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MitiS - Living Color

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Total Posts
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Topic Starter
Kuki
This beatmap was submitted using in-game submission on Tuesday, 15 March 2016 at 6:34:09 PM

Artist: MitiS
Title: Living Color
Tags: dnb Drum and Bass Moph drumstep original mix chillstep
BPM: 174
Filesize: 10005kb
Play Time: 04:48
Difficulties Available:
  1. Moki (4.61 stars, 98 notes)
Download: MitiS - Living Color
Information: Scores/Beatmap Listing
---------------
original version 27th august 2015
((first kiai done))
we dem boyz
((moph no longer in the set but i'll keep diff name for nostalgia))
cool header image soon

actually i might not bother this is boring nvm
yumi
beep
2015-05-21 17:53 heyitskry: i think this note might spaced a bit far
2015-05-21 17:53 heyitskry: 03:38:735 (1) -
2015-05-21 17:54 heyitskry: or this one
2015-05-21 17:54 heyitskry: 03:38:994 (4) -
2015-05-21 17:55 Kuki: you mean the entire stream
2015-05-21 17:55 Kuki: ?
2015-05-21 17:56 heyitskry: yea it kinda seems like
2015-05-21 17:56 heyitskry: a little bit far between them
2015-05-21 17:56 heyitskry: but just a little
2015-05-21 17:57 Kuki: mm
2015-05-21 17:57 Kuki: that's moph's part so
2015-05-21 17:57 Kuki: i'll get him to look at it when he comes on
2015-05-21 17:57 heyitskry: kk
2015-05-21 17:59 heyitskry: this part could trip up a lot of ppl 05:10:804 (1) -
2015-05-21 17:59 Kuki: really?
2015-05-21 17:59 Kuki: how so
2015-05-21 17:59 Kuki: cause
2015-05-21 18:00 Kuki: it's the same pattern as 05:09:597 (1,2)
2015-05-21 18:01 Kuki: also follows the theme of doubles in that small section
2015-05-21 18:01 heyitskry: nah cos this one 05:09:597 (1,2) - matches the beat of the song
2015-05-21 18:01 heyitskry: 05:10:804 (1) - when this one comes in
2015-05-21 18:01 heyitskry: its off
2015-05-21 18:02 Kuki: there is the small snare there
2015-05-21 18:02 Kuki: 05:10:804 (1) - I mean
2015-05-21 18:03 heyitskry: its pretty small xD
2015-05-21 18:03 Kuki: also the doubles build onto 05:11:321 (1,2,3,1,2,3)
2015-05-21 18:03 Kuki: yeah
2015-05-21 18:04 heyitskry: but 05:11:321 (1,2,3,1,2,3) - that part is fine imo
2015-05-21 18:04 Kuki: yeah ik
2015-05-21 18:04 Kuki: but the doubles build onto it
2015-05-21 18:04 heyitskry: ok ic
2015-05-21 18:05 Kuki: yeah
2015-05-21 18:05 Kuki: if it's out for others too
2015-05-21 18:05 Kuki: i'll ditch it
2015-05-21 18:11 heyitskry: ok i just played it again
2015-05-21 18:11 heyitskry: 05:10:804 (1) -
2015-05-21 18:11 heyitskry: i think its actually ok
2015-05-21 18:13 Kuki: alright
2015-05-21 18:13 Kuki: sweet (:
2015-05-21 18:15 heyitskry: 02:34:511 (10) - this seems a bit off and 02:33:735 (3) - from here its tricky to play
2015-05-21 18:17 Kuki: yeah I see that
2015-05-21 18:18 Kuki: it's mophs section again
2015-05-21 18:18 Kuki: so i'll leave that to him when he sees it on the forum thing
2015-05-21 18:18 heyitskry: coolcool
moph

heyitskry wrote:

2015-05-21 17:53 heyitskry: 03:38:735 (1) - reduced the spacing on the stream here
2015-05-21 18:15 heyitskry: 02:34:511 (10) - nerfed this bit as well, had a bit too much fun making that lol
thanks for the mod o/
Rizen
NZ PRIDE
19:21 [ Rizen ]: 00:07:528 (4,1) -
19:21 [ Rizen ]: i don't like how they're close to each other
19:21 [ Rizen ]: maybe space them out for consistency with the rhythm you had before
19:22 Kuki: Yeah I see that
19:22 [ Rizen ]: (word of caution: i don't mod very well :c)
19:23 Kuki: it's okayy
19:23 Kuki: <33
19:23 [ Rizen ]: 00:14:942 (1,2) - same thing here
19:23 Kuki: fixed the first one
19:24 [ Rizen ]: 00:14:942 (1,2,3,1,2,3,1,2,3,4) - in general, i find this very difficult to read, even after a few tries
19:24 Kuki: ohhh
19:24 [ Rizen ]: might just be me though
19:24 Kuki: I kinda like that pattern but I do get that
19:24 Kuki: it is pretty hard
19:24 Kuki: I guess i'll just make it an evenm back-and-forth?
19:24 [ Rizen ]: you can add some jumps
19:25 [ Rizen ]: if like if you listen here, 00:13:908 (1,2,3) - The first note (imo) sounds emphasised, just screaming to be jumped
19:26 Kuki: fixed that too
19:26 Kuki: oh yeah I do get that
19:26 Kuki: umm
19:27 Kuki: I think it's the same as the last pattern though
19:27 Kuki: so it fits the section?
19:27 Kuki: 00:09:942 (1,2,3,1,2,3,1,2,3) - this i mean
19:27 [ Rizen ]: i guess
19:28 [ Rizen ]: nazi mod: a few misstacks throughout the map
19:28 Kuki: linky?
19:29 [ Rizen ]: 00:07:701 (1) - this with
19:29 [ Rizen ]: 00:07:183 (3) -
19:29 [ Rizen ]: 00:08:908 (3) - this with
19:29 [ Rizen ]: 00:08:390 (1) -
19:29 Kuki: wait
19:29 Kuki: what do you mean
19:29 Kuki: I should stack them onto eachother
19:29 Kuki: or they are already
19:29 Kuki: and I need to move then
19:30 Kuki: them
19:30 [ Rizen ]: yea, very VERY slightly
19:30 [ Rizen ]: 00:49:942 (2,3,4,6,7,8,1,2,3) - make a perfect hexagon?
19:30 Kuki: dw dw yeah I got you
19:32 Kuki: ah that's moph i'll get him to check the post when it's on the forums
19:32 Kuki: :)
19:33 [ Rizen ]: 01:40:804 (1,2,3) - and 01:41:321 (1,2,3,4,5) - compared to say 01:39:942 (1,2,3,4,5) - , the streaming difficulty is pretty high
19:34 [ Rizen ]: the only stream like that in that section, may want to address that
19:36 [ Rizen ]: 02:42:011 (3,4,5,6,7) - i can't test this but it looks very hard to stream? (i'm no longer a good player so can't play the map) i could be very wrong though
19:37 [ Rizen ]: 02:56:494 (1) - i find this to be unneccessary
19:38 [ Rizen ]: because you're mapping mainly piano at this part. maybe make it something like this?: 03:02:183 (1,2) -
19:40 [ Rizen ]: 04:32:873 (2) - stacking
19:41 Kuki: aight
19:41 Kuki: is that all you can see?
19:42 Kuki: i'm just going to wait until it's on forum to check and change
19:42 [ Rizen ]: i'm not a fan of this: 05:22:873 (1) -
19:42 [ Rizen ]: but if that's what you want, i won't argue
Topic Starter
Kuki

