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Nico Nico Chorus - Melt

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Topic Starter
Shino
This beatmap was submitted using in-game submission on 2010년 9월 17일 금요일 at 오후 10:28:22

Artist: Nico Nico Chorus
Title: Melt
Source: Nico Nico Douga
Tags: hatsune miku nico douga chorus samiljul muya KRZY
BPM: 170
Filesize: 4858kb
Play Time: 01:38
Difficulties Available:
  1. 31's Taiko Oni (4.78 stars, 542 notes)
  2. KRZY's Easy (2.14 stars, 177 notes)
  3. Muya's Insane (4.99 stars, 610 notes)
  4. Normal (2.6 stars, 295 notes)
Download: Nico Nico Chorus - Melt
Information: Scores/Beatmap Listing
---------------
My first ranked-aimed map.

[Thanks to]
samiljul - guest diff(Taiko Oni)
Muya - guest diff(Insane)
KRZY - guest diff(Easy)

Edit 1 (7/1) - brikel's mod
Edit 2 (7/22) - Odaril's mod
Edit 3 (7/23) - Odaril's mod & Tatsuo's mod
Edit 4 (7/25) - Odaril's IRC mod
Edit 5 (7/27) - Leorda's mod & impossiblexu's mod
Edit 6 (7/28) - Graven's mod
Edit 7 (7/31) - wmfchris's mod
Edit 8 (8/24) - Mafiamaster's mod (yay XD)
Edit 9 (8/25) - James's mod
Mapper 31
[Dango]
밥좀 주세요
Cute Bunny
[ O v O ]
brikel
you don't use storyboard...So you must remove "NicoNico Chorus - Melt (crowzen2).osb" file
And you will fix same offset with 31's difficulty

[Normal]

00:21:220 (1) - Fix this point and move 00:23:691 to 00:24:220 ?
01:42:749 (4) - Add circle.
01:42:926 (1) - Move 01:43:102 to fixing the end point.
02:56:161 (1) - Move 02:55:808 to fixing the end point.

Umm...Maybe the spacing is ok.. but hitsound is bad.
I don't know your hitsound pattern. So you should be fixed hitsound regularly.

It's good song. Star~~
Topic Starter
Shino
Okay. So first mod is all cleared...

[Change Log - 7/1]
Osb file deleted.
Offset fixed(1,455). And for that, I added some notes.
All hitsound removed. I'll work on them soon.

00:21:220 (1) - Moved the end to 00:24:043. I think the gap between 00:24:220 and 00:24:396 is too small.
01:42:749 (4), 01:42:926(1) - Cleared.
01:45:925 (7) - New combo.
02:56:161 (1) - Auto got 63000 in the test. Oh gosh... Anyway, completed.

Thanks for your mod, brikel!
Take kudosu for a present XD
Joon
gl

+star lol
arien666
Just for keeping ;_;
roflninja
Hi,
I didnt see a SB, so delete the .osu and full submit, unless im wrong

otherwise, i found nothing to comment on

Edit: err.. my bad, meant the .osb :?
Topic Starter
Shino

roflninja wrote:

Hi,
I didnt see a SB, so delete the .osu and full submit, unless im wrong

otherwise, i found nothing to comment on
uh.. Isn't that .osb? -_-;
Anyway, thanks for spending your time. I'll give kudosu to you.

...근데 저게 왜 들어가있었지;
Yosmile8
:>
Hurude Rika
수고하셨음!
Muya
Topic Starter
Shino

Muya wrote:

BG

Add muya to tags.
Thanks for advance! XD (gave kudosu)
Muya
Muya
KRZY
KRZY's Easy

Sorry it took such a long time ;_;

Download: Nico Nico Chorus - Melt (crowzen2) [KRZY's Easy].osu
Shiro
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

KRZY's Easy:
Very first advice: work with grid level 3. Re-check the whole map using the lvl 3 grid, I'm sure I'll find many spacing issues - no matter how important they are. I'm not going to point them out unless they're important.
Second advice: map the whole song. Rules are now that all diffs must be the same length.
Besides that the easy is pretty nice.

