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DJ Mashiro - Prismatic Lollipops [OsuMania]

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moni
hey i come for mod now lolol
pocky in your bg !!!
holy it's 9k wwww first mod with 9k
column = |1|2|3|4|5|6|7|8|9|
[Lv.20]00:05:078 - add 8 hard drum
00:05:375 - delete 5 little drum
00:15:177 - http://puu.sh/is6cg/7802e43958.png i think this part is a bit hard ... press little finger triple time ? try to re pattern this hah
00:16:365 - add 1 hard drum
00:31:811 - http://puu.sh/is6CA/8be8f0767a.jpg ahh i have no idea about this stream .. i didn't listen any sound that can to be stream
01:03:890 - http://puu.sh/is6tk/f98f1e65b5.jpg alternate note among middle finger and little finger is really really hard to press ... try to re pattern lol
01:15:771 - like 00:15:177 -
[LV.15]00:52:826 (52826|0) - ... what's about this ? lol
really good diff didn't have anything to mod
i'm not good to mod easy and normal so i didn't mod lv 5 and 10 XDD
thx for req .. so this is my first time to mod 9k it's maybe useless for you ;) ;) ;)
Topic Starter
Shinzo-

Fuji wrote:

hey i come for mod now lolol
pocky in your bg !!! its BOCKY lolololol
holy it's 9k wwww first mod with 9k
column = |1|2|3|4|5|6|7|8|9|
[Lv.20]00:05:078 - add 8 hard drum aa seems u didnt get my my point hehe ._. 2 note kick/snare 1 note for the synt(mainsound)
00:05:375 - delete 5 little drum
00:15:177 - http://puu.sh/is6cg/7802e43958.png i think this part is a bit hard ... press little finger triple time ? try to re pattern this hah ok ^^
00:16:365 - add 1 hard drum
00:31:811 - http://puu.sh/is6CA/8be8f0767a.jpg ahh i have no idea about this stream .. i didn't listen any sound that can to be stream eyyy theres a sound
01:03:890 - http://puu.sh/is6tk/f98f1e65b5.jpg alternate note among middle finger and little finger is really really hard to press ... try to re pattern lol Ok >w<
01:15:771 - like 00:15:177 - fixed
[LV.15]00:52:826 (52826|0) - ... what's about this ? lol OMG my bad x,,x
really good diff didn't have anything to mod
i'm not good to mod easy and normal so i didn't mod lv 5 and 10 XDD
thx for req .. so this is my first time to mod 9k it's maybe useless for you ;) ;) ;) nope ^^ its helpfull actually, thanks :D
Thanks for mod Fuji xD hahaha
Aste-
Damn it... aku mo GD hueee~

ahh Mark for MOD

will mod after you mod my map


HI

MOD from A.C. Modding Team here (M4M)

What i MOD

General Setting, Beat Snap, Pattern, Balance, Comfortable, Flow, File inside your Folder


[General]

BG = OK

Audio = OK

HS = Soft-hit normal = too short, soft-hitwhistle = too short

AI MOD = Kiai.. ignored

Diff spread = Good

Timing = Good

other things = Tags... :add CYTUS(Chapter name)

[mod]

column 1/2/3/4/5/6/7/8/9

aku lelah dari tadi pake English... indo aja ye

-Lv.5-

00:05:821 (5821|4) - hmm... Flow nya rusak... pindah ke 7

00:06:266 (6266|8,6563|3) - pitch please... move ke 1 - 6
00:06:860 (6860|6) - pindah ke 9 for pitch.. kalo kesusahan ke 8 aja gpp

00:17:108 (17108|0,17256|2,17405|4,17553|6,17702|8) - jujur.. kalo aku dengerin sama lagunya.. ngga pass kalo di stair.. but up to you

00:20:821 (20821|1,20969|7) - pake jari tengah aja... jangan manis (you know pindah ke mana

00:21:415 (21415|5,21637|3,21860|5) - jack aja please... sama nadanya

00:26:761 (26761|7,26910|5,27058|3,27207|1) - not comfortable.. bikin kaya gini,

00:32:999 (32999|7) - gagal chain kalo gini... move ke 7
terus 00:33:147 (33147|2) - ke 4
dan 00:33:296 (33296|0,33296|6) - ke 3 dan 8

00:36:266 (36266|6,36563|2) - ke jari telunjuk dan 00:36:712 (36712|0) - ke 2

00:49:632 (49632|5,49781|7) - geser 1 column ke kiri - lebih nyaman

-Lv.10-

damn.. diff ini ngga terasa seperti Lv.10.. ikut main sound aja.. but kasi Chord

00:03:890 (3890|1) - wait.. ini kan suaranya sama kaya bawahnya.. yang di pindah harusnya di atasnya 00:04:187 (4187|2) -

00:04:781 (4781|8,4781|4) - not too loud.. harusnya ngga di kasi dual

dah cuman itu...


sorry kalo dikit
Dellvangel
Hai Shinzo- ~~ :)

Click me
Format: 1|2|3|4|5|6|7|8|9

[Lv.5]
00:24:385 (24385|4,24682|4) - kayaknya ga harus di kolom yg sama. bagus nya buat double note di kolom 4 sama 6.
01:10:870 (70870|3) - move to col 3.

[Lv.10]
00:04:187 (4187|2,4187|6) - sama 00:03:593 (3593|2,3593|6) - sound nya beda, mungkin bisa di bedain kolom nya biar sama kayak 00:13:098 (13098|1,13098|7,13692|6,13692|1) - ^^
00:08:939 (8939|0) - move ke col 3.
00:09:385 (9385|1) - kalo apply di atas, ini pindah ke col 1.
00:42:801 (42801|1) - di diff ini kayak nya ini udah boleh di ganti ke LN, buat sampai ke 00:43:098 -

Maaf ga terlalu banyak, fell free to reject if my mod isn't good, GL ya .. ^^
Topic Starter
Shinzo-

Pharos21 wrote:

Damn it... aku mo GD hueee~

ahh Mark for MOD

will mod after you mod my map


HI

MOD from A.C. Modding Team here (M4M)

What i MOD

General Setting, Beat Snap, Pattern, Balance, Comfortable, Flow, File inside your Folder


[General]

BG = OK

Audio = OK

HS = Soft-hit normal = too short, soft-hitwhistle = too short

AI MOD = Kiai.. ignored

Diff spread = Good

Timing = Good

other things = Tags... :add CYTUS(Chapter name) sengaja kgk di taruh karna sourceny udah Cytus :)

[mod]

column 1/2/3/4/5/6/7/8/9

aku lelah dari tadi pake English... indo aja ye ok =w=)b

-Lv.5-

00:05:821 (5821|4) - hmm... Flow nya rusak... pindah ke 7 re-arranged

00:06:266 (6266|8,6563|3) - pitch please... move ke 1 - 6 re-arranged
00:06:860 (6860|6) - pindah ke 9 for pitch.. kalo kesusahan ke 8 aja gpp 7 aja yah xD

00:17:108 (17108|0,17256|2,17405|4,17553|6,17702|8) - jujur.. kalo aku dengerin sama lagunya.. ngga pass kalo di stair.. but up to you iya sih ._. ok fixeed

00:20:821 (20821|1,20969|7) - pake jari tengah aja... jangan manis (you know pindah ke mana kek dah bisa main 9K aja lu :p ok moved

00:21:415 (21415|5,21637|3,21860|5) - jack aja please... sama nadanya jangan ah xD

00:26:761 (26761|7,26910|5,27058|3,27207|1) - not comfortable.. bikin kaya gini, KAYA GIMANA ? T^T

00:32:999 (32999|7) - gagal chain kalo gini... move ke 7
terus 00:33:147 (33147|2) - ke 4
dan 00:33:296 (33296|0,33296|6) - ke 3 dan 8 oke =w= tapi di re-arrange dikit

00:36:266 (36266|6,36563|2) - ke jari telunjuk dan 00:36:712 (36712|0) - ke 2 jangan ah re-arranged btw

00:49:632 (49632|5,49781|7) - geser 1 column ke kiri - lebih nyaman oke

-Lv.10-

damn.. diff ini ngga terasa seperti Lv.10.. ikut main sound aja.. but kasi Chord

00:03:890 (3890|1) - wait.. ini kan suaranya sama kaya bawahnya.. yang di pindah harusnya di atasnya 00:04:187 (4187|2) - oiya ya xD

00:04:781 (4781|8,4781|4) - not too loud.. harusnya ngga di kasi dual

dah cuman itu...


sorry kalo dikit gk dikit ko :D
Thanks Modnya Pharos >o<

Dellvangel wrote:

Hai Shinzo- ~~ :)

Click me
Format: 1|2|3|4|5|6|7|8|9

[Lv.5]
00:24:385 (24385|4,24682|4) - kayaknya ga harus di kolom yg sama. bagus nya buat double note di kolom 4 sama 6. re-arranged
01:10:870 (70870|3) - move to col 3. ok

[Lv.10]
00:04:187 (4187|2,4187|6) - sama 00:03:593 (3593|2,3593|6) - sound nya beda, mungkin bisa di bedain kolom nya biar sama kayak 00:13:098 (13098|1,13098|7,13692|6,13692|1) - ^^ hehehe okeoke
00:08:939 (8939|0) - move ke col 3. moved
00:09:385 (9385|1) - kalo apply di atas, ini pindah ke col 1. ok
00:42:801 (42801|1) - di diff ini kayak nya ini udah boleh di ganti ke LN, buat sampai ke 00:43:098 - sebaiknya tidak x_x

Maaf ga terlalu banyak, fell free to reject if my mod isn't good, GL ya .. ^^
Makasih ya mod nya >w<
Aste-
00:26:761 (26761|7,26910|5,27058|3,27207|1) - not comfortable.. bikin kaya gini, KAYA GIMANA ? T^T

wait.. aku lupa Pict nya

kaya gini



and please.. emang aku bisa main 9K
Topic Starter
Shinzo-

Pharos21 wrote:

00:26:761 (26761|7,26910|5,27058|3,27207|1) - not comfortable.. bikin kaya gini, KAYA GIMANA ? T^T

wait.. aku lupa Pict nya

kaya gini



and please.. emang aku bisa main 9K Keren O.O gua aj blum bisa T_T
OK
Kaito-kun
Hi Shinzo, requested mod on PM:

1|2|3|4|5|6|7|8|9

[General]

Why is Kiai Time divided in 4 sections? The time between 1st and 2nd Kiai is just as important as those, so why is it left out? Same happens with the 3rd and 4th Kiai. Please apply Kiai to the time in-between them.
Decrease OD and HP of Lv. 5 to 7 or 7.5. Maps of this category are mainly to let the player learn a new keymode, but with the high HP/OD, it makes it harder for begginers to learn, and may even forget about learning 9k at all.

[Lv. 5]
I'm taking in consideration you didn't mapped this Pop 'n Music style. If it is, then please say so in the description of the beatmap to avoid future trouble

00:03:296 (3296|4) - Make this an LN, sound ends at 00:03:593 -
00:24:682 (24682|3) - ^^^, sound ends at 00:24:979 -
00:42:801 (42801|1) - ^^^, sound ends at 00:43:395 -
00:53:197 (53197|1) - ^^^, sound ends at 00:53:494 -
01:03:890 (63890|4) - ^^^, sound ends at 01:04:187 -
00:27:652 - Add note here
00:37:157 - ^^^

[Lv. 10]
00:42:801 (42801|1) - Make this into an LN, ending on 00:43:098 -
00:43:098 (43098|7) - ^^^, ending on 00:43:395 -
01:16:365 - Maybe change it to THIS (feels more appropiate to the music imo)

Couldn't find anything to say about Lv. 15 (or maybe my brain is currently retarded, it happens sometimes lol).

