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Mili - Nine Point Eight

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Lumael
Hello :), you are the next from my modding queue! PM request, so here it is! ~This is a M4M Request. My active beatmap to mod: https://osu.ppy.sh/s/321667

  • [Easy]

    00:05:491 (2,3,1) -
    00:08:784 (2) - If you follow the last suggestion, maybe:
    00:10:247 (1) - Make it like this one 00:11:710 (3) -
    00:13:174 (1) - Flip for flow?
    00:20:857 (4) -
    00:32:198 (2) - Fix blanket (copy 00:32:198 (2) - )
    00:33:662 (2) -
    00:38:052 (1) - Fix blanket ( http://puu.sh/isXso/550181289b.jpg )
    00:40:613 (4) - Fix blanket (copy 00:39:515 (3) - )
    00:42:076 (2) - This overlap should be fixed if you follow the last suggestion
    00:45:003 (2) - Put it on the exacly center?
    00:45:369 (1) - This overlap is asthetiacly unpleasant :p
    00:45:369 (1,2,3) - This is too repetitive
    00:52:320 (2,3,1) - This doesn't look good
    01:02:930 (1) - Make it start at the end of the previews slider
    01:09:515 (1,2,3,4) - Stacks are considered DS inconsistency, I think
    01:54:698 (3) - Curve it a bit more? ( http://puu.sh/isY2f/d109272754.jpg )
    01:57:076 (1,2) - Make them 1/2 snap smaller ( http://puu.sh/isY4m/0097307f97.jpg )
    02:14:637 - Spinner? (02:15:735 - Ending here)
  • [Normal+]

    00:04:027 (3) - Move it down a bit? ( http://puu.sh/isYh8/29d0e5e813.jpg )
    00:12:076 (5) - I don't like small straight sliders :p
    00:24:881 (1) -
    00:41:162 (4) - This overlap is weird
    00:42:991 (1,3) - Feel free to use http://puu.sh/isYkC/85f268e41c.jpg as well
    01:11:710 (1,2,3,4) - This is weird, try blanketing
    01:55:613 (7, 8) - this is really ugly
    02:14:637 (7) - Move to x 216 y 252 ?
  • [Hard]

    00:28:906 (3) - Fix blanket
    01:11:345 (1) - NC
    01:39:515 (7) - NC
    01:42:442 (6) - NC
    01:42:442 (1,2,3) - slaps you for making this ugly overlap in this beautiful diff
    01:47:015 (2) - This sould be here 01:46:924 -
    01:51:771 (2) - Fix blanket
  • [BoatKrab's Light Insane]

    00:02:381 (5) - NC
    00:03:113 (4) - NC
    00:03:845 (4) - NC
    00:05:308 (5) - NC
    00:06:040 (4) - NC
    00:06:771 (4) - NC
    00:11:527 (5) - NC
    00:35:857 (5) - I know what you was thinking with this slider, but it doesn't feels great, also it's veeeery slightly wrongly curved :p
    01:04:393 (7) - NC
    01:13:174 (7) - NC
    01:47:015 (9) - NC, and I think it should start at 01:46:924 (9) -

    This diff is perfect omg, NC is optional of course, I just think it would make the map look better, on the initial part, it looks much better with NC at the start of each 'jump'
  • [Paloch VeGa's Insane]

    00:23:052 (4) - Move to x 176 y 184 maybe?
    00:30:369 (3) - Fix overlap
    01:49:393 (1,2) - The volume is too low
    02:20:491 (1) - Hitsound too low if you compare to the moment right before
    02:23:418 (1,2,3,4,1) - Then the volume goes up drasticaly , fix it too
  • [Shocko's Insane]

    00:11:893 - 00:12:076 - 00:12:259 - Circle?
    00:12:991 - Circle
    00:24:149 (5,6) - This ruined the jump Increase the DS
    01:43:357 (1,2,3,1,2,1,2,1,2,1,2) - This is ugly '- and don't play well too

    There's too much 1/4 sliders, I don't like them, but it's your map what I'm saying lol


Woah it took me alot to mod it all! But,

That's it :)
Topic Starter
Inversal

LucaSA4 wrote:

Hello :), you are the next from my modding queue! PM request, so here it is! ~This is a M4M Request. My active beatmap to mod: https://osu.ppy.sh/s/321667

  • [Easy]

    00:05:491 (2,3,1) - Well. It make the map more beautiful but it comes with spacing problem. Sorry for not fixing this.
    00:08:784 (2) - If you follow the last suggestion, maybe: But I didn't know how to make douvle 1/2 or 3/4 sliders here
    00:10:247 (1) - Make it like this one 00:11:710 (3) - ok fixed
    00:13:174 (1) - Flip for flow? no fixed
    00:20:857 (4) - Ok. Fixed
    00:32:198 (2) - Fix blanket (copy 00:32:198 (2) - ) Ok. Fixed
    00:33:662 (2) - Ok. Fixed
    00:38:052 (1) - Fix blanket ( http://puu.sh/isXso/550181289b.jpg ) Ok. Fixed
    00:40:613 (4) - Fix blanket (copy 00:39:515 (3) - ) Ok. Fixed
    00:42:076 (2) - This overlap should be fixed if you follow the last suggestion Ok. fixed
    00:45:003 (2) - Put it on the exacly center? Ok. Fixed
    00:45:369 (1) - This overlap is asthetiacly unpleasant :p Ok. Fixed
    00:45:369 (1,2,3) - This is too repetitive The vocal is repeated. So notes is repeated too.
    00:52:320 (2,3,1) - This doesn't look good Ok. Fixed
    01:02:930 (1) - Make it start at the end of the previews slider Ok. Fixed
    01:09:515 (1,2,3,4) - Stacks are considered DS inconsistency, I think Ok. Fixed
    01:54:698 (3) - Curve it a bit more? ( http://puu.sh/isY2f/d109272754.jpg ) Ok. Fixed
    01:57:076 (1,2) - Make them 1/2 snap smaller ( http://puu.sh/isY4m/0097307f97.jpg ) Ok. Fixed
    02:14:637 - Spinner? (02:15:735 - Ending here) Ok. Fixed

I map the last part of the song to make it meets the ranking criteria. (I forgot to do)

  • [Normal+]

    00:04:027 (3) - Move it down a bit? ( http://puu.sh/isYh8/29d0e5e813.jpg )
    00:12:076 (5) - I don't like small straight sliders :p
    00:24:881 (1) -
    00:41:162 (4) - This overlap is weird
    00:42:991 (1,3) - Feel free to use http://puu.sh/isYkC/85f268e41c.jpg as well
    01:11:710 (1,2,3,4) - This is weird, try blanketing
    01:55:613 (7, 8) - this is really ugly
    02:14:637 (7) - Move to x 216 y 252 ?


