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Imai Asami - Asayake no Starmine (Anime Ver.)

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Total Posts
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Topic Starter
SoGa
This beatmap was submitted using in-game submission on sábado, 04 de julio de 2015 at 10:44:27 p. m.

Artist: Imai Asami
Title: Asayake no Starmine (Anime Ver.)
Source: プラスティック・メモリーズ
Tags: Plastic Memories plamemo ending xxdeathx
BPM: 130
Filesize: 20131kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.32 stars, 93 notes)
  2. Hard (2.67 stars, 192 notes)
  3. Insane (3.52 stars, 250 notes)
  4. Normal (1.67 stars, 117 notes)
  5. xxdeathx's Retrieval (3.68 stars, 253 notes)
Download: Imai Asami - Asayake no Starmine (Anime Ver.)
Download: Imai Asami - Asayake no Starmine (Anime Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
充了撒泼特就多了一个slot,爽
试试自己一个人操起4diff吧

Diffs
  1. Easy SoGa
  2. Normal SoGa
  3. Hard SoGa
  4. Insane SoGa
  5. xxdeathx's Retrieval xxdeathx

2nd Ranked Map

Modder list
  1. Kaedeka Shizuru
  2. Kawaiwkyik
  3. Karen
  4. KuranteMelodii
  5. Knotts
  6. Kami Kun

    HolY CrAp All "K"
  7. Adol Christin
  8. pkk
  9. Gaia

:) :) :)
KaedekaShizuru
[General]
Artist:今井麻美 有字为何要写罗马音
缺少soft-sliderslide2
[Insane]
S:C4-whistle感觉有些莫名 没有必要用风铃声来修饰
00:00:712 - 开头可以放一个短折返
00:04:866 (1,2,3) - try this:http://puu.sh/iewl3/177a4b1c80.jpg
00:28:635 - 音量keep在40就好不要下降 存在感太低了
00:38:789 - 不要空着啊
00:45:481 - KIAI音量-15
01:15:020 (1,2,3,4,5) - 01:16:866 (1,2,3,4,5,6) - 这两段节奏分布建议完全一致
01:18:712 (1) - insane用一个长slider折返糊弄过去不太好吧
01:20:558 (1,2,3,4) - 建议改为2个2个一组重叠的1/2单点
结尾的clap没有必要

[Hard]
音量音效同insane
00:00:712 - 同insane
00:12:250 (1) - 顺时针旋转90度 like this:http://puu.sh/ieyA9/2fdd50c258.jpg
00:15:943 (1) - 有点莫名的N-clap
00:37:404 - 空着感觉很难受
00:39:481 (3) - 建议NC在这里然后取消00:39:943 (1)的NC
00:50:097 (3) - CTRL+G
01:01:174 - 不要空着
01:15:020 (1,2,3) - try this:http://puu.sh/ieyVd/8fc889ed3c.jpg 注意后续的DS跟进

嗯就这样吧 good luck
Karen
我能不能撞你啊
Topic Starter
SoGa

KaedekaShizuru wrote:

[General]
Artist:今井麻美 有字为何要写罗马音
缺少soft-sliderslide2
[Insane]
S:C4-whistle感觉有些莫名 没有必要用风铃声来修饰 :arrow: 不懂音效。。
00:00:712 - 开头可以放一个短折返 :arrow: 不了
00:04:866 (1,2,3) - try this:http://puu.sh/iewl3/177a4b1c80.jpg :arrow: 好的
00:28:635 - 音量keep在40就好不要下降 存在感太低了 :arrow: Fix
00:38:789 - 不要空着啊 :arrow: 暂时keep
00:45:481 - KIAI音量-15 :arrow: ok
01:15:020 (1,2,3,4,5) - 01:16:866 (1,2,3,4,5,6) - 这两段节奏分布建议完全一致 :arrow: 不了,这样挺好
01:18:712 (1) - insane用一个长slider折返糊弄过去不太好吧 :arrow: hmm,看后面的人怎么说
01:20:558 (1,2,3,4) - 建议改为2个2个一组重叠的1/2单点 :arrow: 全改成单点跳不过没叠着
结尾的clap没有必要 :arrow: 其实那个是finish,暂时keep

[Hard]
音量音效同insane :arrow: 好的
00:00:712 - 同insane :arrow: 同上面
00:12:250 (1) - 顺时针旋转90度 like this:http://puu.sh/ieyA9/2fdd50c258.jpg :arrow: Fix
00:15:943 (1) - 有点莫名的N-clap :arrow: 背景声音也是屁的一声,姑且换成soft whistle了
00:37:404 - 空着感觉很难受 :arrow: add note
00:39:481 (3) - 建议NC在这里然后取消00:39:943 (1)的NC :arrow: 不了,还是一致
00:50:097 (3) - CTRL+G :arrow: 好的
01:01:174 - 不要空着 :arrow: 暂时keep
01:15:020 (1,2,3) - try this:http://puu.sh/ieyVd/8fc889ed3c.jpg 注意后续的DS跟进 :arrow: 好的

嗯就这样吧 good luck
Thanks for modding ! :) :)
Rizia
[Insane]
  1. 00:14:097 (1) - 1/2, 跟鼓點比較順耳
  2. 00:15:481 (6) - 可以換成兩個circle在 00:15:481 - 和00:15:712 -
  3. 00:15:943 (1) - add finish?
  4. 00:19:174 (6,1) - sliderslide顯得有點吵 這裡本來應該安安靜靜的, 後面也有
  5. 00:43:866 (1,2,3,4,5,6,7,8,9,10) - 跟背景1/2的聲音的話會比只放1/4 3連更有力 還能送pp
  6. 01:22:174 (2) - move to x332 y40
[Hard]
  1. !!!Check AImod, there are some unsnapped object report
  2. 00:25:174 (1) - 換成一個1/2 slider? 4個circle感覺有點長
  3. 00:36:250 (1,2) - 這裡應該跟前面00:35:097 (4,5) - 一樣 slider頭放在紅線
  4. 00:43:174 (5) - 比較高潮 可以換成circle
  5. 01:00:250 - 這段開始怎麼突然空了這麼多
[Normal]
  1. sliderslide好吵啊
fanzhen0019
good map
Karen

General

  1. combo colour!
  2. 滑条请静音,这个拖滑条的声音很明显,很难听
  3. widecreen support统一

Easy

  1. 00:15:943 (1) - this slider looks weird, try to change the shape
  2. 00:41:789 (1) - ^ 而且中间很多锚点是多余的
  3. 00:43:866 (2) - 这个看起来不错,也没有多余锚点,不如复制这个
  4. 01:05:789 (3) - tips。拉滑条的时候尽量让锚点在中间,不要问我为什么,因为我也不知道。
  5. 01:09:481 (3,2) - too close, seems weird.
  6. 01:14:558 (5,1) - stack in Easy is a bit hard for new players to play imo.

