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Howard Goodall - Paris Taxi Ride

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Topic Starter
CoLouRed GlaZeE

[ Rizen ] wrote:



Rizen reporting for duty :3

note: not much to say about each diff because they're so short *_* so instead, i'll test play some (with screenshot)

[General]
  1. I got a BPM of 150.00 at Offset 188. Consider reviewing timing? - Thank you helped me for checked timing!! I thought this is the best.
[Easy]
testplay
  1. Consider using distance spacing 1.0x. It looks much nicer imo (image 1 1.3x vs image 2 1.0x). Also, your distance snapping for Normal is 1.0x. I think the Easy should have the same distance spacing as the normal :)
  2. 00:12:955 (2) - i think this should go to the bottom left of the end of slider 1. This is because this is where I think the flow direction is going
  3. 00:16:554 (3) - you have a slider here but not at 00:30:949 ? (same tune).
  4. 00:21:352 - I reckon you should add a circle here
  5. 00:21:752 (2) - Half this slider length and remove whistle at the end? then...
  6. 00:22:952 (1) - make spinner start at 00:22:552 (1) - and end at the same time (00:24:951) - All fixed~
[Normal]
testplay
  1. 00:12:555 (3) - I don't think the horizontal alignment works. maybe try something like this? - Sorry, I couldn't enter this website, so I couldn't see this image. :(
[Hard]
testplay - The same.
  1. 00:22:952 (1) - maybe shorten this spinner to 00:24:551 and do the following changes...? :
  2. 00:25:351 (1) - move this back to 00:24:951 (1) - and make the slider repeat once, then finally ctrl+g - All fixed
[Advanced]
testplay - The same.
  1. 00:12:355 (1) - remove nc
  2. 00:12:955 (3) - nc
  3. 00:13:555 (1) - remove nc
  4. 00:17:754 (6) - maybe change this to a 1/2 slider? (if you do, nc this and remove nc on 00:18:154 (1) - ) - I didn't. I thought this might not be good.
  5. 00:19:353 (5) - nc
  6. 00:29:150 (1) - nc and remove nc at 00:29:350 (1) -
  7. 00:30:549 (5) - nc
  8. 00:32:149 (9) - nc and remove nc at 00:32:549 (1) -
  9. 00:33:748 (6) - nc
Note: For me, the main problem is the timing. It is noticeable (the bpm speeds up as the song goes by). The offset I gave might be off by some ms but if it is, go look for it ;) Thanks for your mod! It was so good. But, where is Insane and Strengthen?
Topic Starter
CoLouRed GlaZeE

Frey wrote:

我只是觉得Hard那里前后距离应该相等,不是大问题 OK
Xinying
yahello~ From my queue \:D/

General
hmmm .. ok

Easy
00:09:788 (1) - avoid this repeated slider in easy , I suggest shortening it by 1 tick and adding a hit circle

Normal
I don't have much to say about this one but , it's a little boring imo , in easy / normal you can use blankets more often instead of straight sliders

Hard
No major mistakes found

Advanced
00:15:189 (2) - straight slider doesnt work here imo , maybe do a curve

Insane
Try NC every big white tick for consistency , some don't make sense to me (eg. 00:08:188 (1,2,1,2) )
I am pretty sure ghost notes (notes not mapped to anything) is not allowed for rank. Here are some I noticed
00:01:689 (3) and a few similar to this , and 00:28:688 (3) , try to reduce using this
00:01:789 (1,2) - These two DS are inconsistent with the other's maybe place 2 closer to 1 for consistency , similar to this 00:03:388 (1,2,3,4)
00:36:588 (4,2) - ugly overlap imo , try 00:36:588 (4) symmetrical to 00:36:988 (2) , 00:37:588 (1,2,3,1,2,3) is fine as it is. http://puu.sh/ijzIO/8772f4daf6.png

My General Thought
Decent mapset , just need more mods and adjustments added to some difficulty , fix NC issue in Insane , uhh .. that's pretty much it , good luck ~
UltraRik
From my queue~

[Easy]
Personal prefrecne: HP 2
All is fine.

[Normal]
Please lower HP and OD to 3, or just the OD
The rest is fine.

[Hard]
OD 5 please
CS should be 3.5 imo
The rest is fine.

[Advanced]
Personal prefrence: OD 7, HP 7 since the diff is below insane.
00:18:387 (4,5,6) - Instead of making a curve here, move 5 up-left so it goes straight to next slider
00:20:888 (5) - ^

[Insane]
HP goes from 8 (advanced) to 6?
You seem to be very precise with the OD so I won't comment on that
00:01:689 (3,1) - That's a weird way to NC. Consider redoing the NC's in this diff
00:11:988 (4) - This jump is way further than previous jumps.

