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posted

Colin Hou wrote:

Leoneet power!
...
posted
Do you really have to have "Hijari's" on the start of every diff? Just "Weak Power" "Strong Power" etc. would do.
Why is there a storyboard to keep you to the end of the song? If the people want to listen to the rest of the song, they can just wait at the results screen, can't they?

Average;

02:13:272 (1) - End 1/2 earlier like Weak and Strong's spinners are.
posted

DiamondCrash wrote:

Why is there a storyboard to keep you to the end of the song? If the people want to listen to the rest of the song, they can just wait at the results screen, can't they?


Maybe Leorda wants to see this. XD
posted
star
posted
love this song and the mapset is nice ^^
posted

Melpomena wrote:

love this song and the mapset is nice ^^
thx
posted
8-)
posted
[Average]
I don't think I heard any hitsounds in this.

[Neet]
Raise the volume of the first timing section by 2 ticks.
01:33:742 - Raise volume by at least 1 tick.
And so on. Just make sure that the soft hit sampleset is audible throughout the map.

[Strong]
01:08:507 (5) - New combo?
01:08:683 (1) - Remove new combo?
01:18:213 (5) - New combo?
02:24:566 (4) - New combo since it's a slowdown.

[Taiko]
01:33:455 (122) - Unsnapped.
01:33:514 (123) - Unsnapped.
posted

Mafiamaster wrote:

[Average]
I don't think I heard any hitsounds in this. Fixed

[Neet] All FIXED
Raise the volume of the first timing section by 2 ticks.
01:33:742 - Raise volume by at least 1 tick.
And so on. Just make sure that the soft hit sampleset is audible throughout the map.

[Strong]
01:08:507 (5) - New combo? Fixed
01:08:683 (1) - Remove new combo? No
01:18:213 (5) - New combo? No
02:24:566 (4) - New combo since it's a slowdown. Fixed

[Taiko]
01:33:455 (122) - Unsnapped. Fixed
01:33:514 (123) - Unsnapped. Fixed
posted
star :)
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:D
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*hugs Leorda*
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Great, bubbled!
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OMG YES !
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Star!
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Recheck? But I already bubbled it :P
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Mafiamaster wrote:

Recheck? But I already bubbled it :P
Opss sorry :(
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:)
Star!
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star~:D
posted
[Strong Power]
02:23:860 (2,3) - The distance here should be 1/2 not 1/4 this creates an anti-jump plus if you use 1/2 like it's supposed to be it would also make it more symmetrical. Please fix this.
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