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ICHIKO - I SAY YES ~TV version~

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Topic Starter
Taeyang
This beatmap was submitted using in-game submission on 2015년 6월 23일 화요일 at 오후 5:36:33

Artist: ICHIKO
Title: I SAY YES ~TV version~
Source: ゼロの使い魔 双月の騎士
Tags: Zero no Tsukaima opening Futatsuki no Kishi
BPM: 167
Filesize: 16049kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.43 stars, 99 notes)
  2. Hard (3.21 stars, 227 notes)
  3. Insane (4.48 stars, 301 notes)
  4. Normal (2 stars, 155 notes)
Download: ICHIKO - I SAY YES ~TV version~
Download: ICHIKO - I SAY YES ~TV version~ (no video)
Information: Scores/Beatmap Listing
---------------
#2nd Ranked Map
Hope to Enjoy!

Easy : by me
Normal : by me
Hard : by me
Insane : by me

Extra https://osu.ppy.sh/s/346793



by Kyubey
by Momochikun
by Momochikun
by Kyubey

by Kyubey
by HabiHolic
by HabiHolic
by Kyubey
Thanks Kyubey,Momochikun,HabiHolic :D

Modders - Thanks for modding!
-[ Kami ]-
Come[Back]Home
Doyak
SLMmix
Peachtrees
DreaM117er
[ Rizen ]
Kazuya
Pho
CrystilonZ
Guy
Lanturn
Kyubey(Thanks bubble~!)
Momochikun(Thanks rebubble~!)
-[ Kami ]-
irc
23:47 -[ Kami ]-: 00:09:769 (4) - 우선 이거 1박자 슬라로 하셔도 될것같은?(노말)
23:48 -[ Kami ]-: 00:10:847 (6) - 이부분에 서클은 어떨지..? 더 어렵게 되려나?
23:49 Taeyang: 드럼
23:49 Taeyang: 노말은
23:49 Taeyang: 보컬위주 따라간거라..
23:49 Taeyang: 그담 남은걸
23:49 -[ Kami ]-: 글쿤
23:50 Taeyang: 으어어
23:50 Taeyang: 모딩이라면
23:50 Taeyang: 나중에
23:50 -[ Kami ]-: 안바꾸시려면 흘려들으시면 됩니다아
23:50 Taeyang: 완벽하게 만들어서
23:50 Taeyang: 부탁드릴게영
23:50 -[ Kami ]-: 일단 맵텟을 해준다는걸 정확하게는 모르니
23:50 -[ Kami ]-: 모딩하는 느낌으로~..
23:50 Taeyang: 넹 ㅋㅅㅋ
23:50 -[ Kami ]-: 00:20:727 (4,5,6,7) - 리버스로 해도 될것같음
23:52 -[ Kami ]-: 00:37:793 (3,4,5) - 직선이 될줄알았는데 아니였다..
23:53 Taeyang: 저건 괜찮...
23:53 -[ Kami ]-: 00:49:829 (5,6) - 리버스?
23:54 -[ Kami ]-: 음...이제 하드
23:56 Taeyang: 몇개 고쳤긔
23:57 -[ Kami ]-: 00:58:811 (1) - 슬라속도가 느려질줄몰랐음은 노래를 잘몰라서 ㅋ 슬라모양을 종이를 구긴듯이 해도 될것같다
23:57 Taeyang: 하드요?
23:57 -[ Kami ]-: 넹
23:58 -[ Kami ]-: 이제 하드 보고있음
23:58 Taeyang: 음
23:58 Taeyang: 어근데 왜 노말로뜨는가
23:58 Taeyang: 저건 생각해볼게요
23:58 Taeyang: 하드도 슬라모양 막쓰면 안되는지라
23:58 -[ Kami ]-: ㅇㅋ
23:58 Taeyang: 일단
23:59 -[ Kami ]-: 인센은 플레이를 해보고
23:59 Taeyang: 슬라 더늦춰서 확실히 느껴지도록 고쳤
23:59 -[ Kami ]-: 옹
00:03 -[ Kami ]-: 할만하네용
00:03 Taeyang: ㅁㄴㅇㄻㄴㅇㄹ
00:05 -[ Kami ]-: 00:32:583 (3) - 이거 뒤에 서클 더 넣거나 1박자 슬라는 어떨지.. 계속 점프 나올줄 알고 쳤는데 통수맞음 ㅋㅋ~
00:06 Taeyang: ㅇㅋ
00:07 -[ Kami ]-: 00:58:811 (4) - 너무 아래쪽에 있어서 슬라를 보기가 힘들어요..는 개인적 생각
00:08 -[ Kami ]-: 01:02:942 (4,5) - 리버스? 는 제가 서클 급브레이크 고자입니다
00:09 -[ Kami ]-: 그 외에는 없는것같..
00:09 -[ Kami ]-: 이제 아세예스난이도로 가보죠
00:10 -[ Kami ]-: 아 플레이 먼저..;
00:10 Taeyang: 2만위대분들은 좀어려우실지도
00:11 -[ Kami ]-: 넹 ㅋㅋ
00:12 -[ Kami ]-: 연타!!!!!!!!!!!
00:12 -[ Kami ]-: 어머니이이이이이ㅣㅣㅣ
00:12 -[ Kami ]-: !!
00:12 Taeyang: 엑스트라니까영
00:14 -[ Kami ]-: 꺄앜
00:14 -[ Kami ]-: 점프가 오지네요
00:14 Taeyang: 엑스트라니까영
00:14 -[ Kami ]-: ㅋㅋㅋ~
00:14 -[ Kami ]-: 끄ㅡ..클리어를 해야 평가가 될텐데..
00:14 -[ Kami ]-: 그래도 해봅니다
00:15 -[ Kami ]-: 00:02:763 (1) - 1박이 나을것같은데 나만그런가..
00:16 Taeyang: 고침
00:16 -[ Kami ]-: 00:41:385 (3,4,5,6,7) - 동선이 너무 사악하다 아, 엑스트라라서 그렇군
00:17 Taeyang: 엑스트라니까영
00:17 -[ Kami ]-: ㅋㅋ
00:17 -[ Kami ]-: 한결같으시네
00:19 -[ Kami ]-: 그외엔 엑읔트라니까 그러려니하고 패스할게요 ㅋㅋ
00:19 -[ Kami ]-: 후..맵 으렵다
00:19 Taeyang: ㅋㅅㅋ
00:19 -[ Kami ]-: 한번 더해봐야징
00:19 Taeyang: 이거 세이브 로그 올려주시면 쿠도스 드릴게요
00:19 -[ Kami ]-: 핰
00:19 -[ Kami ]-: 네
00:19 Taeyang: 맵 수정한대로 재업로드 할게영
00:19 -[ Kami ]-: 네
Come[Back]Home
Easy

01:23:781 (2) Shouldnt this slider start here 01:23:601 and here 01:24:499 like 00:14:619 (2) ?

Really nice Easy

Normal

00:49:829 (5,6,7) 2 sliders instead? I think this can be a bit surprising for normal players.

Nice Normal

Hard

00:08:691 (4,5) I dont know why, but this plays really weird. Maybe you should put (5) like this
00:14:260 (2,3) Nazi suggest. Stack is not perfect
00:20:188 (3) I think this one should be a circle and a 1/2 slider should start here 00:20:367 and then a circle here 00:20:727 Fells better to paly and fits more with the music
01:25:936 (3,4,5,6) I think you can put something better there since the music suggests it. Like a little start pattern imo

Insane

Awesome Insane

I SAY YES

00:21:266 (5,8) Stach those two, otherwise it feels weird to play the jump.



