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Seiryu - waxing and wanding [OsuMania]

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Topic Starter
DanSparce
This beatmap was submitted using in-game submission on Friday, June 05, 2015 at 4:36:00 PM

Artist: Seiryu
Title: waxing and wanding
Source: beatmania IIDX
Tags: 13 DistorteD BEMANI KONAMI REFLEC BEAT limelight plus Ryutaro Nakahara 中原龍太郎 Ryu☆ Ryu* CARDINAL GATE conclusion BLUE DRAGON DANCE SPEED
BPM: 191
Filesize: 3832kb
Play Time: 01:52
Difficulties Available:
  1. Another - 4Key (4.13 stars, 1521 notes)
  2. Black Another - 4Key (4.67 stars, 1681 notes)
  3. Easy - 4Key (1.13 stars, 316 notes)
  4. Hard - 4Key (2.38 stars, 865 notes)
  5. Hard+ - 4Key (3.23 stars, 1093 notes)
  6. Insane - 4Key (3.68 stars, 1287 notes)
  7. Normal - 4Key (1.7 stars, 546 notes)
Download: Seiryu - waxing and wanding
Information: Scores/Beatmap Listing
---------------

for graveyard.... sorry

SPECIAL THANKS
Spy for letting me borrow his map's mp3 and BG

MODDERS
Verniy_Chan
Gomuryuu
Satoshi Kazuki
YunoFanatic
Sc4v4ng3r
Verniy_Chan

Hi Dan-san >.<)/
NM as requested from ★☭ Верный osu!mania Queue ☭★

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[Easy]
00:06:711 (6711|3,7025|2,7339|1) move to left 1x
00:07:654 (7654|0) move to 3
00:15:507 (15507|3) move to 1, hand balance
00:15:821 (15821|2,16135|1,16449|0) move to right 1x
00:20:533 - 00:21:476 same reason
00:38:125 (38125|0) move to 3 or 4
00:51:319 (51319|1,51633|0) Ctrl + G
01:35:612 (95612|2) move to 1
01:35:926 (95926|3,96240|2) Ctrl + G
01:40:638 - 01:41:894 same reason

[Normal]
00:22:889 (22889|1) remove
00:27:915 (27915|1) ^
00:38:125 (38125|3) move to 1
00:53:203 add note? for cimbal
01:10:481 (70481|2) remove?
01:13:308 add note, for kiai part must attractive pattern (high recommendation)

[Normal+]
00:47:706 add note?
00:53:203 add note for cimbal

Sorry, only mod diff below 3 star (my rules)
Хорошо~ Good Luck..
Aste-
Mark for my GD i guess i'm a bit too late.. oh well.. GL ^.^
Topic Starter
DanSparce

Pharos21 wrote:

Mark for my GD i guess i'm a bit too late.. oh well.. GL ^.^
so sorry :(
Topic Starter
DanSparce

Verniy_Chan wrote:


Hi Dan-san >.<)/
NM as requested from ★☭ Верный osu!mania Queue ☭★

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)

[Easy]
00:06:711 (6711|3,7025|2,7339|1) move to left 1x no
00:07:654 (7654|0) move to 3 no, part of pattern
00:15:507 (15507|3) move to 1, hand balance ok, i just realized it and repositioned the previous pattern to same as this one so they would be the same
00:15:821 (15821|2,16135|1,16449|0) move to right 1x i'm very particular with consecutive notes on the same column in making easy. i avoid them and there doesn't seem to be a hand balance issue here so no
00:20:533 - 00:21:476 same reason see your point...
00:38:125 (38125|0) move to 3 or 4 okay
00:51:319 (51319|1,51633|0) Ctrl + G no because of pattern
01:35:612 (95612|2) move to 1 nope
01:35:926 (95926|3,96240|2) Ctrl + G no
01:40:638 - 01:41:894 same reason no
and repositioned some areas other those pointed. Thanks for pointing most of the hand balance issues(so some of those nos may be a yes! :D
[Normal]
00:22:889 (22889|1) remove though i didn't remove it, i moved it to 1 for balance because there is melody there
00:27:915 (27915|1) ^ """
00:38:125 (38125|3) move to 1i think i'll stay there. i may change my mind if many would point it out
00:53:203 add note? for cimbal i agree
01:10:481 (70481|2) remove? there is a note there
01:13:308 add note, for kiai part must attractive pattern (high recommendation) okay. i forgot it. thank you for pointing it out

[Normal+]
00:47:706 add note? no, i don't focus on the strings here :?
00:53:203 add note for cimbal okay, thank you

Sorry, only mod diff below 3 star (my rules)
Хорошо~ Good Luck..
Thanks!!!! :D :D :D :D :D
kzkaze
In my opinion might need some storyboard though, maybe some white flash or pulses for those "hum bass", it feels so static :/ other difficulties was fine, played through Hard+. well just an opinion btw. don't really mind it. Great map anyway :)
Topic Starter
DanSparce

kzkaze wrote:

In my opinion might need some storyboard though, maybe some white flash or pulses for those "hum bass", it feels so static :/ other difficulties was fine, played through Hard+. well just an opinion btw. don't really mind it. Great map anyway :)
yeah, like water horizon
and thanks! :D
Topic Starter
DanSparce
HITSOUNDING WIP
Gomuryuu
Hi Dan~