All Fixed

  • [Hard]

    00:28:906 (3) - Fix blanket Ok. Fixed
    01:11:345 (1) - NC Ok. Fixed I forgot. haha
    01:39:515 (7) - NC HP will grow too much
    01:42:442 (6) - NC Same reason ^
    01:42:442 (1,2,3) - slaps you for making this ugly overlap in this beautiful diff Ok. Fixed Ouch! It hurts. haha
    01:47:015 (2) - This sould be here 01:46:924 - This is confusing.
    01:51:771 (2) - Fix blanket Ok. Fixed
  • [BoatKrab's Light Insane]

    00:02:381 (5) - NC
    00:03:113 (4) - NC
    00:03:845 (4) - NC
    00:05:308 (5) - NC
    00:06:040 (4) - NC
    00:06:771 (4) - NC
    00:11:527 (5) - NC
    00:35:857 (5) - I know what you was thinking with this slider, but it doesn't feels great, also it's veeeery slightly wrongly curved :p
    01:04:393 (7) - NC
    01:13:174 (7) - NC
    01:47:015 (9) - NC, and I think it should start at 01:46:924 (9) -

    This diff is perfect omg, NC is optional of course, I just think it would make the map look better, on the initial part, it looks much better with NC at the start of each 'jump'
  • [Paloch VeGa's Insane]

    00:23:052 (4) - Move to x 176 y 184 maybe?
    00:30:369 (3) - Fix overlap
    01:49:393 (1,2) - The volume is too low
    02:20:491 (1) - Hitsound too low if you compare to the moment right before
    02:23:418 (1,2,3,4,1) - Then the volume goes up drasticaly , fix it too
  • [Shocko's Insane]

    00:11:893 - 00:12:076 - 00:12:259 - Circle?
    00:12:991 - Circle
    00:24:149 (5,6) - This ruined the jump Increase the DS
    01:43:357 (1,2,3,1,2,1,2,1,2,1,2) - This is ugly '- and don't play well too

    There's too much 1/4 sliders, I don't like them, but it's your map what I'm saying lol


Woah it took me alot to mod it all! But,

That's it :)
I will tell my GD about the Mod. Tanks Thanks very much! :D
HappyRocket88
—————————————————————————————————————————————————————



General

  1. Hi! Glad there are beatmappers which want to get their maps get ranked. o.o7
  2. Sorry if I'm modding your map so late. I was trying to pass the semester.
  3. Why the normal diff is called "normal +". It doesn't look like a hard overall.

Easy

  1. First at all, Fix this aimod suggestion.
  2. 00:01:467 (1,2) These two sliders doesn't look so symmetric. I mean the shape isn't symmetric. Try to fix that.
  3. 00:05:857 (3,1) Fix this blanket.
  4. 00:20:857 (4,2) This is just a suggestion but I don't like that slider overlaps each other in the Easiest diff.
  5. 00:23:784 (4,1) This isn't perfectly blanket.
  6. 00:33:662 (2) Fix this slider shape. Try doing something like this
  7. 00:36:588 (3,1) Fix this blanket.. Seems that you just copy and past the same pattern. lol
  8. 00:52:320 (2,3) Definetely fix this blanket. Otherwise, try to fix the flow make it more intuitive.
  9. 00:57:076 (3,5) Use the same shape to do a symmetric pattern here. like this.
  10. 01:04:393 (2) Put it here x=220 | y=264 to keep consistency.
  11. 01:02:930 (1,3) Same. I just dislike these overlaps.
  12. 01:38:418 (2,3,4) Keep the square pattern you started in this part, please
  13. 01:39:149 (3,1) Put the Slider (1) exactly in the place of the slider (3) to fix this overlap.
  14. 01:41:710 (2,3,4) Keep the symmetric in this part.
  15. 02:23:418 (5) NC.

Normal+

  1. First at all, fix this aimod suggestion. While you map if important to manage the same DS to don't confuse players.
  2. 00:02:564 (3,3) - Fix this blanket. Also, I'd rather remove that slider and replace it by two circles. It's look really weird to set big white ticks as downbeats (end of sliders)
  3. 00:04:027 (3) This slider can be more lineal.
  4. 00:09:881 (1,2) Blanket them, please.
  5. 00:14:637 (4) New combo.
  6. 00:18:479 (4) Remove one repetiton of that slider a put a circle here. 00:19:027
  7. 00:20:857 (4) NC
  8. 00:23:784 (4) Set this circle here to keep the rounded flow of the previous slider x=360 | y=244
  9. 00:55:613 (4) Keep symetry in this slider, please.
  10. 00:55:613 (4,1) Bad overlap. Quite awful.
  11. 01:00:003 (1,2) Blanket... totally.
  12. 01:44:271 (1,2) Quite confusing for normal players. Consider make more 1/2 sliders to keep consistency.
  13. 01:55:064 (4,5,6) Replace them for a 1/2 slider which repeats one.
  14. 01:55:613 (7) NC.
  15. 02:08:784 (6) NC
  16. 02:07:320 (4,5) Nope. Don't do this jump in normal diffs, please.
  17. 02:19:027 (2,3,4,5) I don't know what you're follwoing in this part, but please. Try something like this:
  18. 02:23:418 (6) Quite confusing for a normal. Please, put other sliders in this part.

Sorry for not modding the other diffs. But I think they're fine. n.n Good luck in ranking.

—————————————————————————————————————————————————————
Topic Starter
Inversal

HappyRocket88 wrote:

—————————————————————————————————————————————————————



General

  1. Hi! Glad there are beatmappers which want to get their maps get ranked. o.o7
  2. Sorry if I'm modding your map so late. I was trying to pass the semester.
  3. Why the normal diff is called "normal +". It doesn't look like a hard overall.

Easy

  1. First at all, Fix this aimod suggestion.
  2. 00:01:467 (1,2) These two sliders doesn't look so symmetric. I mean the shape isn't symmetric. Try to fix that.
  3. 00:05:857 (3,1) Fix this blanket.
  4. 00:20:857 (4,2) This is just a suggestion but I don't like that slider overlaps each other in the Easiest diff.
  5. 00:23:784 (4,1) This isn't perfectly blanket.
  6. 00:33:662 (2) Fix this slider shape. Try doing something like this
  7. 00:36:588 (3,1) Fix this blanket.. Seems that you just copy and past the same pattern. lol
  8. 00:52:320 (2,3) Definetely fix this blanket. Otherwise, try to fix the flow make it more intuitive.
  9. 00:57:076 (3,5) Use the same shape to do a symmetric pattern here. like this.
  10. 01:04:393 (2) Put it here x=220 | y=264 to keep consistency.
  11. 01:02:930 (1,3) Same. I just dislike these overlaps.
  12. 01:38:418 (2,3,4) Keep the square pattern you started in this part, please
  13. 01:39:149 (3,1) Put the Slider (1) exactly in the place of the slider (3) to fix this overlap.
  14. 01:41:710 (2,3,4) Keep the symmetric in this part.
  15. 02:23:418 (5) NC.

Normal+

  1. First at all, fix this aimod suggestion. While you map if important to manage the same DS to don't confuse players.
  2. 00:02:564 (3,3) - Fix this blanket. Also, I'd rather remove that slider and replace it by two circles. It's look really weird to set big white ticks as downbeats (end of sliders)
  3. 00:04:027 (3) This slider can be more lineal.
  4. 00:09:881 (1,2) Blanket them, please.
  5. 00:14:637 (4) New combo.
  6. 00:18:479 (4) Remove one repetiton of that slider a put a circle here. 00:19:027
  7. 00:20:857 (4) NC
  8. 00:23:784 (4) Set this circle here to keep the rounded flow of the previous slider x=360 | y=244
  9. 00:55:613 (4) Keep symetry in this slider, please.
  10. 00:55:613 (4,1) Bad overlap. Quite awful.
  11. 01:00:003 (1,2) Blanket... totally.
  12. 01:44:271 (1,2) Quite confusing for normal players. Consider make more 1/2 sliders to keep consistency.
  13. 01:55:064 (4,5,6) Replace them for a 1/2 slider which repeats one.
  14. 01:55:613 (7) NC.
  15. 02:08:784 (6) NC
  16. 02:07:320 (4,5) Nope. Don't do this jump in normal diffs, please.
  17. 02:19:027 (2,3,4,5) I don't know what you're follwoing in this part, but please. Try something like this:
  18. 02:23:418 (6) Quite confusing for a normal. Please, put other sliders in this part.

Sorry for not modding the other diffs. But I think they're fine. n.n Good luck in ranking.