[Strenghten]

You seem to be very precise with the song setup, so I won't touch that.
I think the diff is fine, tho maybe just slightly overmapped


I hope this helped,
Good luck! ^^
Topic Starter
CoLouRed GlaZeE

Chocox wrote:

yahello~ From my queue \:D/

General
hmmm .. ok

Easy
00:09:788 (1) - avoid this repeated slider in easy , I suggest shortening it by 1 tick and adding a hit circle

Normal
I don't have much to say about this one but , it's a little boring imo , in easy / normal you can use blankets more often instead of straight sliders

Hard
No major mistakes found

Advanced
00:15:189 (2) - straight slider doesnt work here imo , maybe do a curve

Insane
Try NC every big white tick for consistency , some don't make sense to me (eg. 00:08:188 (1,2,1,2) )
I am pretty sure ghost notes (notes not mapped to anything) is not allowed for rank. Here are some I noticed
00:01:689 (3) and a few similar to this , and 00:28:688 (3) , try to reduce using this
00:01:789 (1,2) - These two DS are inconsistent with the other's maybe place 2 closer to 1 for consistency , similar to this 00:03:388 (1,2,3,4)
00:36:588 (4,2) - ugly overlap imo , try 00:36:588 (4) symmetrical to 00:36:988 (2) , 00:37:588 (1,2,3,1,2,3) is fine as it is. http://puu.sh/ijzIO/8772f4daf6.png - Sorry, I couldn't enter this website. :(

My General Thought
Decent mapset , just need more mods and adjustments added to some difficulty , fix NC issue in Insane , uhh .. that's pretty much it , good luck ~ Thanks for modding~All fixed.
Topic Starter
CoLouRed GlaZeE

UltraRik wrote:

From my queue~

[Easy]
Personal prefrecne: HP 2
All is fine.

[Normal]
Please lower HP and OD to 3, or just the OD
The rest is fine.

[Hard]
OD 5 please
CS should be 3.5 imo
The rest is fine.

[Advanced]
Personal prefrence: OD 7, HP 7 since the diff is below insane.
00:18:387 (4,5,6) - Instead of making a curve here, move 5 up-left so it goes straight to next slider
00:20:888 (5) - ^

[Insane]
HP goes from 8 (advanced) to 6?
You seem to be very precise with the OD so I won't comment on that
00:01:689 (3,1) - That's a weird way to NC. Consider redoing the NC's in this diff
00:11:988 (4) - This jump is way further than previous jumps.

[Strenghten]

You seem to be very precise with the song setup, so I won't touch that.
I think the diff is fine, tho maybe just slightly overmapped - I think no overmapped. 0.0


I hope this helped,
Good luck! ^^ Thanks for modding~.All fixed~
UndeadCapulet
From my queue:

Insane

Fix these tiny overlaps, either overlap further or don't overlap at all, these don't look good:
00:01:389 (6,7,1) -
00:02:989 (6,7,1) -
00:06:188 (4,5,1) - this one isn't too bad
00:09:388 (4,5,1) -
00:17:388 (3,4,5) - again not too big a deal, I'd just prefer a further overlap
00:18:988 (3,4,5) -
00:22:188 (4,5,6) -
00:29:588 (2,3,4) - stacking makes this look bad
00:32:788 (2,3,4) -
00:36:588 (4,2) -

There's nothing wrong with overlapping (I overlap a ton), but this tiny stuff just looks messy.

---

Hard

00:32:188 (6,2) - fix overlap

---

Easy

Tick rate 1.

Short mod for short song, couldn't find much .-.
Topic Starter
CoLouRed GlaZeE

UndeadCapulet wrote:

From my queue:

Insane

Fix these tiny overlaps, either overlap further or don't overlap at all, these don't look good:
00:01:389 (6,7,1) -
00:02:989 (6,7,1) -
00:06:188 (4,5,1) - this one isn't too bad
00:09:388 (4,5,1) -
00:17:388 (3,4,5) - again not too big a deal, I'd just prefer a further overlap
00:18:988 (3,4,5) -
00:22:188 (4,5,6) -
00:29:588 (2,3,4) - stacking makes this look bad
00:32:788 (2,3,4) -
00:36:588 (4,2) -
Much do not change.
There's nothing wrong with overlapping (I overlap a ton), but this tiny stuff just looks messy.

---

Hard

00:32:188 (6,2) - fix overlap - fix

---

Easy

Tick rate 1. - fix

Short mod for short song, couldn't find much .-. That's well.
Thanks for modding~ :)
Xinying
ps. no kds , this post is just a follow-up from my mod above^

CoLouRed GlaZeE wrote:

Chocox wrote:

00:36:588 (4,2) - ugly overlap imo , try 00:36:588 (4) symmetrical to 00:36:988 (2) , 00:37:588 (1,2,3,1,2,3) is fine as it is. http://puu.sh/ijzIO/8772f4daf6.png - Sorry, I couldn't enter this website. :(
ahhh..

Topic Starter
CoLouRed GlaZeE
Ummmm.... This good, fix~
ZLOdeuka-
hello~ from my modding queue

[General]

here everything is good! But the fact that it only 38 seconds... nothing wrong о3о

[Easy]

00:03:388 (3) - new combo
00:09:788 (1,2) - It looks slovenly. maybe you can do so? http://puu.sh/irh7H/061e089e5c.jpg
00:16:188 (2,3) - rhythm sounds a bit differently. Try to change their location. Circle 00:16:188 (2) - here 00:17:388 and Slider 00:16:588 (2) - here 00:16:188
00:29:388 (1,2,3) - ^

[Normal]

00:12:588 (3,4) - it is ugly and uncomfortable to play. maybe you can do so? http://puu.sh/irhvr/f98b1f91e9.jpg
00:21:788 (2) - remove the return and finish the slider here 00:22:188 and spinner start here 00:22:588 It sounds much better

[Hard]

00:22:988 (1) - start here 00:22:788

the remaining diff all right

Good luck!
Topic Starter
CoLouRed GlaZeE
Just look at the IMG.

