forum

maras k - Play Time!! [OsuMania]

posted
Total Posts
23
Topic Starter
ExVeemon
This beatmap was submitted using in-game submission on Saturday, 29 October 2016 at 6:19:15 PM

Artist: maras k
Title: Play Time!!
Tags: まらしぃ marasy kors k Beat Piano Music
BPM: 185
Filesize: 4831kb
Play Time: 02:52
Difficulties Available:
  1. EZ - 4Key (1.63 stars, 591 notes)
  2. HD - 4Key (3.05 stars, 1503 notes)
  3. MX - 4Key (3.94 stars, 1876 notes)
  4. NM - 4Key (2.14 stars, 923 notes)
  5. SC - 4Key (4.77 stars, 2339 notes)
Download: maras k - Play Time!!
Information: Scores/Beatmap Listing
---------------
Planning to be RANKED! Woops sorry nevermind now =w='
It's Loved now, as of September 4th, 2018!

To do?:
- Hitsounds
- MODS

kors k and marasy8 (now known as "maras k") go on a collab to make this awesome song. I couldn't help myself but map it myself~

Hope you enjoy!

[Difficulties]
EZ - MODS 3
NM - MODS 2
HD - MODS 4
MX - MODS 4
SC - MODS 2

Change Log:
SPOILER
6/05/15 - SC made and uploaded beatmap. Changed MP3 to lower acceptable quality.
7/05/15 - SC updated, changed HP to 8.5.
8/05/15 - MX in the making and uploaded.
9/05/15 - MX completed and updated, as well as SC updated.
10/05/15 - MX updated.
11/05/15 - MX updated.
15/05/15 - BG added; thank you Jepetski!
20/05/15 - WIP HD uploaded.
23/05/15 - MX's HP and OD changed. Finished HD. Also made a finished NM and EZ.
24/05/15 - Updated EZ.
25/05/15 - Updated title and metadata, changed offset.
31/05/15 - Applied Pira's mod and also used San's mod as for "advice".
12/06/15 - Changed metadata (title).
08/07/15 - Applied puxtu's mod.
06/08/15 - Applied Purpleguypwn's mod. Made hitsounds for SC and readjusted SC notes.
19/08/15 - Added hitsounds for MX. Edited SC notes as well as adding a bit more hitsounds to SC.
28/09/15 - Added hitsounds for HD. Fixed up MX and SC notes and fixed up MX's hitsounds.

Special Thanks!:
SPOILER
Z3nx - For helping me set the BPM and (first) offset, as well as giving me the mp3!
ChuChuez for modding EZ and HD!
Jepetski for making the BG!
Kuo Kyoka for finding (first) metadata and fixing up the offset!
Lanturn for finding and fixing the metadata!
PiraTom for modding all difficulties!
Sankansuki for modding SC!
puxtu for modding HD and MX!
Purpleguypwn for modding EZ to HD!
ArcherLove
I love this <3
Jimboker
uguuuuu ~~

if only i could play sc :P
Topic Starter
ExVeemon

ArcherLove wrote:

I love this <3
Thanks~ <3
SpectorDG
Mark !! 8-)
Kites
hi, heres the chatlog from my mod
SPOILER
19:55 ChuChuez: http://osu.ppy.sh/ss/3115528
19:56 ChuChuez: this matches the pitch better
19:56 ChuChuez: you dont have to change it
19:56 ChuChuez: but i think it works better
19:57 MasterSonic10: Accepted
20:02 ChuChuez: http://osu.ppy.sh/ss/3115535
20:03 ChuChuez: actually
20:03 ChuChuez: dont do that
20:04 MasterSonic10: lol
20:04 MasterSonic10: looks a bit stressing on the left hand
20:04 ChuChuez: its not stressing because its only in 1/2
20:05 MasterSonic10: well true but
20:05 MasterSonic10: okay
20:05 ChuChuez: im trying to think of a way to keep a pedal point in the left hand
20:05 MasterSonic10: actually looks more repetitive
20:07 MasterSonic10: I see
20:07 ChuChuez: https://osu.ppy.sh/ss/3115548
20:08 ChuChuez: this is the best i can come up with
20:08 ChuChuez: not sure if you should change it tho
20:08 ChuChuez: pretty uninteresting to play
20:09 MasterSonic10: Hmm... I'll leave that one
20:10 ChuChuez: btw
20:10 ChuChuez: at 11:454
20:10 MasterSonic10: Yeah?
20:10 ChuChuez: what is that 2 chord connected to
20:11 MasterSonic10: which 2nd chord
20:11 MasterSonic10: the [34] chord?
20:11 ChuChuez: yea
20:11 MasterSonic10: y'know
20:11 MasterSonic10: the 8bit bass thingy
20:11 MasterSonic10: every 1/2 is like
20:12 MasterSonic10: note and jump
20:12 MasterSonic10: er... note then jump
20:12 MasterSonic10: and so on
20:13 ChuChuez: ok
20:13 ChuChuez: otherwise
20:13 ChuChuez: that section is fine
20:13 ChuChuez: i think
20:13 MasterSonic10: ok
20:13 MasterSonic10: are you still going or is that it?
20:13 ChuChuez: still going
20:13 ChuChuez: im just gonna go through the whole map
20:14 MasterSonic10: Alright
20:14 ChuChuez: https://osu.ppy.sh/ss/3115558
20:14 ChuChuez: just a small thing here
20:15 ChuChuez: for the pitch'
20:16 MasterSonic10: Hmm... okay
20:19 ChuChuez: from 20:697 -> 26:048
20:19 ChuChuez: for the bass
20:19 ChuChuez: you could use a 2 note chord instead of lns
20:19 ChuChuez: if you want
20:19 MasterSonic10: I only put it like that since the bass actually goes for longer
20:20 MasterSonic10: like
20:20 MasterSonic10: well it kinda has the stonger bass kick and then the long deep sound
20:21 MasterSonic10: Technically that long deep sound goes on for a whole measure
20:21 ChuChuez: ok
20:21 MasterSonic10: but, to avoid abusivness in a MX, it's shorten to one beat so that it doesn't like
20:21 MasterSonic10: be filled with LN's
20:22 ChuChuez: there should be a note at 27:994
20:22 MasterSonic10: true
20:23 ChuChuez: your choise for which column
20:23 ChuChuez: both are ok
20:23 MasterSonic10: yeah
20:23 MasterSonic10: I chose [2]
20:24 ChuChuez: at 31:399
20:24 ChuChuez: i dont think those should be lns
20:24 ChuChuez: because you already use those for the piano part
20:24 MasterSonic10: At the same time you sent?
20:24 ChuChuez: at 31:399
20:24 MasterSonic10: Hmm.. I dunno, it adds something
20:24 MasterSonic10: oh
20:25 MasterSonic10: wait
20:25 MasterSonic10: wat
20:25 MasterSonic10: those are for the piano?
20:25 MasterSonic10: in my sc the same ln's are there except with the um
