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What beatmaps do you think are worth too much pp?

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trebby
Flowxgranrodeo - seven
Daidai genome DT
Setting Sail Coming Home DT
Toyosaki Aki - Diamond
AAA - Wake up!
Just to name a few.
Multtari
Anything with more than 700 circles without underrated sliderspam / hard to read / high bpm patterns
I Give Up
No such thing as overweighted map. Just underweighted ones.
otoed1
This is actually quite easy for what it is if you like aim maps. https://osu.ppy.sh/b/665200?m=0 I quite recently got a good score on it and if you can do it with decent acc its EZ PP. Took me like 20 tries tops.
Yuudachi-kun
https://osu.ppy.sh/b/696783?m=0

WHY THE FUCK DOES THIS GIVE SO MUCH WHY IS IT 5.95
otoed1

Kheldragar wrote:

https://osu.ppy.sh/b/696783?m=0

WHY THE FUCK DOES THIS GIVE SO MUCH WHY IS IT 5.95
Because jumps and ez spaced streams.Never thought I'd say that there were ez spaced streams.
Yuudachi-kun
The other 5.95 star miiro is at least 3x as hard and gives I think a bit less pp.
DahplA

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
HOLY
Yuudachi-kun

DahplA wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
HOLY
I can't above 97% that map.
Mahogany
Never played that map in particular, but another map of the same song has a ridiculously hard to acc opening and that was only OD9.
dung eater
Everything that has simple aiming patterns, has simple tapping pattern and is easy to read (no overlap or hard stuff).

Because ppv2 doesn't take them into account.

If you start to nerf the easy pp maps, it'll affect the harder ones just the same with this current system.
Pituophis
really short beatmaps are worth too much pp.
chainpullz

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
Have you ever gotten a 100% on OD10? There's a reason there is a 50pp spread between 99% and 100%.
E m i
waiting for complexity/reading buff and lots of free pp
ZenithPhantasm
Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
pandaBee

ZenithPhantasm wrote:

Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
I'd prefer if every map was ar 9 or lower. Mods included.
Barusamikosu

pandaBee wrote:

I'd prefer if every map was ar 8 or lower. Mods included.
Me too.
-Makishima S-

pandaBee wrote:

ZenithPhantasm wrote:

Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
I'd prefer if every map was cs 5.2 ar 9.8 od 8.4 120 bpm. Mods included.
Me too.
silmarilen

[ Momiji ] wrote:

waiting forcomplexity/reading buff and lots of free pp
this would be the main thing i would look forward to if it was actually realistic to do



Kheldragar wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
I can't above 97% that map.
i wouldnt even be able to fc that because of the ar10.

this with hddt on the other hand would be a lot easier for me to SS and would be worth similar pp.
Mahogany

chainpullz wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
Have you ever gotten a 100% on OD10? There's a reason there is a 50pp spread between 99% and 100%.
It gets a bit ridiculous on shorter maps though

I SSed https://osu.ppy.sh/b/452186?m=0 HR for like 184pp

It was completely worthless at 99%

Also this is a 30 second long map that's 4.43 stars

184pp
VirtualMuffin
Koigokoro is criminal. I say this as it was my top performance for so long much above everything else at the time. I am still bad at the game but the fact I doubled my pp before beating it must say it's too simple.

Either that or I fluked it.
SnowflakeStreet
Daidai genome.

I got a 250pp+ play at like 5 digit rank and not even an FC.
otoed1
Why isn't there a version of hard rock that reduces AR instead.
ZenithPhantasm

otoed1 wrote:

Why isn't there a version of hard rock that reduces AR instead.
Because low AR is boring
buny
Certain mappers styles give a lot of pp for difficulty relatively easier than other maps

most notably frostmourne maps, I've noticed gives a TON of pp while being considerably easy. A few of my top pp scores are frostmourne maps
Yuudachi-kun

otoed1 wrote:

Why isn't there a version of hard rock that reduces AR instead.
It's called EZ.
Barusamikosu

ZenithPhantasm wrote:

Because low AR is boring
Gotta go fast.

Kheldragar wrote:

otoed1 wrote:

Why isn't there a version of hard rock that reduces AR instead.
It's called EZ.
He's probably talking about a mod that increases CS/OD/HP while lowering the AR. Turning AR9 maps into CS5 ~AR7-8 maps sounds pretty cool to me.
E m i
baru stop right there
Yuudachi-kun
You've violated the law; pay the court a fine or serve your sentence. Your stolen goods are now forfeit.
Barusamikosu

[ Momiji ] wrote:

baru stop right there

Kheldragar wrote:

You've violated the law; pay the court a fine or serve your sentence. Your stolen goods are now forfeit.
You'll never catch me alive.
totekingsg1
Daidai genome in my opinion. One of the easiest (if not the easiest) DT map I think, and it gives... 250 PP!!

Obviously this is only MY opinion. But I think it is the typical map every top10k has on his top ranks page.
Mahogany
I tried Daidai once and the triples rekt me

I am perfectly happy having fewer farm maps in my top plays it makes me feel better about myself and gives me a claim to superiority over those who do have it in their scores.
-Makishima S-
Daidai showed me how bad is my reading.
Rekt.
Doesn't matter it's easy to tap and play when i have problem to read it.
Stacked notes ftw, burn this map.
silmarilen
is it weird that im top2k but i cant fc daidai or koigokoro? (the one in my top performance is the easier diff)
Mahogany
No its not weird

Also

Shit I just realized that silm is more accurate than me x_x
DahplA

silmarilen wrote:

is it weird that im top2k but i cant fc daidai or koigokoro? (the one in my top performance is the easier diff)
I don't think you even need FCs to get PP from either.
-Makishima S-

silmarilen wrote:

is it weird that im top2k but i cant fc daidai or koigokoro? (the one in my top performance is the easier diff)
Maybe you skipped them or something? Imo not weird, why? Koigokoro is 140 bpm ar8 so might be hard for some people to play.

I was working my way to fc koigokoro HARD with HR and done it with 98% acc (cs5.2 ar9.8 od8.4).
Dunno what i will do with insane maps, probably when i will be able to properly read ar10, i will have already maps in top worth more than this once.

@Edit: https://osu.ppy.sh/b/116345



Worth way too much like for literaly zero effort to get 5 mod score.
Yuudachi-kun
Taiga, he means koigokoro DT which is like 225 bpm. Also yeah, it's weird, silmarilen.
gregest

otoed1 wrote:

Why isn't there a version of hard rock that reduces AR instead.
because soon ar9 is going to be the new ar8
-sev

Barusamikosu wrote:

Turning AR9 maps into CS5 ~AR7-8 maps sounds pretty cool to me.
God bless
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