[ Rizen ] wrote:

19:21 [ Rizen ]: 00:07:528 (4,1) - fixed
19:21 [ Rizen ]: i don't like how they're close to each other
19:21 [ Rizen ]: maybe space them out for consistency with the rhythm you had before
19:22 Kuki: Yeah I see that
19:22 [ Rizen ]: (word of caution: i don't mod very well :c)
19:23 Kuki: it's okayy
19:23 Kuki: <33
19:23 [ Rizen ]: 00:14:942 (1,2) - same thing here fixed
19:23 Kuki: fixed the first one
19:24 [ Rizen ]: 00:14:942 (1,2,3,1,2,3,1,2,3,4) - in general, i find this very difficult to read, even after a few tries fixed
19:24 Kuki: ohhh
19:24 [ Rizen ]: might just be me though
19:24 Kuki: I kinda like that pattern but I do get that
19:24 Kuki: it is pretty hard
19:24 Kuki: I guess i'll just make it an evenm back-and-forth?
19:24 [ Rizen ]: you can add some jumps
19:25 [ Rizen ]: if like if you listen here, 00:13:908 (1,2,3) - The first note (imo) sounds emphasised, just screaming to be jumped
19:26 Kuki: fixed that too
19:26 Kuki: oh yeah I do get that
19:26 Kuki: umm
19:27 Kuki: I think it's the same as the last pattern though
19:27 Kuki: so it fits the section?
19:27 Kuki: 00:09:942 (1,2,3,1,2,3,1,2,3) - this i mean
19:27 [ Rizen ]: i guess
19:28 [ Rizen ]: nazi mod: a few misstacks throughout the map
19:28 Kuki: linky?
19:29 [ Rizen ]: 00:07:701 (1) - this with fixed
19:29 [ Rizen ]: 00:07:183 (3) -
19:29 [ Rizen ]: 00:08:908 (3) - this with fixed
19:29 [ Rizen ]: 00:08:390 (1) -
19:33 [ Rizen ]: 01:40:804 (1,2,3) - and 01:41:321 (1,2,3,4,5) - compared to say 01:39:942 (1,2,3,4,5) - , the streaming difficulty is pretty high fixed
19:34 [ Rizen ]: the only stream like that in that section, may want to address that changed this to match the other streams, will fine tune later perhaps.
19:37 [ Rizen ]: 02:56:494 (1) - i find this to be unneccessary removed.
19:38 [ Rizen ]: because you're mapping mainly piano at this part. maybe make it something like this?: 03:02:183 (1,2) Fixed, Yumeko mentioned this too.
19:40 [ Rizen ]: 04:32:873 (2) - stacking fixed
19:41 Kuki: aight
19:41 Kuki: is that all you can see?
19:42 Kuki: i'm just going to wait until it's on forum to check and change
19:42 [ Rizen ]: i'm not a fan of this: 05:22:873 (1) This is a placeholder atm, I want to change these sliders to something more creative soon.
Yumeko
boop
2015-05-21 18:57 Kuki: you can test in edit mode
2015-05-21 18:57 Kuki: that works better usually
2015-05-21 19:03 Yumeko: 2:56:494 1,2,3
2015-05-21 19:04 Yumeko: idk but i feel like it should be 1,2 like the one just before it
2015-05-21 19:04 Kuki: dude you can copypaste timestamps
2015-05-21 19:04 Kuki: btw
2015-05-21 19:06 Yumeko: sorry im noob
2015-05-21 19:07 Kuki: lol algooed
2015-05-21 19:07 Kuki: aoeleoael
2015-05-21 19:07 Kuki: 1,2
2015-05-21 19:07 Kuki: you think?
2015-05-21 19:07 Kuki: I liked mapping the echo imo
2015-05-21 19:07 Kuki: but i'll list it down and see if anyone else is having issues with it
2015-05-21 19:59 Yumeko: i was going to say some of the curved streams are kinda awkward to play
Topic Starter
Kuki

Yumeko wrote:

boop
2015-05-21 18:57 Kuki: you can test in edit mode
2015-05-21 18:57 Kuki: that works better usually
2015-05-21 19:03 Yumeko: 2:56:494 1,2,3 fixed, Rizen mentioned this too, I only just realised that it was a ton better to remove it, thanks!
2015-05-21 19:04 Yumeko: idk but i feel like it should be 1,2 like the one just before it
2015-05-21 19:04 Kuki: dude you can copypaste timestamps
2015-05-21 19:04 Kuki: btw
2015-05-21 19:06 Yumeko: sorry im noob
2015-05-21 19:07 Kuki: lol algooed
2015-05-21 19:07 Kuki: aoeleoael
2015-05-21 19:07 Kuki: 1,2
2015-05-21 19:07 Kuki: you think?
2015-05-21 19:07 Kuki: I liked mapping the echo imo
2015-05-21 19:07 Kuki: but i'll list it down and see if anyone else is having issues with it
2015-05-21 19:59 Yumeko: i was going to say some of the curved streams are kinda awkward to play I do want to change these and I do see the awkwardness here, will change.
moph
@Rizen
  1. Fixed the hexagon
  2. as for the stream shape you mentioned, I think they play fine as they look a lot harder that they actually are
Thanks for the mods <3
LunarFox
i'm bad at modding sorry ;w;

00:01:494 (1) - a bit too close imo
00:13:563 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - this bit felt awkward when playing
01:11:838 (1) - IM SORRY BUT THIS CIRCLE IS KILLING ME BECAUSE OF HOW THE SQUARE ISNT PERFECT
01:14:597 (1) - move this to the middle?
01:56:494 (1,2,3,4,5) - not sure if i have bad aim but that stream seems too far
02:07:701 (5,6,7) - awkward
03:12:701 (1,2,3,4) - make a pattern or space it a bit further
03:12:701 (1,2,3,4,1,1,2,3,1,2,3,4,5) - too much going on on the right side
04:24:597 (1) - go a little slower on the SV
04:34:253 (2) - no circle after this

and wao you have hard streams
Topic Starter
Kuki

LunarFox wrote:

i'm bad at modding sorry ;w;