For M4M

Here's my mod as requested

Column 1|2|3|4
Hard
00:24:460 (24460|0,24460|2) - single note, no piano or kick sound here
00:29:486 (29486|2,29486|0) - ^
00:32:470 - no LN?
---
treat this as one mod, don't reject before you apply and testplay all mod in this part. a suggestion for pitch relevancy
00:34:198 (34198|1,34512|2) - Ctrl+H, the pitch is different from 00:33:570 (33570|1) and~
00:35:455 (35455|1) - move to 3^ it also make the alternation to the mirrored pattern smoother
00:36:711 (36711|2,37025|1) - Ctrl+H^
00:39:224 (39224|2,39381|3,39538|2) - swap column
00:40:481 (40481|2,40638|3) - ^
00:41:580 (41580|0,41737|1,41894|0) - ^
00:42:052 (42052|1) - move to 3
---
00:44:565 (44565|0,44565|1) - single note, no piano or kick sound here
00:47:706 (47706|2) - still have piano sound, double note. if you keep it single note, you should make 00:47:706 (47706|2) - 00:47:392 (47392|2,47392|0) - 00:48:020 (48020|0,48020|2) - single note too for pattern consistency
00:49:591 (49591|2,49591|3) - single note, no piano or kick sound here
00:53:203 - add note for cymbal
01:14:722 (74722|3,74722|2) - single note, no piano or kick sound here, or at least just to make it a bit different from the number of notes used in Hard+
01:19:748 (79748|2,79748|3) - ^
01:24:774 (84774|1,84774|2) - ^
01:29:800 (89800|1,89800|2) - ^
01:44:879 (104879|0,104879|1) - ^
01:49:905 (109905|2,109905|1) - ^

You didn't map to the 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. is it intended?
Hard+
00:00:586 - The LNs are mapped to vocals, right? then you should add another note here for different sound, on 1 maybe
00:03:099 - ^
00:05:612 - ^, on 4
00:08:125 - ^
---
treat this as one mod, don't reject before you apply and testplay all mod in this part. A comment on pattern
00:13:151 (13151|3,13151|0) - remove one note, not suitable for double, you even used one note for this sound in Insane
00:13:465 (13465|1,13465|3) - ^
00:15:664 (15664|0,15664|1) - ^
00:15:978 (15978|3,15978|2) - ^
etc.

and

00:13:230 (13230|2) - remove this, not quite audible, or at least just to make it different to the pattern in Insane
00:13:544 (13544|2) - ^
00:13:858 (13858|3) - ^
00:14:172 (14172|2) - ^
etc.
---
01:47:549 - LN here? for some challenge ;)


You missed some really nice 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. listen carefully, you can find some more, this song still has many of them
Insane
00:23:203 (23203|1,23203|0) - move to 2-3 and 00:23:360 (23360|2) - move to 2 for balance
00:23:518 (23518|1) - move to 3^
---
the sound here 00:23:360 is stronger than 00:23:675 , so maybe you can make the second one with only double note for better play or at least just to make it different from the note used in Another. This applies to the whole part that have this sound.
---
Like my comment on Hard+, You missed some really nice 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. listen carefully, you can find some more, this song still has many of them. And actually i can't really comment much about this diff because i can't properly testplay it since it has high star diff (my skill is not that good, i only get B in this diff, and i usually don't mod diff i can't properly testplay)
Nice map, I like the pattern. I'm sorry i can't mod the whole mapset.

GO RANK!~ :)
Topic Starter
DanSparce

Gomuryuu wrote:

Hi Dan~

For M4M

Here's my mod as requested

Column 1|2|3|4
Hard
00:24:460 (24460|0,24460|2) - single note, no piano or kick sound here there is
00:29:486 (29486|2,29486|0) - ^ here too
00:32:470 - no LN? oops, it looks like i deleted it. thanks!
---
treat this as one mod, don't reject before you apply and testplay all mod in this part. a suggestion for pitch relevancy
00:34:198 (34198|1,34512|2) - Ctrl+H, the pitch is different from 00:33:570 (33570|1) and~
00:35:455 (35455|1) - move to 3^ it also make the alternation to the mirrored pattern smoother
00:36:711 (36711|2,37025|1) - Ctrl+H^
00:39:224 (39224|2,39381|3,39538|2) - swap column
00:40:481 (40481|2,40638|3) - ^
00:41:580 (41580|0,41737|1,41894|0) - ^
00:42:052 (42052|1) - move to 3
all accepted :)
---
00:44:565 (44565|0,44565|1) - single note, no piano or kick sound here there is
00:47:706 (47706|2) - still have piano sound, double note. if you keep it single note, you should make 00:47:706 (47706|2) - 00:47:392 (47392|2,47392|0) - already single note00:48:020 (48020|0,48020|2) there is piano sound here, different note - single note too for pattern consistency single note as it is
00:49:591 (49591|2,49591|3) - single note, no piano or kick sound here there is
00:53:203 - add note for cymbal ok
01:14:722 (74722|3,74722|2) - single note, no piano or kick sound here, or at least just to make it a bit different from the number of notes used in Hard+
01:19:748 (79748|2,79748|3) - ^
01:24:774 (84774|1,84774|2) - ^
01:29:800 (89800|1,89800|2) - ^
01:44:879 (104879|0,104879|1) - ^
01:49:905 (109905|2,109905|1) - ^ all no sorry... :(