Normal:
Work with grid lvl 3 and re-check all your spacing.
00:15:572 (1) - [spacing] Too close to previous object.
00:38:160 (1) - ^
01:07:454 (1) - ^
01:08:866 (1) - ^

01:24:749 (2) - [form] Move it one grid (lvl 3) down so it lines up with (1).
01:26:160 (3) - [form] Move it two grids (lvl 3) right so it lines up with (2).

02:55:807 (1) - 12 seconds spinner ._. it fits the song though. Make it start one whole beat later and end 03:07:631 - here. Remove the Finish hitsound.
03:23:337 (3) - [sound] No hitsound.
03:23:690 (4) - [sound] Whistle.

03:57:749 (1) - [spacing] Too close to previous combo.

I will mod the rest later, sorry >_< I need to start the guest diff.
Also, one more note: don't use such aggressive angles on sliders, use Bezier's smooth curves; the song is smooth and soft, so should be the sliders.
Topic Starter
Shino

Odaril wrote:

Normal:
[Red lines]
00:15:572 (1) - [spacing] Too close to previous object. = fixed with 00:16:631 (2)
00:38:160 (1) - ^ = fixed 00:36:749 (4)
01:07:454 (1) - ^ = fixed 01:07:454~ (1,2,3,4)
01:08:866 (1) - ^ = fixed
03:57:749 (1) - [spacing] Too close to previous combo. = fixed 03:57:749 (1,2,3,4)

[Green Lines]
01:24:749 (2) - [form] Move it one grid (lvl 3) down so it lines up with (1). = fixed
01:26:160 (3) - [form] Move it two grids (lvl 3) right so it lines up with (2). = fixed
02:55:807 (1) - 12 seconds spinner ._. it fits the song though. Make it start one whole beat later and end 03:07:631 - here. Remove the Finish hitsound. = fixed
03:23:337 (3) - [sound] No hitsound. = sorry. ignored.
03:23:690 (4) - [sound] Whistle. = ^
Ok, all cleared on Normal.
"Work with grid lvl 3 and re-check all your spacing" made me spend time, but that's okay. Because it seems better now.
I'll tell DJ KRZY to finish his diff :)

*Moved to WIP because the lack of [Hard].
Shiro
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Comments.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

Overall:
Combo colours make no sense. You should try to find combo colours that fit the music, background, or video.
Since the song is very soft, you shouldn't use any Normal hitsound nor clap hitsound. Those are really aggressive and noisy and don't fit the song at all. Same for sliders: sharp turns are aggressively ugly. Try to make them smooth and pleasant to see. Same goes for patterns.

Easy:
Waiting for fixes.

Normal:
00:01:455 (1) - [form] Try to make this symmetrical ? http://osu.ppy.sh/ss/17940
00:12:749 (1) - [sound] Whistle hitsound on the beginning.
00:14:160 (3) - [sound] Replace Clap with Whistle.
00:15:572 (1) - [sound] Whistle hitsound on the beginning.
00:16:984 (3) - [sound] No hitsound.
00:17:337 (4) - [sound] Whistle hitsound.
00:18:396 (1) - [form] SHARP ANGLES FJREKTFBEUITH >_> I told you to smoothen all sliders. *stops raging* also Whistle hitsound in the beginning.
00:19:807 (3) - [sound] Replace Clap with Whistle.
00:25:454 (2) - ^
Replace all Clap hitsounds by Whistles hitsounds. Once again, the song is very soft to the ears, and Clap hitsounds are too aggressive. Use Whistles hitsounds on high-pitched notes, too.
00:36:749 (4) - [form] Make it symmetrical http://osu.ppy.sh/ss/17943
01:00:749 (1) - [form] Ugly slider. http://osu.ppy.sh/ss/17944
01:03:572 (7) - ^ http://osu.ppy.sh/ss/17948
01:54:396 (1) - [form] SHARP ANGLES KFHZIFUGYEIFHBK >_> smoothen it (click it, then compose > slider curve type > Bézier)..
02:09:925 (5) - [form] Ugly slider. http://osu.ppy.sh/ss/17950
02:20:160 (7) - ^ and use the same screenshot to make it nicer
02:31:455 (8) - Ugly
and isn't snapped.
02:33:925 (4,5) - [form] Same as 02:09:925 and same screenshot.
02:42:396 (6) - [form] Make it Bézier type curve.
02:54:396 - [pattern] Fill in this break.

