osu:It seems there's lot of distance matters. Okay, I'll fix these things as I can, and gonna get more mods. Thanks for mod!
-01:15:243 (2) - i dont like how wub this is slider is compared to the sliders or the whole section. Prefer to use a more subtle curve - Fixed
-01:33:128 (4,1) - this little overlap is kinda meh - Fixed
-01:35:666 (5) - this 1/1 breaks the momentum created by 01:35:205 (3,4) - , i think it sounds better as 1/2 as well - Fixed
-01:41:205 (6,1) - distance that looks like 1/2 but is 1/1 doesnt seem to be fitting for this high bpm imo - Fixed
-01:45:243 (1,3) - not sure what you're actually mapping here. You tend to go with the main melody, so mapping the downbeats would make more sense in that aspect - I mapped here follow the violin sound, and there's nothing to emphasize on downbeat imo.
-06:32:902 (1,1,1) - i dont think this many NC are actually needed - Fixed
-would be cool if you go over the whole map and fix some minor, but noticiable, spacing errors like 01:19:282 (3,4,5) - 04:35:658 (7,8,9) - and the ones with triples as the autostack makes them look no so neat 04:48:581 (5,6,7) - etc.
-also i would try to avoid sharp angles that several of your patterns have cuz op bpm like 03:09:589 (1,2,3,1) - 04:32:889 (3,4,1) - 01:33:589 (1,2,3,1) -
there's no much of technical errors i suppose but i'm not really a fan of your aesthetics either. The map is kinda unbalanced in certain way, having the section of 01:28:743 - with the most variable distance usage while keeping the rest in a more friendly level, in addition the way you use 1/4 influences too cuz it's quite inconsistent though the whole map, some are constantly spaced and others are just there.
hope it helps a bit, gl