Normal

  1. 00:41:789 (1,2) - 为什么这么懒,丑爆啦
  2. 01:05:789 (3) - 没必要长滑条啊,而且这个也丑
  3. 感觉节奏有点奇怪

Hard

  1. 00:36:250 (1,2) - 这个排列很不好,而且一个直的一个弯的,非常不好看
  2. 00:38:097 (1,2,3,4) - 这节奏很奇怪,这里可以跟背景音,你忽略了很多
  3. 00:42:250 (2,3,4,5) - 这里跳跳多好玩,试试这样
  4. 01:00:943 (2,3,4) - 很莫名的停顿,音乐里完全听不出这样的节奏,而且在hard里也很坑
  5. 01:03:481 (2,1) - ^也是,违和。
  6. 01:16:866 (1,2,3,4) - 滑条跟圈是不一样的,可以比圈之间的距离大很多,因为打的时候不需要拉到滑条尾的,这样又是绕圈距离又这么小,不太好玩。
  7. 01:24:250 (1,2,3,4) - ^

Insane

  1. 00:11:097 (2,3,4,5,6,1) - 这flow感觉不行,换一种跳法吧,比如
  2. 00:14:327 - 00:14:558 - 这两声鼓很明显的,还是跟一下比较好,忽略了挺可惜、
  3. 00:36:250 (1) - ctrl+g试试,前面那个滑条向右的这个还向右挺别扭。
  4. 00:43:174 (3,4) - 这个我觉得用锐角跳比较好,把00:43:404 (4) - 移到 132,371试试
  5. 00:53:789 (3,4) - ctrl+g试试,跟后面长滑条的flow更好一点的感觉。
  6. 00:55:404 (2,3,4,5,6) - 这flow不太行,试试这样的
  7. 01:08:558 (3,4,1) - 跟hard一样,距离可以拉大点。
  8. 01:22:174 (2) - 建议把这个移到下面,比如200,320左右,flow好玩一点,一组跳的最后一个总要有点不同的感觉。
-Atri-
諾艾爾路過啦~

General
  1. Source 是 "プラスティック・メモリーズ"
  2. Tag要應該加"Plastic" ,"Memories" ,"Tsukasa","Mizugaki" 和 "Isla"
Insane
  1. 00:03:020 (1) -头的话Whistle就够了,Finish感觉太吵了
  2. 00:04:866 (1) - ^
  3. 00:08:558 (1) - ^
  4. 00:08:558 (5) - 不用whistle吧
  5. 00:10:404 (1) - 與 00:03:020 (1) - 一樣
  6. 00:32:558 (4) - 就算是三角形也可以整齊一些
  7. 00:38:097 (2,3,4,5) - 最好跳的是慢慢收遠距離吧,不要一次过就放大多倍。
  8. 00:43:866 (1,2,3,4,5,6,7,8,9)- 用 1/4 Slider 就行了
  9. 00:59:558 至 01:00:250 -可以暫時不用Kiai了
  10. 01:11:327 - 3.5 星的話不要那樣了,很容易引起混亂
  11. 01:22:404 - 音量降低到30%
  12. 01:27:943 - 20%
  13. 01:27:943 - 不用Finish了
Topic Starter
SoGa
Kawaiwkyik

Kawaiwkyik wrote:

[Insane]
  1. 00:14:097 (1) - 1/2, 跟鼓點比較順耳
  2. 00:15:481 (6) - 可以換成兩個circle在 00:15:481 - 和00:15:712 -
  3. 00:15:943 (1) - add finish?
  4. 00:19:174 (6,1) - sliderslide顯得有點吵 這裡本來應該安安靜靜的, 後面也有
  5. 00:43:866 (1,2,3,4,5,6,7,8,9,10) - 跟背景1/2的聲音的話會比只放1/4 3連更有力 還能送pp
  6. 01:22:174 (2) - move to x332 y40
[Hard]
  1. !!!Check AImod, there are some unsnapped object report
  2. 00:25:174 (1) - 換成一個1/2 slider? 4個circle感覺有點長
  3. 00:36:250 (1,2) - 這裡應該跟前面00:35:097 (4,5) - 一樣 slider頭放在紅線
  4. 00:43:174 (5) - 比較高潮 可以換成circle
  5. 01:00:250 - 這段開始怎麼突然空了這麼多
[Normal]
  1. sliderslide好吵啊
应该都改了!谢谢摸

Karen

Karen wrote:

General

  1. combo colour!
  2. 滑条请静音,这个拖滑条的声音很明显,很难听
  3. widecreen support统一

Easy

  1. 00:15:943 (1) - this slider looks weird, try to change the shape :arrow: ok
  2. 00:41:789 (1) - ^ 而且中间很多锚点是多余的 :arrow: 没有什么是多余的,keep
  3. 00:43:866 (2) - 这个看起来不错,也没有多余锚点,不如复制这个 :arrow: 不啦
  4. 01:05:789 (3) - tips。拉滑条的时候尽量让锚点在中间,不要问我为什么,因为我也不知道。 :arrow: 差不多样子,下次
  5. 01:09:481 (3,2) - too close, seems weird. :arrow: ok,fixed ds
  6. 01:14:558 (5,1) - stack in Easy is a bit hard for new players to play imo. :arrow: 看见很多ez都这样所以我也这样了,没问题

Normal

  1. 00:41:789 (1,2) - 为什么这么懒,丑爆啦 :arrow: Keep
  2. 01:05:789 (3) - 没必要长滑条啊,而且这个也丑 :arrow: 我懒,keep
  3. 感觉节奏有点奇怪 :arrow: 恩,因为没做过nm

Hard

  1. 00:36:250 (1,2) - 这个排列很不好,而且一个直的一个弯的,非常不好看 :arrow: 人生就是这样,时丑时帅,keep
  2. 00:38:097 (1,2,3,4) - 这节奏很奇怪,这里可以跟背景音,你忽略了很多 :arrow: 本来是以简单化hard为目的所以简化了,现在改成5边型了
  3. 00:42:250 (2,3,4,5) - 这里跳跳多好玩,试试这样 :arrow: 好的
  4. 01:00:943 (2,3,4) - 很莫名的停顿,音乐里完全听不出这样的节奏,而且在hard里也很坑 :arrow: 暂时keep
  5. 01:03:481 (2,1) - ^也是,违和。 :arrow: 在红线加了note
  6. 01:16:866 (1,2,3,4) - 滑条跟圈是不一样的,可以比圈之间的距离大很多,因为打的时候不需要拉到滑条尾的,这样又是绕圈距离又这么小,不太好玩。 :arrow: 没明白 keep
  7. 01:24:250 (1,2,3,4) - ^ :arrow: ^

Insane

  1. 00:11:097 (2,3,4,5,6,1) - 这flow感觉不行,换一种跳法吧,比如 :arrow: 好的
  2. 00:14:327 - 00:14:558 - 这两声鼓很明显的,还是跟一下比较好,忽略了挺可惜、 :arrow: 好的,改成1/2 slide 接2个note,虽然会那个叫什么,没声音可应该没问题
  3. 00:36:250 (1) - ctrl+g试试,前面那个滑条向右的这个还向右挺别扭。 :arrow: 好的
  4. 00:43:174 (3,4) - 这个我觉得用锐角跳比较好,把00:43:404 (4) - 移到 132,371试试 :arrow:
  5. 00:53:789 (3,4) - ctrl+g试试,跟后面长滑条的flow更好一点的感觉。 :arrow:
  6. 00:55:404 (2,3,4,5,6) - 这flow不太行,试试这样的 :arrow:
  7. 01:08:558 (3,4,1) - 跟hard一样,距离可以拉大点。 :arrow: 姑且把间距放大了那么丁点
  8. 01:22:174 (2) - 建议把这个移到下面,比如200,320左右,flow好玩一点,一组跳的最后一个总要有点不同的感觉。 :arrow: 虽然感觉有些别扭,好的


KuranteMelodii

KuranteMelodii wrote:

諾艾爾路過啦~

General
  1. Source 是 "プラスティック・メモリーズ" :arrow: 谢谢啦
  2. Tag要應該加"Plastic" ,"Memories" ,"Tsukasa","Mizugaki" 和 "Isla" :arrow: 姑且加了Plastic Memories,其实tag空着也不会有事的,除非有GD的情况下 :)
Insane
  1. 00:03:020 (1) -头的话Whistle就够了,Finish感觉太吵了 :arrow: 好的
  2. 00:04:866 (1) - ^
  3. 00:08:558 (1) - ^
  4. 00:08:558 (5) - 不用whistle吧
  5. 00:10:404 (1) - 與 00:03:020 (1) - 一樣
  6. 00:32:558 (4) - 就算是三角形也可以整齊一些 :arrow: 没明白
  7. 00:38:097 (2,3,4,5) - 最好跳的是慢慢收遠距離吧,不要一次过就放大多倍。 :arrow: 没明白
  8. 00:43:866 (1,2,3,4,5,6,7,8,9)- 用 1/4 Slider 就行了 :arrow: 不了,现在这样挺好
  9. 00:59:558 至 01:00:250 -可以暫時不用Kiai了 :arrow: 改着懒>> 暂时不动了
  10. 01:11:327 - 3.5 星的話不要那樣了,很容易引起混亂 :arrow: 我不看星数作图的,并且没看出什么混乱单纯的1/1每张图都有才对
  11. 01:22:404 - 音量降低到30% :arrow:
  12. 01:27:943 - 20% :arrow: 好的
  13. 01:27:943 - 不用Finish了 :arrow: 去掉了

fanzhen0019

fanzhen0019 wrote:

good map
Thanks! :)

