forum

yozuca* - Tatta Hitotsu Dake

posted
Total Posts
54
Topic Starter
Hiyori
This beatmap was submitted using in-game submission on Sunday, July 5, 2015 at 7:28:30 PM

Artist: yozuca*
Title: Tatta Hitotsu Dake
Source: Tactical Roar
Tags: Frey mecha pop rnb タクティカルロア cut version
BPM: 173
Filesize: 1898kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1.65 stars, 124 notes)
  2. Frey's Hard (3.11 stars, 251 notes)
  3. Normal (2.01 stars, 149 notes)
Download: yozuca* - Tatta Hitotsu Dake
Information: Scores/Beatmap Listing
---------------
2nd beatmap.

Easy by me
Normal by me
Hard by Frey

[b]
Ready for modding.


MODDERS
Firstly huge thanks to:
Azucchi
hello senpai

Easy
00:13:243 (5) - NC here, a combo with 9 notes does not fit into an easy diff
00:21:220 (6) - ^
00:39:948 (4) - ^, new combo every 2 measures
00:46:884 (5) - ^
00:49:312 (8) - ^
00:50:699 (1) - remove new combo
00:57:636 (5) - ^
01:04:225 (4) - ^
01:05:266 (1) - remove NC
01:07:694 (4) - NC
01:18:445 (6) - ^
01:24:341 (5) - ^
I still dunno how to mod normal tho
good luck with having this approved!
ihewmatt
MOD Req!


Easy

SPOILER
* 00:26:422 - Add circle or a slider from this white tick to second.
+ 00:26:769 - Add circle.
* 00:34:052 (2) - Change slider design
* 01:00:757 - add circle
* 01:13:243 (4) - Change slider design.

Normal

SPOILER
00:14:283 (4,5) - Change this two slider into one.
00:23:647 (1,2) - ^
00:42:376 (5,6) - ^
00:49:312 (1,2) - ^
00:26:422 (6) - make this slider long till the second white tick.
01:20:873 (7) - ^
01:23:994 (5) - ^
01:27:809 (2) - ^
01:24:514 (6) - Move this slider to the white tick. Before- http://puu.sh/i8i9b/19d0598b57.jpg After- http://puu.sh/i8icp/d9d9efb6c5.jpg
00:32:665 - Add circle

Also add timings and sound effects with it.
U must recombo it see the large white ticks. It represents the start of measure
every 2 measures should be comboed.
Frey
Since there are 2 mods, I only say something about Metadata


  • General
  1. Artist should be yozuca*
  2. Title should be たったひとつだけ
  3. remove tactical roar from Tags
  4. add タクティカルロア into Tags
  5. add cut version into Tags
  6. In Easy, 00:32:665 (1) - should begin at 00:33:012
  7. Untick Widescreen support in Normal

good luck then :)
Topic Starter
Hiyori

Frey wrote:

Since there are 2 mods, I only say something about Metadata


  • General
  1. Artist should be yozuca*
  2. Title should be たったひとつだけ
  3. remove tactical roar from Tags
  4. add タクティカルロア into Tags
  5. add cut version into Tags
  6. In Easy, 00:32:665 (1) - should begin at 00:33:012
  7. Untick Widescreen support in Normal

good luck then :)

Thanks Frey :)
cmn_891127
Hi supremella,

First part, I think you need to know how to make smooth slider.
  1. Remove Grid (it is in the right hand side) can help your to draw blanket slider better
  2. About wave slider, you only need 4 points, unless you need make blanket
    There are 2 different kinds of wave,
    1) 00:22:260 (2) - head and tail are in the same y-axis. Moving your mouse at each points of your slider, you can check y-axis on the Righttop. Then make all point centrosymmetric of the slidertick.
    2) 00:07:000 (1) - head is up and tail is down. You can see the picture below, the first and second points are in one line, the third point is between second and fourth points.
  3. About circle slider, you need 3 points. But it is important make a good blanket.
    00:15:324 (4,5) - you can use the approach circle to check blanket. You can see the approach circle of (4) is covered the Slider Border of (5).
  4. mix-shape slider ( the short sliders are not recommended to make complex shape)
    01:18:792 (2) - I use straight line + curve in this slider by double click at the second point (red point).
  5. Use Ctrl+G double to fixed the point of tail.
  6. Use right click to remove useless point
Second part, the rhyhm.
  • 00:10:121 (6) - In the low level diff, such as Easy and Normal, it is not recommended to omit the downbeat (long white line). But if you map following vocal, see the example below
    00:13:243 (3,4,5) - If I was you, I would mapped as below
    00:41:682 (4,5,6) - I think it is better
    [img]00:42:202%20(5)%20-[/img]
    01:01:104 (2,3,4) - similar problem
Third part, some rules
  1. Background (BG) size: 4:3 1024x768, or 16:9 1366x768 is recommended
  2. Music Quality: 192 is recommended.
  3. Clear the problems in AImod, for this map, you need make sure the tags of all diffs are same.
  4. All timing line (including Preview Point) should be snapped.
  5. The hitsound in this map is abused. TOO MUCH whistle.
  6. Diff Spread: Different player have different diff spreads. Now the diff spread of your map is not bad. But maybe you need more 1/2 notes.
Some helpful link:
https://osu.ppy.sh/wiki/Ranking_Criteria
https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements
https://osu.ppy.sh/wiki/Easy
https://osu.ppy.sh/wiki/Normal
Topic Starter
Hiyori

cmn_891127 wrote:

Hi supremella,

First part, I think you need to know how to make smooth slider.
  1. Remove Grid (it is in the right hand side) can help your to draw blanket slider better
  2. About wave slider, you only need 4 points, unless you need make blanket
    There are 2 different kinds of wave,
    1) 00:22:260 (2) - head and tail are in the same y-axis. Moving your mouse at each points of your slider, you can check y-axis on the Righttop. Then make all point centrosymmetric of the slidertick.
    2) 00:07:000 (1) - head is up and tail is down. You can see the picture below, the first and second points are in one line, the third point is between second and fourth points.
  3. About circle slider, you need 3 points. But it is important make a good blanket.
    00:15:324 (4,5) - you can use the approach circle to check blanket. You can see the approach circle of (4) is covered the Slider Border of (5).
  4. mix-shape slider ( the short sliders are not recommended to make complex shape)
    01:18:792 (2) - I use straight line + curve in this slider by double click at the second point (red point).
  5. Use Ctrl+G double to fixed the point of tail.
  6. Use right click to remove useless point
Second part, the rhyhm.
  • 00:10:121 (6) - In the low level diff, such as Easy and Normal, it is not recommended to omit the downbeat (long white line). But if you map following vocal, see the example below
    00:13:243 (3,4,5) - If I was you, I would mapped as below
    00:41:682 (4,5,6) - I think it is better
    [img]00:42:202%20(5)%20-[/img]
    01:01:104 (2,3,4) - similar problem
Third part, some rules
  1. Background (BG) size: 4:3 1024x768, or 16:9 1366x768 is recommended
  2. Music Quality: 192 is recommended.
  3. Clear the problems in AImod, for this map, you need make sure the tags of all diffs are same.
  4. All timing line (including Preview Point) should be snapped.
  5. The hitsound in this map is abused. TOO MUCH whistle.
  6. Diff Spread: Different player have different diff spreads. Now the diff spread of your map is not bad. But maybe you need more 1/2 notes.
Some helpful link:
https://osu.ppy.sh/wiki/Ranking_Criteria
https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements
https://osu.ppy.sh/wiki/Easy
https://osu.ppy.sh/wiki/Normal

Thank you cmn_891127 :) this is very helpful!
Exa
Modding done:

[Easy]


00:08:040 (2) - The slider here does not look good.
00:08:040 (2,3,4,5) - Make sure you don't break the flow! New players are not familiar with that.
00:13:243 (1) - Generally, most of sliders of this kind do not look good in your case.
00:13:243 (1,2) - Bad flow break.
00:23:994 (2,3) - Bad flow break.
00:24:341 (3,4) - Bad flow break.
00:39:254 (2,3) - Bad flow break.
00:39:601 (3,1) - Get them in a straight line.
00:41:335 (2,3) - Bad flow break.
00:42:029 (3,5) - Don't overlap.
00:43:069 (5,1) - I don't like this flow break. But it can work.
00:45:844 (2,3,4) - Too sharp. The flow breaks here.
00:46:884 (1,2) - Bad flow break.
00:57:636 (6,7) - Bad flow break.
00:59:023 (8,1) - Don't overlap.
00:59:023 (8,9,10) - Bad flow break.
01:01:624 - The slider should end here.
01:01:971 - The slider should start here.
01:02:838 (3,4) - Blanket that.
01:18:098 (5,1) - Bad flow break.
01:24:688 (2,3) - Get them in a straight line or at least make (3) have the same Y with (1).

[Normal]


00:08:040 (2,3) - Get them in a straight line. But it would be better to have the reverse slider completely horizontal.
00:09:775 (5,6) - Fix the blanket.
00:13:936 (4) - This one has broken curve. Fix it.
00:22:087 - The slider should end here. Since here is the beat.
00:22:434 - The slider should start here.
00:23:994 - The slider should end here.
00:24:514 - Don't skip beats like that!
00:33:358 - Don't skip that beat.
00:33:012 (1) - It looks smooth, but it does not transit well to the next hitobject
00:39:254 (1) - Rotate 40deg. and place it where it was.
00:43:243 - Don't skip that beat.
00:44:110 - Don't skip that beat.
00:44:457 - Don't skip that beat.
00:47:925 - Don't skip major beats.
00:48:792 - The slider should end here.
00:49:659 - Don't skip that beat.
00:50:179 - I suggest that you start a slider here.
00:50:526 - End the slider here.
00:50:873 - There is a beat here.
01:01:104 (2,3) - Blanket is not perfect.
01:18:445 (4) - Rotate 10deg. and place it where it was.
01:20:873 (7,1) - Bad overlap.

[General]


- Easy has no kiai time!
- Normal has no kiai time!
- 00:07:000 - Set preview point here.
- Easy and Normal do not end at the same time!
- In Normal, I stopped pointing out missed beats after 00:50:873 -.

Nice map and good choice of song.
It still needs a lot of work.
Make sure to talk to me in-game if you need help with finding beats (<-- do it) or making better sliders!
Topic Starter
Hiyori

Exahilosys wrote:

Modding done:

[Easy]


00:08:040 (2) - The slider here does not look good.
00:08:040 (2,3,4,5) - Make sure you don't break the flow! New players are not familiar with that.
00:13:243 (1) - Generally, most of sliders of this kind do not look good in your case.
00:13:243 (1,2) - Bad flow break.
00:23:994 (2,3) - Bad flow break.
00:24:341 (3,4) - Bad flow break.
00:39:254 (2,3) - Bad flow break.
00:39:601 (3,1) - Get them in a straight line.
00:41:335 (2,3) - Bad flow break.
00:42:029 (3,5) - Don't overlap.
00:43:069 (5,1) - I don't like this flow break. But it can work.
00:45:844 (2,3,4) - Too sharp. The flow breaks here.
00:46:884 (1,2) - Bad flow break.
00:57:636 (6,7) - Bad flow break.
00:59:023 (8,1) - Don't overlap.
00:59:023 (8,9,10) - Bad flow break.
01:01:624 - The slider should end here.
01:01:971 - The slider should start here.
01:02:838 (3,4) - Blanket that.
01:18:098 (5,1) - Bad flow break.
01:24:688 (2,3) - Get them in a straight line or at least make (3) have the same Y with (1).

[Normal]


00:08:040 (2,3) - Get them in a straight line. But it would be better to have the reverse slider completely horizontal.
00:09:775 (5,6) - Fix the blanket.
00:13:936 (4) - This one has broken curve. Fix it.
00:22:087 - The slider should end here. Since here is the beat.
00:22:434 - The slider should start here.
00:23:994 - The slider should end here.
00:24:514 - Don't skip beats like that!
00:33:358 - Don't skip that beat.
00:33:012 (1) - It looks smooth, but it does not transit well to the next hitobject
00:39:254 (1) - Rotate 40deg. and place it where it was.
00:43:243 - Don't skip that beat.
00:44:110 - Don't skip that beat.
00:44:457 - Don't skip that beat.
00:47:925 - Don't skip major beats.
00:48:792 - The slider should end here.
00:49:659 - Don't skip that beat.
00:50:179 - I suggest that you start a slider here.
00:50:526 - End the slider here.
00:50:873 - There is a beat here.
01:01:104 (2,3) - Blanket is not perfect.
01:18:445 (4) - Rotate 10deg. and place it where it was.
01:20:873 (7,1) - Bad overlap.

[General]


- Easy has no kiai time!
- Normal has no kiai time!
- 00:07:000 - Set preview point here.
- Easy and Normal do not end at the same time!
- In Normal, I stopped pointing out missed beats after 00:50:873 -.

Nice map and good choice of song.
It still needs a lot of work.
Make sure to talk to me in-game if you need help with finding beats (<-- do it) or making better sliders!

