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Howard Goodall - Paris Taxi Ride

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Topic Starter
CoLouRed GlaZeE

Mako Sakata wrote:

Nicee song :)

[Flying]
  1. 00:04:188 (4) - Move to x:379 y:174?
  2. 00:12:988 (4) - Move this -10 degree then move to x:380 y:324?
  3. 00:13:588 (6,7,8) - In my opinion it'll look nicer if lower the spacing abit on those three, so can increase the readable of the triplet rhythm
  4. 00:36:588 (4,5,1,1,2,3,1,2,3) - Lower the spacing? nerf it down seems good

    I feel this diff a bit overdone with several big jumps and spacing like 00:20:588 (4,5,1) - 00:37:588 (1,2,3) - 00:38:388 (1,2,3) - etc. I don't mention it all, I hope you can consider to lower some of those jumps ohhh, all fixed :) :)
[Insane]
  1. 00:00:388 (2,3) - I guess it's better to replace both circle with 1/1 slider imo, something like this might good https://osu.ppy.sh/ss/3565652
  2. 00:06:188 (4) - Maybe move down a bit to x:260 y:288?
  3. 00:19:288 (4) - Replace with two circles? so it more consistent, something same like this 00:17:388 (8,9,10) - here i about the same remaped qwq
[Harder]
  1. 00:34:589 (3) - Make it more curve, something like https://osu.ppy.sh/ss/3565673, so the flow more fluent fixed
[Hard]
  1. 00:00:188 (1,2,3,4,1,2) - Those rhythm kinda odd imo, how about try this rhythm instead http://puu.sh/jJ81F/d2b6244af0.jpg by following the guitar sound it'll more nicer to play fixed
[Normal]
  1. 00:03:388 (1) - Move to right a bit to x:328 y:160? then move this 00:04:588 (2) - to x:120 y:256
  2. 00:04:988 (3) - Rather to use a 1/1 slider repeat, something like this might better https://osu.ppy.sh/ss/3565706
  3. 00:06:588 (1) - Try that to stop on 00:08:588 - so it'll have enough recovery time 2 measurement http://puu.sh/jJ8fO/3fbe854b29.jpg
  4. 00:12:388 (2,3,4) - The placement and the flow on reverse is kinda too complicated there imo, try something easier like http://puu.sh/jJ8lK/6d63ac9820.jpg all fixed
[Easy]
  1. 00:26:188 (1) - Move down to x:52 y:324? fixed
[]
Lower diff seems good, but to be honest, I'm more consider the gameplay on Insane and Flying diff. Try to find more feedback from the community and other bn~ ok ;w;

I hope that's help, goodluck! thx for modding and you star~! :)
Topic Starter
CoLouRed GlaZeE
Hakurei Yoru's moding in game
SPOILER
11:10 CoLouRed GlaZeE: 我胖丁区的图真的可以rank了吗;w;
11:11 Hakurei Yoru: 等下 我鉴定一下
11:11 CoLouRed GlaZeE: 我看看觉得还是不能
11:14 Hakurei Yoru: 不远了
11:14 CoLouRed GlaZeE: 帮我摸下吗
11:15 Hakurei Yoru: 低难度做的可以
11:15 Hakurei Yoru: 这种我不知道怎么摸……
11:15 CoLouRed GlaZeE: 0.0
11:15 Hakurei Yoru: 因为我觉得差不多了
11:15 Hakurei Yoru: 你改点细节
11:16 CoLouRed GlaZeE: 哪里qwq
11:16 Hakurei Yoru: 00:15:688 (5) -
11:16 Hakurei Yoru: 00:20:888 (5) -
11:16 Hakurei Yoru: 00:21:688 (3) -
11:16 Hakurei Yoru: 00:28:488 (8) -
11:16 CoLouRed GlaZeE: flying?
11:17 Hakurei Yoru: 00:30:088 (6) -
11:17 Hakurei Yoru: 是
11:17 Hakurei Yoru: 00:30:488 (8) -
11:17 Hakurei Yoru: 00:33:289 (3) -
11:17 Hakurei Yoru: 卧槽好多 不一个一个列了
11:17 CoLouRed GlaZeE: 这些不能rank?
11:17 Hakurei Yoru: 这种 你统一一下间距
11:17 CoLouRed GlaZeE: oh
11:17 Hakurei Yoru: 怎么不可以了
11:17 Hakurei Yoru: 建议统一成0,6
11:17 Hakurei Yoru: 0.6
11:18 CoLouRed GlaZeE: 改成0.8好点
11:18 CoLouRed GlaZeE: 统一00:13:588 (6,7,8) -
11:19 Hakurei Yoru: 可以
Amori
[Flying]
00:16:188 (1) - 这个改成折返会不会爽一点因为00:16:388 - 有节拍
00:17:988 - 这个地方听着感觉不加点东西进去会很违和:W;加个note与00:18:188 (1) - 重合如何
[Insane]
00:16:788 (1) - NC