02:56:513 (1) - [timing] Make it start three 1/4 ticks earlier ( 02:55:984 - ) and end at the same point 03:07:631 -.
03:30:396 (1) - [form] Same as 02:09:925 and same screenshot.
03:33:572 (7) - [form] Very ugly. I think you should even move the rest of the pattern down.

03:38:866 (1) - Sharp angles ;_; but the turns follow the music, so it's fine
03:41:690 (4) - [form] Same as 02:33:925.

31's Taiko Oni:
Why doesn't this diff have a background ?
...
- Doesn't fit the song.
- Doesn't have the same length as the other diffs.
- Follows nothing in the song.

I really don't like this diff.

Muya's Insane:
It needs a background.
Also I think this is overmapped.
Add kiai times exactly the same as Normal's.
00:43:807 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,1) - This pattern is really really confusing and most notes are partially or completely hidden by something else.
00:53:690 (1,3) - Those sliders are really awful.
01:47:337 (1,2,1,2) - SHARP ANGLES JFIREUOEFBIUEO >_>
01:26:160 (1,2,3,4,5,6,7,8) - No. Nothing in the song lets anyone think this can be possible.
Also I'll stop modding the insane here.
Muya
Mapper 31

Odaril wrote:

31's Taiko Oni:
Why doesn't this diff have a background ?
...
- Doesn't fit the song.
- Doesn't have the same length as the other diffs.
- Follows nothing in the song.

I really don't like this diff.
This map is Authentic Taiko map from Taiko no Tatsujin. Isn't "31's Taiko", "31's Taiko Oni".
Frill
muyayayayayya
Tatsuo
Hai, here's my mod~

[Overall]
Delete the .osb and full submit

[KRZY's Easy]
This difficulty is good, but it's so SHORT. And I don't want you to map an easy to the length of the other difficulties because that's TOO LONG.
I'm never satisfied :o

[Muya's Insane]
Wow this really is insane.
Some sight-read problems but it's okay once you play through the map a bit.
Have a star.
*star*
Topic Starter
Shino
Phew! I was worried about 'too many mods' case :D
Anyway.

1. Full Resubmited. Damn system.
2. I told KRZY to finish his Easy. I think it'll take a little of time.
3. Just edited following Odaril's red and blue. Green part? Tomorrow. I don't have free time now.
minyeob
[Normal]
Lead in time을 0.5초 정도로 두시는게 좋을 것 같습니다.

This is all for me, good job
Muya
resized



[31's Taiko Oni]
Add "samiljul muya" to tags.
Topic Starter
Shino
Odaril's Green Lines
00:01:455 (1) - [form] Try to make this symmetrical ? http://osu.ppy.sh/ss/17940
00:12:749 (1) - [sound] Whistle hitsound on the beginning.
00:14:160 (3) - [sound] Replace Clap with Whistle.
00:15:572 (1) - [sound] Whistle hitsound on the beginning.
00:16:984 (3) - [sound] No hitsound.
00:17:337 (4) - [sound] Whistle hitsound.
└All accepted.
00:18:396 (1) - [form] SHARP ANGLES FJREKTFBEUITH >_> I told you to smoothen all sliders. *stops raging* also Whistle hitsound in the beginning.
└Accepted. (editing this was a little difficult)
00:19:807 (3) - [sound] Replace Clap with Whistle.
└Accepted.
00:25:454 (2) - ^
Replace all Clap hitsounds by Whistles hitsounds. Once again, the song is very soft to the ears, and Clap hitsounds are too aggressive. Use Whistles hitsounds on high-pitched notes, too.
└Damn, it had too many claps.
00:36:749 (4) - [form] Make it symmetrical http://osu.ppy.sh/ss/17943
└Accepted.
01:00:749 (1) - [form] Ugly slider. http://osu.ppy.sh/ss/17944
└Accepted.
01:03:572 (7) - ^ http://osu.ppy.sh/ss/17948
└Accepted.
01:54:396 (1) - [form] SHARP ANGLES KFHZIFUGYEIFHBK >_> smoothen it (click it, then compose > slider curve type > Bézier)..
└Accepted.
02:09:925 (5) - [form] Ugly slider. http://osu.ppy.sh/ss/17950
└Accepted. (But not the same.)
02:20:160 (7) - ^ and use the same screenshot to make it nicer
└Accepted. (Copy and paste usually works ><)
02:33:925 (4,5) - [form] Same as 02:09:925 and same screenshot.
└Accepted. (Maybe I'll hate this type of slider..)
02:42:396 (6) - [form] Make it Bézier type curve.
└Accepted.
02:54:396 - [pattern] Fill in this break.
└changed no.5 to slider.
03:30:396 (1) - [form] Same as 02:09:925 and same screenshot.
└Accepted.
03:33:572 (7) - [form] Very ugly. I think you should even move the rest of the pattern down.
└Accepted.
03:41:690 (4) - [form] Same as 02:33:925.
└Accepted. (I start to hate this. REALLY. Symmetry is too complicated.)