谢谢Mod啦!
Adol Christin
塑料内存条的歌真是一首神过一首啊。。。

General

  1. 关Wisdescreen
  2. 我觉得你大概需要找一位比较擅长音效的modder来看看音效。现在的音效总觉得跟原曲不是特别配。
  3. 每个难度打开aimod检查下,有好一些物件unsnapped。下面不列举了

Insane

  1. 00:04:404 (4) - 尾巴的clap去了
  2. 00:50:558 (5) - 身体和尾巴的clap去了
  3. 01:22:404 (1,2,1,2,1,2,1) - 我记得原曲这里是没有地鼓音的,很干净。所以建议你把所有的clap都去掉
  4. 00:03:943 (3) - 掰弯如何?
  5. 00:45:481 (1,3) - 这种overlap还是避免的好
  6. 00:59:789 (9) - 往上移动一点,滑条头和连打弄在一条直线

Hard

  1. 01:24:712 (2,4) - 这两根滑条搞对称好了
  2. 01:24:250 (1,2,3,4) - 为什么要这样下节奏呢?感觉不合曲啊。。。。就用1/1滑条不好吗?

有点意识模糊了,就写到这里吧。权且当我水了个kd。感觉你排列和flow都很好,打着很舒服。

祝你好运~
pkk
IRC with xxdesugunx
2015-06-28 18:50 xxdeathx: hey, mind IRC modding my GD with me?
2015-06-28 18:50 pkk: yes I do mind
2015-06-28 18:50 pkk: jk I don't
2015-06-28 18:50 xxdeathx: :C
2015-06-28 18:50 xxdeathx: C:
2015-06-28 18:50 pkk: hah aha h
2015-06-28 18:50 pkk: ha hhaH AH AHA ha ah H ah
2015-06-28 18:50 pkk: ha
2015-06-28 18:50 xxdeathx: ACTION is listening to [http://osu.ppy.sh/b/728316 Imai Asami - Asayake no Starmine (Anime Ver.)]
2015-06-28 18:50 pkk: fuk u
2015-06-28 18:50 pkk: give me th emap
2015-06-28 18:50 pkk: thanks
2015-06-28 18:50 xxdeathx: lol
2015-06-28 18:51 pkk: ah soga
2015-06-28 18:51 pkk: what a qt
2015-06-28 18:51 xxdeathx: here's the latest version that he hasn't updated yet though http://puu.sh/iGfXe/24e10722ae.osu
2015-06-28 18:51 pkk: oh ok
2015-06-28 18:51 pkk: puush fuks up japanese/unicode characters tho
2015-06-28 18:51 pkk: itsk
2015-06-28 18:52 xxdeathx: that's if you copy/paste it into the .osu right?
2015-06-28 18:52 xxdeathx: i think if you save to the song folder it'll be fine
2015-06-28 18:52 pkk: well if you puush the .osu file it messes up the japanese characters
2015-06-28 18:52 pkk: ACTION is playing [http://osu.ppy.sh/b/728316 Imai Asami - Asayake no Starmine (Anime Ver.) [xxdeathx's Feels]]
2015-06-28 18:52 pkk: do i have the right version
2015-06-28 18:52 xxdeathx: yeah probably
2015-06-28 18:52 xxdeathx: only one section in kiai is different from previous one
2015-06-28 18:53 xxdeathx: damn it
2015-06-28 18:53 pkk: oh i know why
2015-06-28 18:53 pkk: cuz metadata is different
2015-06-28 18:53 pkk: ill just copy th ehitobjects then
2015-06-28 18:53 xxdeathx: i thought you had feels
2015-06-28 18:54 xxdeathx: it should work if you save the .osu file into the folder
2015-06-28 18:54 pkk: k try now
2015-06-28 18:54 pkk: r i
2015-06-28 18:54 pkk: p
2015-06-28 18:54 xxdeathx: don't play xxdeathx's insane
2015-06-28 18:54 xxdeathx: it's xxdeathx's feels
2015-06-28 18:55 pkk: o
2015-06-28 18:55 pkk: let me save th eosu file then
2015-06-28 18:55 xxdeathx: lol
2015-06-28 18:55 pkk: can u just
2015-06-28 18:55 pkk: fukin
2015-06-28 18:55 pkk: upload ur .osu file to drobox
2015-06-28 18:55 pkk: dropbox
2015-06-28 18:55 pkk: so i can drag it into the song folder
2015-06-28 18:56 xxdeathx: ok https://www.dropbox.com/s/1gwtkv0whb3zu ... D.osu?dl=0
2015-06-28 18:56 pkk: ty rliang <3
2015-06-28 18:57 xxdeathx: ok let's see if this works
2015-06-28 18:57 pkk: WE DID IT
2015-06-28 18:57 pkk: ! ! !! ! !
2015-06-28 18:57 xxdeathx: dude nice
2015-06-28 18:58 xxdeathx: better with dt
2015-06-28 18:58 pkk: k
2015-06-28 18:59 pkk: wow i cry
2015-06-28 18:59 pkk: because im bad
2015-06-28 18:59 xxdeathx: did you watch the anime
2015-06-28 18:59 pkk: lol i watched 3 episodes
2015-06-28 18:59 xxdeathx: lol
2015-06-28 18:59 xxdeathx: no reason to cry
2015-06-28 18:59 xxdeathx: yet
2015-06-28 18:59 pkk: lol ok ok ok
2015-06-28 19:01 pkk: offset should be -672
2015-06-28 19:01 pkk: because you have repeat slider before the actual timing point
2015-06-28 19:01 pkk: i heard this conflicts with NC or something
2015-06-28 19:02 pkk: but don't quote me on this ;) ;) )p;()9)
2015-06-28 19:02 xxdeathx: it conflicts with sv change
2015-06-28 19:03 pkk: change that brown combo colour imo
2015-06-28 19:03 xxdeathx: i'll tell soga about these
2015-06-28 19:03 pkk: imo a light blue/violet or something like her hair would work nicely
2015-06-28 19:03 xxdeathx: tbh he should have light blue colors that reflect the video's tone
2015-06-28 19:03 xxdeathx: and isla's hair
2015-06-28 19:03 pkk: blue because your tears reflect blue light
2015-06-28 19:04 xxdeathx: maybe more shades of gray since the video is mostly gray
2015-06-28 19:04 xxdeathx: 50 shades of grey
2015-06-28 19:04 pkk: 00:07:174 (2,3,4,5,6) - this felt really weird to play, especially the first one
2015-06-28 19:05 pkk: I think it might be because the head is silent but there's a drum beat on the repeat + the repeat ends on a downbeat
2015-06-28 19:05 xxdeathx: 0oh
2015-06-28 19:05 pkk: you can do like 2 circles + 1/4 slider
2015-06-28 19:06 pkk: so the 1/4 slider ends on a white tick, but the hitsounds throw you off because it's on a repeat end
2015-06-28 19:06 pkk: 2 circles + 1/4 slider works fine for the first one
2015-06-28 19:06 pkk: i think the second one you can leave and it will be fine
2015-06-28 19:07 pkk: no actually for 00:07:981 (6,7) - I find that it works better if you have the circle before the repeat slider
2015-06-28 19:07 xxdeathx: oh before i read that, i changed to circle + repeat slider for both
2015-06-28 19:09 pkk: 00:13:174 (3,4) - personally i'm not a fan of gradually increasing spacing within the same pattern
2015-06-28 19:09 pkk: I think this is because I find that it can look messy
2015-06-28 19:10 xxdeathx: yeah agreed, that part is quite messy
2015-06-28 19:10 pkk: hmm you can change the pattern for the last two sliders for variety i guess
2015-06-28 19:10 pkk: [http://i.gyazo.com/3acca637e375e120ec052ffc8fd524c1.png i'd probably end up doing something like this]
2015-06-28 19:11 pkk: but anyways you have a nice christmas tree at 00:14:097 (1,2,3,4,5,6,7,8) -
2015-06-28 19:12 xxdeathx: good idea
2015-06-28 19:12 pkk: 00:14:904 - 00:15:366 - you can make triples by adding notes here, but overall I think you can improve your christmas tree pattern by remapping it
2015-06-28 19:13 xxdeathx: i think that kind of jump pattern is the easiest to read
2015-06-28 19:13 pkk: o k
2015-06-28 19:14 pkk: 00:17:558 (6,1) - lol these are cute
2015-06-28 19:14 xxdeathx: omfg lol
2015-06-28 19:14 xxdeathx: i've never heard that kinda thing described as cute but it fits