能摸的都被摸了摸不动了,以上仅供参考
Topic Starter
CoLouRed GlaZeE

Amori wrote:

[Flying]
00:16:188 (1) - 这个改成折返会不会爽一点因为00:16:388 - 有节拍 fixed
00:17:988 - 这个地方听着感觉不加点东西进去会很违和:W;加个note与00:18:188 (1) - 重合如何 fixed,不那个重合,我和00:18:388 (2) - 的滑条为重合了
[Insane]
00:16:788 (1) - NC fixed

能摸的都被摸了摸不动了,以上仅供参考
终于有人摸了;w;
ZZHBOY
irc
15:36 *ZZHBOY is editing [http://osu.ppy.sh/b/709280 Howard Goodall - Paris Taxi Ride [Flying]]
15:37 ZZHBOY: 00:10:188 - 这里接走错了
15:37 CoLouRed GlaZeE: .
15:37 ZZHBOY: 节奏错了
15:38 CoLouRed GlaZeE: ok 删了蓝线得了
15:38 ZZHBOY: 不是删蓝线
15:38 ZZHBOY: 你放节奏要跟音乐来
15:38 CoLouRed GlaZeE: 0.0
15:39 ZZHBOY: https://osu.ppy.sh/ss/3734109
15:39 ZZHBOY: 音乐应该是这样的
15:40 ZZHBOY: 00:14:488 - 这里似乎也有个音 我觉得可以不用空着
15:41 ZZHBOY: 00:15:688 (5) - 这里没音 放圈不妥当 建议把这个圈去了
15:41 ZZHBOY: 00:18:888 (3) - ^
15:42 ZZHBOY: 00:25:389 (1) - 这个跟后面太远了 建议放到184 184
15:42 ZZHBOY: 00:26:889 (3) - ^
15:43 ZZHBOY: 00:28:488 (8) - 和上面一个都感觉是overmap
15:43 ZZHBOY: 00:28:888 - 这里有音却空了
15:43 ZZHBOY: 00:32:088 - ^
15:43 ZZHBOY: 00:33:289 (3) - 这里也是音乐没音
15:44 ZZHBOY: 00:34:889 (8) - 这里没音 而且00:34:988 - 这里开始应该有连续1/4圈才对
15:45 ZZHBOY: 00:37:788 (3,3) - 最后这两个加速有点几把 建议最多用1.2x就足够了
15:45 ZZHBOY: 美丽 就这些 你改了和我说吧
Additional mod:
[General]
unused file: soft-sliderslide.wav, please remove it
hp setting is unreasonable, suggest to use 5.5 in Harder, 6.0 in Insane
[Hard]
00:12:988 (4,5,6) - here looks weird, try this https://osu.ppy.sh/ss/3734215
00:20:888 (2) - consider to remove this circle, to create a better spread with neighbor diffs


总感觉最后一个难度和easy有点多余 改好了和我说吧
Topic Starter
CoLouRed GlaZeE

ZZHBOY wrote:

irc
15:36 *ZZHBOY is editing [http://osu.ppy.sh/b/709280 Howard Goodall - Paris Taxi Ride [Flying]]
15:37 ZZHBOY: 00:10:188 - 这里接走错了
15:37 CoLouRed GlaZeE: .
15:37 ZZHBOY: 节奏错了
15:38 CoLouRed GlaZeE: ok 删了蓝线得了
15:38 ZZHBOY: 不是删蓝线
15:38 ZZHBOY: 你放节奏要跟音乐来
15:38 CoLouRed GlaZeE: 0.0
15:39 ZZHBOY: https://osu.ppy.sh/ss/3734109
15:39 ZZHBOY: 音乐应该是这样的
15:40 ZZHBOY: 00:14:488 - 这里似乎也有个音 我觉得可以不用空着
15:41 ZZHBOY: 00:15:688 (5) - 这里没音 放圈不妥当 建议把这个圈去了
15:41 ZZHBOY: 00:18:888 (3) - ^
15:42 ZZHBOY: 00:25:389 (1) - 这个跟后面太远了 建议放到184 184
15:42 ZZHBOY: 00:26:889 (3) - ^
15:43 ZZHBOY: 00:28:488 (8) - 和上面一个都感觉是overmap
15:43 ZZHBOY: 00:28:888 - 这里有音却空了
15:43 ZZHBOY: 00:32:088 - ^
15:43 ZZHBOY: 00:33:289 (3) - 这里也是音乐没音
15:44 ZZHBOY: 00:34:889 (8) - 这里没音 而且00:34:988 - 这里开始应该有连续1/4圈才对
15:45 ZZHBOY: 00:37:788 (3,3) - 最后这两个加速有点几把 建议最多用1.2x就足够了
15:45 ZZHBOY: 美丽 就这些 你改了和我说吧
Additional mod:
[General]
unused file: soft-sliderslide.wav, please remove it
hp setting is unreasonable, suggest to use 5.5 in Harder, 6.0 in Insane All fixed
[Hard]
00:12:988 (4,5,6) - here looks weird, try this https://osu.ppy.sh/ss/3734215 fixed
00:20:888 (2) - consider to remove this circle, to create a better spread with neighbor diffs fixed


