, there is one last spot like that
12:14 [-MrSergio-]: 00:47:729 (2,3,4) -
12:15 Geronimaa: id liek to keep that part
12:15 Geronimaa: since imo if there more antijumps
12:15 Geronimaa: at one place
12:15 Geronimaa: it looks better
12:15 [-MrSergio-]: Yeah, but you use the same spacing for 1/2 and 1/1 notes
12:15 [-MrSergio-]: I mean
12:15 [-MrSergio-]: 00:47:729 (2,3) - 1/1
12:15 [-MrSergio-]: 00:48:498 (3,4) - 1/1
12:15 [-MrSergio-]: 00:49:267 (4,5) - 1/2
12:15 Geronimaa: then how abotu stacking 2 and 3
12:16 [-MrSergio-]: But the spacing is all the same for all
12:16 [-MrSergio-]: Yep
12:16 [-MrSergio-]: It should work that way around
12:16 Geronimaa: alrgiht
12:17 [-MrSergio-]: And what about moving 00:49:267 (4) - at 288;36?
12:17 [-MrSergio-]: Since there's still that little spacing xD
12:18 Geronimaa: that could work
12:18 Geronimaa: in that case ill curve this 00:50:036 (1) -
12:18 Geronimaa: to make flow more apparent
12:18 [-MrSergio-]: (y) nice
12:19 Geronimaa: any other problems found?
12:19 [-MrSergio-]: Still searching
12:19 [-MrSergio-]: ONe of them is the BG size xD
12:19 Geronimaa: _D
12:19 Geronimaa: i suck at finding BGs
12:19 [-MrSergio-]: lol, don't worry xD
12:19 [-MrSergio-]: I'll resize it after we're done
12:20 Geronimaa: <3
12:20 [-MrSergio-]: HM... so I guess I have to make a little post for the Normal diff, right?
12:20 Geronimaa: well
12:20 Geronimaa: if you want to
12:20 Geronimaa: but i dont think that diff has many problems
12:20 [-MrSergio-]: I actually have to make it xD
12:21 Geronimaa: oh :D
12:21 Geronimaa: then go for it
12:21 [-MrSergio-]: Let me check the skinning elements for a moment
12:21 [-MrSergio-]: Since they are picky about those
12:21 [-MrSergio-]: they = BNs
12:21 Geronimaa: evil side
12:22 Geronimaa: this is my first skinning attempt
12:22 [-MrSergio-]: You're missing the "hitcircleoverlay.png" file for your skin
12:22 [-MrSergio-]: https://osu.ppy.sh/wiki/Skinning#Skin_Sets
12:22 Geronimaa: i know
12:22 [-MrSergio-]: http://puu.sh/iyhlK/5374549231.png
12:23 [-MrSergio-]: I mean, nobody will notice
12:23 Geronimaa: it was intended
12:23 [-MrSergio-]: But since they say it is a "rule"...
12:23 Geronimaa: since originally hitcircle overlay was pretty ugly
12:23 Geronimaa: and i dont know how make one
12:23 [-MrSergio-]: Then what about this: jsut place a blank image for it
12:23 [-MrSergio-]: This way it should be fine, right?
12:23 Geronimaa: there was a blank image
12:23 Geronimaa: and it was horribler
12:24 [-MrSergio-]: nono, I mean, a 1x1 pixel and trasparent image
12:24 Geronimaa: i know
12:24 Geronimaa: it looked like this
12:24 Geronimaa: http://puu.sh/iyhpf/8b4aa93f6c.jpg
12:24 [-MrSergio-]: Wtf
12:24 [-MrSergio-]: That sucks :v
12:25 Geronimaa: it does
12:25 [-MrSergio-]: Well.. leave it as it is then
12:25 [-MrSergio-]: I hope they won't bother with that
12:25 Geronimaa: yeah
12:26 [-MrSergio-]: ALright, that's all then xD
12:26 [-MrSergio-]: I'll resize the BG and post it
12:26 [-MrSergio-]: Same goes for Normal's mod
12:26 Geronimaa: thanks <3

That's all, good luck ~
Thank your for mod :>
Mortem

[-MrSergio-] wrote:

[Pjecoo's Normal]
  1. I guess you should decrease a bit the HP, since there aren't many beats and the map is also slow so missing would be troublesome for beginners :/ - HP decreased.
  2. Try to put a spinner where you can. Considering this is a Normal, a lot of people will end up going fullmod on this diff > top 150 with the same scores with HR + DT + HD + FL lol - I've put the spinner at the end like in Hard difficulty.
- Thank you.

code.
osu file format v14

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TitleUnicode:Prelude
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ArtistUnicode:줄라이
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Version:Pjecoo's Normal
Source:
Tags:calm piano chill pjecoo
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BeatmapSetID:320912

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Rizen
Hey :)

Sexy hitsounds/skin. i r8 8/8

[Pjecoo's Normal]
  1. 00:16:190 (1) - I really think this should be shortened to 00:13:882 with a circle at 00:14:267 (2) - . This is because there's a very clear piano beat at 00:13:882 . Something like 00:16:190 (1,2) - . I know that you are replicating what you did at 00:10:036 (1) - but at that time, there is no clear piano beat anywhere during the slider but at the 00:16:190 (1) - , there is definitely a clear piano beat. Please consider revising
  2. 00:46:959 (1) - the pointy bit of the slider. maybe make it so the bounce point is on the white tick (00:47:729)
  3. 01:00:421 (2,3,4) - maybe try this rhythm? img. This is because at 01:00:421, the piano beat is of a low key, but then goes high key at 01:00:805. I think this should be emphasized with a circle then slider. The current slider doesn't show any emphasis for this. Like what you did at 00:10:036 (1,2,3) -
  4. 01:25:036 - maybe add a circle here?
  5. 01:26:575 - ^

[Hard]
  1. 00:25:421 (3) - I think you should NC this
  2. 01:27:729 (3) - why the sudden change in distance snapping? 01:14:652 (1,2,3) - has the same tune but no jump :?:
  3. One of my concerns with this difficulty is that yes, it is a hard because it introduces jumps, changes in distance spacing, and slider velocity changes. But it's star difficulty is too low. This is just a random thought I thought of so you may ignore this.

Overall, a very very very nice mapset.
SPOILER
Please enjoy these stars
Topic Starter
Lethargy

[ Rizen ] wrote:

Hey :)

Sexy hitsounds/skin. i r8 8/8 - thanks, i personally stole them from other beatmaps

[Hard]
  1. 00:25:421 (3) - I think you should NC this - good idea, since it is similar to beginning where it is NCd
  2. 01:27:729 (3) - why the sudden change in distance snapping? 01:14:652 (1,2,3) - has the same tune but no jump :?: - wanted to emphasize decreasing volume of the song and imo it isnt that huge change
  3. One of my concerns with this difficulty is that yes, it is a hard because it introduces jumps, changes in distance spacing, and slider velocity changes. But it's star difficulty is too low. This is just a random thought I thought of so you may ignore this. - I do take that on mind. But if there similar maps with low star rating like this one and they are ranked, i dont tihnk that will be much of an issue. Will obviously depend on BNs

Overall, a very very very nice mapset. Thanks!
SPOILER
Please enjoy these stars
:) :) :) Stars
Mortem

[ Rizen ] wrote:

[Pjecoo's Normal]
  1. 00:16:190 (1) - I really think this should be shortened to 00:13:882 with a circle at 00:14:267 (2) - . This is because there's a very clear piano beat at 00:13:882 . Something like 00:16:190 (1,2) - . I know that you are replicating what you did at 00:10:036 (1) - but at that time, there is no clear piano beat anywhere during the slider but at the 00:16:190 (1) - , there is definitely a clear piano beat. Please consider revising - Fixed.
  2. 00:46:959 (1) - the pointy bit of the slider. maybe make it so the bounce point is on the white tick (00:47:729) - Okay.
  3. 01:00:421 (2,3,4) - maybe try this rhythm? img. This is because at 01:00:421, the piano beat is of a low key, but then goes high key at 01:00:805. I think this should be emphasized with a circle then slider. The current slider doesn't show any emphasis for this. Like what you did at 00:10:036 (1,2,3) - - I think this rhythm is ok, so not fixed.
  4. 01:25:036 - maybe add a circle here? - Ok.
  5. 01:26:575 - ^ - ^
- Thank you.