2015-06-28 19:15 xxdeathx: i think i saw them in some other map before
2015-06-28 19:15 pkk: 00:21:250 (7) - how about moving this up more so the tail covers more of the previous slider's head? like00:17:558 (6,1) -
2015-06-28 19:16 xxdeathx: ok, also it would avoid overlapping with 00:20:097 (3) -
2015-06-28 19:16 pkk: 00:24:943 (7,1) - dude wtf is this
2015-06-28 19:16 pkk: it's like it turned into a nasty teenager
2015-06-28 19:17 pkk: it grew up and turned savage
2015-06-28 19:17 xxdeathx: lol
2015-06-28 19:17 pkk: 00:24:943 (7) - if you move this to around x 121 y 262
2015-06-28 19:18 pkk: i think it will look nicer and it will form part of a star with 00:24:250 (4,5,6) -
2015-06-28 19:19 pkk: 00:27:712 (2) - whistle on head instead of tail please, like in the music $$$
2015-06-28 19:19 xxdeathx: ok
2015-06-28 19:20 pkk: 00:28:635 (4) - whistle might sound nice here
2015-06-28 19:21 pkk: 00:44:789 (1,2) - I think this is unnecessarily fast
2015-06-28 19:21 xxdeathx: ok to all
2015-06-28 19:21 xxdeathx: let's see what to do about this last one
2015-06-28 19:21 pkk: either tone it down or use the same SV as before because it feels too fast i m o
2015-06-28 19:22 pkk: it's like i'm taking a stroll in the park
2015-06-28 19:22 pkk: then suddenly it starts raining out of nowhere
2015-06-28 19:22 pkk: and it's pouring
2015-06-28 19:22 pkk: and i didn't bring an umbrella
2015-06-28 19:22 pkk: and my house is 10 km away
2015-06-28 19:22 pkk: and I walked here
2015-06-28 19:22 xxdeathx: lol
2015-06-28 19:22 pkk: don't quote me on this tho
2015-06-28 19:22 xxdeathx: i'm changing to 1/4 repeat slider and circle
2015-06-28 19:23 xxdeathx: at same sv as previously
2015-06-28 19:23 pkk: ok, sick
2015-06-28 19:23 pkk: 00:47:789 (2,3) - i like the way you mapped the piano here nice job
2015-06-28 19:24 pkk: 00:51:943 (4) - nudge this like 3 times to the left so the spacing between 3 and 4, 4 and 5 looks the same
2015-06-28 19:24 pkk: 00:52:866 (1,3) - end yourself
2015-06-28 19:25 xxdeathx: thanks
2015-06-28 19:25 xxdeathx: lol
2015-06-28 19:25 pkk: 00:56:097 (4,5,1) - imo this flow can be improved, I suggest you remap it somehow because right now it just feels kinda meh
2015-06-28 19:26 pkk: i feel that it's uncomfortable to play because 00:56:097 (4,5) - is a pretty big jump but the emphasis shoul dbe between 00:56:327 (5,1) -
2015-06-28 19:28 xxdeathx: hmm
2015-06-28 19:28 xxdeathx: depends on if you follow vocals or instrument
2015-06-28 19:28 pkk: not really because there's nothing at 00:56:327 -
2015-06-28 19:29 xxdeathx: the vocal
2015-06-28 19:31 pkk: 01:16:866 (1,2) - do you even copy paste
2015-06-28 19:31 xxdeathx: let me figure how to change this
2015-06-28 19:31 pkk: 01:24:250 (5) - nc
2015-06-28 19:33 xxdeathx: ok both
2015-06-28 19:34 pkk: 00:53:558 (3) - move the last slider point up a bit so that the space between the sliders is equal throughout
2015-06-28 19:34 pkk: 01:01:174 (3) - move whistle here to the slider tail of 01:00:712 (2) -
2015-06-28 19:35 pkk: to map the piano
2015-06-28 19:35 xxdeathx: got it
2015-06-28 19:35 pkk: 01:16:404 (4,1) - hmm I think you can make this look nicer
2015-06-28 19:35 xxdeathx: well mainly i've been putting whistles on 1st and 3rd white ticks
2015-06-28 19:36 xxdeathx: i might redo them to select the important vocals to focus on
2015-06-28 19:36 pkk: yea I usually just put whistles wherever lol
2015-06-28 19:36 pkk: anyways for 01:16:404 (4,1) - it might look nicer if you reduce the spacing to like 0.3x and have it overlap in some sick way but idk
2015-06-28 19:37 pkk: [http://i.gyazo.com/b3b9feebb4c9fa6e41c9edfcd6fbd69b.png maybe something like this]
2015-06-28 19:37 pkk: your map keeps crashing me ;_;
2015-06-28 19:38 pkk: anyways that's all I have to say for now
2015-06-28 19:38 xxdeathx: :C
2015-06-28 19:38 xxdeathx: why crash
2015-06-28 19:39 pkk: idk
2015-06-28 19:39 pkk: like i'd be scrolling through the editor
2015-06-28 19:39 pkk: then bam get rekt
2015-06-28 19:39 pkk: o ya maybe NC last note
2015-06-28 19:39 xxdeathx: lol
2015-06-28 19:39 xxdeathx: alright, thanks a ton
Kami Kun

Normal

00:04:404 - (4) Offscreen note, Unrankable move it :arrow: http://puu.sh/iGqbl/0ea49a0160.jpg
00:10:404 - (3) Offscreen note, move it.
00:16:404 - (2) Offscreen note, you can make the slider look like this :arrow: http://puu.sh/iGqib/daec9f6e5d.jpg
00:17:327 - (3,4) make them look more like :arrow: http://puu.sh/iGp0P/738af85246.jpg
00:22:866 - (6) Offscreen note. Move it
00:23:789 - (2) Offscreen slider, make it look like this :arrow: http://puu.sh/iGqoN/429173b05b.jpg
00:24:712 - (3,4) Again, you could separe them a bit. :arrow: Try this http://puu.sh/iGpcU/818d37e60e.jpg
00:26:904 - (1) i dont like how it seems that slider over there, you can try this if you want :arrow: http://puu.sh/iGphX/afb11083a2.jpg
00:27:481 - (2) Move that slider, it's offscreen. Just put it a bit up
00:31:404 - (2) Offscreen note, move it.
00:31:866 - (3,4,5) Offscreen note and slider (3,4) you can make them look like this and also move the 5 to make it fit, try this :arrow: http://puu.sh/iGqzD/387b48c795.jpg
00:40:635 - (5) Offscreen note, move it :arrow: http://puu.sh/iGqCu/fbca45ff9f.jpg
00:50:097 - (2,3) You can try to make these sliders more circulars. Try this ! :arrow: http://puu.sh/iGpoD/e8115b3bf2.jpg
00:52:886 - (1,2,3) Offscreen slider. Make those look like this :arrow: http://puu.sh/iGqH7/0412757e16.jpg
00:54:712 - (4) Distance it a bit from the 5, do this :arrow: http://puu.sh/iGpt7/aea5891e35.jpg
00:56:558 - (1) Try moving up the note a bit. :arrow: http://puu.sh/iGpyt/13322f1206.jpg
01:00:943 - (2) http://puu.sh/iGpHi/7d58af21bf.jpg This is pretty, pretty bad it's an offscreen note, and makes the map unrankable move it up to here :arrow: http://puu.sh/iGpZb/62ca5c4778.jpg
01:03:481 - (6) Distance the slider :arrow: http://puu.sh/iGq6v/09a6764dcd.jpg
01:04:866 - (2) Offscreen slider, try this :arrow: http://puu.sh/iGqLu/b1da33bd76.jpg
01:10:174 - (4) You can distance that note a bit, would make it look better.
01:10:866 - (5) Make more circular that slider and distance it a bit :arrow: http://puu.sh/iGqRL/48917da6cb.jpg
01:18:250 - (4) Offscreen note. Make it up
01:24:250 - (3) Offscreen slider, pull it a bit to the center.