Really awesome map (I dont like the song and anime though) xD
Good luck with it, shouldnt take much mods lol
o/
Doyak
1:1 request

IRC mod
2015-06-04 15:21 Doyak: 아 안녕하세요
2015-06-04 15:21 Doyak: 마침 딱 오셨네요
2015-06-04 15:22 Doyak: 스레드 모딩하기 귀찮던 참이었는데 IRC로 하실래요?
2015-06-04 15:22 Taeyang: 넹
2015-06-04 15:23 Taeyang: 잠시ㅁ나영ㅇ
2015-06-04 15:29 Taeyang: 넹
2015-06-04 15:29 Taeyang: 됬어영 ㄱㄱ
2015-06-04 15:29 Doyak: 오프셋 변경은 안 하셨죠?
2015-06-04 15:29 Taeyang: 네 그거 나중에
2015-06-04 15:29 Taeyang: 찰스한테
2015-06-04 15:29 Taeyang: 물어볼려고요
2015-06-04 15:30 Doyak: 제가 다시 측정해보기로는... -12ms 정도...
2015-06-04 15:30 Taeyang: faylan처럼
2015-06-04 15:30 Taeyang: 왔다갔다 할거같아서..
2015-06-04 15:30 Doyak: 음 아무튼
2015-06-04 15:30 Doyak: 그건 나중에 결정하시고
2015-06-04 15:30 Taeyang: ㅇㅋ
2015-06-04 15:30 Doyak: 00:26:835 - 여기 이 리듬은 살리셨는데
2015-06-04 15:30 Doyak: 물론 이지부터
2015-06-04 15:31 Doyak: 뒷부분은 하나도 비슷한 곳에서 저 리듬을 안 썼어요
2015-06-04 15:31 Doyak: 여기도 통일해주심이 어떤지요
2015-06-04 15:32 Doyak: 그리고 DS는 결국 안 바꾸기로 하신 건지
2015-06-04 15:32 Taeyang: 완료
2015-06-04 15:32 Doyak: 저는 이게 낮은 별의 역설이라고 생각합니다만
2015-06-04 15:32 Taeyang: 넹
2015-06-04 15:32 Taeyang: 문제 없데요
2015-06-04 15:32 Taeyang: 뱃 3명한테
2015-06-04 15:32 Taeyang: 물어봤는데
2015-06-04 15:33 Doyak: 아 01:23:601 (2) - 이것도 지적하려고 했는데 이미 고치셨네요
2015-06-04 15:33 Doyak: 음 그건 딱히 문제라기보단, 그냥 조금 헷갈리게 하는 요소라서?
2015-06-04 15:33 Doyak: 랭크에 문제가 될 건 없겠죠
2015-06-04 15:33 Taeyang: ㅋㅅㅋ
2015-06-04 15:36 Doyak: 소프트1 휘슬 말이죠
2015-06-04 15:36 Doyak: 저거 소리가 아예 없는 줄 알았음...
2015-06-04 15:36 Doyak: 엥 팅이신가
2015-06-04 15:37 Taeyang: ㅁㄴㅇㄹ
2015-06-04 15:37 Taeyang: 됬다
2015-06-04 15:37 Taeyang: 팅
2015-06-04 15:37 Doyak: 음음
2015-06-04 15:37 Doyak: 방금 썼던 말은
2015-06-04 15:37 Doyak: 소프트1 휘슬 소리
2015-06-04 15:37 Doyak: 기본 사운드랑 너무 비슷한 느낌이라
2015-06-04 15:37 Doyak: 소리가 아예 없는 줄 알았어요
2015-06-04 15:38 Doyak: 그리고 00:50:008 (2,4) - 이거 2개는 나머지와 조금 차별해서 소리를 두시는 것도?
2015-06-04 15:40 Taeyang: 이부분 조용한 구간이라서
2015-06-04 15:40 Taeyang: 그냥 소리없게 하는 편이 좋은
2015-06-04 15:40 Taeyang: 모딩 또들오면 고칠게영
2015-06-04 15:40 Doyak: 마지막 스피너가 너무 짧은 느낌인데
2015-06-04 15:40 Doyak: 01:26:475 (4) - 를 없애고 스피너를 여기부터 넣는 건 어떤가요
2015-06-04 15:40 Taeyang: 잠만영
2015-06-04 15:40 Taeyang: 됬다
2015-06-04 15:40 Taeyang: 이제 안튕길꺼임
2015-06-04 15:40 Taeyang: ㅁㄴㅇㄻㄴㅇㄹ
2015-06-04 15:40 Taeyang: 설마 또팅인가
2015-06-04 15:40 Taeyang: 갸갹갹
2015-06-04 15:41 Doyak: ??
2015-06-04 15:41 Doyak: 1초에 다섯 줄 치심 ㅋㅋㅋㅋㅋㅋ
2015-06-04 15:41 Taeyang: 어 이제 보인다
2015-06-04 15:41 Taeyang: 됬어영
2015-06-04 15:41 Doyak: 됐다는 게
2015-06-04 15:42 Doyak: 제가 마지막 스피너에 대한 이야기한 거 처리하셨다는 뜻?
2015-06-04 15:42 Taeyang: 고쳤어영
2015-06-04 15:42 Taeyang: 스피너
2015-06-04 15:42 Doyak: ㅇㅇ
2015-06-04 15:42 Taeyang: ㄴ[
2015-06-04 15:42 Taeyang: 네
2015-06-04 15:42 Doyak: 그러면 이지는 여기까지
2015-06-04 15:44 Doyak: 노말에서 00:33:302 (5) - 다른 곳에서는 빨간 줄 클랩을 안 쓰셨는데 여기만 넣으신 건?
2015-06-04 15:47 Taeyang: 비트 맞출려고하는데
2015-06-04 15:47 Taeyang: 00:29:170 (3,4) -
2015-06-04 15:47 Taeyang: 여기랑 비교해봤을때
2015-06-04 15:47 Taeyang: 그냥 넣는게 나을듯한
2015-06-04 15:47 Doyak: 그러려나요
2015-06-04 15:47 Taeyang: 이것도
2015-06-04 15:47 Taeyang: 모딩 들오면
2015-06-04 15:47 Taeyang: 없애겠음
2015-06-04 15:47 Doyak: 00:48:391 (2,3) - 음 이거...
2015-06-04 15:48 Doyak: 보컬을 따르자면 반박자씩 떙겨야 되지만...
2015-06-04 15:48 Taeyang: 넹
2015-06-04 15:48 Taeyang: 아노말은 왠만하면
2015-06-04 15:49 Taeyang: 드럼박자 따라갔
2015-06-04 15:49 Doyak: 음 뭐 그렇다면 굳이 바꿀 필요는 없겠지만요
2015-06-04 15:49 Doyak: 근데 개인적으로는 보컬 따라가는 맵이 더 재미있던데 저는
2015-06-04 15:50 Doyak: 근데 좀 어쩔 수 없는 것 같음 현대 매핑계에서는 이지와 노말에서 박자도 간단명료할 것을 요구하기 때문에...
2015-06-04 15:50 Doyak: 복잡하게 얽힌 보컬을 따라가기가 쉽지 않은 듯
2015-06-04 15:50 Taeyang: 키아이 보면 다 드럼 따라갔어요
2015-06-04 15:51 Doyak: 노말이니 슬라 변속 넣는 거 어떠냐고 하면 위험하려나...
2015-06-04 15:52 Doyak: 분위기 따라서 2개 정도로 나누는 건 괜찮은 것 같던데
2015-06-04 15:52 Doyak: 그리고 제 취향이지만 서클 비중이 좀 더 높아졌으면 좋겠어요
2015-06-04 15:53 Taeyang: 리맵했긔 ㅋㅅㅋ
2015-06-04 15:53 Doyak: 휴 잡을 게 없다
2015-06-04 15:53 Doyak: 하드로 갑시다
2015-06-04 15:54 Taeyang: 노말이요?
2015-06-04 15:54 Doyak: 네
2015-06-04 15:54 Doyak: guineaQ 님처럼
2015-06-04 15:54 Taeyang: 노말
2015-06-04 15:54 Taeyang: 예를들면
2015-06-04 15:54 Doyak: 10일 랭크 ㄱㄱ
2015-06-04 15:54 Taeyang: 어느부분이요?
2015-06-04 15:54 Doyak: 키아이를 살짝 빨라지게 한다던가?
2015-06-04 15:54 Taeyang: 제가 그렇게하면 욕먹을지도
2015-06-04 15:54 Taeyang: 리듬을요?
2015-06-04 15:54 Doyak: 그냥 제안이니 생각해보시라는 거였
2015-06-04 15:54 Doyak: 슬라 변속요
2015-06-04 15:54 Taeyang: 음
2015-06-04 15:54 Taeyang: 어떻게 해야할지모르겠
2015-06-04 15:55 Taeyang: 노말에서 슬라변속 썻다 뱃들이뭐라할까봐 ㅁㄴㅇㄹ
2015-06-04 15:55 Doyak: 음 그냥 네버 마인드
2015-06-04 15:55 Doyak: 하드
2015-06-04 15:56 Doyak: AR 격차가 노말이랑은 너무 크고 인세인이랑은 너무 작은 듯
2015-06-04 15:56 Taeyang: 7.5 로?
2015-06-04 15:56 Doyak: 이거 브픔은 높지만 원더풀 원더 월드 인세인보다 AR이 높은 거 좀 그렇지 않나요
2015-06-04 15:56 Taeyang: ㅇㅋ
2015-06-04 15:56 Doyak: 7.5면 좋을 듯
2015-06-04 15:57 Doyak: 사실 전 하드라는 이름을 달고 있는 것들은 다 그냥 7 이하로 했으면 좋겠음
2015-06-04 15:57 Taeyang: 7,5썻어요
2015-06-04 15:57 Taeyang: 그러면
2015-06-04 15:57 Taeyang: 더타러 죽음
2015-06-04 15:58 Taeyang: 느려서 오히려 더안보임ㅁㄴㅇㄹ
2015-06-04 15:58 Doyak: 그게 문제
2015-06-04 15:58 Doyak: 사람들이 너무 빠른 거에만 익숙해져서
2015-06-04 15:58 Doyak: 느린 거 치는 법을 모르게 됨
2015-06-04 15:58 Doyak: 근데 사실 생각해보면
2015-06-04 15:58 Doyak: 하드 더타 해도
2015-06-04 15:58 Doyak: 그냥 인세인급이잖아요
2015-06-04 15:58 Doyak: 인세인 AR9 짜리는 잘 치면서
2015-06-04 15:59 Doyak: AR7 더타 = AR9를 못 치겠다는 것도
2015-06-04 15:59 Taeyang: ar은 난이도보다
2015-06-04 15:59 Doyak: 물론
2015-06-04 15:59 Taeyang: bpm에 관계있을걸요
2015-06-04 15:59 Doyak: 브픔이 중요하지만
2015-06-04 15:59 Doyak: 아니 브픔보다도
2015-06-04 15:59 Doyak: 노트의 밀도?
2015-06-04 15:59 Doyak: 그런 게 중요한 건데
2015-06-04 15:59 Doyak: 1/4 많이 안 썼으면 솔직히 브픔 높아도
2015-06-04 15:59 Doyak: 그다지 노트가 많이 나오진 않음 더타 해도
2015-06-04 16:00 Doyak: 00:57:733 (4,5,6) - 이것들 원래 피니시로 하신 거 아니었나요?
2015-06-04 16:01 Taeyang: 고침!
2015-06-04 16:03 Taeyang: ㅁㄴㅇㄹ
2015-06-04 16:03 Taeyang: 또 랙먹었나
2015-06-04 16:03 Doyak: ?
2015-06-04 16:03 Taeyang: 아 아님 ㅇㅅㅇ