You didn't map to the 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. is it intended? i don't hear anything, and even if there was i still wouldn't map it because it will be too advanced for hard
Hard+
00:00:586 - The LNs are mapped to vocals, right? then you should add another note here for different sound, on 1 maybe
00:03:099 - ^
00:05:612 - ^, on 4
00:08:125 - ^ all accepted
---
treat this as one mod, don't reject before you apply and testplay all mod in this part. A comment on pattern
00:13:151 (13151|3,13151|0) - remove one note, not suitable for double, you even used one note for this sound in Insane
00:13:465 (13465|1,13465|3) - ^
00:15:664 (15664|0,15664|1) - ^
00:15:978 (15978|3,15978|2) - ^
etc.

and

00:13:230 (13230|2) - remove this, not quite audible, or at least just to make it different to the pattern in Insane
00:13:544 (13544|2) - ^
00:13:858 (13858|3) - ^
00:14:172 (14172|2) - ^
etc.
sorry, but i layered vocals+drums here
---
01:47:549 - LN here? for some challenge ;) yeah but i still wont put the triple notes there on the white lines, two is enoung but i like your idea


You missed some really nice 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. listen carefully, you can find some more, this song still has many of them really? i can't hear it well, let me look
Insane
00:23:203 (23203|1,23203|0) - move to 2-3 and 00:23:360 (23360|2) - move to 2 for balance it will be a double jack then
00:23:518 (23518|1) - move to 3^
---
the sound here 00:23:360 is stronger than 00:23:675 , so maybe you can make the second one with only double note for better play or at least just to make it different from the note used in Another. This applies to the whole part that have this sound. sorry but no, 2 notes on piano, and 2 notes on those with drums. thats it.
---
Like my comment on Hard+, You missed some really nice 1/4th-divisor-snapped sound in this diff, like on 01:13:858 - 01:14:015 - 01:14:957 - etc. listen carefully, you can find some more, this song still has many of them. And actually i can't really comment much about this diff because i can't properly testplay it since it has high star diff (my skill is not that good, i only get B in this diff, and i usually don't mod diff i can't properly testplay)
Nice map, I like the pattern. I'm sorry i can't mod the whole mapset.

GO RANK!~ :)
thanks!!!
Satoshi Kazuki
here some extra mod :D

My column:1|2|3|4

All diff
00:53:832 - to - 01:02:942 - when i use speed 25% the LN and sound are not same...im not sure about this...try ask some moderator to correct the offsets or something else

Normal
00:01:057 (1057|3) - replace with LN and 00:01:528 - LN end here
00:03:570 (3570|3) - ^
00:06:083 (6083|2) - ^
00:23:203 (23203|2,23360|1,23518|0) - ctrl + G
00:28:230 (28230|2) - move to 2
00:52:575 - http://puu.sh/i5FVW/a8c4251b8f.jpg
01:03:413 (63413|2,63570|1,63727|0) - ctrl G
01:10:481 (70481|2) - remove
01:30:586 (90586|2) - ^
01:50:690 (110690|2) - ^

Normal+
00:28:230 (28230|2) - ctrl + H
00:28:387 (28387|1) - ctrl + H
00:52:732 - http://puu.sh/i5Gl9/0a4acad1d1.jpg
01:10:481 (70481|1) - remove

Hard
00:01:057 (1057|0) - replace with LN 00:01:528 - LN end here
00:03:570 - ^
00:06:083 - ^
01:10:481 (70481|0) - remove
01:31:999 (91999|1) - ctrl + H
01:35:926 - just make it double...the beat doest loud to make triple
01:38:439 - ^
01:40:952 - ^
01:43:465 - ^

Hard+
00:18:099 (18099|2) - move to 3
00:18:177 (18177|2) - ctrl + H
01:10:481 (70481|3) - remove
01:38:518 (98518|1,98596|2) - ctrl + G

Good Luck :D
Re:Volutionary
Topic Starter
DanSparce

Satoshi Kazuki wrote:

here some extra mod :D

My column:1|2|3|4

All diff
00:53:832 - to - 01:02:942 - when i use speed 25% the LN and sound are not same...im not sure about this...try ask some moderator to correct the offsets or something else

Normal
00:01:057 (1057|3) - replace with LN and 00:01:528 - LN end here
00:03:570 (3570|3) - ^
00:06:083 (6083|2) - ^ all okay
00:23:203 (23203|2,23360|1,23518|0) - ctrl + G
00:28:230 (28230|2) - move to 2
00:52:575 - http://puu.sh/i5FVW/a8c4251b8f.jpg
01:03:413 (63413|2,63570|1,63727|0) - ctrl G
01:10:481 (70481|2) - remove
01:30:586 (90586|2) - ^
01:50:690 (110690|2) - ^ the rest no

Normal+
00:28:230 (28230|2) - ctrl + H
00:28:387 (28387|1) - ctrl + H okay and above, okay
00:52:732 - http://puu.sh/i5Gl9/0a4acad1d1.jpg okay, but the new notes are lns, not normal notes like in the picture
01:10:481 (70481|1) - remove as i said, faint, but audible piano sound there

Hard
00:01:057 (1057|0) - replace with LN 00:01:528 - LN end here
00:03:570 - ^
00:06:083 - ^ different pattern from hd+
01:10:481 (70481|0) - remove there is piano sound there
01:31:999 (91999|1) - ctrl + H okay
01:35:926 - just make it double...the beat doest loud to make triple triple because 2 notes + cymbal = 3 notes
01:38:439 - ^
01:40:952 - ^
01:43:465 - ^

Hard+
00:18:099 (18099|2) - move to 3
00:18:177 (18177|2) - ctrl + H no to this, and to previous, would be the same as this then 00:18:334 (18334|1,18334|3) -
01:10:481 (70481|3) - remove there is sound there
01:38:518 (98518|1,98596|2) - ctrl + G no, would result in jackhammer

Good Luck :D
Re:Volutionary
thanks for the mod, though i didn't request, so i have a favor, just post whatever map you want me to mod 8-)
YunoFanatic
Hi.