20:25 MasterSonic10: snares or kicks along with it
20:25 ChuChuez: im trying to say that i dont think those lns should be there
20:26 MasterSonic10: Hmm...
20:26 ChuChuez: because you mapped the piano part to that type of ln
20:27 MasterSonic10: the main piano parts to that type of LN? :L
20:27 ChuChuez: because through this section
20:27 ChuChuez: the you use that ln to map the piano part
20:28 MasterSonic10: like these parts?
20:28 MasterSonic10: 00:29:454 (29454|3,29724|2,29940|1,30183|0,30481|1) -
20:28 ChuChuez: yeah
20:28 MasterSonic10: brb
20:31 ChuChuez: http://osu.ppy.sh/ss/3115593
20:31 ChuChuez: if you dont use lns for those notes
20:31 ChuChuez: it should look something like this
20:31 MasterSonic10: oh lol
20:31 ChuChuez: lol
20:31 MasterSonic10: Hmm
20:31 MasterSonic10: from like
20:32 MasterSonic10: 00:31:237 - 00:31:399 -
20:32 MasterSonic10: there to there
20:32 MasterSonic10: there's no piano sound there
20:32 MasterSonic10: unless you want to map the snares and kicks
20:32 MasterSonic10: or whateevr
20:32 ChuChuez: im trying to say
20:32 ChuChuez: use the lns to map the piano
20:32 MasterSonic10: but that is the piano
20:32 ChuChuez: and dont use lns for the other stuff
20:32 MasterSonic10: ;w;
20:33 MasterSonic10: I dunno if it's just me but can't you hear the piano in that part? xD
20:33 ChuChuez: i can hear the piano
20:33 ChuChuez: but i dont think it should be mapped
20:33 MasterSonic10: Mm... I see
20:33 ChuChuez: because the percussion is more important for that bit
20:34 MasterSonic10: I suppse so
20:34 MasterSonic10: how about this
20:34 MasterSonic10: https://osu.ppy.sh/ss/3115601
20:38 ChuChuez: yeah
20:38 ChuChuez: something like that should work
20:40 ChuChuez: https://osu.ppy.sh/ss/3115613
20:40 ChuChuez: i dont think the piano part should go to the 4th column here
20:41 ChuChuez: because it starts on a lower pitch when i goes down the 2nd time
20:41 ChuChuez: also
20:41 ChuChuez: the last there isnt anything at 34:643
20:44 MasterSonic10: There is
20:44 MasterSonic10: I dunno if you can hear it though
20:44 ChuChuez: i think its the bass
20:44 ChuChuez: and not the piano
20:45 MasterSonic10: there's a piano there
20:45 MasterSonic10: I can hear it
20:46 ChuChuez: i can only hear the piano at 34:805
20:47 MasterSonic10: there's a lower note after
20:47 MasterSonic10: this one
20:47 MasterSonic10: 00:34:372 (34372|1) -
20:47 ChuChuez: idk
20:47 ChuChuez: i cant hear it
20:49 ChuChuez: well
20:49 ChuChuez: if there is a note there
20:50 ChuChuez: 00:33:832 -
20:50 ChuChuez: change the 1st column to a ln
20:51 ChuChuez: because the piano plays a chord
20:53 ChuChuez: btw
20:53 ChuChuez: the chorus is really well mapped
20:53 MasterSonic10: It is
20:53 MasterSonic10: wah
20:53 MasterSonic10: Thank you
20:54 ChuChuez: 00:47:616 -
20:54 ChuChuez: there should be something there
20:54 ChuChuez: i think lns would work best
20:54 MasterSonic10: added Ln on [4]
20:59 ChuChuez: 01:19:237 -
20:59 ChuChuez: maybe have 1 of each of the chords be a ln?
21:00 MasterSonic10: Ah, like in SC
21:00 MasterSonic10: how long should each LN should be?