PS : I like the song, seems good to me. Just fit that c: Lovely sliders tho.
Topic Starter
SoGa

Kami Kun wrote:

Normal

00:04:404 - (4) Offscreen note, Unrankable move it :arrow: http://puu.sh/iGqbl/0ea49a0160.jpg :arrow: This is totally RANKABLE
00:10:404 - (3) Offscreen note, move it. :arrow: This is not OFFSCRREN
00:16:404 - (2) Offscreen note, you can make the slider look like this :arrow: http://puu.sh/iGqib/daec9f6e5d.jpg :arrow: This is not OFFSCRREN
00:17:327 - (3,4) make them look more like :arrow: http://puu.sh/iGp0P/738af85246.jpg :arrow: Why ? I have to follow DS
00:22:866 - (6) Offscreen note. Move it :arrow: This is not OFFSCRREN
00:23:789 - (2) Offscreen slider, make it look like this :arrow: http://puu.sh/iGqoN/429173b05b.jpg :arrow: This is not OFFSCRREN
00:24:712 - (3,4) Again, you could separe them a bit. :arrow: Try this http://puu.sh/iGpcU/818d37e60e.jpg :arrow: Again No, i have to follow DS , if i wont it will confuses newby.
00:26:904 - (1) i dont like how it seems that slider over there, you can try this if you want :arrow: http://puu.sh/iGphX/afb11083a2.jpg :arrow: nop
00:27:481 - (2) Move that slider, it's offscreen. Just put it a bit up :arrow: This is not OFFSCRREN
00:31:404 - (2) Offscreen note, move it. :arrow: This is not OFFSCRREN
00:31:866 - (3,4,5) Offscreen note and slider (3,4) you can make them look like this and also move the 5 to make it fit, try this :arrow: http://puu.sh/iGqzD/387b48c795.jpg :arrow: This is not OFFSCRREN
00:40:635 - (5) Offscreen note, move it :arrow: http://puu.sh/iGqCu/fbca45ff9f.jpg :arrow: This is not OFFSCRREN
00:50:097 - (2,3) You can try to make these sliders more circulars. Try this ! :arrow: http://puu.sh/iGpoD/e8115b3bf2.jpg :arrow: no , dat seems bad , i will keep
00:52:886 - (1,2,3) Offscreen slider. Make those look like this :arrow: http://puu.sh/iGqH7/0412757e16.jpg :arrow: This is not OFFSCRREN
00:54:712 - (4) Distance it a bit from the 5, do this :arrow: http://puu.sh/iGpt7/aea5891e35.jpg :arrow: No sry , i must follow DS
00:56:558 - (1) Try moving up the note a bit. :arrow: http://puu.sh/iGpyt/13322f1206.jpg :arrow: no,i will keep
01:00:943 - (2) http://puu.sh/iGpHi/7d58af21bf.jpg This is pretty, pretty bad it's an offscreen note, and makes the map unrankable move it up to here :arrow: http://puu.sh/iGpZb/62ca5c4778.jpg :arrow: This is not OFFSCRREN and it is RANKABLE and i dont think it is pretty pretty bad
01:03:481 - (6) Distance the slider :arrow: http://puu.sh/iGq6v/09a6764dcd.jpg :arrow: no , i have to follow DS
01:04:866 - (2) Offscreen slider, try this :arrow: http://puu.sh/iGqLu/b1da33bd76.jpg :arrow: This is not OFFSCRREN
01:10:174 - (4) You can distance that note a bit, would make it look better. :arrow: same as above
01:10:866 - (5) Make more circular that slider and distance it a bit :arrow: http://puu.sh/iGqRL/48917da6cb.jpg :arrow: keep
01:18:250 - (4) Offscreen note. Make it up :arrow: This is not OFFSCRREN
01:24:250 - (3) Offscreen slider, pull it a bit to the center. :arrow: This is not OFFSCRREN


PS : I like the song, seems good to me. Just fit that c: Lovely sliders tho.
Thanks for Modding
KaedekaShizuru
SPOILER

Kami Kun wrote:

Normal

00:04:404 - (4) Offscreen note, Unrankable move it :arrow: http://puu.sh/iGqbl/0ea49a0160.jpg
00:10:404 - (3) Offscreen note, move it.
00:16:404 - (2) Offscreen note, you can make the slider look like this :arrow: http://puu.sh/iGqib/daec9f6e5d.jpg
00:17:327 - (3,4) make them look more like :arrow: http://puu.sh/iGp0P/738af85246.jpg
00:22:866 - (6) Offscreen note. Move it
00:23:789 - (2) Offscreen slider, make it look like this :arrow: http://puu.sh/iGqoN/429173b05b.jpg
00:24:712 - (3,4) Again, you could separe them a bit. :arrow: Try this http://puu.sh/iGpcU/818d37e60e.jpg
00:26:904 - (1) i dont like how it seems that slider over there, you can try this if you want :arrow: http://puu.sh/iGphX/afb11083a2.jpg
00:27:481 - (2) Move that slider, it's offscreen. Just put it a bit up
00:31:404 - (2) Offscreen note, move it.
00:31:866 - (3,4,5) Offscreen note and slider (3,4) you can make them look like this and also move the 5 to make it fit, try this :arrow: http://puu.sh/iGqzD/387b48c795.jpg
00:40:635 - (5) Offscreen note, move it :arrow: http://puu.sh/iGqCu/fbca45ff9f.jpg
00:50:097 - (2,3) You can try to make these sliders more circulars. Try this ! :arrow: http://puu.sh/iGpoD/e8115b3bf2.jpg
00:52:886 - (1,2,3) Offscreen slider. Make those look like this :arrow: http://puu.sh/iGqH7/0412757e16.jpg
00:54:712 - (4) Distance it a bit from the 5, do this :arrow: http://puu.sh/iGpt7/aea5891e35.jpg
00:56:558 - (1) Try moving up the note a bit. :arrow: http://puu.sh/iGpyt/13322f1206.jpg
01:00:943 - (2) http://puu.sh/iGpHi/7d58af21bf.jpg This is pretty, pretty bad it's an offscreen note, and makes the map unrankable move it up to here :arrow: http://puu.sh/iGpZb/62ca5c4778.jpg
01:03:481 - (6) Distance the slider :arrow: http://puu.sh/iGq6v/09a6764dcd.jpg
01:04:866 - (2) Offscreen slider, try this :arrow: http://puu.sh/iGqLu/b1da33bd76.jpg
01:10:174 - (4) You can distance that note a bit, would make it look better.
01:10:866 - (5) Make more circular that slider and distance it a bit :arrow: http://puu.sh/iGqRL/48917da6cb.jpg
01:18:250 - (4) Offscreen note. Make it up
01:24:250 - (3) Offscreen slider, pull it a bit to the center.

