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STEREOPONY - Tsukiakari no Michishirube

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Total Posts
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Topic Starter
RandF
This beatmap was submitted using in-game submission on 2015年7月11日 at 20:54:25

Artist: STEREOPONY
Title: Tsukiakari no Michishirube
Source: DARKER THAN BLACK -流星の双子-
Tags: dtb Ryuusei no Gemini opening tv size
BPM: 131
Filesize: 19478kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.3 stars, 75 notes)
  2. Hard (2.75 stars, 194 notes)
  3. Insane (3.45 stars, 264 notes)
  4. Normal (1.88 stars, 131 notes)
Download: STEREOPONY - Tsukiakari no Michishirube
Download: STEREOPONY - Tsukiakari no Michishirube (no video)
Information: Scores/Beatmap Listing
---------------
old anime song -_-。
STEREOPONY

no SB (instead, add video)
kunka
Hi~
Support mod~
支援にならんかも(´・ω・`)

General
※Tag追加:「tv」「size」
Easy
fine.
Normal
00:38:881 (1,2,3,4,5) - ここのフレーズで2点気になりました。
(1)00:37:507 (4) - 同じようなリズムで00:39:339 (3,4) - に分けてる点。00:39:568で取りたい音があったのかな?って思ったけど音ないので分ける必要があるのかなと。
(2)00:38:881 (1,2,3) - 3連stack.00:37:049 (2,3,4) - こっちはやりやすかったので統一しませんか?

01:04:989 (5) - 2回リバース戸惑いw個人的にはこっちの方が良い気がしますが気に入らなければno changeで。
Hard
00:53:080 (6) - 位置変えしませんか?こんな感じ↓ 00:52:393 (4,5) - の流れと次の00:53:767 (7,8,9) - への繋ぎが良い感じします。
Insane
00:28:805 (5,6) - わざとなんだろうけど、やっぱ近すぎないですか?

00:32:469 (6) - 2circleでいきませんか?00:32:812 (7,1) - と同じような音と言いますか、、、こちらは2noteなんで合わせた方がやりやすかなと。気にならなければno changeで。

00:35:446 (3) - 単発のcircleにしませんか?00:35:560 - で音拾ってる感じでもなさげなので。変更なら00:33:843 (3) - の頭stackとか良さげです。

01:22:622 (2) - 次の01:22:851 (3) - への流れがやりにくいかもです。素直に下向きにしませんか?

知り合いに勧められてからまだダーカー見てません。面白いらしい、、
GL :)
Topic Starter
RandF

kunkakunkakunkakunka wrote:

Hi~
Support mod~
支援にならんかも(´・ω・`)

[General]
※Tag追加:「tv」「size」
:arrow: あ、忘れてた
[Easy]
fine.
[Normal]
00:38:881 (1,2,3,4,5) - ここのフレーズで2点気になりました。
(1)00:37:507 (4) - 同じようなリズムで00:39:339 (3,4) - に分けてる点。00:39:568で取りたい音があったのかな?って思ったけど音ないので分ける必要があるのかなと。
(2)00:38:881 (1,2,3) - 3連stack.00:37:049 (2,3,4) - こっちはやりやすかったので統一しませんか?
:arrow: OK. 同じじゃつまんないかな~という心理がはたらいたと思います。

01:04:989 (5) - 2回リバース戸惑いw個人的にはこっちの方が良い気がしますが気に入らなければno changeで。

:arrow: 言われそうな気はしてたんだけど、配置してみて気に入ったのでこうしてます。結構指摘されるようなら変えるつもり
[Hard]
00:53:080 (6) - 位置変えしませんか?こんな感じ↓ 00:52:393 (4,5) - の流れと次の00:53:767 (7,8,9) - への繋ぎが良い感じします。
:arrow: good!

[Insane]
00:28:805 (5,6) - わざとなんだろうけど、やっぱ近すぎないですか?
:arrow: あ、、、ここは迷いながら配置してたとこだ。思い切って変えました

00:32:469 (6) - 2circleでいきませんか?00:32:812 (7,1) - と同じような音と言いますか、、、こちらは2noteなんで合わせた方がやりやすかなと。気にならなければno changeで。
:arrow: 気に入ったよ<3

00:35:446 (3) - 単発のcircleにしませんか?00:35:560 - で音拾ってる感じでもなさげなので。変更なら00:33:843 (3) - の頭stackとか良さげです。
:arrow: 良さげ~
01:22:622 (2) - 次の01:22:851 (3) - への流れがやりにくいかもです。素直に下向きにしませんか?
:arrow: flow的にやりやすさがあまり変わらないと思ったのでkeep


知り合いに勧められてからまだダーカー見てません。面白いらしい、、
:arrow: 実は私もアニメ見てない(爆
とある動画でこの歌にひとめぼれしました :D

GL :)
Thank you for modding!
red: change
blue: no change
Hard
yo

Mod from my queue

[Insane]

  1. 00:07:737 (9) - i suggest you add a little jump here to support the little emphasized vocal
  2. 00:09:798 (4,5,1) - i suggest you use the same distance for all 3 notes. for looks and it also plays slightly better
  3. 00:10:943 (2,3) - i'm not sure if this flowbreak is wanted or not but it plays a bit weird. how about you do something like this: this way you get some nice back-and-forth motion while supporting the vocals. fits really good imo
  4. 00:25:141 (5,6) - this plays weird because of the weird angle of your pattern. consider rotating around 15°
  5. 00:37:507 (5) - how about adding a drum hitfinish on this slider's end?
  6. 00:38:881 (3) - again a hitsounding issue. i suggest you add some hitsounding to support the start of the strong vocals. maybe a normal drum hitnormal or a whistle or something nice...
  7. 00:41:171 - i don't think this sound should be on a sliderend. this sound is really strong and the vocal also so maybe you should change this into a circle.
  8. 00:48:957 (6,7) - ctrl + g those two for flow? to get some star pattern. this one doesn't play intuitive
  9. 01:05:446 (4,5) - because of the slider on the blue tick this plays weird. just use 3 circles instead. also the vocals are on the red tick so it also shouldn't be a sliderend.
[Hard]
  1. 00:35:904 (5) - for flow reasons i suggest you put this slider a bit more to the right.
  2. nothing else. nice diff
[Normal]
  1. 01:04:989 (5) - i don't think you should put a double-repeating slider into a normal because they can confuse newer players. just use 2 1/2 sliders instead
[Easy]
  1. this seems fine. i think you could improve some blankets but i dislike nazi-modding. so just go for it. nice map overall
I hope this helped a bit :)
Topic Starter
RandF

Hard wrote:

yo

Mod from my queue

[Insane]

  1. 00:07:737 (9) - i suggest you add a little jump here to support the little emphasized vocal
    :arrow: I want to make consistent spacing at this part
  2. 00:09:798 (4,5,1) - i suggest you use the same distance for all 3 notes. for looks and it also plays slightly better
    :arrow: OK
  3. 00:10:943 (2,3) - i'm not sure if this flowbreak is wanted or not but it plays a bit weird. how about you do something like this: this way you get some nice back-and-forth motion while supporting the vocals. fits really good imo
    :arrow: OK, I like it!
  4. 00:25:141 (5,6) - this plays weird because of the weird angle of your pattern. consider rotating around 15°
    :arrow: I intend stack pattern, and I dont like 15-rotating
  5. 00:37:507 (5) - how about adding a drum hitfinish on this slider's end?
    :arrow: I prefer custom-whistle
  6. 00:38:881 (3) - again a hitsounding issue. i suggest you add some hitsounding to support the start of the strong vocals. maybe a normal drum hitnormal or a whistle or something nice...
    :arrow: unneessary, imo. it's strange to follow vocal at only this place
  7. 00:41:171 - i don't think this sound should be on a sliderend. this sound is really strong and the vocal also so maybe you should change this into a circle.
    :arrow: reverse slider is suitable ,imo
  8. 00:48:957 (6,7) - ctrl + g those two for flow? to get some star pattern. this one doesn't play intuitive
    :arrow: break star is on purpose. flow is not bad, imo
  9. 01:05:446 (4,5) - because of the slider on the blue tick this plays weird. just use 3 circles instead. also the vocals are on the red tick so it also shouldn't be a sliderend.
    :arrow: I think no problem because the sound of this blue line is very strong
[Hard]
  1. 00:35:904 (5) - for flow reasons i suggest you put this slider a bit more to the right.
    :arrow: hm, your suggetion is nice, but I prefer down-up pattern at this part
  2. nothing else. nice diff
[Normal]
  1. 01:04:989 (5) - i don't think you should put a double-repeating slider into a normal because they can confuse newer players. just use 2 1/2 sliders instead
    :arrow: oh, I like it, sorry. but if others indicate the same, I'll consider it
[Easy]
  1. this seems fine. i think you could improve some blankets but i dislike nazi-modding. so just go for it. nice map overall
    :arrow: fix several blankets
I hope this helped a bit :)
Thank you for modding!
red: change
blue: no change
KuroSenpai112
Hi there M4M from my queue!

