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Music by Minamotoya, Vocal by SOPHY - Hello world! [OsuMania

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Topic Starter
-SoraGami-
lol
Topic Starter
-SoraGami-
updated,

changed the ending because it is,... ehhh
Lefrave
Hellu~ ^-^
I'm sorry, but I'm afraid I won't be of much help. This will be a really short mod, sorry. .__.

COLUMN: |0|1|2|3|


'NOVICE' is fine.


This is the only thing that made me go "I guess that needs a little modding..?":
01:03:770 (63770|2,63770|1,63942|0,63942|3,64113|1,64113|2,64285|0,64285|3,64456|1,64456|2,64627|3,64627|0,64799|1,64799|2) - This is too long for that pattern. I guess, here 01:04:456 - you could do this:
01:07:199 - There's a sound here, you should add a note, preferably in column 2.
01:09:942 - Same as the one above. Add one in column 0, or mess around with the 3 previous notes and place it in column 3.
01:39:427 (99427|2,99427|1,99599|0,99599|3,99770|2,99770|1,99942|0,99942|3,100113|2,100113|1,100285|0,100285|3,100456|2,100456|1) - First I suggested that you keep like half of the pattern and change it into another pattern, now let's change it up 8-) and add another pattern, like this one and then add half of the other one.


*cough* Sorry, I'm still in no place to talk about 4* maps.


I apologize for not being of much help. If I was then I'm glad ^-^


Good luck with your map! =^-^=
Topic Starter
-SoraGami-

Web Box wrote:

Hellu~ ^-^
I'm sorry, but I'm afraid I won't be of much help. This will be a really short mod, sorry. .__.

COLUMN: |0|1|2|3|


'NOVICE' is fine.


This is the only thing that made me go "I guess that needs a little modding..?":
01:03:770 (63770|2,63770|1,63942|0,63942|3,64113|1,64113|2,64285|0,64285|3,64456|1,64456|2,64627|3,64627|0,64799|1,64799|2) - This is too long for that pattern. I guess, here 01:04:456 - you could do this: rearranged
01:07:199 - There's a sound here, you should add a note, preferably in column 2. i only followed piano sound same as below
01:09:942 - Same as the one above. Add one in column 0, or mess around with the 3 previous notes and place it in column 3.
01:39:427 (99427|2,99427|1,99599|0,99599|3,99770|2,99770|1,99942|0,99942|3,100113|2,100113|1,100285|0,100285|3,100456|2,100456|1) - First I suggested that you keep like half of the pattern and change it into another pattern, now let's change it up 8-) and add another pattern, like this one and then add half of the other one. rearranged


*cough* Sorry, I'm still in no place to talk about 4* maps.


I apologize for not being of much help. If I was then I'm glad ^-^


Good luck with your map! =^-^=
Thanks Web Box~ :)
Cipse
Hello world! SoraGami :P

Here's a mod in return :)

NOVICE


The only thing I found was a slight inconsistency at 00:43:713 (43713|0,43799|3,44056|2) -, 01:19:370 (79370|0,79456|3,79713|1) - and 01:41:313 (101313|1,101399|3,101656|0) -. Basically, these three notes are mapping the percussion but there is another percussive sound that you didn't map at 00:43:970 -, 01:19:627 - and 01:41:570 -

ADVANCED


I'd say that both 00:43:799 (43799|3) - and 00:44:056 (44056|0,44056|1) - have the same sound. Add a second note to 00:43:799 (43799|3) -. The same applies to 01:19:456 - and 01:41:399 -
Also note that 00:21:856 - and 00:22:113 - have the same percussive sounds as the above group

EXHAUST


Change 00:12:256 (12256|1,12256|0) - to a single note. You've been using doubles for the bass only - it seems weird to see doubles here when the music is similar to that at 00:12:170 -, 00:12:085 -, 00:11:913 -, etc
Note that making these changes will cause the SR to drop from 3.92 to 3.81

00:12:427 (12427|1,12427|0) -
00:13:627 (13627|3,13627|0) -
00:13:799 (13799|0,13799|3) -
00:14:999 (14999|3,14999|2) -
00:15:170 (15170|3,15170|2) -
00:17:742 (17742|0,17742|1) -
00:17:913 (17913|0,17913|1) -
00:19:113 (19113|3,19113|0) -
00:19:285 (19285|0,19285|3) -

