2015-06-24 17:45 Kuki: i'll start irc now then
2015-06-24 17:46 Kuki: Have you considered storyboard/
2015-06-24 17:46 Kuki: *?
2015-06-24 17:46 Hakurei Yoru: well..
2015-06-24 17:46 Kuki: I can for you if you like
2015-06-24 17:46 Hakurei Yoru: !!
2015-06-24 17:46 Kuki: Halozy maps are always so good for sbs o.o
2015-06-24 17:46 Hakurei Yoru: in fact i have no time to make sb;w;
2015-06-24 17:47 Kuki: ohh
2015-06-24 17:47 Kuki: I have lots of time
2015-06-24 17:47 Hakurei Yoru: if so big thanks!!
2015-06-24 17:47 Kuki: hahah
2015-06-24 17:47 Kuki: I'll do one tonight I guess, I need a project lol
2015-06-24 17:47 Hakurei Yoru: ok~
2015-06-24 17:48 Kuki: 00:01:361 (1,2) - this is really nice
2015-06-24 17:48 Kuki: I actually love that hahah
2015-06-24 17:48 Kuki: would be really good for sb too
2015-06-24 17:48 Hakurei Yoru: yeah
2015-06-24 17:48 Hakurei Yoru: well could you look there?
2015-06-24 17:48 Hakurei Yoru: 05:15:418 (1) -
2015-06-24 17:48 Hakurei Yoru: this part
2015-06-24 17:49 Hakurei Yoru: (after KIAI TIME
2015-06-24 17:49 Kuki: yup
2015-06-24 17:49 Hakurei Yoru: are there hard to read?
2015-06-24 17:49 Kuki: mm
2015-06-24 17:49 Kuki: let me test
2015-06-24 17:49 Kuki: That's fine
2015-06-24 17:50 Kuki: Your map seems to lack flow though
2015-06-24 17:50 Kuki: just while casually playing through it seems a bit off
2015-06-24 17:50 Kuki: If you want to spectate I can play and see if everything's alright?
2015-06-24 17:50 Kuki: have you had anyone testplay yet?
2015-06-24 17:51 Hakurei Yoru: yeah many players
2015-06-24 17:51 Hakurei Yoru: and only one fc the map;w;
2015-06-24 17:51 Kuki: lol
2015-06-24 17:52 Hakurei Yoru: but i dont want to make flow to straight
2015-06-24 17:52 Kuki: yeah
2015-06-24 17:52 Kuki: I feel like though
2015-06-24 17:52 Kuki: in doing that
2015-06-24 17:52 Kuki: you've lost flow
2015-06-24 17:52 Kuki: I mean it's always good to avoid straight flow
2015-06-24 17:52 Kuki: but it seems you've avoided flow in general for some sections
2015-06-24 17:53 Hakurei Yoru: ;w;
2015-06-24 17:53 Kuki: It may be fine but for me it does feel off
2015-06-24 17:53 Kuki: but in order to fix that you might need to remap
2015-06-24 17:53 Hakurei Yoru: my mind is to make broken (line)flow..?
2015-06-24 17:53 Kuki: which seems overkill for me
2015-06-24 17:54 Kuki: mm
2015-06-24 17:54 Kuki: I see that
2015-06-24 17:54 Kuki:
http://puu.sh/iAEYJ/0166677794.jpg2015-06-24 17:54 Kuki: like that there
2015-06-24 17:54 Hakurei Yoru: hmm..i want to keep them..
2015-06-24 17:55 Kuki: you've avoided straight lines but the movement is still straight since you have broken lines as you said before
2015-06-24 17:55 Kuki:
http://puu.sh/iAF2m/8026322eac.jpg2015-06-24 17:56 Kuki: I understand you keeping them
2015-06-24 17:56 Kuki: but at least modify some to incorporate some sort of curved flow
2015-06-24 17:56 Kuki: because at the moment I think your map looks nice but it doesn't play the same way.
2015-06-24 17:58 Hakurei Yoru: hmm
2015-06-24 17:58 Hakurei Yoru: whats the better way to do them?
2015-06-24 17:59 Kuki: try this
http://puu.sh/iAFck/8df7d51a7c.jpg2015-06-24 18:00 Kuki: then it will play like this
http://puu.sh/iAFdW/92160465c5.jpg2015-06-24 18:01 Kuki: it also seems you're map is riding against the current
2015-06-24 18:02 Kuki: as in the players cursor is moving up to hit the note but the note is moving down
2015-06-24 18:03 Kuki: 00:10:618 (3,4,1,2) -
http://puu.sh/iAFkz/5a39472952.jpg2015-06-24 18:03 Kuki: again, this looks kinda nice but doesn't play well.
2015-06-24 18:03 Kuki: 00:10:961 (1,2) - ctrl-g these and that will fix a bit, but not perfectly
2015-06-24 18:03 Kuki: you may need to move them around afterwards
2015-06-24 18:04 Hakurei Yoru: ok
2015-06-24 18:05 Kuki: 00:21:590 (3,4,1,2,3,4,5,6,7,8) - how did you create patterns like these?