First of all, I would like to know the reason making such difficulties as "+" . It doesnt make sense at all well atleast for me. If you would wanted to have many difficulties you could have tried mapping another key mode which is a great thing to do. So back to what was i saying, I can feel that you just added and made the layer heavier to the + diffs. Which would be fine if the mapset was like > Easy,Normal,Hard,Insane,Another,Black Another. ( Also note that Another and Insane has the definite almost alike meaning so i suggest to you that you make some crazy thingo diff name for that diff OR you would like to rename that insane diff to Another and make the current Another > Black Another, Which would totally make sense)

- Delete Ryu/with star from the tags as Ryu* would be fine.

[Another]
00:00:429 (429|3,429|2,429|0) - Starting from here and where ever it will end, YOURE DOUBLES IN WHITE LINES are annoying, it doesnt suit the sound well nor it maps the sound well. If youre thinking its for difficulty spikes and it should be allowed since its the hardest diff. You could have mapped that 1/4 vocal/beat that was happening to gain some diff spike rather than placing doubles such out of nowhere, where it doesnt fit very much. A single note would have been fine AT ALL.
00:01:057 (1057|3,1214|2,1371|0) - Oh kami sama, youre ignoring things such as this where this is supposed to be mapped in beatmania songs and such as seiryu itslef? and after ignoring such thing youre gonna map a vocal 00:01:685 (1685|0,1842|1,1999|2,2156|3,2313|0,2470|1) - which is ugh, nonsense.
00:03:570 (3570|3,3570|0,3727|2,3884|0,3884|1) - ugh, ^
00:04:983 (4983|3) - move to 2nd instead to have that hand balance in such unexpected minijack.
00:06:711 (6711|3,6711|0,6868|2,7025|3,7025|1,7182|0,7339|1,7339|3,7497|2,7654|3,7654|0,7811|1) - you could have mapped this section with 1/2 doubles.
00:10:010 (10010|3) - move to 2ns same reason.
00:10:638 (10638|1,10795|2,10952|1) - with youre pattern here you could ctrl h to avoid that minijack youre having there.
00:12:994 (12994|3,12994|2,12994|0,13072|1,13151|2,13151|3,13230|1,13308|2,13308|0,13308|3,13387|1,13465|2,13465|0,13544|3,13622|0,13622|2,13622|1,13701|3,13779|2,13858|1,13936|0,13936|2,13936|3,14015|1,14093|3,14172|2,14250|0,14250|1,14250|3,14329|2,14408|0,14408|3,14486|1,14565|3,14565|2,14565|0,14643|1,14722|3,14722|0,14800|2,14879|3,14879|0,14879|1,14957|2,15036|3,15036|0,15114|1,15193|3,15193|0,15193|2,15271|1,15350|0,15350|3,15428|2,15507|3,15507|0,15507|1,15586|2,15664|0,15664|3,15743|1,15821|3,15821|2,15821|0,15900|1,15978|0,15978|2,16057|3,16135|0,16135|2,16135|1,16214|3,16292|0,16292|1,16371|2,16449|1,16449|3,16449|0) - youre synth sucks in this section. that doubles in red lines is nasty try to avoid such nonsense thing.
00:16:449 (16449|3,16449|1,16449|0,16528|2,16607|1,16685|0,16764|2,16764|3,16842|1,16842|0,16921|2,16921|3,16999|1,17078|0,17078|2,17078|3,17156|1,17235|2,17313|1,17392|3,17392|0,17392|2,17470|1,17549|3,17627|2,17706|1,17706|0,17706|3,17785|2,17863|1,17942|2,18020|3,18020|0,18020|1) - What is happening here? youre 1/2 doubles? SUDDENLY IS GONE? talk about inconsistent between similar sound that has an exact beats and such.
00:25:324 (25324|2,25402|0,25481|1) - delete these and add a double in 00:25:402 (25402|0) - basically what you were doing is starting in here 00:25:559 (25559|2,25559|0,25559|3) - if youre even listening.
00:30:350 (30350|2,30428|0,30507|1) - ugh please ^
00:49:120 (49120|0,49120|2,49120|3,49277|1,49277|0,49434|0,49434|3,49434|2,49591|1,49591|0,49748|3,49748|2,49748|0,49905|1,49905|0) - try to avoid such monotonous pattern that doesnt suit well with the sound itself mapping. inshort be creative in youre pattern.

Try to be consistent on what you were doing, if you map this beat with this notes try to map the same thing with the same sound itself, also try to do something tricky and creative in youre [ 3,2,3,2,4,3,2,3,2,4 ] chords happpening at the middle part, try to do something more creative imo playing it is like playing copy paste from the first section where it is mapped.
second, i havent seen a nice neat burst pattern. would have try to gain some more new pattern as it is like monotonous repeating and repeating.

