Hello! I'm only going to mod Hard since both Easy/Normal are good (to me)
[Hard]
There are some issues with kiai time, as shown above.^
I think you should take some kiai times, and instead of stopping and starting them, just make a single kaia time (one that is not less than 15 seconds or too lengthy)
Places I think kiai time should be placed (In all difficulties)
Rhythmically, your map is very good, but here are some things that I think could be better
In general, the drum is the most important thing to match when beatmapping in my opinion, that and the bass, since those are the core of the rhythm so if you ever have a slider that covers up any of those make sure you fix it. But like I said before, rhythm is good on your hard difficulty.
Now, to how you place notes on the grid....
Basically, just use different and unique ways to place the notes on the grid. This is more about aesthetics, but it helps to make the map more fun to play (not that your map isn't fun, but this is just a suggestion to consider :3 (or not consider, I don't know it depends on you)
I think that's about all I have to say with hard; very nice difficulty and song
[Normal/Easy]
Normal/Easy are good in my opinion; Good use of distance snap and blankets and such and nice flow
SPOILER
Just for future reference, not that many points is needed to make a curved slider
Just for future reference, not that many points is needed to make a curved slider
[Hard]
There are some issues with kiai time, as shown above.^
I think you should take some kiai times, and instead of stopping and starting them, just make a single kaia time (one that is not less than 15 seconds or too lengthy)
Places I think kiai time should be placed (In all difficulties)
- 01:53:884 - 02:18:134
- 03:21:884 - 03:37:384
- 03:37:884 - 03:53:884
Rhythmically, your map is very good, but here are some things that I think could be better
- 00:03:634 (5) remove that note, if you're following vocals
- 00:26:634 (3) Shorten that slider to white tick (to match the drum)
- 00:27:134 Maybe add a note here (if you made the change above^)
- 00:30:634 (2) Shorten to white tick
- 00:57:884 (6) extend to next white tick
- 00:58:384 (3) remove repeat and move the shortened slider to red tick
- 00:49:009 (2,3,4, 1,2,3) there's nothing wrong with this, but I was thinking that for the streams in your map, maybe you could add in short repeating sliders? this is optional.
In general, the drum is the most important thing to match when beatmapping in my opinion, that and the bass, since those are the core of the rhythm so if you ever have a slider that covers up any of those make sure you fix it. But like I said before, rhythm is good on your hard difficulty.
Now, to how you place notes on the grid....
SPOILER
The only thing I suggest is instead of using placement like...
...this, you use placements like....
this
...this, you use placements like....
this
Basically, just use different and unique ways to place the notes on the grid. This is more about aesthetics, but it helps to make the map more fun to play (not that your map isn't fun, but this is just a suggestion to consider :3 (or not consider, I don't know it depends on you)
I think that's about all I have to say with hard; very nice difficulty and song
[Normal/Easy]
Normal/Easy are good in my opinion; Good use of distance snap and blankets and such and nice flow