PS : I like the song, seems good to me. Just fit that c: Lovely sliders tho.
who tell you part-offscreen is unrankable? RC? or which mapper who has a ranked mp? or any map dqed by this reason? or it's only youself's wishful thinking?
remember: notes part-offscreen is allowed, but if circle's center or slider's centerline off, this time it is unrankable.
Knotts
Mod request from pm

xxdeathx's Feels
  1. 00:14:904 and 00:15:366 - should be triplets but meh
  2. 00:21:943 (2) - Remove whistle? Ruins your pattern of skipping every other bass
  3. 00:35:097 (3) - Ctrl + H looks better imo. Pretty much flows into (4) the same either way
  4. 00:42:942 (3) - Drum-finish?
  5. 00:43:404 (2) - I think a whistle on the tail would sound better than drum clap because its more emphasized in the music
  6. 00:44:327 (5) - Whistle?
  7. 01:11:789 (2) - NC
  8. 01:27:943 (1) - ^

Insane
  1. 00:15:943 (1) - I think finish might be better here
  2. 00:18:943 (4,5,6) - Move to (146, 99), looks better
  3. 00:22:866 (5) - Ctrl + J could make this more fun
  4. 00:41:789 - I can't hear the sounds well here, should increase volume to 50% at least
  5. 00:42:020 (2,1) - These should be claps imo
  6. 00:42:250 (3) - These should be whistles
  7. 00:42:943 (2) - Drum finish
  8. 00:42:481 (4,3) - You could use normal-hit for these
  9. 00:43:404 (4) - Finish + whistle?
  10. 00:58:635 (2) - I think having a 1/2 slider on the white tick would fit the music better
  11. 01:10:174 (3,4,5) - Try something like this, it flows better
  12. 01:22:404 - All whistles in this section would probably be better because the instrument's soft
Hard
  1. 00:24:712 (4,5,1,2) - Make this look more appealing? You could try this:
  2. 00:36:712 (2) - Move to (352, 142)? It ruins the DS but it looks better and you probably can't tell the difference really in play
gl !
xxdeathx

Knotts wrote:

Mod request from pm

xxdeathx's Feels
  1. 00:14:904 and 00:15:366 - should be triplets but meh undermapping to give more attention to the 1/2 sounds
  2. 00:21:943 (2) - Remove whistle? Ruins your pattern of skipping every other bass when there are vocals i try to follow those with whistles
  3. 00:35:097 (3) - Ctrl + H looks better imo. Pretty much flows into (4) the same either way
  4. 00:42:942 (3) - Drum-finish?
  5. 00:43:404 (2) - I think a whistle on the tail would sound better than drum clap because its more emphasized in the music
  6. 00:44:327 (5) - Whistle? would make that part too crowded with hitsounds
  7. 01:11:789 (2) - NC did different NC pattern
  8. 01:27:943 (1) - ^ don't want to
gl !
thanks randy~
Topic Starter
SoGa

Knotts wrote:

Mod request from pm

Insane
  1. 00:15:943 (1) - I think finish might be better here :arrow: ok
  2. 00:18:943 (4,5,6) - Move to (146, 99), looks better :arrow: ok
  3. 00:22:866 (5) - Ctrl + J could make this more fun :arrow: Fixed,maybe
  4. 00:41:789 - I can't hear the sounds well here, should increase volume to 50% at least :arrow: increased
  5. 00:42:020 (2,1) - These should be claps imo :arrow: im something weak on hitsound >>
  6. 00:42:250 (3) - These should be whistles :arrow: ok
  7. 00:42:943 (2) - Drum finish :arrow: ok
  8. 00:42:481 (4,3) - You could use normal-hit for these :arrow: hmm , fixed
  9. 00:43:404 (4) - Finish + whistle? :arrow: sure!
  10. 00:58:635 (2) - I think having a 1/2 slider on the white tick would fit the music better :arrow: i change it to a 1/2 slider from the big white tick with 2 notes .
  11. 01:10:174 (3,4,5) - Try something like this, it flows better
    :arrow: fix , but i didnt ctrl G the (3)
  12. 01:22:404 - All whistles in this section would probably be better because the instrument's soft :arrow: oh i see , fixed
Hard
  1. 00:24:712 (4,5,1,2) - Make this look more appealing? You could try this: :arrow: sure
  2. 00:36:712 (2) - Move to (352, 142)? It ruins the DS but it looks better and you probably can't tell the difference really in play :arrow: yes it is better , changed!
gl !
Thanks for modding ! :) :)
Gaia
irc'd with desu gun