[Insane]
00:07:737 (9) - NC should start here, not at 00:08:653 (1).
00:17:355 (5,6,7,1,2,3) - The big jumps here doesn't seem to make sense for me, consider reducing the distance from ~2.0x to ~1.6x or ~1.7x
00:43:003 (3,4,5,6) - For this one reduce the distance to 1.8x. Drums are being emphasized here so make the jumps not too big.
01:21:018 (2,3,4) - I think consistent spacing would be better here since nothing from the song is really being emphasized.
01:22:851 (3,4) - it would be better if the distance between these two notes was shortened. I think 1.8x will do fine.

[Hard]
Nothing to say here, this one's good.

[Normal]
I would suggest reducing the slider veolcity to 1.3x.
00:40:713 (1,2) - Replacing these two with a slider would be better in my opinion. The slider fits better with vocals.
Otherwise everything else should be fine here.

[Easy]
00:43:003 (3) - Make this slider point exactly towards (1). This is just for the looks.
Other than that this difficulty is well mapped.

I hope my mod helps and good luck!
-Tochi
M4M


  • General

  1. turn off Widescreen Support since there's no SB, so it's useless.


  • Insane

  1. 00:02:928 (4) - Curve the last sliderpoint more down for better flow like:
  2. 00:06:592 (5,6) - It doesn't feel so good when the stack start on a red line, i suggest to stack it under 00:06:363 (4) -
  3. 00:06:821 (6) - NC.
  4. 00:10:256 - Why no kiai time to 00:21:935 - ?
    00:10:256 (1,2,3) - Bad flow, move 00:10:943 (2) - to x:56 y:80
  5. 00:11:172 (3,4,5,6,7,1) - Why is the spacing suddenly so little? Adjust the slider like this:
  6. 00:12:775 (2) - Move this to x:8 y:104 for better flow.
  7. 00:17:355 (5) - Move to x:16 y:312 for better flow.
  8. 00:17:584 (6,7,1,2,3) - This is a bad flow, either make this 00:17:584 (6,7,1) - into a reverse slider or DS the triplet like:
    And move this circle 00:18:042 (9) - to the middle like:
  9. 00:18:271 (10) - This one too, move it to the center from each sides.
  10. 00:18:042 (9,1) - Stack together.
  11. 00:21:019 (7) - NC.
  12. 00:23:080 (6) - Move to x:232 y:264 for better DS, and flow.
  13. 00:24:912 (4) - Stack on 00:25:599 (1) 's sliderhead.
  14. 00:34:301 (4) - Move to x:408 y:356 for a fluent flow.
  15. Ctrl+G these: 00:34:988 (1) - 00:35:217 (2) - and move 00:35:446 (3) - to x:252 y:208, looks better right?
  16. 00:36:591 (1) - Way too close to 00:35:904 (5) - Either stack 00:36:591 (1) - under 00:35:904 (5) 's slidertail, or move it to x:464 y:104
  17. 00:43:003 (3,4,5,6) - Too random spacing, please do Ctrl+Shift+S while selecting all these 00:43:003 (3,4,5,6) - and do like this:
  18. 00:43:919 (1) - Adjust and move it like this:
  19. 00:56:744 (1) - Stack on 00:55:370 (2) 's head.
  20. 01:03:614 (4) - Move to x:456 y:208
  21. 01:08:881 (5,1) - Avoid this overlap.
  22. 01:15:293 (2) - Move down to x:0 y:208
  23. 01:22:622 (2) - Ctrl+G.
  24. 01:24:339 (1) - Move this spinner to 01:24:339 - and add a circle here 01:24:225 - that stacks under 01:23:767 (1) -


  • Hard

  1. 00:18:500 (6,7,1) - Make this triplet like this:
  2. 00:20:103 (1) - Ctrl+G.
  3. 00:28:805 (8) - Maybe move to x:376 y:112 so it's easier to read it?
  4. 01:12:316 (6,7,8) - Stack properly.
  5. 01:16:438 (9) - Ctrl+G, it can confused the new players since it goes the opposite direction


  • Feedback


    I think you should work a lot more on you slider-shapes, flow, and placement.
    Good luck o/
Topic Starter
RandF

KuroSenpai112 wrote:

Hi there M4M from my queue!

[Insane]
00:07:737 (9) - NC should start here, not at 00:08:653 (1).
:arrow: considering the range of bar, that's is good
00:17:355 (5,6,7,1,2,3) - The big jumps here doesn't seem to make sense for me, consider reducing the distance from ~2.0x to ~1.6x or ~1.7x
:arrow: OK, decrease spacing of 5~6. but keep about 1-2-3 jump
00:43:003 (3,4,5,6) - For this one reduce the distance to 1.8x. Drums are being emphasized here so make the jumps not too big.
:arrow: ok
01:21:018 (2,3,4) - I think consistent spacing would be better here since nothing from the song is really being emphasized.
:arrow: your opinion is nice. but considering flow and vocal, it don't mind too much
01:22:851 (3,4) - it would be better if the distance between these two notes was shortened. I think 1.8x will do fine.
:arrow: u~m keep. but I reconsider if ohters indicate the same

[Hard]
Nothing to say here, this one's good.

[Normal]
I would suggest reducing the slider veolcity to 1.3x.
:arrow: 1.4x is no problem for playing, imo
00:40:713 (1,2) - Replacing these two with a slider would be better in my opinion. The slider fits better with vocals.
:arrow: circle x3 fits with vocal very much in my opinion
Otherwise everything else should be fine here.

[Easy]
00:43:003 (3) - Make this slider point exactly towards (1). This is just for the looks.
:arrow: not good shape, I think
Other than that this difficulty is well mapped.

I hope my mod helps and good luck!
Thank you for modding!
orange: change
blue: no change
Topic Starter
RandF

-Tochi wrote:

M4M


  • General

  1. turn off Widescreen Support since there's no SB, so it's useless.


  • Insane

  1. 00:02:928 (4) - Curve the last sliderpoint more down for better flow like:
    :arrow: I intend to make 4 and 5 toward circle-6
  2. 00:06:592 (5,6) - It doesn't feel so good when the stack start on a red line, i suggest to stack it under 00:06:363 (4) -
    :arrow: considering vocal follow, it's good
  3. 00:06:821 (6) - NC.
    :arrow: ok
  4. 00:10:256 - Why no kiai time to 00:21:935 - ?
    :arrow: you know that's chorus part, but I think emphasizing by kiai is unnecessary at this part
    00:10:256 (1,2,3) - Bad flow, move 00:10:943 (2) - to x:56 y:80
    :arrow: on purpose because emphasizing large sound
  5. 00:11:172 (3,4,5,6,7,1) - Why is the spacing suddenly so little? Adjust the slider like this:
    :arrow: ok, adjust a little
  6. 00:12:775 (2) - Move this to x:8 y:104 for better flow.
    :arrow: considering the flow from 1 to 4, this place is better
  7. 00:17:355 (5) - Move to x:16 y:312 for better flow.
    :arrow: ok
  8. 00:17:584 (6,7,1,2,3) - This is a bad flow, either make this 00:17:584 (6,7,1) - into a reverse slider or DS the triplet like:
    And move this circle 00:18:042 (9) - to the middle like:
    :arrow: u~m, I feel stack pattern is better
  9. 00:18:271 (10) - This one too, move it to the center from each sides. :arrow: ?
  10. 00:18:042 (9,1) - Stack together. :arrow: ?
  11. 00:21:019 (7) - NC.
    :arrow: unnecessary
  12. 00:23:080 (6) - Move to x:232 y:264 for better DS, and flow.
    :arrow: ok
  13. 00:24:912 (4) - Stack on 00:25:599 (1) 's sliderhead.
    :arrow: keep
  14. 00:34:301 (4) - Move to x:408 y:356 for a fluent flow.
    :arrow: ok
  15. Ctrl+G these: 00:34:988 (1) - 00:35:217 (2) - and move 00:35:446 (3) - to x:252 y:208, looks better right?
    :arrow: in this case, up-down pattern is fine than only considering flow, i think
  16. 00:36:591 (1) - Way too close to 00:35:904 (5) - Either stack 00:36:591 (1) - under 00:35:904 (5) 's slidertail, or move it to x:464 y:104
    :arrow: increase spacing
  17. 00:43:003 (3,4,5,6) - Too random spacing, please do Ctrl+Shift+S while selecting all these 00:43:003 (3,4,5,6) - and do like this:
    :arrow: ok~
  18. 00:43:919 (1) - Adjust and move it like this:
    :arrow: I prefer upward pattern
  19. 00:56:744 (1) - Stack on 00:55:370 (2) 's head.
    :arrow: I intend symmetric pattern
  20. 01:03:614 (4) - Move to x:456 y:208
    :arrow: too large spacing? ok i agree
  21. 01:08:881 (5,1) - Avoid this overlap.
    :arrow: ok
  22. 01:15:293 (2) - Move down to x:0 y:208
    :arrow: I highly intend to make jump at this part
  23. 01:22:622 (2) - Ctrl+G.
    :arrow: on purpose
  24. 01:24:339 (1) - Move this spinner to 01:24:339 - and add a circle here 01:24:225 - that stacks under 01:23:767 (1) -
    :arrow: I prefer not to add a not at 01:24:225-