—————————————————————————————————————————————————————
Thanks Very much! I'm Fixing.
I fixed all of your mods. It's really awful in some part. So, I remap some parts of the song.
RzHr
From my ModQ :)


- change "AudioLeadIn" on every difficult (On notepad). Change it into 600 or 1000, because your BM start from 1467 which less than 2000
- Remove "Nine point eight","deemo","mili" from tag, that's already exist on the title, source, and artist
- Maybe add more combo colours to make it more interesting? :>
- Unrankable. There is several object with inconsistent spacing and check AiMod. if there is too far you can stack them
- 00:09:881 (3,1) - fix this blanket
- 00:13:174 (1,2) - bad flow i think. But, i have no idea how to fix this :> maybe you can...
- 00:26:345 (2) - change into curve slider for better flow. maybe like this?

- 00:36:588 (3,1) - fix this blanket

- 01:47:198 (2,3) - blanket this?
- Same like easy, fix the spacing.
- 00:09:332 (5,2) - avoid overlaps like this on normal & easy. can make some new player confused
- 00:28:357 (2,3) - Blanket
- 02:20:491 (4,5,6) - something like this can make confused too i think :> don't make it reverse too much.
- 00:08:784 (1,2,3) - Blanket
- 00:31:284 (6,7) - ^
- 00:33:662 (1,2) - blanket?
- 00:43:906 (3,4,5,1) - Blanket
- 01:29:271 (4,6) - stack properly
- 01:38:052 (1,2) - remove (2) and change (1) into 1/2 slider will be better, imo
- 00:02:381 (5) - NC (Except you accept V)
- 00:02:198 - strong beat. Add a note here (NC If you Accept)
- 00:05:308 (1) - NC (Except you accept V)
- 00:05:857 - Add a note (NC if you accept)
- 00:14:637 (7,8) - Blanket
- 00:12:808 (1) - remove NC
- 01:47:015 (9,10) - not blanket properly
- 02:11:345 (9,1) - make this blanket, maybe?
- 00:13:723 (3,4,5,6,7) - feel overmapped & doesn't fit, imo :>
- 00:18:753 (5) - ^, remove
- 00:19:668 (3) - ^, remove
- 00:28:082 (3) - ^
- 00:28:082 (3) - ^
- 00:29:271 (1,2) - Blanket
- 00:34:759 (6,1) - ^
- 01:02:564 (5) - Add C
- 01:05:399 (5) - Remove
- 01:13:906 (4) - Add C
- 01:27:259 (2,3) - Stack?
- 01:34:210 (6,1) - ^
- 01:37:503 (5,6,7,8,9) - add C
- 01:37:595 - Add a note, a sound there, and add C on it :>
- 01:43:906 (1) - add C
- 01:43:906 (1,7,11) - add C
- 01:45:369 (2) - add C on head?
- 01:51:771 (3,4) - blanket
- 02:25:430 (2,3) - remove, and 02:24:881 (1) - make the slider end on 02:25:430 - will make it play better, imo :>
- 00:53:784 (3,4) - little awkward to play, maybe make it more little spacing? :>
- 01:07:686 (6,7) - ^, don't stack them.... i always got confused here :>
- 01:14:637 (1) - don't overlap the head & the tail... look ugly, imo.
- 01:43:357 (1,2,3,1,2,1,2,1,2,1,2) - this one awkward to play too. Maybe make it more spacing or make it a circle stream only?
hope this mod helped... And sorry for my bad english. :cry:
GL :D
Topic Starter
Inversal

RzHr wrote:

From my ModQ :)


- change "AudioLeadIn" on every difficult (On notepad). Change it into 600 or 1000, because your BM start from 1467 which less than 2000
- Remove "Nine point eight","deemo","mili" from tag, that's already exist on the title, source, and artist
- Maybe add more combo colours to make it more interesting? :>
- Unrankable. There is several object with inconsistent spacing and check AiMod. if there is too far you can stack them
- 00:09:881 (3,1) - fix this blanket Ok. Fixed
- 00:13:174 (1,2) - bad flow i think. But, i have no idea how to fix this :> maybe you can... The timing between these notes are long so no need to make it more flow. (Notes will fall outside the screen haha)
- 00:26:345 (2) - change into curve slider for better flow. maybe like this? Ok. Fixed But if i curve as same as example it will ruin spacing and notes will fly out off the screen.

- 00:36:588 (3,1) - fix this blanket Ok. Fixed

- 01:47:198 (2,3) - blanket this?
I unblanket(ed) it.

- Same like easy, fix the spacing.
- 00:09:332 (5,2) - avoid overlaps like this on normal & easy. can make some new player confused Ok. Fixed
- 00:28:357 (2,3) - Blanket Ok. Fixed
- 02:20:491 (4,5,6) - something like this can make confused too i think :> don't make it reverse too much.
I make the new pattern of this. Is it OK?

- 00:08:784 (1,2,3) - Blanket Ok. Fixed
- 00:31:284 (6,7) - ^ Ok. Fixed
- 00:33:662 (1,2) - blanket? Ok. Fixed
- 00:43:906 (3,4,5,1) - Blanket Ok. Fixed
- 01:29:271 (4,6) - stack properly Ok. Fixed
- 01:38:052 (1,2) - remove (2) and change (1) into 1/2 slider will be better, imo
I will not add slider here because it will too easy.

- 00:02:381 (5) - NC (Except you accept V)
- 00:02:198 - strong beat. Add a note here (NC If you Accept)
- 00:05:308 (1) - NC (Except you accept V)
- 00:05:857 - Add a note (NC if you accept)
- 00:14:637 (7,8) - Blanket
- 00:12:808 (1) - remove NC
- 01:47:015 (9,10) - not blanket properly
- 02:11:345 (9,1) - make this blanket, maybe?
- 00:13:723 (3,4,5,6,7) - feel overmapped & doesn't fit, imo :>
- 00:18:753 (5) - ^, remove
- 00:19:668 (3) - ^, remove
- 00:28:082 (3) - ^
- 00:28:082 (3) - ^
- 00:29:271 (1,2) - Blanket
- 00:34:759 (6,1) - ^
- 01:02:564 (5) - Add C
- 01:05:399 (5) - Remove
- 01:13:906 (4) - Add C
- 01:27:259 (2,3) - Stack?
- 01:34:210 (6,1) - ^
- 01:37:503 (5,6,7,8,9) - add C
- 01:37:595 - Add a note, a sound there, and add C on it :>
- 01:43:906 (1) - add C
- 01:43:906 (1,7,11) - add C
- 01:45:369 (2) - add C on head?
- 01:51:771 (3,4) - blanket
- 02:25:430 (2,3) - remove, and 02:24:881 (1) - make the slider end on 02:25:430 - will make it play better, imo :>
- 00:53:784 (3,4) - little awkward to play, maybe make it more little spacing? :> This linear flow is good enough.
- 01:07:686 (6,7) - ^, don't stack them.... i always got confused here :> Ok. I just move it a bit.
- 01:14:637 (1) - don't overlap the head & the tail... look ugly, imo. This isn't ugly though
- 01:43:357 (1,2,3,1,2,1,2,1,2,1,2) - this one awkward to play too. Maybe make it more spacing or make it a circle stream only?
I'll ask my GD for this one
hope this mod helped... And sorry for my bad english. :cry:
GL :D
I will ask the pro mapper how to deal with abnormal spacing problems in AImod. Thanks very much from the mod.