00:01:494 (1) - a bit too close imo fixed
00:13:563 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - this bit felt awkward when playing yeah i know it sucks, gotta remaap that
01:11:838 (1) - IM SORRY BUT THIS CIRCLE IS KILLING ME BECAUSE OF HOW THE SQUARE ISNT PERFECT it was but i moved it cause I have all tthe piano notes in the saame place, might fix
01:14:597 (1) - move this to the middle? same as aabove, I moved it to be thee same as the other notes but idk, let me know what oyu think
01:56:494 (1,2,3,4,5) - not sure if i have bad aim bt that stream seems too far yeah i see that, will remaap
02:07:701 (5,6,7) - awkward I don't think it is imo but mophs section.
03:12:701 (1,2,3,4) - make a pattern or space it a bit furtherit is a pattern but the slider needs to be remapped i think
03:12:701 (1,2,3,4,1,1,2,3,1,2,3,4,5) - too much going on on the right side not sure about this but i might change if other people think it is too
04:24:597 (1) - go a little slower on the SV moph suggested this but i really like the high sv here. I think it's fine since the slider doesn't have too much movement anyway. verry emphasized too
04:34:253 (2) - no circle after this fixed lol i'm an idiot

and wao you have hard streams ty 8-) thanx for mod
VINXIS
ok dad m4m thing

general
rip tags

every other technical shiot is p fine imo... diff name might be unrankable tho

also tbh for a softcore song like this i feel like od 8.3 is better cuz od 8.8 looks rlly op for such a soft song imo
diff
  1. 00:03:218 (1) - y is dis nc'd wow
  2. 00:04:598 (2,3,4) - i dont see the justification for dis spacing when u compare it to the song tbh r i p. The synth is more stressed on the slider instead of the circle before it so i think u sud reverse the spacings so that 2 and 3 are closer than 3 and 4 k
  3. 00:05:287 (5,1,2,3) - y
  4. 00:55:287 (1) - symmetry mapping b o y s
  5. 00:58:735 (1,2,1,2) - literally don't do this. i dont think this rhythm is even rankable for this part anyway tbh
  6. 01:17:356 (1,2,3,4,5,6) - y did u make flow breaks in this part but not at the parts after like at 01:20:115 (1,2,3,4,5,6,7) - zzzzz
  7. 01:25:632 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - sexe
  8. 01:46:839 (3,1) - replace with a 5 note burst just like the parts before because consistency is op in the dq system now
  9. 01:56:494 (1,2,3,4,5,1,2,3,4) - if ur gunna do this here then keep doing it ebcause it looks random when u only do it once out of nowhere
  10. 02:56:839 (4,5) - stacking this looks much better AND plays much better tbh rip
  11. 03:10:115 (2,1) - wh this blanket tho rip
  12. from 03:04:942 (1) - to 03:29:597 (3) - i can't necessarily agree with the rhythm u mapped in because u miss so many strong piano notes through this part and it just makes me cri aefgsdhfkajsdflkawawf idk i feel like they should r e a l l y be mapped and emphasized
  13. 03:45:977 (1) - same with this slider too agdfhd
  14. 04:24:597 (1) - try using 1.7x sv instead. 2.0x is honestly w a y t o o much coming from 0.75 and im p sure this sv difference is unrankable too so rip
  15. 04:27:356 (2,3) - nc for consistency with 04:26:321 (1,1,2,3) -
  16. 04:28:390 (1,2) - y
  17. 04:33:908 (1,2) - from the timing last point to here the rhythm is quite random.......................................... y u do dis
  18. 04:40:115 (1) - y dis sv change omargod
  19. 04:40:459 (2,3,4) - ^
  20. 04:41:148 (4,1) - omg dis spacing pls
  21. 04:44:252 (1) - adding a break after this note seems justified tbh
  22. 05:03:046 (4,1,6) - ugly af overlap asfsdfkjdf
  23. 05:09:597 (1,2,3,4,1,2) - u look at this rhythm and spacing, and then u look at 05:11:839 (1,2,3,1,2,1,2,1,2,1,2) - rhythm and spacing and its just cri afsfgjhghsjdgsfd pls consistency
  24. 05:19:425 (2,3,1,2) - from experience this is very bad flow mostly because of where u put 05:19:942 (2) - rn. Pls change pls

ok dad
moph

VINXIS wrote:

  1. 01:17:356 (1,2,3,4,5,6) - y did u make flow breaks in this part but not at the parts after like at 01:20:115 (1,2,3,4,5,6,7) - zzzzz good point, fixed
  2. 01:25:632 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - sexe tyty
  3. 04:24:597 (1) - try using 1.7x sv instead. 2.0x is honestly w a y t o o much coming from 0.75 and im p sure this sv difference is unrankable too so rip changed to 1.5 just to be safer lol
  4. 05:03:046 (4,1,6) - ugly af overlap asfsdfkjdf my bad, fixed
Thanks for the mod! o/
Strategas
Hi, mod as promised.

00:11:839 (2,3,1) - strange spacing
The beginning really lacks hitsounds, you might consider atleast adding them from 00:47:011 (1) - to 00:55:287 (1) -
01:17:356 (1,2,3,4,5,6) - make larger triangle imo
01:36:666 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - uh this was so difficult to play. 01:37:011 (1,2,3,4) - like this has reduced spacing and 01:37:701 (1,2,3,4) - doesn't. It looks cool but so hard ( maybe cause I just suck at following streams though)
01:54:770 (1) - should be further from 01:54:597 (2) - . Maybe form triangle 01:54:770 (1,2,3) -
02:07:701 (5,6,7) - is there a specific reason to stop here?
02:13:046 (4,5,6,7,8) - it's very antiflow, maybe make it go another way around?
02:19:425 (1) - move this a bit down then adjust 02:19:770 (2) -
02:23:046 (7,1) - blanket?
02:25:459 (3,4,5,6,7) - make more curvy imo
02:24:770 (9,8) - fix overlap
02:29:597 (4,5,6,7,8,1) - can make it blanket better
02:35:459 (7,8,9) - strange spacing
02:48:390 (1,1,2) - fix blanket
02:53:908 (1) - could make this into slider which ends at 02:54:339 -
02:57:356 (5) - this seems strange to map this when you haven't mapped it anywhere else in the slow part
03:04:425 (1,2,3) - ctrl + shift + S check selection centre and scale by 1.500 then fix sliders
03:04:942 (1,1) - you could improve this blanket
03:09:942 (1,2,3,1,1) - same as those two above
03:12:701 (1,2,3,4) - move these a bit further from slider, will make easier to read 1/2
03:14:252 (2) - resnap object
03:17:183 (1,2) - too close
03:24:425 (5) - should be emphasized with more spacing and not less I think
03:38:390 (1,2,3,4,1,2,3,4,1) - extreme spacing
03:51:494 (2,1) - this isn't blanketed perfectly
04:39:080 (2,1) - way too close
04:41:148 (4) - 1/3 slider o.o
05:09:597 (1,2,3,4,1,2,1,2,3,1,2,3,1,2,1,2,1,2,1,2,1,2,3,1,2,1,2,3,1,2,1,2,1,2,3,4,5,1,2,3,4) - this part needs hitsounds really badly
05:14:942 (3) - resnap object
05:20:115 (1,1,1,1) - not perfectly blanketed either.