Good Luck with your beatmap :D
Topic Starter
Shinzo-

Kaito-kun wrote:

Hi Shinzo, requested mod on PM:

1|2|3|4|5|6|7|8|9

[General]

Why is Kiai Time divided in 4 sections? The time between 1st and 2nd Kiai is just as important as those, so why is it left out? Same happens with the 3rd and 4th Kiai. Please apply Kiai to the time in-between them.
Decrease OD and HP of Lv. 5 to 7 or 7.5. Maps of this category are mainly to let the player learn a new keymode, but with the high HP/OD, it makes it harder for begginers to learn, and may even forget about learning 9k at all.

[Lv. 5]
I'm taking in consideration you didn't mapped this Pop 'n Music style. If it is, then please say so in the description of the beatmap to avoid future trouble

00:03:296 (3296|4) - Make this an LN, sound ends at 00:03:593 - No LN please
00:24:682 (24682|3) - ^^^, sound ends at 00:24:979 -
00:42:801 (42801|1) - ^^^, sound ends at 00:43:395 -
00:53:197 (53197|1) - ^^^, sound ends at 00:53:494 -
01:03:890 (63890|4) - ^^^, sound ends at 01:04:187 -
00:27:652 - Add note here ok
00:37:157 - ^^^ ok

[Lv. 10]
00:42:801 (42801|1) - Make this into an LN, ending on 00:43:098 - No LN
00:43:098 (43098|7) - ^^^, ending on 00:43:395 -
01:16:365 - Maybe change it to THIS (feels more appropiate to the music imo) nice..

Couldn't find anything to say about Lv. 15 (or maybe my brain is currently retarded, it happens sometimes lol).

Good Luck with your beatmap :D
Thanks For Mod >o<
MEGAtive
Yo Shin~
Mod req from PM

Dj Mashiro - Prismatic Lollipops

Column
|1|2|3|4|5|6|7|8|9|

[Lv.20]
Mods
00:12:504 (12504|5,12578|6,12652|7) - Mungkin Ctrl+G trus geser k kanan sekali. Lebih enak liatnya.
00:17:776 - Tambah not d 2 atau 7? Sebenerny d sini ad suara lead synth. Coba dengerin lg.
00:24:682 (24682|1,24756|3,24830|1,24905|3) - Delete aja kali ya? D sebelum2ny satu2 doang notnya. Liat 00:11:019 yg Snare + Lead synth.
00:29:657 - Tambah not d sekitar 2, 4, 5, atau 6. Ad suara lead synth.
00:31:217 - Tambah not? Soalny d sini ad hihat sm Lead synth, kyk 00:30:771
00:33:444 (33444|2) - Coba pindah k kolom lain deh. kurang pas d jack soalnya....
00:39:162 - Tambah not? D sini ad lead synth juga.
00:45:994 (45994|1) - Delete? D sini cuman ad kick doang gk ad hihat ataupun lead synth.
00:47:850 - 00:48:147 - 00:48:444 - Mungkin 3 aj kli ya kyk 00:47:553 . D 00:48:741 instrumenny lebih banyak tpi cuman 4 not.
00:50:746 (50746|1) - Delete? Cuman ad kick, gk ad instrumen lain.
00:57:058 smp 00:57:949 - Kok d sini jumlah notny gk konsisten sm yg sebelumnya ya? Coba dibikin biar konsisten.
01:00:251 (60251|2) - Cuman kick, delete?
01:03:890 (63890|7,63964|5,64038|7,64113|5) - Gk d hitsound?
01:03:890 (63890|3,63964|1,64038|3,64113|1) - Mungkin ini d bikin model 1-2-3-4 gitu aj kli ya kyk pitchnya
01:13:098 (73098|5,73172|6,73246|7) - Ctrl+G trus geser k kanan sekali? Lebih enak diliat.
01:18:370 - D sini ad lead synth, tambah not?

[Lv.15]
Mods
00:29:657 - Tambah not? Kedengeran ad lead synth.
01:03:890 (63890|6,63964|2,64038|6,64113|2) - Kykny pattern 1-2-3-4 lebih fit ya....

Udh ya, segini doang~
And, Prismatic Lollipops XD
Good Luck~ :3
Topic Starter
Shinzo-

MEGAtive wrote:

Yo Shin~
Mod req from PM

Dj Mashiro - Prismatic Lollipops

Column
|1|2|3|4|5|6|7|8|9|

[Lv.20]
Mods
00:12:504 (12504|5,12578|6,12652|7) - Mungkin Ctrl+G trus geser k kanan sekali. Lebih enak liatnya. ok nice =w=
00:17:776 - Tambah not d 2 atau 7? Sebenerny d sini ad suara lead synth. Coba dengerin lg. iya !
00:24:682 (24682|1,24756|3,24830|1,24905|3) - Delete aja kali ya? D sebelum2ny satu2 doang notnya. Liat 00:11:019 yg Snare + Lead synth. iya yah x_x
00:29:657 - Tambah not d sekitar 2, 4, 5, atau 6. Ad suara lead synth. ok
00:31:217 - Tambah not? Soalny d sini ad hihat sm Lead synth, kyk 00:30:771 eh iya lupa kalo ada synt-nya
00:33:444 (33444|2) - Coba pindah k kolom lain deh. kurang pas d jack soalnya.... ok
00:39:162 - Tambah not? D sini ad lead synth juga. added
00:45:994 (45994|1) - Delete? D sini cuman ad kick doang gk ad hihat ataupun lead synth. ok
00:47:850 - 00:48:147 - 00:48:444 - Mungkin 3 aj kli ya kyk 00:47:553 . D 00:48:741 instrumenny lebih banyak tpi cuman 4 not. iya sih wkwkwk
00:50:746 (50746|1) - Delete? Cuman ad kick, gk ad instrumen lain. okay !
00:57:058 smp 00:57:949 - Kok d sini jumlah notny gk konsisten sm yg sebelumnya ya? Coba dibikin biar konsisten. iya karna udh kgk ada kick nya, tpai dibikin 3 3 aja kek sblmnya
01:00:251 (60251|2) - Cuman kick, delete? ok
01:03:890 (63890|7,63964|5,64038|7,64113|5) - Gk d hitsound? lel sblmny juga kagak xD thanks~
01:03:890 (63890|3,63964|1,64038|3,64113|1) - Mungkin ini d bikin model 1-2-3-4 gitu aj kli ya kyk pitchnya dipikir2 dulu deh xD
01:13:098 (73098|5,73172|6,73246|7) - Ctrl+G trus geser k kanan sekali? Lebih enak diliat. ok
01:18:370 - D sini ad lead synth, tambah not? yup, ok

[Lv.15]
Mods
00:29:657 - Tambah not? Kedengeran ad lead synth.
01:03:890 (63890|6,63964|2,64038|6,64113|2) - Kykny pattern 1-2-3-4 lebih fit ya.... mainstream o.o tapi... dipikir2 dulu deh xD

Udh ya, segini doang~
And, Prismatic Lollipops XD
Good Luck~ :3
wah Thanks so much for the mod MEGAAA !!!
>w<
Ibrahim
yo shin-san
here my mod
1 l 2 l 3 l 4 l 5 l 6 l 7 l 8 l 9

Lv.5
00:38:197 (38197|7) - move to 9 pitch nya
01:16:514 (76514|8) - move to 3
01:16:662 (76662|2) - move to 5

Lv.10
00:24:682 (24682|3) - suggest sih ganti sama LN
01:02:999 (62999|4) - move to 4 ?

Lv.15
00:09:533 (9533|4) - move to 6
00:20:227 - add 1 note
01:03:890 (63890|6,63964|2,64038|6,64113|2) - suggest sih lebih enak pake stairs disini
01:10:128 (70128|4) - move to 6
01:20:821 - add 1 note

Lv.20
00:09:830 - add 1
00:16:959 - ^
00:38:345 - ^
01:05:672 - ^
01:08:048 - ^
01:10:425 - ^
01:15:177 - ^
01:16:959 - ^

ok cuman segitu ._.
sorry dikit ya ._.
GL ;)
Topic Starter
Shinzo-

[Baim] wrote:

yo shin-san
here my mod
1 l 2 l 3 l 4 l 5 l 6 l 7 l 8 l 9

Lv.5
00:38:197 (38197|7) - move to 9 pitch nya
01:16:514 (76514|8) - move to 3
01:16:662 (76662|2) - move to 5 ^ Re-arranged ^

Lv.10
00:24:682 (24682|3) - suggest sih ganti sama LN no LN aaaa
01:02:999 (62999|4) - move to 4 ? moved

Lv.15
00:09:533 (9533|4) - move to 6 ok also re-arranged
00:20:227 - add 1 note no kick
01:03:890 (63890|6,63964|2,64038|6,64113|2) - suggest sih lebih enak pake stairs disini Fine ! karna udh byk yg minta stair
01:10:128 (70128|4) - move to 6 ok
01:20:821 - add 1 note no

Lv.20
00:09:830 - add 1 kgk ada synt D:
00:16:959 - ^
00:38:345 - ^
01:05:672 - ^
01:08:048 - ^
01:10:425 - ^
01:15:177 - ^
01:16:959 - ^ ^

ok cuman segitu ._.
sorry dikit ya ._.
GL ;)
Thanks modnya Baim >w<
Arzenvald
ok i just maybe, and this is sorta crazy but.. here's my mod so call me maybe (?)

[General & Pointless stuff based Ranking Criteria stuff]

- Folder -
(!)
i see you have 4 different BG at this map, but you know you could reduce the file size by asking the background author Eon- , to render the BG into JPG format.. it won't broke the bg quality lmao
also asks eon to put some letter, like "Lv.5" "Lv.10" etc etc, would be looks neater

- Misc / .osu setup -
(!)
untick all widescreen support.. idk, since you don't have .osb inside your set..

(!)
don't forget to adjust your HP / OD in your set
for No-LN set, i suggest you to follow this setup :

lv.5 // OD 6 HP 5 or 6
lv.10 // OD 7 HP 6 or 6.6
lv.15 // OD 8 HP 7 or 7.3
lv.20 // OD 9 HP 8

Higher OD will fit for no-LN maps like this, and HP 5 in easiest diff is suggested because.. you know.. 9K is not ordinary keymode.. you could either put HP 6 at all

- Hitsounds -
hmm... these hitsounds sounds familiar.. idk lel
soft-hitnormal has small delay on its waveform.. http://puu.sh/iDxoS.wav here's you replacement

- Spread -
this is the most vaguest stuff in mania around..
luckily, seems you make a constant and somehow linear difficulty curve inside your set, i could say it has good spread..
based object amount
1318 - 952 = 366
952 - 680 = 272
680 - 405 = 275
Object Gaps between each diff (lowest to highest) :
275 -- 272 ---- 366
neat enough although you can tone down lv.20, and maybe tone up both lv.10 & lv.15

- Mod each difficulty -

1/2/3/4/5/6/7/8/9

after you move the notes as i suggested, remember that you need to rearrange / keep the hitsound on its place...