01:42:770 (102770|1,102770|0) -
01:42:942 (102942|0,102942|1) -
01:44:142 (104142|1,104142|3) -
01:44:313 (104313|3,104313|1) -
01:45:513 (105513|2,105513|3) -
01:45:685 (105685|2,105685|3) -
01:48:256 (108256|2,108256|3) -
01:48:427 (108427|3,108427|2) -
01:49:627 (109627|3,109627|0) -
01:49:799 (109799|3,109799|0) -

Isn't the patterning of 01:28:456 (88456|3,88456|0,88627|2,88627|1,88799|0,88799|3,88970|2,88970|1,89142|0,89142|3,89313|2,89313|1,89485|0,89485|3) - slightly boring? My comfortable "S" range is about 3* but even then that pattern is a bit easy. Also, you've used a different pattern between 01:03:770 - and 01:04:627 - then, later, 01:39:427 - and 01:40:285 -, which has a similar bass occuring every 1/2 beat

The last thing, maybe take out 01:53:142 (113142|0) -. I don't think the sound is strong enough to justify three notes and I think that a simple {0+2,1+3,0+2} feels nice to play, even if they aren't all the same types of notes. Also, I doubt that keeping 01:53:142 (113142|0) - is going to make someone miss/get a 200 :lol:

__

Very fun beatmap to play and mod - even if I can't play EXHAUST well :oops:
If I recall correctly, I think this is the shortest mod I've ever given - there's almost no inconsistencies at all and everything is comfortable to play. Good luck :D
Topic Starter
-SoraGami-

Cipse wrote:

Hello world! SoraGami :P

Here's a mod in return :)

NOVICE


The only thing I found was a slight inconsistency at 00:43:713 (43713|0,43799|3,44056|2) -, 01:19:370 (79370|0,79456|3,79713|1) - and 01:41:313 (101313|1,101399|3,101656|0) -. Basically, these three notes are mapping the percussion but there is another percussive sound that you didn't map at 00:43:970 -, 01:19:627 - and 01:41:570 - sorry, i only mapped only which sounds are strong and since it is normal diff and the easiest it is fine and i dont want to make all diffs to have similar structures

ADVANCED


I'd say that both 00:43:799 (43799|3) - and 00:44:056 (44056|0,44056|1) - have the same sound. Add a second note to 00:43:799 (43799|3) -. The same applies to 01:19:456 - and 01:41:399 - same with Normal diff
Also note that 00:21:856 - and 00:22:113 - have the same percussive sounds as the above group this one are different, that's why the notes are added because of the melody and the chimes while the one you mentioned above dont have so i only followed the strong sounds

EXHAUST


Change 00:12:256 (12256|1,12256|0) - to a single note. You've been using doubles for the bass only - it seems weird to see doubles here when the music is similar to that at 00:12:170 -, 00:12:085 -, 00:11:913 -, etc someone has told me, there's nothing special if i only map 2 notes in every 1/1, and when i hear it in 25% playback, the sounds are actually have melody so i try to add it and when i test it, it plays actually better
Note that making these changes will cause the SR to drop from 3.92 to 3.81

00:12:427 (12427|1,12427|0) -
00:13:627 (13627|3,13627|0) -
00:13:799 (13799|0,13799|3) -
00:14:999 (14999|3,14999|2) -
00:15:170 (15170|3,15170|2) -
00:17:742 (17742|0,17742|1) -
00:17:913 (17913|0,17913|1) -
00:19:113 (19113|3,19113|0) -
00:19:285 (19285|0,19285|3) -

01:42:770 (102770|1,102770|0) -
01:42:942 (102942|0,102942|1) -
01:44:142 (104142|1,104142|3) -
01:44:313 (104313|3,104313|1) -
01:45:513 (105513|2,105513|3) -
01:45:685 (105685|2,105685|3) -
01:48:256 (108256|2,108256|3) -
01:48:427 (108427|3,108427|2) -
01:49:627 (109627|3,109627|0) -
01:49:799 (109799|3,109799|0) -

Isn't the patterning of 01:28:456 (88456|3,88456|0,88627|2,88627|1,88799|0,88799|3,88970|2,88970|1,89142|0,89142|3,89313|2,89313|1,89485|0,89485|3) - slightly boring? My comfortable "S" range is about 3* but even then that pattern is a bit easy. Also, you've used a different pattern between 01:03:770 - and 01:04:627 - then, later, 01:39:427 - and 01:40:285 -, which has a similar bass occuring every 1/2 beat well, okay repatterned xD

