YamiHikari wrote:
Give yourself time,
and idk if this is good advice butWhat if you try autopilotdrago1337 wrote:
-rly focus on approach circle (then i forgotting to click xD)
oh gonna try it never used it^^
YamiHikari wrote:
Give yourself time,
and idk if this is good advice butWhat if you try autopilotdrago1337 wrote:
-rly focus on approach circle (then i forgotting to click xD)
This as well.StarrStyx wrote:
Adjusting offset should be a solution
t/8899DahplA wrote:
Look, you're not going to get better accuracy with odd tactics. If you want harsh, but good training, just edit the map's "OD" to 9 or 10. This means you have less milliseconds to hit a 300, meaning that it's going to be more difficult. Like I said, very hard, but it might be worth a shot. Do it on maps that you're comfortable with as well. Not really sure if this falls under "Forcing limits" but try it nonetheless.
Another strategy that has worked for me recently is not letting slider ends go early. This is a bit more complex to practise, so I'd just stick with changing the OD for now.This as well.StarrStyx wrote:
Adjusting offset should be a solution
StarrStyx wrote:
Adjusting offset should be a solution
global, a local one won't make sense in the majority of cases.drago1337 wrote:
StarrStyx wrote:
Adjusting offset should be a solution
global or search perfect one for map?
For you, simple advice - Play fuckin more.Kheldragar wrote:
I had an acc problem once. Then I looked at the approach circles.
I still have one.
I feel this doesn't help at all unless you already have decent acc. It's best to just focus on the hitsounds more, if it sounds on-beat and you're not hitting late or early you should be able to hear it in the tapping.DahplA wrote:
Look, you're not going to get better accuracy with odd tactics. If you want harsh, but good training, just edit the map's "OD" to 9 or 10. This means you have less milliseconds to hit a 300, meaning that it's going to be more difficult.
Now your turn to motivate me into playing, i am so lazy ;_;Kheldragar wrote:
One of these days I will actually play more.
Write a report pls._entropic wrote:
You get better at what you practice.
If you're getting 100's and 50's all the time, that's what you will improve at.
I'd try going back to maps that you can easily fc and with a bit of challenge get 99%+, even if you have to go back to 2-3 star maps.
slowly increase difficulty from there while maintaining a high standard for acc.
I'm not a pro at this game, but I have taken a few psychology courses and know a bit about how learning and muscle memory works.
pandaBee wrote:
You're going to get the same advice that the other 2-3 people making this exact same thread have received.
Play more, stop playing maps that are too hard for you, listen to hitsounds.I feel this doesn't help at all unless you already have decent acc. It's best to just focus on the hitsounds more, if it sounds on-beat and you're not hitting late or early you should be able to hear it in the tapping.DahplA wrote:
Look, you're not going to get better accuracy with odd tactics. If you want harsh, but good training, just edit the map's "OD" to 9 or 10. This means you have less milliseconds to hit a 300, meaning that it's going to be more difficult.
FlyingKebab wrote:
My way was a mental thing(only works if you are hitting early): each beatmap is comprised of many small bits in which i mean that bits are seperated by pauses longer than a 1/2 or more. Now if you have the speed to play the map then it doesn't matter when you hit the first note, all of your hits(edit: after the first one) lets say on jumps should be centered on the error bar. Now the trick for me was to force myself to wait a little before every first note of a part and afterwards get all 300. Doesn't work for streaming though.
jaaakb wrote:
It's not something you fix in one day or even a week. Also the peppy timing map is not meant to be played. Play lower bpm songs that your fingers are physically capable of tapping easily and concentrate on tapping accurately.
Give it time and practice and you'll get better at it. I've been practicing starting streams with my other finger for a bit over half an year (as warmup when fingers feel retarded) and it's still akward at higher bpms and a bit rarer patterns.
Stars are irrelevant when you want to practice finger control. It's just the tapping that matters.
No matter what OD it have at end it coming back to starting point, after month of tryhard with OD 10 it provided slight better scores but only for few days.... in my bar it looks like that ------|------ (only 300 meter) its on second - with offset -15ms in becoming near middle but coming moments when there is way more notes to click then i starting click too fast (green field) or perfectly in middle (300), for random and forcing focus some times i just clicking too late (right side) ofc by OD 10 it went overall to middle but not for long.FlyingKebab wrote:
There is still a problem with my method. You might start getting 300's but more often than not it will be on the left edge of the error bar. So it is best to edit maps to OD10 and play those quite a bit while keeping the pauses in mind. If you get used to hovering on the outer edge of 300's on OD10 then <OD9 should become quite a bit easier to get at least 95% on.
jaaakb wrote:
https://osu.ppy.sh/b/102782 https://osu.ppy.sh/b/80820 https://osu.ppy.sh/b/156026 https://osu.ppy.sh/b/158520 https://osu.ppy.sh/b/173578&m=0 https://osu.ppy.sh/b/48926 https://osu.ppy.sh/b/159851 https://osu.ppy.sh/b/359216 https://osu.ppy.sh/b/97823 https://osu.ppy.sh/b/101901 https://osu.ppy.sh/b/134735
Hopefully there's somethign fun/challenging there
Object count/min and bpm are much more relevant than stars when you try to find stuff to practice acc on. (150/200 per min means there's a decent amount of stuff)
Just find something fun to play, dl all the beatmap packs if you feel like having a ton of maps to choose from.
I couldn't agree with this more. Nothing really is more motivational than that "I'm going to stomp the crap out of my score" feeling.Barusamikosu wrote:
Fix your old scores. When I started learning to acc, I went to the bottom of my top ranks and looked for the easiest map to fix. This should be motivating because your accuracy and PP will go up from every score you improve.