Topic Starter
CoLouRed GlaZeE

CoLouRed GlaZeE wrote:

Just look at the IMG.
Topic Starter
CoLouRed GlaZeE

ZLOdeuka- wrote:

hello~ from my modding queue

[General]

here everything is good! But the fact that it only 38 seconds... nothing wrong о3о o3o

[Easy]

00:03:388 (3) - new combo
00:09:788 (1,2) - It looks slovenly. maybe you can do so? http://puu.sh/irh7H/061e089e5c.jpg - qwq I couldn't enter this website.
00:16:188 (2,3) - rhythm sounds a bit differently. Try to change their location. Circle 00:16:188 (2) - here 00:17:388 and Slider 00:16:588 (2) - here 00:16:188
00:29:388 (1,2,3) - ^

[Normal]

00:12:588 (3,4) - it is ugly and uncomfortable to play. maybe you can do so? http://puu.sh/irhvr/f98b1f91e9.jpg The same :(
00:21:788 (2) - remove the return and finish the slider here 00:22:188 and spinner start here 00:22:588 It sounds much better

[Hard]

00:22:988 (1) - start here 00:22:788

the remaining diff all right

Good luck!
All fix, out of those pictures :( Thanks for modding~ OK, I see the images.
Lumael
Hello :), you are the next from my modding queue! ~This is a M4M Request. My active beatmap to mod: The Living Tombstone- Heavy's Pizza Song

  1. I know there's excess of pictures, but that's how I mod, I think it's better because I can show exacly what I'm talking about and it helps alot to understand and to fix the problem
  • Overall

  1. This song is really short lol
  2. Very nicely mapped


  1. Fix DS if you follow the last two advices

  • Hard

    00:05:388 (2) - Fix blanket
    00:06:188 (4) - ^
    00:08:188 (1) - This spinner is a bit odd, because the rhythm is the same, and it may be a bit hard to get it done for new players, too short
    00:09:788 (1,2) - Almost an overlap, doesn't feels good
    00:38:588 (7) - Blanket maybe?

  • Advanced

    00:07:388 (4) - Small overlap
    00:15:189 (2) - Make blanket or put it on the exacly center because I feel like it isn't
    00:16:188 (1) - ^

  • Insane

    00:00:188 (1,2,3,4) - This jump pattern isn't nice :p
    00:03:888 (4) - If this is a blanket, fix it :p
    00:07:388 (3,4,5,6) - Same as 00:00:188 (1,2,3,4) -
    00:10:588 (5) - Fix blanket
    00:10:988 (6) - ^
    00:12:588 (5) - ^
    00:15:788 (4) - Make blanket?
    00:28:588 (2,3,4,5,6) - There's nothing on the rhythm to make a stream

  • Strengthen

    00:00:988 (3) - This doesn't feels good, flip it 360º?
    00:02:588 (3,5) - If this was supposed to be blanket it's off
    00:03:188 (5,2) - ^
    00:37:588 (1,2,3,1,2,3,4) - This is too hard to get for an Insane of 4.12 stars
    00:36:588 (4,5,1) - ^
    00:36:988 (1) - Make or fix blanket?^^
    00:37:788 (3) - ^

That's it :)
Topic Starter
CoLouRed GlaZeE

LucaSA4 wrote:

Hello :), you are the next from my modding queue! ~This is a M4M Request. My active beatmap to mod: The Living Tombstone- Heavy's Pizza Song

  1. I know there's excess of pictures, but that's how I mod, I think it's better because I can show exacly what I'm talking about and it helps alot to understand and to fix the problem
  • Overall

  1. This song is really short lol lol
  2. Very nicely mapped Thanks~


  1. Fix DS if you follow the last two advices ah??

  • Hard

    00:05:388 (2) - Fix blanket fix
    00:06:188 (4) - ^ fix
    00:08:188 (1) - This spinner is a bit odd, because the rhythm is the same, and it may be a bit hard to get it done for new players, too short fix
    00:09:788 (1,2) - Almost an overlap, doesn't feels good Ummmmm...fix~
    00:38:588 (7) - Blanket maybe? yup

  • Advanced

    00:07:388 (4) - Small overlap I think this isn't overlap
    00:15:189 (2) - Make blanket or put it on the exacly center because I feel like it isn't fix
    00:16:188 (1) - ^ ^

  • Insane

    00:00:188 (1,2,3,4) - This jump pattern isn't nice :p :p fix
    00:03:888 (4) - If this is a blanket, fix it :p :p ^
    00:07:388 (3,4,5,6) - Same as 00:00:188 (1,2,3,4) - fix
    00:10:588 (5) - Fix blanket fix
    00:10:988 (6) - ^ ^
    00:12:588 (5) - ^ ^
    00:15:788 (4) - Make blanket? OK
    00:28:588 (2,3,4,5,6) - There's nothing on the rhythm to make a stream haha fix

  • Strengthen

    00:00:988 (3) - This doesn't feels good, flip it 360º? Umm.. Here I think for a long time, so I fix.
    00:02:588 (3,5) - If this was supposed to be blanket it's off fix
    00:03:188 (5,2) - ^ ^
    00:37:588 (1,2,3,1,2,3,4) - This is too hard to get for an Insane of 4.12 stars This is Extra!!
    00:36:588 (4,5,1) - ^ ^
    00:36:988 (1) - Make or fix blanket?^^ ^^ OK fix
    00:37:788 (3) - ^ ^