The last thing, maybe take out 01:53:142 (113142|0) -. I don't think the sound is strong enough to justify three notes and I think that a simple {0+2,1+3,0+2} feels nice to play, even if they aren't all the same types of notes. Also, I doubt that keeping 01:53:142 (113142|0) - is going to make someone miss/get a 200 :lol:ehh, it actually plays really nice, and double LNs at the end gives this diff feel more like an EXH diff

__

Very fun beatmap to play and mod - even if I can't play EXHAUST well :oops:Thanks xD
If I recall correctly, I think this is the shortest mod I've ever given - there's almost no inconsistencies at all and everything is comfortable to play. Good luck :D
Thanks for mod :)
Cipse
That feeling when nothing in your mod was accepted :(
:P
Topic Starter
-SoraGami-
lol sorry :( but i accepted one tho

i repatterned this 01:28:456 (88456|3,88456|0,88627|2,88627|1,88799|0,88799|3,88970|2,88970|1,89142|0,89142|3,89313|2,89313|1,89485|0,89485|3)
Cipse
Oh, my bad. I still wish it was more helpful though :)
Topic Starter
-SoraGami-
np~ any help will be appreciated :D
jukkaduei
Hello from M4M

Column |0|1|2|3|

Great diff
01:23:999 (83999|2) - Move to column 1 for balance
01:26:399 (86399|3) - Move this note to column 2 and move 01:26:742 (86742|0) - to column 3 for balance
Perfect diff I can't find a defect
Perfect diff too

Good luck with your beatmap
Topic Starter
-SoraGami-

jukkaduei wrote:

Hello from M4M

Column |0|1|2|3|

Great diff
01:23:999 (83999|2) - Move to column 1 for balance it's already balance, if i move it it will be unbalance with the next note and i actually have a pattern basis for that
01:26:399 (86399|3) - Move this note to column 2 and move 01:26:742 (86742|0) - to column 3 for balance ok
Perfect diff I can't find a defect
Perfect diff too

Good luck with your beatmap
Thanks for mod :)
Ochasan
M4M as you can see


ADVANCED
01:31:199 mka SV here?
00:07:627 make this part to 1/4 snap note which is part of the song
for 1/4 part i recommed you to change it into a variable part <3

EXHAUST
00:12:685 for that part i want a recommendation like this example https://osu.ppy.sh/ss/5399331 applies also to the other part

what just that? damn, this is a map this is hard to mod because there is another mod fix
sorry


wow i made the shortest of the experience mod me ._ .

you know i am having trouble finding what is lacking in your map, so the results only this . This has been very good for mod
oh something i want to tell you, can you request an hitsound to other custom hitsounding, this is great if there hitsound here

thanks!!! ;);) good luck with your map . hope this be a ranked soon 8-)
[ A v a l o n ]
search BN to bubble this
then i can qualify this good things

but your metadata seems weird lol, please ask QAT first
Topic Starter
-SoraGami-

Ochasan wrote:

M4M as you can see


ADVANCED
01:31:199 mka SV here? i dont want SV D:
00:07:627 make this part to 1/4 snap note which is part of the song i dont hear anything here in 25% playback
for 1/4 part i recommed you to change it into a variable part <3

EXHAUST
00:12:685 for that part i want a recommendation like this example https://osu.ppy.sh/ss/5399331 applies also to the other part oh god fixed <3

what just that? damn, this is a map this is hard to mod because there is another mod fix
sorry


wow i made the shortest of the experience mod me ._ .

you know i am having trouble finding what is lacking in your map, so the results only this . This has been very good for mod
oh something i want to tell you, can you request an hitsound to other custom hitsounding, this is great if there hitsound here i will just fix the hitsound myself

thanks!!! ;);) good luck with your map . hope this be a ranked soon 8-)
Thanks for the mod Ocha! :)

[ A v a l o n ] wrote:

search BN to bubble this
then i can qualify this good things

but your metadata seems weird lol, please ask QAT first
oh wow owo
i did not expect for someone to notice this map lol xD
thanks~ <3