[Insane]
ugh same thing with that red line doubles. feels like you just dumped bunch of notes in youre another while having insane as a referrence.
00:01:685 (1685|2,1685|3,1842|0,1842|1,1999|3,1999|2,2156|1,2156|0,2313|2,2313|3,2470|1,2470|0,2627|3,2627|2,2785|1,2785|0,2942|2,2942|3) - this pattern cannot be having only TWO changing patterns, the vocal itself youre following has THREE different changes i wouldt perhaps map it as a jack.
00:06:711 (6711|3,6711|2) - ^ ugh same thing.
00:12:994 (12994|3,12994|0,12994|1) - you mapped in here until 00:14:172 (14172|2) - with no red line chord happening and then it will suddenly pop out from nowhere in 00:14:250 (14250|0,14250|3) - as i can see youve done that ( 1/2 chord mapping with stream in another ) so as you were saying in the pool in the thread which is easier and which is harder, you could do a difference by just having a 1/1 chord and then a stream in the INSANE DIFF while only another has that 1/2 chords with 1/4 stream mapping. ( NOTE THAT EVEN IF YOURE FOLLOWING THE VOCAL FOR THE RED TICKS, I STILL WOULDNT SSUGGEST IT )
01:01:999 (61999|2) - if you could listen closely it isnt ending in 01:03:256 (63256|3) - the sound goes on and on and on, and by just stopping it because you have new wowow pattern upcoming is just disgusting.
01:12:994 (72994|0,72994|1) - from here and out of nowhere where it will end, you just did the same thing with your another which is really dissapointing it doesnt have the difference between the another and insane. you could have tried [ 3,1,3,1,3,1,3,1 ] chord pattern instead having that [ 3,2,3,2,3,2,3,2 ] which ANOTHER has.
01:16:921 (76921|3,77078|3,77235|3,77392|3) - might want to avoid this such kind of things in such a nowhere sound which doesnt suit at all.
01:23:360 (83360|0,83360|3,83360|2) - from here and where ever it will end, WOAH THERE MATE STOP WHAT YOU WERE DOING. YOU BARELY OVERRIDED YOURE ANOTHER DIFF BY JUST WHAT YOURE DOING HERE, do some nasty shit but LN + THAT NOTE CHORD it is waaaaaaaay totally harder than that full chord youre having in ANOTHER.
01:24:617 (84617|3,84774|3,84931|3,85088|3,85245|3) - as what i said.
01:32:942 (92942|2) - oh really not mapping that 1/4 sound ok.

Same problem with another

[Hard]

00:01:685 (1685|0,1842|1,1999|2,2156|3,2313|0,2470|1,2627|2,2785|3) - i wouldnt totally prefer that stair ln pattern TRUST ME IT DOESNT REALLY FIT. the vocal itself is changing why bother having repeated thing?
00:06:711 (6711|0) - um ^
00:32:470 (32470|0) - ugh a single note is way too much weak for this kind of beat.
00:37:182 (37182|3,37339|2,37497|1,37654|0,37811|3,37968|2) - for this ln pattern, i would totally do remove 00:37:811 (37811|3,37968|2) - from the pattern itself instead why not continue that stair pattern? there's clearly no such thing in the sound that is changing to suddenly break the stair pattern. as it doesnt show any new sound or something crazy.

would definitely try some new patterns for you 2 noted chords in the abit middle part.

gl for rank. Need more maps from peenoy.
Topic Starter
DanSparce

YunoFanatic wrote:

Hi.

First of all, I would like to know the reason making such difficulties as "+" . It doesnt make sense at all well atleast for me. If you would wanted to have many difficulties you could have tried mapping another key mode which is a great thing to do. So back to what was i saying, I can feel that you just added and made the layer heavier to the + diffs. Which would be fine if the mapset was like > Easy,Normal,Hard,Insane,Another,Black Another. ( Also note that Another and Insane has the definite almost alike meaning so i suggest to you that you make some crazy thingo diff name for that diff OR you would like to rename that insane diff to Another and make the current Another > Black Another, Which would totally make sense)