2015-06-04 16:04 Doyak: 뉴콤 주기 반으로 쪼개는 거 어때요?
2015-06-04 16:04 Doyak: 느려지는 부분만 길게 두고
2015-06-04 16:04 Doyak: 나머지는 한마디마다 뉴콤하는 거
2015-06-04 16:05 Taeyang: 좀 많나요
2015-06-04 16:05 Taeyang: 뉴콤
2015-06-04 16:06 Taeyang: 많데
2015-06-04 16:06 Taeyang: 적나요
2015-06-04 16:06 Taeyang: 앞부분
2015-06-04 16:06 Taeyang: 페이스가 ㅁㄴㅇㄹ 될꺼같아서
2015-06-04 16:06 Doyak: ? 뉴콤이 많은 게 아니고 콤보 숫자가 너무 크다는 거
2015-06-04 16:06 Taeyang: 앞부분을 어찌해야할지몰라서 저게 더 깔끔할거 같아서요
2015-06-04 16:06 Doyak: 오 또 렉 걸리시는군
2015-06-04 16:06 Taeyang: 앞부분
2015-06-04 16:06 Taeyang: 페이스가 ㅁㄴㅇㄹ 될꺼같아서
2015-06-04 16:06 Taeyang: 앞부분을 어찌해야할지몰라서 저게 더 깔끔할거 같아서요
2015-06-04 16:06 Doyak: 3초에 100타 치시는 듯
2015-06-04 16:07 Doyak: http://puu.sh/ibSnA/3f19ff01fc.jpg
2015-06-04 16:08 Taeyang: 뭐양
2015-06-04 16:08 Taeyang: 왜 2번이나쳐 ㅋㅋ
2015-06-04 16:08 Doyak: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2015-06-04 16:08 Doyak: 전에도 다른 분이 한 번 그런 적 있었는데
2015-06-04 16:08 Doyak: 데이터를 보내고 나서 제대로 전달됐다는 회신을 못 받았는지
2015-06-04 16:08 Doyak: 다시 보낸 듯
2015-06-04 16:08 Taeyang: 생각해볼게요이건
2015-06-04 16:08 Taeyang: 중국이라 ㄴㅇㄻㄴㅇㄹㅇㄴㄹ
2015-06-04 16:09 Doyak: 일단 제 느낌으로는 콤보가 너무 길게 이어져서 답답한 느낌?
2015-06-04 16:09 Doyak: 잠시
2015-06-04 16:09 Taeyang: 콤보수가 많아봤자 10넘어가는건
2015-06-04 16:09 Taeyang: 3개밖에 없고
2015-06-04 16:09 Taeyang: 오히려 많으면 스팸하는 느낌도 들고해서요
2015-06-04 16:10 Taeyang: 이건 뱃한테 물어봐야겠음
2015-06-04 16:10 Doyak: 숫자상으로는 그런데 음
2015-06-04 16:10 Doyak: 제가 알기로는 주로 그렇게 한다고 들었어요
2015-06-04 16:11 Doyak: 이지 노말은 2마디마다 뉴콤
2015-06-04 16:11 Doyak: 하드 이상은 1마디마다 뉴콤
2015-06-04 16:11 Doyak: 근데 그런 거 무시하고 무조건 패턴 중심으로만 넣는 분도 있고...
2015-06-04 16:12 Doyak: 그나저나
2015-06-04 16:12 Taeyang: 그렇게 잡으면...
2015-06-04 16:12 Taeyang: 00:29:170 (3,4) -
2015-06-04 16:12 Taeyang: 이런부분
2015-06-04 16:12 Taeyang: 만약
2015-06-04 16:12 Doyak: guineaQ 님보다 잡을 게 없는 듯 ㄷㄷ
2015-06-04 16:12 Taeyang: ㅁㄴㅇㄹㅇㅅㅇ
2015-06-04 16:13 Doyak: ? 저게 어디지
2015-06-04 16:13 Doyak: 저거 노말인가요
2015-06-04 16:13 Taeyang: 그냥 무시 ㅁㄴㅇㄹ
2015-06-04 16:13 Taeyang: 암것도 아녜영
2015-06-04 16:13 Taeyang: 뉴콤은
2015-06-04 16:13 Taeyang: 나중에 뱃한테 물어볼게요
2015-06-04 16:13 Doyak: 네
2015-06-04 16:13 Taeyang: 했다가 ㄴㄴ 하면 또바꾸기 귀찮으니 ㅁㄴㅇㄻㄴㅇㄹ
2015-06-04 16:16 Doyak: 제가 담요 모딩 같은 거 잔뜩 하는데 다른 분 맵 같으면
2015-06-04 16:16 Doyak: 님 맵은 담요 모딩을 전혀 못함...
2015-06-04 16:16 Doyak: 스택 안 된 것도 잡는데
2015-06-04 16:16 Taeyang: ㅋㅋㅋㅅㅋㅋㅋ
2015-06-04 16:16 Doyak: 스택을 거의 안 쓰셔서 할 거 없고....
2015-06-04 16:17 Taeyang: 스택은 꾀 많이쓰긴 했는데
2015-06-04 16:17 Doyak: 좌우대칭도 이 무슨 완벽한..
2015-06-04 16:17 Taeyang: 음냐
2015-06-04 16:17 Taeyang: 헿헿
2015-06-04 16:17 Doyak: 음 멀리 떨어진 노트 스택 같으면
2015-06-04 16:17 Doyak: 어차피 별로 문제가 없어서...
2015-06-04 16:17 Doyak: 근데 슬라끼리 스택한다거나 하면
2015-06-04 16:17 Doyak: 에디터 버그 때문에 제대로 안 되는 경우도 있고 그래서요
2015-06-04 16:18 Taeyang: 그거 버그였었군
2015-06-04 16:18 Taeyang: 왜 이상하게 했던스택이 틀어지나 햇었는데
2015-06-04 16:19 Doyak: 슬라 끝끼리 붙여놨을 때 그러는 듯
2015-06-04 16:19 Doyak: 시작점끼리는 못 봤던 거 같은데
2015-06-04 16:19 Taeyang: ㅁㄴㅇㄻㄴㅇㄹ
2015-06-04 16:20 Doyak: 저도 Awesome Insane 하고 끝
2015-06-04 16:20 Doyak: 크
2015-06-04 16:20 Doyak: 엑스트라 이거 풀콤 못 때려봄
2015-06-04 16:20 Taeyang: 엑스트라는 안잡으시나요
2015-06-04 16:20 Doyak: ? 인세인 모딩은 끝이었다는 뜻
2015-06-04 16:21 Taeyang: 좀 어렵나옄
2015-06-04 16:21 Doyak: 지금 볼게요
2015-06-04 16:21 Doyak: 근데 이 엑스트라
2015-06-04 16:21 Taeyang: 이거 더타걸면 리모컨급 별나와요 ㅋㅅㅋ
2015-06-04 16:21 Doyak: 흐빅 히더 치라고 만드신 거?
2015-06-04 16:21 Taeyang: 네
2015-06-04 16:21 Taeyang: 일부러 퍼포 잘주게끔만들어놈
2015-06-04 16:21 Doyak: ㅋㅋㅋㅋㅋㅋㅋㅋ
2015-06-04 16:21 Taeyang: 별은 최대한 낮게나오게해놓고
2015-06-04 16:22 Doyak: 진짜 흐빅이라면 충분히 칠 듯
2015-06-04 16:22 Taeyang: 엑스트라는 ar0만들시고 보시는거 추천해드림
2015-06-04 16:22 Taeyang: 패턴이 잘보임
2015-06-04 16:24 Doyak: 전에 인툰님께 들은 건데
2015-06-04 16:24 Doyak: 코펭님이 맵 하나 디퀄당하실 때 그 사유가
2015-06-04 16:24 Doyak: 맵이 온통 점프밖에 없다고.... 그것 때문이라던데
2015-06-04 16:24 Doyak: 이 맵도 그런 느낌 아닌가요
2015-06-04 16:25 Taeyang: 넹
2015-06-04 16:25 Taeyang: 헐ㅋ
2015-06-04 16:25 Taeyang: 근데 연타 넣을것도 없
2015-06-04 16:25 Taeyang: 연타도
2015-06-04 16:25 Taeyang: 00:55:936 (5,6,1,2,3,4,1,2,3,4,5,6,7,8,1) -
2015-06-04 16:26 Taeyang: 잘 넣긴했고
2015-06-04 16:26 Taeyang: 만약 디퀼먹으면 걍 뺴야징
2015-06-04 16:26 Doyak: 그 때 이유는 맵이 어떤 구조성을 띄지 않고 무조건 다 점프로만 처리하려 들었다는 그런 내용이었는데
2015-06-04 16:27 Doyak: 몰라요 전 QAT이 아니라서 ㅋㅋㅋㅋㅋ
2015-06-04 16:27 Taeyang: 그래도
2015-06-04 16:27 Taeyang: 전 점프할때
2015-06-04 16:27 Taeyang: 프리매핑안하고
2015-06-04 16:27 Taeyang: 패턴만들어서 하는데에에
2015-06-04 16:27 Taeyang: 00:24:140 (1,1,1) - 변속패턴
2015-06-04 16:28 Taeyang: 00:33:481 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 같은간격 별패턴
2015-06-04 16:28 Taeyang: 00:46:415 (1,2,3,4,1,2,3,4,1) - 3각형
2015-06-04 16:28 Taeyang: 01:00:787 (1,2,3,4,5,6,7,8) - 별
2015-06-04 16:28 Taeyang: 01:03:661 (1,2,3,4,5,6,7,8) - 8각
2015-06-04 16:28 Doyak: 아 물론 모양이 없다는 말은 아니고...
2015-06-04 16:28 Taeyang: 01:07:972 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - 하트
2015-06-04 16:28 Taeyang: 으에엥ㅇ ㅠ
2015-06-04 16:29 Doyak: 예를 들면
2015-06-04 16:29 Doyak: 01:07:972 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - 이런 걸 정말 이렇게 1/2 도배로 처리할 수밖에 없느냐라는 거?
2015-06-04 16:30 Taeyang: 저렇게하면 퍼포잘주거든요
2015-06-04 16:30 Taeyang: ACTION run
2015-06-04 16:30 Doyak: 사실 1/2 도배라는 건 어떤 노래에 가져다 넣어도 대체로 들어맞는지라...
2015-06-04 16:31 Doyak: 큭 저는 뉴비 매퍼기 때문에
2015-06-04 16:31 Doyak: 모르겠슴다
2015-06-04 16:31 Taeyang: 그그
2015-06-04 16:31 Taeyang: ACTION is listening to [http://osu.ppy.sh/b/651744 supercell - Kimi no Shiranai Monogatari]
2015-06-04 16:31 Taeyang: 이맵에서
2015-06-04 16:31 Doyak: 그런 고로 잡을 것도 없고
2015-06-04 16:31 Doyak: 모딩 끝!
2015-06-04 16:31 Taeyang: 03:45:458 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
2015-06-04 16:31 Taeyang: 이거따라한
2015-06-04 16:31 Doyak: 어라 네가 모르는 이야기가 또 있다니...
2015-06-04 16:32 Taeyang: 님 잡은게 없잖아영 엑스트라
2015-06-04 16:32 Doyak: 흔히 no fix 라고 부르죠
2015-06-04 16:32 Doyak: 제 눈에는 랭크에 가깝다는 뜻이니 좋은 거 아닌지 ㅎㅎ
2015-06-04 16:32 Taeyang: 헿 어쨋든 감사합니다.
Topic Starter
Taeyang