Moded myself
00:27:925 (3,4,5,6) - Whistle, not, whistle, not.
00:40:984 (1,2,3) - End sound removed.
01:57:219 (1,2) - ^
02:05:690 (1) - Whistle, not, whistle.
02:20:160 (7) - Head sound whistled.
03:26:160 (3) - Same as 00:40:984.

Thanks to resizing and yellow star.

*I usually accept if suggestion isn't bad. Yup.
Shiro
IRC mod.

Seems good now, star.
Muya
KRZY
Updated, mapped more. Didn't see any apparent "spacing inconsistencies" btw.

Download: Nico Nico Chorus - Melt (crowzen2) [KRZY's Easy].osu
Topic Starter
Shino

DJ KRZY wrote:

Updated, mapped more. Didn't see any apparent "spacing inconsistencies" btw.
수고했음.
그나저나 한글로 적지 그랬냐.
Leorda
Annyeonghaseyo

[General]
1) Delete "Melt" in tags, since that word in Title
2) Delete OSB

[KRZY's Easy]
Would be better if the countdown is off, like other diff

[Normal]
No clap and finish hitsound??

00:01:455 (1) - Make symetric?
00:20:690 (1) - Move forward to red tick and end at 00:24:043
00:26:866 (2) - Make symetric?
02:15:572 (1) - Not stack with 5 at end
02:55:984 (1) - The spinner are toooooo long
03:38:866 (1) - Make symetric?

[Muya's Insane]
02:12:749 (1) - Unrankable slider (Don't let the endpoint overlap startpoint, it could be the player can't follow the path)
02:15:925 (B) - Break are too short, remove it?


Not bad
STAR
Muya
[Muya's Insane]
02:12:749 (1) - Unrankable slider (Don't let the endpoint overlap startpoint, it could be the player can't follow the path) ok
02:15:925 (B) - Break are too short, remove it? ok
Download: Nico Nico Chorus - Melt (crowzen2) [Muya's Insane].osu
Dotsu
Hi~

My suggestions:

[general]

Add "DJ KRZY"to the tags.

[KRZY's Easy]

  • 00:19:807 (2): Add finish at the beginning
    00:57:925 (1,2): Finish
    02:14:160 (1,2): Finish
[Normal]

  • 00:09:925 (1): Remove finish
    00:12:749 (1): Add finish at the beginning
    00:24:073 : Spinner ends here
    00:57:925 (1): Remove finish
    01:00:749 (1): Add finish at the beginning
    01:12:043 (1): ^
    02:16:984 (1): ^
    02:28:278 (1): ^
    03:07:808 : Spinner ends here
    03:27:572 (1): Remove finish
    03:30:396 (1): Add finish
    03:34:631 (7): Slider ends here
    03:41:690 (1): Add finish at the beginning
[Muya's Insane]

  • 01:23:866 : Add a circle
    01:28:807 (9): Slider ends here
    02:12:749 (1): Hard to see the sliderball's direction
    02:45:219 (1): Use soft hitsound
Good map~

