Grats!
the sad thing is that for some reason this stuff wasn't pointed in the first DQ, @Homura I'll said that you should totally contest this DQ, since some of the DQ reason doesn't make sense specially the overmaped one at 01:10:951 - and the others are really subjetives.Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.Thanatos
Overall mapping quality is below acceptable level
Due to a number of questionable patterns players get forced and unnatural feelings and unpleasant gameplay experienceHaruru's Insane
- 00:16:595 (1,2,3) - unnatural and forced rhythm some how those sliders fit the song, also almost every extra diff use them...
- 01:10:951 (5,6,1,2,3,4,1) - overmapping with no support within the song How is this overmapping? overmapping for me is adding objects when there is not support from the music, delete the objects and listen again at 50% or 25% pls. Even the ranked version of this use a stream in this part: https://osu.ppy.sh/b/716176
- 01:20:308 (1,2,3,4,5,6,7) - same as above questionable yes, but almost every mapper do stuff like that in their extras, not sure how some maps are ranked with this and then other doesn't, double standards aren't nice you know.
Overdone patterns
The following patterns are not supported by the song and have nothing to do with the structure of the composition
- 00:09:466 (4,1,2,3,4,5,6) - Pause into very fast stream is forced and feels awkward in gameplay pls the music itself is asking for an antijump.... I don't even
- 00:49:120 (1,2) - it has to be an 1/1 slider why? xD personaly I dislike extended sliders, but every mapper use them, idk how you guys judge them, but seems a bit unfair that some people is allowed to use them and other don't LOL.
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###M
QAT baka :/Natsu wrote:
the sad thing is that for some reason this stuff wasn't pointed in the first DQ
Quality Assurance Team wrote:
Disqualification Notice
General
Inappropriate spread.Haruru's Insane
- Normal has a lot of constant 1/2 rhythms, so it's like a light hard difficulty, which makes gap from easy to normal a but large, because your Easy is almost 3/2 or 2/1 sliders with 1/1 rhythm gap, with only a few circles.
Inappropriate emphasis on patterns.Readablility issues.
- 01:03:971 (4,5,1) - The beat: 01:04:268 - in music is stronger than 01:04:120 - , we'd like to see the space of 01:04:120 (5,1) - is larger than 01:03:971 (4,5) -, which fits music more.
- 01:19:417 (4,1) - This pattern is very hard to read due to the anti-jump on 1/1 and 1/2 rhythms, although you add an NC at 01:19:565 (1) - . We'd like you to split 01:19:417 (4,1) -out.
- 01:19:565 (1,2,3,4) - The distance space has a big mess here: 01:19:565 (1,2) - the 1/4's distance is almost same even larger than the 01:20:011 (3,4) - 1/2's, we'd recommend you use the distance snap more properly and make the pattern easier to read.
People always say that second or more disqualification should be avoided, and reasons for the second disqualification are clearly different from the first DQ.Quality Assurance Team wrote:
Disqualification Notice
Thanatos
Overall mapping quality is below acceptable level
Due to a number of questionable patterns players get forced and unnatural feelings and unpleasant gameplay experienceHaruru's Insane
- 00:16:595 (1,2,3) - unnatural and forced rhythm
- 01:10:951 (5,6,1,2,3,4,1) - overmapping with no support within the song
- 01:20:308 (1,2,3,4,5,6,7) - same as above
Overdone patterns
The following patterns are not supported by the song and have nothing to do with the structure of the composition
- 00:09:466 (4,1,2,3,4,5,6) - Pause into very fast stream is forced and feels awkward in gameplay
- 00:49:120 (1,2) - it has to be an 1/1 slider
Good luck!
###M