总感觉最后一个难度和easy有点多余 改好了和我说吧 0.0
ZZHBOY
let's fly :3
Topic Starter
CoLouRed GlaZeE

ZZHBOY wrote:

let's fly :3
Thanks!!!!!
但是什么时候才能qua呢(又要找bn了
RVMathew
Good luck.

我最喜欢你的Beatmap.
Topic Starter
CoLouRed GlaZeE

RVMathew wrote:

Good luck.

我最喜欢你的Beatmap.
谢谢!!
Shiranai
[General]
  1. Metadata source, if someone asking
[Flying]
  1. 00:01:388 (4) - Imo that placement too far, yet the beat you're trying to follow not that strong, so maybe make it more close by moving that to x:452 y:68?
  2. 00:02:188 (2) - Try to moving that a bit up to prevent unnecesarry overlap, maybe move to x:270 y:68?
  3. 00:11:188 (4) - I think that need more spacing, so the flow from 00:10:788 (2,3,4) - less wierd. Maybe you can try to move that (4) to x:164 y:192?
  4. 00:16:788 (2) - That placement kinda too sharp, imo it's not comfortable when move from 00:16:188 (1,2) - because we need to turn too sharp suddenly, I think you can move that (2) to x:125 y:89? It'll also improve the flow there
  5. 00:19:388 (1) - About that slider shape on (1), I think you can do copy-paste the previous curve slider here 00:18:988 (3) - so the whole shape looks nicer http://puu.sh/kOfZp/450d8c4acb.jpg
  6. 00:28:588 (7,8,1) - 00:17:388 (4,5,6) - Please stacked them more?
  7. 00:28:988 (1,2,3,4,5,6,7,8,9) - Kinda weird how's the flow on 00:29:588 (5,6,7,8,9) - it just turn too sharp too sudden imo. My sugestion you can try this pattern instead http://puu.sh/kOgcZ/ce73d685d6.jpg it'll flow better
  8. 00:36:588 (4,5,1) - That just turn too sharp on (5,1). Try this pattern http://puu.sh/kOgka/3c4d2022ec.jpg
[Insane]
  1. 00:03:588 (1,2,3) - Move them to x:452 y:132? then make this slider 00:04:188 (4,5) - more symetric? so the overall pattern like
  2. 00:22:188 (4,5,6) - You can improve the flow there by rotate them by 40 degree and move to x:235 y:103? something like http://puu.sh/kOgRv/88e85b5615.jpg
  3. 00:29:588 (2) - Try to have shape something like http://puu.sh/kOgVr/12843b9563.jpg? the end node on that (2) is on 128 y:254
  4. 00:38:388 (1,2,3) - Please reduce the spacing on them. Try to have at least same spacing as the previous one like you did on 00:36:588 (4,5,1) - and 00:37:588 (1,2,3) - More consistent is better
  5. 00:36:588 (4,1) - Swap NC?
[Hard]
  1. 00:03:388 (1,2) - The rhythm should be like http://puu.sh/kOhg3/ccb73adcec.jpg because the beat on red tick here 00:03:588 - worth to be clicked. You can try this placement http://puu.sh/kOhm2/9a4ed59dc8.jpg
[Normal]
  1. 00:06:588 (1) - That spinner will be better if endded on big tick here 00:08:188 -
[Easy]
  1. 00:33:788 (2,3) - Spacing error
Topic Starter
CoLouRed GlaZeE

Mako Sakata wrote:

[General]
  1. Metadata source, if someone asking _(:D」∠)_
[Flying]
  1. 00:01:388 (4) - Imo that placement too far, yet the beat you're trying to follow not that strong, so maybe make it more close by moving that to x:452 y:68? I moved it to x:452 y:170
  2. 00:02:188 (2) - Try to moving that a bit up to prevent unnecesarry overlap, maybe move to x:270 y:68? Fixed
  3. 00:11:188 (4) - I think that need more spacing, so the flow from 00:10:788 (2,3,4) - less wierd. Maybe you can try to move that (4) to x:164 y:192? Fixed
  4. 00:16:788 (2) - That placement kinda too sharp, imo it's not comfortable when move from 00:16:188 (1,2) - because we need to turn too sharp suddenly, I think you can move that (2) to x:125 y:89? It'll also improve the flow there Fixed
  5. 00:19:388 (1) - About that slider shape on (1), I think you can do copy-paste the previous curve slider here 00:18:988 (3) - so the whole shape looks nicer http://puu.sh/kOfZp/450d8c4acb.jpg Fixed
  6. 00:28:588 (7,8,1) - 00:17:388 (4,5,6) - Please stacked them more? No, because I don't know what does it means :(
  7. 00:28:988 (1,2,3,4,5,6,7,8,9) - Kinda weird how's the flow on 00:29:588 (5,6,7,8,9) - it just turn too sharp too sudden imo. My sugestion you can try this pattern instead http://puu.sh/kOgcZ/ce73d685d6.jpg it'll flow better Fixed
  8. 00:36:588 (4,5,1) - That just turn too sharp on (5,1). Try this pattern http://puu.sh/kOgka/3c4d2022ec.jpg Fixed
[Insane]
  1. 00:03:588 (1,2,3) - Move them to x:452 y:132? then make this slider 00:04:188 (4,5) - more symetric? so the overall pattern like
  2. 00:22:188 (4,5,6) - You can improve the flow there by rotate them by 40 degree and move to x:235 y:103? something like http://puu.sh/kOgRv/88e85b5615.jpg Fixed
  3. 00:29:588 (2) - Try to have shape something like http://puu.sh/kOgVr/12843b9563.jpg? the end node on that (2) is on 128 y:254 Fixed
  4. 00:38:388 (1,2,3) - Please reduce the spacing on them. Try to have at least same spacing as the previous one like you did on 00:36:588 (4,5,1) - and 00:37:588 (1,2,3) - More consistent is better Fixed
  5. 00:36:588 (4,1) - Swap NC? Fixed
[Hard]
  1. 00:03:388 (1,2) - The rhythm should be like http://puu.sh/kOhg3/ccb73adcec.jpg because the beat on red tick here 00:03:588 - worth to be clicked. You can try this placement http://puu.sh/kOhm2/9a4ed59dc8.jpg Fixed
[Normal]
  1. 00:06:588 (1) - That spinner will be better if endded on big tick here 00:08:188 - Fixed
[Easy]
  1. 00:33:788 (2,3) - Spacing error Fixed
Thank you!! Shall I call you back? :( I need rebubbed, so I don't update now.
Shiranai
Checked, rebubble!
Topic Starter
CoLouRed GlaZeE

Mako Sakata wrote:

Checked, rebubble!
Thank you! :)
Mafumafu
As requested.

[Normal]
Do you have a specific reason to use tick-rate 2?

00:01:788 (2,1) - Why not make a blanket here?

[Hard]
In the intro part where the music is quite smooth, large jumps like 00:02:588 (3,4) - 00:05:388 (2,3) - and so on oughtn't to be used.

00:16:988 (6) - There's a triplet at 00:17:588 You may map it out (Maybe use 1/4 repeat slider like your latter sections)

00:36:188 (1) - You don't need to NC here.

[Insane]
In the intro part where the music is quite smooth, large jumps like 00:00:788 (3,1) - 00:03:988 (2,3) - should not be used.

00:20:588 (4,5,1,2,3,1,2,3,4) - I am not sure if they could be counted as 1/4. Maybe you need to find pro modders.

00:26:188 (1,2) - Personally I disapprove this kind of pattern. Just personally.

00:33:988 (2,3) - Avoid such slightly overlaps.
==================================================================
The song is pretty nice, yet there's still space to improve distance consistency and pattern aesthetics in the top diff.

Good luck for your map!
Topic Starter
CoLouRed GlaZeE

Regraz wrote:

As requested.

[Normal]
Do you have a specific reason to use tick-rate 2? 好吧,remap的时候没注意到这里 fixed

00:01:788 (2,1) - Why not make a blanket here? 这里难道没包到吗?