I liked the map, especially the jumps, but your blankets and the lack of hitsounds needs work.
Ah and you requested a replay http://puu.sh/hXNDI/375fb55660.osr . It's not impressive since I wasn't warmed at all. Good luck!
B r o k e n
@modreq mod4mod, sorry if my mod doesn't help as much :/ still new modding
crtl+shift+a AI Mod- some notes aren't snap
01:10:459-maybe change to a slider instead end at 01:10:804 or 01:10:804 slider end at 01:11:149, better fit for the instrumental
01:15:632-slider might be better for the change of the sound a bit higher here(if u know what i mean not really sure how to explain that) end at 01:15:977, or remove the note 01:15:632
01:15:977-can be turn to a slider and end it at 01:16:321 for the echo piano note
01:33:908-I don't think this note should be the new combo change the new combo note to 01:34:080
01:53:563-I think this note should be change to a slider(to match the beat/music better, just like your other sliders playing on that one music part, @01:52:873) and then add a single note at 01:53:908
02:45:632-break time might be good(not sure if break time is required for rank idk much about 5star+, but I would recommend a break time for a long song, the life drop here kills me during that 3 sec xD well I just suck 5*+ barely can play them, pretty sure just me not liking it)
03:15:977-slider maybe for vocal to complete the "sweet"
02:57:356-feels like a random note (unless you're trying to follow the echo, should follow up the echo right away after 02:56:839)
03:16:321-slider for vocal to complete "friend"
03:21:494-notes before this are following vocals, maybe make this to a slider to follow the vocal "bye"
03:25:459-follow the vocal maybe? slider
03:27:011-^-sliders for "sweet" and "friend"
03:45:287-feels like a random note, i don't think its needed, remove maybe
04:01:149-note here isn't needed, notes b4 this are following the instrumental(all other parts where you follow the vocal, use some slider to follow up on the vocal where it fits, instead of the single notes)
05:07:701- break might be better then the spin, I feel as the spin doesn't really match at all for this map or you can change the spin to single notes stack 2 with a jump stack 2 jump stack 2 jump 1?(every? every every to match that)
it's not much but i hope it helps :/
moph
too lazy to re-find each line =.=
  • Strategas
  1. fixed blankets and overlaps
  2. left first stream as is, i think its okay, might change in the future if more people don't like it
  3. nerfed second stream
  4. fixed flowy things

    ScarletOtaku
  5. fixed the NC
Thanks for modding!
Exa
Modding done:

[Moki]


00:00:632 (3,1) - Should normally be spaced same as/ or even wider than these 00:00:115 (1,2) - but they flow breaks there to transit into the next hitobject so that can be left like it is.
00:01:321 (3) - Place at (448,192).
00:02:701 (3) - Move at (76,344).
00:05:459 - Replace with a note and use a slider on the next 1/4 beat.
00:06:494 (2,1) - Small DS here does not fit.
00:07:528 (4,1) - The transition here plays well but looks bad. Make it smoother or sharper. Something like this would be perfect. Here is the exact pattern.
- Make sure that 00:00:804 (1) - and 00:01:321 (3) - and 00:02:011 (3) - are at (360,144).
00:09:252 - Move (4) to (84,304).
00:09:425 (5,1) - Fix the blanket.
00:11:494 (1) - Rotate -110, Ctrl+J and Ctrl+G and replace at (284,109)
00:12:183 (1,2) - Fix the blanket.
00:12:183 (1,1) - Bad overlap.
00:13:218 (1,1) - Bad overlap.
00:13:908 (1,2,3,1,2,3,1,2,3,1,2,3,1,2) - The whole thing is not symmetrical.
00:16:149 (2,3,4) - The anti-jump here can work, but it will not be fun to play.
00:17:011 (2,3) - The blanket here is not the same as 00:18:046 (2,4) - here.
00:19:339 - When possible, make sure the remains of a hitobject does not touch other hitobjects.
00:19:942 (1) - Ctrl+G.
00:21:322 (2,2) - Stack.
00:22:528 (3,6) - Bad overlap.
00:24:597 (6,7,1) - There will be readability problems here.
00:25:632 (4,5) - Bad overlap.
00:25:804 (5,6) - It does not play well, rotate 90deg. and stack the end with 00:26:666 (3) -.
00:27:270 (6,7) - There will be readability problems here.
00:30:115 (7,8,1) - If you are still going with this, the player should have learned by now.
00:30:977 (3,4) - At least blanket that.
00:30:977 (3,4,5) - Why not make all of this symmetrical? Make sure you blanket well!
00:39:252 (3,4) - Reduce the DS by 0.1.
00:43:046 - I feel like you could make a cool small DS battern here.
00:43:735 - And here.
00:45:804 (2,3,4) - Make sure (3,4) are perpendicular to (2).
01:09:425 (1,2) - I would stack these.
01:11:838 (1) - Place a slider here, a slow one.
01:16:321 - Don't skip that beat!
01:20:115 (1,2) - Egh, stack these at the place of (1).
01:20:632 (4,5) - Stack these at the place of (4).
01:29:080 (3,4) - Nothing wrong here. It's usually more comfortable if overlapped notes face downwards instead of diagonally.
01:36:321 (7,8) - Don't kill the tension increase! Use a high DS for these two.
01:39:252 (4) - Ctrl+G.
01:51:149 (1,2) - I am not sure about that huge jump. There is no increased tension to back it up.
01:51:494 (3,2) - Bad overlap.
01:52:183 (3,1) - Make a fake blanket here. Don't alter the slider!
02:03:908 (6,2,3) - It's not symmetrical.
02:06:666 (8,9,1) - That one is a big no-no though.
02:07:873 (7,1) - Bad overlap.
02:08:390 (1,3) - If you keep the previous overlap, make sure this one overlaps as much as the previous one did.
02:08:908 (4,5,6,7,8) - More curvy is sexier.
02:09:770 (1,2,3,4,5,6) - Make sure they all overlap the same portion.
02:10:804 (7,8,1) - Another huge no-no.
02:13:046 (4,5,6,7,8) - I couldn't read that well the first time I saw it. I think I won't be the only one.
02:14:770 (7,8) - Have 2 of 1/4 beat sliders away while they are 1 of 1/4 beats apart is cool. But this one is just weird. You can keep it though.
02:15:804 (4,5,6,7,8) - I see that you stack the middle one, but still, make it curvy. It will feel and look better and not forced.
02:18:390 (3,4,5,6,7) - Egh, if you kept the previous one, the player should know what to do here.
02:28:735 (8,9,1) - Do not space the (2) that far apart, the player uses both fingers for (8,9) and usually puts more pressure (reflex due to fast pace) so, hitting (1) will be a pain.
02:28:735 (8,9,1,6,9) - Remains.
02:32:356 (3,4,5,6,7,8) - Try blanketing (8).
02:34:253 (8,9) - This jump is another no-no.
02:44:252 (1,2,3,4,1,2,3,4,5) - It looks cool, but I am not sure if it plays so too...
02:48:390 (1) - It looks like it's handicapped.
02:49:770 (1,2) - The blanket is 95% perfect.
03:04:425 (1,2,3,4) - You could have made this so much prettier. Now it's full of hitobjct and remain overlaps.
03:06:839 (6) - Don't mute that.
03:22:356 - Don't skip that!
03:22:528 - Nor that.
03:22:701 - Nor that.
03:27:701 - I would map that.
03:49:770 (3,1) - Almost.
03:51:494 (2,1) - Same.
03:51:839 (1) - Avoid that.
04:25:287 (2,1,2,1,2,1,1,1,2,1,2,1,1,2) - I love that.
04:30:287 (4,1) - You can avoid the overlap.
04:30:459 (1,2) - Blanket?
04:35:459 (1,2,3) - Have them evenly spaced.
04:35:632 (2,1) - Bad overlap.
04:39:080 (2,1) - You might aswell stack these two (at the end of the slider).
04:42:528 (3,4,1) - You go from circular to linear flow and then you break it. That does not play well.
04:46:666 - I think it's cool, but I have not seen using the kiai like that before in any ranked maps. Ask a BN about it.
04:49:770 (1) - Ctrl+G.
04:50:115 (2) - Ctrl+G.
04:50:459 (3,5,1) - Make sure the same portion of each hitobject is overlapped.
04:51:839 (3) - Place at (260,292).
04:52:356 (6) - Place at (224,232).
04:53:218 (3,5) - Make the (5) more appearing.
04:57:356 (5,6,7) - It would play much better if you used a DS of 2 for each one of them.
04:57:528 (6,1) - Bad overlap.
05:13:390 (1,2) - Recheck that blanket.
05:13:390 (1,2) - Bad overlap.
05:17:011 (1,2) - Fix the blanket.
05:25:632 (1,1) - Why force the player do something so fast after all the tension decrease?