Thank you. Done some changes :)
Giralda
IRC
2015-06-06 02:34 supremella: hey giralda u busy? will u be able to mod my map?
2015-06-06 02:35 Giralda: Hey
2015-06-06 02:35 Giralda: I could probably do a quick IRC
2015-06-06 02:35 Giralda: but you may have to wait if you want a full mod
2015-06-06 02:35 Giralda: take your pick :P
2015-06-06 02:36 supremella: haha ill take irc
2015-06-06 02:36 Giralda: haha link me
2015-06-06 02:36 supremella: its just easy and normal diff tho :)
2015-06-06 02:36 Giralda: sure
2015-06-06 02:36 supremella: ACTION is listening to [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake]
2015-06-06 02:36 supremella: thank you :)
2015-06-06 02:37 Giralda: ACTION is editing [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake [Easy]]
2015-06-06 02:38 Giralda: 00:07:000 (1) - finish on the tail
2015-06-06 02:38 Giralda: 00:13:243 (1) - finish on the head
2015-06-06 02:38 Giralda: 00:18:792 (3) - finish on the head
2015-06-06 02:39 supremella: wait should i stack it?
2015-06-06 02:39 Giralda: yeah
2015-06-06 02:39 Giralda: 00:43:069 (5) - finish on end
2015-06-06 02:40 Giralda: oh and remove the clap lol
2015-06-06 02:40 Giralda: 00:46:538 (3) - nc
2015-06-06 02:40 Giralda: 00:51:740 (6) - nc
2015-06-06 02:40 Giralda: 00:57:636 (6) - nc
2015-06-06 02:40 Giralda: uh wait
2015-06-06 02:40 Giralda: are those intentional
2015-06-06 02:41 supremella: the nc?
2015-06-06 02:41 Giralda: yeah
2015-06-06 02:41 supremella: not really haha
2015-06-06 02:41 Giralda: uh keep your combos consistent
2015-06-06 02:41 Giralda: uhm
2015-06-06 02:41 Giralda: 00:35:092 (3) - nc this
2015-06-06 02:42 Giralda: 00:42:029 (3) - nc
2015-06-06 02:42 Giralda: 00:46:538 (3) -
2015-06-06 02:42 supremella: btw by u mean "finish on end" i have to reverse the notes?
2015-06-06 02:42 Giralda: nooo
2015-06-06 02:42 Giralda: the finish hitsound
2015-06-06 02:42 supremella: ohhh
2015-06-06 02:42 Giralda: add the finish hitsound, not reverse haha
2015-06-06 02:42 supremella: lol
2015-06-06 02:43 supremella: im like reversing the notes haha sorry
2015-06-06 02:43 Giralda: 00:57:636 (6) - nc
2015-06-06 02:43 Giralda: haha it's okay
2015-06-06 02:43 Giralda: 01:02:838 (4) - nc
2015-06-06 02:43 Giralda: 01:07:694 (4) -
2015-06-06 02:43 Giralda: 01:05:266 (1) - add finish on slider end
2015-06-06 02:43 Giralda: start kiai time here 01:05:960 - as well
2015-06-06 02:44 Giralda: 01:13:243 (4) - nc
2015-06-06 02:44 Giralda: 01:17:058 (3) - add finish on the head
2015-06-06 02:44 Giralda: 01:18:792 (5) - nc
2015-06-06 02:46 Giralda: 00:42:029 (1,3) - http://puu.sh/iejx4/b321165234.jpg really weird overlap. might wanna fix that
2015-06-06 02:47 supremella: aight
2015-06-06 02:48 Giralda: 00:11:509 (2) - not a really big fan of how scrunched up the slider is :x
2015-06-06 02:48 Giralda: Would be great if the nodes got moved around a bit to make it cleaner
2015-06-06 02:49 supremella: hmm aight ill fix that
2015-06-06 02:50 Giralda: 00:21:220 (1) - try not to skip major rhythms such as large white ticks. Try to prioritize these over other ticks. Give this rhythm a try: http://puu.sh/iejGp/adb2c35dfb.jpg
2015-06-06 02:51 Giralda: 00:36:480 (4) - similar thing here. Try removing the slider and use a circle + 1/2 slider to fill in the gap
2015-06-06 02:51 supremella: aight :)
2015-06-06 02:51 Giralda: ^^
2015-06-06 02:52 Giralda: 01:02:838 (1,2) - could make a better blanket :P
2015-06-06 02:52 Giralda: 01:06:653 (3,1) - could make a blanket out of this too
2015-06-06 02:53 Giralda: 01:18:792 (1) - highly suggesting against making scrunched up sliders like this because it would be difficult for new players to read it
2015-06-06 02:54 supremella: which do u prefer?
2015-06-06 02:55 Giralda: something simple like http://puu.sh/iejSd/1d929e3627.jpg and rotated could be fine
2015-06-06 02:55 Giralda: taking care of distance spacing, of course
2015-06-06 02:56 supremella: aight :) ill do that
2015-06-06 03:00 Giralda: ACTION is editing [http://osu.ppy.sh/b/710015 yozuca* - Tatta Hitotsu Dake [Normal]]
2015-06-06 03:00 Giralda: also take your time working around the stuff
2015-06-06 03:00 Giralda: you don't have to match my speed
2015-06-06 03:00 Giralda: LOL
2015-06-06 03:01 Giralda: 00:10:121 (6) - new combo
2015-06-06 03:01 Giralda: 00:16:017 (6) - ^
2015-06-06 03:01 supremella: haha yep. im just checking it so that i can ask question if im confused
2015-06-06 03:01 Giralda: yeah of course
2015-06-06 03:01 supremella: thanks :)
2015-06-06 03:01 Giralda: 00:21:220 (6) - nc
2015-06-06 03:01 Giralda: haha no problem
2015-06-06 03:01 Giralda: 00:35:439 (5) - nc
2015-06-06 03:02 Giralda: 00:37:520 (1) -
2015-06-06 03:02 supremella: btw how do u know if u have to NC that part? im confused with it haha
2015-06-06 03:03 Giralda: So all you have to do is look at the timeline, and count your big white ticks
2015-06-06 03:03 Giralda: After every 2 big white ticks (usually for easy and normal), do an NC
2015-06-06 03:04 supremella: ohhh. thanks! ill take note of that
2015-06-06 03:04 Giralda: for Hard and Insane, usually NC per measure
2015-06-06 03:04 Giralda: 1 measure = 1 big white tick
2015-06-06 03:05 Giralda: anyway, remove nc 00:39:254 (1) -
2015-06-06 03:05 Giralda: 00:40:642 (6) - nc here
2015-06-06 03:05 supremella: ohh. thanks for that info :)
2015-06-06 03:05 Giralda: no problem :)
2015-06-06 03:05 Giralda: 00:46:538 (5) - nc
2015-06-06 03:05 Giralda: 00:51:740 (5) - nc
2015-06-06 03:05 Giralda: yeah you can probably do the rest yourself right?
2015-06-06 03:06 supremella: yep :)
2015-06-06 03:07 Giralda: haha oaky
2015-06-06 03:07 Giralda: okay*
2015-06-06 03:07 supremella: its every 2 white ticks right? haha
2015-06-06 03:07 Giralda: yep
2015-06-06 03:07 Giralda: wait wait
2015-06-06 03:07 Giralda: 2 big white ticks
2015-06-06 03:07 Giralda: LOL
2015-06-06 03:07 supremella: oh right i forgot the "BIG" lol
2015-06-06 03:07 Giralda: NC every two white ticks would be unrankable lol
2015-06-06 03:08 supremella: lmao
2015-06-06 03:08 supremella: thats funny tho ahaha my bad
2015-06-06 03:08 Giralda: haha it's oaky
2015-06-06 03:08 Giralda: okay*
2015-06-06 03:08 supremella: aight thank you :)
2015-06-06 03:11 Giralda: 00:34:052 (3) - should probably move this so that it's a straight line down http://puu.sh/iekwx/d5ec60a76c.jpg
2015-06-06 03:11 Giralda: 00:50:699 (4) - remove that third slider node
2015-06-06 03:13 supremella: LOL wtf happened to that haha
2015-06-06 03:13 Giralda: haha idk xD
2015-06-06 03:14 supremella: XD
2015-06-06 03:15 Giralda: 01:07:347 (4) - try to remake this slider so that it blankets with the 3 like this http://puu.sh/iekFQ/54614864ef.jpg
2015-06-06 03:16 Giralda: 01:08:387 (5) - that double repeat is gonna catch a lot of people off guard. I would suggest against it xD
2015-06-06 03:17 supremella: lol aight ill change that. what do u suggest for it tho?
2015-06-06 03:18 Giralda: well remove one repeat and use a circle
2015-06-06 03:18 Giralda: thats a good start
2015-06-06 03:18 supremella: ohh aight. much better
2015-06-06 03:19 Giralda: mmks that's about it
2015-06-06 03:19 Giralda: Normal is better than your Easy
2015-06-06 03:19 Giralda: Usually Normal is the harder diff to map
2015-06-06 03:20 supremella: lol
2015-06-06 03:20 supremella: aight. thank you so much for the help :)
2015-06-06 03:20 Giralda: no problem! I'll post the log in a bit
2015-06-06 03:22 supremella: thanks :) <3
2015-06-06 03:22 Giralda: No problem <33
Snaggletooth
M4M

  1. Disable Letterboxes During Break in both Diffs since you do not have a storyboard.
  2. 1st Kiai should start on 00:07:694 and end on 00:27:116
  3. 2nd Kiai should start on 01:05:960 and end on 01:28:156 - This just makes more sense to me.

[Easy]
  1. Rhythmical Issues:
    1. 00:07:694 - You're missing quite an important downbeat here. This one is part of a build-up
      which makes it sound very weak when left un-hittable. Besides that we have a rhythm that is generally
      difficult to map on easy. Try a reverse-slider to keep it simple but to still catch all those notes.

    2. 00:21:566 - You're missing quite an important downbeat here.

  2. Placement Issues:
    1. 00:20:873 (5,1) - Spacing isn't consistent
    2. 01:18:792 (5) - This slider might be tricky to read, esspecially for new players. Consider
      straightening it out so the slider-path stays clearly visible.
  3. Cosmetical Issues:
    1. 00:11:509 (2,3) - Just something personal: I'd rather curve the slider accurately around the circle,
      just to have it look cleaner.

    2. 00:42:029 (3,5) - Try to fix the slight overlap here. Just to make it look cleaner.
    3. 00:57:636 (6) - NC to keep the Combos short

[Normal]
  1. Rhythmical Issues:
    1. 00:17:058 (5,6) - Starting a slider on red ticks is often quite awkward while playing. This wasnt
      particularly 'bad' but it could be better. Maybe use the rhythm below to catcht the missed downbeat on 00:17:405

    2. 00:21:566 - Missed downbeat here which is quite signifficant. Try:

    3. 00:26:422 (5) - Ad a repeat to cover the beat on 00:26:769
    4. 00:42:896 (6) - if you extend this slider to 00:43:243 then it would cover the missed beat.
    5. 00:49:312 (1,2) - This one is just plain awkward. Please use a simple 1/1 rhythm here.
    6. 01:23:994 (5) - If you want to use this 1/2 slider, then I suggest you start it on 01:23:647

    7. 01:27:809 (2) - Add repeat
  2. Cosmetical Issues:
    1. 00:10:121 (6) - NC to keep the Combos down
    2. 00:12:549 (1) - Remove NC and add on 00:13:243 (6) -
    3. 00:35:786 (6) - add NC
    4. 00:38:561 (5,1) - Swap NC
    5. 00:46:538 (5) - add NC
    6. 00:51:740 (5) - ^

I didn't cover a lot of other issues. Issues like Nazi-Blankets, Minor Rhythmical issues, flow issues ect.
Please consider remapping this set with grid level 4, DS, and a lot of attention to detail and to the rhythm.
This song is imo hard to map for lower difficulties due to the usage of red ticks. Tbh, I don't see this map getting
ranked.

I hope this little lazy mod did help you in any way.

Good luck.~
Topic Starter
Hiyori

Snaggletooth wrote:

M4M

  1. Disable Letterboxes During Break in both Diffs since you do not have a storyboard.
  2. 1st Kiai should start on 00:07:694 and end on 00:27:116
  3. 2nd Kiai should start on 01:05:960 and end on 01:28:156 - This just makes more sense to me.

[Easy]
  1. Rhythmical Issues:
    1. 00:07:694 - You're missing quite an important downbeat here. This one is part of a build-up
      which makes it sound very weak when left un-hittable. Besides that we have a rhythm that is generally
      difficult to map on easy. Try a reverse-slider to keep it simple but to still catch all those notes.

    2. 00:21:566 - You're missing quite an important downbeat here.

  2. Placement Issues:
    1. 00:20:873 (5,1) - Spacing isn't consistent
    2. 01:18:792 (5) - This slider might be tricky to read, esspecially for new players. Consider
      straightening it out so the slider-path stays clearly visible.
  3. Cosmetical Issues:
    1. 00:11:509 (2,3) - Just something personal: I'd rather curve the slider accurately around the circle,
      just to have it look cleaner.