SPOILER
22:29 xxdeathx: hey, do you mind IRC modding my tv size GD?
22:30 Gaia: sure
22:30 Gaia: i guess
22:30 *xxdeathx is editing [http://osu.ppy.sh/b/728393 Imai Asami - Asayake no Starmine (Anime Ver.) [xxdeathx's Retrieval]]
22:30 xxdeathx: thanks
22:30 Gaia: ex?
22:30 xxdeathx: iNsAnE
22:30 xxdeathx: but i'm the highest diff
22:30 Gaia: gg
22:30 Gaia: oh soga
22:31 xxdeathx: yeah
22:31 Gaia: oh only 3 stars
22:31 Gaia: 3.6
22:31 Gaia: ill tp
22:31 Gaia: first
22:32 xxdeathx: with dt
22:33 Gaia: wait
22:33 Gaia: that was 5 stars
22:33 xxdeathx: yeah
22:33 Gaia: pp for gaia??!?!/
22:33 Gaia: wtf
22:33 xxdeathx: gogogo
22:33 Gaia: dang
22:33 Gaia: wait
22:33 Gaia: 1 last play
22:33 Gaia: then i look in editor
22:33 Gaia: i must pass those jumps
22:34 xxdeathx: they're just that
22:34 Gaia: its always
22:34 Gaia: the same circle
22:34 Gaia: wtf??
22:34 xxdeathx: lol
22:34 Gaia: ...
22:35 xxdeathx: gotta go faster
22:35 Gaia: oh fk
22:35 Gaia: that kickslider overlap
22:35 Gaia: is so hard to read
22:35 xxdeathx: lol
22:35 Gaia: i wonder what it looks like with hd
22:35 xxdeathx: can't play HD
22:36 Gaia: yeah fuk
22:36 Gaia: this is pp for gaia
22:36 Gaia: :D
22:36 xxdeathx: lol
22:37 xxdeathx: try harder once it's ranked
22:37 Gaia: ye
22:37 Gaia: unexpectedly
22:37 Gaia: that kickslider overlap
22:37 Gaia: was better with hd
22:37 Gaia: loool
22:37 xxdeathx: idk it's my own maps so i have no problems misunderstanding them
22:37 Gaia: well
22:38 Gaia: something to think about
22:38 xxdeathx: ok
22:38 Gaia: like the first playthrough
22:38 xxdeathx: i saw you mess up on the one in kiai
22:38 Gaia: most people would have trouble with it
22:38 Gaia: 00:17:558 (6,1) - this stuff
22:39 Gaia: ok hm
22:39 Gaia: 00:36:943 - something here?
22:39 Gaia: theres guitar and vocal here
22:40 Gaia: 00:58:404 (1) - lol wut
22:40 xxdeathx: 0good idea
22:40 Gaia: i didnt even notice the speed up
22:40 Gaia: during game play
22:41 Gaia: 00:59:212 - to continue the drum triple
22:41 Gaia: u mapped it 00:58:404 (1,2,3) - here after all
22:41 Gaia: 00:59:443 - here too
22:41 xxdeathx: hmm
22:42 xxdeathx: i kinda wanted to follow the 1/2 sounds too
22:42 xxdeathx: idk
22:42 Gaia: kicksliders then
22:43 xxdeathx: dced
22:43 Gaia: wew
22:43 xxdeathx: what did i last say
22:44 Gaia: " i wanted to follow the 1/2 sounds too"
22:44 Gaia: and i said
22:44 Gaia: "kicksliders then"
22:45 xxdeathx: lol also said idk
22:45 Gaia: lol right
22:45 Gaia: 01:22:404 (1) - ok this
22:45 Gaia: relaly screwed me over too
22:46 xxdeathx: ok trying 1/4 sliders
22:46 Gaia: mad jumps -> mad antijump
22:46 Gaia: in an instant
22:47 xxdeathx: well not much of an antijump since it's the same time spacing
22:47 Gaia: well..
22:47 Gaia: i guess but
22:47 xxdeathx: so still readable for anyone competent
22:47 Gaia: if u
22:47 xxdeathx: well mainly it's hard to change this part because of the stack
22:47 xxdeathx: 01:22:866 (2,3) - this stack
22:47 Gaia: ctrl+J the whole thing
22:47 Gaia: and move it a teeny bit
22:47 Gaia: 1. it'd get higher star rating B)
22:47 Gaia: 2. no messing around with players
22:47 Gaia: ayyy
22:48 Gaia: and yeah i noticed the stack wew
22:49 xxdeathx: and well
22:49 xxdeathx: the sound i'm mapping to the jumps to doesn't exist on 01:22:404 (1) -
22:49 Gaia: woah
22:49 Gaia: #nominators
22:50 xxdeathx: wtf
22:54 xxdeathx: nice distraction :D
22:55 Gaia: :D
22:56 Gaia: 00:14:327 (2) - missing clap?
22:57 xxdeathx: only white ticks i think
22:57 Gaia: listen to it
22:57 Gaia: 00:15:712 - theres also a drum beat here
22:58 Gaia: nvm u dont hitsound drum beats
22:58 xxdeathx: ok i usually follow the music with clap hitsounds but adding the missing clap there just sounds horrible to me
22:58 xxdeathx: :C
22:58 Gaia: lmfao
22:58 Gaia: oh well
23:00 xxdeathx: still working on applying prev changes
23:01 Gaia: mmk
23:02 Gaia: do u wanna move 00:28:635 (4,5,1) - lower so it flows better
23:03 xxdeathx: ok trying
23:03 xxdeathx: gonna rearrange some other stuff that stacks
23:03 Gaia: ok
23:03 Gaia: this reminds me of when i modded kibb's HOME
23:03 xxdeathx: what's that one
23:03 Gaia: i didnt want him to change too much so i could still dtfc it when it got ranked
23:03 Gaia: lel
23:03 *Gaia is listening to [http://osu.ppy.sh/b/489768 DECO*27*40mP - HOME]
23:03 xxdeathx: lol ikr
23:04 Gaia: i fced it recently
23:04 Gaia: 96% 173 pp
23:04 xxdeathx: oh
23:07 Gaia: 00:39:943 (1) - how about no ds on this long note
23:07 Gaia: no need for a jump
23:08 xxdeathx: what do you mean there
23:08 Gaia: cuz 4 to 5 has larger spacing than 5 to 1
23:08 Gaia: lol
23:09 xxdeathx: tbh that's a space/design constraint
23:09 xxdeathx: i didnt intended for it either, hmm
23:10 Gaia: lol
23:14 Gaia: well anyways
23:14 Gaia: looks like a pp map
23:14 Gaia: zzz
23:15 xxdeathx: lol
23:15 xxdeathx: this is the first intentional one tbh
23:15 Gaia: this better give me mad ppz
23:15 xxdeathx: but idk how to do dt maps
23:15 Gaia: lol
23:15 Gaia: idk
23:15 Gaia: kibb's first maps are all pp maps
23:15 Gaia: with dt
23:15 xxdeathx: lol ikr
23:16 xxdeathx: ok trying fixed version
23:17 Gaia: oh
23:17 Gaia: should i post log
23:18 xxdeathx: yeah please do
23:18 xxdeathx: thanks for your help
23:18 Gaia: ayy

waiting for the pp =w=/
good luck!
MirinH
m4m

General

  1. mp3音量没有最大化,我给你弄了个最大化的版本你替换下:http://puu.sh/iMGGP/da2e9639d5.mp3
  2. ^如果替换了的话吧offset改到 1202,就是+28

Easy

  1. 00:02:097 (2) - 滑条身去whistle
  2. 00:04:866 (1) - finish在这里明显多余了啊
  3. 00:12:250 (1) - ^,不要每个combo都finish啊,只有bgm听到finish才finish啊
  4. 00:15:943 (1) - 像这里就需要finish
  5. 00:51:020 (3) - 莫名finish都删了吧。。。
  6. 01:22:404 - 这后面这段就不要24clap了啊。。。吵
  7. 我看你音效还是copy death的吧

Normal

  1. 00:39:712 (3) - 三连有点难,而且你整个diff没什么三连
  2. 00:41:789 (1,2) - 。。。你这里跟ez完全一样个排法真的好吗。。。
  3. 同音效

Hard

  1. 00:12:250 (1) - ds太大了。。。
  2. 00:46:404 (3) - 不要遮啊。。。难看又难读
  3. 01:01:174 - 这个空的比较莫名,不知道你想突现什么
  4. 01:27:943 (1) - finish就算了吧。。。我真建议你copy death的音效

Insane

  1. 00:04:635 (4,1) - 怎么你们都喜欢放这种梗,打起来并不爽。。。
  2. 00:07:404 (2,3,4,5,6,7) - 节奏错了 http://puu.sh/iMHtO/11775cb5b9.jpg
  3. 00:09:250 (3,4,5,6) - 这个overmap有些毁曲。。。
  4. 00:56:097 (5) - 这个就明显太大了,比起前面的跳这个太突然了

xxdeathx's Retrieval

  1. 00:29:905 (4) - the note shouldnt be there
  2. 00:59:097 (4,5) - i think stream is better here
call me back
xxdeathx
soga still has to update my diff from gaia's mod. when you recheck some things will be different.

Mackenzie wrote:

xxdeathx's Retrieval

  1. 00:29:905 (4) - the note shouldnt be there why not? following piano
  2. 00:59:097 (4,5) - i think stream is better here undermapping most of these parts in my diff to give focus to 1/2 sounds
thanks AL!
Topic Starter
SoGa

Mackenzie wrote:

m4m
[notice]

General

  1. mp3音量没有最大化,我给你弄了个最大化的版本你替换下:http://puu.sh/iMGGP/da2e9639d5.mp3
  2. ^如果替换了的话吧offset改到 1202,就是+28

Easy

  1. 00:02:097 (2) - 滑条身去whistle :arrow:
  2. 00:04:866 (1) - finish在这里明显多余了啊 :arrow:
  3. 00:12:250 (1) - ^,不要每个combo都finish啊,只有bgm听到finish才finish啊 :arrow: >>习惯了
  4. 00:15:943 (1) - 像这里就需要finish :arrow: 好的
  5. 00:51:020 (3) - 莫名finish都删了吧。。。 :arrow: 删了
  6. 01:22:404 - 这后面这段就不要24clap了啊。。。吵 :arrow: 其实这个抄了开头,然后没换音效,现在全换成whistle了。。
  7. 我看你音效还是copy death的吧 :arrow: 怎么copy的。.osu里吗

Normal

  1. 00:39:712 (3) - 三连有点难,而且你整个diff没什么三连 :arrow: 改成1/2了
  2. 00:41:789 (1,2) - 。。。你这里跟ez完全一样个排法真的好吗。。。 :arrow: 应该。。大丈夫。。应该
  3. 同音效

Hard

  1. 00:12:250 (1) - ds太大了。。。 :arrow: 可能我醉了,fix
  2. 00:46:404 (3) - 不要遮啊。。。难看又难读 :arrow: 好吧,把2缩小了
  3. 01:01:174 - 这个空的比较莫名,不知道你想突现什么 :arrow: add note
  4. 01:27:943 (1) - finish就算了吧。。。我真建议你copy death的音效 :arrow: 不知道怎么copy