I will tell all the GDs For the mod.
Come[Back]Home
Easy

OD 2
AR 3
00:05:857 (3,1) This blank can be improved so it'll look better. Move the middle sliderpoint too 312/104 and the slidertail too 232/124
00:14:271 (2,3) Like this?
Looks a lot better imo
00:23:418 (3,4) Improve the blank by moving the middle sliderpoint of (3) too 264/200 you have to improve the blank 00:23:784 (4,1) too
00:26:345 (2) I would ctrl+g this for a better flow
00:27:442 Add a circle here since theres a beat
00:27:808 (1,2,3) Repeat slider instead? Or one 1/1 slider and a circle. Would fit better
00:39:515 (3,4) Improve blank
00:45:369 (1,2) They are really close to each other, nearly touching, you should fix that
00:54:515 (1) Give this slider a shape like
so it wont look so boring
01:02:930 (1,2) Why the different ds? Easy should always have 1 ds, overlap is ugly.
01:11:710 (4,1,2,3) You should put some sliders here so it'll be easier
01:32:198 (3) I'd move this one here 300/236 for a perfect triangle
01:38:418 (2,3,4,1,2,4,1,2) Some curvy sliders here wouldnt be bad, looks so formless otherwise
01:54:149 (2,3) Flow is really akward here. (3) should be like this
01:59:637 (3,2) Bad overlap imo
02:05:857 (4) Make it a bit less curvy, looks weird otherwise and it should fit more (blank a bit) with 02:03:845 (2)
02:13:540 This instead?

Normal

00:04:027 (3) This slider is doing a weird sliderball sound, you should fix that
00:05:491 (3) ^
00:04:942 (2,4) Really bad overlap here, not good in a normal, fix that
00:18:479 (4) Like this
00:24:332 (5) Move slidetail too 465/28 for a better flow, and it looks better
00:24:881 (1,2) Never do something like this in a Normal. Its not a Hard
00:24:881 (1,3) Bad overlap here
00:26:345 (3,4) Delete it, it looks really really bad
00:31:284 (1,2) Fix blank, try to avoid bad overlaps like that, its a no go
00:32:381 (3,4) 1/2 slider instead to make it easier
00:33:662 (1,2,3) Really bad overlaps
00:42:991 (1) Should be straight like 00:43:540 (2)
00:46:101 (1,1,1) Sliders or something, but dont stack them like that, its bad
00:51:223 - 00:57:076 This part has many different DS's fix them all, decide on one and use it through the whole mapset (Its better)
01:00:003 (1,2,1,2) Unrankable if this is in a Normal, fix it
01:05:857 (1,2) Think about something else, this pattern looks just weird, since they are overlapping really bad
01:05:857 (1,3,4) Same here, bad overlaps are just bad
01:11:710 (1,2,3,4) You can do better than this, this looks wrong
01:26:162 (1) Sudden high sv increase in Normal is unrankable, fix that
01:38:418 (1,2,3,4) Try to get the same distance between all of them, its inconsistent otherwise
01:41:345 (1,2,3,4) Same here
01:44:271 (1,2,3) This pattern is getting boring
01:45:735 (3,6) Bad overlap
01:51:223 (1,2) ^
02:00:003 (1,2,1,2) same as 01:00:003 (1,2,1,2)


Ill stop here, gain more experience in mapping since its not that bad, try to avoid bad overlaps etc. always use the same DS in Easy and Normals.
Good Luck
Topic Starter
Inversal

Come[Back]Home wrote:

Easy

OD 2
AR 3
00:05:857 (3,1) This blank can be improved so it'll look better. Move the middle sliderpoint too 312/104 and the slidertail too 232/124
00:14:271 (2,3) Like this?
Looks a lot better imo
00:23:418 (3,4) Improve the blank by moving the middle sliderpoint of (3) too 264/200 you have to improve the blank 00:23:784 (4,1) too
00:26:345 (2) I would ctrl+g this for a better flow
00:27:442 Add a circle here since theres a beat
00:27:808 (1,2,3) Repeat slider instead? Or one 1/1 slider and a circle. Would fit better
00:39:515 (3,4) Improve blank
00:45:369 (1,2) They are really close to each other, nearly touching, you should fix that
00:54:515 (1) Give this slider a shape like
so it wont look so boring
01:02:930 (1,2) Why the different ds? Easy should always have 1 ds, overlap is ugly.
01:11:710 (4,1,2,3) You should put some sliders here so it'll be easier
01:32:198 (3) I'd move this one here 300/236 for a perfect triangle
01:38:418 (2,3,4,1,2,4,1,2) Some curvy sliders here wouldnt be bad, looks so formless otherwise
01:54:149 (2,3) Flow is really akward here. (3) should be like this
01:59:637 (3,2) Bad overlap imo
02:05:857 (4) Make it a bit less curvy, looks weird otherwise and it should fit more (blank a bit) with 02:03:845 (2)
02:13:540 This instead?

Normal

00:04:027 (3) This slider is doing a weird sliderball sound, you should fix that
00:05:491 (3) ^
00:04:942 (2,4) Really bad overlap here, not good in a normal, fix that
00:18:479 (4) Like this
00:24:332 (5) Move slidetail too 465/28 for a better flow, and it looks better
00:24:881 (1,2) Never do something like this in a Normal. Its not a Hard
00:24:881 (1,3) Bad overlap here
00:26:345 (3,4) Delete it, it looks really really bad
00:31:284 (1,2) Fix blank, try to avoid bad overlaps like that, its a no go
00:32:381 (3,4) 1/2 slider instead to make it easier
00:33:662 (1,2,3) Really bad overlaps
00:42:991 (1) Should be straight like 00:43:540 (2)
00:46:101 (1,1,1) Sliders or something, but dont stack them like that, its bad
00:51:223 - 00:57:076 This part has many different DS's fix them all, decide on one and use it through the whole mapset (Its better)
01:00:003 (1,2,1,2) Unrankable if this is in a Normal, fix it
01:05:857 (1,2) Think about something else, this pattern looks just weird, since they are overlapping really bad
01:05:857 (1,3,4) Same here, bad overlaps are just bad
01:11:710 (1,2,3,4) You can do better than this, this looks wrong
01:26:162 (1) Sudden high sv increase in Normal is unrankable, fix that
01:38:418 (1,2,3,4) Try to get the same distance between all of them, its inconsistent otherwise
01:41:345 (1,2,3,4) Same here
01:44:271 (1,2,3) This pattern is getting boring
01:45:735 (3,6) Bad overlap
01:51:223 (1,2) ^
02:00:003 (1,2,1,2) same as 01:00:003 (1,2,1,2)


Ill stop here, gain more experience in mapping since its not that bad, try to avoid bad overlaps etc. always use the same DS in Easy and Normals.
Good Luck
Thank you very much! I must gain more exp to level up! haha.
-Kanzaki
Hello from my queue.

01:26:345 (1) - Am i only the one hears a "f*ck" here lol.


Hard :



  • 00:25:979 (4) - you can add a circle to follow the drum

    00:28:906 (3) - http://puu.sh/iDSjT/9e7e12f0fb.jpg try this to follow the drum as well fits better tho.

    00:41:345 (2) - dont use a slider use a circle at this time like the previous one to emphasis the lyric and circle at 00:41:710 (3)

    00:48:296 (5,6,7,8,9,10,11,12) - http://puu.sh/iDSwY/afc485f6a9.jpg this part can be mapped instead of break and it is pretty feels good while playing try it.

    01:06:406 (2,3) - distance problem here they are too close

    01:09:515 (3,4) - distance problem again they are far then the others doesnt seem good.

    02:11:345 (5,6) - ^

    01:11:345 (1,2,3,4,5) - i don't find that 5 stream is neccesary here since it is hard diff too so you can do like this or if you don't want to change this, the stream doesn't seem good use convert slider to stream option from compose.

