Made a new version of the algorithm (and ran it with the previous data for 7K, except that 7K players that were added in the submission form were included as well), with 2 performance values for each player:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
For the 4K rankings (and future rankings), would you prefer this version of the algorithm, or the previous one?
- Technical Performance: increases when the player gets decent scores in hard maps, not giving much more for very high scores (above 900k). It is meant to award being able to play hard maps decently.
- Accuracy Performance: increases when the player gets high scores in hard maps, giving more for very high scores. It is meant to award being able to get high scores in maps that are hard (being possible to get a higher value by playing easier maps compared to Technical Performance, by getting scores with very good accuracy).
https://docs.google.com/spreadsheets/d/ ... sp=sharing
For the 4K rankings (and future rankings), would you prefer this version of the algorithm, or the previous one?