    2. 00:42:029 (3,5) - Try to fix the slight overlap here. Just to make it look cleaner.
    3. 00:57:636 (6) - NC to keep the Combos short

[Normal]
  1. Rhythmical Issues:
    1. 00:17:058 (5,6) - Starting a slider on red ticks is often quite awkward while playing. This wasnt
      particularly 'bad' but it could be better. Maybe use the rhythm below to catcht the missed downbeat on 00:17:405

    2. 00:21:566 - Missed downbeat here which is quite signifficant. Try:

    3. 00:26:422 (5) - Ad a repeat to cover the beat on 00:26:769
    4. 00:42:896 (6) - if you extend this slider to 00:43:243 then it would cover the missed beat.
    5. 00:49:312 (1,2) - This one is just plain awkward. Please use a simple 1/1 rhythm here.
    6. 01:23:994 (5) - If you want to use this 1/2 slider, then I suggest you start it on 01:23:647

    7. 01:27:809 (2) - Add repeat
  2. Cosmetical Issues:
    1. 00:10:121 (6) - NC to keep the Combos down
    2. 00:12:549 (1) - Remove NC and add on 00:13:243 (6) -
    3. 00:35:786 (6) - add NC
    4. 00:38:561 (5,1) - Swap NC
    5. 00:46:538 (5) - add NC
    6. 00:51:740 (5) - ^

I didn't cover a lot of other issues. Issues like Nazi-Blankets, Minor Rhythmical issues, flow issues ect.
Please consider remapping this set with grid level 4, DS, and a lot of attention to detail and to the rhythm.
This song is imo hard to map for lower difficulties due to the usage of red ticks. Tbh, I don't see this map getting
ranked.

I hope this little lazy mod did help you in any way.

Good luck.~
Fixed and updated :D
Topic Starter
Hiyori

Giralda wrote:

IRC
2015-06-06 02:34 supremella: hey giralda u busy? will u be able to mod my map?
2015-06-06 02:35 Giralda: Hey
2015-06-06 02:35 Giralda: I could probably do a quick IRC
2015-06-06 02:35 Giralda: but you may have to wait if you want a full mod
2015-06-06 02:35 Giralda: take your pick :P
2015-06-06 02:36 supremella: haha ill take irc
2015-06-06 02:36 Giralda: haha link me
2015-06-06 02:36 supremella: its just easy and normal diff tho :)
2015-06-06 02:36 Giralda: sure
2015-06-06 02:36 supremella: ACTION is listening to [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake]
2015-06-06 02:36 supremella: thank you :)
2015-06-06 02:37 Giralda: ACTION is editing [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake [Easy]]
2015-06-06 02:38 Giralda: 00:07:000 (1) - finish on the tail
2015-06-06 02:38 Giralda: 00:13:243 (1) - finish on the head
2015-06-06 02:38 Giralda: 00:18:792 (3) - finish on the head
2015-06-06 02:39 supremella: wait should i stack it?
2015-06-06 02:39 Giralda: yeah
2015-06-06 02:39 Giralda: 00:43:069 (5) - finish on end
2015-06-06 02:40 Giralda: oh and remove the clap lol
2015-06-06 02:40 Giralda: 00:46:538 (3) - nc
2015-06-06 02:40 Giralda: 00:51:740 (6) - nc
2015-06-06 02:40 Giralda: 00:57:636 (6) - nc
2015-06-06 02:40 Giralda: uh wait
2015-06-06 02:40 Giralda: are those intentional
2015-06-06 02:41 supremella: the nc?
2015-06-06 02:41 Giralda: yeah
2015-06-06 02:41 supremella: not really haha
2015-06-06 02:41 Giralda: uh keep your combos consistent
2015-06-06 02:41 Giralda: uhm
2015-06-06 02:41 Giralda: 00:35:092 (3) - nc this
2015-06-06 02:42 Giralda: 00:42:029 (3) - nc
2015-06-06 02:42 Giralda: 00:46:538 (3) -
2015-06-06 02:42 supremella: btw by u mean "finish on end" i have to reverse the notes?
2015-06-06 02:42 Giralda: nooo
2015-06-06 02:42 Giralda: the finish hitsound
2015-06-06 02:42 supremella: ohhh
2015-06-06 02:42 Giralda: add the finish hitsound, not reverse haha
2015-06-06 02:42 supremella: lol
2015-06-06 02:43 supremella: im like reversing the notes haha sorry
2015-06-06 02:43 Giralda: 00:57:636 (6) - nc
2015-06-06 02:43 Giralda: haha it's okay
2015-06-06 02:43 Giralda: 01:02:838 (4) - nc
2015-06-06 02:43 Giralda: 01:07:694 (4) -
2015-06-06 02:43 Giralda: 01:05:266 (1) - add finish on slider end
2015-06-06 02:43 Giralda: start kiai time here 01:05:960 - as well
2015-06-06 02:44 Giralda: 01:13:243 (4) - nc
2015-06-06 02:44 Giralda: 01:17:058 (3) - add finish on the head
2015-06-06 02:44 Giralda: 01:18:792 (5) - nc
2015-06-06 02:46 Giralda: 00:42:029 (1,3) - http://puu.sh/iejx4/b321165234.jpg really weird overlap. might wanna fix that
2015-06-06 02:47 supremella: aight
2015-06-06 02:48 Giralda: 00:11:509 (2) - not a really big fan of how scrunched up the slider is :x
2015-06-06 02:48 Giralda: Would be great if the nodes got moved around a bit to make it cleaner
2015-06-06 02:49 supremella: hmm aight ill fix that
2015-06-06 02:50 Giralda: 00:21:220 (1) - try not to skip major rhythms such as large white ticks. Try to prioritize these over other ticks. Give this rhythm a try: http://puu.sh/iejGp/adb2c35dfb.jpg
2015-06-06 02:51 Giralda: 00:36:480 (4) - similar thing here. Try removing the slider and use a circle + 1/2 slider to fill in the gap
2015-06-06 02:51 supremella: aight :)
2015-06-06 02:51 Giralda: ^^
2015-06-06 02:52 Giralda: 01:02:838 (1,2) - could make a better blanket :P
2015-06-06 02:52 Giralda: 01:06:653 (3,1) - could make a blanket out of this too
2015-06-06 02:53 Giralda: 01:18:792 (1) - highly suggesting against making scrunched up sliders like this because it would be difficult for new players to read it
2015-06-06 02:54 supremella: which do u prefer?
2015-06-06 02:55 Giralda: something simple like http://puu.sh/iejSd/1d929e3627.jpg and rotated could be fine
2015-06-06 02:55 Giralda: taking care of distance spacing, of course
2015-06-06 02:56 supremella: aight :) ill do that
2015-06-06 03:00 Giralda: ACTION is editing [http://osu.ppy.sh/b/710015 yozuca* - Tatta Hitotsu Dake [Normal]]
2015-06-06 03:00 Giralda: also take your time working around the stuff
2015-06-06 03:00 Giralda: you don't have to match my speed
2015-06-06 03:00 Giralda: LOL
2015-06-06 03:01 Giralda: 00:10:121 (6) - new combo
2015-06-06 03:01 Giralda: 00:16:017 (6) - ^
2015-06-06 03:01 supremella: haha yep. im just checking it so that i can ask question if im confused
2015-06-06 03:01 Giralda: yeah of course
2015-06-06 03:01 supremella: thanks :)
2015-06-06 03:01 Giralda: 00:21:220 (6) - nc
2015-06-06 03:01 Giralda: haha no problem
2015-06-06 03:01 Giralda: 00:35:439 (5) - nc
2015-06-06 03:02 Giralda: 00:37:520 (1) -
2015-06-06 03:02 supremella: btw how do u know if u have to NC that part? im confused with it haha
2015-06-06 03:03 Giralda: So all you have to do is look at the timeline, and count your big white ticks
2015-06-06 03:03 Giralda: After every 2 big white ticks (usually for easy and normal), do an NC
2015-06-06 03:04 supremella: ohhh. thanks! ill take note of that
2015-06-06 03:04 Giralda: for Hard and Insane, usually NC per measure
2015-06-06 03:04 Giralda: 1 measure = 1 big white tick
2015-06-06 03:05 Giralda: anyway, remove nc 00:39:254 (1) -
2015-06-06 03:05 Giralda: 00:40:642 (6) - nc here
2015-06-06 03:05 supremella: ohh. thanks for that info :)
2015-06-06 03:05 Giralda: no problem :)
2015-06-06 03:05 Giralda: 00:46:538 (5) - nc
2015-06-06 03:05 Giralda: 00:51:740 (5) - nc
2015-06-06 03:05 Giralda: yeah you can probably do the rest yourself right?
2015-06-06 03:06 supremella: yep :)
2015-06-06 03:07 Giralda: haha oaky
2015-06-06 03:07 Giralda: okay*
2015-06-06 03:07 supremella: its every 2 white ticks right? haha
2015-06-06 03:07 Giralda: yep
2015-06-06 03:07 Giralda: wait wait
2015-06-06 03:07 Giralda: 2 big white ticks
2015-06-06 03:07 Giralda: LOL
2015-06-06 03:07 supremella: oh right i forgot the "BIG" lol
2015-06-06 03:07 Giralda: NC every two white ticks would be unrankable lol
2015-06-06 03:08 supremella: lmao
2015-06-06 03:08 supremella: thats funny tho ahaha my bad
2015-06-06 03:08 Giralda: haha it's oaky
2015-06-06 03:08 Giralda: okay*
2015-06-06 03:08 supremella: aight thank you :)
2015-06-06 03:11 Giralda: 00:34:052 (3) - should probably move this so that it's a straight line down http://puu.sh/iekwx/d5ec60a76c.jpg
2015-06-06 03:11 Giralda: 00:50:699 (4) - remove that third slider node
2015-06-06 03:13 supremella: LOL wtf happened to that haha
2015-06-06 03:13 Giralda: haha idk xD
2015-06-06 03:14 supremella: XD
2015-06-06 03:15 Giralda: 01:07:347 (4) - try to remake this slider so that it blankets with the 3 like this http://puu.sh/iekFQ/54614864ef.jpg
2015-06-06 03:16 Giralda: 01:08:387 (5) - that double repeat is gonna catch a lot of people off guard. I would suggest against it xD
2015-06-06 03:17 supremella: lol aight ill change that. what do u suggest for it tho?
2015-06-06 03:18 Giralda: well remove one repeat and use a circle
2015-06-06 03:18 Giralda: thats a good start
2015-06-06 03:18 supremella: ohh aight. much better
2015-06-06 03:19 Giralda: mmks that's about it
2015-06-06 03:19 Giralda: Normal is better than your Easy
2015-06-06 03:19 Giralda: Usually Normal is the harder diff to map
2015-06-06 03:20 supremella: lol
2015-06-06 03:20 supremella: aight. thank you so much for the help :)
2015-06-06 03:20 Giralda: no problem! I'll post the log in a bit
2015-06-06 03:22 supremella: thanks :) <3
2015-06-06 03:22 Giralda: No problem <33
Thank you so much Giralda :D Done all the changes and fixed.
Topic Starter
Hiyori
~ REMAPPED~


Doing some MAJOR fixes.

as suggested by pishifat

Thank you for the mini tutorial. Really enlightened and encouraged me. I'll do my best at remapping this map. Lol :)
AsakuraNe
Yoooo :D