    01:47:015 (2) - 01:55:613 (1) - 02:07:320 (1) - for this kind of sliders you can make some SV games i mean change the SV

    02:14:637 (1) - 01:14:637 (4) - since they are the same thing you can maybe do the same thing at 01:14:637 (4)

    02:20:491 (1,2,3,4) - try to dont overlap like these 02:23:418 (1,2,3) - they are same but you didnt overlap on these.

    Overall i think its a good diff.


BoatKrab's Light Insane :



  • 00:08:601 (1,3) - Visually doesn't seem good dont overlap i think or stack.

    00:37:869 (1) - It is acctualy here 00:37:777 (1)

    00:57:808 (2,3,4,5,6) - the distance that you used here doesn't seems good they are way to close.

    01:36:588 (1,1,1,1) - Don't think this NC's are neccesary but visually they seem good.

    And there are some blanket problem i dont want to tell them just check them and think about if they are perfect or not.



Paloch VeGa's Insane :



  • AR = 8.5 or 8.3 maybe.

    00:51:223 (1) - Unsnapped slider (end). 02:02:930 (1) - Unsnapped slider (end). 02:11:710 (1) - Unsnapped slider (end).

    00:24:149 (3,4,5) - Triple doesn't seem good fix please.

    00:28:082 (3,4) - i dont know if you do that on purpose but visually i don't think it is good.

    00:46:466 (1,2,3) - 00:45:369 (1,2,3,4,5) - same part same lyric but another distance use same pls

    00:53:966 (7,1) - maybe make a blanket http://puu.sh/iDUDJ/7b31262787.jpg

    01:47:015 (2,3) - feels awkard start the slider at 01:47:015 and 01:47:564 (3) - circle to here basicly counterchange

    01:49:393 (1) - there is no sound acctualy.




Shocko's Insane :



  • 00:11:710 (4) - this is from another part like you changed 00:10:064 (7,1) - here right its the same if you want to keep 4 map 00:11:893 (5,6,7) - these or just delete the 4

    00:27:076 (5) - only delete or 00:26:893 (4) - end this slider at 00:27:076

    00:32:930 (5) - ^

    00:53:418 (5) - ^

    01:21:588 (1) - listen here again maybe dont ignore stuff there

    02:14:729 (1) - It follows what it has to end at 02:17:564 at least.


    I found this diff overmapped so much lol.
Topic Starter
Inversal

-Kanzaki wrote:

Hello from my queue.

01:26:345 (1) - Am i only the one hears a "f*ck" here lol.


Hard :



  • 00:25:979 (4) - you can add a circle to follow the drum

    00:28:906 (3) - http://puu.sh/iDSjT/9e7e12f0fb.jpg try this to follow the drum as well fits better tho.

    00:41:345 (2) - dont use a slider use a circle at this time like the previous one to emphasis the lyric and circle at 00:41:710 (3)

    00:48:296 (5,6,7,8,9,10,11,12) - http://puu.sh/iDSwY/afc485f6a9.jpg this part can be mapped instead of break and it is pretty feels good while playing try it.

    01:06:406 (2,3) - distance problem here they are too close

    01:09:515 (3,4) - distance problem again they are far then the others doesnt seem good.

    02:11:345 (5,6) - ^

    01:11:345 (1,2,3,4,5) - i don't find that 5 stream is neccesary here since it is hard diff too so you can do like this or if you don't want to change this, the stream doesn't seem good use convert slider to stream option from compose.

    01:47:015 (2) - 01:55:613 (1) - 02:07:320 (1) - for this kind of sliders you can make some SV games i mean change the SV

    02:14:637 (1) - 01:14:637 (4) - since they are the same thing you can maybe do the same thing at 01:14:637 (4)

    02:20:491 (1,2,3,4) - try to dont overlap like these 02:23:418 (1,2,3) - they are same but you didnt overlap on these.

    Overall i think its a good diff.


BoatKrab's Light Insane :



  • 00:08:601 (1,3) - Visually doesn't seem good dont overlap i think or stack.

    00:37:869 (1) - It is acctualy here 00:37:777 (1)

    00:57:808 (2,3,4,5,6) - the distance that you used here doesn't seems good they are way to close.

    01:36:588 (1,1,1,1) - Don't think this NC's are neccesary but visually they seem good.

    And there are some blanket problem i dont want to tell them just check them and think about if they are perfect or not.



Paloch VeGa's Insane :



  • AR = 8.5 or 8.3 maybe.

    00:51:223 (1) - Unsnapped slider (end). 02:02:930 (1) - Unsnapped slider (end). 02:11:710 (1) - Unsnapped slider (end).

    00:24:149 (3,4,5) - Triple doesn't seem good fix please.

    00:28:082 (3,4) - i dont know if you do that on purpose but visually i don't think it is good.

    00:46:466 (1,2,3) - 00:45:369 (1,2,3,4,5) - same part same lyric but another distance use same pls

    00:53:966 (7,1) - maybe make a blanket http://puu.sh/iDUDJ/7b31262787.jpg

    01:47:015 (2,3) - feels awkard start the slider at 01:47:015 and 01:47:564 (3) - circle to here basicly counterchange

    01:49:393 (1) - there is no sound acctualy.




Shocko's Insane :



  • 00:11:710 (4) - this is from another part like you changed 00:10:064 (7,1) - here right its the same if you want to keep 4 map 00:11:893 (5,6,7) - these or just delete the 4

    00:27:076 (5) - only delete or 00:26:893 (4) - end this slider at 00:27:076

    00:32:930 (5) - ^

    00:53:418 (5) - ^

    01:21:588 (1) - listen here again maybe dont ignore stuff there

    02:14:729 (1) - It follows what it has to end at 02:17:564 at least.


    I found this diff overmapped so much lol.
I'm modding your map :D sorry for late!
Topic Starter
Inversal

-Kanzaki wrote:

Hello from my queue.

01:26:345 (1) - Am i only the one hears a "f*ck" here lol.


Hard :



  • 00:25:979 (4) - you can add a circle to follow the drum I already have it here.

    00:28:906 (3) - http://puu.sh/iDSjT/9e7e12f0fb.jpg try this to follow the drum as well fits better tho. I make the note to follow both vocal and the drumsound but this is already follow the drum. Some notes are follow both

    00:41:345 (2) - dont use a slider use a circle at this time like the previous one to emphasis the lyric and circle at 00:41:710 (3) The notes are follow both.

    00:48:296 (5,6,7,8,9,10,11,12) - http://puu.sh/iDSwY/afc485f6a9.jpg this part can be mapped instead of break and it is pretty feels good while playing try it. Ok Fixed

    01:06:406 (2,3) - distance problem here they are too close Ok Fixed

    01:09:515 (3,4) - distance problem again they are far then the others doesnt seem good. Ok Fixed

    02:11:345 (5,6) - ^ Ok Fixed I misplaced it.

    01:11:345 (1,2,3,4,5) - i don't find that 5 stream is neccesary here since it is hard diff too so you can do like this or if you don't want to change this, the stream doesn't seem good use convert slider to stream option from compose. Some small streams are the spice of this hard diff.

    01:47:015 (2) - 01:55:613 (1) - 02:07:320 (1) - for this kind of sliders you can make some SV games i mean change the SV I think I should let the song as soft as it could be. (sorry for bad english)

    02:14:637 (1) - 01:14:637 (4) - since they are the same thing you can maybe do the same thing at 01:14:637 (4) Ok Fixed

    02:20:491 (1,2,3,4) - try to dont overlap like these 02:23:418 (1,2,3) - they are same but you didnt overlap on these. Ok Fixed

    Overall i think its a good diff.


BoatKrab's Light Insane :



  • 00:08:601 (1,3) - Visually doesn't seem good dont overlap i think or stack.