[Hard]
In the intro part where the music is quite smooth, large jumps like 00:02:588 (3,4) - 00:05:388 (2,3) - and so on oughtn't to be used. 有些跳改了,不过间距大一点没事吧?

00:16:988 (6) - There's a triplet at 00:17:588 You may map it out (Maybe use 1/4 repeat slider like your latter sections) 150bpm的hard节奏不用太紧吧?先不改

00:36:188 (1) - You don't need to NC here. fixed

[Insane]
In the intro part where the music is quite smooth, large jumps like 00:00:788 (3,1) - 00:03:988 (2,3) - should not be used. 改了一些

00:20:588 (4,5,1,2,3,1,2,3,4) - I am not sure if they could be counted as 1/4. Maybe you need to find pro modders. 这里我跟音乐的

00:26:188 (1,2) - Personally I disapprove this kind of pattern. Just personally. 为什么觉得不好呢

00:33:988 (2,3) - Avoid such slightly overlaps. fixed
==================================================================
The song is pretty nice, yet there's still space to improve distance consistency and pattern aesthetics in the top diff. 正在学这种整齐简洁的mapstyle,很喜欢

Good luck for your map!

Thanks for modding :)
xiyangOvO
找人重泡??ww
是时候ranked了啊
Rizia
[Insane]
  1. 00:06:588 (1,2) - 這樣也不是不行 不過如果可以跟背面的note疊在一起的話看上去可以更整潔
  2. 00:18:388 (2) - 可以拉拉錨點使滑條兩邊更平行
[Hard]
  1. 00:11:788 (1,2) - 這個有點太遠了 可以移到x428 y300跟00:10:988 (4) - 的尾巴stack一起
  2. 00:13:588 (6) - 提早到紅線完結然後加個circle會較自然
  3. 00:28:588 (7,1) - 之間可以有更高的spacing的 畢竟你這個難度也有用高spacing的1/2
  4. 00:31:388 (5) - 這個1/1也是 可以放得遠離00:30:588 (4) - 一點 在00:29:588 (2,3) - 也有相似的距離 但是是1/2
除了hard有部份間距有模糊的感覺之外其他都沒什麼太問題
另外你metadata的puush link死了
Topic Starter
CoLouRed GlaZeE

Rizia wrote:

[Insane]
  1. 00:06:588 (1,2) - 這樣也不是不行 不過如果可以跟背面的note疊在一起的話看上去可以更整潔 fixed
  2. 00:18:388 (2) - 可以拉拉錨點使滑條兩邊更平行 fixed
[Hard]
  1. 00:11:788 (1,2) - 這個有點太遠了 可以移到x428 y300跟00:10:988 (4) - 的尾巴stack一起 确实有点太过了xixi fixed
  2. 00:13:588 (6) - 提早到紅線完結然後加個circle會較自然 fixed
  3. 00:28:588 (7,1) - 之間可以有更高的spacing的 畢竟你這個難度也有用高spacing的1/2 keep
  4. 00:31:388 (5) - 這個1/1也是 可以放得遠離00:30:588 (4) - 一點 在00:29:588 (2,3) - 也有相似的距離 但是是1/2 keep 我只是保持下结构
除了hard有部份間距有模糊的感覺之外其他都沒什麼太問題
另外你metadata的puush link死了 fixed
Rizia
[Insane]
check aimod unsnapped object
Topic Starter
CoLouRed GlaZeE

Rizia wrote:

[Insane]
check aimod unsnapped object
什么??? 就一个“谱面短于45秒,考虑做长点”fixed
Rizia
bubbled
Topic Starter
CoLouRed GlaZeE

Rizia wrote:

bubbled
Thank you1111111
Sonnyc
Oh mr.bean in osu! lol

General.
-- According to your source, "MR.BEAN'S HOLIDAY" it seems to be like this as a capitalized characters. Any special reason for the current format?
-- The BG is terribly squeezed. I know this is an old series, but you should use a higher quality image. The original image for the used bg seems something like this and the used bg has distorted several stuffs.

Popping over general stuffs for now. I'll see if the mapper wishes to keep moving this set.
Topic Starter
CoLouRed GlaZeE

Sonnyc wrote:

Oh mr.bean in osu! lol lel

General.
-- According to your source, "MR.BEAN'S HOLIDAY" it seems to be like this as a capitalized characters. Any special reason for the current format? OK CHANGED
-- The BG is terribly squeezed. I know this is an old series, but you should use a higher quality image. The original image for the used bg seems something like this and the used bg has distorted several stuffs. fixed

Popping over general stuffs for now. I'll see if the mapper wishes to keep moving this set.
so sry for the late reply ;w; i almost forget this map
BanchoBot
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