IRC LOG
19:31 Hiyori: heyyy :)
19:32 AsakuraNe: Yooo :D
19:33 Hiyori: ur online yay! haha
19:33 Hiyori: ur busy?
19:35 AsakuraNe: haha. :D yeah. lol but i'll online just for a moment T__T i have to get up at 3 am tomorrow
19:36 Hiyori: oh why so early?
19:36 Hiyori: can u check my map for a bit?
19:36 AsakuraNe: It's charter anniversary at my school so we have a fun walk =_=
19:36 AsakuraNe: Ok. :) Link me your map~
19:37 Hiyori: yay! thank you
19:38 Hiyori: https://osu.ppy.sh/s/318894
19:38 Hiyori: ah fun walk kaya pala
19:39 AsakuraNe: yaaah. =v=
19:40 AsakuraNe: Palitan mo yung combo colors. O ganyan talaga yan??
19:41 Hiyori: hindi ko alam lol
19:41 Hiyori: ano pla kelangan na colors?
19:42 AsakuraNe: Kunyari pagnaglalaro ka ng beatmap, Gumagamit ng colors pag may pagbabago sa Song kagaya ng Lyrics, Next Line naman kaya sa start ka mag nnew combo
19:43 Hiyori: ah kasi sabi nung ibang mods after 2 big white ticks daw ang NC
19:43 AsakuraNe: Parang every line sa isang stanza ng lyrics. Lalagyan mo ng NC
19:43 AsakuraNe: Hindi naman kailangan every 2 ticks kasi iba iba ang lahat ng song~
19:43 AsakuraNe: Kadalasan lang na Every 2 ticks ang ginagamit
19:44 Hiyori: ahh
19:44 AsakuraNe: http://puu.sh/iiaAn/738e88e225.png Ito ba yung new combos mo??
19:44 Hiyori: okay :) roger that
19:45 Hiyori: may pink at red
19:45 Hiyori: yellow
19:45 Hiyori: blue
19:46 AsakuraNe: Ahh. so mali yung nandito sakin?? :3
19:46 AsakuraNe: O kapapalit mo lang?
19:47 AsakuraNe: Ibagay mo yung combo colors sa Background mo. Pero wag mo namang i-blend yung colors na ndi na makikita
19:47 Hiyori: wtf
19:47 Hiyori: anyare dito
19:47 AsakuraNe: Bakiit?
19:47 Hiyori: nawala yung bg ko lol
19:48 AsakuraNe: Ano bang ginawa mo?
19:48 Hiyori: nag DL ako ulit kasi na save ko kasi yung mali na edit eh
19:49 AsakuraNe: Ahh. Panu naman nawala? lol
19:49 Hiyori: haha ewan. teka lang
19:50 Hiyori: ayan okay na
19:50 AsakuraNe: lol ok :D
19:50 AsakuraNe: And your current background is UNRANKABLE
19:50 AsakuraNe: lol
19:51 Hiyori: http://puu.sh/iiaVW/20c1ea0b67.png
19:51 Hiyori: toinks bakit?
19:52 AsakuraNe: Palitan mo yan :3 Ndi bagay sa BG
19:52 AsakuraNe: Pindutin mo lang tapos may lalabas
19:52 Hiyori: map ko pa lang unrankable na LOL
19:52 AsakuraNe: xD hahaha. Sa una lang naman yan, pag naalis na lahat. Rankable naa~
19:52 Hiyori: saan pipindutin?
19:53 Hiyori: wah hindi ko gets
19:53 Hiyori: lol
19:53 Hiyori: sorry
19:54 Hiyori: ang galing mo kaya kabago bago mo lang tapos may rank map ka na agad
19:54 AsakuraNe: Wait lol
19:54 AsakuraNe: Pindutin mo yung Combo 1 mismo
19:55 AsakuraNe: LOL xD active lang naman ako nung summer kaya lagi akong online :3
19:55 AsakuraNe: Nakuha mo na?
19:55 Hiyori: tapos? palitan ko yung color?
19:56 AsakuraNe: Lol wait muna. Palitan mo muna yung BG. kasi dapat 1366x768 ang size
19:56 AsakuraNe: Wala naman ako mahanap na 1366x768 ng current BG mo :/
19:56 Hiyori: i resize ko nalang
19:58 AsakuraNe: Papangit yang picture pag pinalaki mo. Ok lang kung malaki na at renesize mo paliit
19:59 AsakuraNe: I'll give you suggestions. Mechang Anime? o Mechang kagaya ng BG mo?
19:59 Hiyori: ay oo
19:59 Hiyori: oo
19:59 Hiyori: kahit ano nalang haha basta mecha
19:59 AsakuraNe: Okiii wait`
20:03 AsakuraNe: male version Mecha :3 https://i.warosu.org/data/tg/img/0378/7 ... 478916.jpg
20:03 AsakuraNe: It's already 1366x768
20:04 AsakuraNe: or this http://hd4desktop.com/images/b/1920x108 ... lpaper.jpg
20:04 Hiyori: DAMN
20:04 AsakuraNe: It's not 1366x768
20:04 Hiyori: SO SEXY
20:04 AsakuraNe: so you can resize it to 1366x768 because it's bigger
20:04 Hiyori: i like the first one
20:04 Hiyori: smexi af
20:04 Hiyori: LOL
20:05 AsakuraNe: xDD hahaha. Then change your colors that suits the BG
20:05 Hiyori: aight :)
20:05 Hiyori: oh wait idk ur name
20:05 AsakuraNe: Don't use red yellow green xDD
20:06 Hiyori: roger that
20:06 AsakuraNe: Use something in the brown dark category
20:07 AsakuraNe: Tell me if you're done
20:08 Hiyori: okay one sec
20:10 Hiyori: http://puu.sh/iibLL/3945f26922.png
20:11 Hiyori: how about that?
20:11 AsakuraNe: The pink is out of place lol
20:11 Hiyori: ohh lol
20:11 AsakuraNe: Better if it's just shaded of 1 color
20:11 AsakuraNe: shades*
20:12 Hiyori: ohhh
20:12 Hiyori: i see okay
20:14 AsakuraNe: Wait. Imma just gonna eat faaaaaaaast :D
20:15 Hiyori: http://puu.sh/iibUA/ef80e3eea3.png
20:21 AsakuraNe: Back :3
20:21 Hiyori: wb <3
20:21 AsakuraNe: :)
20:22 AsakuraNe: Wait. Why don't you update your map first so I can take a good look at the notes
20:22 AsakuraNe: ?
20:22 Hiyori: ohh okay. one second
20:24 Hiyori: i cant change the combo colors
20:24 AsakuraNe: Huh?
20:24 Hiyori: in the notes
20:24 AsakuraNe: It's automatic
20:25 Hiyori: its still green yellow red and blue
20:27 AsakuraNe: Update it first so I can try colors
20:27 AsakuraNe: and help you with what's wrong :
20:27 Hiyori: okauy
20:32 Hiyori: done
20:32 AsakuraNe: :3 okii wait~
20:33 Hiyori: okay :)
20:34 AsakuraNe: There's no BG xDD
20:34 AsakuraNe: in the normal diff and the same BG as last one on the easy diff
20:34 Hiyori: what lol
20:35 Hiyori: ive updated the BG
20:35 Hiyori: wtf
20:35 AsakuraNe: Oh noo. Both diffs doesn't have a BG
20:36 AsakuraNe: Found the problem
20:36 AsakuraNe: Click file in editor
20:36 AsakuraNe: Done?
20:38 AsakuraNe: yoooooooooooooooo
20:42 AsakuraNe: Yooooooooooooooooo xD
20:42 AsakuraNe: Anu nangyari?
20:43 Hiyori: omg
20:43 Hiyori: nagcrash ung osu ko haha
20:43 Hiyori: nagrestart ako ng laptop
20:43 AsakuraNe: hahaha xD ganyan din ako minsan
20:43 Hiyori: kainis lol
20:43 Hiyori: update ko nalang ulit
20:43 Hiyori: yung map
20:43 AsakuraNe: lol kya nga. bigla bigla lang
20:44 AsakuraNe: Waaait. Alam ko na yung problema
20:44 Hiyori: oh
20:44 Hiyori: ano?
20:45 AsakuraNe: Click mo yung file sa editor
20:45 AsakuraNe: Ok na?
20:45 Hiyori: asan? lol
20:45 Hiyori: may bg naman dito ah
20:45 AsakuraNe: xD depende kasi.
20:46 AsakuraNe: Dun sa topmost left
20:46 AsakuraNe: May file baga, kung saan ka naguupdate
20:47 Hiyori: sa osu parin yan?
20:47 AsakuraNe: Tapos click mo yung open .osu in notepad like this: http://puu.sh/iidv1/45730dcf76.jpg
20:47 AsakuraNe: Yaah
20:48 AsakuraNe: ok naa?'
20:49 Hiyori: teka
20:50 Hiyori: ah ok na
20:50 Hiyori: haha slow ako masyado
20:50 AsakuraNe: haha. :D nakabukas na ba yung notepad?
20:50 Hiyori: sorry
20:51 Hiyori: yep
20:51 AsakuraNe: okii lang :3
20:51 AsakuraNe: Then Pumunta ka sa BACKGROUND AND VIDEO EVENTS
20:52 AsakuraNe: OR EVENTS for short
20:52 Hiyori: ok
20:52 Hiyori: nahanap ko na
20:53 AsakuraNe: Tapos dapat ganito http://puu.sh/iidLH/52bc3c7d6d.png Palitan mo ng 134.jpg
20:53 AsakuraNe: ok naa?
20:54 Hiyori: ohh
20:54 AsakuraNe: ano?
20:55 Hiyori: ok na
20:55 Hiyori: hahaha
20:55 AsakuraNe: haha. :D tapos save mo
20:55 AsakuraNe: Ung notepad
20:56 Hiyori: done
20:57 AsakuraNe: Then update your map. and let's see if it's ok now
20:57 Hiyori: aight
20:59 Hiyori: done
21:01 AsakuraNe: Ok lol. It seems that the picture in your beatmap's folder is the old BG
21:01 AsakuraNe: Check it
21:01 Hiyori: ok
21:02 Hiyori: LOL
21:02 Hiyori: its the same with the new BG
21:02 AsakuraNe: xDD and the picture still didn't show =_=
21:02 AsakuraNe: Whyy? xD
21:02 Hiyori: -_- idk whats wrong tho
21:02 AsakuraNe: Wait. I'll DL your map again
21:04 AsakuraNe: Oh it's here :D
21:04 Hiyori: Yay!
21:04 AsakuraNe: Haha :D
21:05 Hiyori: i was worried for a second lol
21:17 AsakuraNe: http://puu.sh/iieTF/9081721bef.osu COPY this starting on the COLORS part then PASTE in notepad and SAVE
21:17 AsakuraNe: Just the colors okay?
21:20 Hiyori: aight one sec
21:21 Hiyori: still om the notepad?
21:21 Hiyori: on*
21:21 AsakuraNe: yes
21:23 AsakuraNe: Uyyy. Magooffline na ko. Late naa =_____= Baka ndi na ko magising ng 3 bukas lol
21:24 Hiyori: haha okay
21:24 Hiyori: messag nalang kita bukas
21:24 Hiyori: if on ka
21:24 Hiyori: thanks sa tulong <3
21:25 AsakuraNe: Ok :) kung on nga laang hahaha
21:25 AsakuraNe: Yup. No problem :D
21:25 Hiyori: haha

I'm gonno go offline now.~ sleeeep =_=
Chat mo na lang ulit ako haa. :D
Sero
[Easy]

  • First part:
    IRC log
    2015-06-09 16:28 Sero: timing sections: first 2 green timing sections (00:06:827 and 00:07:000) serve no purpose. Change your red section to the desired values (45% volume and soft custom 1) and delete those 2
    2015-06-09 16:34 Sero: a great way to ensure your slider is properly blanketed (speaking of http://puu.sh/iiiK2/4352160e9f.jpg&#41; is to do the following: after the combo 3 circle, put a hitcircle on top of the sliderstart (like this http://puu.sh/iiiR0/56ee24faa6.jpg&#41; then select the combo 3 circle and look at the DS (http://puu.sh/iiiUq/65438aced2.jpg), make it consistent and you'll have a perfect blanket (http://puu.sh/iiiXM/4dd0e9f5bd.jpg), delete the combo 4 again...its only purpose was giving you the correct spacing
    2015-06-09 16:34 Sero: was talking about 00:11:509 (2,3,4) - btw
    2015-06-09 16:35 Sero: 00:13:243 (1,2,3) - at places like this, try to watch the visual spacing between objects, look at this: http://puu.sh/iij3t/28711b63d3.jpg. the actual DS is right, but because of the sliderpath it looks a bit unclean. it's fine though.
    2015-06-09 16:38 Sero: 00:15:671 (5) - is strange because of the vocals. the vocals put emphasis on 00:16:017, but you are in the middle of the sliderpath there.
    2015-06-09 16:40 Sero: because of this, 00:18:098 (1,2) - is kinda missing the first few sounds that you represent with these notes. possible fix: http://puu.sh/iijgb/c4b86f8ab3.jpg. (combo colors are not fixed yet) this will ensure all of the sounds are played (7, 8 , 1 , 2) and the slider follows the lyrics better.
    2015-06-09 16:41 Sero: if you don't do this: 00:15:671 (5) - should be new combo. 00:18:098 (1) - remove combo. then 00:18:792 (3) - new combo again. (for consistency)
    2015-06-09 16:43 Sero: forgot to mention here: 00:15:671 (5) - if you do it like this, you lose the big white tick. the white tick is the most important tick, and should have an active (!) hit object most of the time, that means either a hitcircle or a sliderstart
    2015-06-09 16:48 Sero: 00:22:260 (2) - at this point, you lose a few strong beats, which is typical for an easy. what you can do, is use a short repeat slider with the repeat on a red tick (http://puu.sh/iijJQ/0c308db428.jpg). Yes, you shouldn't really use red ticks in normals, but this essentially plays like a 1/1 slider, so it fine and represents the music much better. what you did is ok though

    Second part:
  1. 00:21:566 (1,2,1,2,3) - Just something I made real quick, dunno if it helps.
  2. 00:33:705 (2,3) - should be properly blanketed, using the same technique I talked about in the IRC log
  3. 00:35:092 (4) - feels off, because the big white tick is only passively played (sliderend). If you keep it, make 00:35:786 (5) - a new combo.
  4. 00:37:520 (1,1) - feel a bit weird, since there's no real change in the music
  5. if you keep the structure as mentioned in 00:35:092 (4) - , then: 00:37:520 (1) - remove combo. 00:39:254 (6) - apply combo. 00:39:948 (1) - remove combo. 00:41:335 (4) - apply combo. This should fit better/feel more consistent.
  6. 00:43:069 (4) - as mentioned before, don't think the white tick should only be a passive hitsound.
  7. 00:43:069 (4,1) - http://puu.sh/iinio/b46922fab9.jpg unclean because of the short distance between slidertrack and hitcircle.
  8. 00:44:110 (1,2) - just use 1 white sliderpoint, the curve will look much cleaner and it's much easier to blanket it.
  9. 00:49:659 (2,3,4,5,6) - the path looks a bit messy (http://puu.sh/iioU2/5b6994d5cd.jpg) maybe change it so it's more like a full curve?
  10. 00:54:168 I feel like something should be here, especially because of the vocals.
  11. 01:00:410 and 01:03:185: poor white ticks =( Both should be played imo.
  12. 01:02:838 (1,2) - could be blanketed better.
  13. 01:02:838 (1,3,4) - you could try to make the distance here: http://puu.sh/iipby/4cd53ccafc.jpg consistent. I know there's a 2 which is played first, but if the distance is consistent between objects that are not played in order as well, it will look neat.
  14. 01:05:266 (4) - and 01:06:653 (6) - : white tick. like before. I will not name any more big white ticks that bother me, you can essentially look at each one which is not stressed by a hitcircle or sliderstart.
  15. 01:06:306 (5,6) - blanket better! =) also, new combo.
  16. Combos should be: 01:06:306 (1) - , 01:08:387 (1) - , 01:11:855 (1) - , 01:14:630 (1) - , 01:17:058 (1) - , 01:19:832 (1) - , 01:22:260 (2) - , 01:26:769 (1) - for consistency (my opinion) The other ones in that section should be removed then of course.
  17. 01:16:364 (1,2) - see 00:18:098 (1,2) - above.
  18. 01:28:156 (1) - would let it end on 01:33:705 instead.
I'll look at normal another time probably.
Winnie
Here as requested