Come[Back]Home wrote:

Easy

01:23:781 (2) Shouldnt this slider start here 01:23:601 and here 01:24:499 like 00:14:619 (2) ?
fixed
Really nice Easy

Normal

00:49:829 (5,6,7) 2 sliders instead? I think this can be a bit surprising for normal players.
fixed
Nice Normal

Hard

00:08:691 (4,5) I dont know why, but this plays really weird. Maybe you should put (5) like this fixed

00:14:260 (2,3) Nazi suggest. Stack is not perfect
fixed
00:20:188 (3) I think this one should be a circle and a 1/2 slider should start here 00:20:367 and then a circle here 00:20:727 Fells better to paly and fits more with the music
it's fine to me i will consider that
01:25:936 (3,4,5,6) I think you can put something better there since the music suggests it. Like a little start pattern imo
fixed
Insane

Awesome Insane

I SAY YES

00:21:266 (5,8) Stach those two, otherwise it feels weird to play the jump.
it's fine and this Extra mapset


Really awesome map (I dont like the song and anime though) xD
Good luck with it, shouldnt take much mods lol
o/
SLM
Hi~ from request.



General


콤보 컬러가 매우 맛있어보이는군요메론 포도 딸기 바나나??
Insane이랑 I SAY YES 를 제외하고 뉴콤주기가 좀 긴 것 같아요.


Easy

01:18:032 (2,3) - 블랭킷 조금 더 이쁘게 될 것 같아요


Normal

00:11:924 (2) - 00:11:745 여기로 이동?