[Lv.5]
not bad, the layering in this diff somehow better than the other diffs.. and since this is the easiest diff in set, i could suggest you something below
00:05:227 (5227|3,5375|5,5524|1,5672|8,5821|4,5969|0) - try 2-8-7-6-4-1 (make stairs pattern)
- why? easier judging & hand balance, plus follows the synthesizer

00:07:603 (7603|0,7751|3,8048|1,8197|4) - looks flipped for me lol
- 00:07:603 (7603|0,7751|3) - make 4 1 (ctrl + G, becareful with hitsound placement)
- 00:08:048 (8048|1,8197|4) - make 5 2 (^)

00:10:128 (10128|6,10276|3,10425|8,10573|4) - 9 6 5 4 (stairs pattern again)
00:14:731 (14731|3,14880|5,15028|2,15177|6,15326|1,15474|7) - not really coincident with the PR at all.. use suggestion above (stairs)
00:15:771 (15771|1,15920|7,16068|2,16217|6) - ^
00:17:108 (17108|0,17256|4,17405|8,17553|2,17702|4,17850|6,17850|1) - 1 3 6 4 7 91 ... oh my puush.. http://puu.sh/iDA35.png

00:30:177 (30177|4,30326|5,30771|4,30920|3,31217|5) - ctrl + H.. PR please

00:32:405 (32405|0,32702|8,32850|0) - ctrl + H, wew y u use so many reversed PR here, it doesn't works well with hand movement & PR

00:33:890 (33890|8,34038|0,34187|2) - 5 3 1

00:49:038 (49038|3,49335|1) - 2 4
00:54:682 (54682|6,54830|1,54979|7,55128|3,55276|5) - 6 8 4 2 5
01:02:405 (62405|7,62702|1) - 9 1

and repeats again.. X___X

01:17:702 (77702|1,77850|2,77999|3,78147|4,78296|5,78444|6) - 1 3 6 4 7 9
01:24:385 (84385|2,84533|3,84682|6,84830|5,84979|4) - 1 3 5 7 9

---------------------------------------------------------------------------------------------

for lv.10 until 20, its not that i don't like this diff, b-baka, but i suggest you to do some.. '8+1K' style, to keep your layering steady & your pattern would looks alot more neater...
for example :
in lv.10, like 1st verse 00:04:781 (4781|4,4781|8) - 00:05:078 (5078|3,5078|6) - you can move these notes to 1
these drum kicks notes, that placed as 'poly-rhythm' (multiple beat layering) doesn't flows well with the music, cuz it's placed in the main columns where you layers synthesizer..
tl;dr doing 8+1K style in certain spot / part would works alot more better...

OR ignore your layering away from drum kicks & keeps your layering into synthesizer for lesser poly-rhythm... it would works alot better too..

one more thing, remember old-rules of vsrg charting, Left columns for lower pitch, and Right column for higher pitch.. x__x this need lots works

for now, i could say this map is awesome, yet still looks unpolished in harder diffs (imo).. mostly because of these poly-rhythm stuff..
(this could answer why i leave some part in my Remote Control empty yet there's a sound.. i need to control some layering by doing less poly-rhytm in most part.. :v )

good luck shinzo!
Topic Starter
Shinzo-

ExUsagi wrote:

ok i just maybe, and this is sorta crazy but.. here's my mod so call me maybe (?)

[General & Pointless stuff based Ranking Criteria stuff]

- Folder -
(!)
i see you have 4 different BG at this map, but you know you could reduce the file size by asking the background author Eon- , to render the BG into JPG format.. it won't broke the bg quality lmao
also asks eon to put some letter, like "Lv.5" "Lv.10" etc etc, would be looks neater okay =w=)b

- Misc / .osu setup -
(!)
untick all widescreen support.. idk, since you don't have .osb inside your set.. done :)

(!)
don't forget to adjust your HP / OD in your set
for No-LN set, i suggest you to follow this setup :

lv.5 // OD 6 HP 5 or 6 ok and i choose HP 6 xD
lv.10 // OD 7 HP 6 or 6.6 ok and i choose HP 6
lv.15 // OD 8 HP 7 or 7.3 ok and i choose HP 7
lv.20 // OD 9 HP 8 ok

Higher OD will fit for no-LN maps like this, and HP 5 in easiest diff is suggested because.. you know.. 9K is not ordinary keymode.. you could either put HP 6 at all

- Hitsounds -
hmm... these hitsounds sounds familiar.. idk lel
soft-hitnormal has small delay on its waveform.. http://puu.sh/iDxoS.wav here's you replacement eyyy thanks

- Spread -
this is the most vaguest stuff in mania around..
luckily, seems you make a constant and somehow linear difficulty curve inside your set, i could say it has good spread..
based object amount
1318 - 952 = 366
952 - 680 = 272
680 - 405 = 275
Object Gaps between each diff (lowest to highest) :
275 -- 272 ---- 366
neat enough although you can tone down lv.20, and maybe tone up both lv.10 & lv.15 okay

- Mod each difficulty -

1/2/3/4/5/6/7/8/9

after you move the notes as i suggested, remember that you need to rearrange / keep the hitsound on its place...

[Lv.5]
not bad, the layering in this diff somehow better than the other diffs.. and since this is the easiest diff in set, i could suggest you something below
00:05:227 (5227|3,5375|5,5524|1,5672|8,5821|4,5969|0) - try 2-8-7-6-4-1 (make stairs pattern)
- why? easier judging & hand balance, plus follows the synthesizer okok

00:07:603 (7603|0,7751|3,8048|1,8197|4) - looks flipped for me lol
- 00:07:603 (7603|0,7751|3) - make 4 1 [/color](ctrl + G, becareful with hitsound placement)
- 00:08:048 (8048|1,8197|4) - make 5 2 (^)
ahh okay nice =w=)b

00:10:128 (10128|6,10276|3,10425|8,10573|4) - 9 6 5 4 (stairs pattern again) ok
00:14:731 (14731|3,14880|5,15028|2,15177|6,15326|1,15474|7) - not really coincident with the PR at all.. use suggestion above (stairs) okay re-arranged
00:15:771 (15771|1,15920|7,16068|2,16217|6) - ^ ^
00:17:108 (17108|0,17256|4,17405|8,17553|2,17702|4,17850|6,17850|1) - 1 3 6 4 7 91 ... oh my puush.. http://puu.sh/iDA35.png okay

00:30:177 (30177|4,30326|5,30771|4,30920|3,31217|5) - ctrl + H.. PR please aww my bad

00:32:405 (32405|0,32702|8,32850|0) - ctrl + H, wew y u use so many reversed PR here, it doesn't works well with hand movement & PR hehhe okay xD

00:33:890 (33890|8,34038|0,34187|2) - 5 3 1 ok

00:49:038 (49038|3,49335|1) - 2 4 done
00:54:682 (54682|6,54830|1,54979|7,55128|3,55276|5) - 6 8 4 2 5 ok
01:02:405 (62405|7,62702|1) - 9 1 okay

and repeats again.. X___X hahahhaa xD

01:17:702 (77702|1,77850|2,77999|3,78147|4,78296|5,78444|6) - 1 3 6 4 7 9 ok done
01:24:385 (84385|2,84533|3,84682|6,84830|5,84979|4) - 1 3 5 7 9 okay

---------------------------------------------------------------------------------------------

for lv.10 until 20, its not that i don't like this diff, b-baka, but i suggest you to do some.. '8+1K' style, to keep your layering steady & your pattern would looks alot more neater...
for example :
in lv.10, like 1st verse 00:04:781 (4781|4,4781|8) - 00:05:078 (5078|3,5078|6) - you can move these notes to 1
these drum kicks notes, that placed as 'poly-rhythm' (multiple beat layering) doesn't flows well with the music, cuz it's placed in the main columns where you layers synthesizer..
tl;dr doing 8+1K style in certain spot / part would works alot more better...

OR ignore your layering away from drum kicks & keeps your layering into synthesizer for lesser poly-rhythm... it would works alot better too.. hmmm okay then

one more thing, remember old-rules of vsrg charting, Left columns for lower pitch, and Right column for higher pitch.. x__x this need lots works hehehe okay xD

for now, i could say this map is awesome, yet still looks unpolished in harder diffs (imo).. mostly because of these poly-rhythm stuff..
(this could answer why i leave some part in my Remote Control empty yet there's a sound.. i need to control some layering by doing less poly-rhytm in most part.. :v ) lol thanks :3

good luck shinzo!
okay thanks so much for the mod Usagiiiii ~~~~ <3
>o<
dosyeru
☆ミ ;) ;)
Topic Starter
Shinzo-

dosyeru wrote:

☆ミ ;) ;)
whoa thanks for star D >w< <3
Verniy_Chan
Hi shin-san
NM/M4M as requested

9K = |1|2|3|4|5|6|7|8|9|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[Lv.5]
00:03:296 (3296|4) - change into LN for stream sounds?
00:03:593 (3593|6,3593|2) - move to 4,6 since diffirent from 00:03:890 - or 00:03:890 (3890|6) - move to 6, your choice
00:05:227 (5227|1) - it will be nice if here following low stair pattern like 00:05:375 (5375|7,5524|6,5672|5)
00:09:979 (9979|1,10128|8) - conflict pattern 00:05:227 (5227|1,5375|7) but same rhytim :3
00:13:395 (13395|5) - move to 5
00:24:682 (24682|3) - stream sounds
00:27:652 (27652|5) - ?
00:30:326 (30326|3) - move to 3, more space
00:30:920 (30920|5) - move to 7 ^
00:32:108 (32108|7,32405|8) - i think this pattern same rhytim
00:32:850 (32850|8,32999|6) - move to left 2x for variation, you can ignore here if you following pitch :P
00:39:830 (39830|3,40425|5) - you know i mean
00:42:207 - add note, since you add note here 00:41:613
00:46:959 (46959|2) - move 5 balance
00:51:118 (51118|6,51415|4) - move to left 1x
00:53:197 (53197|1) - stream :P
01:08:494 (68494|6) - move to 6, then 01:08:939 (68939|5,69236|5) - move to 7 or 8, balance

[Lv.10]
00:03:593 - kick + hithat & 00:03:890 - sare + hithat, please change pattern because diffirent rhytim
00:09:385 (9385|3) - move to 5, check 00:07:009
00:16:662 (16662|1) - move to 1, balance
00:17:553 (17553|5) - move to 5, then 00:17:850 (17850|7) - move to 9
00:21:266 (21266|2) - move to 5
00:30:474 (30474|2) - please change another collum, because 00:30:177 (30177|4,30326|3) - diffirent rhytim
00:38:642 (38642|5,38791|6) - move to left 1x
00:42:207 (42207|3) - move to 5
00:43:098 - add note?
00:50:672 - add note, since you add note here 00:45:920 - for consistency
00:50:969 - add note, since you add note here 00:46:217 - for consistency
00:53:345 (53345|3) - move to 5, balance
00:55:425 - & 00:55:722 - you know i mean :P
01:02:108 - add note, consistency
01:02:702 - ^
01:03:296 - ^
01:04:187 (64187|6,64187|2,64484|2,64484|6) - same reason like first
01:13:692 (73692|8,73692|0,73989|0,73989|8) - ^

[Lv.15]
00:20:227 - add note, check 00:19:038 - 00:17:850 -
00:24:682 (24682|7,24756|1,24830|7,24905|1) - i think stair pattern look great
00:33:741 (33741|4,33816|3) - i'am not sure here 1/4 :3
00:41:316 (41316|7,41464|6,41613|5) - move to right 1x, balance
00:53:197 (53197|3,53271|4,53345|5,53420|6,53494|7,53494|2) - move to right 1x
00:58:246 (58246|1) - move to 1, row balance
01:17:702 (77702|2,77850|7) - Ctrl + G

[Lv.20]
00:22:009 (22009|4,22009|0,22083|4,22083|1,22157|2,22157|4) - dafuq :v
00:50:746 - add note? or 00:50:672 - remove 1 note? for stream kick like 00:55:499
01:04:187 (64187|3,64187|7) - move to 1,7
01:07:306 (67306|3) - move to 9, row balance
01:19:632 - add note, since this sounds 4 note, check 01:18:444
01:22:603 (82603|4,82603|8,82677|7,82677|4,82751|6,82751|4) - dafuq season 2

this is my first time mod 9K, lel
Хорошо~ Good Luck..
Topic Starter
Shinzo-

Verniy_Chan wrote:

Hi shin-san
NM/M4M as requested

9K = |1|2|3|4|5|6|7|8|9|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[Lv.5]
00:03:296 (3296|4) - change into LN for stream sounds? pop'n style ._. no LN
00:03:593 (3593|6,3593|2) - move to 4,6 since diffirent from 00:03:890 - or 00:03:890 (3890|6) - move to 6, your choice same pitch D:
00:05:227 (5227|1) - it will be nice if here following low stair pattern like 00:05:375 (5375|7,5524|6,5672|5) pitch hehe
00:09:979 (9979|1,10128|8) - conflict pattern 00:05:227 (5227|1,5375|7) but same rhytim :3 ahh fine then, re-arranged
00:13:395 (13395|5) - move to 5 same pitch
00:24:682 (24682|3) - stream sounds so what ? :P
00:27:652 (27652|5) - ? hm... actually theres a sound, but i didnt add it before, it because of a modding b-b-but.... ok then ill consider it :3
00:30:326 (30326|3) - move to 3, more space naisu =w=
00:30:920 (30920|5) - move to 7 ^ ^
00:32:108 (32108|7,32405|8) - i think this pattern same rhytim aaa ==a gagal faham
00:32:850 (32850|8,32999|6) - move to left 2x for variation, you can ignore here if you following pitch :P hmmm nice nice
00:39:830 (39830|3,40425|5) - you know i mean what ? awkakwakwkw okay
00:42:207 - add note, since you add note here 00:41:613 hmmm nice catch >w<
00:46:959 (46959|2) - move 5 balance moved to 4
00:51:118 (51118|6,51415|4) - move to left 1x ok nice =w=
00:53:197 (53197|1) - stream :P no :P
01:08:494 (68494|6) - move to 6, then 01:08:939 (68939|5,69236|5) - move to 7 or 8, balance nooo AAAAA

[Lv.10]
00:03:593 - kick + hithat & 00:03:890 - sare + hithat, please change pattern because diffirent rhytim FINE
00:09:385 (9385|3) - move to 5, check 00:07:009 susah gitu
00:16:662 (16662|1) - move to 1, balance ok
00:17:553 (17553|5) - move to 5, then 00:17:850 (17850|7) - move to 9 hmmmm nice nice
00:21:266 (21266|2) - move to 5 no ><
00:30:474 (30474|2) - please change another collum, because 00:30:177 (30177|4,30326|3) - diffirent rhytim actually, yes
00:38:642 (38642|5,38791|6) - move to left 1x jelek ah
00:42:207 (42207|3) - move to 5 okayyy
00:43:098 - add note? okok
00:50:672 - add note, since you add note here 00:45:920 - for consistency ok then
00:50:969 - add note, since you add note here 00:46:217 - for consistency ^
00:53:345 (53345|3) - move to 5, balance ok
00:55:425 - & 00:55:722 - you know i mean :P k then
01:02:108 - add note, consistency no this is normal D:
01:02:702 - ^ ^
01:03:296 - ^ ^
01:04:187 (64187|6,64187|2,64484|2,64484|6) - same reason like first ok
01:13:692 (73692|8,73692|0,73989|0,73989|8) - ^ ^

[Lv.15]
00:20:227 - add note, check 00:19:038 - 00:17:850 - sorry i think the sound is not loud like others, so.. ill keep it for now
00:24:682 (24682|7,24756|1,24830|7,24905|1) - i think stair pattern look great but mainstream :3
00:33:741 (33741|4,33816|3) - i'am not sure here 1/4 :3 its 1/8 but this is not insane so.... 1/4
00:41:316 (41316|7,41464|6,41613|5) - move to right 1x, balance very nice catch >w<
00:53:197 (53197|3,53271|4,53345|5,53420|6,53494|7,53494|2) - move to right 1x no for balance
00:58:246 (58246|1) - move to 1, row balance k then
01:17:702 (77702|2,77850|7) - Ctrl + G boom nice

[Lv.20]
00:22:009 (22009|4,22009|0,22083|4,22083|1,22157|2,22157|4) - dafuq :v AAAAA
00:50:746 - add note? or 00:50:672 - remove 1 note? for stream kick like 00:55:499 oh ye nice catch, deleted 1 note on 00:55:499 -
01:04:187 (64187|3,64187|7) - move to 1,7 no, its for continuing the flow with 01:03:890 (63890|3,63890|7,63964|1,63964|5,64038|3,64038|7,64113|1,64113|5) -
01:07:306 (67306|3) - move to 9, row balance okay, also re-arranged
01:19:632 - add note, since this sounds 4 note, check 01:18:444 yep, because the one is have a synt but the other one not
01:22:603 (82603|4,82603|8,82677|7,82677|4,82751|6,82751|4) - dafuq season 2 AAAAAa season 2

this is my first time mod 9K, lel SOMEBODY SCREAM !!! LOL
Хорошо~ Good Luck..
Thanks so much for mod verniy >w< <3 <3
Fubukicat
Hi Shin
hope it will help :3

9K is Nine Knight
Collumn 9K = 1/2/3/4/5/6/7/8/9
9K !!!!! hhhnnnnnng go for it ! :3
[Lv.20]
00:22:083 (22083|4) - I think , maybe that could be better placed on 6th collumn instead of triple jack wich is kinda hard to press
00:25:128 (25128|3) - add note ( melody sound)
^really soft sound so I think maybe no need
01:22:677 (82677|4) - same suggestion as above but moving it to 4 this time
[Lv.10]
00:28:543 (28543|0) - you can add one more note here
00:30:474 (30474|0) - here aswell ^
00:42:801 (42801|6) - add note to 7
[Lv.05]
00:11:761 (11761|2,12058|2) - move to 2 so you don't have alot of time the 3rd collumn pressed cause of this > 00:12:652 (12652|2,12949|2) -
00:20:227 (20227|7) - (optional) you can add a note to 8 for cymbal sound

Nice diff , and BG are cute >////< hau~
Good Luck , have a nice day shin , here is a star :3/
IamBaum
Howdy Shin, just a small mod for ya :)

Column |1|2|3|4|5|6|7|8|9|

Lv.10
00:24:236 (24236|4) - I'd suggest to move it to |6| to stay Symmetrical, cause the rest around it, is symmetrical.
00:42:801 - Add a note cause this last note sounds like a climax to the stair.
01:06:563 - Add a note to |8|, i think this "sound" should already belong to the chord pattern ahead.
01:11:316 - Maybe add a note, i think this could have a "chord feeling".
01:24:830 (84830|4) - I'd suggest to move it to |6| to stay Symmetrical.

Lv.15
I'm especially proud about the length for Lv.15
00:41:019 - Add a note, cause the other sounds that sound "similiar" are also chords.

Sry i tried to find more but... i guess i lack experience in 9K, i hope it was still somehow useful :(

Anyway good luck with your map, we need more 9k ranked songs :)
Topic Starter
Shinzo-

Eternalie wrote:

Hi Shin hi Etlie
hope it will help :3

9K is Nine Knight//Eternalie is Nyaho
Collumn 9K = 1/2/3/4/5/6/7/8/9
9K !!!!! hhhnnnnnng go for it ! :3
[Lv.20]
00:22:083 (22083|4) - I think , maybe that could be better placed on 6th collumn instead of triple jack wich is kinda hard to press ill consider that
00:25:128 (25128|3) - add note ( melody sound)
^really soft sound so I think maybe no need okay also re-arranged
01:22:677 (82677|4) - same suggestion as above but moving it to 4 this time will consider that
[Lv.10]
00:28:543 (28543|0) - you can add one more note here no cause i hear kick only
00:30:474 (30474|0) - here aswell ^ ^
00:42:801 (42801|6) - add note to 7 okay =w=
[Lv.05]
00:11:761 (11761|2,12058|2) - move to 2 so you don't have alot of time the 3rd collumn pressed cause of this > 00:12:652 (12652|2,12949|2) - whoa nice catch >w< but i choose to move it to 4 cause of 00:13:098 (13098|5,13395|5) -
00:20:227 (20227|7) - (optional) you can add a note to 8 for cymbal sound i didnt follow any cymbal or kick in this diff xD

Nice diff , and BG are cute >////< hau~
Good Luck , have a nice day shin , here is a star :3/ where is the star owo
Thanks for the mod etlie >w<

IamBaum wrote:

Howdy Shin, just a small mod for ya :)

Column |1|2|3|4|5|6|7|8|9|

Lv.10
00:24:236 (24236|4) - I'd suggest to move it to |6| to stay Symmetrical, cause the rest around it, is symmetrical. orz it was on 6 already before, so okay =w=
00:42:801 - Add a note cause this last note sounds like a climax to the stair. nice
01:06:563 - Add a note to |8|, i think this "sound" should already belong to the chord pattern ahead. oh nice catch x_x
01:11:316 - Maybe add a note, i think this could have a "chord feeling". oh ye
01:24:830 (84830|4) - I'd suggest to move it to |6| to stay Symmetrical. ok

Lv.15
I'm especially proud about the length for Lv.15
00:41:019 - Add a note, cause the other sounds that sound "similiar" are also chords. no theres no snare

Sry i tried to find more but... i guess i lack experience in 9K, i hope it was still somehow useful :(

Anyway good luck with your map, we need more 9k ranked songs :)
hmmm.. thanks for mod Baum >w<
Sc4v4ng3r
Hello~ Request from in-game~

Column : 0|1|2|3|4|5|6|7|8


All these are purely suggestions, feel free to decline.

[Lv.5]
  1. 00:07:751 (7751|0) - I think this note should be moved to somewhere from 5 to 8, to match the background music's pitch.
  2. 00:09:236 (9236|6,9385|2,9682|6,9979|2) - At first you placed 2 hits with 1/2 space, but then you placed them again with a 1/1 space in the same column. I think that can confuse players, why not move the last 2 notes to somewhere else?
  3. I have nothing else to say lol
[Lv.10]
  1. 00:13:395 (13395|6) - I think this note should be placed in column 8, I don't hear any pitch changes...
  2. 00:19:038 - Add note here for cymbals?
  3. 00:30:474 (30474|0) - If you want to emphasis the beat here, you may as well add a note at 00:30:623. If not, maybe make a small pause.
  4. 00:45:920 (45920|4,46217|4) - I don't think the instrument that this is emphasizing on does not need to be emphasized... I think removing them would be better for a Normal difficulty (Is this even a Normal difficulty?)
  5. 00:55:425 (55425|5,55722|3) - ^^
  6. Still, good difficulty :D
[Lv.15]
  1. 00:06:860 (6860|1) - Move to column 2 for consistency in pattern.
  2. 00:07:009 (7009|5,7009|3,7306|7,7306|1,7603|2,7603|6,7900|0,7900|8,8197|2,8197|6) - All these doubles on red ticks... I don't really hear that kind of strong sound in the background, so why doubles? Yea of course some of them fits, but some like 00:07:009 (7009|3,7009|5) - doesn't fit.
  3. 00:09:385 (9385|0,9385|8,9682|7,9682|1,9979|5,9979|3,10276|2,10276|5,10573|6,10573|2) - ^^ again. If you are doing it for the sake of the pattern...
  4. 00:10:276 (10276|5) - This should be moved to column 6 if this doubles on the red ticks are on purpose.
  5. Be sure to check some of the doubles on the red ticks, like I mentioned some of them aren't that necessary.
That will be all from me, and sorry if I couldn't help out much :/
GL! Just because I like the song and the game that it comes from, here is a star :D
Topic Starter
Shinzo-

[Sc4v4ng3r] wrote:

Hello~ Request from in-game~

Column : 0|1|2|3|4|5|6|7|8


All these are purely suggestions, feel free to decline.