  • Hard

  1. 00:18:500 (6,7,1) - Make this triplet like this:
    :arrow: keeping stack correctly, sorry
  2. 00:20:103 (1) - Ctrl+G.
    :arrow: I like mine
  3. 00:28:805 (8) - Maybe move to x:376 y:112 so it's easier to read it?
    :arrow: ok ,I agree
  4. 01:12:316 (6,7,8) - Stack properly.
    :arrow: oh, I mistaked...
  5. 01:16:438 (9) - Ctrl+G, it can confused the new players since it goes the opposite direction
    :arrow: keep


  • Feedback


    I think you should work a lot more on you slider-shapes, flow, and placement.
    :arrow: ok, I'll try!
    Good luck o/
Thank you for modding!
red: change
blue: no change
Atsuro
Hi!
M4M from my queue

[Easy]
  1. 00:02:241 (2,1) - It's better to not change polarity on easy diffs (go from white to red lines, 3/2 gaps etc.) If you want to map red lines better use repeats or change the polarity with sliders. Example of this: http://puu.sh/iehQ7/15c9021396.jpg
  2. 00:19:645 (1,1) - The spinner is a little bit too close to the next note. There is something like a rule to have a full measurement of rest after a spinner on easies, but this song is pretty slow so it may not be applied here.
  3. 01:09:568 (1,2) - ctrl+g the rhythm? You start with slider almost every downbeat so to keep consistency.

    Really nice easy, try to fix the numerous polarity issues, those tend to confuse newbies.
[Normal]
  1. 00:17:813 (4) - Make this lead to the next slider, the flow on easier diffs should be more straightforward. Ctrl+h solves this http://puu.sh/ieibt/9aa46edbf6.jpg
  2. 00:57:431 (6) - You normally skip the sound here 00:57:431 (6) - , so it feels weird if you suddenly put a note here. Consider removing the repeat and moving the slider forward on the timeline.
  3. 01:12:087 (5) - ^

    Nice
[Hard]
  1. 00:04:989 (1) - Put it a little higher, it's out of the grid by quite a lot.
  2. 00:11:973 (3) - Feels strange since you tap on the blue tick, it doesn't work that well. I suggest something like this: http://puu.sh/ig7YW/17e5cc0571.jpg To emphasize the white tick where the stream starts.
  3. 00:20:103 (1,2) - This doesn't play too well. It would be better if it was a simple stream with circles. Like this but with better placement :p http://puu.sh/ig8bs/8986113d79.jpg
  4. 00:25:141 (8,1) - The transition here plays weird, i see what you where trying to do but it doesn't work that well when playing. ctrl+j the slider and reposition it like this or something: http://puu.sh/ig8p1/76ad3456da.jpg
  5. 00:34:988 (1,2,3,4,5) - This pattern plays strange, try something a bit more simple for a hard and make this 00:35:675 (4,5) - into a jump for emphasis. I would do something like this http://puu.sh/ig8IA/e54ab932fa.jpg
  6. 01:00:637 (5,6) - Ctrl+g the rhythm, 01:01:095 - this beat needs to be clickable, it's to strong for it not to be... please D:
  7. 01:14:835 - Make this clickable, same reason as above.
  8. 01:15:293 (6,7) - Same as 01:00:637 (5,6) -

    Not bad, flow can improve.
[Insane]
  1. Ar 8.5 for the jumps?
  2. 00:01:325 (1,2) - Would be nice if the slider led directly to the circle. Like this: http://puu.sh/ig9bd/d7e8bb4795.jpg
  3. 00:17:813 (1,2,3,4) - These long jumps are a bit sudden, try making them shorter maybe?
  4. 00:23:767 (1,2,3) - Make them parallel, like here: http://puu.sh/ig9A0/d203753926.jpg
  5. 00:45:751 (1) - Make this shorter to the red tick? To make it follow the guitar since there is nothing on the blue tick.
  6. 00:48:957 (6,7) - It would flow better with ctrl+g, it makes the jumps the same size.
  7. 00:50:102 (1,2,3) - Put this circles in a curved way, it would flow better to the next slider. Bad example: http://puu.sh/ig9Wo/e4c1c2bf09.jpg
  8. 00:52:393 (4,5) - Ctrl+g? it would make it more simple but the way you have them right now is a bit confusing.
  9. 01:00:637 (2,3) - Same thing as hard, i really think this should change.
  10. 01:05:446 (4,5) - Would work better as a triple.
  11. 01:14:721 (1) - Same as hard, emphasize that finish.
  12. 01:15:293 (2,3) - You know :p
  13. 01:23:767 (1) - I don't get why the slowdown, nothing on the music calls for it.

    Same comment as hard.
That's all, good luck!
Topic Starter
RandF

Atsuro wrote:

Hi!
M4M from my queue

[Easy]
  1. 00:02:241 (2,1) - It's better to not change polarity on easy diffs (go from white to red lines, 3/2 gaps etc.) If you want to map red lines better use repeats or change the polarity with sliders. Example of this: http://puu.sh/iehQ7/15c9021396.jpg
    :arrow: in this part, vocal following is highly suitable. I want to do it very much, sorry
  2. 00:19:645 (1,1) - The spinner is a little bit too close to the next note. There is something like a rule to have a full measurement of rest after a spinner on easies, but this song is pretty slow so it may not be applied here.
    :arrow: I think it's no problem since low bpm song as you say. but if many other modders indicate the same, I'll reconsider
  3. 01:09:568 (1,2) - ctrl+g the rhythm? You start with slider almost every downbeat so to keep consistency.
    :arrow: mmm, keep. this pattern fits vocal, imo
    Really nice easy, try to fix the numerous polarity issues, those tend to confuse newbies.
[Normal]
  1. 00:17:813 (4) - Make this lead to the next slider, the flow on easier diffs should be more straightforward. Ctrl+h solves this http://puu.sh/ieibt/9aa46edbf6.jpg
    :arrow: OK, fix
  2. 00:57:431 (6) - You normally skip the sound here 00:57:431 (6) - , so it feels weird if you suddenly put a note here. Consider removing the repeat and moving the slider forward on the timeline.
    :arrow: I want to follow vocal
  3. 01:12:087 (5) - ^
    :arrow: ^
    Nice
[Hard]
  1. 00:04:989 (1) - Put it a little higher, it's out of the grid by quite a lot.
    :arrow: OK
  2. 00:11:973 (3) - Feels strange since you tap on the blue tick, it doesn't work that well. I suggest something like this: http://puu.sh/ig7YW/17e5cc0571.jpg To emphasize the white tick where the stream starts.
    :arrow: OK
  3. 00:20:103 (1,2) - This doesn't play too well. It would be better if it was a simple stream with circles. Like this but with better placement :p http://puu.sh/ig8bs/8986113d79.jpg
    :arrow: I don't want to make stream for hard-diff as possible
  4. 00:25:141 (8,1) - The transition here plays weird, i see what you where trying to do but it doesn't work that well when playing. ctrl+j the slider and reposition it like this or something: http://puu.sh/ig8p1/76ad3456da.jpg
    :arrow: not bad flow, imo
  5. 00:34:988 (1,2,3,4,5) - This pattern plays strange, try something a bit more simple for a hard and make this 00:35:675 (4,5) - into a jump for emphasis. I would do something like this http://puu.sh/ig8IA/e54ab932fa.jpg
    :arrow: i don't like 1~4 flow, sorry
  6. 01:00:637 (5,6) - Ctrl+g the rhythm, 01:01:095 - this beat needs to be clickable, it's to strong for it not to be... please D:
    :arrow: I think it's suitable considering drum sound. keep
  7. 01:14:835 - Make this clickable, same reason as above.
    :arrow: ^
  8. 01:15:293 (6,7) - Same as 01:00:637 (5,6) -
    :arrow: ^
    Not bad, flow can improve.
[Insane]
  1. Ar 8.5 for the jumps?
    :arrow: keep. let me think...
  2. 00:01:325 (1,2) - Would be nice if the slider led directly to the circle. Like this: http://puu.sh/ig9bd/d7e8bb4795.jpg
    :arrow: ok, your really right!
  3. 00:17:813 (1,2,3,4) - These long jumps are a bit sudden, try making them shorter maybe?
    :arrow: let me keep
  4. 00:23:767 (1,2,3) - Make them parallel, like here: http://puu.sh/ig9A0/d203753926.jpg
    :arrow: i want to keep a good flow
  5. 00:45:751 (1) - Make this shorter to the red tick? To make it follow the guitar since there is nothing on the blue tick.
    :arrow: fit to vocal, imo
  6. 00:48:957 (6,7) - It would flow better with ctrl+g, it makes the jumps the same size.
    :arrow: i don't intend to make star pattern, sorry
  7. 00:50:102 (1,2,3) - Put this circles in a curved way, it would flow better to the next slider. Bad example: http://puu.sh/ig9Wo/e4c1c2bf09.jpg
    :arrow: I intend to straight pattern
  8. 00:52:393 (4,5) - Ctrl+g? it would make it more simple but the way you have them right now is a bit confusing.
    :arrow: although inconsistent spacing, flow is not bad
  9. 01:00:637 (2,3) - Same thing as hard, i really think this should change.
    :arrow: same as hard
  10. 01:05:446 (4,5) - Would work better as a triple.
    :arrow: keep. but your idea is also good.
  11. 01:14:721 (1) - Same as hard, emphasize that finish.
    :arrow: i don't want to make stream at this part
  12. 01:15:293 (2,3) - You know :p
    :arrow: same as hard
  13. 01:23:767 (1) - I don't get why the slowdown, nothing on the music calls for it.
    :arrow: there is fading atmosphere
    Same comment as hard.
That's all, good luck!
Thank you for modding!
red: change
blue: no change
Backstep
Hi M4M from Terra's Modding Queue

General
- Fine for me~

Easy

00:01:325 (1) - Remake slider like this? http://puu.sh/iooHQ/0ac15334ae.jpg
00:14:149 (3) - Start slider use addition soft-whistle to follow vocal?
00:17:813 (3) - Same above owo
00:28:347 (3) - End slider add finish together whistle?
00:40:255 (4) - Add finish too?

Normal

00:13:233 (2) - Start slider use addition soft-whistle to follow vocal?
00:14:149 (4) - Start & end slider use addition soft-whistle to follow vocal like above reason.
00:16:897 (2,4,5) - Start slider use addition soft-whistle same reason.
00:29:263 (1) - Start slider you forget finish here.
00:36:591 (1) - Finish here pls ;w;
00:40:026 (4) - End slider add finish too xD
00:58:576 (1) - Start slider you forget finish here.

Hard

00:06:592 (3) - Change this slider a little curve like this? http://puu.sh/iopx0/3c822b3baf.jpg
00:13:233 (2,4,7,8) - Start slider use addition soft-whistle to follow vocal?
00:16:897 (3,5,1) - Same above.
00:29:263 (1) - Start slider add finish pls.
00:36:591 (1) - Finish here.
00:40:255 (1) - Start slider add finish here.
00:42:316 (2) - About this note... First you use select all note choose addition Normal + Whistle all slider then click at end slider to remove addition Normal + Whistle you will get awesome fitting this song imo :3
00:58:576 (1) - Start slider add finish here.

Insane

00:13:233 (3) - Start slider use addition soft-whistle to follow vocal?
00:14:149 (1) - Whistle here same reason above.
00:15:065 (6,7) - Start slider use addition soft-whistle same above reason :3
00:16:897 (4,1,6) - Like above suggestion.
00:29:263 (1) - Start slider add finish.
00:36:591 (1) - Finish here?
00:42:316 (2) - Like Hard diff suggestion imo :3
00:50:789 (4) - Move this note to cover 00:49:415 (8) - then change direction end slider to your next note :3
00:58:576 (1) - Start slider add finish.
01:05:446 (4,5) - Use ctrl+g pattern look be better imo.

I don't force your notes arrangement much, I think most of this fine for me :3

Good luck!
Topic Starter
RandF

Backstep wrote:

Hi M4M from Terra's Modding Queue

General
- Fine for me~

Easy

00:01:325 (1) - Remake slider like this? http://puu.sh/iooHQ/0ac15334ae.jpg
:arrow: keep, sorry. I like this pattern
00:14:149 (3) - Start slider use addition soft-whistle to follow vocal?
:arrow: fine!
00:17:813 (3) - Same above owo
:arrow: fine!
00:28:347 (3) - End slider add finish together whistle?
:arrow: k
00:40:255 (4) - Add finish too?
:arrow: k

Normal

00:13:233 (2) - Start slider use addition soft-whistle to follow vocal?
:arrow: in normal, hard, insane, keep about the whistle suggetion in this part
00:14:149 (4) - Start & end slider use addition soft-whistle to follow vocal like above reason.
:arrow: ^
00:16:897 (2,4,5) - Start slider use addition soft-whistle same reason.
:arrow: ^
00:29:263 (1) - Start slider you forget finish here.
:arrow: ? already added
00:36:591 (1) - Finish here pls ;w;
:arrow: your right!
00:40:026 (4) - End slider add finish too xD
:arrow: ok
00:58:576 (1) - Start slider you forget finish here.
:arrow: unnecessary, imo


Hard

00:06:592 (3) - Change this slider a little curve like this? http://puu.sh/iopx0/3c822b3baf.jpg
:arrow: good~
00:13:233 (2,4,7,8) - Start slider use addition soft-whistle to follow vocal?
:arrow: keep
00:16:897 (3,5,1) - Same above.
:arrow: ^
00:29:263 (1) - Start slider add finish pls.
:arrow: ? already added
00:36:591 (1) - Finish here.
00:40:255 (1) - Start slider add finish here.
:arrow: ok
00:42:316 (2) - About this note... First you use select all note choose addition Normal + Whistle all slider then click at end slider to remove addition Normal + Whistle you will get awesome fitting this song imo :3
:arrow: interesting suggestion~ ok, i'll try it!
00:58:576 (1) - Start slider add finish here.
:arrow: unnecessary

Insane

00:13:233 (3) - Start slider use addition soft-whistle to follow vocal?
:arrow: keep
00:14:149 (1) - Whistle here same reason above.
:arrow: ^
00:15:065 (6,7) - Start slider use addition soft-whistle same above reason :3
:arrow: ^
00:16:897 (4,1,6) - Like above suggestion.
:arrow: ^
00:29:263 (1) - Start slider add finish.
:arrow: ? already added
00:36:591 (1) - Finish here?
:arrow: ok
00:42:316 (2) - Like Hard diff suggestion imo :3
:arrow: XD
00:50:789 (4) - Move this note to cover 00:49:415 (8) - then change direction end slider to your next note :3
:arrow: i like my pattern, sorry
00:58:576 (1) - Start slider add finish.
:arrow: unnecessary
01:05:446 (4,5) - Use ctrl+g pattern look be better imo.
:arrow: i want to beat clapx2. so keep my pattern

I don't force your notes arrangement much, I think most of this fine for me :3

Good luck!
Thank you for modding!
red: change
blue: no change
Winnie
Sorry it took me a while but I am here as requested through Modding Queue


[Insane]
  1. You can turn off countdown as it is not recommended
  2. 00:02:012 - Add a note here for emphasis to the guitar and it doesn't leave space where space is not meant to be left. A note would sound significantly better so that it doesn't just play with the vocals but the sound of the instruments as well
  3. 00:06:592 (5) - How about this rhythm so you can slur the vocals more and then switch back over to the instruments http://puu.sh/ipP9b/69f85d8518.jpg
  4. 00:09:569 (3,4,5) - How about this flow, the one you have now, was just regular playing, I suggest to emphasize and move the notes around so the player has a sense of more flow and combinations to hit. This is probably simplest one to use http://puu.sh/ipPf9/beb26577c6.jpg or this to be fancy http://puu.sh/ipPjl/f02d101021.jpg
    I wouldn't say anything is wrong with this difficulty, but I do believe it needs more aesthetics, as of now it's just a repeat of long sliders some curves and notes, I believe if you added more variety and patterns to this difficulty is will get even more interesting.

