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Camellia - Controlled dive

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Cherry Blossom

kalandrawow wrote:

i think what we have here is a serious case of "too many cooks spoil the broth"
♥♥♥ I love you kalandra ♥♥♥



______________________


To be honest, as a first map, that's not bad at all. Flaws are still here, even if you're a great/popular or "perfect" mapper (I still laugh when people say this lmao). I expect good things from you in future.
Milan-
SPOILER
2015-11-23 18:44 Side: hola :v perdón por la molestia pero puedes checar un mapa descalificado? ;_;
2015-11-23 18:46 Side: claro que ahorita mismo no si no puedes y si quieres puedo hacer m4m :v
2015-11-23 18:56 Milan-: xd
2015-11-23 18:57 Milan-: ahora que recuerdo, tu hiciste m4m conmigo, pero nunca me diste un mapa
2015-11-23 18:57 Side: :o
2015-11-23 18:58 Side: bueeno ahora si tengo un mapa :v
2015-11-23 18:58 Side: ACTION is listening to [http://osu.ppy.sh/b/712278 Camellia - Controlled dive]
2015-11-23 19:01 Milan-: xd
2015-11-23 19:01 Milan-: se ve dificil ;w;
2015-11-23 19:08 Side: por poquito alcanzas al score de krfaway :v
2015-11-23 19:08 Milan-: lmao
2015-11-23 19:08 Milan-: el comienzo como que tiene el flow mas quebrado
2015-11-23 19:08 Milan-: luego el resto es mas flowy
2015-11-23 19:09 Side: bueno si y no. Las partes donde tienen flowbreaks son para darle enfasis a las vocales y me aseguré que eso fuera consistente
2015-11-23 19:13 Milan-: algunos stream se siente algo raro como 01:19:109 (2,3,4,5) - por que 5 no tiene nada importante, pero aun asi tiene el mismo enfasis que 3 por ejemplo
2015-11-23 19:16 Side: bueno esta stream tiene muchos claps para seguir la batería tambien por eso la hice derecha en vez de tener curva porque los sonidos son iguales entonces mas o menos siento que el stream asi esta bien.
2015-11-23 19:17 Milan-: sep, algo similar aca 02:06:963 (5) - ... nose que cosa quieres que te modere la verdad, todo lo diria son cosas que no vas a cambiar por que tienes tus razones xd
2015-11-23 19:18 Milan-: de ahi son puras cosas esteticas como 02:26:772 (3,2) - que se vefeito
2015-11-23 19:19 Side: pero eso es bueno :v
2015-11-23 19:19 Side: si no tuviera razon para tener algo con mucho gusto lo cambiaría. De hecho he cambiado muchas cosas si checas el thread xP
2015-11-23 19:19 Side: mm por el overlap?
2015-11-23 19:23 Side: que tal [http://puu.sh/lwjvh/ed3b80370c.jpg esto]
2015-11-23 19:24 Milan-: si