UPDATED
- fixed hitsounds
Topic Starter
-SoraGami-
okay to clarify some things~

i ask blocko about metadata stuffs
and it seems fine he says~

Source: http://p.eagate.573.jp/game/sdvx/sv/p/f ... index.html



Thanks Blocko~ :3
Kawawa
01:12 *Kawawa is editing [https://osu.ppy.sh/b/694590 Music by Minamotoya, Vocal by SOPHY - Hello world! [NOVICE]]
01:12 -SoraGami-: i'm in~
01:13 -SoraGami-: ><
01:20 Kawawa: 01:50:742 - I recommend you remove a note at here, since It focused on drum roll only in this part 01:50:570 - ~ 01:51:256 - , and emphasized at here 01:51:427 - 01:51:599 -
01:20 Kawawa: but you can keep this 2notes 01:50:742 -
01:20 Kawawa: but If you can keep this, I will suggest the pattern like http://puu.sh/pMKd9/a51045482a.jpg http://puu.sh/pMKdF/517d0e5425.jpg
01:20 Kawawa: your choice.
01:21 Kawawa: there is no problem, but I think It can be improved in advance.
01:21 -SoraGami-: alright~
01:22 Kawawa: when changed, show me
01:23 -SoraGami-: https://osu.ppy.sh/ss/5515134
01:23 -SoraGami-: i choose your suggestion
01:24 Kawawa: yes
01:24 Kawawa: And, the dq issue had at here.
01:24 -SoraGami-: i will keep the double for consistency with 01:04:113 -
01:24 Kawawa: yeah
01:24 Kawawa: http://puu.sh/pMKnL/b3880d4dbe.jpg // http://puu.sh/pMKoI/d5d9b71aa9.jpg
01:24 Kawawa: I could not see that wav file in folder.
01:24 Kawawa: soft-hitclap, soft-hitfinish
01:25 -SoraGami-: ohh w8 i thought already fixed that
01:25 Kawawa: you have to do.
01:25 Kawawa: but later do this.
01:25 -SoraGami-: im gonna look at it again
01:25 Kawawa: now is, I will check pattern only
01:25 -SoraGami-: okay
01:25 Kawawa: novice is fine.
01:25 *Kawawa is editing [https://osu.ppy.sh/b/694588 Music by Minamotoya, Vocal by SOPHY - Hello world! [ADVANCED]]
01:27 Kawawa: 00:28:113 - remove a note.
01:27 Kawawa: you can compare with your last diffs
01:27 Kawawa: there used 2chord at here.
01:28 Kawawa: It should be consistency for mapset
01:28 -SoraGami-: okay~
01:28 Kawawa: or last diffs should be 3chord.
01:28 Kawawa: http://puu.sh/pMKHB/92b25f15d2.jpg
01:29 -SoraGami-: okay will add in exh
01:34 Kawawa: 101:34:627 (94627|3) - reduce LNs till 01:34:970 - ?
01:34 Kawawa: seems around LNs used as vocal bundle
01:35 Kawawa: but I could see this on last diffs
01:35 -SoraGami-: okay, my bad x3
01:36 Kawawa: fixed?
01:37 -SoraGami-: yeh
01:37 -SoraGami-: done
01:37 -SoraGami-: also fixed in the 1st kaia
01:37 Kawawa: can you show me image
01:37 Kawawa: yeah
01:38 *Kawawa is editing [https://osu.ppy.sh/b/694589 Music by Minamotoya, Vocal by SOPHY - Hello world! [EXHAUST]]
01:39 -SoraGami-: https://osu.ppy.sh/ss/5515134https://osu.ppy.sh/ss/5515228
01:39 -SoraGami-: https://osu.ppy.sh/ss/5515237
01:39 Kawawa: yes
01:40 Kawawa: you can add a note at col3. It's just a suggestion.
01:40 Kawawa: for emphasize on exhaust.
01:40 Kawawa: 00:10:113 -
01:41 Kawawa: nah.
01:41 Kawawa: keep 3chord.
01:41 -SoraGami-: i think it is too sudden since the other are only double
01:41 Kawawa: 3 is better, when I saw above patterns
01:42 Kawawa: there almost used as 3 on above.
01:42 Kawawa: so keep this.
01:42 -SoraGami-: ok~
01:48 Kawawa: good.
01:49 -SoraGami-: >////<
01:51 Kawawa: I will post first.
01:51 -SoraGami-: okay
01:51 -SoraGami-: should i update now?
01:52 Kawawa: yes. and after hitsound fixed, tell me anytime
http://puu.sh/pMKnL/b3880d4dbe.jpg
http://puu.sh/pMKoI/d5d9b71aa9.jpg
"soft-hitfinish", "soft-hitclap". did not exist in folder.
It must be removed on each notes with all diffculty. After remove them, Apply the yours hitsounds.

when fixed, tell me!
Topic Starter
-SoraGami-
okay fixed

UPDATED~~~
Kawawa
Alright, Bubbled!
Topic Starter
-SoraGami-
Thanks so much Kawa~ :'D
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