[Hard]
  • Mostly aesthetics but can move things around to make neater
  1. 00:07:508 (5) - Like this area the notes don't really flow, something like this or fix some areas that each note clearly dialates to each other makes things really clean http://puu.sh/ipPDE/a1d1dbc279.jpg
  2. 00:10:027 (3,1) - Weird where that 1 is placed and that it isn't blanketed also SV is changed which creates spacing problems and inconsistency with the way you mapped with .8 so far. I would suggest to keep it all the same until you get to the pick parts of the songs that shows that it progresses to go faster
  3. 00:20:103 (1,2,3,4) - This is awkward looking would look like something from an extra, test out different patterns and see what works for you http://puu.sh/ipPUe/1062b612dc.jpg
  4. 00:24:912 (7) - Such a far jump for a hard
  5. 00:27:431 (4,5,6) - These as well
  6. 00:43:003 (3,4,5,6) - Same
  7. 00:47:583 (1,2) - No need for this, as the music is representing 1/1 sliders but instead you changed it here
  8. 00:59:721 (3,4) - Pretty far gap because of 1/2 sliders
    That's probably it but as far as I can tell, same as insane, but this time the DS is inconsistent, some parts of the song the spacing was far and some were too close. Make them similar to accordance with how you change SV so the map itself doesn't change during the process

That's probably most I can do, I hope I could of been assistance to you :?
Topic Starter
RandF

Kocari wrote:

Sorry it took me a while but I am here as requested through Modding Queue


[Insane]
  1. You can turn off countdown as it is not recommended
    :arrow: ? already removed
  2. 00:02:012 - Add a note here for emphasis to the guitar and it doesn't leave space where space is not meant to be left. A note would sound significantly better so that it doesn't just play with the vocals but the sound of the instruments as well
    :arrow: sorry, i want to follow vocal since game starting
  3. 00:06:592 (5) - How about this rhythm so you can slur the vocals more and then switch back over to the instruments http://puu.sh/ipP9b/69f85d8518.jpg
    :arrow: at this part, i intend to follow back music. so i want to start the slider from white line
  4. 00:09:569 (3,4,5) - How about this flow, the one you have now, was just regular playing, I suggest to emphasize and move the notes around so the player has a sense of more flow and combinations to hit. This is probably simplest one to use http://puu.sh/ipPf9/beb26577c6.jpg or this to be fancy http://puu.sh/ipPjl/f02d101021.jpg
    :arrow: nice! I like your triangle pattern~
    I wouldn't say anything is wrong with this difficulty, but I do believe it needs more aesthetics, as of now it's just a repeat of long sliders some curves and notes, I believe if you added more variety and patterns to this difficulty is will get even more interesting.
    :arrow: hmm, I consider

[Hard]
  • Mostly aesthetics but can move things around to make neater
  1. 00:07:508 (5) - Like this area the notes don't really flow, something like this or fix some areas that each note clearly dialates to each other makes things really clean http://puu.sh/ipPDE/a1d1dbc279.jpg
    :arrow: ok, fix!
  2. 00:10:027 (3,1) - Weird where that 1 is placed and that it isn't blanketed also SV is changed which creates spacing problems and inconsistency with the way you mapped with .8 so far. I would suggest to keep it all the same until you get to the pick parts of the songs that shows that it progresses to go faster
    :arrow: adjust the spacing. but SV 0.8x is no change
  3. 00:20:103 (1,2,3,4) - This is awkward looking would look like something from an extra, test out different patterns and see what works for you http://puu.sh/ipPUe/1062b612dc.jpg
    :arrow: mmm, your pattern is boring, imo
  4. 00:24:912 (7) - Such a far jump for a hard
    :arrow: it is allowed, imo
  5. 00:27:431 (4,5,6) - These as well
    :arrow: ^
  6. 00:43:003 (3,4,5,6) - Same
    :arrow: ^
  7. 00:47:583 (1,2) - No need for this, as the music is representing 1/1 sliders but instead you changed it here
    :arrow: i hear blue line'srhythm
  8. 00:59:721 (3,4) - Pretty far gap because of 1/2 sliders
    :arrow: considering flow and emphasizeing, i think no problem
    That's probably it but as far as I can tell, same as insane, but this time the DS is inconsistent, some parts of the song the spacing was far and some were too close. Make them similar to accordance with how you change SV so the map itself doesn't change during the process
    :arrow: consider, too. but i want to keep SV changing

That's probably most I can do, I hope I could of been assistance to you :?
Thank you for modding!
red: change
blue: no change
Starfall9908
Hello! Mod from Chaos's modding team

[Easy]
  1. 00:10:714 (4) - note is too low
  2. 00:15:981 (1) - ^
  3. 00:45:751 (1) - remove NC
  4. 00:55:828 (2) - note is too low
  5. 01:09:110 (4,1) - ^
  6. Nice Mapping style and hitsounding. You have 1 problem that is you are putting the notes outside this "screen" which makes it hard to reach the notes (even though they're close)
[Normal]
  1. Put cirlce size on 3. 3.5 is too small for Normal
  2. 00:07:508 (4,5) - It's too high up
  3. 00:10:256 (3) - note is too low
  4. 00:29:263 (1,2) - ^
  5. 00:32:927 (1,2,3) - Symmetry is off
  6. 00:38:881 (1,2,3) - too low
  7. 00:46:438 (5) - ^
  8. 00:55:370 (2,4) - the way they overlap is not beautiful ;_;
  9. 00:57:431 (6) - blanket
  10. 00:59:492 (2) - note is too low
  11. 01:05:904 (1) - ^
  12. A lot of notes were "out of screen again" You used some more nice patterns in Normal
[Hard]
  1. 00:20:103 (1,2) - this is too hard for Hard make it like this
  2. 00:59:721 (3,4) - the distance between those two notes are too hard for Hard
  3. There were some patterns that were nice in this diff. Some other was abit too hard for Hard

Nice song and mapset

Good luck with Ranking
Xinying
hello , sorry for delay , from my mod queue

General
Untick for all difficulties
all else seems ok
sorry if my examples are bad

Easy
Just warning , avoid placing note outside grid , it often leads to slider/note outside map and cannot be qualified.
for example : 00:25:141 (3) - this slider almost touch HP bar , I'm not sure if you noticed but it's good if you did
00:43:003 (3) - for head , remove Whistle and add Clap , you do this for all difficulties already I don't see why easy should be different

Normal
Sorry but blanket here lacks quality , can improve~
00:09:569 (2,3) - Slider placement is bad imo , maybe try blanket

The others are just ok-ok

Hard
NC every white tick better imo

Insane
00:03:615 (5) - Since white thick is slider , I suggest NC this
00:29:950 (3,4) - I suggest remove slider and adding hit circles instead
00:50:102 (1,2,3,4) - This flow is meh , I suggest changing it

if you decide to change to my example click this
So basically . 00:50:560 (3,4) is stacked to 00:49:186 (7)
00:50:331 (2) overlap 00:51:705 (2) (is that even the right word ><)

My General Thoughts
This mapset is decent , with more mods I'm sure it will be better :D Good luck to yuuu ~
Topic Starter
RandF

nadapan wrote:

Hello! Mod from Chaos's modding team

[Easy]
  1. 00:45:751 (1) - remove NC
    :arrow: ok
  2. 00:10:714 (4) - note is too low
  3. 00:15:981 (1) - ^
  4. 00:55:828 (2) - note is too low
  5. 01:09:110 (4,1) - ^
  6. Nice Mapping style and hitsounding. You have 1 problem that is you are putting the notes outside this "screen" which makes it hard to reach the notes (even though they're close)
    :arrow: in demo play, its no problem leave aside edit screen