    00:37:869 (1) - It is acctualy here 00:37:777 (1)

    00:57:808 (2,3,4,5,6) - the distance that you used here doesn't seems good they are way to close.

    01:36:588 (1,1,1,1) - Don't think this NC's are neccesary but visually they seem good.

    And there are some blanket problem i dont want to tell them just check them and think about if they are perfect or not.



Paloch VeGa's Insane :



  • AR = 8.5 or 8.3 maybe.

    00:51:223 (1) - Unsnapped slider (end). 02:02:930 (1) - Unsnapped slider (end). 02:11:710 (1) - Unsnapped slider (end).

    00:24:149 (3,4,5) - Triple doesn't seem good fix please.

    00:28:082 (3,4) - i dont know if you do that on purpose but visually i don't think it is good.

    00:46:466 (1,2,3) - 00:45:369 (1,2,3,4,5) - same part same lyric but another distance use same pls

    00:53:966 (7,1) - maybe make a blanket http://puu.sh/iDUDJ/7b31262787.jpg

    01:47:015 (2,3) - feels awkard start the slider at 01:47:015 and 01:47:564 (3) - circle to here basicly counterchange

    01:49:393 (1) - there is no sound acctualy.




Shocko's Insane :



  • 00:11:710 (4) - this is from another part like you changed 00:10:064 (7,1) - here right its the same if you want to keep 4 map 00:11:893 (5,6,7) - these or just delete the 4

    00:27:076 (5) - only delete or 00:26:893 (4) - end this slider at 00:27:076

    00:32:930 (5) - ^

    00:53:418 (5) - ^

    01:21:588 (1) - listen here again maybe dont ignore stuff there

    02:14:729 (1) - It follows what it has to end at 02:17:564 at least.


    I found this diff overmapped so much lol.
I will tell my GDs for the mod.
CrystilonZ
ทำไมม๊อดอังกิดกันหล่ะพวกนาย 5555
เอาบ้างก็ได้

[General]
Try using soft sound. It fits perfectly- better than drums

[Metadata & Settings]
Remove "bestza55567" from tags, it's unnecessary.
You may add "Mag Mell" to the tags without the quote. It's the album's title
Also, you may add these name to the tags, since they're band members: momocashew Yamato Kasai Yukihito Mitomo Syoto Yoshida

[Spreading]
Gap between Normal and Hard is too huge.

[Easy]
Stablise the rhythm here, especially at the beginning of the song and during kiais.
Recheck all blankets you've made. See if it's off or not.
NC every two big-whites, and make it stable except for some 'special occasions'
02:02:930 (1,2) - blanket
02:05:857 (4,1) - ^
02:20:491 (4,1) - use some imagination here
01:26:162 (1) - start at 01:26:345. There's a heavy, noticeable, beat there
01:42:808 (3,4,1) - move them to form a triangle here
01:48:845 (3) - move it a little bit upwards - flow

[Normal]
If you're gonna use a lot of 1/2s, I strongly recommend you to increase the CS to-- about 3.2 or more
00:27:259 (7) - Jumps aren't allowed in normal - unrankable
00:26:345 (3,4,5,6) - stablise the DS here, since it's a 1/2 stream in normal.
why the DS is so random ?
Some where it's 1.2x
Some are 1.3x
some 1.0x

[Hard]
01:47:015 (2,5,6) - weird overlap
00:20:125 (5,3) - ^
00:41:345 (2,3) - this will be hated, a lot. Keep in mind that this's "hard". At least, NC it.
01:42:442 (6,7,8) - They're pretty... sloppy-- kind of. Rotate 7 and 8 by 30 and 60 respectively
02:20:491 (1,2,3,4,1,2,3) - too many reverse sliders; 1 reverse or none per slider is preferred

[BoatKrab's Light Insane]
00:50:857 (8,1) - make them closer; they're quite hard to perceive, because you haven't done this before.
00:55:613 (5,7,8,1) - I'd rather they didn't overlap
02:23:418 (2,3,4) - DS

For both Insanes, I would say, overmapping in this song doesn't feel just right, especially in calm parts

[Comments]
It looks promising, but needs some work, polishing here and there, stablise etc.
For AImods, don't take it too serious. Sometimes, I don't even take a single glance at it XD

Good luck !
Topic Starter
Inversal

CrystilonZ wrote:

ทำไมม๊อดอังกิดกันหล่ะพวกนาย 5555
เอาบ้างก็ได้ กำ เราไม่รู้อังกิดนะนาย
[General]
Try using soft sound. It fits perfectly- better than drums I used drums T^T If i fixed every HS needs a large fix. BTW drum normal and soft normal isn't much different.

[Metadata & Settings]
Remove "bestza55567" from tags, it's unnecessary.
You may add "Mag Mell" to the tags without the quote. It's the album's title
Also, you may add these name to the tags, since they're band members: momocashew Yamato Kasai Yukihito Mitomo Syoto Yoshida

[Spreading]
Gap between Normal and Hard is too huge.

[Easy]
Stablise the rhythm here, especially at the beginning of the song and during kiais.
Recheck all blankets you've made. See if it's off or not.
NC every two big-whites, and make it stable except for some 'special occasions'
02:02:930 (1,2) - blanket
02:05:857 (4,1) - ^
02:20:491 (4,1) - use some imagination here
01:26:162 (1) - start at 01:26:345. There's a heavy, noticeable, beat there
01:42:808 (3,4,1) - move them to form a triangle here
01:48:845 (3) - move it a little bit upwards - flow

ALL FIXED BUT I DON'T KNOW WHAT (your) IMAGINATION MEANS?

[Normal]
If you're gonna use a lot of 1/2s, I strongly recommend you to increase the CS to-- about 3.2 or more I want to use but it will cause lots over overlapping notes because 1.2x DS
00:27:259 (7) - Jumps aren't allowed in normal - unrankable OK fixed
00:26:345 (3,4,5,6) - stablise the DS here, since it's a 1/2 stream in normal. Ok fixed.
why the DS is so random ?
Some where it's 1.2x
Some are 1.3x
some 1.0x

[Hard]
01:47:015 (2,5,6) - weird overlap Ok fixed.
00:20:125 (5,3) - ^ Ok fixed.
00:41:345 (2,3) - this will be hated, a lot. Keep in mind that this's "hard". At least, NC it. I have no idea to fix this so I stacked these.
01:42:442 (6,7,8) - They're pretty... sloppy-- kind of. Rotate 7 and 8 by 30 and 60 respectively Ok Fixed. It make this lot more beautiful.
02:20:491 (1,2,3,4,1,2,3) - too many reverse sliders; 1 reverse or none per slider is preferred I remapped this part

[BoatKrab's Light Insane]
00:50:857 (8,1) - make them closer; they're quite hard to perceive, because you haven't done this before.
00:55:613 (5,7,8,1) - I'd rather they didn't overlap
02:23:418 (2,3,4) - DS

I will ask GD for this

For both Insanes, I would say, overmapping in this song doesn't feel just right, especially in calm parts

[Comments]
It looks promising, but needs some work, polishing here and there, stablise etc.
For AImods, don't take it too serious. Sometimes, I don't even take a single glance at it XD

Good luck !
ม็อดอังกิดมาเราก็ควรตอบเป็นภาษาอังกิดสินะ 5555 อย่าม็อดอังกิดเลย T^T
zj0924
*Hi!From my Queue

  1. Default = Suggestion&Complaint (In my opinion)
  2. Blue = Strongly recommended
  3. Red = Unrankable issue

[General]
  1. Actually,you put many downbeat sound (long white tick) on the tail of slider, that will lose hit feeling("^" means this issue)

