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Wiz Khalifa ft. Charlie Puth - See You Again

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Topic Starter
Frostings
This beatmap was submitted using in-game submission on Wednesday, November 4, 2015 at 10:49:05 PM

Artist: Wiz Khalifa ft. Charlie Puth
Title: See You Again
Source: Furious 7
Tags: Paul Walker Fast and movie soundtrack feat. tribute
BPM: 80
Filesize: 17009kb
Play Time: 03:44
Difficulties Available:
  1. Hard (2.31 stars, 239 notes)
  2. Normal (1.57 stars, 177 notes)
  3. One Last Ride (2.98 stars, 319 notes)
Download: Wiz Khalifa ft. Charlie Puth - See You Again
Download: Wiz Khalifa ft. Charlie Puth - See You Again (no video)
Information: Scores/Beatmap Listing
---------------
Kinshara
good good, i approve
Topic Starter
Frostings
= w=
Neil Watts
Hi, from my modding queue :D

[General]
- No storyboard : Disable Widescreen Support on all your diffs.
- Combo colors : http://puu.sh/ikDHl/dd68a7a6bc.png I'm not sure this flashy green fits with this background and this song. You should take another color.
- There are breaks, you may want to enable the letterbox during breaks.
- You should check your timing with a BN. It sounds wrong sometimes for me, but I'm not a timing pro.
- Nice hitsounding, except I don't think the normal whistles are fitting for a calm song, you should remove them (01:58:404 - and after).
You should also find more soft claps than normal claps (02:30:092 (1) - ). You can find some custom hitsounds on LKs' userpage.

[Normal]
- 00:18:092 (1,2,3) - Be careful to your distances here
- 00:29:342 (1,2,3,4) - same here
- 00:51:092 (1,2,3,4) - here too
- 01:21:092 (1,2,3) - ^
Nice mapping, except some minor distance errors.

[Hard]
Your map really needs more distance consistency.
- 00:39:092 -> 00:46:779 - In this part for example, the distances are 1.23x -> 1.60x -> 1.97x -> 1.57x -> 2.25x -> 2.27x -> 2.16x -> 3.21x -> 2.12x -> 2.09x -> 2.24x -> 4.08x -> etc.
Green arrows are the consistent distances ; red are are inconsistent ones.
Of course, in an Hard diff, you're allowed to put jumps ; but these jumps have to be consistent across the map, and you should keep the same jump distance for all your jumps.
But here, there are jumps with a distance of 4.08x, 1.60x, 1.97, 3.21,... This isn't consistent.
You may have to remap the distances or follow mapping tutorials on distances.
It's too bad, because the rest of the map is really good, your patterns and hitsounding are nice.
Also, here for example 02:24:092 (1,2,3,4,5,1,2,3,4) - your distances are consistent. You should keep this consistency in the whole map.
- 02:05:154 (4) - I'd move this circle to 02:05:342 -

[One Last Ride]
I'll not talk about distances for this diff because it's an Insane (even if you have to keep distance consistency), I'll let you check them by yourself
- 00:25:217 (3) - I suggest to move your (3) upper, to keep the flow http://puu.sh/ikFFS/1ee793a399.jpg (around here, depending of your distances)
- 00:39:654 (2,3,4) - Here you put a triplet, 00:42:654 (2,3,4) - here too, but not 00:45:842 (2,3) - here, 01:00:654 - here, 01:09:654 (2,3) - and 01:12:467 (2) - here. Please be consistent in your patterns.
- 01:13:029 (3,4,5,1,2,3) - I said I'm not gonna talk about distances, but this pattern is quite unreadable because of the distances. You should fix that to make your patterns more readable.
- 02:16:217 (1,2,3,4) - same here.
- 02:25:217 (1,2,3) - here too - I'm just pointing out the most inconsistent ones, but you'll have to find and fix the rest in order to rank this.

Great song. Your mapping have a lot of potential but you really need more distance consistency.

Good luck!
Topic Starter
Frostings
Thanks for the mod :)
I've disabled widescreen, changed the combo colours and fixed the timing.
LunarSakuya
this was a cool movie

General
If you're going for rank, I recommend you get the timing checked out for the piano at the beginning. Those can be warning signs for multiple bpms

Normal
00:39:118 (1) - Finish on head, I think it could cover the cymbal nicely
00:59:368 (3,1) - I suggest you keep the spacing consistent especially since this is your lowest difficulty.
01:58:430 (3) - Not sure what this whistle is supposed to follow and it's somewhat jarring within this calming part. I'd consider deleting it and keep the soft whistle on the head to maintain the emphasis on the vocals. Same for subsequent whistles in this part.
02:07:243 (3) - Finish on tail? Sounds nice imo
02:10:430 (3) - ^
02:13:430 (3) - ^
02:44:368 (4,1) - again with spacing consistency

Hard
00:46:243 (3,4) - consider flipping it like this: Mainly for direction flow but to also alleviate the large spacing change. I kinda based it off 00:56:743 (6,1) - . However, 03:35:930 (6,1) - for example, I found appropriate since this is the final kiai and all
01:58:430 (3) - same as Normal, I feel these are a bit loud for this part. As the song builds up, 02:09:118 (1) - here gets pretty cool
03:21:868 (2) - Any reason you decided to stack this specifically? not rly a big deal though lol