[Normal]
  1. Put cirlce size on 3. 3.5 is too small for Normal
    :arrow: i don't think so since there is easy-diff
  2. 00:32:927 (1,2,3) - Symmetry is off
    :arrow: fix
  3. 00:55:370 (2,4) - the way they overlap is not beautiful ;_;
    :arrow: i like this arrow pattern. sorry, keep
  4. 00:57:431 (6) - blanket
    :arrow: fix
  5. 00:07:508 (4,5) - It's too high up
  6. 00:10:256 (3) - note is too low
  7. 00:29:263 (1,2) - ^
  8. 00:38:881 (1,2,3) - too low
  9. 00:46:438 (5) - ^
  10. 00:59:492 (2) - note is too low
  11. 01:05:904 (1) - ^
  12. A lot of notes were "out of screen again" You used some more nice patterns in Normal
    :arrow: same as easy
[Hard]
  1. 00:20:103 (1,2) - this is too hard for Hard make it like this
    :arrow: a little boring. sorry, no change
  2. 00:59:721 (3,4) - the distance between those two notes are too hard for Hard
    :arrow: several modders indicated the same. ok, fix
  3. There were some patterns that were nice in this diff. Some other was abit too hard for Hard

Nice song and mapset

Good luck with Ranking
Thank you for modding!
red: change
purple: no change
Topic Starter
RandF

Chocox wrote:

hello , sorry for delay , from my mod queue

General
Untick for all difficulties
:arrow: oh... ok i understand. i forgot the system :?

all else seems ok
sorry if my examples are bad

Easy
Just warning , avoid placing note outside grid , it often leads to slider/note outside map and cannot be qualified.
for example : 00:25:141 (3) - this slider almost touch HP bar , I'm not sure if you noticed but it's good if you did
:arrow: in demo play field with normal skin, it's no problem
00:43:003 (3) - for head , remove Whistle and add Clap , you do this for all difficulties already I don't see why easy should be different
:arrow: i mistaked, thank you!

Normal
Sorry but blanket here lacks quality , can improve~
:arrow: fix some
00:09:569 (2,3) - Slider placement is bad imo , maybe try blanket
:arrow: your suggetion is also good~ but i want symmetric slider. it's suitable for this part, imo
The others are just ok-ok

Hard
NC every white tick better imo
:arrow: i don't think so, especially hard, insane

Insane
00:03:615 (5) - Since white thick is slider , I suggest NC this
:arrow: unnecessary, imo
00:29:950 (3,4) - I suggest remove slider and adding hit circles instead
:arrow: i prefer mine
00:50:102 (1,2,3,4) - This flow is meh , I suggest changing it

if you decide to change to my example click this
So basically . 00:50:560 (3,4) is stacked to 00:49:186 (7)
00:50:331 (2) overlap 00:51:705 (2) (is that even the right word ><)
:arrow: keep it. but intersting suggetion~

My General Thoughts
This mapset is decent , with more mods I'm sure it will be better :D Good luck to yuuu ~
Thank you for modding!
red: change
blue: no change
lit120
EDIT: -_-
lit120


from my queue...

[General]
  1. Check you AiMod (it's about the Countdown)
[Hitsounds]
  1. not pretty sure whether this one fits for this map or not, but try this 2 below
  2. soft-hitclap2
  3. normal-hitclap
[Hard]
  1. 01:01:782 (8,9) - i'd prefer this one into a slider with a reverse
  2. 01:16:438 (9) - ctrl + G / 01:16:438 (9,10) - ^ (2 options)
  3. 00:02:928 (4) - try to make it perfect blanket for 00:03:615 (5) -
  4. 00:38:881 (1,2) - i'd prefer slider
[Insane]
  1. 00:24:225 (3) - remove slider whistle
  2. 01:23:767 (1) - slider tail should be at the white tick
GL!
lit120
EDIT: god, i hate double post -_-
Topic Starter
RandF

-Hakurei- wrote:



from my queue...

[General]
  1. Check you AiMod (it's about the Countdown)
    :arrow: just fixed
[Hitsounds]
  1. not pretty sure whether this one fits for this map or not, but try this 2 below
  2. soft-hitclap2
  3. normal-hitclap
    :arrow: i like mine, sorry...
[Hard]
  1. 01:01:782 (8,9) - i'd prefer this one into a slider with a reverse
    :arrow: if do it, flow comes to be not good. so, keep
  2. 01:16:438 (9) - ctrl + G / 01:16:438 (9,10) - ^ (2 options)
    :arrow: ^
  3. 00:02:928 (4) - try to make it perfect blanket for 00:03:615 (5) -
    :arrow: u~m, unnecessary, imo
  4. 00:38:881 (1,2) - i'd prefer slider
    :arrow: i prefer triplet for following vocal
[Insane]
  1. 00:24:225 (3) - remove slider whistle
    :arrow: i mistaked... thanks!
  2. 01:23:767 (1) - slider tail should be at the white tick
    :arrow: no big sound at this white tick. so, i want to do that
GL!
Thank you for modding!
red: change
blue: no change
micchi_chi
Yo, M4M, thank you for the mod before :3
BUMP~

Let's start~
I don't know why but the song seems nostalgic >.< (I've never watched Darker than Black xD)
Instant like xD I might map the full version anytime soon xD

[Easy]
  1. 00:02:241 (2) - I think the slider kink (the red anchor) is too near to the slider's end, it don't look that good. I think you tried to support the tick eh? Maybe removing the anchor after the red one will make it look better. http://puu.sh/iGIU6/bf7f421649.jpg BTW, I don't like the flow from (1), maybe like this http://puu.sh/iGIWy/3485bc99e3.jpg
  2. 00:09:111 there's a pretty big vocal sound here... Maybe you should add a note
  3. 00:28:347 (3) - This don't look good with (2)... Maybe http://puu.sh/iGJcF/97b8ca673d.jpg or to keep the flow http://puu.sh/iGJfV/14265ff4e4.jpg
  4. 00:34:301 Ignoring the drum? .-.
  5. 00:34:759 (2,3) - Like this? look better? http://puu.sh/iGJjg/986f46eac6.jpg
  6. 00:59:492 (3,4,5) - Make the symmetry better. http://puu.sh/iGJmq/b2e04a5bed.jpg This is good too btw http://puu.sh/iGJob/26dc7b0efe.jpg
  7. 01:16:896 (1,2) - This don't look that good .-. personally I prefer like this http://puu.sh/iGJrB/de0301fae5.jpg
  8. 01:16:896 (1,2) - Furthermore, I like this rhythm better : http://puu.sh/iGJw1/c7759aded1.jpg it covers up the vocal better imo.
  9. Nice Easy ^^

[Normal]
  1. Woah, I think CS 3.5 is pretty small for Normal .-. Use CS 3 it'll make a better diff spread (you can use CS 3.5 for Hard)
  2. 00:09:569 (2,3) - This kind of shape don't look good if you don't blanket them... I understand blanketing would cause overlap... So maybe change it like this http://puu.sh/iGJVM/59e5a482b0.jpg
  3. 00:14:149 (4) - This don't flow that nicely from the previous note... Like this would work better http://puu.sh/iGJYJ/e0f2879618.jpg
  4. 00:19:760 (1) - Maybe don't put the spinner at blue tick for Normal, just yet. Start it at red tick instead.
  5. 00:28:347 (4) - The flow to the next note is pretty bad... Like this? http://puu.sh/iGK3E/8c6a1ef01f.jpg
  6. 00:36:591 Woah, you change SV? is that actually allowed on Normal? o-o
  7. 00:47:583 (1,2) - Blanket?
  8. 00:55:370 (2,4) - Maybe you tried to make slider bow, but it caused poor overlap instead >.< You have to change (4)'s shape
  9. 01:04:989 (5) - I think you should avoid this on Normal. Using a single slider like you did before work nicely.
  10. 01:11:858 (4,1) - I think the stack is kinda confusing... I'd rather have this http://puu.sh/iGKeZ/48cff3eee8.jpg

[Hard]
  1. As I said before, you could use CS 3.5 for better diff spread
  2. 00:03:615 (4,5) - I think if you ctrl+g these two, it'll fit the vocal better. I mean so the "koe" part don't get mixed with "wo" (I hope I heard the lyrics correctly xD)
  3. 00:15:523 (8,1) - Blanket? or use an elbow slider http://puu.sh/iGKrH/8abcd8675e.jpg kinda like that
  4. 00:20:103 (1) - Maybe ctrl+g? I don't really like this kind of 1/4 jump (I used it too, lol irony at it best xD)
  5. 00:23:996 (6) - Again, the slider kink is too near to the end... Maybe move it a bit?
  6. 00:27:660 (5,6) - Would flow better if you ctrl+g imo
  7. 00:34:530 (4,2,4) - This is an intentional overlap right?
  8. 00:51:705 (2,3,4) - This rhythm : http://puu.sh/iGKIQ/aec3cddb24.jpg I think it'll cover the vocal better.
  9. 01:01:782 (8,9) - Honestly, I prefer stream than these xD On gameplay, but I think it's alright on mapping.
  10. Somehow, I like you Normal more xD