[Easy]
  1. 02:19:027 (2,3,4) - DS issues
  2. 00:07:320 (1) - whistle
  3. 00:54:515 (5) - you miss the white tick downbeat
  4. 01:47:198 (2,3) - ^
  5. 02:08:784 (2) -

[Normal]
  1. 00:04:027 (3) - ^
  2. 00:26:345 (3,4,5,6) - I think this may be too hard for beginners. consider.use 1/2 slider?
  3. 00:31:832 (2) - ^
  4. 00:30:735 (6,1) - swap nc
  5. 00:33:662 (6) - nc
  6. 00:39:515 (1) -
  7. 00:45:003 (4,5,6) - replaced with 1/2 reverse slider
  8. 00:46:101 (1) - keep consistency with00:39:515 (1,2,3,4,5) -
  9. 01:02:198 (2,1) - avoid insignificant overlapping this can be fully stacked
  10. 01:11:710 (1,2,3,4) - I don't like the slider shape, also the flow isn't that good
  11. 01:46:832 (5) - nc

[Hard]
  1. 00:06:406 (3) - whistle
  2. 00:06:954 (4) - whistle
  3. 00:07:320 (1) - for better rhythm
  4. 00:25:430 (2,3) - use 1/2 slider for vocal, circle here will give me a pause and may lose the rhythm
  5. 00:27:259 (3,4,5) - small jump for following vocal
  6. 00:28:906 (3,1) - what's this overlapping stand for? Full stack?
  7. 00:36:223 (6,1,2,3) - 1/4 reverse slider?

*Still need some work...Anyway, GL~
zj0924
damn...double post :o
Topic Starter
Inversal

zj0924 wrote:

*Hi!From my Queue

  1. Default = Suggestion&Complaint (In my opinion)
  2. Blue = Strongly recommended
  3. Red = Unrankable issue

[General]
  1. Actually,you put many downbeat sound (long white tick) on the tail of slider, that will lose hit feeling("^" means this issue)

[Easy]
  1. 02:19:027 (2,3,4) - DS issues
  2. 00:07:320 (1) - whistle
  3. 00:54:515 (5) - you miss the white tick downbeat
  4. 01:47:198 (2,3) - ^
  5. 02:08:784 (2) -

[Normal]
  1. 00:04:027 (3) - ^
  2. 00:26:345 (3,4,5,6) - I think this may be too hard for beginners. consider.use 1/2 slider?
  3. 00:31:832 (2) - ^
  4. 00:30:735 (6,1) - swap nc
  5. 00:33:662 (6) - nc
  6. 00:39:515 (1) -
  7. 00:45:003 (4,5,6) - replaced with 1/2 reverse slider
  8. 00:46:101 (1) - keep consistency with00:39:515 (1,2,3,4,5) -
  9. 01:02:198 (2,1) - avoid insignificant overlapping this can be fully stacked
  10. 01:11:710 (1,2,3,4) - I don't like the slider shape, also the flow isn't that good
  11. 01:46:832 (5) - nc

[Hard]
  1. 00:06:406 (3) - whistle
  2. 00:06:954 (4) - whistle
  3. 00:07:320 (1) - for better rhythm
  4. 00:25:430 (2,3) - use 1/2 slider for vocal, circle here will give me a pause and may lose the rhythm
  5. 00:27:259 (3,4,5) - small jump for following vocal
  6. 00:28:906 (3,1) - what's this overlapping stand for? Full stack?
  7. 00:36:223 (6,1,2,3) - 1/4 reverse slider?

*Still need some work...Anyway, GL~
I Fixed all of them except the whistle. :D Thanks very much for the mod!
- Frontier -
Moddd !!

Easy


Use Distance Snap :(
Distance Spacing : 1.2

Normal


Like Easy
Distance Spacing : 1.5

Hard


00:09:149 (2) - Move to x:256 y:80 I think it's better
00:11:893 (4,5,6) - Delete it?
00:34:210 (2) - Move to x:28 y:216
01:05:857 (1) - Maybe... Rotate -45 and Ctrl+J and move to x:288 y:164
01:06:406 (2) - And If you make number 1 please move to x:488 y:232
01:07:320 (3) - And If you do Number 2 please rotate 88
01:16:101 - And this maybe make a circle at the x:256 y:192
01:56:162 (2,3,4,5) - Not a perfectly square :(
02:07:869 (2,3,4,5) - ^
02:13:174 (3,4,5,6) - ^
02:24:881 (5,6,7,8) - ^ :/
^ Please use Ctrl+Shift+D To make a perfectly circle :)

BoatKrab's Light Insane


00:23:235 (5) - Move To x:260 y:286

That was a good map !!

Paloch VeGa's Insane


Woah !! That's a long difficult name :/ :/
Why you don't change to PV's Insane or Paloch's Insane ?
- AR 8.7 ? Why you don't change to AR 9 ?
Nothing to say.. :(:(

Shocko's Insane


Delete it or I will make it again :3

End of my mods :):)
Topic Starter
Inversal

ShockoLatte wrote:

Moddd !!

Easy


Use Distance Snap :(
Distance Spacing : 1.2

Normal


Like Easy
Distance Spacing : 1.5

Hard


00:09:149 (2) - Move to x:256 y:80 I think it's better
00:11:893 (4,5,6) - Delete it?
00:34:210 (2) - Move to x:28 y:216
01:05:857 (1) - Maybe... Rotate -45 and Ctrl+J and move to x:288 y:164
01:06:406 (2) - And If you make number 1 please move to x:488 y:232
01:07:320 (3) - And If you do Number 2 please rotate 88
01:16:101 - And this maybe make a circle at the x:256 y:192
01:56:162 (2,3,4,5) - Not a perfectly square :(
02:07:869 (2,3,4,5) - ^
02:13:174 (3,4,5,6) - ^
02:24:881 (5,6,7,8) - ^ :/
^ Please use Ctrl+Shift+D To make a perfectly circle :)

BoatKrab's Light Insane


00:23:235 (5) - Move To x:260 y:286

That was a good map !!

Paloch VeGa's Insane


Woah !! That's a long difficult name :/ :/
Why you don't change to PV's Insane or Paloch's Insane ?
- AR 8.7 ? Why you don't change to AR 9 ?
Nothing to say.. :(:(

Shocko's Insane


Delete it or I will make it again :3
Are you sure you want to delete. If you delete i will not reupload it again Too lazy to find new mods.

End of my mods :):)
- Frontier -

bestza55567 wrote:

Are you sure you want to delete. If you delete i will not reupload it again Too lazy to find new mods.
Could I make Hard diff ? or can I make it again :3
jyu
Hi! from queue :3

[General]

  1. Remove Nine point eight deemo mili from Tags because they already exist in Artist, Title, and Source


[Easy]