Hard


00:04:739 (1,2,3) - 여기서는 보컬을 따르신 것 같은데 앞의 00:03:122 (4,5) - 얘네들 때문에 00:05:457 - 여기에 노트가 있어야 할 것 같아요 (허전한 느낌) 노트추가 혹은 00:05:278 (2) - 삭제하고 00:04:739 (1) - 를 반복슬라이더로?
00:13:362 (1) - 여기 히트사운드?
00:58:811 (1) - 슬라이더 속도 늘려서 이렇게 바꾸는건 어떨까요?
01:17:134 (2) - x88 y344가 보기 더좋은듯
01:25:757 (2) - 왜 이것만 혼자 디스턴스가 1.9인거죠! 디스턴스가 갑자기 바뀐거 치고는 뒤에오는 패턴이 너무 단조로운 것 같은데 디스턴스 유지하실거면 이런패턴은 어떨까요


Insane


00:34:918 (1) - 노트삭제? 00:35:278 (2,3,4,5,6) - 얘네들에 비해 들리는소리가 너무 작아서 서클한개에 안 어울리는 것 같아요 아니면 00:34:559 (4) - 를 늘려서 반복슬라이더로 해도 괜찮을듯!
01:12:284 (1) - 이거 ctrl + g 하면 더 재미잇을것 같아요



I SAY YES


난이도가 어려워서 클리어도 못함..분하다 그래도 보이는것만 최대한 해봤습니다

00:06:894 (1,2,3) - 이거 3개 간격을 띄우시는게?
00:21:265 (5,8) - 스택?




이 맵도 매우 괜찮네요 (특히 Insane난이도) 지적할게 별로 없는듯함..
Good Luck! :)
Topic Starter
Taeyang

SLMmix wrote:

Hi~ from request.



General


콤보 컬러가 매우 맛있어보이는군요메론 포도 딸기 바나나??
헐 들킴 ㅋㅅㅋ
Insane이랑 I SAY YES 를 제외하고 뉴콤주기가 좀 긴 것 같아요.
나중에 뱃리퀘때 한번 물어보겠습니다. (바꿧다 또 바꾸라하면 ㅁㄴㅇㄹ)

Easy

01:18:032 (2,3) - 블랭킷 조금 더 이쁘게 될 것 같아요
01:16:595 (1,2,3) - 각각 30도 씩독린 패턴이라 담요의도것은 아니라서 패스!

Normal

00:11:924 (2) - 00:11:745 여기로 이동?
리듬상으론 저게 맞다고 생각하니 그대로 두겠습니다.

Hard


00:04:739 (1,2,3) - 여기서는 보컬을 따르신 것 같은데 앞의 00:03:122 (4,5) - 얘네들 때문에 00:05:457 - 여기에 노트가 있어야 할 것 같아요 (허전한 느낌) 노트추가 혹은 00:05:278 (2) - 삭제하고 00:04:739 (1) - 를 반복슬라이더로?
보컬보단 드럼 따라갔어요 노트 지우고 들어보시면 쿵 쿵쿵 하는 소리 들리실겁니다.리듬주기도 완벽하게 일치합니다.
00:13:362 (1) - 여기 히트사운드?
잘들어있는?
00:58:811 (1) - 슬라이더 속도 늘려서 이렇게 바꾸는건 어떨까요?
끄앙 앵커가 슬라속도에 영향주면 언랭요소... 완전히 어울리는 그런게아니라면 보통 잘안써요
01:17:134 (2) - x88 y344가 보기 더좋은듯
DS가 흐트러집니다.
01:25:757 (2) - 왜 이것만 혼자 디스턴스가 1.9인거죠! 디스턴스가 갑자기 바뀐거 치고는 뒤에오는 패턴이 너무 단조로운 것 같은데 디스턴스 유지하실거면 이런패턴은 어떨까요
01:25:936 (3) - 여기음 강조시킬려고 점프사용했습니다. 대체적으로 2.0넘어간것도 많이사용한...


Insane


00:34:918 (1) - 노트삭제? 00:35:278 (2,3,4,5,6) - 얘네들에 비해 들리는소리가 너무 작아서 서클한개에 안 어울리는 것 같아요 아니면 00:34:559 (4) - 를 늘려서 반복슬라이더로 해도 괜찮을듯!
굳 괜찮네요 수정완료
01:12:284 (1) - 이거 ctrl + g 하면 더 재미잇을것 같아요
동선이 망해영...


I SAY YES


난이도가 어려워서 클리어도 못함..분하다 그래도 보이는것만 최대한 해봤습니다

00:06:894 (1,2,3) - 이거 3개 간격을 띄우시는게?
00:21:265 (5,8) - 스택?
개인적으로 저패턴들 맘에하는지라 우선 저렇게 두겠습니다. 후에 모딩이 들어온다면 고치겠습니다.




이 맵도 매우 괜찮네요 (특히 Insane난이도) 지적할게 별로 없는듯함..
Good Luck! :)
모딩 감사합니다.!
Peachtrees
M4M c:

Easy

00:10:487 (3) - ctrl+g this? current slider is fine I guess, ctrl+g'ing this feels a tad bit nicer/more interesting to play

00:14:619 (2) - I guess this is my personal preference rather than somethin that actually needs fixing, but having this go along with the insturment in the background (not sure what it's called lol) would be neat c:

00:46:415 (5,1) - try forming a triangle here? some subtle symmetry here would look really nice I think c:

00:50:727 (3,1) - why not have these two on the same axis? looks neater I think c:

Normal

00:05:996 (3) - I personally think that making this a more distinct curve would look and play a tad bit nicer

00:09:589 (4) - not cathing the vocals on this feels kinda irritating to me

00:21:266 (6) - this sound on this is rather unique in the song so I'd personally try catching this :c not sure if adding a 1/2 on this would make the thing to 1/2 heavy though

00:37:793 (3,4,5) - why not make this a straight line?

00:40:667 (3,1) - perhaps try getting rid of this overlap? you've been avoiding these very nicely thus far

00:47:853 (1,2,3) - I kinda feel like this rythm is hard to predict..I was really expecting this to go along with the vocals instead (meaning everything would be 1/2 earlier)

00:50:727 (1,2,3) - ^

01:14:439 (2,5) - overlap :c I mean if you don't feel like getting rid of these that's totally cool too c:

Hard

00:08:332 (3) - leaving this empty for a 1/2 break feels very fitting to me, especially during this slow paced part

00:21:804 (10,1) - this defintely supports a jump, but I kinda feel like 2.35 is a liiiiitttle to much

00:27:284 (7) - is there any sound on this blue tick? or are my ears just being retarded

00:29:709 (5,6) - ^didnt use a triplet here either

00:40:308 (4,5) - feels forced because the player has near to no speed going into this jump (moving into a straight line while playing the previous pattern) and then having to suddenly jump with no momentum feels kinda forced

00:51:266 (2) - mhmm try leaving a 1/2 break after this one too?

01:01:505 (7,8,9,10,1) - probably not an issue but it kinda felt a little weird to have just one jump between 10 and 1 when the entire pattern felt realyl strong

01:13:002 (8,9,10,1) - ^ this pattern is mapped to the same thing in the music (kinda) and yet this one is nice and easy to play while the one above feels rather intense and taxing. Dunno if this is an issue, just saying though o3o

Insane

00:10:487 (1,4) - any particular reason for not stacking those?

00:18:212 (3,4,5,6,7) - I guess this isn't much of an issue, but I feel like this whole star pattern could be spaced out a tad bit more, especially considering how spaced out 00:35:098 (1,2,3,4,5) - are, which are mapped to the same sound

00:43:182 (4,1) - eeeeh this felt a little bit awkward while playing :c perhaps try making the angle between these two a little less sharp? (It's not really sharp right now so saying this is kinda weird I guess lol)

What kinda stood out to me was that the part starting at 00:25:218 (1) - till 00:36:356 (1) - felt a lot jumpier and more taxing than the following parts, while the song actually felt slower/less intense

00:58:451 (3,1) - stack is off by a little

I SAY YES

00:19:110 (1) - how about stacking this under 00:18:032 (2) - ? the jump feels a bit nicer to play imo

00:20:547 (1,2,3,4,5,6,7,8) - this whole pattern looks really neat, I just feel as though it should start on 2 instead of one, since the trumpet sounds start on this red tick

00:55:936 (5,6,1,2,3,4,1,2,3,4,5,6,7,8) - does the song really support this stream? I mean this might just be me disliking streams, but this kinda feels like an unneccessary spike in Difficulty when the song doesn't even feel all that powerful (00:56:296 (3) - is there a sound on this?)