[Insane]
  1. OD 7? for light Insane like this, I think OD 8 is too high
  2. 00:10:256 (1,3) - Make these two identical would look better I think.
  3. 00:37:393 add a note here? the "i" of "osanai" fall there...
  4. 00:42:316 (2) - I think this slider is kinda out of place... o-o
  5. 01:08:881 (5,1) - Blanket?
  6. 01:23:767 (1) - End this at white tick and let the spinner start at blue tick.
  7. Not bad, but kinda overmapped in my standard xD

Nice song (and map)
Good luck~^^
Topic Starter
RandF

hanyuu_nanodesu wrote:

Yo, M4M, thank you for the mod before :3
BUMP~

Let's start~
I don't know why but the song seems nostalgic >.< (I've never watched Darker than Black xD)
Instant like xD I might map the full version anytime soon xD

[Easy]
  1. 00:02:241 (2) - I think the slider kink (the red anchor) is too near to the slider's end, it don't look that good. I think you tried to support the tick eh? Maybe removing the anchor after the red one will make it look better. http://puu.sh/iGIU6/bf7f421649.jpg BTW, I don't like the flow from (1), maybe like this http://puu.sh/iGIWy/3485bc99e3.jpg
    :arrow: sorry, i like my way
  2. 00:09:111 there's a pretty big vocal sound here... Maybe you should add a note
    :arrow: considering back music, i want to keep
  3. 00:28:347 (3) - This don't look good with (2)... Maybe http://puu.sh/iGJcF/97b8ca673d.jpg or to keep the flow http://puu.sh/iGJfV/14265ff4e4.jpg
    :arrow: keep. i prefer my way
  4. 00:34:301 Ignoring the drum? .-.
    :arrow: yes, i intend to follow vocal
  5. 00:34:759 (2,3) - Like this? look better? http://puu.sh/iGJjg/986f46eac6.jpg
    :arrow: nice!
  6. 00:59:492 (3,4,5) - Make the symmetry better. http://puu.sh/iGJmq/b2e04a5bed.jpg This is good too btw http://puu.sh/iGJob/26dc7b0efe.jpg
    :arrow: keep. next flow becomes not good, imo
  7. 01:16:896 (1,2) - This don't look that good .-. personally I prefer like this http://puu.sh/iGJrB/de0301fae5.jpg
    :arrow: i want to keep good flow and stack pattern
  8. 01:16:896 (1,2) - Furthermore, I like this rhythm better : http://puu.sh/iGJw1/c7759aded1.jpg it covers up the vocal better imo.
    :arrow: u~m, i prefer 4/1 rhythm
  9. Nice Easy ^^

[Normal]
  1. Woah, I think CS 3.5 is pretty small for Normal .-. Use CS 3 it'll make a better diff spread (you can use CS 3.5 for Hard)
    :arrow: no problem, imo
  2. 00:09:569 (2,3) - This kind of shape don't look good if you don't blanket them... I understand blanketing would cause overlap... So maybe change it like this http://puu.sh/iGJVM/59e5a482b0.jpg
    :arrow: ok, i agree with you~
  3. 00:14:149 (4) - This don't flow that nicely from the previous note... Like this would work better http://puu.sh/iGJYJ/e0f2879618.jpg
    :arrow: considering next note, i want to keep it
  4. 00:19:760 (1) - Maybe don't put the spinner at blue tick for Normal, just yet. Start it at red tick instead.
    :arrow: k
  5. 00:28:347 (4) - The flow to the next note is pretty bad... Like this? http://puu.sh/iGK3E/8c6a1ef01f.jpg
    :arrow: i intend to make symmetric slider as 3
  6. 00:36:591 Woah, you change SV? is that actually allowed on Normal? o-o
    :arrow: no problem since my mapset has easy, imo
  7. 00:47:583 (1,2) - Blanket?
    :arrow: if make blanket, the flow comes to be bad...
  8. 00:55:370 (2,4) - Maybe you tried to make slider bow, but it caused poor overlap instead >.< You have to change (4)'s shape
    :arrow: keep. i don't have anotehr good idea
  9. 01:04:989 (5) - I think you should avoid this on Normal. Using a single slider like you did before work nicely.
    :arrow: ok, i follow many modders :3
  10. 01:11:858 (4,1) - I think the stack is kinda confusing... I'd rather have this http://puu.sh/iGKeZ/48cff3eee8.jpg
    :arrow: i think not so
[Hard]
  1. As I said before, you could use CS 3.5 for better diff spread
    :arrow: keep
  2. 00:03:615 (4,5) - I think if you ctrl+g these two, it'll fit the vocal better. I mean so the "koe" part don't get mixed with "wo" (I hope I heard the lyrics correctly xD)
    :arrow: you're right! fix~
  3. 00:15:523 (8,1) - Blanket? or use an elbow slider http://puu.sh/iGKrH/8abcd8675e.jpg kinda like that
    :arrow: oh, intersting! i'll use it<3
  4. 00:20:103 (1) - Maybe ctrl+g? I don't really like this kind of 1/4 jump (I used it too, lol irony at it best xD)
    :arrow: you also think so? umm, ok fix
  5. 00:23:996 (6) - Again, the slider kink is too near to the end... Maybe move it a bit?
    :arrow: on purpose
  6. 00:27:660 (5,6) - Would flow better if you ctrl+g imo
    :arrow: i intend up-down pattern
  7. 00:34:530 (4,2,4) - This is an intentional overlap right?
    :arrow: yes
  8. 00:51:705 (2,3,4) - This rhythm : http://puu.sh/iGKIQ/aec3cddb24.jpg I think it'll cover the vocal better.
    :arrow: i agree
  9. 01:01:782 (8,9) - Honestly, I prefer stream than these xD On gameplay, but I think it's alright on mapping.
    :arrow: i want to avoid stream in hard, sorry...
  10. Somehow, I like you Normal more xD

[Insane]
  1. OD 7? for light Insane like this, I think OD 8 is too high
    :arrow: keep
  2. 00:10:256 (1,3) - Make these two identical would look better I think.
    :arrow: on purpose, sorry
  3. 00:37:393 add a note here? the "i" of "osanai" fall there...
    :arrow: "i" is a weak pronunciation
  4. 00:42:316 (2) - I think this slider is kinda out of place... o-o
    :arrow: folow guitar sound
  5. 01:08:881 (5,1) - Blanket?
    :arrow: i want to keep current flow
  6. 01:23:767 (1) - End this at white tick and let the spinner start at blue tick.
    :arrow: ok
  7. Not bad, but kinda overmapped in my standard xD

Nice song (and map)
Good luck~^^
Thank you for modding!
red: change
blue: no change
Topic Starter
RandF
update!
Santtu
Hello! Came from my queue!

[Easy]
  1. 00:11:172 (5) - I think you could replace this with copy of 00:09:569 (3) - Ctrl+H.
  2. 00:25:141 (3,1) - Blanket would be improved.
  3. 00:47:583 (1) - You can end spinner also at 00:49:644 - , try this.
  4. 01:14:148 (2,3) - Blanket would be improved.
  5. 01:24:225 (1) - You can end spinner also at 01:28:690 -, try this.
[Normal]
  1. 00:40:713 (1,2,3,4) - I think you shouldn't put four clickable things in so less time. I suggest to replace (1,2) with slider.
  2. 00:43:919 (1,2) - Blanket would be improved a bit.
  3. 00:49:186 - You could fill this empty place, by replacing 00:48:957 (4) - with 1/2 slider.
  4. 01:24:225 (1) - same as in Easy diff ^
[Hard]
  1. 00:09:569 (2,1) - Blanket would be improved a bit.
  2. 00:17:813 (5,6,7,1) - This jump might be too big... Maybe make it smaller?
  3. 01:18:728 (5) - Blanket would be improved.
  4. 01:24:225 (1) - same as in Easy diff ^
[Insane]
  1. 01:18:499 (5,1) - improve blanket
  2. 00:28:805 (5) - move bit left I meant right so it's not out of field.
  3. 01:24:225 (1) - same as in Easy diff ^
[]
Lol this is all what I found. really good mapset!
good luck!
Topic Starter
RandF

smsh150 wrote:

Hello! Came from my queue!