2015-06-24 18:05 Kuki: they seem kinda randomly placed
2015-06-24 18:06 Hakurei Yoru: 00:21:761 (4) - change to x332 y80 maybe better
2015-06-24 18:07 Kuki: mm no
2015-06-24 18:07 Kuki: then spacing is off 00:21:590 (3,4,1) -
2015-06-24 18:07 Kuki: and it doesn't play nicely either
2015-06-24 18:08 Kuki: 00:21:761 (4) - maybe place at x400 y208
2015-06-24 18:08 Kuki: yeah that plays nicely
2015-06-24 18:09 Kuki: 00:22:961 (7,8,1) - I don't like this though
2015-06-24 18:09 Hakurei Yoru: !
2015-06-24 18:09 Hakurei Yoru: yes
2015-06-24 18:09 Kuki: 00:22:961 (7,8) - you make the player stop then start which kinda jerks the cursor
2015-06-24 18:09 Kuki: okay good
2015-06-24 18:09 Hakurei Yoru: so
2015-06-24 18:09 Hakurei Yoru: i change 7 to 1
2015-06-24 18:09 Kuki: just for patterns, you want them to be more or less evenly placed (keeping in mind the emphasis however, which can change the pattern)
2015-06-24 18:09 Hakurei Yoru: 00:21:932 (1,7) -
2015-06-24 18:10 Kuki: yeah that's alot better
2015-06-24 18:10 Hakurei Yoru: XD
2015-06-24 18:12 Kuki: 00:32:904 (1,2,3,4,5,6) - I don't like how this plays
http://puu.sh/iAFIK/8400185c3d.jpg2015-06-24 18:12 Kuki: it's too straight
2015-06-24 18:12 Kuki: linear
2015-06-24 18:13 Kuki: o wow
2015-06-24 18:13 Kuki: I think I found a good way to fix it
2015-06-24 18:13 Hakurei Yoru: 0.0
2015-06-24 18:14 Kuki:
http://puu.sh/iAFOx/907ce75977.jpg2015-06-24 18:14 Kuki: like that
2015-06-24 18:15 Hakurei Yoru:
https://osu.ppy.sh/ss/32953632015-06-24 18:16 Hakurei Yoru: i dont want to divide 5 6
2015-06-24 18:16 Hakurei Yoru: ;w;
2015-06-24 18:16 Kuki: what do you mean by divide?
2015-06-24 18:17 Kuki: mm no
2015-06-24 18:17 Kuki: that ddoesn't flow nicely at all
2015-06-24 18:17 Kuki: and has overlap which doesn't look nice
2015-06-24 18:17 Hakurei Yoru: shape same to 00:32:904 (1,2,3,4) - is my idea..
2015-06-24 18:18 Kuki: it's not the same though
2015-06-24 18:18 Kuki: so you may aswell just go with this
http://puu.sh/iAFZU/c36f98556a.jpg2015-06-24 18:18 Kuki: flows much nicer and looks much nicer too
2015-06-24 18:20 Hakurei Yoru: hmm i'll ask others and keep it now..
2015-06-24 18:20 Kuki: alright
2015-06-24 18:20 Kuki: I strongly suggest you change because current doesn't play very nicely
2015-06-24 18:20 Kuki: ok
2015-06-24 18:20 Kuki: continuing
2015-06-24 18:21 Kuki: 00:38:218 (4,1) - ctrl-g
2015-06-24 18:21 Kuki: this flows much better
2015-06-24 18:22 Kuki: 00:39:418 (5,1) - again you go against the flow
2015-06-24 18:22 Kuki: do you ever playtest while mapping?
2015-06-24 18:22 Kuki: it should be easy to pinpoint issues like this
2015-06-24 18:23 Kuki: You also make the player stop so often
2015-06-24 18:23 Hakurei Yoru: 00:39:418 (5) - ctrl+G?
2015-06-24 18:24 Kuki: Again I wouldn't say remap but change some notes around and try to nail down flow because what you're doing currently is making a map that looks nice in editor but doesn't play nicely as I said before
2015-06-24 18:24 Kuki: you really need to work on and practice flow
2015-06-24 18:24 Hakurei Yoru: ;w;
2015-06-24 18:24 Kuki: select (5) and (1) and ctrl-g
2015-06-24 18:24 Kuki: that flows better as i said before ^
2015-06-24 18:26 Kuki: Your map is very good
2015-06-24 18:27 Kuki: very good quality too
2015-06-24 18:27 Kuki: your only issue here is the flow of your maps
2015-06-24 18:27 Kuki: which is I would say the most crucial thing in beatmaps
2015-06-24 18:27 Hakurei Yoru: i'll try my best to make better flow
2015-06-24 18:27 Kuki: you have everything else nailed down
2015-06-24 18:27 Kuki: mm
2015-06-24 18:30 Kuki: ACTION is editing [http://osu.ppy.sh/b/673787 Sub Focus - Tidal Wave (feat. Alpines) [Collab Insane]]
2015-06-24 18:30 Kuki: Look at this map for pattern and flow help
2015-06-24 18:31 Kuki: and this
2015-06-24 18:31 Kuki: ACTION is editing [http://osu.ppy.sh/b/405800 Hanatan - Jishou Mushoku [Insane]]
2015-06-24 18:32 Kuki: But yeah
2015-06-24 18:32 Kuki: I checked through your map and there were no issues apart from the flow ones throughout
2015-06-24 18:33 Kuki: let me know when you've finished fixing the flow and message me and I can check over them again if you like.
2015-06-24 18:34 Hakurei Yoru: ok