Insane

  1. 00:04:635 (4,1) - 怎么你们都喜欢放这种梗,打起来并不爽。。。 :arrow: keep吧
  2. 00:07:404 (2,3,4,5,6,7) - 节奏错了 http://puu.sh/iMHtO/11775cb5b9.jpg :arrow: fixed
  3. 00:09:250 (3,4,5,6) - 这个overmap有些毁曲。。。 :arrow: fixed
  4. 00:56:097 (5) - 这个就明显太大了,比起前面的跳这个太突然了 :arrow: 缩了
call me back
Thanks for modding and Star :) :)
MirinH
recheck with SoGa
fixed some small issues
Bubbled
irc log
00:45 *SoGa is listening to [http://osu.ppy.sh/b/728393 Imai Asami - Asayake no Starmine (Anime Ver.)]
00:46 Mackenzie: 。。。你不准备copydeath的音效?
00:46 SoGa: 不知道怎么copy
00:46 Mackenzie: 。。。。。。
00:47 Mackenzie: https://osu.ppy.sh/forum/t/131540
00:47 Mackenzie: 我是说你怎么音效都不统一
00:47 SoGa: 全部手动加的啊
00:47 SoGa: 。。
00:56 SoGa: al
00:56 SoGa: give me a sec
00:56 SoGa: xD
00:56 Mackenzie: al
01:00 SoGa: 又up了
01:01 Mackenzie: 你等等
01:02 Mackenzie: 我跟你找个better bg
01:03 Mackenzie: http://puu.sh/iMLTp/3e99c621c1.jpg
01:03 Mackenzie: 用这个bg吧
01:04 SoGa: 好
01:06 SoGa: kanachan
01:06 SoGa: al,death will keep the old bg
01:06 Mackenzie: kanachan
01:07 Mackenzie: 啊
01:07 Mackenzie: 我去跟他沟通下
01:07 SoGa: 其实old bg 虽然poor resolution 可 比较fit曲
01:07 SoGa: 大概
01:07 SoGa: 我up了
01:12 Mackenzie: death is searching 4 bg
01:12 SoGa: k k
01:16 Mackenzie: http://puu.sh/iMMhW/4dacd99b56.png
01:16 Mackenzie: death request
01:16 SoGa: 他发我了
01:16 SoGa: 这个是bgsize吗
01:17 Mackenzie: 你用photo时候【
01:17 Mackenzie: photoshop
01:17 Mackenzie: 截一下吧
01:17 Mackenzie: 或者他的size是1024x768?
01:17 Mackenzie: 那就不用截
01:17 SoGa: 恩
01:18 Mackenzie: 直接放
01:18 SoGa: 1024 x 768
01:18 SoGa: png的
01:18 SoGa: 可以?
01:18 Mackenzie: 换成jpg吧
01:18 Mackenzie: 改下后缀
01:18 SoGa: ok
01:20 SoGa: 好了,uploaded
01:20 Mackenzie: ok
01:22 Mackenzie: 。。。
01:23 Mackenzie: insane
01:23 Mackenzie: 00:00:625 (1) -
01:23 Mackenzie: 这个在时间线外面
01:23 Mackenzie: offset
01:24 SoGa: 。。
01:24 Mackenzie: -644
01:24 Mackenzie: 改成这个
01:24 SoGa: 什么东西-644
01:24 Mackenzie: offset
01:24 SoGa: 1202-644
01:24 SoGa: 还是直接 吧offset改成 -644
01:24 Mackenzie: 不对
01:24 Mackenzie: offset直接改成-644
01:25 SoGa: o
01:25 Mackenzie: 然后这个滑条
01:25 Mackenzie: reverse加clap
01:26 SoGa: -644后 绿线怎么移动
01:26 Mackenzie: 不动
01:28 SoGa: ok
01:28 SoGa: video offset呢?
01:29 Mackenzie: 我帮你算下吧
01:30 Mackenzie: 也一样的+28吧
01:31 Mackenzie: 我就不帮你算了
01:31 SoGa: 额
01:31 SoGa: video offset = 28吗
01:33 Mackenzie: ...
01:33 Mackenzie: +28
01:34 SoGa: 恩,好了
01:34 Mackenzie: upload吧
01:34 Mackenzie: 我做最后检查
01:34 SoGa: up了
Topic Starter
SoGa

Mackenzie wrote:

recheck with SoGa
fixed some small issues
Bubbled
irc log
00:45 *SoGa is listening to [http://osu.ppy.sh/b/728393 Imai Asami - Asayake no Starmine (Anime Ver.)]
00:46 Mackenzie: 。。。你不准备copydeath的音效?
00:46 SoGa: 不知道怎么copy
00:46 Mackenzie: 。。。。。。
00:47 Mackenzie: https://osu.ppy.sh/forum/t/131540
00:47 Mackenzie: 我是说你怎么音效都不统一
00:47 SoGa: 全部手动加的啊
00:47 SoGa: 。。
00:56 SoGa: al
00:56 SoGa: give me a sec
00:56 SoGa: xD
00:56 Mackenzie: al
01:00 SoGa: 又up了
01:01 Mackenzie: 你等等
01:02 Mackenzie: 我跟你找个better bg
01:03 Mackenzie: http://puu.sh/iMLTp/3e99c621c1.jpg
01:03 Mackenzie: 用这个bg吧
01:04 SoGa: 好
01:06 SoGa: kanachan
01:06 SoGa: al,death will keep the old bg
01:06 Mackenzie: kanachan
01:07 Mackenzie: 啊
01:07 Mackenzie: 我去跟他沟通下
01:07 SoGa: 其实old bg 虽然poor resolution 可 比较fit曲
01:07 SoGa: 大概
01:07 SoGa: 我up了
01:12 Mackenzie: death is searching 4 bg
01:12 SoGa: k k
01:16 Mackenzie: http://puu.sh/iMMhW/4dacd99b56.png
01:16 Mackenzie: death request
01:16 SoGa: 他发我了
01:16 SoGa: 这个是bgsize吗
01:17 Mackenzie: 你用photo时候【
01:17 Mackenzie: photoshop
01:17 Mackenzie: 截一下吧
01:17 Mackenzie: 或者他的size是1024x768?
01:17 Mackenzie: 那就不用截
01:17 SoGa: 恩
01:18 Mackenzie: 直接放
01:18 SoGa: 1024 x 768
01:18 SoGa: png的
01:18 SoGa: 可以?
01:18 Mackenzie: 换成jpg吧
01:18 Mackenzie: 改下后缀
01:18 SoGa: ok
01:20 SoGa: 好了,uploaded
01:20 Mackenzie: ok
01:22 Mackenzie: 。。。
01:23 Mackenzie: insane
01:23 Mackenzie: 00:00:625 (1) -
01:23 Mackenzie: 这个在时间线外面
01:23 Mackenzie: offset
01:24 SoGa: 。。
01:24 Mackenzie: -644
01:24 Mackenzie: 改成这个
01:24 SoGa: 什么东西-644
01:24 Mackenzie: offset
01:24 SoGa: 1202-644
01:24 SoGa: 还是直接 吧offset改成 -644
01:24 Mackenzie: 不对
01:24 Mackenzie: offset直接改成-644
01:25 SoGa: o
01:25 Mackenzie: 然后这个滑条
01:25 Mackenzie: reverse加clap
01:26 SoGa: -644后 绿线怎么移动
01:26 Mackenzie: 不动
01:28 SoGa: ok
01:28 SoGa: video offset呢?
01:29 Mackenzie: 我帮你算下吧
01:30 Mackenzie: 也一样的+28吧
01:31 Mackenzie: 我就不帮你算了
01:31 SoGa: 额
01:31 SoGa: video offset = 28吗
01:33 Mackenzie: ...
01:33 Mackenzie: +28
01:34 SoGa: 恩,好了
01:34 Mackenzie: upload吧
01:34 Mackenzie: 我做最后检查
01:34 SoGa: up了
我这么麻烦真是抱歉了 > >

Thanks for Bubble ! :) :)
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