2015-11-23 19:24 Milan-: http://puu.sh/lwjCw/72e2577683.jpg 03:50:984 (2,1,2,3,4,5) - un blanket xd
2015-11-23 19:24 Side: yey :D
2015-11-23 19:25 Milan-: 03:54:082 (1) - nc es algo confuso
2015-11-23 19:25 Milan-: deberia estar en la roja (?
2015-11-23 19:26 Side: mm creo que si
2015-11-23 19:26 Milan-: 04:02:397 (3,1) - ese si te creeria que lo cambiaras
2015-11-23 19:26 Milan-: se ve mas facil por el overlap
2015-11-23 19:26 Milan-: stack overlap
2015-11-23 19:27 Milan-: 04:17:479 (3,1) - curvos de la misma forma se ve mas bonito
2015-11-23 19:28 Side: el de 4:02 si parece ser overlap :o
2015-11-23 19:28 Side: o querias que lo quitara?
2015-11-23 19:29 Milan-: o sea que cambies los NC ahi xd
2015-11-23 19:29 Side: a ok :v
2015-11-23 19:29 Side: pero no seria mejor que el nc estuviera en el white tick?
2015-11-23 19:30 Milan-: pero cuando lo juegas, se ve raro por que esta todo stackeado desde el slider anterior xd, o almenos a mi me confundio un poco /w\
2015-11-23 19:31 Side: bueno lo cambio
2015-11-23 19:33 Milan-: 05:03:783 (1,1,2,3,1) - aqui haria el flow un poco mas recto, haciendo esas curvas para un 1/3 ritmo no es como muy, disfrutable (?
2015-11-23 19:33 Milan-: xd
2015-11-23 19:34 Milan-: nos se me acurre que ams decir, asi que gg xd
2015-11-23 19:35 Side: pero se ve muy limpia esa parte ;-;
2015-11-23 19:35 Side: tambien le gustó esa parte a charles :v
2015-11-23 19:35 Milan-: pero juega muy abrupta :(
2015-11-23 19:36 Side: podria intentar algo como lo que hice en 03:37:696 (1,1,2,3) - pero tendria que cambiar muchas cosas ;(
2015-11-23 19:36 Side: y tampoco me gusta mucho la idea de usar el mismo patron otra vez
2015-11-23 19:37 Milan-: puedes hacer algo asi igual http://puu.sh/lwkwO/91451e4ad3.jpg
2015-11-23 19:37 Milan-: yo haria eso para ser como mas "amable" al jugador
2015-11-23 19:38 Side: mmm lo intentare mientras checo otras opciones.
2015-11-23 19:39 Side: am....sabes si el que lo descalifico tiene que ser el que lo recalifica?
2015-11-23 19:43 Side: o si le puedo preguntar a alguien que anteriormente le dio bubble al mapa si lo pueden recalificar? ;-;
2015-11-23 19:46 Milan-: uhm
2015-11-23 19:46 Milan-: de ambas manera funciona
2015-11-23 19:46 Milan-: el que hace la dq a veces quiere ayudar, a veces no
2015-11-23 19:47 Milan-: pero los anteriors bn pueden recalificar en todo caso :3
2015-11-23 19:49 Side: ok :v
2015-11-23 19:50 Side: buen si quieres puedes postear el mini mod en el thread :)
2015-11-23 19:51 Milan-: xdd ez kd
2015-11-23 19:52 Side: seh :P
2015-11-23 19:52 Side: pero still no bubble ;A;
Topic Starter
Side