[Frey's Hard]
  • 00:15:150 (2,3,4) - How about being efficient and using a repeat slider to get rid of the note and make the area cleaner http://puu.sh/iks77/0f4bee5c8b.jpg
    00:18:705 (9) - You should map this drum beat as it rolls into the note more, otherwise listening to the song and playing it lacks a note and would seem weird
    01:02:665 (4) - Place this higher so (5) can be played cleaner as the flow would be more effective going downwards than to the left
    01:16:971 - Same as above with a note
    This was really nicely made, very consistent and solid ;)

[Normal]
  • 00:07:000 (1) - Pointed in the weird way for the flow to be unbalanced here try to keep this slider the same as the next one 00:08:387 (4) - since it's consistent and balances well
    00:09:428 (1) - Like before distance snap is a huge issue on lower difficulties and will not be rankable if not fixed 00:09:428 (1) -
    00:11:509 (4) - ^
    00:11:509 (4) - ^
    00:13:243 (2) - Strong white tick NC should start here
    00:13:243 (7) - Same with the downbeat
    00:17:751 (1,2) - No stacks like this please, unrankable and unreadable for lower difficulty players
    00:18:792 (3,4,1) - DS
    00:23:647 (1,2) - Nope!

I believe I will stop here, as the DS and NC are used are not to be rude but isn't ok. You are a new mapper so it's understandable and is better than before. The tip is to use more aethetics, have DS on at all times and keep many patterns in your kit for use on difficulties like these. It will help you in the long run. Once the unrequited changes are made I can assist you further, as of now it has problems that a easily targettable and most people will fear to mod as it has straneous problems. :o
George
---Easy---
00:11:509 (2,3) - Fix blanket
00:19:832 (11) - curve this so it blankets 00:20:873 (12)
00:41:335 (2,3) - remove overlap
00:44:110 (1,2) - fix blanket
00:55:208 (2) - make symmetrical with 00:56:249 (4)
00:56:249 (4,1) - ^
01:02:838 (1,2) - fix blanket
01:06:306 (5,6) - ^ (move 5 a tiny bit)
01:24:688 (2,3) - make a straight line

---Normal---
00:11:855 (5,1) - make symmetrical
00:14:977 (1) - make this go straight with 00:13:936 (4) pic
00:17:751 (1,2) - fix stack
00:18:792 (3,4) - fix flow
00:21:566 (3) - curve this
00:23:647 (1,2) - fix blanket
00:34:052 (4) - make this a copy of 00:33:012 (2) that is flipped
00:43:763 (2,3) - fix blanket
00:50:699 (5) - use a different shape please
01:07:347 (6,1,2) - fix DS
01:23:647 (5) - make this go straight with 01:22:607 (3)
01:25:381 (3,1) - symmetry
01:28:503 (1) - change slider end

glhf
Frey

Kocari wrote:

Here as requested


[Frey's Hard]
00:15:150 (2,3,4) - How about being efficient and using a repeat slider to get rid of the note and make the area cleaner
00:15:497 (3,4) - Clear hitsound in the music, I think I shouldn't miss the clicks

00:18:705 (9) - You should map this drum beat as it rolls into the note more, otherwise listening to the song and playing it lacks a note and would seem weird I followed the lyrics most of the time, so I think not very nessesary to fix

01:02:665 (4) - Place this higher so (5) can be played cleaner as the flow would be more effective going downwards than to the left Fixed

01:16:971 - Same as above with a note sry, same reason

This was really nicely made, very consistent and solid ;)
Thanks, and thx for your mod! :)

CODE HERE
osu file format v14

[General]
AudioFilename: Tactical Roar - Tatta Hitotsu Dake (Opening).mp3
AudioLeadIn: 0
PreviewTime: 7000
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16711
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Tatta Hitotsu Dake
TitleUnicode:たったひとつだけ
Artist:yozuca*
ArtistUnicode:yozuca*
Creator:Hiyori
Version:Frey's Hard
Source:Tactical Roar
Tags:mecha pop rnb タクティカルロア cut version
BeatmapID:710015
BeatmapSetID:318894

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.50000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1423248478916.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2145,346.820809248555,4,2,0,60,1,0
7694,-100,4,2,0,70,0,1
27116,-100,4,2,0,60,0,0
65960,-100,4,2,0,70,0,1
88156,-100,4,2,0,60,0,0


[HitObjects]
220,60,2145,6,0,L|124:72,2,75.000000298023,0|2|0,0:0|0:0|0:0,0:0:0:0:
292,104,2665,2,0,L|388:116,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,264,3358,5,2,0:0:0:0:
256,264,3532,2,0,P|184:248|108:292,1,150.000000596046,2|2,0:0|0:0,0:0:0:0:
84,356,4052,1,2,0:0:0:0:
8,208,4399,5,2,0:0:0:0:
92,200,4572,1,0,0:0:0:0:
118,280,4746,1,2,0:0:0:0:
280,304,5092,6,0,L|376:292,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
202,272,5613,1,0,0:0:0:0:
176,192,5786,2,0,P|220:140|304:148,1,150.000000596046,2|2,0:0|0:0,0:0:0:0:
348,208,6306,6,0,L|428:220,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
484,164,6653,2,0,L|472:89,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
412,36,7000,2,0,P|336:60|256:68,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
304,144,7520,1,0,0:0:0:0:
380,176,7694,6,0,P|420:240|372:324,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
336,248,8214,2,0,L|184:228,1,150.000000596046
144,300,8734,1,8,0:0:0:0:
64,312,8908,2,0,P|24:264|52:184,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
96,120,9428,6,0,L|80:32,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
164,68,9775,2,0,L|177:141,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
258,162,10121,2,0,L|245:89,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
304,32,10468,6,0,P|372:68|460:52,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
508,108,10988,2,0,P|496:176|484:284,1,150.000000596046
412,292,11509,1,8,0:0:0:0:
356,232,11682,2,0,P|276:240|240:296,1,150.000000596046
284,364,12202,6,0,L|368:356,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
412,292,12549,1,0,0:0:0:0:
356,232,12723,2,0,L|281:239,2,75.000000298023,8|8|0,0:0|0:0|0:0,0:0:0:0:
420,176,13243,6,0,P|436:128|352:96,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
296,140,13763,1,0,0:0:0:0:
220,108,13936,2,0,P|208:64|208:28,1,75.000000298023
288,56,14283,1,8,0:0:0:0:
296,140,14457,2,0,P|276:208|228:284,1,150.000000596046
156,260,14977,5,8,0:0:0:0:
104,324,15150,2,0,P|72:328|8:328,1,75.000000298023
0,252,15497,1,0,0:0:0:0:
32,176,15671,1,8,0:0:0:0:
104,136,15844,2,0,P|168:144|264:148,1,150.000000596046
320,100,16364,6,0,P|304:40|284:16,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
214,30,16711,1,0,0:0:0:0:
136,60,16884,1,0,0:0:0:0:
104,136,17058,2,0,P|120:196|140:220,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
188,260,17405,5,2,0:0:0:0:
188,260,17578,1,0,0:0:0:0:
214,180,17751,1,8,0:0:0:0:
214,180,17925,1,0,0:0:0:0:
298,180,18098,1,2,0:0:0:0:
298,180,18272,1,0,0:0:0:0:
324,260,18445,1,8,0:0:0:0:
324,260,18618,1,0,0:0:0:0:
256,312,18792,6,0,L|104:300,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
44,356,19312,2,0,P|28:296|76:224,1,150.000000596046
156,228,19832,1,8,0:0:0:0:
220,176,20006,2,0,P|209:106|192:20,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
276,36,20526,6,0,L|360:20,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
404,88,20873,2,0,L|320:104,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
384,168,21220,2,0,L|458:154,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
511,219,21566,6,0,L|340:252,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
320,320,22087,2,0,P|284:266|304:188,1,150.000000596046
384,168,22607,1,8,0:0:0:0:
372,88,22780,2,0,P|284:80|192:64,1,150.000000596046
152,28,23301,6,0,P|100:32|68:52,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
32,108,23647,1,0,0:0:0:0:
96,160,23821,2,0,P|104:208|96:256,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
28,272,24168,2,0,P|76:312|176:272,1,150.000000596046
208,228,24688,6,0,L|316:216,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
360,244,25035,1,0,0:0:0:0:
332,320,25208,1,0,0:0:0:0:
408,348,25381,1,8,0:0:0:0:
440,272,25555,2,0,P|452:216|436:108,1,150.000000596046
404,52,26075,2,0,L|224:36,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
180,72,26595,5,0,0:0:0:0:
248,120,26769,1,8,0:0:0:0:
240,200,26942,1,0,0:0:0:0:
168,240,27116,6,0,L|72:252,1,75.000000298023,4|0,0:0|0:0,0:0:0:0:
32,192,27462,2,0,L|20:96,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
80,56,27809,2,0,P|156:104|228:68,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
272,36,28329,2,0,P|343:22|400:67,1,150.000000596046
416,148,28850,5,8,0:0:0:0:
496,132,29023,1,0,0:0:0:0:
492,216,29197,2,0,P|472:252|436:284,2,75.000000298023,2|0|2,0:0|0:0|0:0,0:0:0:0:
316,172,29890,5,0,0:0:0:0:
256,232,30064,1,0,0:0:0:0:
256,316,30237,2,0,P|300:323|340:336,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
404,372,30584,2,0,P|472:368|504:288,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
492,216,31104,2,0,P|412:204|340:188,1,150.000000596046
300,120,31624,5,8,0:0:0:0:
220,104,31798,2,0,P|172:168|196:260,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
256,264,32318,1,8,0:0:0:0:
256,348,32491,1,8,0:0:0:0:
176,372,32665,6,0,L|16:352,2,150.000000596046,4|2|0,0:0|0:0|0:0,0:0:0:0:
336,324,33705,1,2,0:0:0:0:
302,163,34052,2,0,P|373:148|432:192,1,150.000000596046,0|2,0:0|0:0,0:0:0:0:
356,232,34572,2,0,P|284:246|226:203,2,150.000000596046,0|0|2,0:0|0:0|0:0,0:0:0:0:
302,163,35439,5,0,0:0:0:0:
376,124,35613,1,0,0:0:0:0:
428,188,35786,2,0,L|436:268,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
356,232,36133,2,0,L|364:312,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
284,276,36480,2,0,L|292:356,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
212,368,36827,6,0,P|144:356|104:352,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
200,284,37347,2,0,P|112:268|48:264,1,150.000000596046
4,196,37867,1,2,0:0:0:0:
32,116,38040,2,0,P|80:88|168:124,1,150.000000596046
200,192,38561,2,0,P|274:186|380:176,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
388,252,39081,6,0,L|464:200,1,75.000000298023,0|2,0:0|0:0,0:0:0:0:
472,132,39428,2,0,P|448:84|356:76,1,150.000000596046
288,112,39948,2,0,P|232:108|112:92,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
80,40,40468,5,0,0:0:0:0:
60,120,40642,1,2,0:0:0:0:
120,176,40815,2,0,P|112:236|80:328,1,150.000000596046
148,372,41335,2,0,P|203:348|299:330,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
368,360,41855,1,0,0:0:0:0:
356,280,42029,1,0,0:0:0:0:
280,248,42202,6,0,L|264:140,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
352,180,42549,2,0,L|364:71,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
432,144,42896,2,0,L|472:42,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
400,16,43243,1,2,0:0:0:0:
320,32,43416,2,0,L|328:88,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
320,32,43763,6,0,P|256:44|216:48,1,75.000000298023,4|0,0:0|0:0,0:0:0:0:
164,44,44110,2,0,L|144:124,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
224,140,44457,2,0,L|204:220,1,75.000000298023
124,196,44803,2,0,L|104:276,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
180,308,45150,6,0,P|256:304|332:308,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
406,268,45671,2,0,L|388:196,1,75.000000298023
306,212,46017,2,0,L|288:140,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
366,116,46364,2,0,L|348:44,1,75.000000298023
188,88,46884,5,2,0:0:0:0:
306,212,47231,1,0,0:0:0:0:
347,43,47578,1,2,0:0:0:0:
236,164,47925,6,0,L|148:156,1,75.000000298023
104,100,48272,1,8,0:0:0:0:
28,132,48445,2,0,P|0:204|16:288,1,150.000000596046
48,348,48965,1,8,0:0:0:0:
128,368,49139,2,0,P|205:361|296:352,1,150.000000596046
344,308,49659,2,0,P|360:264|280:200,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
216,224,50179,6,0,L|220:128,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
140,176,50526,2,0,L|148:16,1,150.000000596046
224,60,51046,2,0,L|380:44,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
452,68,51566,5,0,0:0:0:0:
428,148,51740,1,8,0:0:0:0:
348,128,51913,2,0,P|272:136|224:196,1,150.000000596046
228,276,52434,2,0,P|267:294|328:304,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
380,288,52780,1,2,0:0:0:0:
436,228,52954,1,0,0:0:0:0:
428,148,53127,1,8,0:0:0:0:
380,80,53301,6,0,L|292:72,1,75.000000298023,6|0,0:0|0:0,0:0:0:0:
272,148,53647,2,0,L|184:140,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
164,216,53994,2,0,L|0:200,1,150.000000596046,2|8,0:0|0:0,0:0:0:0:
0,120,54514,1,8,0:0:0:0:
72,76,54688,1,8,0:0:0:0:
140,124,54861,6,0,P|164:216|136:276,1,150.000000596046,4|2,0:0|0:0,0:0:0:0:
104,336,55381,2,0,L|16:344,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
4,264,55728,1,0,0:0:0:0:
164,216,56075,6,0,P|240:248|340:232,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
400,112,56769,1,2,0:0:0:0:
256,32,57116,1,0,0:0:0:0:
112,112,57462,1,2,0:0:0:0:
76,184,57636,6,0,P|60:264|84:344,1,150.000000596046,0|2,0:0|0:0,0:0:0:0:
152,364,58156,2,0,L|320:352,1,150.000000596046
380,372,58676,1,2,0:0:0:0:
424,304,58850,2,0,P|448:240|396:164,1,150.000000596046,0|0,0:0|0:0,0:0:0:0:
328,172,59370,1,2,0:0:0:0:
368,244,59543,1,0,0:0:0:0:
308,300,59717,2,0,P|272:306|224:312,1,75.000000298023,8|8,0:0|0:0,0:0:0:0:
156,284,60064,2,0,P|140:236|140:208,1,75.000000298023,8|8,0:0|0:0,0:0:0:0:
204,160,60410,6,0,P|220:108|176:20,2,150.000000596046,0|2|0,0:0|0:0|0:0,0:0:0:0:
139,211,61277,2,0,L|-8:192,2,150.000000596046,0|2|0,0:0|0:0|0:0,0:0:0:0:
304,236,62318,1,2,0:0:0:0:
330,72,62665,1,0,0:0:0:0:
248,60,62838,2,0,L|235:157,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
320,152,63185,6,0,P|400:136|484:128,1,150.000000596046,4|2,0:0|0:0,0:0:0:0:
512,56,63705,1,0,0:0:0:0:
428,52,63879,1,0,0:0:0:0:
467,128,64052,2,0,P|464:188|460:212,1,75.000000298023,0|2,0:0|0:0,0:0:0:0:
448,284,64399,6,0,P|378:304|317:264,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
328,184,64919,1,2,0:0:0:0:
264,132,65092,1,0,0:0:0:0:
184,160,65266,2,0,P|160:244|168:316,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
228,360,65786,1,0,0:0:0:0:
312,364,65960,6,0,L|484:344,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
492,272,66480,2,0,P|440:212|440:132,1,150.000000596046
352,152,67000,1,8,0:0:0:0:
328,232,67173,2,0,L|179:249,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
96,260,67694,6,0,L|32:184,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
84,128,68040,2,0,L|132:185,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
168,110,68387,2,0,L|120:53,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
200,32,68734,6,0,L|320:171,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
256,220,69254,2,0,P|327:226|380:168,1,150.000000596046
298,145,69775,1,8,0:0:0:0:
214,145,69948,2,0,P|176:192|196:280,1,150.000000596046
256,328,70468,6,0,L|344:320,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
404,284,70815,1,0,0:0:0:0:
368,208,70988,2,0,P|360:156|364:128,2,75.000000298023,8|8|0,0:0|0:0|0:0,0:0:0:0:
452,215,71509,6,0,P|483:152|432:96,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
362,134,72029,2,0,P|282:127|184:112,1,150.000000596046
168,48,72549,1,8,0:0:0:0:
88,60,72723,2,0,P|48:120|80:208,1,150.000000596046
136,236,73243,5,8,0:0:0:0:
208,192,73416,2,0,L|212:112,2,75.000000298023
256,260,73936,1,8,0:0:0:0:
304,192,74110,2,0,L|296:32,1,150.000000596046
380,36,74630,6,0,P|440:48|468:52,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
500,120,74977,1,0,0:0:0:0:
428,156,75150,1,0,0:0:0:0:
408,236,75324,2,0,L|384:328,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
308,288,75671,5,2,0:0:0:0:
308,288,75844,1,0,0:0:0:0:
296,208,76017,1,8,0:0:0:0:
296,208,76191,1,0,0:0:0:0:
216,208,76364,1,2,0:0:0:0:
216,208,76538,1,0,0:0:0:0:
204,288,76711,1,8,0:0:0:0:
204,288,76884,1,0,0:0:0:0:
124,276,77058,6,0,P|88:224|132:136,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
196,124,77578,2,0,P|208:64|144:16,1,150.000000596046
64,36,78098,1,8,0:0:0:0:
24,108,78272,2,0,P|32:192|44:260,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
124,276,78792,6,0,L|216:260,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
224,180,79139,2,0,L|150:192,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
176,108,79486,2,0,L|250:96,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
296,28,79832,6,0,L|460:56,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
504,112,80353,2,0,P|472:172|480:264,1,150.000000596046
440,328,80873,1,8,0:0:0:0:
360,308,81046,2,0,L|324:148,1,150.000000596046
256,120,81566,6,0,P|212:132|153:139,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
100,144,81913,1,0,0:0:0:0:
128,68,82087,1,0,0:0:0:0:
208,52,82260,1,8,0:0:0:0:
256,120,82434,6,0,P|240:200|196:276,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
128,236,82954,1,8,0:0:0:0:
144,316,83127,1,0,0:0:0:0:
224,344,83301,2,0,L|320:332,1,75.000000298023
376,360,83647,1,8,0:0:0:0:
448,316,83821,6,0,P|468:232|420:176,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
392,256,84341,2,0,P|355:193|378:124,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
460,104,84861,5,0,0:0:0:0:
404,44,85035,1,8,0:0:0:0:
324,60,85208,2,0,P|216:52|148:44,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
108,96,85728,2,0,P|116:136|120:188,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
48,212,86075,1,0,0:0:0:0:
32,132,86249,1,0,0:0:0:0:
108,96,86422,2,8,P|144:108|192:120,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
256,88,86769,6,0,P|304:80|340:80,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
392,132,87116,1,0,0:0:0:0:
392,132,87289,1,8,0:0:0:0:
340,196,87462,2,0,P|320:240|312:272,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
380,312,87809,1,8,0:0:0:0:
380,312,87983,1,8,0:0:0:0:
308,348,88156,5,4,0:0:0:0:
256,192,88329,12,0,91971,0:0:0:0:
Topic Starter
Hiyori