- Delete Ryu/with star from the tags as Ryu* would be fine. guess so

[Another]
00:00:429 (429|3,429|2,429|0) - Starting from here and where ever it will end, YOURE DOUBLES IN WHITE LINES are annoying, it doesnt suit the sound well nor it maps the sound well. If youre thinking its for difficulty spikes and it should be allowed since its the hardest diff. You could have mapped that 1/4 vocal/beat that was happening to gain some diff spike rather than placing doubles such out of nowhere, where it doesnt fit very much. A single note would have been fine AT ALL. i'm mapping the background *clang thingy here, not the vocal
00:01:057 (1057|3,1214|2,1371|0) - Oh kami sama, youre ignoring things such as this where this is supposed to be mapped in beatmania songs and such as seiryu itslef? and after ignoring such thing youre gonna map a vocal 00:01:685 (1685|0,1842|1,1999|2,2156|3,2313|0,2470|1) - which is ugh, nonsense.
00:03:570 (3570|3,3570|0,3727|2,3884|0,3884|1) - ugh, ^ i think this is allowed, this is a very common pattern in songs
00:04:983 (4983|3) - move to 2nd instead to have that hand balance in such unexpected minijack. if i move it, then there would be a triple minijack
00:06:711 (6711|3,6711|0,6868|2,7025|3,7025|1,7182|0,7339|1,7339|3,7497|2,7654|3,7654|0,7811|1) - you could have mapped this section with 1/2 doubles. forgot to put the notes here, sorry
00:10:010 (10010|3) - move to 2ns same reason. same reason either
00:10:638 (10638|1,10795|2,10952|1) - with youre pattern here you could ctrl h to avoid that minijack youre having there. ctrl+h above
00:12:994 (12994|3,12994|2,12994|0,13072|1,13151|2,13151|3,13230|1,13308|2,13308|0,13308|3,13387|1,13465|2,13465|0,13544|3,13622|0,13622|2,13622|1,13701|3,13779|2,13858|1,13936|0,13936|2,13936|3,14015|1,14093|3,14172|2,14250|0,14250|1,14250|3,14329|2,14408|0,14408|3,14486|1,14565|3,14565|2,14565|0,14643|1,14722|3,14722|0,14800|2,14879|3,14879|0,14879|1,14957|2,15036|3,15036|0,15114|1,15193|3,15193|0,15193|2,15271|1,15350|0,15350|3,15428|2,15507|3,15507|0,15507|1,15586|2,15664|0,15664|3,15743|1,15821|3,15821|2,15821|0,15900|1,15978|0,15978|2,16057|3,16135|0,16135|2,16135|1,16214|3,16292|0,16292|1,16371|2,16449|1,16449|3,16449|0) - youre synth sucks in this section. that doubles in red lines is nasty try to avoid such nonsense thing. layered double note beat + single note vocal + single note stream - not nonsense, resulting into 3-2-3-2-3-1-3-1 pattern here
00:16:449 (16449|3,16449|1,16449|0,16528|2,16607|1,16685|0,16764|2,16764|3,16842|1,16842|0,16921|2,16921|3,16999|1,17078|0,17078|2,17078|3,17156|1,17235|2,17313|1,17392|3,17392|0,17392|2,17470|1,17549|3,17627|2,17706|1,17706|0,17706|3,17785|2,17863|1,17942|2,18020|3,18020|0,18020|1) - What is happening here? youre 1/2 doubles? SUDDENLY IS GONE? talk about inconsistent between similar sound that has an exact beats and such. no vocals here (double note for vocals in this area), talk about vocal + beat layering
00:25:324 (25324|2,25402|0,25481|1) - delete these and add a double in 00:25:402 (25402|0) - basically what you were doing is starting in here no because #1 there is no piano sound here (and streams still continue here) so i won't put a double here, and a stream would be enough and EVEN THOUGH I PUT A DOUBLE NOTE HERE, chances are that another modder will point that as unnecessary because a double note won't fit there 00:25:559 (25559|2,25559|0,25559|3) - if youre even listening. i am listening. stop being cynical
00:30:350 (30350|2,30428|0,30507|1) - ugh please ^ please what? a stream is applicable here, and a double note (as you suggested) woon't because there is no main melody here. please listen carefully to the music
00:49:120 (49120|0,49120|2,49120|3,49277|1,49277|0,49434|0,49434|3,49434|2,49591|1,49591|0,49748|3,49748|2,49748|0,49905|1,49905|0) - try to avoid such monotonous pattern that doesnt suit well with the sound itself mapping. inshort be creative in youre pattern. i didn't notice it ( as much as possible, i prevent quadruple jackks here

Try to be consistent on what you were doing, if you map this beat with this notes try to map the same thing with the same sound itself, also try to do something tricky and creative in youre [ 3,2,3,2,4,3,2,3,2,4 ] chords happpening at the middle part, try to do something more creative imo playing it is like playing copy paste from the first section where it is mapped.
second, i havent seen a nice neat burst pattern. would have try to gain some more new pattern as it is like monotonous repeating and repeating.

[Insane]
ugh same thing with that red line doubles. feels like you just dumped bunch of notes in youre another while having insane as a referrence.
00:01:685 (1685|2,1685|3,1842|0,1842|1,1999|3,1999|2,2156|1,2156|0,2313|2,2313|3,2470|1,2470|0,2627|3,2627|2,2785|1,2785|0,2942|2,2942|3) - this pattern cannot be having only TWO changing patterns, the vocal itself youre following has THREE different changes i wouldt perhaps map it as a jack.
00:06:711 (6711|3,6711|2) - ^ ugh same thing. i don't see that as a main problem
00:12:994 (12994|3,12994|0,12994|1) - you mapped in here until 00:14:172 (14172|2) - with no red line chord happening and then it will suddenly pop out from nowhere in 00:14:250 (14250|0,14250|3) - as i can see youve done that ( 1/2 chord mapping with stream in another ) so as you were saying in the pool in the thread which is easier and which is harder, you could do a difference by just having a 1/1 chord and then a stream in the INSANE DIFF while only another has that 1/2 chords with 1/4 stream mapping. ( NOTE THAT EVEN IF YOURE FOLLOWING THE VOCAL FOR THE RED TICKS, I STILL WOULDNT SSUGGEST IT ) i think it's very doable in an insane diff
01:01:999 (61999|2) - if you could listen closely it isnt ending in 01:03:256 (63256|3) - the sound goes on and on and on, and by just stopping it because you have new wowow pattern upcoming is just disgusting. i already noted that, but i don't know the right thing to do
01:12:994 (72994|0,72994|1) - from here and out of nowhere where it will end, you just did the same thing with your another which is really dissapointing it doesnt have the difference between the another and insane. you could have tried [ 3,1,3,1,3,1,3,1 ] chord pattern instead having that [ 3,2,3,2,3,2,3,2 ] which ANOTHER has. uhhhhh i think another has quad, 3,2,4,2, etc. while insane doesn't. i think 3,1 would exaggerate the beat, while overly understate the piano sound
01:16:921 (76921|3,77078|3,77235|3,77392|3) - might want to avoid this such kind of things in such a nowhere sound which doesnt suit at all.
01:23:360 (83360|0,83360|3,83360|2) - from here and where ever it will end, WOAH THERE MATE STOP WHAT YOU WERE DOING. YOU BARELY OVERRIDED YOURE ANOTHER DIFF BY JUST WHAT YOURE DOING HERE, do some nasty shit but LN + THAT NOTE CHORD it is waaaaaaaay totally harder than that full chord youre having in ANOTHER. testplayed it and there's nothing that seems wrong
01:24:617 (84617|3,84774|3,84931|3,85088|3,85245|3) - as what i said. repatterned
01:32:942 (92942|2) - oh really not mapping that 1/4 sound ok. as far as i am concerned, there is no 1/4 sound there