Cherry Blossom wrote:

To be honest, as a first map, that's not bad at all. Flaws are still here, even if you're a great/popular or "perfect" mapper (I still laugh when people say this lmao). I expect good things from you in future.
Thanks! Means a lot :)

Milan- wrote:

SPOILER
2015-11-23 18:44 Side: hola :v perdón por la molestia pero puedes checar un mapa descalificado? ;_;
2015-11-23 18:46 Side: claro que ahorita mismo no si no puedes y si quieres puedo hacer m4m :v
2015-11-23 18:56 Milan-: xd
2015-11-23 18:57 Milan-: ahora que recuerdo, tu hiciste m4m conmigo, pero nunca me diste un mapa
2015-11-23 18:57 Side: :o
2015-11-23 18:58 Side: bueeno ahora si tengo un mapa :v
2015-11-23 18:58 Side: ACTION is listening to [http://osu.ppy.sh/b/712278 Camellia - Controlled dive]
2015-11-23 19:01 Milan-: xd
2015-11-23 19:01 Milan-: se ve dificil ;w;
2015-11-23 19:08 Side: por poquito alcanzas al score de krfaway :v
2015-11-23 19:08 Milan-: lmao
2015-11-23 19:08 Milan-: el comienzo como que tiene el flow mas quebrado
2015-11-23 19:08 Milan-: luego el resto es mas flowy
2015-11-23 19:09 Side: bueno si y no. Las partes donde tienen flowbreaks son para darle enfasis a las vocales y me aseguré que eso fuera consistente
2015-11-23 19:13 Milan-: algunos stream se siente algo raro como 01:19:109 (2,3,4,5) - por que 5 no tiene nada importante, pero aun asi tiene el mismo enfasis que 3 por ejemplo
2015-11-23 19:16 Side: bueno esta stream tiene muchos claps para seguir la batería tambien por eso la hice derecha en vez de tener curva porque los sonidos son iguales entonces mas o menos siento que el stream asi esta bien.
2015-11-23 19:17 Milan-: sep, algo similar aca 02:06:963 (5) - ... nose que cosa quieres que te modere la verdad, todo lo diria son cosas que no vas a cambiar por que tienes tus razones xd
2015-11-23 19:18 Milan-: de ahi son puras cosas esteticas como 02:26:772 (3,2) - que se vefeito
2015-11-23 19:19 Side: pero eso es bueno :v
2015-11-23 19:19 Side: si no tuviera razon para tener algo con mucho gusto lo cambiaría. De hecho he cambiado muchas cosas si checas el thread xP
2015-11-23 19:19 Side: mm por el overlap?
2015-11-23 19:23 Side: que tal [http://puu.sh/lwjvh/ed3b80370c.jpg esto]
2015-11-23 19:24 Milan-: si
2015-11-23 19:24 Milan-: http://puu.sh/lwjCw/72e2577683.jpg 03:50:984 (2,1,2,3,4,5) - un blanket xd
2015-11-23 19:24 Side: yey :D
2015-11-23 19:25 Milan-: 03:54:082 (1) - nc es algo confuso
2015-11-23 19:25 Milan-: deberia estar en la roja (?
2015-11-23 19:26 Side: mm creo que si
2015-11-23 19:26 Milan-: 04:02:397 (3,1) - ese si te creeria que lo cambiaras
2015-11-23 19:26 Milan-: se ve mas facil por el overlap
2015-11-23 19:26 Milan-: stack overlap
2015-11-23 19:27 Milan-: 04:17:479 (3,1) - curvos de la misma forma se ve mas bonito
2015-11-23 19:28 Side: el de 4:02 si parece ser overlap :o
2015-11-23 19:28 Side: o querias que lo quitara?
2015-11-23 19:29 Milan-: o sea que cambies los NC ahi xd
2015-11-23 19:29 Side: a ok :v
2015-11-23 19:29 Side: pero no seria mejor que el nc estuviera en el white tick?
2015-11-23 19:30 Milan-: pero cuando lo juegas, se ve raro por que esta todo stackeado desde el slider anterior xd, o almenos a mi me confundio un poco /w\
2015-11-23 19:31 Side: bueno lo cambio
2015-11-23 19:33 Milan-: 05:03:783 (1,1,2,3,1) - aqui haria el flow un poco mas recto, haciendo esas curvas para un 1/3 ritmo no es como muy, disfrutable (?
2015-11-23 19:33 Milan-: xd
2015-11-23 19:34 Milan-: nos se me acurre que ams decir, asi que gg xd
2015-11-23 19:35 Side: pero se ve muy limpia esa parte ;-;
2015-11-23 19:35 Side: tambien le gustó esa parte a charles :v
2015-11-23 19:35 Milan-: pero juega muy abrupta :(
2015-11-23 19:36 Side: podria intentar algo como lo que hice en 03:37:696 (1,1,2,3) - pero tendria que cambiar muchas cosas ;(
2015-11-23 19:36 Side: y tampoco me gusta mucho la idea de usar el mismo patron otra vez
2015-11-23 19:37 Milan-: puedes hacer algo asi igual http://puu.sh/lwkwO/91451e4ad3.jpg
2015-11-23 19:37 Milan-: yo haria eso para ser como mas "amable" al jugador
2015-11-23 19:38 Side: mmm lo intentare mientras checo otras opciones.
2015-11-23 19:39 Side: am....sabes si el que lo descalifico tiene que ser el que lo recalifica?
2015-11-23 19:43 Side: o si le puedo preguntar a alguien que anteriormente le dio bubble al mapa si lo pueden recalificar? ;-;
2015-11-23 19:46 Milan-: uhm
2015-11-23 19:46 Milan-: de ambas manera funciona
2015-11-23 19:46 Milan-: el que hace la dq a veces quiere ayudar, a veces no
2015-11-23 19:47 Milan-: pero los anteriors bn pueden recalificar en todo caso :3
2015-11-23 19:49 Side: ok :v
2015-11-23 19:50 Side: buen si quieres puedes postear el mini mod en el thread :)
2015-11-23 19:51 Milan-: xdd ez kd
2015-11-23 19:52 Side: seh :P
2015-11-23 19:52 Side: pero still no bubble ;A;
Changed most stuffs except the 1/3 part I wanna check with a few people first to see if it's worth the change cuz I think it plays well, assuming players trying this map can pass it /me runs