@Geronimaa - Ty jsi neaplikoval kód, co jsem ti tady dal do boxu, takže jsem ten minulý mód musel udělat znova. Tentokrát na to laskavě nezapomeň.
code
osu file format v14

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AudioLeadIn: 0
PreviewTime: 25325
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Title:Prelude
TitleUnicode:Prelude
Artist:July
ArtistUnicode:줄라이
Creator:Geronimaa
Version:Pjecoo's Normal
Source:
Tags:calm piano chill pjecoo
BeatmapID:718384
BeatmapSetID:320912

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SliderMultiplier:1.5
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Topic Starter
Lethargy
Nemel jsem na to cas
Kyouren
Ranked please <3
Topic Starter
Lethargy

gokugohan12468 wrote:

Ranked please <3
then gimme stars
Arphimigon
Quickie mod

[Pjecoo's Normal]
00:03:882 (1,2,3) - would be beneficial flow-wise here to point slider 3 more down, fits nicer imo
00:10:036 (1) - Curve this more? I think it would feel better do actually feel the curve here, plus it would make the transition to the next slider cooler
00:40:421 (4,1) - Blanket looks a l i t t l e off, move the bottom point of the slider a bit more left
00:42:729 (3,4,1) - Genius idea
00:46:959 (1) - Starting curve of this looks kinda ugly, the end curve looks good. I'd move the second point more left, but not so much it makes a perfect curve.
01:00:421 (2,3,4) - A rhythm of slider - circle - slider fits nicer here
01:08:498 (1,2) - this would looks so much cooler if they were lined up with each other omg
01:16:575 (3,1) - Slider 1 could benefit from this curve by being lower

[Hard]
This could benefit so much from some longer sliders ;-; Its an overall map thing though. Preference.
00:06:959 (1,2,1,2) - To benefit the motion made by the first three here, id suggest moving that last note to somewhere like x:292 y:56
00:10:036 (1,2,3,4) - Im not a fan of linear flow into a jump, its hard to control momentum and i dont see amazing snappers playing this. I'd move 2 higher to fix this o/
00:33:113 (2,3) - Meh harsh angle (even though loads of spare recovery time)
00:59:652 (2,3,4) - Point 3's end more left so its in the middle of these notes?

Pretty decent actually. nice.
Topic Starter
Lethargy

Arphimigon wrote:

Quickie mod

[Hard]
This could benefit so much from some longer sliders ;-; Its an overall map thing though. Preference.
00:06:959 (1,2,1,2) - To benefit the motion made by the first three here, id suggest moving that last note to somewhere like x:292 y:56 - ok
00:10:036 (1,2,3,4) - Im not a fan of linear flow into a jump, its hard to control momentum and i dont see amazing snappers playing this. I'd move 2 higher to fix this o/ somewhat fixed, not really your way though
00:33:113 (2,3) - Meh harsh angle (even though loads of spare recovery time)
00:59:652 (2,3,4) - Point 3's end more left so its in the middle of these notes? sry no, i like it more the way it is now

Pretty decent actually. nice.
Thanks for mod a lot!
Krfawy
#LOL
Julie
Roflmao, Krfawy fast O.O

Reserved, will check by this week, like I told Geronimaa, sorry exam license uwah XD!!
Mortem
Fixed blanket & some minor issues.

code.
osu file format v14

[General]
AudioFilename: July - Prelude.mp3
AudioLeadIn: 2000
PreviewTime: 25325
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9999999

[Metadata]
Title:Prelude
TitleUnicode:Prelude
Artist:July
ArtistUnicode:줄라이
Creator:Geronimaa
Version:Pjecoo's Normal
Source:
Tags:calm piano chill pjecoo
BeatmapID:718384
BeatmapSetID:320912

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sakura+shinto.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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25421,-100,4,2,1,37,0,0
83882,-100,4,2,1,27,0,0
86959,-108.695652173913,4,2,1,22,0,0
88498,-100,4,2,1,17,0,0
90036,-108.695652173913,4,2,1,12,0,0
94652,-108.695652173913,4,2,1,7,0,0


[Colours]
Combo1 : 202,202,202
Combo2 : 255,128,128
Combo3 : 128,0,0
Combo4 : 255,176,200

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Nozhomi
I don't think CS4 fit really well this Normal with this BPM, and more when Hard have the same CS.
CS3.5 is for me a lot better.