That's it :) Thanks for modding~ Although Easy and Normal have a lot of no solution :P Because I can't enter images website, sometimes I can't. :cry:
micchi_chi
Hi~ M4M from my modding Q
Thanks for your mod before though I denied it all >.<
Anyway since this is a short song I think it won't really matter :3
Damn, I missed Mr. Bean >.<

[Easy]
  1. 00:10:188 (2) - Curve the other way to blanket (1). I think it'll looks better, the flow would be better too. http://puu.sh/ivRLZ/46ebfb98aa.jpg PS. I moved (2) a bit.
  2. 00:35:388 (1,2,1) - The flow is kinda pointy... I think you have to remake it. http://puu.sh/ivRUA/9282333abe.jpg
  3. 00:38:588 (2) - If you applied the mod above, move this and blanket it with (1) http://puu.sh/ivRWm/4d32f01770.jpg If you don't, at least just blanket them.
  4. That's all, nothing to mod really. Simple song and simple map.

[Normal]
  1. CS 3 would work better for normal tho. And the jump to hard (CS 3.5) is too small so I highly suggest you reduce the CS
  2. 00:12:388 (2,3,4) - This would fit better I think http://puu.sh/ivSch/5cdf5f7c2e.jpg Reverse would follow the song better.
  3. That's all. Just a note : improve the flow

[Hard]
  1. 00:05:788 (3) - Curve this to support (2)'s tail http://puu.sh/ivSpW/622c65710f.jpg
  2. 00:20:888 Add a note, make a triplet, support the sound.
  3. 00:28:188 (6) - Curve this again http://puu.sh/ivSt9/1f1a07a5c6.jpg
  4. Good map. Just again, improve the flow.

[Advanced]
  1. 00:10:589 (4) - Curve it the other way, make a circular flow http://puu.sh/ivSEc/f4f3f566d7.jpg
  2. 00:14:189 (5,1) - Stack
  3. 00:26:388 (3,4) - Uhh blanket
  4. Neat, I like this one :D

[Insane]
  1. I don't think there's any problem

[Strengthen]
  1. The rhythm is fine but kinda overmapped for my standard, but it's okay, it's the future.

Good map ehh :3 Maybe because the song is simple ^^
But damn nostalgia >.<
Good luck tho :3
Lumael

CoLouRed GlaZeE wrote:

  • Strengthen

    00:37:588 (1,2,3,1,2,3,4) - This is too hard to get for an Insane of 4.12 stars This is Extra!!
But still have 4.12 stars. Think of a Normal called Hard, even though it's called hard you can't have jumps.
Topic Starter
CoLouRed GlaZeE

hanyuu_nanodesu wrote:

Hi~ M4M from my modding Q
Thanks for your mod before though I denied it all >.< OAO
Anyway since this is a short song I think it won't really matter :3
Damn, I missed Mr. Bean >.<

[Easy]
  1. 00:10:188 (2) - Curve the other way to blanket (1). I think it'll looks better, the flow would be better too. http://puu.sh/ivRLZ/46ebfb98aa.jpg PS. I moved (2) a bit.
  2. 00:35:388 (1,2,1) - The flow is kinda pointy... I think you have to remake it. http://puu.sh/ivRUA/9282333abe.jpg
  3. 00:38:588 (2) - If you applied the mod above, move this and blanket it with (1) http://puu.sh/ivRWm/4d32f01770.jpg If you don't, at least just blanket them.
  4. That's all, nothing to mod really. Simple song and simple map. meow~

[Normal]
  1. CS 3 would work better for normal tho. And the jump to hard (CS 3.5) is too small so I highly suggest you reduce the CS
  2. 00:12:388 (2,3,4) - This would fit better I think http://puu.sh/ivSch/5cdf5f7c2e.jpg Reverse would follow the song better.
  3. That's all. Just a note : improve the flow ehhhh. I will pay attention.

[Hard]
  1. 00:05:788 (3) - Curve this to support (2)'s tail http://puu.sh/ivSpW/622c65710f.jpg
  2. 00:20:888 Add a note, make a triplet, support the sound.
  3. 00:28:188 (6) - Curve this again http://puu.sh/ivSt9/1f1a07a5c6.jpg
  4. Good map. Just again, improve the flow. Well.

[Advanced]
  1. 00:10:589 (4) - Curve it the other way, make a circular flow http://puu.sh/ivSEc/f4f3f566d7.jpg
  2. 00:14:189 (5,1) - Stack huh?
  3. 00:26:388 (3,4) - Uhh blanket uhh fix. ouo
  4. Neat, I like this one :D Thx~

[Insane]
  1. I don't think there's any problem well.

[Strengthen]
  1. The rhythm is fine but kinda overmapped for my standard, but it's okay, it's the future. thx~

Good map ehh :3 thx~ Maybe because the song is simple ^^
But damn nostalgia >.<
Good luck tho :3 Thx for modding :3 But, I can't see the pictures. :( Can you use this form? [.img]http://image url[./img]
Topic Starter
CoLouRed GlaZeE

LucaSA4 wrote:

CoLouRed GlaZeE wrote:

  • Strengthen

    00:37:588 (1,2,3,1,2,3,4) - This is too hard to get for an Insane of 4.12 stars This is Extra!!
But still have 4.12 stars. Think of a Normal called Hard, even though it's called hard you can't have jumps.
Ummmmm... I fixed~
micchi_chi

CoLouRed GlaZeE wrote:

hanyuu_nanodesu wrote:

[Easy]
  1. 00:10:188 (2) - Curve the other way to blanket (1). I think it'll looks better, the flow would be better too. PS. I moved (2) a bit.
  2. 00:35:388 (1,2,1) - The flow is kinda pointy... I think you have to remake it.
  3. 00:38:588 (2) - If you applied the mod above, move this and blanket it with (1) If you don't, at least just blanket them.