[Easy]
  1. 00:11:172 (5) - I think you could replace this with copy of 00:09:569 (3) - Ctrl+H.
    :arrow: re-adjust
  2. 00:25:141 (3,1) - Blanket would be improved.
    :arrow: re-adjust
  3. 00:47:583 (1) - You can end spinner also at 00:49:644 - , try this.
    :arrow: keep. i prefer mine
  4. 01:14:148 (2,3) - Blanket would be improved.
    :arrow: re-adjust
  5. 01:24:225 (1) - You can end spinner also at 01:28:690 -, try this.
    :arrow: i prefer mine. but, your suggetion is also good
[Normal]
  1. 00:40:713 (1,2,3,4) - I think you shouldn't put four clickable things in so less time. I suggest to replace (1,2) with slider.
    :arrow: since there is easy-diff, that's allowd, imo
  2. 00:43:919 (1,2) - Blanket would be improved a bit.
    :arrow: keep
  3. 00:49:186 - You could fill this empty place, by replacing 00:48:957 (4) - with 1/2 slider.
    :arrow: in the current pattern, i like the rhythm of circle x3, enpty, slider
  4. 01:24:225 (1) - same as in Easy diff ^
[Hard]
  1. 00:09:569 (2,1) - Blanket would be improved a bit.
    :arrow: re-adjust
  2. 00:17:813 (5,6,7,1) - This jump might be too big... Maybe make it smaller?
    :arrow: ok, fix~
  3. 01:18:728 (5) - Blanket would be improved.
    :arrow: unnecessary
  4. 01:24:225 (1) - same as in Easy diff ^
[Insane]
  1. 01:18:499 (5,1) - improve blanket
    :arrow: re-adjust
  2. 00:28:805 (5) - move bit left I meant right so it's not out of field.
    :arrow: i think no problem, out of field?
  3. 01:24:225 (1) - same as in Easy diff ^
[]
Lol this is all what I found. really good mapset!
good luck!
Thank you for modding!
red: change
blue: no change
Gaia
hai hai queue ticket

[General]
NAISU SONGGUU

[easy]
00:01:325 (1) - this would flow a lot better if you blanketed this (unless it's by choice lol)
00:19:645 (1,1) - I think in easy more spinner recovery time is needed for this part

[Normal]
personally prefer CS3 Normals o3o
00:18:729 (5) - how about making this angled upwards so it doesnt get too close to the border haha (it overlaps the progress bar thing) http://puu.sh/iSqSB/913564fd00.jpg
00:36:591 (1) - dont overlap this, your 1/2s up to this point havent overlapped, and since its the beginning of the sv slow players will be confused
00:37:049 (2,3,4) - isnt great flow
00:40:713 (1,2,3,4) - u shouldnt space them out so much, it's really hard to play lol. also i highly recommend mapping 00:41:858 - to be consistent with the vocals
00:47:583 (1) - curve it more to blanket lol
00:48:499 (2,3,4) - same as before, its really hard ;w;
00:56:515 (4) - this sliderend is covered up by the last one, strongly recommend you fix this

[hard]
00:20:103 (1,2) - change to repeat slider please, kicksliders are hard for hard diff ;w;
00:27:431 (4) - use less spacing because it looks like 1/1
00:28:347 (7) - put this farther away because the previous jumps make this look like 1/2 ;w;
00:28:347 (7,8,9) - bad flow :c
00:34:530 (4,1) - ^
00:42:316 (2) - remove sliderwhistle? doesnt fit imo
00:43:003 (3) - and flow
00:47:927 (2) - the guitars are on a constant 1/2 so this extended slider feels really off
00:54:912 (1) - finish
00:58:576 (1) - ^
00:59:721 (3) - change to circles o3o
01:04:072 (5) - a bit far ><
01:16:438 (9,10) - suggest reverse

[Insane]
00:03:615 (5,6,7) - doesnt really flow, try this? http://puu.sh/iSrpf/c05b9ba0ec.jpg
00:14:836 (4,5,6) - stacking the sliderend might be a little tricky :s
00:17:813 (1,2,3,4) - jumps so big??
00:21:019 (7) - no need for the change in direction imo
00:24:912 (4,5,6) - really troll pattern lol, change pls ;w;
00:29:950 (3) - why the kickslider?
00:34:988 (1,2) - ^ theres nothing on blue tick here
00:42:316 (2) - yeah doesnt fit imo
00:50:560 (3,4) - this flow isnt great ;w;

hmm, the structure seems to be lacking in the insane/hard diff right now...
if you fix the stuff i mentioned above (especially flow) and get a few more mods i can recheck this (:

Good luck and have fun until then!
Topic Starter
RandF

Gaia wrote:

hai hai queue ticket

[General]
NAISU SONGGUU <3

[easy]
00:01:325 (1) - this would flow a lot better if you blanketed this (unless it's by choice lol)
:arrow: i got the same indication before. so, ok fix
00:19:645 (1,1) - I think in easy more spinner recovery time is needed for this part
:arrow: you think so? ok, delete spinner and add break

[Normal]
personally prefer CS3 Normals o3o
:arrow: keep. if CS3, it becomes too close spacing and not good looking
00:18:729 (5) - how about making this angled upwards so it doesnt get too close to the border haha (it overlaps the progress bar thing) http://puu.sh/iSqSB/913564fd00.jpg
:arrow: fix
00:36:591 (1) - dont overlap this, your 1/2s up to this point havent overlapped, and since its the beginning of the sv slow players will be confused
:arrow: increase spacing
00:37:049 (2,3,4) - isnt great flow
00:40:713 (1,2,3,4) - u shouldnt space them out so much, it's really hard to play lol. also i highly recommend mapping 00:41:858 - to be consistent with the vocals
:arrow: u~m, keep. i feel not too difficult for normal. if i get the same indication from others, i'll use 1/1 slider
00:47:583 (1) - curve it more to blanket lol
:arrow: at this pattern, blanketting is not good flow, imo
00:48:499 (2,3,4) - same as before, its really hard ;w;
:arrow: same as before
00:56:515 (4) - this sliderend is covered up by the last one, strongly recommend you fix this
:arrow: remap

[hard]
00:20:103 (1,2) - change to repeat slider please, kicksliders are hard for hard diff ;w;
:arrow: fix
00:27:431 (4) - use less spacing because it looks like 1/1
:arrow: fix
00:28:347 (7) - put this farther away because the previous jumps make this look like 1/2 ;w;
00:28:347 (7,8,9) - bad flow :c
:arrow: remap
00:34:530 (4,1) - ^
:arrow: remap
00:42:316 (2) - remove sliderwhistle? doesnt fit imo
:arrow: k
00:43:003 (3) - and flow
:arrow: remap
00:47:927 (2) - the guitars are on a constant 1/2 so this extended slider feels really off
:arrow: ok, i use 1/2 slider x3
00:54:912 (1) - finish
00:58:576 (1) - ^
:arrow: ok, increase cymbal sound
00:59:721 (3) - change to circles o3o
:arrow: fix
01:04:072 (5) - a bit far ><
:arrow: avoid jump, add stack
01:16:438 (9,10) - suggest reverse
:arrow: reverse x2 is confusing. so keep
[Insane]
00:03:615 (5,6,7) - doesnt really flow, try this? http://puu.sh/iSrpf/c05b9ba0ec.jpg
:arrow: considering your idea, and remap
00:14:836 (4,5,6) - stacking the sliderend might be a little tricky :s
:arrow: avoid stack
00:17:813 (1,2,3,4) - jumps so big??
:arrow: decrease
00:21:019 (7) - no need for the change in direction imo
:arrow: i want to keep white line rhythm. keep
00:24:912 (4,5,6) - really troll pattern lol, change pls ;w;
:arrow: fix to the other stack pattern
00:29:950 (3) - why the kickslider?
:arrow: following vocal
00:34:988 (1,2) - ^ theres nothing on blue tick here
:arrow: you think it's unnecessary? ok, remap
00:42:316 (2) - yeah doesnt fit imo
:arrow: delete
00:50:560 (3,4) - this flow isnt great ;w;
:arrow: remap

hmm, the structure seems to be lacking in the insane/hard diff right now...
if you fix the stuff i mentioned above (especially flow) and get a few more mods i can recheck this (:
:arrow: ok~ do my best!
Good luck and have fun until then!
Thank you for modding!
red: change
blue: no change
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