[Lv.5]
  1. 00:07:751 (7751|0) - I think this note should be moved to somewhere from 5 to 8, to match the background music's pitch. but, acording to the pitch, its should be there
  2. 00:09:236 (9236|6,9385|2,9682|6,9979|2) - At first you placed 2 hits with 1/2 space, but then you placed them again with a 1/1 space in the same column. I think that can confuse players, why not move the last 2 notes to somewhere else? hmm good idea, moved
  3. I have nothing else to say lol
[Lv.10]
  1. 00:13:395 (13395|6) - I think this note should be placed in column 8, I don't hear any pitch changes... yup thats why the other note was on the same column
  2. 00:19:038 - Add note here for cymbals? oh yeah x_x
  3. 00:30:474 (30474|0) - If you want to emphasis the beat here, you may as well add a note at 00:30:623. If not, maybe make a small pause. oh im following the synt and the kick only, so 1 note for synt and 1 note for kick
  4. 00:45:920 (45920|4,46217|4) - I don't think the instrument that this is emphasizing on does not need to be emphasized... I think removing them would be better for a Normal difficulty (Is this even a Normal difficulty?) ehmm nice nice
  5. 00:55:425 (55425|5,55722|3) - ^^ ^
  6. Still, good difficulty :D
[Lv.15]
  1. 00:06:860 (6860|1) - Move to column 2 for consistency in pattern. k then
  2. 00:07:009 (7009|5,7009|3,7306|7,7306|1,7603|2,7603|6,7900|0,7900|8,8197|2,8197|6) - All these doubles on red ticks... I don't really hear that kind of strong sound in the background, so why doubles? Yea of course some of them fits, but some like 00:07:009 (7009|3,7009|5) - doesn't fit. 2 note kick 1 note synt and 1 note hit hat
  3. 00:09:385 (9385|0,9385|8,9682|7,9682|1,9979|5,9979|3,10276|2,10276|5,10573|6,10573|2) - ^^ again. If you are doing it for the sake of the pattern...
  4. 00:10:276 (10276|5) - This should be moved to column 6 if this doubles on the red ticks are on purpose. moved :)
  5. Be sure to check some of the doubles on the red ticks, like I mentioned some of them aren't that necessary.
That will be all from me, and sorry if I couldn't help out much :/
GL! Just because I like the song and the game that it comes from, here is a star :D
Thanks for the mod and the Star >o<
Zevioz-
hi shinzooooh *insert syahrini sticker

simple mod yaapppp

9K : |1|2|3|4|5|6|7|8|9|

Lv5
00:37:157 (37157|4,37751|4) - delete aja mending ngikutin suara tenet (wut tenet) (instrumen kayaknya)
00:50:375 (50375|2,50524|0) - CTRL+G terus geser 2baris

9
00:05:078 - strong kenapa gaditambah note
00:05:375 - how ? http://osu.ppy.sh/ss/3337290
00:06:860 - https://osu.ppy.sh/ss/3337297
00:07:751 - saran juga shin https://osu.ppy.sh/ss/3337299
00:45:326 (45326|1) - move to 6
01:08:345 - saran yang di 00:07:751 -

lv 15
00:06:712 - https://osu.ppy.sh/ss/3337339 kalo di double note keknya gaenak shin
00:16:959 - http://osu.ppy.sh/ss/3337364 hmm ._.
00:20:821 (20821|1) - delete aja kalo bisa ._.
00:54:830 (54830|8,54830|6) - delete salah satu terus pindahin ke 3
01:21:415 (81415|7) - delete

lv20
00:05:821 (5821|1) - delete
00:13:543 (13543|4) - bzz delete aja btw ._.
00:13:692 - http://osu.ppy.sh/ss/3337388 '3'
00:14:286 - http://osu.ppy.sh/ss/3337424 jadi ular deh (free reject)
00:20:821 (20821|5,20821|1,20821|8,20821|7) - dafuq 4 , delete 1 atau 2 note
00:34:335 (34335|0) - delete

dah gitu aja :'3
rip my jari
GL~
Topic Starter
Shinzo-

Zevioz- wrote:

hi shinzooooh *insert syahrini sticker lol

simple mod yaapppp

9K : |1|2|3|4|5|6|7|8|9|

Lv5
00:37:157 (37157|4,37751|4) - delete aja mending ngikutin suara tenet (wut tenet) (instrumen kayaknya) tapi ada suara tenet tenet disitu
00:50:375 (50375|2,50524|0) - CTRL+G terus geser 2baris oke kekanan kan ? =="

9
00:05:078 - strong kenapa gaditambah note karna hanya kick dan gk ada synt
00:05:375 - how ? http://osu.ppy.sh/ss/3337290 rada gk cocok ama pitch =w=
00:06:860 - https://osu.ppy.sh/ss/3337297 pitch, dan gila lo ini normal ><
00:07:751 - saran juga shin https://osu.ppy.sh/ss/3337299 ini normal --"
00:45:326 (45326|1) - move to 6 re-arranged
01:08:345 - saran yang di 00:07:751 - sama

lv 15
00:06:712 - https://osu.ppy.sh/ss/3337339 kalo di double note keknya gaenak shin but, itu hithat sama synt
00:16:959 - http://osu.ppy.sh/ss/3337364 hmm ._. very nice >w<
00:20:821 (20821|1) - delete aja kalo bisa ._. kgk bisia :p
00:54:830 (54830|8,54830|6) - delete salah satu terus pindahin ke 3 no delete and no move cause of pitch
01:21:415 (81415|7) - delete no

lv20
00:05:821 (5821|1) - delete 2 note bass 1 note synt
00:13:543 (13543|4) - bzz delete aja btw ._. hit hat
00:13:692 - http://osu.ppy.sh/ss/3337388 '3' re-arranged
00:14:286 - http://osu.ppy.sh/ss/3337424 jadi ular deh (free reject) re-arranged
00:20:821 (20821|5,20821|1,20821|8,20821|7) - dafuq 4 , delete 1 atau 2 note hehehe, deleted 1
00:34:335 (34335|0) - delete synt

dah gitu aja :'3
rip my jari
GL~
Thanks for the mod Viq

EDIT: Thanks for the star too Rube >w<
Kawawa
Okay. Hiiii, and sorry T^T
too late

Timing : Okay

Kiai : Okay

AImod : no problem

BG / Sound File : no problem

Etc : I suggest you about this ▽
LV 10 : Life Drain 6 → 7
LV 15 : OD 8 → 7.5
LV 20 : OD 9 → 8
When I consider each slide and Star-rating, I think it's enough.
but, if u want, u can keep.

and BG Loli, so cuute.. JK xD

Column
9K |1|2|3|4|5|6|7|8|9|

▽LV.5

Click
00:09:682 (9682|7) - move to 9. It has the same pitch as this part 00:04:929 (4929|8) -
This one chord does not match with before same part ▽
00:04:929 (4929|8,5227|1,5375|7,5524|6,5672|5,5821|3) - = 00:09:682 (9682|7,9979|1,10128|7,10276|6,10425|5,10573|3) -
If you can hold to the same pattern, it would be a good pattern progress.


00:21:266 (21266|4) - move to 4. This has the flow associated with this..00:21:415 (21415|5,21637|3,21860|5) -
in this, i think this is more smooth playable than col5

00:25:425 (25425|4) - move to 3. when i viewed a around note, hand balance for beginner

00:31:811 (31811|6) - move to 2 and 00:31:959 (31959|1) - move to 5
representation of the rising pitch, and consider with around pattern

00:33:593 (33593|6) - move to 8
same pitch relevance with before this 00:33:296 (33296|7) -
even though you intend this, i recommend the same col.

00:50:078 (50078|4,50375|2) - move to one col left(5,3 -> 4,2)
As follows, if you can spread this part. can have a better play.

01:08:345 (68345|2) - move to 7 and 01:08:494 (68494|6) - move to 5
representation of the around pitch, and consider with around pattern

01:13:989 (73989|2) - move to 4
same pitch relevance with before this 01:13:692 (73692|3) -
even though you intend this, i recommend the same col.

01:22:231 (82231|4) - move to 3 and 01:22:454 (82454|3) - move to 5
same mod with this mod 00:21:266 - ~ 00:21:860 -

▽LV.10

Click
00:06:563 (6563|7,6563|1) - move to 3,7. when i viewed a around pattern, I thought the balance of the pattern

00:09:385 (9385|3) - move to 5. same with this 00:07:009 (7009|4) -
there is only one chord. When I thought same pitch and many reason. i think col5 is best choice as one chord

00:15:771 (15771|8,15771|6,15920|2,16068|3,16068|5,16217|1) - what do u think about this pattern? ▽


00:21:860 (21860|1,21860|7) - move to 4,6 and 00:22:157 (22157|3) - move to 5
pattern for a better process, If you apply this,
players can feel more smooth about this 00:21:637 - 00:21:860 - and 00:22:157 - and 00:22:454 -

00:30:177 (30177|4,30326|3,30474|0) - move to ▽

^ detail explanation, col 5 is bass, and 00:30:177 - ~ 00:30:326 - this is pitch relevance with 00:30:771 - ~ 00:30:920 -

00:36:563 (36563|1) - move to 3. for balance
00:49:929 (49929|1) - move to 3. i was considered this pitch 00:50:078 (50078|4,50227|6,50375|4,50524|2) -

01:04:187 - ~ 01:24:979 - maybe, seems same pattern with before kiai part. i did not mention about same this part
if you apply the mod in the previous kiai part, this part should applied.

▽LV.15

Click
00:17:405 (17405|5) - and 00:17:702 (17702|0) - remove. i think no need.
if you using only 3chord at this 00:17:256 - 00:17:553 - 00:17:850 -
because there is strong cymbol sound, It may have the same chord relationship.

00:41:613 (41613|4,41835|4) - difficult on playable. I recommend the changes. like ▽
00:41:316 (41316|8) - move to 6
00:41:464 (41464|7) - move to 7
00:41:613 (41613|6) - move to 8
00:41:613 (41613|4) - move to 9

01:17:999 - remove one
01:18:296 - ^same. same mod with before kiai part.

▽LV.20

Click
00:17:405 - remove one. same mod with LV15
00:17:702 - ^same.

00:19:038 - add one. You had to used the same chord with 00:17:850 -
consider about chord amount relevance from your LV 15 00:17:850 - and 00:19:038 -

00:22:009 (22009|4,22009|0,22083|1,22083|4,22157|4,22157|2) - Can you re-arrange this pattern?
i can understand about this pattern representation. col 5 is bass and col 1,2,3 is string
but it is really difficult to pattern for playable. If players use space-key with the left hand.
It must play with one hand. so, i recommend a stair pattern.

00:22:900 (22900|8) - move to 8, i consider with 00:22:603 (22603|0,22603|6,22603|3,22900|4,22900|1,23197|8,23197|4,23197|0) -

00:24:682 (24682|7,24830|7) - move to 6 and 00:24:756 (24756|1,24905|1) - move to 3
^players can feel a lot of difficulty at trill next pattern this 00:24:905 (24905|1,24979|2,24979|0) - ,
coz, all players col1 and col9 is relatively weak. i consider your pattern and good playable as possible

00:25:128 (25128|3) - remove and 00:25:425 - add one?
from your all diff, you focus on only this string sound. u can consider your other diff
*if it's intend, 00:25:573 - add one. consistency with like this sound00:26:316 - 00:26:613 -

00:50:746 (50746|4) - move to 8?