01:12:284 (1,2,1,2,1,2,3,4) - NC 'spam' here really neccessary? Didn't to it for the first part of your kiai either ;w;

Sorry, not really into modding/mapping Extra Diffs, so these suggestions might suck ;A;

Good luck o3o
Topic Starter
Taeyang

Peachtrees wrote:

M4M c:

Easy

00:10:487 (3) - ctrl+g this? current slider is fine I guess, ctrl+g'ing this feels a tad bit nicer/more interesting to play
thanks suggest but i think so it'fine
00:14:619 (2) - I guess this is my personal preference rather than somethin that actually needs fixing, but having this go along with the insturment in the background (not sure what it's called lol) would be neat c:
01:22:344 (1,2) - here same and that more fine to me
00:46:415 (5,1) - try forming a triangle here? some subtle symmetry here would look really nice I think c:
00:47:853 (1,2,3,4) - here already symmetry :P
00:50:727 (3,1) - why not have these two on the same axis? looks neater I think c:
that make boring i like this pattern
Normal

00:05:996 (3) - I personally think that making this a more distinct curve would look and play a tad bit nicer
i dont want that
00:09:589 (4) - not cathing the vocals on this feels kinda irritating to me
ok fixed
00:21:266 (6) - this sound on this is rather unique in the song so I'd personally try catching this :c not sure if adding a 1/2 on this would make the thing to 1/2 heavy though
ok fixed
00:37:793 (3,4,5) - why not make this a straight line?
flow better and straight line sometime make badflow
00:40:667 (3,1) - perhaps try getting rid of this overlap? you've been avoiding these very nicely thus far
it's fint to me
00:47:853 (1,2,3) - I kinda feel like this rythm is hard to predict..I was really expecting this to go along with the vocals instead (meaning everything would be 1/2 earlier)

00:50:727 (1,2,3) - ^
fixed
01:14:439 (2,5) - overlap :c I mean if you don't feel like getting rid of these that's totally cool too c:
fixed
Hard

00:08:332 (3) - leaving this empty for a 1/2 break feels very fitting to me, especially during this slow paced part
it's fine
00:21:804 (10,1) - this defintely supports a jump, but I kinda feel like 2.35 is a liiiiitttle to much
it's fine here is sound so strong
00:27:284 (7) - is there any sound on this blue tick? or are my ears just being retarded

00:29:709 (5,6) - ^didnt use a triplet here either
ok fixed
00:40:308 (4,5) - feels forced because the player has near to no speed going into this jump (moving into a straight line while playing the previous pattern) and then having to suddenly jump with no momentum feels kinda forced
it's fine jump followed vocal
00:51:266 (2) - mhmm try leaving a 1/2 break after this one too?
it's fine
01:01:505 (7,8,9,10,1) - probably not an issue but it kinda felt a little weird to have just one jump between 10 and 1 when the entire pattern felt realyl strong
here is Kiai time it's not bad
01:13:002 (8,9,10,1) - ^ this pattern is mapped to the same thing in the music (kinda) and yet this one is nice and easy to play while the one above feels rather intense and taxing. Dunno if this is an issue, just saying though o3o
^
Insane

00:10:487 (1,4) - any particular reason for not stacking those?
hlaf stack
00:18:212 (3,4,5,6,7) - I guess this isn't much of an issue, but I feel like this whole star pattern could be spaced out a tad bit more, especially considering how spaced out 00:35:098 (1,2,3,4,5) - are, which are mapped to the same sound
there is startline so i cant use big jumps
00:43:182 (4,1) - eeeeh this felt a little bit awkward while playing :c perhaps try making the angle between these two a little less sharp? (It's not really sharp right now so saying this is kinda weird I guess lol)
it's fine

What kinda stood out to me was that the part starting at 00:25:218 (1) - till 00:36:356 (1) - felt a lot jumpier and more taxing than the following parts, while the song actually felt slower/less intense
it's fine
00:58:451 (3,1) - stack is off by a little
ok fixed
I SAY YES

00:19:110 (1) - how about stacking this under 00:18:032 (2) - ? the jump feels a bit nicer to play imo
no that's make bad flow
00:20:547 (1,2,3,4,5,6,7,8) - this whole pattern looks really neat, I just feel as though it should start on 2 instead of one, since the trumpet sounds start on this red tick
so i made big jumps
00:55:936 (5,6,1,2,3,4,1,2,3,4,5,6,7,8) - does the song really support this stream? I mean this might just be me disliking streams, but this kinda feels like an unneccessary spike in Difficulty when the song doesn't even feel all that powerful (00:56:296 (3) - is there a sound on this?)
it's fine to me
01:12:284 (1,2,1,2,1,2,3,4) - NC 'spam' here really neccessary? Didn't to it for the first part of your kiai either ;w;
reading more fine
Sorry, not really into modding/mapping Extra Diffs, so these suggestions might suck ;A;

Good luck o3o
DreaM117er
M4M request, catch me in game :)

[General]
  1. Source: ゼロの使い魔 (move romanised source on tags↓)
  2. Add "双月の騎士 Zero no Tsukaima" in Tags
  3. Sound for all diff:
    try add finish on these point, more nice I think :)
    00:14:619 - 00:16:236 - 00:17:493 - 00:19:110 - 00:20:367 - 00:21:984 - 01:23:601 - 01:25:218 - 01:26:475 -

[Easy]

  • 00:23:601 - spinner start red line, sound start here, not blue line
    00:56:475 - add finish

[Normal]

  • 00:12:643 (3) - I think end 00:13:182 - feel strange, maybe white line more better 00:13:002 -
    00:56:475 - add finish

[Hard]

  • 00:11:744 (5,6) - I think this jump no sense, follow DS more better
    00:17:314 - add circle??
    00:23:601 - I still think spinner start here more better in any difficulty :)
    00:34:918 (3) - my suggestion: I think del this circle more better (coz 00:34:918 - no sound here)
    00:56:475 - add finish
    01:25:757 (2) - you can try del this circle

[Insane]

  • 00:02:763 (4) - Ctrl+G more better :?
    00:21:805 (6,1) - for Insane, this is too far. Get close more better
    00:23:601 - Spinner start 00:23:601 -
    00:31:685 (5,6) - It's very hard to play this, too far :?
    01:02:763 (3,4) - ^
    01:13:362 (5,1) - ^
    01:16:056 (4,5) - ^
    01:17:853 (5,1) - ^
    01:19:469 (1,2,3,4,5,6,7,8,1,2) - These jumps seems appear on Extra diff, get closer more like Insane diff

[I SAY YES]

  • 00:23:870 - add circle, put this more good for Extra :)
    00:34:918 - try del this circle, and let 00:35:098 (2,3,4,5,6) - jump more far
    00:24:859 - miss finish
    01:10:487 (3) - use 1/4 more better
    01:10:667 (4) - ^
    01:10:847 (1,2) - Ctrl+G, get good rhythm
    01:25:757 (5) - try del this circle, same reason 00:34:918 -

Nice map, sad for this anime :o
Star can give you :)
Topic Starter
Taeyang

DreaM117er wrote:

M4M request, catch me in game :)

[General]
  1. Source: ゼロの使い魔 (move romanised source on tags↓)
    Fxied
  2. Add "双月の騎士 Zero no Tsukaima" in Tags
    Fxied
  3. Sound for all diff:
    try add finish on these point, more nice I think :)
    00:14:619 - 00:16:236 - 00:17:493 - 00:19:110 - 00:20:367 - 00:21:984 - 01:23:601 - 01:25:218 - 01:26:475 -
    Godd idea!! Fxied

[Easy]

  • 00:23:601 - spinner start red line, sound start here, not blue line
    Fxied
    00:56:475 - add finish
    Fxied

[Normal]

  • 00:12:643 (3) - I think end 00:13:182 - feel strange, maybe white line more better 00:13:002 -
    Fxied
    00:56:475 - add finish
    Fxied

[Hard]

