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What beatmaps do you think are worth too much pp?

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Yuudachi-kun

Bauxe wrote:

Yeah but anyone can do those scores anyway so the PP gain is worthless.
Come on, Bauxe, I thought you were semi serious poster.
Vuelo Eluko
everything that yielded more pp than mind vortex dt

Friendan

Kheldragar wrote:

I underlined them for you.

you forgot MIIRO
-Makishima S-

Bauxe wrote:

Nothing is overweighted PP because if you can do it, people with similiar skill can probably do it to! So everyone gets the PP anyway.

Bauxe wrote:

Yeah but anyone can do those scores anyway so the PP gain is worthless.
If we are talking about one map and mods:
Let's talk about mid skill level (maps around 4-4,5*) and 2 players able to FC same map nomod:

Player specialized with DT mod who will get ~97-98% acc on that map will always gain more pp than player specialized in HDHR with 99% acc.
Take into mind that DT doesn't flip map and doesn't incerase CS.

If we are talking about group of maps on same or similar star level:
I agree with Khel, there are always maps which require less overall skill but knowladge and some skill in ceratin mod to pass than harder map with same pp played nomod. There we go into point 1 of my answer - not everyone can play DT, not everyone can play HDHR.

@Edit: Down:

(joke)Big black is not a song, it's bullshit created by sick mind of completly deaf "wanna be music creator", it sounds worse than full RPM chainsaw cuttin a tree.

But to be honest, i think BB require a lot of skill to fc and gain reasonable amount of pp.
Bauxe
Big Black gives too much PP tbh.
Topic Starter
[ Hazzy ]

[Taiga] wrote:

Bauxe wrote:

Nothing is overweighted PP because if you can do it, people with similiar skill can probably do it to! So everyone gets the PP anyway.

Bauxe wrote:

Yeah but anyone can do those scores anyway so the PP gain is worthless.
If we are talking about one map and mods:
Let's talk about mid skill level (maps around 4-4,5*) and 2 players able to FC same map nomod:

Player specialized with DT mod who will get ~97-98% acc on that map will always gain more pp than player specialized in HDHR with 99% acc.
Take into mind that DT doesn't flip map and doesn't incerase CS.

If we are talking about group of maps on same or similar star level:
I agree with Khel, there are always maps which require less skill but knowladge and skill in ceratin mod to pass harder map with same pp played nomod. There we go into point 1 of my answer - not everyone can play DT, not everyone can play HDHR.
The truth
E m i

Bauxe wrote:

Yeah but anyone can do those scores anyway so the PP gain is worthless.

buny wrote:

Why does every thread end up having someone post a score that nobody cares about?



overrated maps?
180-220bpm ar9.67 od9
Yuudachi-kun

Friendan wrote:

Kheldragar wrote:

I underlined them for you.

you forgot MIIRO
5.95 star Miiro is actually hard.
Mahogany

[ Momiji ] wrote:

Bauxe wrote:

Yeah but anyone can do those scores anyway so the PP gain is worthless.

buny wrote:

Why does every thread end up having someone post a score that nobody cares about?

noob I really hope those are joke scores

Vuelo Eluko
i wonder if people who have been getting it on with horses all their lives tried to distance and differentiate themselves from brony-kind when it became popular. "NO, don't lump me in with those weirdos! I've been at it since the 80's! Nothin' gay or pink about it!"
chainpullz
I'm pretty sure the bonus from OD isn't proportional to the BPM and that's the issue with some maps. DT maps tend to have higher adjusted OD than HR maps but also tend to have more overlap in timing windows since the notes are more compressed.
Bcpwd

Mahoganytooth wrote:

Everything on my top plays
Wish I could have that acc on those dt maps xD
Mahogany
My DT plays are terrible
-Makishima S-
Wish i had Maho DT acc on my HDHR ;_;
DropPopCandy

pandaBee wrote:

Remote control (nomod)
Varetyr
t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
ZenithPhantasm
Every AR8 bpm<160 map
7ambda
1. https://osu.ppy.sh/b/638493?m=0
2. https://osu.ppy.sh/s/269969
3. https://osu.ppy.sh/s/221954
4. https://osu.ppy.sh/s/127712
5. 99% of TV size maps.

