yea,yea,yea~
finally it get done fuck yeah...Neethime wrote:
8-) fuck yeah,finally completed,sorry for delay.
Decompress soft-hitclap.rar and put soft-hitclap.wav into song folder~
Derekku wrote:
[General]
*Offset feels a tiny bit late. Try 25,978 please. Fixed
[Hijiri's Weak Power] All FIXED
*Why is this the only diff with Letterboxing?
03:21:132 (1) - I'd start this on the red tick instead (and shorten)
[Hijiri's Strong Power]
01:37:632 (7,8,1,2) - @-@ I love jumps, but holy alskdjflksdf those are way too big x_x Screw you, Fixed
01:47:867 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I love these <3 Then why you point out?
02:22:279 (4,5,6,7) - buhhhhh this is really hard to read Fixed
02:31:455 (2) - the repeat on the blue tick sounds wrong Fixed
*Perhaps lower drain a tick to compensate for the short breaks (even if you mapped them, I think that the drain is a bit high anyway)
[Hijiri's Taiko Power]
*More than 999 notes? FUCK YEAH
*My main issue with this mapset is that there isn't enough variety in the difficulty. Easy-Insane-Insane Taiko. That really doesn't leave much room for average players in the Normal/Hard areas. If you could add at least one more difficulty in-between, I think that this mapset would be much much much better. Good luck!
ThanksNatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
obviously you need something between 0.6 stars and 4.91 stars. fuck yeah. FUCK YOU RIN! I'm gonna to make a normal diff, sigh. NatsumeRin, fuck yeah
put Neethime into tags. OK, put no-7 in tags
[Weak]
fine. zzz.
[Neet] And that's why I said this diff is bad
kiai should be the same with other diffs.
volume is a bit low to me... increase it?
00:50:507 (4,3) - what is this fucked note?
00:54:213 (3,4) - ...? i guess 3 is in fact 1/1 earlier?
00:57:036 (3,4) - ...
01:05:507 (3,4) - this happens again and again ... why?
02:14:507 (7) - should be 0.5x slider i guess?
02:36:566 (4,5,6) - nazi. 1 grid right.
03:36:566 (1,2) - easy to read it wrong but not a big deal.
why these stupid things happen..? i checked the original ver and didn't find those mistakes. you must did sth fucking wrong.
[Taiko]
fine but a little tired for the repeating oox or xxo or xxoxx or blablabla, everything will repeat 4 times= = Insult 0989596108 if you want to do that
[Strong]
HP Drain Rate -2/-1. or players will die due to your long slider and short break. YOU WILL DIE......
01:11:507 (1) - 1 grid left. Fixed
01:19:625 (1) - what... and the little break after it... try to use some notes instead? Fixed
01:52:448 - still should have another two sliders imo. NO WAY
02:23:860 (2,3) - hey spacing FIXED
notes are placed a bit random imo.
NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[Taiko]
fine but a little tired for the repeating oox or xxo or xxoxx or blablabla, everything will repeat 4 times= =
Hi~NR
You say a little tired for the repeating oox or xxo or xxoxx .... This is indeed the right, not to mention ... the song continues to do different things really a problem, so we first put this ... I will think about it, If you have a better swing method, I will fix it :3
:OFaust wrote:
mods
Thx Dr. FaustFaust wrote:
Average Power Mostly just alignment issues throughout the map. Nothing of particular worry. Also, long breaks are long.
I think this could be better, here is an example. Fixed
Neet Power Neat, not too much to talk about. Normal Hitclaps don't sound so nice though. Soft
Hitclaps might help lift this map up. I leave it for Neethime
- 01:36:566 - This line of blue sliders. You can do better than that, especially when it's at the vocals. You should try
making one repeat slider on the first and 3rd slider. Delete the 2nd and 4'th, it sounds better imo.
- 01:42:566 - Try the same with the blue sliders. Having so many sliders break apart the vocals doesn't make it
very intuitive or nice for gameplay and flow.
- 01:42:566 - Space out 1-3 from 4-6 and so on.
- 03:29:507 - Same thing with the first line of modding.
Strong Power In general, there are a lot of breaks that don't go well with the song. Some parts feel lacking, and the spinners don't help much to patch the void. The patterns and note placing looks pretty organically shaped and formed, as a suggestion, maybe you could replace some of the colours with custom ones.