[General]


- Set AR to 9.
- Set SL to 5.
- Set OD to 8 or 8.5.
- Disable Widescreen Support.
- Set preview point!
- Delete "MitiS - Living Color (Kuki).osb".

Sweet map overall, I see great potential in it.
Mind your blankets and get testplayers to give you further feedback on the flow.
Ask me in-game for anything you might wanna ask!

We also did some stuff though IRC.
Norb
SPOILER
02:23 Dubu: 1 is a bit too far
02:23 Dubu: but like
02:23 Dubu: oh wait those 3
02:23 Dubu: was looking at green
02:24 Dubu: no so
02:24 Dubu: the only thing that bothers me is this 01:42:701 (1,2,3) -
02:24 Dubu: but you know
02:24 Dubu: i can let this one off
02:24 Dubu: because of the other rhythm
02:24 Dubu: what the fuck is it called
02:24 Dubu: the synth
02:25 Dubu: but in that case i feel like 01:42:873 (2) - is stronger
02:25 Dubu: so you gotta make up your mind which one u want to emphasize
02:25 Dubu: the drums or the synth or both
02:25 Dubu: atm it's like a little bit of both, which is just random and unreasonable
02:26 Kuki: whata am I doing now
02:26 Kuki: a mix
02:26 Kuki: I would say synth then
02:26 Dubu: alright
02:26 Dubu: i'll let you off with that one
02:27 Kuki: i'll fix that at home too
02:27 Kuki: since fuck this laptop
02:27 Dubu: you know what
02:27 Dubu: nah
02:27 Dubu: it's alright
02:27 Dubu: your approach fits it
02:27 Dubu: i'd do it differently
02:27 Dubu: but i think its okay this way too
02:27 Kuki: hm
02:27 Kuki: okaya
02:27 Dubu: i guess it's part of my job to open mind to different approaches
02:28 Dubu: ill accept this one
02:28 Kuki: yeah
02:28 Kuki: I still mighth do that though
02:28 Kuki: since I want to remap a bit
02:28 Dubu: alright
02:29 Dubu: nooooooooooo 01:48:735 (1) -
02:29 Dubu: please nooooo T_T
02:29 Dubu: its so strong
02:29 Dubu: dont stack that
02:29 Dubu: its yelling
02:29 Dubu: its crying for emphasis
02:29 Dubu: and you're just
02:29 Dubu: "nah"
02:29 Dubu: "grounded"
02:29 Kuki: lol
02:29 Dubu: what did that circle do to you man
02:30 Kuki: yeah I really didn't listen
02:30 Kuki: to emphasis
02:30 Kuki: apart from like
02:30 Kuki: the one section at the beginning
02:30 Dubu: 01:49:942 (2,3,4) - this stream would fit to be spaced btw
02:30 Dubu: 0.6 or 0.8 or even 1.0
02:30 Kuki: triple
02:30 Kuki: I was told to stack
02:31 Kuki: or vice versa
02:31 Dubu: who told you to stack
02:31 Dubu: ?
02:32 Dubu: listen to those
02:32 Dubu: strong triplet
02:32 Kuki: vicce versa sorry
02:32 Dubu: deserves a strong spacing
02:32 Kuki: wait
02:32 Kuki: idk what i'm doign anymore
02:32 Kuki: yeah i'll space dat
02:32 Dubu: 01:49:942 (2,3,4) - this
02:32 Dubu: spaced
02:32 Dubu: 1.0 even
02:32 Dubu: who ever tells you to stack it doesn't know shit
02:33 Dubu: there are mappers who map songs, and there are mappers who like to draw pretty maps in the editor
02:33 Dubu: which mapper do you want to be?
02:34 Kuki: both
02:34 Dubu: then you'll be better than me
02:34 Kuki: amimaya yuko + kiiwa + hanzer + moph
02:35 Dubu: wow
02:35 Dubu: + dubu?
02:35 Dubu: fuck you ay
02:35 Dubu: bye
02:35 Dubu: LOL
02:35 Kuki: lol
02:35 Kuki: a little bit of dubu
02:35 Dubu: nah
02:35 Dubu: i hate you now
02:35 Kuki: i'll add "kuki'n'bass ar10" to my set it's ok
02:36 Dubu: lol
02:36 Dubu: not sure about the flow here 01:50:804 (3) -
02:36 Dubu: awkward as fuck
02:36 Dubu: that i do know
02:36 Dubu: it doesn't need to be like that
02:36 Dubu: even though its playble
02:36 Kuki: yeah
02:36 Dubu: why not actually make it flow in a friendly way
02:36 Kuki: that entire section is fuckeed
02:37 Kuki: I've been wanting to remap since I mapped it
02:37 Dubu: LOL
02:37 Kuki: just haven't done it yet
02:37 Dubu: fuck im ratch
02:37 Kuki: lmao
02:37 Dubu: ill keep pointing out mistakes that you hate
02:37 Dubu: this is fun
02:37 Dubu: i should become a full time modder
02:37 Kuki: hahah
02:37 Kuki: you should it's so fuun
02:37 Dubu: 01:51:494 (3) - should have more emphasis (higher spacing)
02:37 Kuki: to crush peoples dreams :^)
02:38 Dubu: 01:52:873 (3) - ^
02:38 Dubu: 01:53:563 (3) - ^
02:38 Dubu: 01:54:942 (2) - ^
02:38 Dubu: again weird flow 02:01:494 (1) -
02:38 Dubu: but up to you
02:39 Kuki: fixed a little
02:39 Dubu: i prefer to make players enjoy the flow in the map
02:39 Kuki: also the awwarkd bit
02:39 Dubu: instead of not enjoy
02:39 Dubu: so this is moph's kiai?
02:39 Dubu: i can skip it right?
02:40 Kuki: ye
02:40 Kuki: brace urself
02:40 Kuki: for the worst sliders 2015
02:40 Dubu: 02:24:080 (3,4,5,6,7) - is this moph's as well?
02:41 Kuki: I had this mapped alright
02:41 Kuki: but then I remapped and it turned to shit
02:41 Kuki: si
02:41 Kuki: senor moph
02:41 Dubu: wait
02:41 Dubu: so
02:41 Dubu: 02:04:770 (4,5,6,7,8) - i thought he did this
02:41 Dubu: 02:05:115 (8) - to put emphasis on this
02:41 Dubu: thinking its cool
02:42 Dubu: but if just uses that shape for aesthetics 02:24:080 (3,4,5,6,7) -
02:42 Dubu: then i instantly lost my impression
02:42 Dubu: it was an accident
02:42 Kuki: dat ones curved
02:42 Kuki: so no aesthetics
02:42 Kuki: maybe a alittle
02:42 Dubu: no
02:42 Dubu: im talking about this beat
02:42 Dubu: 02:05:115 (8) -
02:43 Dubu: its a weird way to map it
02:43 Dubu: but i understand it if he wanted to emphasize it
02:43 Dubu: but if the reason is to make it look pretty
02:43 Dubu: then fuck this
02:43 Dubu: im mad cuz i was impressed
02:43 Dubu: and then my impression turned into a disapointment
02:44 Dubu: 02:49:770 (1,2) - blanket pls?
02:45 Dubu: i think it'd be cooler if this was emphasized 02:55:287 - again i don't support slider ends on beats that deserve emphasis