Beautiful skin here.
Wafu
As I was asked to check this map quite a long time ago, I'll let Julie decide whether he/she should qualify it or me, but I've got few things to point out.

  1. hitcircleoverlay.png, followpoint.png and reversearrow.png must be added to the map so it doesn't blend with skin used by the player. Each element skinned must also contain other elements of its set.
  2. I don't think usage of inconsistent colors was useful at all. You should change colors on Pjecoo's map, they are really bright for the background, while Geronimaa's fit well.
  3. Well, 7.5 AR is quite high considering it is 78 BPM and the song is really calm, I recommend to lower this at least by 0.3. Other settings seem to be fine.
  4. 00:33:882 (2) - On Pjecoo's Normal seems to be a little off. Respectively slider ends on downbeat, where another line of piano starts. I recommend to add a circle on 00:33:882 - and move the slider on 00:34:652 - to fill the rhythm better way, obviously, that would avoid NC being placed too late. Also it is the only place where object ends on downbeat.
  5. 00:46:959 (1) - On Pjecoo's Normal, just a minor suggestion, but the shape seems a little inconsistent, using double points could help it a little, but as I say, it is minor. http://puu.sh/iF1c7/eb80ecad48.jpg
  6. 01:26:959 (5) - New Combo is missing
  7. You must also use border color for sliders because it counts as a set of skin. That means adding SliderBorder: r,g,b (I suggest black, thus SliderBorder: 000,000,000) under [Colors] in .osu file.
I was requested for check at the start, so I'll ask Julie whether she does want to qualify this, respectively, it would be unfair if I just stole his/her qualification, on the other hand it would be unfair if he/she participated only by shooting a heart here, so we have to wait when Julie is active.
Julie
Lol Wafu, I was waiting creator to log on, cuz I found the same issue of sliderborder thing and was going to ask for the skin part to creator XD. Timezone =w= issue so I just sended a pm hours ago~.

Since you said it in thread, welp I don't need to repeat it, so welp I'm going to go point out one more thing on Pjecoo's Normal :
01:26:575 (4,5) - This is the only part that is not near 1.10x spacing, probably because of the SV change here..but you didn't change spacing here 01:29:652 (8,1) - , while these 2 part should be the same.

Thanks Wafu for also checking :3
Mortem
Fixed everything, what Wafu & Julie mentioned. Thanks.
code
osu file format v14

[General]
AudioFilename: July - Prelude.mp3
AudioLeadIn: 2000
PreviewTime: 25325
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9999999

[Metadata]
Title:Prelude
TitleUnicode:Prelude
Artist:July
ArtistUnicode:줄라이
Creator:Geronimaa
Version:Pjecoo's Normal
Source:
Tags:calm piano chill pjecoo
BeatmapID:718384
BeatmapSetID:320912

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sakura+shinto.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
806,769.230769230769,4,2,1,32,1,0
25421,-100,4,2,1,37,0,0
83882,-100,4,2,1,27,0,0
86959,-108.695652173913,4,2,1,22,0,0
88498,-100,4,2,1,17,0,0
90036,-108.695652173913,4,2,1,12,0,0
94652,-108.695652173913,4,2,1,7,0,0


[Colours]
Combo1 : 202,202,202
Combo2 : 255,128,128
Combo3 : 128,0,0
Combo4 : 255,176,200

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Wafu
In a conclusion, everything what we mentioned should be now fine. I consulted with Julie about who should qualify the map and we ended up with letting Geronimaa decide. He's chosen Julie for <insert a reason, because that does not matter>. I or Geronimaa will tell her to qualify it.
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