01:17:999 - remove one
01:18:296 - ^same. same mod with before kiai part

01:19:632 - add one. same mod with before kiai part

01:22:603 (82603|4,82603|8,82677|7,82677|4,82751|4,82751|6) - consider. same mod.

good luck ~
Topic Starter
Shinzo-

KawaEE wrote:

Okay. Hiiii, and sorry T^T no prob o/
too late

Timing : Okay

Kiai : Okay

AImod : no problem

BG / Sound File : no problem

Etc : I suggest you about this ▽
LV 10 : Life Drain 6 → 7
LV 15 : OD 8 → 7.5
LV 20 : OD 9 → 8
When I consider each slide and Star-rating, I think it's enough.
but, if u want, u can keep. ill keep that for now

and BG Loli, so cuute.. JK xD lol

Column
9K |1|2|3|4|5|6|7|8|9|

▽LV.5

Click
00:09:682 (9682|7) - move to 9. It has the same pitch as this part 00:04:929 (4929|8) - moved
This one chord does not match with before same part ▽
00:04:929 (4929|8,5227|1,5375|7,5524|6,5672|5,5821|3) - = 00:09:682 (9682|7,9979|1,10128|7,10276|6,10425|5,10573|3) -
If you can hold to the same pattern, it would be a good pattern progress. ok samed the pattern


00:21:266 (21266|4) - move to 4. This has the flow associated with this..00:21:415 (21415|5,21637|3,21860|5) -
in this, i think this is more smooth playable than col5 hmmm ok then moved

00:25:425 (25425|4) - move to 3. when i viewed a around note, hand balance for beginner ok

00:31:811 (31811|6) - move to 2 and 00:31:959 (31959|1) - move to 5
representation of the rising pitch, and consider with around pattern done

00:33:593 (33593|6) - move to 8
same pitch relevance with before this 00:33:296 (33296|7) -
even though you intend this, i recommend the same col. ok ok

00:50:078 (50078|4,50375|2) - move to one col left(5,3 -> 4,2)
As follows, if you can spread this part. can have a better play. hmmm ok nice nice

01:08:345 (68345|2) - move to 7 and 01:08:494 (68494|6) - move to 5
representation of the around pitch, and consider with around pattern i choose to do the reverse of it for pitch

01:13:989 (73989|2) - move to 4
same pitch relevance with before this 01:13:692 (73692|3) -
even though you intend this, i recommend the same col. done

01:22:231 (82231|4) - move to 3 and 01:22:454 (82454|3) - move to 5
same mod with this mod 00:21:266 - ~ 00:21:860 - okay okay

▽LV.10

Click
00:06:563 (6563|7,6563|1) - move to 3,7. when i viewed a around pattern, I thought the balance of the pattern ok nice

00:09:385 (9385|3) - move to 5. same with this 00:07:009 (7009|4) -
there is only one chord. When I thought same pitch and many reason. i think col5 is best choice as one chord hmmm ok then

00:15:771 (15771|8,15771|6,15920|2,16068|3,16068|5,16217|1) - what do u think about this pattern? ▽ ok good


00:21:860 (21860|1,21860|7) - move to 4,6 and 00:22:157 (22157|3) - move to 5
pattern for a better process, If you apply this, good
players can feel more smooth about this 00:21:637 - 00:21:860 - and 00:22:157 - and 00:22:454 - oh yeah !

00:30:177 (30177|4,30326|3,30474|0) - move to ▽ oh hey ! nice

^ detail explanation, col 5 is bass, and 00:30:177 - ~ 00:30:326 - this is pitch relevance with 00:30:771 - ~ 00:30:920 - yeap

00:36:563 (36563|1) - move to 3. for balance ok
00:49:929 (49929|1) - move to 3. i was considered this pitch 00:50:078 (50078|4,50227|6,50375|4,50524|2) - okeay

01:04:187 - ~ 01:24:979 - maybe, seems same pattern with before kiai part. i did not mention about same this part
if you apply the mod in the previous kiai part, this part should applied. ok applied

▽LV.15

Click
00:17:405 (17405|5) - and 00:17:702 (17702|0) - remove. i think no need.
if you using only 3chord at this 00:17:256 - 00:17:553 - 00:17:850 -
because there is strong cymbol sound, It may have the same chord relationship. hmm i dont think so, since they are just the same sound but for the gap with previous diff then okay !

00:41:613 (41613|4,41835|4) - difficult on playable. I recommend the changes. like ▽
00:41:316 (41316|8) - move to 6 ok
00:41:464 (41464|7) - move to 7 ok
00:41:613 (41613|6) - move to 8 ok
00:41:613 (41613|4) - move to 9 moved to 6

01:17:999 - remove one okay then
01:18:296 - ^same. same mod with before kiai part.

▽LV.20

Click
00:17:405 - remove one. same mod with LV15 ok
00:17:702 - ^same. ^

00:19:038 - add one. You had to used the same chord with 00:17:850 - no.. cause there is no synt
consider about chord amount relevance from your LV 15 00:17:850 - and 00:19:038 - oh yeah fixed the Lv.15

00:22:009 (22009|4,22009|0,22083|1,22083|4,22157|4,22157|2) - Can you re-arrange this pattern?
i can understand about this pattern representation. col 5 is bass and col 1,2,3 is string
but it is really difficult to pattern for playable. If players use space-key with the left hand.
It must play with one hand. so, i recommend a stair pattern. hmmm if the reason is for hand then i moved the jakc to right hand

00:22:900 (22900|8) - move to 8, i consider with 00:22:603 (22603|0,22603|6,22603|3,22900|4,22900|1,23197|8,23197|4,23197|0) - ok nice

00:24:682 (24682|7,24830|7) - move to 6 ok and 00:24:756 (24756|1,24905|1) - move to 3 u mean 4 ? moved to 4
^players can feel a lot of difficulty at trill next pattern this 00:24:905 (24905|1,24979|2,24979|0) - ,
coz, all players col1 and col9 is relatively weak. i consider your pattern and good playable as possible

00:25:128 (25128|3) - remove and 00:25:425 - add one? i dont think so but ill think of that
from your all diff, you focus on only this string sound. u can consider your other diff
*if it's intend, 00:25:573 - add one. consistency with like this sound00:26:316 - 00:26:613 - oh yeah added

00:50:746 (50746|4) - move to 8? hmm ok then

01:17:999 - remove one done
01:18:296 - ^same. same mod with before kiai part ^

01:19:632 - add one. same mod with before kiai part no synt (same reason like the previous mod)

01:22:603 (82603|4,82603|8,82677|7,82677|4,82751|4,82751|6) - consider. same mod. fixed

good luck ~
wow very Helpfull mod Kawaee >w<
Thanks so much ^0^
Ichigaki
Hello, Shinzo-
Maafkan daku karena hanya bisa segini. I just, aw, what is 9K. Sorry.

[General]
SPOILER
Gimana kalau ngikutin leveling cytus aja? o3o
Lv.9 > Lv.7 > Lv.5 > Lv.3 <<< Urut dari yang paling tinggi

[Lv.20]
SPOILER
  1. 00:01:068 (1068|3,1068|5,1142|2,1142|6,1662|3,1662|5,1736|2,1736|6,2256|5,2256|3,2330|6,2330|2) - Aku saranin untuk ctrl+g aja, lebih nyaman buat main menurutku. Terlebih ini masih awal awal.
    1. 00:02:405 - Bagaimana kalau https://osu.ppy.sh/ss/3348831 ?
  2. 00:21:266 (21266|8) - Move to 8? Dunno why `-`
  3. 00:41:464 - Add note buat hihatnya? (Aku anggep note yang sudah ada itu ngikutin melodinya)
  4. 00:43:692 (43692|1,43692|7,43840|1,43840|7) - Aku rasa ini suaranya beda deh, jadi kalau bisa 00:43:840 (43840|7,43840|1) - di jadiin 37 aja
  5. 00:44:583 (44583|6) - Move to 8, jadi pattern tuh
  6. 01:03:444 (63444|2,63444|0,63444|8,63444|6) - Hapus salah satu notenya, kukira semua dari 01:01:811 - 3-notes semua soalnya sama suaranya, like 01:24:979 -
  7. 01:23:791 (83791|0,84088|0) - Move to 3 aja deh, lebih pas dan seimbang sama 01:23:197 (83197|6,83197|2,83197|0,83494|6,83494|0,83494|2) -

[Lv.10]
SPOILER
  1. 00:10:722 - Add note buat drumnya?
  2. 00:13:692 - ^
  3. 00:20:969 (20969|6) - Move to 5? Biar nggak kanan semua itu

Good luck!
Udah 9K, kadang ngikutin pitch, just rip me.
Topic Starter
Shinzo-

Ichigaki wrote:

Hello, Shinzo-
Maafkan daku karena hanya bisa segini. I just, aw, what is 9K. Sorry.

[General]
SPOILER
Gimana kalau ngikutin leveling cytus aja? o3o
Lv.9 > Lv.7 > Lv.5 > Lv.3 <<< Urut dari yang paling tinggi oh ye saya pikir" dulu

[Lv.20]
SPOILER
  1. 00:01:068 (1068|3,1068|5,1142|2,1142|6,1662|3,1662|5,1736|2,1736|6,2256|5,2256|3,2330|6,2330|2) - Aku saranin untuk ctrl+g aja, lebih nyaman buat main menurutku. Terlebih ini masih awal awal. okay
    1. 00:02:405 - Bagaimana kalau https://osu.ppy.sh/ss/3348831 ? hmmm boleh juga
  2. 00:21:266 (21266|8) - Move to 8? Dunno why `-` ok
  3. 00:41:464 - Add note buat hihatnya? (Aku anggep note yang sudah ada itu ngikutin melodinya) but dari awal udh kgk ngikut hit hat xD
  4. 00:43:692 (43692|1,43692|7,43840|1,43840|7) - Aku rasa ini suaranya beda deh, jadi kalau bisa 00:43:840 (43840|7,43840|1) - di jadiin 37 aja ok then :3
  5. 00:44:583 (44583|6) - Move to 8, jadi pattern tuh oh iya nice =w=
  6. 01:03:444 (63444|2,63444|0,63444|8,63444|6) - Hapus salah satu notenya, kukira semua dari 01:01:811 - 3-notes semua soalnya sama suaranya, like 01:24:979 - waduh thanks ><
  7. 01:23:791 (83791|0,84088|0) - Move to 3 aja deh, lebih pas dan seimbang sama 01:23:197 (83197|6,83197|2,83197|0,83494|6,83494|0,83494|2) - oh yeah gud gud

[Lv.10]
SPOILER
  1. 00:10:722 - Add note buat drumnya? hmm boleh boleh
  2. 00:13:692 - ^ ^
  3. 00:20:969 (20969|6) - Move to 5? Biar nggak kanan semua itu oh iya ok wkwkwkk

Good luck!
Udah 9K, kadang ngikutin pitch, just rip me.
hmmm, lumayan xD Thanks for mod papah Ichi >w<
Deep Sea
eeeeey Shinzo

[Loli. 5]

00:42:801 - add note
01:01:514 (61514|3) - move to 6
01:13:395 (73395|2) - move to 2

[Loli. 10]

00:29:731 (29731|7) - move to 7

[Loli. 20]

00:22:009 - https://osu.ppy.sh/ss/3352322
00:24:236 (24236|0) - move to 2
00:30:177 (30177|4) - move to 3
00:47:553 - https://osu.ppy.sh/ss/3352354
01:03:890 - https://osu.ppy.sh/ss/3352364
01:19:632 - add note
01:20:821 - ^
01:21:415 - ^
01:22:603 - https://osu.ppy.sh/ss/3352369
01:24:830 (84830|8) - move to 8

good luck ~
nice 9K diffs :P
Topic Starter
Shinzo-

[Shana Lesus] wrote:

eeeeey Shinzo

[Loli. 5]