One Last Ride
01:58:430 (1) - same as other diffs lol
02:25:805 (2) - Place the NC here instead of at (1). Signals the antijump better imo
02:39:868 (2) - I think you can make this rhythm a little more complicated. You already used this kind of long slider in the easier diffs. Utilize the faint drums in the music
02:48:868 - Add something here? There's a clear clap in the music. You could put a note at the very center or something with a NC lol
03:23:930 - it'd be cool to add a note here. Also follows the music mmm dropdown flow thing
03:29:930 - Consider adding note. Nice transitioning spots
03:36:680 - ^ changes it up a bit with the vocals
03:43:243 (3) - this is cool and looks like a #1 lolol k

Good luck~~! looking forward to see where this goes :D
And amazing map.
Topic Starter
Frostings
thanks so much :)
I used most of your suggestions
Mortem
hi.

General:
• Set the offset to 118. The notes should be on or after a red tick, not before.
• I must agree with LunarSakuya with the timing (if you didn't check it yet). Y'know, it's better to ask now and be sure with it. (Especially, this part is kinda off: 00:35:368 (1,2,3) - )
• 02:54:118 - Break seems unsnapped but that's a real cosmetical issue.

Normal:
• 01:41:368 (4) - New combo due to SV change.
• 02:48:868 - Add a circle here. There is a notable beat so it's a pity to not put a note here.

Hard:
• 00:47:930 (6,1) - If you move the (1) you would create a perfect blanket and wouldn't hurt the flow.
• 01:21:118 (1) - At 01:22:243 - there is a piano. It shouldn't be ignored since it's really strong beat. Use pattern like this. It's also more suitable to the music.
• 01:41:368 (4) - Same as at Normal diff.
• 02:48:868 - ^
• 03:43:243 (2,3) - Blanket seems little bit off. Redesign it like this.

One Last Ride:
• 00:30:118 (1,5) - What about stacking these two? You get rid of a instant jump which is really confusing imo.
• 00:31:618 (5,6) - Make the same angle of these sliders.
• 01:03:118 (1,2,3) - These aren't stacked properly.
• 01:06:118 (1,2,3) - ^
• 02:15:118 (1,2,3) - ^
• 02:18:118 (1,2,3) - ^ and so on...
• 01:41:368 (4) - Why didn't you put a SV change like you did in a previous difficulties? I would understand, if it would be only here, but not like this. Consider adding here a SV change.
• 01:41:368 (4) - Same as at previous difficulties.

Hope that helps.
Good Luck!
Topic Starter
Frostings
thanks :)
fixed many of your suggestions
Doormat
Hello, from my NM Queue- you know you could’ve just asked me to look at your map at the last meetup right-

dammit why u gotta make me feel them feels ;w;

Difficulties looked at: Normal, Hard, One Last Ride
  • - bolded difficulties are the ones that I modded
Normal
  1. 00:39:096 (1,2) – Make the (2) blanket the (1), perhaps?
  2. 00:41:346 (3,1) – Make the (3) be blanketed by the (1)
  3. 00:53:346 (4,1) – Make the (4) blanket the slider end of (1)
  4. 01:59:908 (1) – I think that instead of having it on the blue tick, you should move this slider to 02:00:096 and make it a 1/1 slider
  5. 02:44:346 (4,1) – Distance snap change here makes the song look a little off; maybe you can grab 02:45:096 (1,2,3,4,5) and move them so that (1) is positioned at (x296, y120)?
  6. 02:49:596 (1) – I think making the spinner end on 02:54:096 is more appropriate here
Hard
  1. 00:10:971 (1) – Make this a blanket? idk-
  2. 00:40:221 (3,4) – Blanket the (4)?
  3. 00:48:096 (1,2) – Make the (1) blanket (2)’s slider head or something?
  4. 00:50:721 (6) – I think you should make this a 1/4 slider and follow the vocals here
  5. 00:56:721 (6,1) – Make the (1) blanket (6)’s slider end or something?
  6. 00:58:221 (2,3) – Maybe make these parallel?
  7. 01:35:721 – Maybe put in a circle here?
  8. 02:05:346 – I think it feels a little weird ending on a blue tick (02:05:158 (4)), so maybe put in a circle here? It also aligns with when Wiz Khalifa says “lost”, so-
  9. 02:21:096 (1) – I think you should move this so it starts at 02:20:908. If you do this, add in a circle at 02:21:658
  10. 02:49:596 (1) – Same spinner thing as Normal, aka make it end on 02:54:096
  11. 03:27:846 (2,3) – I think maybe you should make these 3/4 sliders like you did in the previous kiai time
  12. 03:32:908 (6) – I don’t think this circle is necessary; maybe you can delete it so there’s more emphasis between 03:32:346(5) and 03:33:096(1)?
  13. 03:35:908 (6) – ^
One Last Ride
  1. 00:10:971 (1) – Same blanket idea thing as in Hard
  2. 00:14:908 – Maybe add in a note here to accent the “with”?
  3. 00:45:096 (1,2) – Move the (2) so that its slider head is blanketed by the (1)?
  4. 01:17:908 – Circle here to accent the “with”?
  5. 01:20:721 – 1/4 slider here to accent the “and I’ll”?
  6. 01:23:721 – Circle here to accent the “I”
  7. 02:02:158 – If you’re going to follow Wiz’s vocals in this section, add a circle here
  8. 02:05:346 – Add a circle here; I explained why in Hard
  9. 02:16:408 – Maybe you can put in a 1/2 slider here? Probably going to have to delete 02:16:783 (2) if you do
  10. 02:23:908 (4,1) – Reverse the order of notes here, so that the slider comes before the circle
  11. 02:39:096 (1,2) – Make the (2) blanket (1)’s slider end?
  12. 02:49:596 (1) – Same spinner thing as Normal and Hard
  13. 03:29:908 – Add a circle here?
  14. 03:37:221 (3) – I think making this a 1/2 slider would be a better fit?
  15. 03:41:908 – Circle here
--
That’s about it, hope this helps lol