- 01:43:625 - Highlighting this not because it's off or wrong by my standards, but it does go with her vocals. You
might want to accentuate the curves a little more, or others will think it's an ugly slider. OK
- 01:47:860 - This row of patterns. It's really, really messy. I know what you're going for, but having them run all
horizontally doesn't make it look pretty. Suggestion to revise this and shift the rest of the patterns in
another direction. On closer inspection, the Red "petals" and following are not aligned right. I think it's fine
- 02:23:860 - You should try shifting this slider towards the previous Red tick, then adding a circle on the White tick
after it. OK
- 03:18:213 - Now this, is a problem. I would advise you to make it better-looking. OK Then
- 03:32:242 - Wow, the distance on the Timeline and the distance on the Playfield are like 2 different things. This is
quite the jump I must say. I noticed ths subtle jumps throughout the map, so if it's for consistency
and to help tier the map for an Insane, then it's fine. .............
No, sorrypokedigi wrote:
Sorry but... Is taiko guest diff still being referred?
Bikko wrote:
My english is not good. I'm sorry about this but my contury is not english-speaking world. keep in mind please.
Poof! Summoned!
RED : IMPORTANT
ORANGE : I RECOMMEND IT STRONGLY
BLUE : SUGGESTION, NAZI, PERSONAL DISCONTENT
PURPLE : KIDDING, APPEAL, NOT ACTUAL MODDING DISCUSSION
[Story Board]
plz -7ms... well...
[General]
Veeeery close to under 20000kb. Just 51kb so it is fine but can you reduce its filesize more? I can't
Your name of diffs (Hijiri's blahblah) are little confusing. first I thought, 'All diffs are guest diffs!? 0_o WTH!?'. lol.
[Hijiri's Weak Power] ALL FIXED
All timing sections are mismatched with tick. make -7 ms all.SPOILERI don't like this kind of too close distance spacing. It's terribly ugly; Why make them overlapped? They are already slow enough. I can not say repositioning all notes, Anyway it is readable and beatable. Just personal preference. So, It is totally up to you.[attachment=1:166d3]screenshot320.jpg[/attachment:166d3]
00:50:330 (x) I expect a note on this timing.
01:50:683 (1~4) How about this? If you'll follow this suggestion, don't forget about 01:53:507 (1~4)'s position.SPOILER03:15:389 (1) looks too ugly. make it symmetry.[attachment=0:166d3]screenshot321.jpg[/attachment:166d3]
03:21:036 (1) I expect note patterns in this spinner section.
[Hijiri's Average Power] ALL FIXED
All timing sections are mismatched with tick. make -7 ms all.
01:05:507 (5) too ugly. make it symmetry.
03:04:095 (1~8) distorted positioning.
[Hijiri's Neet Power] I'll leave it to Neethime
OH MY GOD! WTH! RESNAP ALL NOTES RIGHT NOW!
quite interesting style. spacing and slider speed too often changed, It has almost random flow. IMO, I can not help this thing much. This style is hard to understand to me.
01:36:566 (1~5) I can not feel any rhythm from these sliders. maybe you try follow its vocal... but... Anyway, don't use blue tick here.
01:41:867 (1~5) ^
01:53:507 (1,1) delete note and make spinner 01:53:507 ~ 01:54:919
03:29:507 (1~4) I can not feel any rhythm from these sliders. don't use blue tick here.
03:40:808 (5,6,1) make them perfect stack.
[Hijiri's Strong Power]
on 170 BPM, 1/4 is over than 11.33 hit per second speed. just 1 streams combo can makes extream. 00:57:742 (3~7) is a good example. but I'll mod this one because most of people can't understand this, and it is beatable, and IMO, this map's concept is jumps, not streams.
All timing sections are mismatched with tick. make -7 ms all. Fixed
Slider Tick Rate 2 Fixed
Look 03:15:566 (1~8) in autoplay or test, not edit mode. It's Fxxing terrible! set Stack Leniency to 0.4! Fixed
00:57:742 (3~7) As I said, This streams is evil. Just appeal. not actual mod. NO
01:33:742 (1~4,1~4) make them in symmetry Already
01:43:625 (11) Make this slider's end point to 01:44:683, white tick. or, I expect a note from 01:44:860. and remove clap. Fixed
01:47:860 (1~4,1~4,1~4,1~4) terribly dislocated. make them all perfect square. you can use Rotate function for this work, and it takes just few seconds. The rotate function is hard to work
01:52:448 ~ 01:52:977 (x) I don't like this empty section. NO
02:23:154 (1~4) make them in symmetry Already
02:35:860 (9) same as 01:43:625. Fixed
IMO, This is very unusual style mapset. quite interesting.
+Star, good luck.
Faust wrote:
Neet Power Neat, not too much to talk about. Normal Hitclaps don't sound so nice though. Soft
Hitclaps might help lift this map up.
But I had tried soft-clap and found it not so well...