Still thanks for the check, appreciate it :)
Topic Starter
Side
OKAY

I did some things and NOW I think the spacing is more Co NS 1s t3 ン T than before :v

um....Yeah.
jonathanlfj
Seems most of the issues have been addressed, though I still don't see what was actually wrong with this map

before I take my flight for China let me rebubble this quick LOL

#1
Okoratu
Your message is too short.
Just saying that i don't have anything to add here so I'll push this forward as well
HappyRocket88
We fized some minor things about aesthetics and other stuffs.
Topic Starter
Side
Round two babyyyyy!!! plz don't kill me estellia ;_;
Kalibe

Side wrote:

Round two babyyyyy!!! plz don't kill me estellia ;_;
Good job ;D
Yohanes
Glad to see this map back!

Gratz Side! Good Job :D
Bearizm
05:14:055 (4) - shouldn't this start at the blue tick? xd

if you listen at 25% u can clearly here the 1/8 triple starts at 05:14:136 -

when I told you that 05:15:359 (2,3) - 05:16:011 (3,4) - are incorrect, i was wrong. but the ones i'm pointing out is a clear mistake xd. I might be nitpicking, but I didn't actually notice this one. I do see a lot of changes in the map which is for the better I guess so there's that.
Topic Starter
Side

Bearizm wrote:

05:14:055 (4) - shouldn't this start at the blue tick? xd

if you listen at 25% u can clearly here the 1/8 triple starts at 05:14:136 -
As I explained on IRC, this part is a bit tricky specifically because the vocals play on the red tick and then the 1/8 starts on the blue tick but having players burst 1/8 is really awkward imo and a 1/8 slider doesn't feel intuitive especially this late in the song so while it might sound a bit weird this is also technically correct as it covers both options in a safe and readable manner. Also if it wasn't too obvious this map practically follows the vocals 100% as well as the drums but miku is cooler imo :v
Arphimigon
Also listening at 25% is almost always a bad idea as it is not how the music will likely be interpreted as on a full speed run. You hear lots of extras.
Kroytz
congratz Side!
Bearizm
could always change it to 1/4 and completely ignore the 1/8 in the blue tick. That's kind of considered as wrong snapping but whatever lolz
Slayed_old_1
grats! ^^
Ozato Fumika
02:18:131 (1) - is 1/2

02:19:435 (1) -
02:20:740 (1) - are 1/3

it does end on the piano thing but the reverse is following the wobble and the wobble is 1/3

there are probably more but im lazy
Topic Starter
Side

Moeka wrote:

02:18:131 (1) - is 1/2

02:19:435 (1) -
02:20:740 (1) - are 1/3

it does end on the piano thing but the reverse is following the wobble and the wobble is 1/3

there are probably more but im lazy
Nope. As a matter of fact these aren't mapped to the piano they're mapped to the wub which IS 1/3. Check the previous mods with jonathanlfj that's where I was suggested to map to it.

jonathanlfj wrote:

[General]

02:19:272 (2) - remove this and use a 1/3 rhythm here, its a lot more dominant in the music e.g.
edit: not those exact timestamps but it did lead to checking those snaps as well which we both agreed were fine as 1/3.
Ozato Fumika
you do realize your slider is 3/4 not 1/3 right?