02:45 Dubu: but it plays well as it is so w/e
02:45 Kuki: sorry thoguht I blanketed fml
02:45 Dubu: 02:56:666 (3,4) - this is actually pretty cool
02:46 Dubu: okay honestly
02:46 Dubu: when you're mapping parts like these 02:59:425 (1,2,1,2,3,1,2,3) -
02:46 Dubu: and its super nazi of me to say
02:46 Dubu: but try set the AR setting to 0
02:46 Dubu: and make something tidy
02:47 Kuki: yeah
02:47 Kuki: \
02:47 Dubu: idk if its just me, but when i look at these parts in the editor im thinking its just messy
02:47 Kuki: mm
02:47 Dubu: triangles are your best friends in these cases
02:47 Dubu: and squares
02:47 Kuki: basically like disregard the rest of this section
02:47 Kuki: cause I want it gone anyway
02:47 Dubu: 03:06:321 - emphasis but it's okay as it is
02:48 Kuki: 03:12:701 (1) - up to here
02:48 Dubu: i dont even 03:10:459 (4) -
02:48 Dubu: okay
02:48 Dubu: you want to remap it
02:48 Dubu: but dude
02:48 Dubu: im having so much fun
02:48 Kuki: ye3ah
02:48 Kuki: hahaahahh
02:48 Dubu: dont be afraid to just 03:16:321 (5) - stack this under 03:15:977 (4) -
02:49 Dubu: 03:17:011 - skipped a beat here?
02:49 Dubu: the piano
02:49 Dubu: you can make this a 1/2 slider 03:15:977 -
02:49 Kuki: just made a triple
02:50 Kuki: it is
02:50 Kuki: a 1/2 slider
02:50 Dubu: no
02:50 Kuki: lmao
02:50 Dubu: wut
02:50 Kuki: oh
02:50 Kuki: fcyufck
02:50 Kuki: hahahqah
02:50 Dubu: wish i could screenshot
02:50 Dubu: 03:15:459 - circle
02:50 Kuki: thought you linked 03:16:321 (5) -
02:50 Dubu: 03:15:632 - circle
02:50 Kuki: fuck my life
02:50 Dubu: 03:15:804 - circle
02:50 Kuki: click the circle
02:50 Dubu: 03:15:977 - 1/2 slider
02:50 Kuki: and ctrl c
02:50 Dubu: 03:16:321 - circle
02:50 Kuki: ^^^^^^^
02:50 Kuki: ^^^^^&^&^&^&%^&%^&%^&%^
02:50 Dubu: 03:16:494 - slider up to 03:17:011 -
02:51 Dubu: stack the long slider under the previous circle (03:16:494 - on top of 03:16:321 - )
02:51 Kuki: k
02:51 Kuki: d00o0o0o0o0od
02:51 Kuki: I have to sleep
02:52 Kuki: my eyes are melting
02:52 Dubu: wait
02:52 Kuki: i'm like
02:52 Kuki: a hiroshima victim
02:52 Dubu: :(
02:52 Dubu: can we not finish the mod?
02:52 Kuki: uhhh idk that'd be another hour
02:52 Kuki: probably
02:52 Dubu: yeah
02:52 Dubu: well
02:52 Dubu: ughhh
02:53 Kuki: today I slept till 2pm after going to bed at 12 so my life
02:53 Kuki: is going ot be
02:53 Kuki: empty
02:53 Kuki: lol
02:53 Dubu: its good
02:53 Dubu: :)
02:53 Kuki: how about I just
02:53 Kuki: stay online
02:53 Kuki: afk
02:53 Kuki: and you finish irc and post logs
02:53 Kuki: lmaoa
02:53 Dubu: but
02:53 Dubu: you need to read it
02:53 Dubu: and like
02:53 Dubu: interact with me
02:53 Dubu: i want you to learn
02:54 Kuki: hm
02:54 Kuki: wanna
02:54 Kuki: hm
02:54 Kuki: i'll come on tomorrows
02:54 Kuki: and we can finish
02:54 Kuki: then post log
02:54 Kuki: :3
02:54 Dubu: okay but idk what time
02:54 Dubu: i got plans
02:54 Kuki: i've got like 2 other mods inc too so i'lll do those
02:54 Kuki: yeah me too
02:54 Kuki: gonna sleep till whenever and go home
02:54 Dubu: well fuck
02:54 Kuki: and hit 100 kds
02:54 Kuki: so like
02:54 Dubu: i just wanted to finish this
02:54 Kuki: 30 mods
02:55 Dubu: you have no idea how my brain reacts
02:55 Dubu: to unfinished jobs
02:55 Dubu: i wont be able to sleep at night
02:55 Dubu: LOL
02:55 Kuki: lmao ur already not sleeping
02:55 Kuki: ur 50% of the way there
02:55 Kuki: haah
02:55 Dubu: i got my reasons
02:55 Dubu: you sure we cant finish
02:55 Dubu: 10mins
02:55 Dubu: ignore moph's parts
02:55 Dubu: ez life
02:55 Kuki: k
02:56 Kuki: ez life initiated
02:56 Dubu: 03:27:011 - 1/2 slider
02:57 Dubu: 03:27:356 - 1/2 slider
02:57 Kuki: 3done
02:57 Dubu: no wait
02:57 Dubu: the next
02:57 Dubu: okay so
02:57 Dubu: hmnm
02:57 Dubu: fml
02:57 Dubu: let me thinkl
02:58 Kuki: done
02:58 Dubu: so we have
02:58 Kuki: lmao
02:58 Dubu: lyrics
02:58 Dubu: and piano
02:58 Dubu: 03:27:356 - circle
02:58 Kuki: ye
02:58 Dubu: stack 03:27:528 - slider until 03:28:046 -
02:59 Dubu: like previous time
02:59 Dubu: also
02:59 Dubu: i think its pretty obvious
02:59 Dubu: you need to slow down the SV for that
03:00 Dubu: 0.5
03:00 Dubu: for that long one
03:00 Dubu: it would fit well
03:01 Kuki: mnk
03:01 Dubu: this is moph's section now?
03:01 Kuki: si
03:01 Kuki: senor moph
03:01 Dubu: 03:54:942 -
03:01 Dubu: still his?
03:01 Kuki: mine
03:02 Kuki: 03:40:804 (1) -
03:02 Kuki: mine
03:02 Kuki: every bookmarkj
03:02 Kuki: you silly
03:02 Dubu: oh
03:02 Kuki: oh this one
03:02 Dubu: well
03:02 Kuki: remap city
03:02 Dubu: this is fine but
03:02 Dubu: again
03:02 Dubu: personally
03:02 Kuki: cancer sliders
03:02 Kuki: and general
03:02 Dubu: i think it need emphasis
03:02 Kuki: hiv
03:02 Kuki: yeah
03:02 Dubu: like the way you did this
03:02 Dubu: 03:57:356 (3,1) -
03:02 Dubu: this is cool
03:02 Kuki: previous section was better
03:02 Dubu: up to 1/4 and then slider again
03:03 Kuki: yeah I use that a ton
03:03 Kuki: fun pattern
03:03 Kuki: up to 1/4?
03:03 Kuki: slider agaia n?
03:03 Dubu: nah
03:03 Dubu: doesn't work
03:03 Dubu: the way you did it is the best way probs
03:03 Dubu: unless u just want to use circles
03:04 Dubu: probably even better
03:04 Dubu: just circle
03:04 Dubu: 03:54:597 -
03:04 Kuki: probs
03:04 Dubu: 03:54:942 - and here
03:04 Kuki: yeah
03:04 Dubu: but up to you
03:04 Dubu: 03:54:942 (1) - make this NC
03:04 Dubu: 03:58:390 - noooo
03:05 Kuki: awt
03:05 Dubu: two choices
03:05 Dubu: end slider here 03:58:304 - , and add a new slider up to here with a silenced slider end 03:59:770 -
03:06 Kuki: oo
03:06 Dubu: or keep it as it is, but add a spinner from here 03:58:477 - to here 03:59:770 - (also silenced)