[Normal]
  1. CS 3 would work better for normal tho. And the jump to hard (CS 3.5) is too small so I highly suggest you reduce the CS
  2. 00:12:388 (2,3,4) - This would fit better I think Reverse would follow the song better.

[Hard]
  1. 00:05:788 (3) - Curve this to support (2)'s tail
  2. 00:20:888 Add a note, make a triplet, support the sound.
  3. 00:28:188 (6) - Curve this again

[Advanced]
  1. 00:10:589 (4) - Curve it the other way, make a circular flow
Is it worked? o-o
Don't give me kudos again.
Topic Starter
CoLouRed GlaZeE
It's OK~ ovo
- Milhofo -
Heyo, from my modding queue :D

[Strenghen]
  1. 00:00:588 (2) - in my opinion flows better if you ctrl+g it and move it to the left a bit
  2. 00:12:588 (4) - rotate around 5º clockwise
  3. 00:20:888 (5,1) - would move this a bit down to improve flow with 00:20:588 (4) -
  4. 00:21:688 - note missing, if you want to map every available sound, which would make sense
  5. 00:30:488 - note missing
  6. 00:36:588 (4,5,1) - this pattern feels weird, mostly because of flow, maybe balnket better 5 with 1, or move 5 to around ~x:367 y:106
  7. 00:38:388 (1,2,3) - such high spacing seems unnecessary but oh well xd
[Insane]
  1. 00:05:388 (2) - curve this to the left?
  2. 00:05:788 (3) - would also curve this one, kind of like
  3. 00:26:788 (4,5) - this spacing is just too small and different from the rest of the map, minimum should be like 00:28:588 (2,3) -
[Advanced]
  1. 00:09:788 (1) - curve this down? improves flow
  2. 00:15:189 (2,1) - try to make these have the same shape
  3. 00:26:388 (3,4) - you could curve 3 more to improve the blanket a little
[Hard]
  1. 00:22:388 - maybe you could make a reverse slider start here? to make a triple sound, replacing 00:22:588 (5) - by it
  2. 00:38:588 (7) - you can improve this slider by changing it like this
The map is quite short so I couldn't find much sorry, anyway hope this helped in some way, gl ! :)
Adol Christin
你好啊,我来回摸了。

Strengthen

  1. 这种满屏幕都是大间距的图让人打着很纠结啊。。。即使是跳图一般的节奏也不会用很大的间距的,只是一些特定的节奏用跳来表达。
  2. 00:01:388 (4,2) - 这两个包裹处理下吧。
  3. 00:36:988 (1) - 我个人倾向于改成这样:
  4. 00:38:388 (1,2,3,4) - 感觉好难看。。。把四个物件的头形状处理好一些吧。像这样:
  5. 其实整张图感觉flow上没有什么问题,重音的地方该拉开也拉开了,但这平均间距。。尽管我是能打的,但还是感觉太蛋疼了。。

Insane

  1. 00:00:788 (4,5) - 如果是我的话这两个物件要么拉开距离要么让flow曲折一下。00:00:989 (5,6) - 这两根滑条可以试试这样放:
  2. 00:12:588 (5,6) - 这两个包好
  3. 00:18:988 (3,4) - 建议一起ctrl+h,然后再移回原位
  4. 00:26:788 (4,5) - 太近了,很容易被误读成1/4的间距。连带前面几个物件整体左移的话可以避免空间不足的情况。

Advanced

  1. 总体上感觉有些像贪吃蛇,不过对我来说问题不大。
  2. od改成6或者6.5?
  3. 感觉其他没什么好提的了

Hard

  1. 同Advanced。感觉这俩diff有些重复,其实只用做其中一个就好了。

Normal

  1. 感觉摸不出来。。。

Easy

  1. 00:16:188 (2) - 00:30:588 (2) - 我见你其他难度的这根滑条身体都加了whistle,唯独Easy没有。。。
  2. 00:22:588 (1) - 建议把转盘换成长滑条。Easy难度转盘后面空出4拍是过去的硬行规定,现在的guideline。但我还是担心有人拿这个说事儿。

完了。感觉你的图flow和节奏什么的都挺好,没有让我感到不适的地方。

祝你好运~
Topic Starter
CoLouRed GlaZeE

Milhofo wrote:

Heyo, from my modding queue :D

[Strenghen]
  1. 00:00:588 (2) - in my opinion flows better if you ctrl+g it and move it to the left a bit
  2. 00:12:588 (4) - rotate around 5º clockwise
  3. 00:20:888 (5,1) - would move this a bit down to improve flow with 00:20:588 (4) -
  4. 00:21:688 - note missing, if you want to map every available sound, which would make sense
  5. 00:30:488 - note missing
  6. 00:36:588 (4,5,1) - this pattern feels weird, mostly because of flow, maybe balnket better 5 with 1, or move 5 to around ~x:367 y:106
  7. 00:38:388 (1,2,3) - such high spacing seems unnecessary but oh well xd
[Insane]
  1. 00:05:388 (2) - curve this to the left?
  2. 00:05:788 (3) - would also curve this one, kind of like
  3. 00:26:788 (4,5) - this spacing is just too small and different from the rest of the map, minimum should be like 00:28:588 (2,3) -
[Advanced]
  1. 00:09:788 (1) - curve this down? improves flow no qwq
  2. 00:15:189 (2,1) - try to make these have the same shape ?? Can you say it clearly?
  3. 00:26:388 (3,4) - you could curve 3 more to improve the blanket a little
[Hard]
  1. 00:22:388 - maybe you could make a reverse slider start here? to make a triple sound, replacing 00:22:588 (5) - by it
  2. 00:38:588 (7) - you can improve this slider by changing it like this
The map is quite short so I couldn't find much sorry, anyway hope this helped in some way, gl ! :)
All fix~ Except for a reply. Thanks for modding~
Topic Starter
CoLouRed GlaZeE

Adol Christin wrote:

你好啊,我来回摸了。一开始以为你是外国人!

Strengthen

  1. 这种满屏幕都是大间距的图让人打着很纠结啊。。。即使是跳图一般的节奏也不会用很大的间距的,只是一些特定的节奏用跳来表达。
  2. 00:01:388 (4,2) - 这两个包裹处理下吧。
  3. 00:36:988 (1) - 我个人倾向于改成这样:这个我按照楼上的改了Zzz
  4. 00:38:388 (1,2,3,4) - 感觉好难看。。。把四个物件的头形状处理好一些吧。像这样:
  5. 其实整张图感觉flow上没有什么问题,重音的地方该拉开也拉开了,但这平均间距。。尽管我是能打的,但还是感觉太蛋疼了。。好吧,我会尽量拉近一点

Insane

  1. 00:00:788 (4,5) - 如果是我的话这两个物件要么拉开距离要么让flow曲折一下。我选择了flow00:00:989 (5,6) - 这两根滑条可以试试这样放:
  2. 00:12:588 (5,6) - 这两个包好
  3. 00:18:988 (3,4) - 建议一起ctrl+h,然后再移回原位
  4. 00:26:788 (4,5) - 太近了,很容易被误读成1/4的间距。连带前面几个物件整体左移的话可以避免空间不足的情况。

Advanced

  1. 总体上感觉有些像贪吃蛇,不过对我来说问题不大。
  2. od改成6或者6.5?
  3. 感觉其他没什么好提的了

Hard

  1. 同Advanced。感觉这俩diff有些重复,其实只用做其中一个就好了。这个od不改,这个我是让整体的难度一直往上升

Normal

  1. 感觉摸不出来。。。

Easy

  1. 00:16:188 (2) - 00:30:588 (2) - 我见你其他难度的这根滑条身体都加了whistle,唯独Easy没有。。。
  2. 00:22:588 (1) - 建议把转盘换成长滑条。Easy难度转盘后面空出4拍是过去的硬行规定,现在的guideline。但我还是担心有人拿这个说事儿。

完了。感觉你的图flow和节奏什么的都挺好,没有让我感到不适的地方。谢谢~

祝你好运~ 没字的都改了,绿字的也是改了!谢谢摸图~
DahplA
Hi, DahplA here posting from Jloughman14's and DahplA's Modding Team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was.

Strengthen
  1. 00:03:588 (2) - I think you should either stack here or re-position
  2. 00:12:988 (5,7) - Positioning is quite close. Consider this
Insane
  1. 00:11:788 (3,4) - Same note about positioning
  2. 00:22:188 (4) - Here's a problem. Either, it's not stacked properly and you fix the stacking issues, resulting in something that may be unrankable (because of 00:21:388 (2,4) - ) or you reposition completely
Advanced
  1. 00:14:989 (1) - Fix stack
Hard
  1. 00:20:188 Pretty sure you can add something here
Normal
  1. 00:25:788 Can add a note here if you wish (won't interfere with spinner recovery)
Easy
  1. 00:22:588 (4) - I'd remove this shape in favour or something that won't overlap with 00:21:788 (3) -
Topic Starter
CoLouRed GlaZeE

DahplA wrote:

Hi, DahplA here posting from Jloughman14's and DahplA's Modding Team. This is a response in regards to this request. Please be sure to vote here on how helpful our mod was.

Strengthen
  1. 00:03:588 (2) - I think you should either stack here or re-position
  2. 00:12:988 (5,7) - Positioning is quite close. Consider this
Insane
  1. 00:11:788 (3,4) - Same note about positioning
  2. 00:22:188 (4) - Here's a problem. Either, it's not stacked properly and you fix the stacking issues, resulting in something that may be unrankable (because of 00:21:388 (2,4) - ) or you reposition completely
Advanced
  1. 00:14:989 (1) - Fix stack
Hard
  1. 00:20:188 Pretty sure you can add something here
Normal
  1. 00:25:788 Can add a note here if you wish (won't interfere with spinner recovery) No.
Easy
  1. 00:22:588 (4) - I'd remove this shape in favour or something that won't overlap with 00:21:788 (3) -
Thanks for modding~ All fix. I vote 7. :)
Osuology
[Hard]
00:00:988 (3,4,5,6) - Don't stack for hard
00:16:988 (6) - There's a triple during the slider which you could map.