you butt, making me mod a graveyarded map =w=;;
Topic Starter
Frostings
thank you thank you :)
pkk
see you again more like cya nerd
Yuii-

pkk wrote:

see you again more like cya nerd
JAAHAHAHAHHAAHAHAHAHAHAHAAHAHHA
Doormat

pkk wrote:

see you again more like cya nerd
oooooh getrekt
Topic Starter
Frostings
no
nononononono
Alarido
Hi (:

Coming here because I heard the song while Gym'ing (yes, I go to Gym some days per week). I head the song and resolved to map it, but... it is already been mapped >_<

So take the video I'd encoded for my map, but yet I'll no longer map this (because someone else is doing it already), I'll give it to you.

VIDEO (12.5 MB of Quality, video only, silenced audio, AVI format) ---> http://puu.sh/l5rEC/0ec04d67c4.zip

On Last Ride → Replay on http://osu.ppy.sh/ss/3899716

* Things to note:

00:33:096 (1) - Give it Ctrl-< twice, then stack its tail with 00:34:221 (2) - Feels better.
01:09:658 (2,3) - It ssems to be off beat. The triplet seems to be starting at 01:09:658 - not at 01:09:846 - so rearrange the notes according it. (maybe deleting 01:09:658 (2) - and placing 01:09:846 (2) - 1/4 earlier.
01:20:721 - How about a 1/4 slider here, for the voice?

Hard → Replay on http://osu.ppy.sh/ss/3899806

Normal → Replay on http://osu.ppy.sh/ss/3899847

In the rest, selamat siang :) Bonjour (: Bonne chance

Att.
Gaia

Kinshara wrote:

good good, i approve
Topic Starter
Frostings

Alarido wrote:

Hi (:

Coming here because I heard the song while Gym'ing (yes, I go to Gym some days per week). I head the song and resolved to map it, but... it is already been mapped >_<

So take the video I'd encoded for my map, but yet I'll no longer map this (because someone else is doing it already), I'll give it to you.

VIDEO (12.5 MB of Quality, video only, silenced audio, AVI format) ---> http://puu.sh/l5rEC/0ec04d67c4.zip

On Last Ride → Replay on http://osu.ppy.sh/ss/3899716

* Things to note:

00:33:096 (1) - Give it Ctrl-< twice, then stack its tail with 00:34:221 (2) - Feels better.
01:09:658 (2,3) - It ssems to be off beat. The triplet seems to be starting at 01:09:658 - not at 01:09:846 - so rearrange the notes according it. (maybe deleting 01:09:658 (2) - and placing 01:09:846 (2) - 1/4 earlier.
01:20:721 - How about a 1/4 slider here, for the voice?

Hard → Replay on http://osu.ppy.sh/ss/3899806

Normal → Replay on http://osu.ppy.sh/ss/3899847

In the rest, selamat siang :) Bonjour (: Bonne chance

Att.
thank you thank you !
I fixed everything and added the video :oops:
Alarido
Kinshara
can you please rank this like pleaseeee
Topic Starter
Frostings
ah
Topic Starter
Frostings
this one is probably gonna be abandoned indefinitely :|
I think most of my maps aren't up to the standard I want them to be in, this one included
Alarido

Frostings wrote:

this one is probably gonna be abandoned indefinitely :|
I think most of my maps aren't up to the standard I want them to be in, this one included

no no no No No NO NO NO!

O keep sharing, keep moving, keep singing,
O keep in the joint now 'till everything complete
Don't fade out so early leaving the world alone
We're all in this disk under the glassy spinning dome
O so let's share, let's move, let's sing
O keep in the joint thru the North 'till Beijing
Don't fade out so early leaving the world alone
We're in this disk under the spinning dome
Kinshara
what he said ^
Topic Starter
Frostings
gotta fulfill other mapping obligations right now, plus I have other graveyarded maps I want to push forward :P
These will take precedence over this map, and it'll take a while. x)
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