Not that I'm complaining. Many of my top ranks are TV size.
autoteleology
https://osu.ppy.sh/b/55432?m=0

2.36 stars + DT SS = 111pp

¯\_(ツ)_/¯
silmarilen

Mahoganytooth wrote:

Everything with DT on my top plays
trebby
Flowxgranrodeo - seven
Daidai genome DT
Setting Sail Coming Home DT
Toyosaki Aki - Diamond
AAA - Wake up!
Just to name a few.
Multtari
Anything with more than 700 circles without underrated sliderspam / hard to read / high bpm patterns
I Give Up
No such thing as overweighted map. Just underweighted ones.
otoed1
This is actually quite easy for what it is if you like aim maps. https://osu.ppy.sh/b/665200?m=0 I quite recently got a good score on it and if you can do it with decent acc its EZ PP. Took me like 20 tries tops.
Yuudachi-kun
https://osu.ppy.sh/b/696783?m=0

WHY THE FUCK DOES THIS GIVE SO MUCH WHY IS IT 5.95
otoed1

Kheldragar wrote:

https://osu.ppy.sh/b/696783?m=0

WHY THE FUCK DOES THIS GIVE SO MUCH WHY IS IT 5.95
Because jumps and ez spaced streams.Never thought I'd say that there were ez spaced streams.
Yuudachi-kun
The other 5.95 star miiro is at least 3x as hard and gives I think a bit less pp.
DahplA

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
HOLY
Yuudachi-kun

DahplA wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
HOLY
I can't above 97% that map.
Mahogany
Never played that map in particular, but another map of the same song has a ridiculously hard to acc opening and that was only OD9.
dung eater
Everything that has simple aiming patterns, has simple tapping pattern and is easy to read (no overlap or hard stuff).

Because ppv2 doesn't take them into account.

If you start to nerf the easy pp maps, it'll affect the harder ones just the same with this current system.
Pituophis
really short beatmaps are worth too much pp.
chainpullz

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
Have you ever gotten a 100% on OD10? There's a reason there is a 50pp spread between 99% and 100%.
E m i
waiting for complexity/reading buff and lots of free pp
ZenithPhantasm
Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
pandaBee

ZenithPhantasm wrote:

Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
I'd prefer if every map was ar 9 or lower. Mods included.
Barusamikosu

pandaBee wrote:

I'd prefer if every map was ar 8 or lower. Mods included.
Me too.
-Makishima S-

pandaBee wrote:

ZenithPhantasm wrote:

Waiting for HRDT buff (screw map complexity, high speed simple patterns for life)
I'd prefer if every map was cs 5.2 ar 9.8 od 8.4 120 bpm. Mods included.
Me too.
silmarilen

[ Momiji ] wrote:

waiting forcomplexity/reading buff and lots of free pp
this would be the main thing i would look forward to if it was actually realistic to do



Kheldragar wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
I can't above 97% that map.
i wouldnt even be able to fc that because of the ar10.

this with hddt on the other hand would be a lot easier for me to SS and would be worth similar pp.
Mahogany

chainpullz wrote:

Varetyr wrote:

https://osu.ppy.sh/forum/t/312282&start=0

lel
But no, quite frankly, despite the obvious koigokoro / daidai answers, knowing that an SS HR on a 4.56 star map with literally 0 complex pattern nor stream can bring you around 240pp bothers me a bit.
Have you ever gotten a 100% on OD10? There's a reason there is a 50pp spread between 99% and 100%.
It gets a bit ridiculous on shorter maps though

I SSed https://osu.ppy.sh/b/452186?m=0 HR for like 184pp

It was completely worthless at 99%

Also this is a 30 second long map that's 4.43 stars

184pp
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