[Advanced]
00:27:388 (1,2,3) - There is a triple needed here.

[Strengthen]
Need more stack leniency.
00:13:588 (7,8,9) - Maybe like this: https://osu.ppy.sh/ss/3317831
00:38:988 (4) - Just stack it please.
Topic Starter
CoLouRed GlaZeE
Sorry, so long to reply to you, because I am a student. :?

Osuology wrote:

[Hard]
00:00:988 (3,4,5,6) - Don't stack for hard fixed.
00:16:988 (6) - There's a triple during the slider which you could map. ah? Don't understand.

[Advanced]
00:27:388 (1,2,3) - There is a triple needed here. Nope

[Strengthen]
Need more stack leniency. ahhh.. no, because I want to increase the difficulty.
00:13:588 (7,8,9) - Maybe like this: https://osu.ppy.sh/ss/3317831 fixed.
00:38:988 (4) - Just stack it please. fixed.
Thanks for modding~ :)
RVMathew
Hi there. Sorry for late reply.

Changes are separated into boxes. Note that whatever I say is of my own opinion, so you do not have to follow it if you do not want to.

Easy
1) 00:06:088 Move note down to (196,104) so it is in line with the end of the previous slider.

2) 00:07:388 Move note to (116,193)

3) 00:08:188 Move note to (196,182). Note that changes 1 to 3 are for aesthetic purposes.

4) For your easy difficulty (and may apply to other difficulties as well), you use the clap beats at the 3rd white tick, such as at 00:00:988 and 00:02:588 when you should use clap sounds at the 2nd and 4th white tick, unless you hear a specific clap sound at other times. I would recommend swapping the whistle and clap sounds and use custom hitsounds.
You can use the slidertick method to add the clap sounds at the 2nd and 4th beats.

5) I think it applies to all difficulties. At 00:09:788 you transition from the soft hit sound to normal hitsound samples (green point). When playing the maps I noticed that it sounded weird to change hitsounds at that time. I would transition from soft to hard hitsounds at 00:11:388 instead of 00:09:788.

6) This may apply to other difficulties as well. It seems that you do not add anything on the 1st beat (White tick). I would like to know why? I am just curious.

Normal
1) 00:13:588 Move this slider down to (328,340) so it is line with the previous note.

Strengthen
1) Those spaced streams got me at the end, but they do not need changing as of now.

2) 00:38:588 It felt awkward when the slider ended at 00:38:888 and then having to hit the note at 00:38:988. It did not sound right. I would just make the slider end at 00:38:988 and then add the finish sound. It sounds much better that way.

Final thoughts: I really liked the Insane and hard difficulties, but for now you should focus on keeping hitsounds consistent, such as using claps every 2nd and 4th white ticks, and apply custom hitsounds to make the beatmap more fun to play. A lot of issues were solved with previous mods so there was not much for me to do anyway.

Good luck and I apologize for the late reply.
Topic Starter
CoLouRed GlaZeE

RVMathew wrote:

Hi there. Sorry for late reply. That's OK~ And you are from Hongkong, right? Why not Chinese? qwq

Changes are separated into boxes. Note that whatever I say is of my own opinion, so you do not have to follow it if you do not want to.

Easy
1) 00:06:088 Move note down to (196,104) so it is in line with the end of the previous slider. fixed.

2) 00:07:388 Move note to (116,193) fixed.

3) 00:08:188 Move note to (196,182). Note that changes 1 to 3 are for aesthetic purposes. fixed.

4) For your easy difficulty (and may apply to other difficulties as well), you use the clap beats at the 3rd white tick, such as at 00:00:988 and 00:02:588 when you should use clap sounds at the 2nd and 4th white tick, unless you hear a specific clap sound at other times. I would recommend swapping the whistle and clap sounds and use custom hitsounds.
You can use the slidertick method to add the clap sounds at the 2nd and 4th beats. ahh.. I don't have a sound effect.

5) I think it applies to all difficulties. At 00:09:788 you transition from the soft hit sound to normal hitsound samples (green point). When playing the maps I noticed that it sounded weird to change hitsounds at that time. I would transition from soft to hard hitsounds at 00:11:388 instead of 00:09:788. I think here at 00:09:788 - change hitsounds is the best.

6) This may apply to other difficulties as well. It seems that you do not add anything on the 1st beat (White tick). I would like to know why? I am just curious.

Normal
1) 00:13:588 Move this slider down to (328,340) so it is line with the previous note. fixed

Strengthen
1) Those spaced streams got me at the end, but they do not need changing as of now.