Kocari wrote:

Here as requested


[Frey's Hard]
  • 00:15:150 (2,3,4) - How about being efficient and using a repeat slider to get rid of the note and make the area cleaner http://puu.sh/iks77/0f4bee5c8b.jpg
    00:18:705 (9) - You should map this drum beat as it rolls into the note more, otherwise listening to the song and playing it lacks a note and would seem weird
    01:02:665 (4) - Place this higher so (5) can be played cleaner as the flow would be more effective going downwards than to the left
    01:16:971 - Same as above with a note
    This was really nicely made, very consistent and solid ;)

[Normal]
  • 00:07:000 (1) - Pointed in the weird way for the flow to be unbalanced here try to keep this slider the same as the next one 00:08:387 (4) - since it's consistent and balances well
    00:09:428 (1) - Like before distance snap is a huge issue on lower difficulties and will not be rankable if not fixed 00:09:428 (1) -
    00:11:509 (4) - ^
    00:11:509 (4) - ^
    00:13:243 (2) - Strong white tick NC should start here
    00:13:243 (7) - Same with the downbeat
    00:17:751 (1,2) - No stacks like this please, unrankable and unreadable for lower difficulty players
    00:18:792 (3,4,1) - DS
    00:23:647 (1,2) - Nope!

I believe I will stop here, as the DS and NC are used are not to be rude but isn't ok. You are a new mapper so it's understandable and is better than before. The tip is to use more aethetics, have DS on at all times and keep many patterns in your kit for use on difficulties like these. It will help you in the long run. Once the unrequited changes are made I can assist you further, as of now it has problems that a easily targettable and most people will fear to mod as it has straneous problems. :o

Fixed and edited Normal diff. Also applied the DS. Thanks for the mod.
Topic Starter
Hiyori
SPOILER

Frey wrote:

Kocari wrote:

Here as requested


[Frey's Hard]
00:15:150 (2,3,4) - How about being efficient and using a repeat slider to get rid of the note and make the area cleaner
00:15:497 (3,4) - Clear hitsound in the music, I think I shouldn't miss the clicks

00:18:705 (9) - You should map this drum beat as it rolls into the note more, otherwise listening to the song and playing it lacks a note and would seem weird I followed the lyrics most of the time, so I think not very nessesary to fix

01:02:665 (4) - Place this higher so (5) can be played cleaner as the flow would be more effective going downwards than to the left Fixed

01:16:971 - Same as above with a note sry, same reason

This was really nicely made, very consistent and solid ;)
Thanks, and thx for your mod! :)

CODE HERE
osu file format v14

[General]
AudioFilename: Tactical Roar - Tatta Hitotsu Dake (Opening).mp3
AudioLeadIn: 0
PreviewTime: 7000
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16711
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Tatta Hitotsu Dake
TitleUnicode:たったひとつだけ
Artist:yozuca*
ArtistUnicode:yozuca*
Creator:Hiyori
Version:Frey's Hard
Source:Tactical Roar
Tags:mecha pop rnb タクティカルロア cut version
BeatmapID:710015
BeatmapSetID:318894

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.50000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1423248478916.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2145,346.820809248555,4,2,0,60,1,0
7694,-100,4,2,0,70,0,1
27116,-100,4,2,0,60,0,0
65960,-100,4,2,0,70,0,1
88156,-100,4,2,0,60,0,0