03:07 Dubu: next Kiai yours?
03:07 Kuki: yeah
03:07 Kuki: no
03:07 Kuki: yeah
03:07 Dubu: 04:27:356 (1) - emphasis
03:07 Kuki: the sliders are funked up
03:07 Dubu: oh god no 04:28:218 -
03:07 Dubu: okay so
03:07 Kuki: cause I changed frrom 2x sv which was crazy to like
03:07 Kuki: 1
03:07 Dubu: 04:28:046 - circle
03:08 Dubu: 04:28:218 - circle jump
03:08 Dubu: 04:28:735 - circle
03:08 Dubu: 04:28:908 - circle jump
03:08 Kuki: keep first thing cause aesthetics and I liek it alot aand someone else saiad they liked it which is cool
03:08 Dubu: 04:29:597 - emphasis
03:09 Dubu: no
03:09 Dubu: well
03:09 Dubu: up to you
03:09 Dubu: but you literally
03:09 Dubu: mapped a dnb song
03:09 Dubu: and ended a slider
03:09 Dubu: on a strong drum beat
03:09 Dubu: aesthetics>emphasis
03:09 Dubu: aesthetics>rhythm
03:09 Dubu: aesthetics>song
03:09 Dubu: why even map this song then?
03:09 Kuki: wat
03:09 Dubu: you need to understand
03:09 Kuki: 04:27:184 (1,1,2) - talkign about this
03:10 Dubu: players tap circles
03:10 Dubu: and slider begginings
03:10 Dubu: that's what defines rhythm
03:10 Dubu: our physical finger taps
03:10 Dubu: oh
03:10 Dubu: 04:27:356 (1) - this still needs emphasis
03:10 Dubu: it looks cool aesthetically
03:10 Kuki: mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmyeahnah
03:10 Kuki: though
03:10 Dubu: but it doesn't mean shit
03:10 Kuki: cause i like it a lot
03:10 Kuki: and if i did
03:11 Kuki: emphasis
03:11 Kuki: 04:26:666 (2) - den i need to emphasise
03:11 Dubu: 04:26:839 (1) - this too
03:11 Kuki: yeaaaaaaaaaaah
03:11 Dubu: okay
03:11 Kuki: I need to do that at some point i guess
03:11 Dubu: is it really wrong of me
03:12 Dubu: to find dominance in the drums
03:12 Dubu: on a dnb song
03:12 Kuki: 7i just liked my pattern
03:12 Kuki: fixed anyway
03:12 Dubu: i like your pattern too dude
03:12 Dubu: but rhythm :(
03:12 Kuki: mk
03:12 Dubu: anyway this 04:28:218 -
03:12 Dubu: i mentioned already
03:13 Dubu: 04:28:046 - circle
03:13 Dubu: 04:28:218 - emphasis (circle jump)
03:13 Kuki: yeah did those
03:13 Kuki: done
03:13 Dubu: 04:28:735 - + 04:28:908 - ^
03:13 Dubu: 04:29:597 - emphasis
03:13 Dubu: 04:29:770 - ^
03:13 Dubu: 04:30:115 - &
03:13 Dubu: ^*
03:14 Dubu: 04:30:977 - just don't do this
03:14 Dubu: ending sliders on strong beats
03:14 Dubu: there's a beat that needs to be mapped
03:14 Dubu: but instead of mapping it, you just tell the player to release their key
03:14 Dubu: we're meant to tap to the beat, not againts the beat
03:15 Kuki: yeah
03:15 Kuki: k
03:15 Dubu: so your only choice is to do it again
03:15 Dubu: 04:30:804 - circle
03:15 Dubu: 04:30:977 - circle
03:15 Kuki: done ]already
03:15 Kuki: quick
03:15 Dubu: 04:31:666 - and 04:31:839 -
03:15 Kuki: eyes
03:15 Kuki: falling
03:15 Kuki: out
03:15 Dubu: circles
03:15 Dubu: jumps
03:16 Dubu: 04:35:115 (1,2,3) - space them
03:16 Dubu: 04:35:459 (1,2,3) - not a serious suggestion but this is what i'd map as a almost-fullscreen-jump
03:16 Dubu: because very powerful beats, would fit huge jumps
03:17 Kuki: I like leaving those unspaceed
03:17 Dubu: its fine
03:17 Kuki: cause the jumps are stronger and it's a hold before them
03:17 Dubu: 04:36:321 - circle
03:17 Dubu: 04:36:494 - emphasis
03:17 Dubu: 04:37:011 - circle
03:17 Dubu: 04:37:183 - emphasis
03:17 Kuki: I didnt fullscrreen cause 04:35:977 (1) - is relaxing strafiht after
03:18 Kuki: done
03:18 Dubu: i meant the 3 circle
03:18 Dubu: the slider can even stack on the 3rd circle
03:18 Dubu: 3 circles*
03:18 Dubu: like
03:18 Dubu: 1 jump, 2 jump, 3 jump, then 1 slider stack on top
03:19 Kuki: >
03:19 Kuki: idk
03:19 Kuki: I peresonally
03:19 Kuki: really love that shape
03:19 Kuki: I migfht make jump bigger though
03:19 Kuki: cause that's always fu
03:19 Kuki: n
03:19 Dubu: yeah
03:19 Dubu: its good
03:19 Dubu: i said its only a minor suggestion
03:19 Dubu: its not even a problem
03:20 Kuki: yeah
03:20 Dubu: 04:38:390 (3) - you know what i'll say about this
03:20 Kuki: then nexxt kiai is mohps
03:20 Dubu: but ofcourse don't wanna break your square
03:20 Kuki: yeah
03:20 Kuki: or my trianggle
03:20 Kuki: 04:38:390 (3,4,1) -
03:20 Dubu: yep
03:21 Dubu: uhm
03:21 Kuki: I fixed all beat sliderneds
03:21 Kuki: too
03:21 Kuki: emphasis
03:21 Dubu: hmm
03:21 Kuki: you can skip to the end now basically
03:21 Dubu: 04:38:390 (3) - does need more emphasis but meh, up to you
03:21 Dubu: oh so you'll fix these? 04:39:252 -
03:21 Dubu: 04:40:632 -
03:21 Kuki: ye
03:21 Dubu: 04:43:390 -
03:21 Kuki: ye
03:21 Dubu: now its moph's right?
03:22 Kuki: ywep
03:22 Dubu: fuck moph 04:50:287 -
03:22 Kuki: then last part is mine
03:22 Dubu: legit
03:22 Dubu: disapointed
03:22 Dubu: moph is a great mapper
03:22 Dubu: and he pulls the same shit
03:22 Kuki: 05:20:115 (1) - ffrom here stop mod
03:23 Dubu: 05:09:770 - 1/1 slider
03:23 Dubu: you got slider tick rate 2 anyway, so it'll tick on 05:09:942 - if you're worried about it
03:23 Kuki: k
03:23 Dubu: actually there' no beat there idk why
03:23 Dubu: you'd even worry
03:23 Dubu: should of ended the slider there in the first place
03:23 Dubu: 05:10:459 - 1/2 slider
03:24 Dubu: 05:12:356 - circle
03:24 Dubu: 05:12:528 - emphasis
03:24 Dubu: could 1/2 slider here 05:12:528 -
03:24 Dubu: again 05:13:046 -
03:25 Dubu: im not gonna go into detail, you get the point now
03:25 Dubu: there's still few more left
03:25 Dubu: i'll let you fix them later
03:25 Dubu: go to bed now
03:25 Kuki: mk
03:25 Kuki: night
03:25 Dubu: how do i save log
03:25 Dubu: im noob
03:25 Kuki: uhh
03:25 Kuki: do you have it ticked
03:25 Kuki: in the
03:25 Kuki: thingg