02:19:218 (2) -

regardless 02:18:131 (1) - is definitely 1/2 not 1/3
Irreversible
I've checked that stuff and it seems fine as it is.
p3n

Moeka wrote:

02:18:131 (1) - is 1/2

02:19:435 (1) -
02:20:740 (1) - are 1/3

it does end on the piano thing but the reverse is following the wobble and the wobble is 1/3

there are probably more but im lazy

Irreversible wrote:

I've checked that stuff and it seems fine as it is.
Let me translate:

02:18:131 (1) - while skipping the initial "wobble" at 02:18:620 - introduces a transition between the 1/3 parts. Breaking it up into 1/3s and 1/2 would add complexity in a part that is not clearly defined by the musical structure. This is a choice made by the mapper, presumably from a gameplay perspective and doesn't add anything that goes completely against the logical structure in this part.

02:19:218 (2) - is a 1/3 slider and perfectly fine.

02:20:740 (1) - perfectly consistent. The "wobbles" are not a consistency and personally I prefer the way it is implemented here as it fits with the turning point without requiring additional inputs and keeping the focus on the previously established beat pattern.


No need to DQ because of this.
Yuii-
I haven't seen p3n posting for so long, hi.
Kuki
sequence break

00:27:098 (5,6) - snap to fix stack
00:28:240 (3) - this is 2.7x spacing but the same sound is 1.5 a short amount of time after, consider revising this
00:29:055 (3) - spacing here is also oddly much lower than most of the other vocals that have sounded similar, like 00:27:261 (1) -
00:28:566 (1,2,3) - this flow is too linear imo, i would suggest something closer to this, still keeping the blanket and the lower spacing on 00:29:055 (3) - but mostly fixing this section in terms of flow.
00:30:848 (3,4,1) - this i think although making sense with the rest of your spacing is detrimental to flow as the spacing is so high it makes the current pattern more uncomfortable than it would be at a lower level of spacing. this can be fixed by adding some semi-anti flow into the mix so that while you are keeping the same spacing and the uncomfortability is still there, it is lessened because of the added anti, try something like this.
00:36:881 (3,4) - perhaps extend the spacing a little more here to avoid the overlap, not a big deal but it makes a clear difference when changing the current 1.5x spacing to 1.8 like so.
00:48:620 (2) - i feel like you could make this slider look much better than it does at the moment, perhaps something like this (if that seems to make a difference ><)
00:49:435 (1,2,3) - this is so awkward to play, i suggest at least doing something like this to ease the high level of uncomfortability here.
00:59:870 (1,2,3) - this pattern here is also uncomfortable, an easy fix is to just rotate and flip horizontally, like so
01:24:816 - perhaps map this, it seems low volume but it could add something interesting to this section.
01:26:283 (2,7) - both same sound, much different spacing, think about this.
01:27:098 (8) - spacing is still only 0.10x less than the really strong emphasized beat at 01:26:935 (7) -, this plays much better and makes more sense stacked on 01:26:446 (3) - here i think.
02:17:479 (1) - adding this slider onto 02:17:805 (1,2,1,2) - makes this section a bit too complicated to play, as you have the 1/6 repeats and the 1/4 slider quad finishing with a much slower slider that could pose difficult to read, just replacing it with a triple instantly makes this section much more comfortable to play and easier to keep track of.

although most of this is subjective and won't make a difference hopefully it was useful in some way or another i simply believe that in it's current state this map is/was not ready for rank.

good luck as you've clearly put lots of work into this set and the rank, whenever you get it, will be a well-deserved one.
Topic Starter
Side
Uh...
HappyRocket88
\ :v /
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