2) 00:38:588 It felt awkward when the slider ended at 00:38:888 and then having to hit the note at 00:38:988. It did not sound right. I would just make the slider end at 00:38:988 and then add the finish sound. It sounds much better that way. OK, fixed

Final thoughts: I really liked the Insane and hard difficulties, but for now you should focus on keeping hitsounds consistent, such as using claps every 2nd and 4th white ticks, and apply custom hitsounds to make the beatmap more fun to play. A lot of issues were solved with previous mods so there was not much for me to do anyway. I don't want to apply custom hitsounds

Good luck and I apologize for the late reply. That's OK. I'm pretty busy, too. And thanks for modding~
RVMathew

CoLouRed GlaZeE wrote:

And you are from Hongkong, right? Why not Chinese? qwq[/b]
Actually I am Indian, and I spent my school life in Hong Kong in an Intentional school, where the medium of instruction is in English, and as a result English is my first language. I can speak some Mandarin and write a little bit of simplified Chinese.
Topic Starter
CoLouRed GlaZeE

RVMathew wrote:

CoLouRed GlaZeE wrote:

And you are from Hongkong, right? Why not Chinese? qwq[/b]
Actually I am Indian, and I spent my school life in Hong Kong in an Intentional school, where the medium of instruction is in English, as a result English is my first language. OK
Topic Starter
CoLouRed GlaZeE
Long time no mod QWQ
Garden
[General]

  • 难度好多..而且Advanced一般是属于Normal+的难度,可以参考一下其他图,建议换成Hyper.
    建议后3个难度直接OD678..
[Insane]

  • 00:11:788 (3) - +NC 跟音乐,和你后面一致..前面那个NC就可以去掉了
    00:26:188 (2) - 同上
    00:36:888 (1) - NC加到2上比较好
其他难度NC也可以根据这个检查下..
新手摸不出什么东西..希望能有帮助. 图很有趣!
Topic Starter
CoLouRed GlaZeE

Garden wrote:

[General]

  • 难度好多..而且Advanced一般是属于Normal+的难度,可以参考一下其他图,建议换成Hyper.
    建议后3个难度直接OD678..
[Insane]

  • 00:11:788 (3) - +NC 跟音乐,和你后面一致..前面那个NC就可以去掉了
    00:26:188 (2) - 同上
    00:36:888 (1) - NC加到2上比较好
其他难度NC也可以根据这个检查下..
新手摸不出什么东西..希望能有帮助. 图很有趣!没事的,多摸点图就行了~ 全部解决!谢谢MOD!
xiyangOvO
[Insane]
00:00:188 (1,2,3,4) - 让他们成为那种长方形还是正方形更好吧,或者是直线或弧线把我们带到下一个滑条去【诶表述好像有些问题】
00:09:788 (1,2,3,4,5,6) - (这个是个人意见,供参考)接下来滑条(5)个人感觉里圈(4)近一点,有点那种呼应的感觉比较好吧
00:16:788 (6) - 感觉从这个音开始后面的几个combo的音都不明显,不像前面5个一样,所以个人感觉NC比较好【仅供参考】
00:18:988 (3,4,5) - 把第五个滑条往上弄一点,然后把第四个短滑条放在3和5中间比较好吧
00:28:088 (7) - 同第三个
[Strengthen]
00:05:588 (4) - 向左下角偏一点,感觉形状会更好看一点吧
其他问题不大,可以看其他modder的建议,所有仅供参考。
Good Luck! 话说你可以去找人泡了
Topic Starter
CoLouRed GlaZeE

xi7yang3 wrote:

[Insane]
00:00:188 (1,2,3,4) - 让他们成为那种长方形还是正方形更好吧,或者是直线或弧线把我们带到下一个滑条去【诶表述好像有些问题】
00:09:788 (1,2,3,4,5,6) - (这个是个人意见,供参考)接下来滑条(5)个人感觉里圈(4)近一点,有点那种呼应的感觉比较好吧 - 这个我觉得不好
00:16:788 (6) - 感觉从这个音开始后面的几个combo的音都不明显,不像前面5个一样,所以个人感觉NC比较好【仅供参考】
00:18:988 (3,4,5) - 把第五个滑条往上弄一点,然后把第四个短滑条放在3和5中间比较好吧
00:28:088 (7) - 同第三个 - 这是什么意思呢?
[Strengthen]
00:05:588 (4) - 向左下角偏一点,感觉形状会更好看一点吧
其他问题不大,可以看其他modder的建议,所有仅供参考。
Good Luck! 话说你可以去找人泡了 不会找人泡QAQ,还有谢谢摸图~没回复的解决了
xiyangOvO

CoLouRed GlaZeE wrote:

xi7yang3 wrote:

[Insane]
00:00:188 (1,2,3,4) - 让他们成为那种长方形还是正方形更好吧,或者是直线或弧线把我们带到下一个滑条去【诶表述好像有些问题】
00:09:788 (1,2,3,4,5,6) - (这个是个人意见,供参考)接下来滑条(5)个人感觉里圈(4)近一点,有点那种呼应的感觉比较好吧 - 这个我觉得不好
00:16:788 (6) - 感觉从这个音开始后面的几个combo的音都不明显,不像前面5个一样,所以个人感觉NC比较好【仅供参考】
00:18:988 (3,4,5) - 把第五个滑条往上弄一点,然后把第四个短滑条放在3和5中间比较好吧
00:28:088 (7) - 同第三个 - 这是什么意思呢?
[Strengthen]
00:05:588 (4) - 向左下角偏一点,感觉形状会更好看一点吧
其他问题不大,可以看其他modder的建议,所有仅供参考。
Good Luck! 话说你可以去找人泡了 不会找人泡QAQ,还有谢谢摸图~没回复的解决了
那个的意思就是跟第三个一样啊
就是“感觉从这个音开始后面的几个combo的音都不明显,不像前面5个一样,所以个人感觉NC比较好【仅供参考】”这一句
另外“ 向左下角偏一点,感觉形状会更好看一点吧”貌似说错了,要成为一个形状得往右下角偏,你看看吧,现在开不了osu所以不知道是哪个方向
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