IRC mod mostly concerning rhythm
Topic Starter
Kuki
ty for the sickest mod of my life 8-) 8-) 8-)
Fookiz
General
a lot of pointless NCs. even if they are supported by the songs's melody or the structure of some patterns, a lot of them are realy pointless. I pointed out the ones that i found, but there still might be some that i missed, or that i was unsure about so i didn't include them in this mod.

maybe change combo 3 to a light red colour?

02:04:770 (4,5,6,7,8) - these kind of streams are creative, but im not sure if they play good. when i played it sometimes it was awful and i missed the whole stream and sometimes it was just fine. im not gonna point this out since its a creative thing and im unsure about it.

01:22:873 (1) - im not too sure about these sliders since they are very little and the slider end touches the slider start which can cause a lot of sliderbreaks. they may not be rankable.

Moki
00:02:183 (1,2,3) - try to make 3 continue the flow of 2 and 1, so either continue make it a straight line or curve it a bit.

00:09:942 00:10:977 (1,2,3,1,2,3,1,2,3,1,1) - this whole thing does'nt make sense with the music, some random NCs all around, strong beats are left out.

00:13:908 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - im not sure if this is polished and has logic to the patterning it, or this is just random. if it is random make sure it has logic and do it so sometimes it so sometimes it has more rotating and sometimes less, and sometimes it has more scaling in size and, and sometimes less. just make sure it has logic to it, and it isn't just random scaling and rotating.

00:40:632 (4,5,6) - straight line jumps .-.

00:58:046 (1) - move 1 to the exact middle so that the pattern after it looks more aesthetic.

01:00:804 (1,2,3) - use DS here

01:04:942 (1,2,3,4,1) - ^

03:12:701 (1,2,3,4,1) - can be confused with a stream because of the low DS

04:40:115 (1,2,3,4) - instead of making 3 and 4 horizontal but with switching the slider shapes, make them the same. so just do them horizontally in short, looks better imo

04:41:494 (1,2,3,4,1,2,3,4,1,2) - make 04:42:183 (1) - continute with the flow of the last pattern, and then start going backwards.


04:24:942 (1,2,1,2,1,2,1,1,1,2,1,2,1,1,2) - change the NCs so its like this 04:24:942 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4) -
03:17:011 - there is a beat there, add a note
03:28:046 - ^
03:45:977 - ^

03:46:321 (3) - strong note, make a second slider here instead of continuting the last one

04:20:804 (1,2,3,4) - i suggest making these 4 reverse sliders closer

05:08:735 (2,1,2,1,2,3,4,1) - why do you not map the obvious beats in the parts where there are no circles, and then start mapping them later on? every part since the first circle there is a beat, so map every 1/2 beat there.

01:40:459 (1) - no NC
01:41:839 (1) - ^
01:45:459 (1) - ^
02:55:804 (1) - ^
03:12:701 (1) - ^
04:28:046 (1) - ^
04:37:011 (1) - ^
05:08:908 (1) - ^

01:44:942 (5) - NC
02:56:666 (3) - ^
03:05:977 (5) - ^
03:11:839 (6) - ^
05:08:735 (2) - ^

03:04:942 (4) - Polish slider shape
03:10:459 (4) - ^
03:40:804 (1) - ^
03:44:252 (1) - ^
03:45:977 (1) - ^
03:47:011 (4) - ^

when i played this map, the main thing that was lacking was the flow. a lot of patterns can be improved.
overall nice creativity. looking forward for some more polishing so this map can be better :)
Norb

Kuki wrote:

ty for the sickest mod of my life 8-) 8-) 8-)
dankest* mod
KuroSenpai112
From #modreqs

[General]
Some of the notes are placed outside the grid (playing field). I would suggest placing it more inwards, since I've seen some maps get DQ'ed due to having these notes outside the edges.


[Moki]
00:26:494 (2) - Increase the distance of this note between 1 and 3 to better match the increasing tone of music
00:26:839 (5) - For this one it would be better to move this note to reduce the distance from 4,5,6 to around 1.5x ~1.6x.
01:20:115 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Since the tone of the music is escalating, I would suggest rearranging these notes so that every FOURTH note the distance increases by A BIT, not too much
01:52:183 (3) - The sudden jump here doesn't seem to make sense here. Consider reducing the distance between 2 and 1
02:50:287 (1) - Blanket can be improved by moving the slider tail by one grid to the left.
04:08:561 - Same scenario in 01:20:115
05:00:459 (3,6) - Move 3 to x:280 y:204 and 6 to x:252 y:356. This will make it a perfect square

In general, when the song's tone is constant, have the spacing consistent as well. Every time there is a change in tone and pace, then go crazy with the jumps. This should help reflect the music.

Hopefully this mod helps, I'm not the best at modding expert difficulties :(

Good luck!
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