- 01:36:566 - This line of blue sliders. You can do better than that, especially when it's at the vocals. You should try
making one repeat slider on the first and 3rd slider. Delete the 2nd and 4'th, it sounds better imo.
- 01:42:566 - Try the same with the blue sliders. Having so many sliders break apart the vocals doesn't make it
very intuitive or nice for gameplay and flow.
- 01:42:566 - Space out 1-3 from 4-6 and so on.
- 03:29:507 - Same thing with the first line of modding.
This "blue tick sliders"is actually what I want to use,sorry
ThanksBikko wrote:
[Hijiri's Neet Power]
OH MY GOD! WTH! RESNAP ALL NOTES RIGHT NOW!OK
quite interesting style. spacing and slider speed too often changed, It has almost random flow. IMO, I can not help this thing much. This style is hard to understand to me.
01:36:566 (1~5) I can not feel any rhythm from these sliders. maybe you try follow its vocal... but... Anyway, don't use blue tick here.Sorry,this is what I want to use
01:41:867 (1~5) ^^
01:53:507 (1,1) delete note and make spinner 01:53:507 ~ 01:54:919 No
03:29:507 (1~4) I can not feel any rhythm from these sliders. don't use blue tick here.
03:40:808 (5,6,1) make them perfect stack.OK
thxNivalis wrote:
Mod request via in-game chat
I'll mod every diff except Taiko.
[Hijiri's Weak Power]
-> I think this diff needs more hitsounds. Added
00:52:448 (6,1,2) - Is (1) closer to (2) rather than (6)? I don't know, maybe it's just my eyes It's same
01:07:625 (5) - Add whistle?Added
01:09:036 (2) - Add clap?Added
01:42:213 (3,1) - Encircle it perfectly? FixedSPOILERAs you can see, the approach circle can be your guide to encircle it perfectly.[attachment=2:49c0e]leorda mod 1.png[/attachment:49c0e]
01:52:801 (4) - Adjust the angle, also adjust (1) - (4)'s position Fixed
02:18:919 (1) - This slider's shape is quite ugly. Fixed
03:15:389 (1) - Make it spiral? Fixed
[Hijiri's Average Power]
-> Same as above, I think this diff needs more hitsounds (especially whistles)
01:16:095 (5) - Encircle it perfectly with (4) Fixed
01:17:507 (2,3,4) - Spacing inconsistency? Fixed
01:26:683 (5) - The end of the slider is not above (2) Fixed
01:33:742 (1,2,3,4) - I recommend this pattern. FixedSPOILER01:46:448 (3,4,5,6) - Delete (5) and (6), move (4) one grid up and right, then copy-paste (3) and (4) and flip vertical Fixed[attachment=1:49c0e]leorda mod 2.png[/attachment:49c0e]
02:35:860 (5) - Like this perhaps? FixedSPOILER[attachment=0:49c0e]leorda mod 3.png[/attachment:49c0e]
[Hijiri's Neet Power] I leave it to Neethime
-> I'm amazed by this diff ^_^
00:34:455 (3,5) - Not perfectly stacked
[Hijiri's Strong Power]
00:57:742 (3,4,5,6,7) - The angle feels weird Fixed
01:19:625 (1) - Add finish at end? Fixed
01:21:919 (6,7) - Add clap? Fixed
01:26:507 (8) - (sorry I have to use Indonesian) Nanggung, kalau mau dibuat efek "wave" harusnya lebih diturunin lagi Fixed
01:43:625 (11) - Use this technique to create a perfect circle? Fixed
02:24:566 (4) - Wave it? Fixed
02:37:448 (1,2,3) - The angle feels weird, if it's a set of slider fans then fan it more. Fixed
03:05:860 (5) - One grid left. Fixed
03:18:213 (1) - Spiral it better? Fixed
Tadi udah banyak itu, tapi kedelete semua yang dua diff terakhir -_-
Yang berhasil diselamatin ya segini Star
...Colin Hou wrote:
Leoneet power!
thxMelpomena wrote:
love this song and the mapset is nice ^^
Mafiamaster wrote:
[Average]
I don't think I heard any hitsounds in this. Fixed
[Neet] All FIXED
Raise the volume of the first timing section by 2 ticks.
01:33:742 - Raise volume by at least 1 tick.
And so on. Just make sure that the soft hit sampleset is audible throughout the map.
[Strong]
01:08:507 (5) - New combo? Fixed
01:08:683 (1) - Remove new combo? No
01:18:213 (5) - New combo? No
02:24:566 (4) - New combo since it's a slowdown. Fixed
[Taiko]
01:33:455 (122) - Unsnapped. Fixed
01:33:514 (123) - Unsnapped. Fixed
Opss sorryMafiamaster wrote:
Recheck? But I already bubbled it