[HitObjects]
220,60,2145,6,0,L|124:72,2,75.000000298023,0|2|0,0:0|0:0|0:0,0:0:0:0:
292,104,2665,2,0,L|388:116,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,264,3358,5,2,0:0:0:0:
256,264,3532,2,0,P|184:248|108:292,1,150.000000596046,2|2,0:0|0:0,0:0:0:0:
84,356,4052,1,2,0:0:0:0:
8,208,4399,5,2,0:0:0:0:
92,200,4572,1,0,0:0:0:0:
118,280,4746,1,2,0:0:0:0:
280,304,5092,6,0,L|376:292,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
202,272,5613,1,0,0:0:0:0:
176,192,5786,2,0,P|220:140|304:148,1,150.000000596046,2|2,0:0|0:0,0:0:0:0:
348,208,6306,6,0,L|428:220,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
484,164,6653,2,0,L|472:89,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
412,36,7000,2,0,P|336:60|256:68,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
304,144,7520,1,0,0:0:0:0:
380,176,7694,6,0,P|420:240|372:324,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
336,248,8214,2,0,L|184:228,1,150.000000596046
144,300,8734,1,8,0:0:0:0:
64,312,8908,2,0,P|24:264|52:184,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
96,120,9428,6,0,L|80:32,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
164,68,9775,2,0,L|177:141,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
258,162,10121,2,0,L|245:89,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
304,32,10468,6,0,P|372:68|460:52,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
508,108,10988,2,0,P|496:176|484:284,1,150.000000596046
412,292,11509,1,8,0:0:0:0:
356,232,11682,2,0,P|276:240|240:296,1,150.000000596046
284,364,12202,6,0,L|368:356,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
412,292,12549,1,0,0:0:0:0:
356,232,12723,2,0,L|281:239,2,75.000000298023,8|8|0,0:0|0:0|0:0,0:0:0:0:
420,176,13243,6,0,P|436:128|352:96,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
296,140,13763,1,0,0:0:0:0:
220,108,13936,2,0,P|208:64|208:28,1,75.000000298023
288,56,14283,1,8,0:0:0:0:
296,140,14457,2,0,P|276:208|228:284,1,150.000000596046
156,260,14977,5,8,0:0:0:0:
104,324,15150,2,0,P|72:328|8:328,1,75.000000298023
0,252,15497,1,0,0:0:0:0:
32,176,15671,1,8,0:0:0:0:
104,136,15844,2,0,P|168:144|264:148,1,150.000000596046
320,100,16364,6,0,P|304:40|284:16,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
214,30,16711,1,0,0:0:0:0:
136,60,16884,1,0,0:0:0:0:
104,136,17058,2,0,P|120:196|140:220,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
188,260,17405,5,2,0:0:0:0:
188,260,17578,1,0,0:0:0:0:
214,180,17751,1,8,0:0:0:0:
214,180,17925,1,0,0:0:0:0:
298,180,18098,1,2,0:0:0:0:
298,180,18272,1,0,0:0:0:0:
324,260,18445,1,8,0:0:0:0:
324,260,18618,1,0,0:0:0:0:
256,312,18792,6,0,L|104:300,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
44,356,19312,2,0,P|28:296|76:224,1,150.000000596046
156,228,19832,1,8,0:0:0:0:
220,176,20006,2,0,P|209:106|192:20,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
276,36,20526,6,0,L|360:20,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
404,88,20873,2,0,L|320:104,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
384,168,21220,2,0,L|458:154,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
511,219,21566,6,0,L|340:252,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
320,320,22087,2,0,P|284:266|304:188,1,150.000000596046
384,168,22607,1,8,0:0:0:0:
372,88,22780,2,0,P|284:80|192:64,1,150.000000596046
152,28,23301,6,0,P|100:32|68:52,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
32,108,23647,1,0,0:0:0:0:
96,160,23821,2,0,P|104:208|96:256,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
28,272,24168,2,0,P|76:312|176:272,1,150.000000596046
208,228,24688,6,0,L|316:216,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
360,244,25035,1,0,0:0:0:0:
332,320,25208,1,0,0:0:0:0:
408,348,25381,1,8,0:0:0:0:
440,272,25555,2,0,P|452:216|436:108,1,150.000000596046
404,52,26075,2,0,L|224:36,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
180,72,26595,5,0,0:0:0:0:
248,120,26769,1,8,0:0:0:0:
240,200,26942,1,0,0:0:0:0:
168,240,27116,6,0,L|72:252,1,75.000000298023,4|0,0:0|0:0,0:0:0:0:
32,192,27462,2,0,L|20:96,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
80,56,27809,2,0,P|156:104|228:68,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
272,36,28329,2,0,P|343:22|400:67,1,150.000000596046
416,148,28850,5,8,0:0:0:0:
496,132,29023,1,0,0:0:0:0:
492,216,29197,2,0,P|472:252|436:284,2,75.000000298023,2|0|2,0:0|0:0|0:0,0:0:0:0:
316,172,29890,5,0,0:0:0:0:
256,232,30064,1,0,0:0:0:0:
256,316,30237,2,0,P|300:323|340:336,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
404,372,30584,2,0,P|472:368|504:288,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
492,216,31104,2,0,P|412:204|340:188,1,150.000000596046
300,120,31624,5,8,0:0:0:0:
220,104,31798,2,0,P|172:168|196:260,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
256,264,32318,1,8,0:0:0:0:
256,348,32491,1,8,0:0:0:0:
176,372,32665,6,0,L|16:352,2,150.000000596046,4|2|0,0:0|0:0|0:0,0:0:0:0:
336,324,33705,1,2,0:0:0:0:
302,163,34052,2,0,P|373:148|432:192,1,150.000000596046,0|2,0:0|0:0,0:0:0:0:
356,232,34572,2,0,P|284:246|226:203,2,150.000000596046,0|0|2,0:0|0:0|0:0,0:0:0:0:
302,163,35439,5,0,0:0:0:0:
376,124,35613,1,0,0:0:0:0:
428,188,35786,2,0,L|436:268,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
356,232,36133,2,0,L|364:312,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
284,276,36480,2,0,L|292:356,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
212,368,36827,6,0,P|144:356|104:352,2,75.000000298023,0|0|2,0:0|0:0|0:0,0:0:0:0:
200,284,37347,2,0,P|112:268|48:264,1,150.000000596046
4,196,37867,1,2,0:0:0:0:
32,116,38040,2,0,P|80:88|168:124,1,150.000000596046
200,192,38561,2,0,P|274:186|380:176,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
388,252,39081,6,0,L|464:200,1,75.000000298023,0|2,0:0|0:0,0:0:0:0:
472,132,39428,2,0,P|448:84|356:76,1,150.000000596046
288,112,39948,2,0,P|232:108|112:92,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
80,40,40468,5,0,0:0:0:0:
60,120,40642,1,2,0:0:0:0:
120,176,40815,2,0,P|112:236|80:328,1,150.000000596046
148,372,41335,2,0,P|203:348|299:330,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
368,360,41855,1,0,0:0:0:0:
356,280,42029,1,0,0:0:0:0:
280,248,42202,6,0,L|264:140,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
352,180,42549,2,0,L|364:71,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
432,144,42896,2,0,L|472:42,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
400,16,43243,1,2,0:0:0:0:
320,32,43416,2,0,L|328:88,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
320,32,43763,6,0,P|256:44|216:48,1,75.000000298023,4|0,0:0|0:0,0:0:0:0:
164,44,44110,2,0,L|144:124,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
224,140,44457,2,0,L|204:220,1,75.000000298023
124,196,44803,2,0,L|104:276,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
180,308,45150,6,0,P|256:304|332:308,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
406,268,45671,2,0,L|388:196,1,75.000000298023
306,212,46017,2,0,L|288:140,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
366,116,46364,2,0,L|348:44,1,75.000000298023
188,88,46884,5,2,0:0:0:0:
306,212,47231,1,0,0:0:0:0:
347,43,47578,1,2,0:0:0:0:
236,164,47925,6,0,L|148:156,1,75.000000298023
104,100,48272,1,8,0:0:0:0:
28,132,48445,2,0,P|0:204|16:288,1,150.000000596046
48,348,48965,1,8,0:0:0:0:
128,368,49139,2,0,P|205:361|296:352,1,150.000000596046
344,308,49659,2,0,P|360:264|280:200,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
216,224,50179,6,0,L|220:128,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
140,176,50526,2,0,L|148:16,1,150.000000596046
224,60,51046,2,0,L|380:44,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
452,68,51566,5,0,0:0:0:0:
428,148,51740,1,8,0:0:0:0:
348,128,51913,2,0,P|272:136|224:196,1,150.000000596046
228,276,52434,2,0,P|267:294|328:304,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
380,288,52780,1,2,0:0:0:0:
436,228,52954,1,0,0:0:0:0:
428,148,53127,1,8,0:0:0:0:
380,80,53301,6,0,L|292:72,1,75.000000298023,6|0,0:0|0:0,0:0:0:0:
272,148,53647,2,0,L|184:140,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
164,216,53994,2,0,L|0:200,1,150.000000596046,2|8,0:0|0:0,0:0:0:0:
0,120,54514,1,8,0:0:0:0:
72,76,54688,1,8,0:0:0:0:
140,124,54861,6,0,P|164:216|136:276,1,150.000000596046,4|2,0:0|0:0,0:0:0:0:
104,336,55381,2,0,L|16:344,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
4,264,55728,1,0,0:0:0:0:
164,216,56075,6,0,P|240:248|340:232,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
400,112,56769,1,2,0:0:0:0:
256,32,57116,1,0,0:0:0:0:
112,112,57462,1,2,0:0:0:0:
76,184,57636,6,0,P|60:264|84:344,1,150.000000596046,0|2,0:0|0:0,0:0:0:0:
152,364,58156,2,0,L|320:352,1,150.000000596046
380,372,58676,1,2,0:0:0:0:
424,304,58850,2,0,P|448:240|396:164,1,150.000000596046,0|0,0:0|0:0,0:0:0:0:
328,172,59370,1,2,0:0:0:0:
368,244,59543,1,0,0:0:0:0:
308,300,59717,2,0,P|272:306|224:312,1,75.000000298023,8|8,0:0|0:0,0:0:0:0:
156,284,60064,2,0,P|140:236|140:208,1,75.000000298023,8|8,0:0|0:0,0:0:0:0:
204,160,60410,6,0,P|220:108|176:20,2,150.000000596046,0|2|0,0:0|0:0|0:0,0:0:0:0:
139,211,61277,2,0,L|-8:192,2,150.000000596046,0|2|0,0:0|0:0|0:0,0:0:0:0:
304,236,62318,1,2,0:0:0:0:
330,72,62665,1,0,0:0:0:0:
248,60,62838,2,0,L|235:157,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
320,152,63185,6,0,P|400:136|484:128,1,150.000000596046,4|2,0:0|0:0,0:0:0:0:
512,56,63705,1,0,0:0:0:0:
428,52,63879,1,0,0:0:0:0:
467,128,64052,2,0,P|464:188|460:212,1,75.000000298023,0|2,0:0|0:0,0:0:0:0:
448,284,64399,6,0,P|378:304|317:264,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
328,184,64919,1,2,0:0:0:0:
264,132,65092,1,0,0:0:0:0:
184,160,65266,2,0,P|160:244|168:316,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
228,360,65786,1,0,0:0:0:0:
312,364,65960,6,0,L|484:344,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
492,272,66480,2,0,P|440:212|440:132,1,150.000000596046
352,152,67000,1,8,0:0:0:0:
328,232,67173,2,0,L|179:249,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
96,260,67694,6,0,L|32:184,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
84,128,68040,2,0,L|132:185,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
168,110,68387,2,0,L|120:53,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
200,32,68734,6,0,L|320:171,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
256,220,69254,2,0,P|327:226|380:168,1,150.000000596046
298,145,69775,1,8,0:0:0:0:
214,145,69948,2,0,P|176:192|196:280,1,150.000000596046
256,328,70468,6,0,L|344:320,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
404,284,70815,1,0,0:0:0:0:
368,208,70988,2,0,P|360:156|364:128,2,75.000000298023,8|8|0,0:0|0:0|0:0,0:0:0:0:
452,215,71509,6,0,P|483:152|432:96,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
362,134,72029,2,0,P|282:127|184:112,1,150.000000596046
168,48,72549,1,8,0:0:0:0:
88,60,72723,2,0,P|48:120|80:208,1,150.000000596046
136,236,73243,5,8,0:0:0:0:
208,192,73416,2,0,L|212:112,2,75.000000298023
256,260,73936,1,8,0:0:0:0:
304,192,74110,2,0,L|296:32,1,150.000000596046
380,36,74630,6,0,P|440:48|468:52,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
500,120,74977,1,0,0:0:0:0:
428,156,75150,1,0,0:0:0:0:
408,236,75324,2,0,L|384:328,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
308,288,75671,5,2,0:0:0:0:
308,288,75844,1,0,0:0:0:0:
296,208,76017,1,8,0:0:0:0:
296,208,76191,1,0,0:0:0:0:
216,208,76364,1,2,0:0:0:0:
216,208,76538,1,0,0:0:0:0:
204,288,76711,1,8,0:0:0:0:
204,288,76884,1,0,0:0:0:0:
124,276,77058,6,0,P|88:224|132:136,1,150.000000596046,4|8,0:0|0:0,0:0:0:0:
196,124,77578,2,0,P|208:64|144:16,1,150.000000596046
64,36,78098,1,8,0:0:0:0:
24,108,78272,2,0,P|32:192|44:260,1,150.000000596046,2|0,0:0|0:0,0:0:0:0:
124,276,78792,6,0,L|216:260,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
224,180,79139,2,0,L|150:192,1,75.000000298023,2|0,0:0|0:0,0:0:0:0:
176,108,79486,2,0,L|250:96,1,75.000000298023,10|0,0:0|0:0,0:0:0:0:
296,28,79832,6,0,L|460:56,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
504,112,80353,2,0,P|472:172|480:264,1,150.000000596046
440,328,80873,1,8,0:0:0:0:
360,308,81046,2,0,L|324:148,1,150.000000596046
256,120,81566,6,0,P|212:132|153:139,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
100,144,81913,1,0,0:0:0:0:
128,68,82087,1,0,0:0:0:0:
208,52,82260,1,8,0:0:0:0:
256,120,82434,6,0,P|240:200|196:276,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
128,236,82954,1,8,0:0:0:0:
144,316,83127,1,0,0:0:0:0:
224,344,83301,2,0,L|320:332,1,75.000000298023
376,360,83647,1,8,0:0:0:0:
448,316,83821,6,0,P|468:232|420:176,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
392,256,84341,2,0,P|355:193|378:124,1,150.000000596046,8|0,0:0|0:0,0:0:0:0:
460,104,84861,5,0,0:0:0:0:
404,44,85035,1,8,0:0:0:0:
324,60,85208,2,0,P|216:52|148:44,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
108,96,85728,2,0,P|116:136|120:188,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
48,212,86075,1,0,0:0:0:0:
32,132,86249,1,0,0:0:0:0:
108,96,86422,2,8,P|144:108|192:120,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
256,88,86769,6,0,P|304:80|340:80,1,75.000000298023,8|0,0:0|0:0,0:0:0:0:
392,132,87116,1,0,0:0:0:0:
392,132,87289,1,8,0:0:0:0:
340,196,87462,2,0,P|320:240|312:272,1,75.000000298023,0|8,0:0|0:0,0:0:0:0:
380,312,87809,1,8,0:0:0:0:
380,312,87983,1,8,0:0:0:0:
308,348,88156,5,4,0:0:0:0:
256,192,88329,12,0,91971,0:0:0:0:

Thanks Frey updated ur diff :) .
Asonate
IRC-Mod :)