  1. 00:05:857 (3,1) - ok im sorry this is hella nazi but you can make better blanket by moving 00:07:320 (1) - to the left by 1 grid (turn off the ds first) and then adjust 00:05:857 (3) - 's curve. 1.24 distance is fine, i suppose http://puu.sh/iNoSb/daa8138bc6.jpg
  2. 00:13:174 (1,2) - not really fond with this flow. i'd make them like this http://puu.sh/iNp2s/9c228e6b00.jpg and you can adjust the pattern afterwards easily without breaking the ds consistency http://puu.sh/iNp5J/1eb57c0b4c.jpg
  3. 00:26:345 (2) - also i won't recommend this rhythm because this slider follows the vocal and previous slider 00:24:881 (1) - follows the beat while they're in the same combo pattern, which can make beginners confused. so i suggest to end this slider 00:26:345 (2) - at 00:27:076 - . it improves the rhythm consistency and has better readability
  4. 00:24:881 (1,2) - whether you follow above suggestion or not, i'd make these two a bit similiar for better appearance lol http://puu.sh/iNpmM/436306d4e5.jpg
  5. 00:31:101 (1,2) - hmm idk you can make better blanket by tweaking the last node this slider 00:31:101 (1) - http://puu.sh/iNprJ/19ecf0e619.jpg
  6. 00:36:588 (3,1) - switch nc because the new verse clearly started at 00:36:588 - . if you follow, nc this 00:39:515 (3) - , switch nc 00:41:710 (1,3) - and remove nc 00:43:906 (1) -
  7. 00:39:515 (3,4) - also more nazi blanket things because im a shit http://puu.sh/iNpzI/ad208d0243.jpg
  8. 00:53:784 (4) - nc?
  9. 00:57:076 (7) - ^
  10. 00:57:076 (7) - also this slider kinda touches the HP bar a bit http://puu.sh/iNpN0/b6aef1dd8e.jpg so i suggest to lower it down
  11. 01:05:857 (3,1) - switch nc. new verse started at 01:05:857 - . also if you follow, switch nc 01:08:784 (3,1) - because 01:08:784 - is the downbeat , and nc 01:11:710 (4) -
  12. 01:11:710 (4,5) - flow and appearance isn't really good so i suggest to change their position. my suggestion http://puu.sh/iNpXK/b8d0f0ceaf.jpg and for the pattern afterwards http://puu.sh/iNpZN/9ca96db280.jpg
  13. 01:51:223 (1,2) - rhythm suggestion http://puu.sh/iNq7R/13b85f1c8c.jpg
  14. 02:05:857 (4,1) - switch nc
  15. 02:11:710 (4) - nc


[Normal]

make sure to nc at downbeat (big white tick)

  1. 00:02:930 (4,1) - switch nc. if you follow, nc this 00:04:393 (4) -
  2. 00:12:076 (6,1) - rhythm suggestion http://puu.sh/iNqyV/0937b89033.jpg
  3. 00:19:027 (5,1) - switch nc
  4. 00:36:223 (5,1) - please use distance snap properly because beginner players can misread this
  5. 00:45:003 (4) - nc
  6. 00:46:466 (6,7) - make them similiar? http://puu.sh/iNqId/631431d6f1.jpg
  7. 00:55:613 (4) - only suggestion. i'd prefer to make this slider curves evenly at each ends http://puu.sh/iNqNs/87bba83555.jpg
  8. 01:38:418 (1,2,3,4,1,2,3,4,1,2,3) - just an opinion but this is somehow quite a boring pattern. i guess you should add a circle or reversed slider somewhere
  9. 01:53:235 - add a note here. it feels quite weird when theres nothing to click there even though your rhythm is following the vocal
  10. 01:55:613 (1,2) - switch nc


[Hard]

  • the gap between hard and normal is quite big so idk i dont really know about it but many maps were DQ-ed because of stupid star rating gaps. idk just wanting you to be careful

  1. 00:02:930 (1) - ok this is dumb but move this slider up by one grid so 00:02:015 (3,1) - wont be too close
  2. 00:27:808 (1,2) - also dumb nazi circle suggestion http://puu.sh/iNrsJ/9e421c09a7.jpg
  3. 00:31:101 (5) - nc?
  4. 00:36:588 (1) - clap at slider's tail sounds weird because you cant hear any drums there in the song, so i suggest to remove clap
  5. 00:38:052 (1) - remove nc
  6. 00:41:162 (1) - ^
  7. 01:04:759 (2,3) - nazi blanket mod you can improve the blanket http://puu.sh/iNrJC/84e2dfc37f.jpg
  8. 01:06:406 (2,3) - idk why you dont use ds
  9. 01:10:979 (8,1) - ^
  10. 01:53:966 - clap
  11. 01:54:698 (4,5) - ds is a bit off
  12. 01:59:088 (2,3) - you can improve the blanket http://puu.sh/iNrWQ/ae49531322.jpg
  13. 02:07:137 (4) - remove clap since theres no drums in the song
  14. 02:14:637 (1,1,2) - not really fond of this overlap since this is only hard diff. might be acceptable if its insane diffs


[BoatKrab's Light Insane]

  1. 00:04:210 (3,1) - might be better if you create a jump between them since 00:04:393 (1) - is a new combo but it's only a suggestion
  2. 00:10:064 (5) - add whistle? same hitsound pattern with 00:04:210 (3,1) - also the music is quite similiar
  3. 00:14:637 (7,8) - man i love nazi mod but i hate it when im the one receiving it http://puu.sh/iNtvq/a41dca54ec.jpg
  4. 00:13:174 - add finish at slider's head, same like 00:16:101 (1) -
  5. 00:24:515 - 00:24:881 - add finish
  6. 00:57:808 (2,3) - ctrl+G for better flow
  7. 01:08:418 - add finish
  8. 01:13:357 - add clap with normal sampleset
  9. 01:13:906 - ^
  10. 01:29:271 (6) - i suggest to nc since this is the start of a new vocal verse
  11. 01:51:223 - add finish? to accent the start of kiai
  12. 01:53:784 - add clap with normal sampleset
  13. 01:57:076 - add finish?
  14. 02:00:003 (4) - i suggest to nc since this is the start of a new vocal verse. if you follow, remove nc 01:59:088 (1) -
  15. 02:04:393 (5,6,7) - i suck at this so idk only suggestion
  16. 02:05:491 - add clap with normal sampleset

    nice diff! :) also i like your slider art


[Paloch VeGa's Insane]

  1. 00:24:149 (3,4,5) - you might want to fix the ds
  2. 00:42:076 (8,9,1) - not really neat for me, so i suggest to separate them a bit
  3. 00:51:223 - add finish to accent the start of kiai
  4. 00:53:052 - add clap
  5. 01:08:418 - add finish? theres cymbal noise in the music
  6. 01:56:710 (3) - clap at slider's tail sounds weird so i suggest to remove it


[Shocko's Insane]

  1. 00:10:247 (1,2,3,4) - i suggest to make this rhythm the same like 00:07:320 (1,2,3) - for rhythm consistency
  2. 00:25:430 (3) - idk why you slow the sv of this slider. it feels weird since there's no significant change that can be heard in this part
  3. 00:28:357 (1) - remove nc because you already nc-ed 00:27:808 (1) -
  4. 00:44:637 (5,1) - only suggestion, but i'd make an anti-jump
  5. 00:52:137 (1) - remove nc. 00:52:137 (1,2) - is still a part of 00:51:223 (1,2,3) - 's rhythm
  6. 01:04:302 - add a note? i can hear drums there
  7. 01:08:784 (5,1) - switch nc. new verse starts here 01:08:784 -
  8. 01:21:588 (1,2) - ^, 01:21:588 (1) - is still a part of 01:20:491 (1,2) - 's rhythm

    there are some parts which i think are quite overmapped
    00:26:345 (1,2,3,4) - 00:31:101 (1,2) - 00:32:198 (1,2,3,4) - 00:52:686 (1,2,3,4) - 00:54:698 (3,4,5,6) - 01:02:930 (1,2,3) - 01:52:686 (1,2,3,4) -
    reason is because you spammed a lot of small sliders when the vocal isn't intense and in fact, they are in a quite simple rhythm. which makes it really weird to play. idk im just pointing those out. it's up to you whether you want to change it or not

    also you should try using finish hitsounds more at parts where you can hear cymbal noises like 00:13:174 - 00:16:101 - etc. some hitsound patterns are not consistent so be careful


ok so yeah that's it.
you didn't use any finish hitsounds at Easy, Normal, and Hard. which is a shame because there are lots of part where it can be spiced up with finish hitsound. you can see BoatKrab's and Paloch VeGa's diffs for reference

i guess thats all
goodluck~
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