Same problem with another

[Hard]

00:01:685 (1685|0,1842|1,1999|2,2156|3,2313|0,2470|1,2627|2,2785|3) - i wouldnt totally prefer that stair ln pattern TRUST ME IT DOESNT REALLY FIT. the vocal itself is changing why bother having repeated thing? i think i'm noting that
00:06:711 (6711|0) - um ^
00:32:470 (32470|0) - ugh a single note is way too much weak for this kind of beat. okay
00:37:182 (37182|3,37339|2,37497|1,37654|0,37811|3,37968|2) - for this ln pattern, i would totally do remove 00:37:811 (37811|3,37968|2) - from the pattern itself instead why not continue that stair pattern? there's clearly no such thing in the sound that is changing to suddenly break the stair pattern. as it doesnt show any new sound or something crazy. the last two notes of the ascending string pattern is more audible, ln stairs would be very boring

would definitely try some new patterns for you 2 noted chords in the abit middle part.

gl for rank. Need more maps from peenoy.
thanks for mod~
Sc4v4ng3r


Hi there~ Sorry my mod is pretty late :C

Column : 0|1|2|3


General
  1. Is there going to be storyboard? If not, uncheck widescreen support.

Easy
  1. 00:07:968 - Just my opinion, but I think it is fine to have another circle here. Maybe at @1? There is a clang! sound sooo....
  2. 00:08:596 - ^^
  3. 00:50:690 (50690|3,51004|2,51319|1,51633|0,51947|3,52261|2,52575|1,52889|0) - I don't think repeating patterns like this is fun to play...
  4. 01:20:847 - I think placing another circle in this place is reasonable, as there is 2/1 gap between this note and the note afterwards. Maybe at @2
  5. 01:21:476 - ^^
  6. 01:30:900 - ^^
  7. 01:31:528 - ^^
  8. 01:51:004 - ^^
  9. 01:51:633 - ^^

Normal
  1. 00:45:664 (45664|3,45821|2,45978|1,46135|0,46292|3,46449|2,46607|1,46764|0) - Since the previous pattern was the same as this, why not go in a opposite direction? (left to right)
  2. 01:47:392 (107392|3,107549|2,107706|1,107863|0,108020|3,108177|2,108334|1,108491|0) - For this part, why not do the same thing like you did in Easy? I made it into something like this :

Hard
  1. 00:25:245 (25245|2,25245|3) - There is a clang! sound, add a circle at @3.
  2. 00:47:863 (47863|1,47863|0) - I know your focus is on downbeats, but there is no 'loud' instruments here, so why not remove 1 note?
  3. 01:37:497 - There is a clang! sound here and 01:37:811 here doesn't have one. Move 01:37:811 (97811|3) to 01:37:497.
  4. 01:38:125 - Might as well add a circle here cause of the clang!
  5. 01:42:523 and 01:42:523 - There is a clang! sound, so why not a circle for both of them?
  6. Generally speaking, you should be having doubles in either downbeats or upbeats. Having doubles in both is very disoriented, and makes the difficulty extra hard. I think for this song, following the downbeats would make sense.

That is all for me. Sorry I can't mod Insane and above (above 3.5 stars):C.
GL!
Topic Starter
DanSparce

[Sc4v4ng3r] wrote:



Hi there~ Sorry my mod is pretty late :C don't worry

Column : 0|1|2|3


General
  1. Is there going to be storyboard? If not, uncheck widescreen support. i think so

Easy
  1. 00:07:968 - Just my opinion, but I think it is fine to have another circle here. Maybe at @1? There is a clang! sound sooo....
  2. 00:08:596 - ^^ i think i'll stick
  3. 00:50:690 (50690|3,51004|2,51319|1,51633|0,51947|3,52261|2,52575|1,52889|0) - I don't think repeating patterns like this is fun to play... i guess so, repatterned many areas here
  4. 01:20:847 - I think placing another circle in this place is reasonable, as there is 2/1 gap between this note and the note afterwards. Maybe at @2
  5. 01:21:476 - ^^
  6. 01:30:900 - ^^
  7. 01:31:528 - ^^
  8. 01:51:004 - ^^
  9. 01:51:633 - ^^ for me, no so i guess' i'll stick .sorry :(

Normal
  1. 00:45:664 (45664|3,45821|2,45978|1,46135|0,46292|3,46449|2,46607|1,46764|0) - Since the previous pattern was the same as this, why not go in a opposite direction? (left to right) nope
  2. 01:47:392 (107392|3,107549|2,107706|1,107863|0,108020|3,108177|2,108334|1,108491|0) - For this part, why not do the same thing like you did in Easy? I made it into something like this :
    [img]http://puu.sh/ibXK6/9c3333ea01.png%20yesss[/img]

Hard
  1. 00:25:245 (25245|2,25245|3) - There is a clang! sound, add a circle at @3. there is a note at 3 and is already double note
  2. 00:47:863 (47863|1,47863|0) - I know your focus is on downbeats, but there is no 'loud' instruments here, so why not remove 1 note? there is a loud instrument there
  3. 01:37:497 - There is a clang! sound here and 01:37:811 here doesn't have one. Move 01:37:811 (97811|3) to 01:37:497. i think i'll consider that, but the double note here is just drums mainly, not the finish, but i think i'll think on that, and to those below
  4. 01:38:125 - Might as well add a circle here cause of the clang!
  5. 01:42:523 and 01:42:523 - There is a clang! sound, so why not a circle for both of them?
  6. Generally speaking, you should be having doubles in either downbeats or upbeats. Having doubles in both is very disoriented, and makes the difficulty extra hard. I think for this song, following the downbeats would make sense.