  • 00:11:744 (5,6) - I think this jump no sense, follow DS more better
    hmm it's fine to me
    00:17:314 - add circle??
    Fxied
    00:23:601 - I still think spinner start here more better in any difficulty :)
    Fxied
    00:34:918 (3) - my suggestion: I think del this circle more better (coz 00:34:918 - no sound here)
    i agree Fxied
    00:56:475 - add finish
    Fxied
    01:25:757 (2) - you can try del this circle
    it' fine

[Insane]

  • 00:02:763 (4) - Ctrl+G more better :?
    flow not bad but this jump i followed vocal sound
    00:21:805 (6,1) - for Insane, this is too far. Get close more better
    Fxied
    00:23:601 - Spinner start 00:23:601 -
    Fxied
    00:31:685 (5,6) - It's very hard to play this, too far :?
    Fxied
    01:02:763 (3,4) - ^
    01:13:362 (5,1) - ^
    01:16:056 (4,5) - ^
    01:17:853 (5,1) - ^
    01:19:469 (1,2,3,4,5,6,7,8,1,2) - These jumps seems appear on Extra diff, get closer more like Insane diff
    here is KIAI time it's fine

[I SAY YES]

  • 00:23:870 - add circle, put this more good for Extra :)
    hmm i dont want triple i will consider this
    00:34:918 - try del this circle, and let 00:35:098 (2,3,4,5,6) - jump more far
    it's fine
    00:24:859 - miss finish
    Fxied
    01:10:487 (3) - use 1/4 more better
    01:10:667 (4) - ^
    01:07:972 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - here is heart pattern
    01:10:847 (1,2) - Ctrl+G, get good rhythm
    hmm i dont want that
    01:25:757 (5) - try del this circle, same reason 00:34:918 -
    but that make bad flow

Nice map, sad for this anime :o
Star can give you :)
thanks star! and your mod!! :)
ddfgit
BPM offset is:
------------------
Easy/Normal: Beatsnap is 1/4
Rizen
Hello~

[Easy]
  1. Nazi mod 00:04:739 (4) - blanket better with previous circle (3)
  2. 00:53:601 (1) - move very slightly down so the ending of the slider matches the same y co-ord as the y co-ord of 00:56:475 (3) -
[Normal]
  1. 00:34:200 (2) - Maybe make this a slider ending at 00:34:559?
  2. 00:34:918 (3) - I feel as though this should start at 00:35:098 (3) - because that's where the whatever instrument that is starts
  3. 01:14:439 (2) - i think this should be a slider (same length as 01:14:799 (3) - ) and 01:14:799 (3) - being a circle. Feels a bit weird/inconsistent
[Hard]
  1. 00:08:152 (2) - I feel as though this clap should be at 00:08:332 (3) - instead
  2. 00:09:589 (6) - ^ but at 00:09:769 (7) -
  3. 00:27:373 (8) - I feel as though it should end at 00:27:553 and a circle at 00:27:733 (you did this later on in the diff but not here? ._.
  4. 01:25:936 (3,4,5,6) - I don't think these should be evenly spaced (feels as though a jump should be here)
NB: I can't mod anything harder than hard (hard is already pushing it) because I do not have enough mapping knowledge about insanes and over

this (imo) is a very well made map. With this as a factor (and my modding newbieness), i can barely find anything wrong with it (can only give mostly suggestions). If this mod is useless, i am very sorry have a star
Topic Starter
Taeyang

[ Rizen ] wrote:

Hello~

[Easy]
  1. Nazi mod 00:04:739 (4) - blanket better with previous circle (3)
    Fixed
  2. 00:53:601 (1) - move very slightly down so the ending of the slider matches the same y co-ord as the y co-ord of 00:56:475 (3) -
Fixed

[Normal]
  1. 00:34:200 (2) - Maybe make this a slider ending at 00:34:559?
    Fixed
  2. 00:34:918 (3) - I feel as though this should start at 00:35:098 (3) - because that's where the whatever instrument that is starts
    it's fine to me
  3. 01:14:439 (2) - i think this should be a slider (same length as 01:14:799 (3) - ) and 01:14:799 (3) - being a circle. Feels a bit weird/inconsistent
Fixed
[Hard]
  1. 00:08:152 (2) - I feel as though this clap should be at 00:08:332 (3) - instead
    Fixed
  2. 00:09:589 (6) - ^ but at 00:09:769 (7) -
    Fixed
  3. 00:27:373 (8) - I feel as though it should end at 00:27:553 and a circle at 00:27:733 (you did this later on in the diff but not here? ._.
    Fixed
  4. 01:25:936 (3,4,5,6) - I don't think these should be evenly spaced (feels as though a jump should be here)
    Fixed
NB: I can't mod anything harder than hard (hard is already pushing it) because I do not have enough mapping knowledge about insanes and over

this (imo) is a very well made map. With this as a factor (and my modding newbieness), i can barely find anything wrong with it (can only give mostly suggestions). If this mod is useless, i am very sorry have a star
Topic Starter
Taeyang

ddfgit wrote:

BPM offset is:
------------------
Easy/Normal: Beatsnap is 1/4
ok i will recheck
Kazuya
Hello.

[Extra?]

00:06:356 (1) - This spacing bit missleading. I think move ato around x: 472, y: 104
00:16:236 (3) - Slider shape ugly. Use simple curved slider? https://osu.ppy.sh/ss/3222661
00:24:499 (1) - This slider extremely fast. Use slower slider. e_e
00:35:996 (7) - ^ Creeepy slider
01:06:535 (1) - Maybe this? (slider shape) http://osu.ppy.sh/ss/3222676
01:07:254 (4,5,6) - This 1/4 spacing is huge. Use bit lower.
01:18:032 (1) - Same as similar: 01:06:535 (1) -Remove white ticks
01:18:751 (4,5,6) - Same as 01:07:254 (4,5,6) - This song not slow

[Insane]

00:45:876 (3) - Hmm. Move to: x: 40 y: 288?
01:16:595 (1) - I think, curved slider better here. :o
01:18:032 (1) - Ugly slider shape. Use simple linear, or curved slider
01:21:625 (4) - ^Same as. Slider shape is bit ugly.

[Hard]

00:34:200 (2) - Hmm. Maybe this? http://osu.ppy.sh/ss/3222711
01:20:008 (2) - I think, remove second white tick. D:

[Normal]
00:09:769 (4,5,6) - I think, use 1/1 slider here: 00:09:769 (4) - Make it easier this part
00:21:805 (7) - Remove circle. Bit hard. :/

[Easy]

Ohh Good. :O

Good luck. Sorry, my mod is shit. T_T
Pho
Still going to mod this, but I wanted to post this first before you can think about pushing this set. I'm speaking specifically about your highest difficulty:

[I SAY YES]
  1. I say no. This map is just heavily overdone for the following things:
    1. Abuse of exaggerated jump sections and generally overspaced jumps throughout the whole map for what the song has only to offer.
    00:07:972 (2,3) -
    00:09:409 (2,3) -
    00:16:954 (4,5) -
    00:33:481 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Decrease the jumps in the first combo and make it more lenient to play (read: add sliders).
    00:47:853 - This whole calm section after this timestamp, especially 00:49:469 (1,2,3,4,5) - . This is as heavily spaced as the previous part, although the music is way more quiet.
    01:00:787 (1,2,3,4,5,6,7,8) - Overspaced
    01:03:661 (1,2,3,4,5,6,7,8) - ^
    01:07:972 (1,2,3,4,1,2,3,4) - ^
    01:19:469 (1,2,3,4,5,6,7,8,1,2,3) - ^
    01:27:553 (2,1) - ^
    2. Heavy overmaps and/or nonsensical rhythm patterns that just don't complement the music:
    00:36:715 (2,3,4) - There's no valid reason for this triple to exist, it doesn't even emphasize a certain beat.
    00:39:139 (7) -
    00:41:745 (4,5,6,7,1) -
    00:55:936 (5,6,1,2,3,4,1,2,3,4,5,6,7,8,1) -
    00:59:709 (2,3,4) -
    01:05:817 (4,5,6) -
    01:07:254 (4,5,6) - 01:18:751 (4,5,6) - These just feel so illogical, why would you 1/4 sliderspam on clear 1/2 beats? These just cause unnecessary tempo swings ;-;
    01:15:158 (1,2,1,2,1,2,3) -
  2. 00:20:547 (1) - This is overmapped, there is no beat in the song to cover this. Please delete.
  3. 00:23:870 - You missed a beat here.
  4. NC switches here: 00:02:763 (1,3) - 00:16:056 (1,3) -
  5. Delete NCs here: 00:04:020 (1) - 00:12:643 (1) - 00:15:338 (1,1) - this is just NC spam 00:24:140 (1) - 01:24:320 (1,1) - NC spam again
This difficulty needs a heavy overhaul, it's like you made this difficulty just for the sake of having a difficult map in the set. :/
And unless you can give me valid reasons for the points above, you should not expect this set to be pushed forward - at least by me. Sorry for the harsh criticism.