00:42:801 - add note ok
01:01:514 (61514|3) - move to 6 yeah nice
01:13:395 (73395|2) - move to 2 hmmmm.... okay

[Loli. 10]

00:29:731 (29731|7) - move to 7 hmmmm okay then

[Loli. 20]

00:22:009 - https://osu.ppy.sh/ss/3352322 ahh ifne then, since everyone ask me to make like that
00:24:236 (24236|0) - move to 2 wah nice
00:30:177 (30177|4) - move to 3 sorry xD no for pitch
00:47:553 - https://osu.ppy.sh/ss/3352354 hmmmm good for hand, nice ><
01:03:890 - https://osu.ppy.sh/ss/3352364 okay owo
01:19:632 - add note sorry no synt
01:20:821 - ^ sorry no kick
01:21:415 - ^ ^
01:22:603 - https://osu.ppy.sh/ss/3352369 ok
01:24:830 (84830|8) - move to 8 i dont think so xD

good luck ~
nice 9K diffs :P thanks :P
Thanks for mod Shananyan >w<
KUURAhoshi
IRC MOD 1
14:38 *Kazamastar is editing [http://osu.ppy.sh/b/706833 Dj Mashiro - Prismatic Lollipops [Lv.10]]
14:38 *Shinzo- is editing [http://osu.ppy.sh/b/706833 Dj Mashiro - Prismatic Lollipops [Lv.10]]
14:39 Kazamastar: 012345678
14:39 Shinzo-: oke
14:39 Kazamastar: 00:12:652 (12652|3) - 4 ?
14:39 Kazamastar: jangan lupa /savelog in ya ntar lupa
14:40 Shinzo-: nggk ahh nnti 00:12:355 (12355|5,12949|5) -
14:40 Shinzo-: iyaiya
14:40 Kazamastar: Ok, you're right.. It's looking weird
14:40 Shinzo-: LOL
14:41 Kazamastar: 00:36:712 (36712|5) - remove
14:41 Kazamastar: eh jangan
14:42 Shinzo-: why ?D:
14:42 Shinzo-: lel -_-
14:42 Kazamastar: gausah gausah
14:42 Shinzo-: ok
14:42 Kazamastar: 00:36:712 (36712|5) - 2 notes ga
14:42 Shinzo-: nggk ad kick ._. jadi 1 aj :>
14:42 Kazamastar: Ok
14:43 Shinzo-: -_-
14:44 Kazamastar: 01:05:227 (65227|6) - Pindahin ke kiri, Pitch
14:44 Shinzo-: 00:04:632 (4632|6) - ini juga ?
14:45 Kazamastar: iya
14:45 Kazamastar: baru pake headset
14:45 Kazamastar: 00:13:840 (13840|3) - ini ke tengah
14:46 Kazamastar: 4
14:46 Shinzo-: nggk ah nanti jelek ama 00:14:137 (14137|5) -
14:47 Kazamastar: Umm.. Well, no problem
14:48 Shinzo-: -________________
14:48 Kazamastar: savelog dulu ya
IRC MOD 2
14:55 Shinzo-: 01:05:227 -
14:55 Shinzo-: sampe situ >_>
14:56 Shinzo-: 00:13:840 (13840|3) - ini ke tengah <<< sampe situ
14:56 Shinzo-: but w reject tadi ^^
14:56 Kazamastar: 01:14:434 (74434|3) - 5
14:56 Shinzo-: 5 ? yakin ?
14:56 Shinzo-: kan jelek ama 01:14:731 (74731|5) -
14:57 Shinzo-: 01:15:029 (75029|4) - ad ini juga
14:59 Kazamastar: yeah
14:59 Shinzo-: udh ? :V
15:00 Kazamastar: belom
15:00 Shinzo-: lama x_x
15:00 Kazamastar: lanjut
15:00 *Kazamastar is editing [http://osu.ppy.sh/b/706834 Dj Mashiro - Prismatic Lollipops [Lv.15]]
15:00 Shinzo-: ok
15:01 *Shinzo- is editing [http://osu.ppy.sh/b/706834 Dj Mashiro - Prismatic Lollipops [Lv.15]]
15:01 Kazamastar: dat pattern
15:01 Kazamastar: pengen gua ancurin
15:01 Shinzo-: uhhhh
15:02 Kazamastar: 00:28:543 (28543|5,28543|6) - pindahin salah satu
15:02 Kazamastar: OMG COLUMN ADA BANYAK KENAPA DEMPET GITU ORZ
15:03 Shinzo-: oke iye kok dempet gitu ye -_-
15:03 Kazamastar: :)
15:03 Shinzo-: AAAAAAAAAAAAAAAAAAAA
15:05 Kazamastar: 01:24:385 (84385|5,84385|3,84533|6,84533|2,84682|7,84682|1) - bentuknya dibalik
15:05 Kazamastar: eh apa gausah
15:05 Shinzo-: Ctrl G ?
15:05 Shinzo-: lel ok
15:05 Kazamastar: rearrange
15:05 Kazamastar: ctrl+g suaranya berubah
15:06 Shinzo-: jadiii
15:06 Shinzo-: 01:24:385 (84385|3,84385|5,84533|2,84533|6,84682|1,84682|7) - re-arrange ? gitu ?
15:07 Kazamastar: bentar
15:07 Shinzo-: o
15:07 Shinzo-: k
15:07 Kazamastar: http://puu.sh/iRlWD/d1fc44531d.png
15:08 Shinzo-: hmmm
15:09 Kazamastar: ujungnya hammer
15:09 Shinzo-: kwkwwkk boleh but...
15:09 Kazamastar: atau 01:24:830 (84830|3) - geser ke kiri
15:09 Shinzo-: 01:24:682 (84682|7,84682|1) - keep
15:09 Kazamastar: 01:24:830 (84830|5) - ini ke kanan
15:09 Kazamastar: oh ok
15:09 *Kazamastar is editing [http://osu.ppy.sh/b/706835 Dj Mashiro - Prismatic Lollipops [Lv.20]]
15:09 Shinzo-: 01:24:385 (84385|7,84385|1,84682|7,84682|1,84979|7,84979|1) - pitchnya sama klo didenger baik"
15:10 Kazamastar: memang sama
15:10 Kazamastar: kalo mau di hammer juga gapapa
15:10 Kazamastar: takutnya lu nolak
15:10 Shinzo-: udah
15:10 Kazamastar: lanjut
15:10 Shinzo-: [http://puu.sh/iRm4j/71336cfd1e.png gini jadinya]
15:11 Kazamastar: Nah iya
15:11 Kazamastar: Lv. 20
15:11 *Shinzo- is editing [http://osu.ppy.sh/b/706835 Dj Mashiro - Prismatic Lollipops [Lv.20]]
15:11 Shinzo-: ok
15:11 Kazamastar: 00:08:939 (8939|5) - Ini ke 7 ?
15:11 Kazamastar: re arrange atasnya ?
15:12 Kazamastar: 00:09:533 (9533|4) - ini ke 1
15:12 Shinzo-: hmmm bentar
15:13 Shinzo-: 00:09:533 (9533|4) - w moved to 2
15:13 Kazamastar: 00:18:741 (18741|5) - ke 0
15:14 Shinzo-: eh tdi mxudny moved ke 1 xD wkwkwk bru inget klo 012345678
15:14 Shinzo-: ok
15:15 Kazamastar: 00:47:553 (47553|3,47553|2) - banyak column mz
15:15 Shinzo-: itu ceritanya suarany kan lebih lama naek
15:15 Shinzo-: ._.
15:16 Shinzo-: but, ok re-arranged
15:16 Kazamastar: Ok no problem
15:17 Shinzo-: re-arranged kaka T^T
15:17 Kazamastar: 01:10:128 (70128|4) - ke 1 ?
15:18 Shinzo-: hmmm bole bole
15:18 Kazamastar: Ok, otw post to forum
Topic Starter
Shinzo-

Kazamastar wrote:

IRC MOD
14:55 Shinzo-: 01:05:227 -
14:55 Shinzo-: sampe situ >_>
14:56 Shinzo-: 00:13:840 (13840|3) - ini ke tengah <<< sampe situ
14:56 Shinzo-: but w reject tadi ^^
14:56 Kazamastar: 01:14:434 (74434|3) - 5
14:56 Shinzo-: 5 ? yakin ?
14:56 Shinzo-: kan jelek ama 01:14:731 (74731|5) -
14:57 Shinzo-: 01:15:029 (75029|4) - ad ini juga
14:59 Kazamastar: yeah
14:59 Shinzo-: udh ? :V
15:00 Kazamastar: belom
15:00 Shinzo-: lama x_x
15:00 Kazamastar: lanjut
15:00 *Kazamastar is editing [http://osu.ppy.sh/b/706834 Dj Mashiro - Prismatic Lollipops [Lv.15]]
15:00 Shinzo-: ok
15:01 *Shinzo- is editing [http://osu.ppy.sh/b/706834 Dj Mashiro - Prismatic Lollipops [Lv.15]]
15:01 Kazamastar: dat pattern
15:01 Kazamastar: pengen gua ancurin
15:01 Shinzo-: uhhhh
15:02 Kazamastar: 00:28:543 (28543|5,28543|6) - pindahin salah satu
15:02 Kazamastar: OMG COLUMN ADA BANYAK KENAPA DEMPET GITU ORZ
15:03 Shinzo-: oke iye kok dempet gitu ye -_-
15:03 Kazamastar: :)
15:03 Shinzo-: AAAAAAAAAAAAAAAAAAAA
15:05 Kazamastar: 01:24:385 (84385|5,84385|3,84533|6,84533|2,84682|7,84682|1) - bentuknya dibalik
15:05 Kazamastar: eh apa gausah
15:05 Shinzo-: Ctrl G ?
15:05 Shinzo-: lel ok
15:05 Kazamastar: rearrange
15:05 Kazamastar: ctrl+g suaranya berubah
15:06 Shinzo-: jadiii
15:06 Shinzo-: 01:24:385 (84385|3,84385|5,84533|2,84533|6,84682|1,84682|7) - re-arrange ? gitu ?
15:07 Kazamastar: bentar
15:07 Shinzo-: o
15:07 Shinzo-: k
15:07 Kazamastar: http://puu.sh/iRlWD/d1fc44531d.png
15:08 Shinzo-: hmmm
15:09 Kazamastar: ujungnya hammer
15:09 Shinzo-: kwkwwkk boleh but...
15:09 Kazamastar: atau 01:24:830 (84830|3) - geser ke kiri
15:09 Shinzo-: 01:24:682 (84682|7,84682|1) - keep
15:09 Kazamastar: 01:24:830 (84830|5) - ini ke kanan
15:09 Kazamastar: oh ok
15:09 *Kazamastar is editing [http://osu.ppy.sh/b/706835 Dj Mashiro - Prismatic Lollipops [Lv.20]]
15:09 Shinzo-: 01:24:385 (84385|7,84385|1,84682|7,84682|1,84979|7,84979|1) - pitchnya sama klo didenger baik"
15:10 Kazamastar: memang sama
15:10 Kazamastar: kalo mau di hammer juga gapapa
15:10 Kazamastar: takutnya lu nolak
15:10 Shinzo-: udah
15:10 Kazamastar: lanjut
15:10 Shinzo-: [http://puu.sh/iRm4j/71336cfd1e.png gini jadinya]
15:11 Kazamastar: Nah iya
15:11 Kazamastar: Lv. 20
15:11 *Shinzo- is editing [http://osu.ppy.sh/b/706835 Dj Mashiro - Prismatic Lollipops [Lv.20]]
15:11 Shinzo-: ok
15:11 Kazamastar: 00:08:939 (8939|5) - Ini ke 7 ?
15:11 Kazamastar: re arrange atasnya ?
15:12 Kazamastar: 00:09:533 (9533|4) - ini ke 1
15:12 Shinzo-: hmmm bentar
15:13 Shinzo-: 00:09:533 (9533|4) - w moved to 2
15:13 Kazamastar: 00:18:741 (18741|5) - ke 0
15:14 Shinzo-: eh tdi mxudny moved ke 1 xD wkwkwk bru inget klo 012345678
15:14 Shinzo-: ok
15:15 Kazamastar: 00:47:553 (47553|3,47553|2) - banyak column mz
15:15 Shinzo-: itu ceritanya suarany kan lebih lama naek
15:15 Shinzo-: ._.
15:16 Shinzo-: but, ok re-arranged
15:16 Kazamastar: Ok no problem
15:17 Shinzo-: re-arranged kaka T^T
15:17 Kazamastar: 01:10:128 (70128|4) - ke 1 ?
15:18 Shinzo-: hmmm bole bole
15:18 Kazamastar: Ok, otw post to forum
ok thanks naupal :3
NlHIL
random modding~