Chatlog
2015-06-12 15:33 Hiyori: hello. are u busy?
2015-06-12 15:33 Asonate: not atm, why ? :)
2015-06-12 15:33 Hiyori: um will u be able to mod my map please?
2015-06-12 15:34 Asonate: what would the map be ?
2015-06-12 15:34 Hiyori: ACTION is listening to [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake]
2015-06-12 15:34 Asonate: My computer was in dire problems, so i haven't modded anything yet
2015-06-12 15:34 Hiyori: oh i understand
2015-06-12 15:35 Asonate: would you be free for an irc mod ?
2015-06-12 15:35 Hiyori: yep
2015-06-12 15:36 Hiyori: thank you so much tho :)
2015-06-12 15:39 Asonate: do you want the hard modded as well ?
2015-06-12 15:39 Asonate: or just your diffs ?
2015-06-12 15:40 Hiyori: oh u can mod it too, if its fine with you. I'll just tell Frey about it.
2015-06-12 15:40 Asonate: alright
2015-06-12 15:40 Asonate: ill start with easy:
2015-06-12 15:40 Hiyori: thanks :)
2015-06-12 15:41 Hiyori: aight
2015-06-12 15:41 Asonate: 00:11:509 (2) - actually starts 1/2 beat earlier
2015-06-12 15:42 Asonate: 00:15:324 (4) - This one as well
2015-06-12 15:42 Asonate: maybe extend 00:14:630 (3) - by 1/2
2015-06-12 15:42 Hiyori: ohh. u want me to move it?
2015-06-12 15:42 Asonate: I just tell you what I think could be improved
2015-06-12 15:42 Hiyori: okay :)
2015-06-12 15:43 Asonate: Since its your map, you're free to do or not do it
2015-06-12 15:43 Hiyori: aight. :)
2015-06-12 15:44 Asonate: 00:27:116 (1) - i would end this spinner on the big white tick before, with this the player has time to get the following notes
2015-06-12 15:45 Asonate: before this one, do you want me to point out blankets and the like ?
2015-06-12 15:45 Asonate: or not ?
2015-06-12 15:45 Asonate: Because i found some people who think of it as nitpicky, and thus don't like it
2015-06-12 15:46 Hiyori: yeah sure thing
2015-06-12 15:46 Asonate: 00:44:110 (1) - blanket
2015-06-12 15:47 Asonate: 00:50:699 (3,4,5) - this is not a mod, but personal input: I would make these a bit less edgy
2015-06-12 15:52 Hiyori: omg sorry my internet suddenly went off
2015-06-12 15:52 Asonate: i thought so :)
2015-06-12 15:52 Asonate: 00:56:249 (4,1) - maybe make these paralell
2015-06-12 15:53 Hiyori: aight
2015-06-12 15:54 Asonate: 01:02:838 (1) - blanket (fix it by moving the slider up 1 - i think, for safety, check it again)
2015-06-12 15:54 Asonate: 01:06:653 (6) - blanket
2015-06-12 15:55 Asonate: thats all in easy, next is Normal
2015-06-12 15:55 Hiyori: okay.
2015-06-12 15:56 Asonate: 00:25:728 (5,6) - i would make 6 paralell to 5
2015-06-12 15:57 Asonate: 00:33:012 (2,4) - blanket
2015-06-12 15:57 Asonate: 00:35:092 (2,3) - again, would make these to paralell
2015-06-12 15:58 Hiyori: got it :)
2015-06-12 15:58 Asonate: 00:35:092 (2) - this could be a bit too far for a normal, but thats up to you
2015-06-12 15:59 Asonate: nvm that
2015-06-12 15:59 Hiyori: hmm.. ill think about it.
2015-06-12 15:59 Asonate: copy didnt work
2015-06-12 15:59 Hiyori: what copy?
2015-06-12 15:59 Asonate: 01:13:243 (6) - this is the one i meant
2015-06-12 16:00 Asonate: I copy notes, so i can send you the time at which they're at
2015-06-12 16:00 Asonate: and it tends not to work, so i sent you the same note again
2015-06-12 16:00 Hiyori: ohh i gotta fix the distance for that.
2015-06-12 16:01 Hiyori: thanks for pointing that out
2015-06-12 16:01 Asonate: 01:17:058 (3) - consider moving this note up by one, so you get a smoother transition
2015-06-12 16:02 Asonate: 01:24:168 (6) - maybe turn that around with ctrl + g
2015-06-12 16:02 Hiyori: okay
2015-06-12 16:02 Hiyori: ohh ctrl + g. thats a lot easier haha. thanks
2015-06-12 16:03 Asonate: 01:28:503 (1) - you shouldn't let a spinner end on a red tick, maybe extend it to the big white tick
2015-06-12 16:04 Asonate: @ 01:32:318
2015-06-12 16:04 Asonate: @ 01:32:318 -
2015-06-12 16:04 Hiyori: okay
2015-06-12 16:05 Asonate: i forgot to mention that in easy btw
2015-06-12 16:05 Hiyori: ohh okay. ill get into it
2015-06-12 16:05 Asonate: but in easy you should set it back
2015-06-12 16:05 Asonate: because otherwise the diffs have different lengths and I don't think you would want that :)
2015-06-12 16:06 Hiyori: oh what do u mean set it back?
2015-06-12 16:06 Asonate: @ 01:32:318 -
2015-06-12 16:06 Asonate: because it ends after that
2015-06-12 16:06 Asonate: so the spinner is longer than in the other diffs
2015-06-12 16:07 Asonate: onto the hard
2015-06-12 16:07 Asonate: Same with the spinner
2015-06-12 16:08 Hiyori: oh i see
2015-06-12 16:08 Hiyori: okay ill fix it
2015-06-12 16:09 Asonate: 00:36:827 (1,2) - Frey might want to make these parallel
2015-06-12 16:09 Hiyori: aight. ill take note of that
2015-06-12 16:10 Asonate: 01:13:416 (2.4) - same with these
2015-06-12 16:11 Asonate: not much to say here, its ready for rank imo
2015-06-12 16:12 Hiyori: ohh wow.
2015-06-12 16:12 Hiyori: thank you for the mod.
2015-06-12 16:12 Hiyori: Really great help.
2015-06-12 16:12 Asonate: np :)
2015-06-12 16:13 Hiyori: are u gonna post this on the thread?
2015-06-12 16:13 Asonate: may i ?
2015-06-12 16:13 Asonate: I'll only post, if its helpful :)
2015-06-12 16:14 Hiyori: yes its really helpful. And i'd like to give u kodusu
2015-06-12 16:14 Hiyori: i wouldnt be able to give u if u wont post there haha
Topic Starter
Hiyori

Asonate wrote:

IRC-Mod :)

Chatlog
2015-06-12 15:33 Hiyori: hello. are u busy?
2015-06-12 15:33 Asonate: not atm, why ? :)
2015-06-12 15:33 Hiyori: um will u be able to mod my map please?
2015-06-12 15:34 Asonate: what would the map be ?
2015-06-12 15:34 Hiyori: ACTION is listening to [http://osu.ppy.sh/b/710014 yozuca* - Tatta Hitotsu Dake]
2015-06-12 15:34 Asonate: My computer was in dire problems, so i haven't modded anything yet
2015-06-12 15:34 Hiyori: oh i understand
2015-06-12 15:35 Asonate: would you be free for an irc mod ?
2015-06-12 15:35 Hiyori: yep
2015-06-12 15:36 Hiyori: thank you so much tho :)
2015-06-12 15:39 Asonate: do you want the hard modded as well ?
2015-06-12 15:39 Asonate: or just your diffs ?
2015-06-12 15:40 Hiyori: oh u can mod it too, if its fine with you. I'll just tell Frey about it.
2015-06-12 15:40 Asonate: alright
2015-06-12 15:40 Asonate: ill start with easy:
2015-06-12 15:40 Hiyori: thanks :)
2015-06-12 15:41 Hiyori: aight
2015-06-12 15:41 Asonate: 00:11:509 (2) - actually starts 1/2 beat earlier
2015-06-12 15:42 Asonate: 00:15:324 (4) - This one as well
2015-06-12 15:42 Asonate: maybe extend 00:14:630 (3) - by 1/2
2015-06-12 15:42 Hiyori: ohh. u want me to move it?
2015-06-12 15:42 Asonate: I just tell you what I think could be improved
2015-06-12 15:42 Hiyori: okay :)
2015-06-12 15:43 Asonate: Since its your map, you're free to do or not do it
2015-06-12 15:43 Hiyori: aight. :)
2015-06-12 15:44 Asonate: 00:27:116 (1) - i would end this spinner on the big white tick before, with this the player has time to get the following notes
2015-06-12 15:45 Asonate: before this one, do you want me to point out blankets and the like ?
2015-06-12 15:45 Asonate: or not ?
2015-06-12 15:45 Asonate: Because i found some people who think of it as nitpicky, and thus don't like it
2015-06-12 15:46 Hiyori: yeah sure thing
2015-06-12 15:46 Asonate: 00:44:110 (1) - blanket
2015-06-12 15:47 Asonate: 00:50:699 (3,4,5) - this is not a mod, but personal input: I would make these a bit less edgy
2015-06-12 15:52 Hiyori: omg sorry my internet suddenly went off
2015-06-12 15:52 Asonate: i thought so :)
2015-06-12 15:52 Asonate: 00:56:249 (4,1) - maybe make these paralell
2015-06-12 15:53 Hiyori: aight
2015-06-12 15:54 Asonate: 01:02:838 (1) - blanket (fix it by moving the slider up 1 - i think, for safety, check it again)
2015-06-12 15:54 Asonate: 01:06:653 (6) - blanket
2015-06-12 15:55 Asonate: thats all in easy, next is Normal
2015-06-12 15:55 Hiyori: okay.
2015-06-12 15:56 Asonate: 00:25:728 (5,6) - i would make 6 paralell to 5
2015-06-12 15:57 Asonate: 00:33:012 (2,4) - blanket
2015-06-12 15:57 Asonate: 00:35:092 (2,3) - again, would make these to paralell
2015-06-12 15:58 Hiyori: got it :)
2015-06-12 15:58 Asonate: 00:35:092 (2) - this could be a bit too far for a normal, but thats up to you
2015-06-12 15:59 Asonate: nvm that
2015-06-12 15:59 Hiyori: hmm.. ill think about it.
2015-06-12 15:59 Asonate: copy didnt work
2015-06-12 15:59 Hiyori: what copy?
2015-06-12 15:59 Asonate: 01:13:243 (6) - this is the one i meant
2015-06-12 16:00 Asonate: I copy notes, so i can send you the time at which they're at
2015-06-12 16:00 Asonate: and it tends not to work, so i sent you the same note again
2015-06-12 16:00 Hiyori: ohh i gotta fix the distance for that.
2015-06-12 16:01 Hiyori: thanks for pointing that out
2015-06-12 16:01 Asonate: 01:17:058 (3) - consider moving this note up by one, so you get a smoother transition
2015-06-12 16:02 Asonate: 01:24:168 (6) - maybe turn that around with ctrl + g
2015-06-12 16:02 Hiyori: okay
2015-06-12 16:02 Hiyori: ohh ctrl + g. thats a lot easier haha. thanks
2015-06-12 16:03 Asonate: 01:28:503 (1) - you shouldn't let a spinner end on a red tick, maybe extend it to the big white tick
2015-06-12 16:04 Asonate: @ 01:32:318
2015-06-12 16:04 Asonate: @ 01:32:318 -
2015-06-12 16:04 Hiyori: okay
2015-06-12 16:05 Asonate: i forgot to mention that in easy btw
2015-06-12 16:05 Hiyori: ohh okay. ill get into it
2015-06-12 16:05 Asonate: but in easy you should set it back
2015-06-12 16:05 Asonate: because otherwise the diffs have different lengths and I don't think you would want that :)
2015-06-12 16:06 Hiyori: oh what do u mean set it back?
2015-06-12 16:06 Asonate: @ 01:32:318 -
2015-06-12 16:06 Asonate: because it ends after that
2015-06-12 16:06 Asonate: so the spinner is longer than in the other diffs
2015-06-12 16:07 Asonate: onto the hard
2015-06-12 16:07 Asonate: Same with the spinner
2015-06-12 16:08 Hiyori: oh i see
2015-06-12 16:08 Hiyori: okay ill fix it
2015-06-12 16:09 Asonate: 00:36:827 (1,2) - Frey might want to make these parallel
2015-06-12 16:09 Hiyori: aight. ill take note of that
2015-06-12 16:10 Asonate: 01:13:416 (2.4) - same with these
2015-06-12 16:11 Asonate: not much to say here, its ready for rank imo
2015-06-12 16:12 Hiyori: ohh wow.
2015-06-12 16:12 Hiyori: thank you for the mod.
2015-06-12 16:12 Hiyori: Really great help.
2015-06-12 16:12 Asonate: np :)
2015-06-12 16:13 Hiyori: are u gonna post this on the thread?
2015-06-12 16:13 Asonate: may i ?
2015-06-12 16:13 Asonate: I'll only post, if its helpful :)
2015-06-12 16:14 Hiyori: yes its really helpful. And i'd like to give u kodusu
2015-06-12 16:14 Hiyori: i wouldnt be able to give u if u wont post there haha
Fixed and updated Easy and Normal diff. Thanks for the mod :)
show more
Please sign in to reply.

New reply