Will come back with the rest of the mod later~
Topic Starter
Taeyang

Kazuya wrote:

Hello.

[Extra?]

00:06:356 (1) - This spacing bit missleading. I think move ato around x: 472, y: 104
00:16:236 (3) - Slider shape ugly. Use simple curved slider? https://osu.ppy.sh/ss/3222661
00:24:499 (1) - This slider extremely fast. Use slower slider. e_e
00:35:996 (7) - ^ Creeepy slider
01:06:535 (1) - Maybe this? (slider shape) http://osu.ppy.sh/ss/3222676
01:07:254 (4,5,6) - This 1/4 spacing is huge. Use bit lower.
01:18:032 (1) - Same as similar: 01:06:535 (1) -Remove white ticks
01:18:751 (4,5,6) - Same as 01:07:254 (4,5,6) - This song not slow
Thanks so many depends but i delete it. :o

[Insane]

00:45:876 (3) - Hmm. Move to: x: 40 y: 288?
it 's fine to me here is half stack
01:16:595 (1) - I think, curved slider better here. :o
ok fixed
01:18:032 (1) - Ugly slider shape. Use simple linear, or curved slider
no i want this silde
01:21:625 (4) - ^Same as. Slider shape is bit ugly.
^
[Hard]

00:34:200 (2) - Hmm. Maybe this? http://osu.ppy.sh/ss/3222711
No! why?
01:20:008 (2) - I think, remove second white tick. D:
Fixed

[Normal]
00:09:769 (4,5,6) - I think, use 1/1 slider here: 00:09:769 (4) - Make it easier this part
Fixed
00:21:805 (7) - Remove circle. Bit hard. :/
Fixed
[Easy]

Ohh Good. :O

Good luck. Sorry, my mod is shit. T_T
Topic Starter
Taeyang

Pho wrote:

Still going to mod this, but I wanted to post this first before you can think about pushing this set. I'm speaking specifically about your highest difficulty:

[I SAY YES]
  1. I say no. This map is just heavily overdone for the following things:
    1. Abuse of exaggerated jump sections and generally overspaced jumps throughout the whole map for what the song has only to offer.
    00:07:972 (2,3) -
    00:09:409 (2,3) -
    00:16:954 (4,5) -
    00:33:481 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Decrease the jumps in the first combo and make it more lenient to play (read: add sliders).
    00:47:853 - This whole calm section after this timestamp, especially 00:49:469 (1,2,3,4,5) - . This is as heavily spaced as the previous part, although the music is way more quiet.
    01:00:787 (1,2,3,4,5,6,7,8) - Overspaced
    01:03:661 (1,2,3,4,5,6,7,8) - ^
    01:07:972 (1,2,3,4,1,2,3,4) - ^
    01:19:469 (1,2,3,4,5,6,7,8,1,2,3) - ^
    01:27:553 (2,1) - ^
    2. Heavy overmaps and/or nonsensical rhythm patterns that just don't complement the music:
    00:36:715 (2,3,4) - There's no valid reason for this triple to exist, it doesn't even emphasize a certain beat.
    00:39:139 (7) -
    00:41:745 (4,5,6,7,1) -
    00:55:936 (5,6,1,2,3,4,1,2,3,4,5,6,7,8,1) -
    00:59:709 (2,3,4) -
    01:05:817 (4,5,6) -
    01:07:254 (4,5,6) - 01:18:751 (4,5,6) - These just feel so illogical, why would you 1/4 sliderspam on clear 1/2 beats? These just cause unnecessary tempo swings ;-;
    01:15:158 (1,2,1,2,1,2,3) -
  2. 00:20:547 (1) - This is overmapped, there is no beat in the song to cover this. Please delete.
  3. 00:23:870 - You missed a beat here.
  4. NC switches here: 00:02:763 (1,3) - 00:16:056 (1,3) -
  5. Delete NCs here: 00:04:020 (1) - 00:12:643 (1) - 00:15:338 (1,1) - this is just NC spam 00:24:140 (1) - 01:24:320 (1,1) - NC spam again
This difficulty needs a heavy overhaul, it's like you made this difficulty just for the sake of having a difficult map in the set. :/
And unless you can give me valid reasons for the points above, you should not expect this set to be pushed forward - at least by me. Sorry for the harsh criticism.

Will come back with the rest of the mod later~
Thanks pho :D
i lack the ability to fix everything so i'll just delete it. :o Thanks for your opinion.
CrystilonZ
Woah this is quite nostalgic
M4M as requested via IRC

[Easy]
I suggest that you should nc every 2 big while lines intead of 3
00:16:236 (3) - nc this one for further readability, because 00:13:362 (1,2) - and 00:14:619 (2,3) - aren't the same rhythm.
00:21:984 (3) - ^
00:22:703 (4,1) - too less recovery time
00:56:475 (3) - I'd rather you curved this downwards instead of upwards. The flow will be better if you do that
01:16:595 (1,2,3) - You should blanket them
01:25:218 (3) - nc

[Normal]
00:12:643 (4) - for this slider, try using 2 gray points with a red point in the middle. Your slider is a bit too edgy
00:27:014 (3) - curve this to the right a bit, consistency with 00:26:296 (2) -
00:59:350 (1,4) - fix that stack

[Hard]
00:10:487 (1,2) - stacking here doesn't fit the music so well
00:12:643 (1) - try to make this curve smoother
00:27:284 (7) - overmapped, not in hard
00:30:158 (7) - ^
00:37:074 (3) - ctrl J this a put it at the same spot
00:42:463 (2,3) - ctrl H and J 2 to make 3
00:44:799 (8) - the turn is too sharp, especially when you add that back and forth pattern. move (8) to 328/280
01:01:505 (7,8,9,10) - try to make some patterns here. It seems like it's random

[Insane]
00:03:662 (2,3,4,5) - hmm, that's quite hard to perceive
about the starting part here, I think the music isn't ready to support the jumps that you've made there. Try to reduce the jumps
01:10:847 (1,2) - turning is too sharp

lol my modding with insane is just suck

Good luck ! :)
Guy
Hi! as your m4m request

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.


[General]
  1. Fine.
[Insane]
  1. 00:04:739 (1,2,3) - This spacing isn't good to me. so I recommend that consider changing that 1/1 slider to two 1/2 sliders.

  2. 00:08:152 (2,3) - Try to follow the vocal. Current rhythm feels incongruity.
[Hard]
  1. 00:16:057 (7,8,1) - That notes haven't good flow. Try to put straight it beside to 1/4 slider.
  2. 00:20:188 (3,4) - Rhythm suggestion. I want to follow the strong sound in 00:20:367 - here. so Try this one.
  3. 00:58:811 (1) - Slider speed x0,50 is really hard to read. I suggest that use x0,75 at least.
  4. 01:20:906 (5) - Add hitsound to slider repeat please. Insane diff have whistle in same place. but I thought that Drum clap would be fit the song..
  5. 01:27:912 (4) - What do you think about make a jump in here? It would be good finish.
[Normal]
  1. 00:37:793 (3,4,5) - Try to make a straight line, like a here 00:40:667 (3,4,5) - ?
  2. 00:47:853 (1,2) - This is Normal difficulty, so you can a bit change the spacing if It is easy to read. but in this case, It isn't acceptable. Please consistenet that spacing.
  3. 00:51:086 (2,3) - ^ same above
  4. 01:20:906 (4) - Same suggestion in Hard diff.
[Easy]
  1. Fine. but that spacing, feels a bit too closer :<
Nice mapset, Good luck!
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