Lv.5
01:18:444 - add a note as 00:17:850

Lv.15
00:17:850 - how about chaning the 4 notes to 3 notes (3,5,7)
Topic Starter
Shinzo-

NlHIL wrote:

random modding~

Lv.5
01:18:444 - add a note as 00:17:850

Lv.15
00:17:850 - how about chaning the 4 notes to 3 notes (3,5,7)
all fixed also re-arranged
ayy thanks for notice those things xD
Crono
ayy sorry I'm so late, haven't had the chance to do a full mod yet so I'll post again later, hopefully today

in the mean time have star (ノ◕ヮ◕)ノ*:・゚✧
Julie
Finally here huehuehue


  • [Lv.5]

    00:11:019 (11019|3) - Move this note to the 3rd or 5th column, is starting to have to much 4th column for different sound near this part, look before 00:10:573 (10573|3) - and after there is 2 more 00:11:761 (11761|3,12058|3) - .

    00:21:266 (21266|3) - Move it to the 2nd column, so you see the difference between these 00:21:415 (21415|5,21637|3,21860|5) - .

    01:16:959 - remove this sample soft-hitclap.wav, so it keep the sample sound consistent.

    01:18:444 (78444|0) - Woops, you never leave just a finisher hitsound for this kind of sound, pretty sure you forgot your whistle here XD.

    [list:1337]

[list:1337]

[Lv.10]

00:13:692 (13692|1,13692|7,13989|1,13989|7) - Don't put these in the same column, they have different sound.

00:13:692 - Shouldn't it be like this 00:04:187 - ?

00:17:850 (17850|1) - Move to the 1st column, so it doesn't go on the same column as them 00:17:256 (17256|1,17553|1) - , and it give more impact for the last finisher >w<.

00:19:038 (19038|3,19038|0) - Since these note aren't for the lead sound but for the drum, aren't you going to add the same hitsound like Lv.15, Lv.20 and even Lv.5 (on sample).

00:24:830 (24830|5) - Forgot your clap here? XD Since these one 00:24:682 (24682|3,24830|5) - are for the drum stream, it should be the same hitsound, and also to be consistent with the higher difficulty.

00:37:157 - I think you forgot a clap here, since you kept hitsound consistent among all the difficulty, and Lv.10 have 2 notes like Lv.15 and Lv.20, but it doesn't have a clap on Lv.10, even Lv.5 have one.

00:56:167 (56167|6,56167|2,56464|4,56464|8,56761|6,56761|2) - Try to make a pattern that fit the song, like these 00:56:167 (56167|6,56167|2,56761|6,56761|2) - shouldn't be in the same column (example).

00:58:840 (58840|6,58840|2) - Move this to 2nd and 8th column so it doesn't jack with this 00:59:137 (59137|6) - .

00:59:731 (59731|8) - Move to the 8th column so it doesn't jack with this 00:59:434 (59434|8) - , and it could make a nice stair with these 00:59:434 (59434|8,60028|6) - to match the pitch of the song

01:19:632 - Add a finish hitsound or remove that finish hitsound on Lv.5. Since there is a spread on hitsound as well among level, the sound on Lv.5 here is higher then Lv.10.

[list:1337]


[list:1337]

[Lv.15]

00:13:989 (13989|2,13989|6,14137|0,14137|8,14286|6,14286|2,14434|0,14434|8) - Try something different? I know this is trying to be a nice symetry, but it doens't match the song, since the song isn't repeating itself in this small part XD.

00:42:207 (42207|0) - Add finish, should be like this 00:41:613 - due to the cymbal.

00:42:207 (42207|4) - Add a clap hitsound, you probably hear the cymbal and the bass sound taking over that snare drum sound, but the drum is still consistent and still going at the same rhythm like here 00:20:227 - to 00:21:415 - .

01:11:613 (71613|6,71613|2,71910|6,71910|2) - Hmm make this flow instead of putting it the same pattern. Since is not the same sound, and the pitch go higher here 01:11:316 - to here 01:11:910 - .

01:21:340 (81340|2) - make this flow with 01:21:266 - . Try to make the stream here flow, so that it change direction here 01:21:415 - , it will be a lots easier to play no? Here a screenshot so you get to see what I mean http://puu.sh/jTi7Q.jpg, that cymbal cause the change of direction, of course I don't suggest you putting the exact same thing as in the screenshot, is just to show you my point of view XD, really suggest you move around, and play around to see what will feel good to play >w<.

01:24:979 (84979|7,84979|1) - Move it to the 1st and last column, the ending pitch is a bit different then these 2 01:24:385 (84385|1,84385|7,84682|7,84682|1) - and instead of repeating, the end should be a bit different if you follow the song XD.




  • [Lv.20]

    00:17:405 - and 00:17:702 - add whistle to keep it consistent with Lv.15?

    00:22:306 (22306|6,22306|0,22306|3,22603|0,22603|6,22603|3) - Try follow the pitch, so these doesn't end up being the same column.

    00:22:603 (22603|6,22603|3,22603|0,22900|4,22900|1,22900|7) - make these the same column like in Lv.15.

    00:30:029 - and 00:30:623 - These two should be the same amount of notes.

    01:19:632 - add one more notes, due the loud cymbal, it shouldn't be 3 notes like this 01:20:227 - (example). Just to create a different effect, since you been adding a lots of 3 notes when there wasn't a loud cymbal sound.

...and....add "Loli" in tags (reason : for lolicon) >w< *runs*
Topic Starter
Shinzo-

Julie wrote:

Finally here huehuehue


  • [Lv.5]

    00:11:019 (11019|3) - Move this note to the 3rd or 5th column, is starting to have to much 4th column for different sound near this part, look before 00:10:573 (10573|3) - and after there is 2 more 00:11:761 (11761|3,12058|3) - .

    00:21:266 (21266|3) - Move it to the 2nd column, so you see the difference between these 00:21:415 (21415|5,21637|3,21860|5) - .

    01:16:959 - remove this sample soft-hitclap.wav, so it keep the sample sound consistent. no, the others have a note.. so i add a clap HS and this one have no note so i add soft-hitclap HS just like 00:16:365 -

    01:18:444 (78444|0) - Woops, you never leave just a finisher hitsound for this kind of sound, pretty sure you forgot your whistle here XD.

    [list:1337]

[list:1337]

[Lv.10]

00:13:692 (13692|1,13692|7,13989|1,13989|7) - Don't put these in the same column, they have different sound.

00:13:692 - Shouldn't it be like this 00:04:187 - ?

00:17:850 (17850|1) - Move to the 1st column, so it doesn't go on the same column as them 00:17:256 (17256|1,17553|1) - , and it give more impact for the last finisher >w<.

00:19:038 (19038|3,19038|0) - Since these note aren't for the lead sound but for the drum, aren't you going to add the same hitsound like Lv.15, Lv.20 and even Lv.5 (on sample).

00:24:830 (24830|5) - Forgot your clap here? XD Since these one 00:24:682 (24682|3,24830|5) - are for the drum stream, it should be the same hitsound, and also to be consistent with the higher difficulty.

00:37:157 - I think you forgot a clap here, since you kept hitsound consistent among all the difficulty, and Lv.10 have 2 notes like Lv.15 and Lv.20, but it doesn't have a clap on Lv.10, even Lv.5 have one.

00:56:167 (56167|6,56167|2,56464|4,56464|8,56761|6,56761|2) - Try to make a pattern that fit the song, like these 00:56:167 (56167|6,56167|2,56761|6,56761|2) - shouldn't be in the same column (example).

00:58:840 (58840|6,58840|2) - Move this to 2nd and 8th column so it doesn't jack with this 00:59:137 (59137|6) - .

00:59:731 (59731|8) - Move to the 8th column so it doesn't jack with this 00:59:434 (59434|8) - , and it could make a nice stair with these 00:59:434 (59434|8,60028|6) - to match the pitch of the song

01:19:632 - Add a finish hitsound or remove that finish hitsound on Lv.5. Since there is a spread on hitsound as well among level, the sound on Lv.5 here is higher then Lv.10.

[list:1337]


[list:1337]

[Lv.15]

00:13:989 (13989|2,13989|6,14137|0,14137|8,14286|6,14286|2,14434|0,14434|8) - Try something different? I know this is trying to be a nice symetry, but it doens't match the song, since the song isn't repeating itself in this small part XD.

00:42:207 (42207|0) - Add finish, should be like this 00:41:613 - due to the cymbal.

00:42:207 (42207|4) - Add a clap hitsound, you probably hear the cymbal and the bass sound taking over that snare drum sound, but the drum is still consistent and still going at the same rhythm like here 00:20:227 - to 00:21:415 - .

01:11:613 (71613|6,71613|2,71910|6,71910|2) - Hmm make this flow instead of putting it the same pattern. Since is not the same sound, and the pitch go higher here 01:11:316 - to here 01:11:910 - .

01:21:340 (81340|2) - make this flow with 01:21:266 - . Try to make the stream here flow, so that it change direction here 01:21:415 - , it will be a lots easier to play no? Here a screenshot so you get to see what I mean http://puu.sh/jTi7Q.jpg, that cymbal cause the change of direction, of course I don't suggest you putting the exact same thing as in the screenshot, is just to show you my point of view XD, really suggest you move around, and play around to see what will feel good to play >w<.

01:24:979 (84979|7,84979|1) - Move it to the 1st and last column, the ending pitch is a bit different then these 2 01:24:385 (84385|1,84385|7,84682|7,84682|1) - and instead of repeating, the end should be a bit different if you follow the song XD.




  • [Lv.20]

    00:17:405 - and 00:17:702 - add whistle to keep it consistent with Lv.15?

    00:22:306 (22306|6,22306|0,22306|3,22603|0,22603|6,22603|3) - Try follow the pitch, so these doesn't end up being the same column.

    00:22:603 (22603|6,22603|3,22603|0,22900|4,22900|1,22900|7) - make these the same column like in Lv.15.

    00:30:029 - and 00:30:623 - These two should be the same amount of notes.

    01:19:632 - add one more notes, due the loud cymbal, it shouldn't be 3 notes like this 01:20:227 - (example). Just to create a different effect, since you been adding a lots of 3 notes when there wasn't a loud cymbal sound. sorry to reject this one cuz.. 01:19:632 - this may have cymbal, but this have no synt xD 01:20:227 - but this one has

...and....add "Loli" in tags (reason : for lolicon) >w< *runs* ayy LMAO added btw hahahaha xD
thanks so much Julie >w< <3<3<3
All Fixed except the pinky :V

UPDATED

Julie
Bubble by Julolipop~
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