※STAR※
Muya
[Muya's Insane]

01:23:866 : Add a circle ok
01:28:807 (9): Slider ends here ok
02:12:749 (1): Hard to see the sliderball's direction 02:45:219 (1): Use soft hitsound ok
thx- :o

Download: Nico Nico Chorus - Melt (crowzen2) [Muya's Insane].osu
Topic Starter
Shino
Frankly speaking, I don't like double modding. It's complicated. OTL

General
1. Delete "Melt" in tags, since that word in Title = done
2. Delete OSB = done
3. Add "DJ KRZY" to the tags = done

Leorda's mod
[KRZY's Easy]
Would be better if the countdown is off, like other diff = Change to off. I think KRZY can understand this.

[Normal]
No clap and finish hitsound?? = OK, I have to find fine clap sound... or not(*runs away*)

00:01:455 (1) - Make symetric? = Changed form a little. Doesn't seem like symetric for me, though.
00:20:690 (1) - Move forward to red tick and end at 00:24:043 = done
00:26:866 (2) - Make symetric? = same as 00:01:455
02:15:572 (1) - Not stack with 5 at end = rearranged 02:15:572 (1,2,3,4)
03:38:866 (1) - Make symetric? = same as 00:01:455. and moved objects after this 2 grid down(lv 3).

※02:55:984 (1) - The spinner are toooooo long = This is... Sorry. I can't think alternative way about this.

impossiblexu's mod
[Normal]
00:09:925 (1): Remove finish
+ 00:12:749 (1): Add finish at the beginning = done.

00:24:073 : Spinner ends here = I think this doesn't sound right. It isn't snap on any tick.

00:57:925 (1): Remove finish
+ 01:00:749 (1): Add finish at the beginning = done.

01:12:043 (1): ^
02:16:984 (1): ^
02:28:278 (1): ^ = all done.

03:07:808 : Spinner ends here = This is same opinion as mine XD (done)

03:27:572 (1): Remove finish
+ 03:30:396 (1): Add finish = done.

03:34:631 (7): Slider ends here = done with a little form changing

03:41:690 (1): Add finish at the beginning = done
Garven
As per your request:

[General]
Strange that all the diffs end at different points in the song. :/ It'd be nice to have them all end at the same spot (minus the taiko, of course) Especially weird since Normal is the longest difficulty.
You have two very similar combo colors right next to each other. I'd shuffle them around.

[KRZY's Easy]
Hitsounds are so quiet. :(
00:53:690 (3,4,5) - This doesn't feel like a three-hit part in the song to me.
01:03:572 (1,1,1,2) - This might be a bit confusing to new players. :/ Maybe just space them out normally instead of stacking it all. Applies to copy paste later on.
01:13:454 (1) - You should h-flip this. :D Applies to copy paste later on.

[Normal]
Aaaaah, sliderwhistles on sliderslide. :( They sound so awful, I'd get rid of 'em.
Hit sounds are really loud compared to the MP3 and the beginning. Tone it down some?
Overall this diff feels kind of dull. Might be the low spacing and general velocity compared to Easy. I'd up them at least a bit faster than the Easy diff, though that's your call.
02:36:749 (6) - I'd take the whistle off the end of this slider. Makes it feel really off.
02:55:984 (1) - Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-
Yeah, I'd suggest you up the general velocity and distance snap, though that's up to you. As is, the map feels kind of plain and dull, though technically fine.

[Taiko]
00:22:631 (47) - Sounds better if you end this slider at 00:23:690.
00:59:690 - Maybe add three Kat's here to go with lyrics?

[Insane]
00:19:102 - What the- soft hit sounds out of nowhere. Sounds weird. Even so, move your timing point before the note.
Argh, all those anti jumps. ;_;
01:27:572 (1,2,3,4,5,6,7,8,9) - Haha, that's awesome.
Nice diff here.

Work on that Normal some, if you choose to accept my suggestion.
Mapper 31

Garven wrote:

[Taiko]
00:22:631 (47) - Sounds better if you end this slider at 00:23:690.
00:59:690 - Maybe add three Kat's here to go with lyrics?
Authentic ;_;
Muya
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