That is all for me. Sorry I can't mod Insane and above (above 3.5 stars):C.
GL!
thanks for mod!!! :D
try24get
Hi, Still open here? Here's my mod
Key notation |0|1|2|3|
Time notation [minute]:[second]:[milisecond] ([time in miliseconds]|[key])
---EZ---
These mod tries to fix some pattern and made some symmetry with another patterns you made
I know these symmetry are hard to find in game though.
00:00:429 (429|1) - move to 3 for following 00:05:455 - 00:07:654 pattern
00:25:245 (25245|1) - move to 0 for mirror your 00:23:360 - 00:24:931 pattern
00:25:559 (25559|3) - move to 1, ^
00:25:874 (25874|0) - move to 3, ^
00:26:502 (26502|2) - move to 0, ^
00:26:816 (26816|0) - move to 2, ^
00:28:387 (28387|1) - move to 3 for mirror your 00:30:271 - 00:31:842 pattern
00:28:701 (28701|3) - move to 1, ^
00:29:329 (29329|0) - move to 3, ^
00:29:643 (29643|3) - move to 0, ^
00:35:298 (35298|2) - move to 1 for mirror your 00:33:413 - 00:34:669 pattern
00:35:612 (35612|3) - move to 0, ^
00:35:926 (35926|1) - move to 3, ^
00:36:554 (36554|0) - move to 1, ^
00:38:439 (38439|1) - move to 0 for mirror your 00:40:324 - 00:41:580 pattern
00:38:753 (38753|2) - move to 1, ^
00:39:067 (39067|0) - move to 3, ^
00:39:696 (39696|2) - move to 1, ^
00:48:491 (48491|2,49120|1) - exchange their column position, mirror your 00:43:465 - 00:44:093 pattern
00:49:434 (49434|3) - move to 3 for mirror your 00:51:947 - 00:52:889 pattern
00:50:062 (50062|0) - move to 2, ^
00:50:376 (50376|2) - move to 0, ^
00:45:664 (45664|3) - move to 1
00:45:978 (45978|1) - move to 2
00:46:292 (46292|2) - move to 3
00:46:607 (46607|0) - move to 2
00:46:921 (46921|3) - move to 1. These 5 mods above tries to make 00:43:465 - 00:46:292 and 00:46:292 - 00:49:120 have some symmetry
01:13:622 (73622|1) - move to 0
01:14:250 (74250|2) - move to 1
01:14:565 (74565|0) - move to 2
01:14:879 (74879|3,75821|0) - exchange their column position
01:16:135 (76135|1) - move to 0
01:17:078 (77078|0) - move to 1
01:23:675 (83675|1,84303|3) - move to 1
01:23:989 (83989|2) - move to 3
01:24:617 (84617|0) - move to 2
01:24:931 (84931|3) - move to 1
01:24:931 (84931|3) - move to 0
01:25:874 (85874|0) - move to 1
01:26:188 (86188|2) - move to 3
01:26:502 (86502|3) - move to 1
01:26:816 (86816|1,87130|3) - move 1 column to right
01:40:638 (100638|2) - change to slider with same key, 4 snaps long on 1/4 snap divisor
01:43:779 (103779|1,104408|3) - exchange their column position
01:45:036 (105036|2) - move to 3
01:45:350 (105350|1) - move to 0
01:49:120 (109120|1,109434|2) - exchange their column
---NM---
These mods focusing on sound following and made this diff easier
00:00:586 (586|1) - change to slider on same key, 4 snaps long
00:03:099 (3099|1) - ^
00:04:198 (4198|0) - ^
00:05:612 (5612|1) - ^
00:22:889 (22889|0) - remove for easier play
00:27:915 (27915|0) - ^
01:47:706 (107706|0,108020|3,108334|0) - ^
00:23:046 (23046|3,23203|2,23360|1,23518|0,23675|3,23832|2,23989|1,24146|0,24303|3) - move to 0,1,2,3,0,1,2,3,0 respectively
00:28:230 (28230|2) - move to 1 for easier play
00:24:931 (24931|3,25245|2) - remove them for following melody
00:29:957 (29957|3,30271|2) - ^
for 00:33:413 - 00:36:554 and 00:38:439 - 00:41:580 intervals you may follow your easy diff
00:45:036 (45036|2) - remove for following melody
00:50:062 (50062|3) - ^
01:15:193 (75193|0) - ^
01:20:219 (80219|0) - ^
01:25:245 (85245|0) - ^
01:30:271 (90271|0) - ^
01:45:350 (105350|0) - ^
01:50:376 (110376|0) - ^
01:01:999 (61999|2) - make that slider 4 snaps shorter (ends it at 01:02:942 )
------
Sorry I just can mod these diff only (and so many mods)
Hope this mod can help and your map get ranked
GLHF
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