21:00 ChuChuez: maybe for a beat
21:00 MasterSonic10: one full beat?
21:01 ChuChuez: because one of the instruments last for the full beat
21:02 MasterSonic10: Added LN
21:02 MasterSonic10: Ah okay
21:02 MasterSonic10: coolies
21:05 ChuChuez: 01:32:210 - 01:51:670 -
21:05 ChuChuez: everything between that looks good
21:06 ChuChuez: nothing obvious to fix there
21:06 ChuChuez: 01:51:670 - the stairs there might be a bit intense for a mx
21:08 MasterSonic10: yeah I know :/
21:08 MasterSonic10: But, not sure what else to put there
21:09 ChuChuez: yeah
21:09 ChuChuez: there isnt really a suitably pattern
21:11 ChuChuez: https://osu.ppy.sh/ss/3115682
21:11 ChuChuez: this is what i would probably do
21:14 MasterSonic10: maybe
21:14 MasterSonic10: leme see
21:15 ChuChuez: its not a great pattern
21:15 ChuChuez: but its what happens in the music
21:19 MasterSonic10: Suppose so
21:19 MasterSonic10: :/
21:20 ChuChuez: ok
21:20 *MasterSonic10 is away
21:26 ChuChuez: 02:00:264 -
21:27 ChuChuez: you really shouldnt have a jack because they are a bit hard to play for a mx
21:27 ChuChuez: maybe you could use a stair for it?
21:28 ChuChuez: 01:57:994 -
21:28 ChuChuez: i think you shouldnt have a chord there because the pattern that is around this
21:28 ChuChuez: because it has only 1 note every offbeat
21:29 ChuChuez: 02:02:859 -
21:29 ChuChuez: maybe make this a ln
21:30 ChuChuez: 02:10:643 -
21:30 ChuChuez: i dont think is should be this dense
21:31 ChuChuez: 02:18:427 - there should be a 1/4 in this
21:31 ChuChuez: because you do it here 02:21:021 -
21:32 ChuChuez: 02:23:616 -
21:32 ChuChuez: this also needs a 1/4
21:32 ChuChuez: and i think the rest is fine
21:41 ChuChuez: 01:42:589 -
21:42 ChuChuez: i think the best way to map this bit is to take the use the first measure
21:42 ChuChuez: then revese it in the 2nd measure
21:42 ChuChuez: especially since 01:44:535 - goes upwrads
21:44 MasterSonic10: Yes; no since that part has the bass, and usually the bass' are recongnised as jumps; Okay; Eh.. I'll leave that since I wanted to try make it slightly harder, due to last couple sections; I dunno, since the one 02:21:021 - here is just the usual snare and kick (note then jump); Same as before; I don't get it?
21:45 MasterSonic10: like this? https://osu.ppy.sh/ss/3115756
21:46 ChuChuez: actually
21:46 ChuChuez: i think im done
21:46 MasterSonic10: Oh
21:46 MasterSonic10: I see
21:46 ChuChuez: theres nothing else i can find
21:46 ChuChuez: find
21:46 MasterSonic10: also, that picture I sent
21:47 MasterSonic10: Would it be like that?
21:48 MasterSonic10: Well, either way
21:48 MasterSonic10: I applied most of them
21:48 ChuChuez: i was just saying to just reverse each measure
21:49 ChuChuez: just because it just essentially repeats itself 4 times
21:49 MasterSonic10: Reverse?
21:49 MasterSonic10: oh
21:49 MasterSonic10: I see
21:49 MasterSonic10: yeah I suppose so
21:49 ChuChuez: like this
21:49 ChuChuez: http://osu.ppy.sh/ss/3115761
21:49 MasterSonic10: yeah that's what I did
21:49 MasterSonic10: well, similarly
21:50 ChuChuez: ok
21:50 ChuChuez: i think thats everything
Cannu
Beautiful :lol:

I'll mod this a bit later ;)
Kites
hi again
mod for hd
22:39 MasterSonic10: heyyyyy
22:39 ChuChuez: hi
22:39 *MasterSonic10 is listening to [http://osu.ppy.sh/b/704111 kors k x marasy8 - Play Time!! (Unofficial Title?)]
22:39 MasterSonic10: check it :3
22:40 ChuChuez: it has easier diffs now?
22:40 MasterSonic10: yee
22:40 ChuChuez: hype
22:41 MasterSonic10: ikr
22:42 ChuChuez: ill take a look at it after ctb wc is done
22:42 MasterSonic10: Sure
22:49 ChuChuez: ok
22:49 ChuChuez: ill take a look at it
22:49 MasterSonic10: Alrighty then
22:53 ChuChuez: the hd is a bit weird
22:55 ChuChuez: i think you should make the od on the whole mapset a bit higher
23:01 MasterSonic10: Eh
23:02 MasterSonic10: I dunno
23:02 MasterSonic10: Look at Usagi's Oboro
23:02 MasterSonic10: the hardest diff is at 8OD
23:02 MasterSonic10: or was it 7..?
23:03 ChuChuez: i think you should have these runs in the hd
23:03 ChuChuez: at 00:02:210
23:03 ChuChuez: 00:16:643 -
23:04 MasterSonic10: Hmm?
23:04 ChuChuez: just like
23:05 ChuChuez: a group of 3 notes in 1/4
23:05 MasterSonic10: here as well?
23:05 MasterSonic10: 00:07:399 -
23:05 ChuChuez: yes
23:05 ChuChuez: it doesnt really add to the diffeculty
23:06 ChuChuez: so it should be fine
23:06 MasterSonic10: mkay
23:06 ChuChuez: like
23:06 ChuChuez: in hd diffs
23:06 ChuChuez: it should be mainly 1/2
23:06 ChuChuez: with some 1/4 bursts
23:07 MasterSonic10: mkay
23:07 ChuChuez: 00:34:481 -
23:07 ChuChuez: whats the 1/4 notes there for?
23:08 MasterSonic10: hear in the background
23:08 MasterSonic10: um
23:08 MasterSonic10: It's less noticeable with my headset on, but I can still hear it
23:08 MasterSonic10: it's like this part 00:29:129 -
23:09 ChuChuez: idk if it should be there
23:09 ChuChuez: because its very hard to hear
23:10 MasterSonic10: :/
23:10 MasterSonic10: I could hear it fine when I play it
23:11 ChuChuez: its a bit hard for hd level
23:11 ChuChuez: maybe give it the same pattern as 00:29:129 -
23:12 MasterSonic10: eh, it'd change the pattern completely
23:14 MasterSonic10: Hmm..
23:14 MasterSonic10: well...
23:14 ChuChuez: im just not a fan of the pattern
23:14 ChuChuez: but i guess its ok
23:15 MasterSonic10: Mmh... I'll keep it for now
23:15 MasterSonic10: Again, I'll be getting modders sometime soon
23:17 ChuChuez: 00:35:129 -
23:18 ChuChuez: i think at 00:35:940 -
23:18 ChuChuez: it should stop going upwards
23:18 ChuChuez: because thats when the piano part ends
23:18 MasterSonic10: the piano stops yes
23:18 MasterSonic10: but then the purcussion takes over
23:18 MasterSonic10: percussion*
23:18 ChuChuez: yes
23:18 ChuChuez: so i dont think it should just be all stairs
23:19 MasterSonic10: I can
23:19 MasterSonic10: can't do something like this
23:19 MasterSonic10: https://osu.ppy.sh/ss/3161652
23:19 ChuChuez: lol
23:20 ChuChuez: maybe something like this?
23:20 ChuChuez: https://osu.ppy.sh/ss/3161659
23:22 MasterSonic10: it's hard when you have 2 people modding two seperate difficulties
23:23 MasterSonic10: hold on
23:23 ChuChuez: lol
23:26 MasterSonic10: mkay
23:26 MasterSonic10: I applied it
23:29 ChuChuez: 00:42:264 -
23:30 ChuChuez: i dont think this pattern matches the music
23:33 MasterSonic10: I know
23:33 MasterSonic10: but
23:33 MasterSonic10: I was told to tone it down
23:34 ChuChuez: you can have a 1/4 burst in there
23:34 ChuChuez: its not that hard
23:34 MasterSonic10: mkay
23:35 MasterSonic10: I did that to both sections
23:37 ChuChuez: 00:59:129 - should be a 1-3 chord
23:37 ChuChuez: because it has a different pitch from 00:58:886 - and 00:59:372 -
23:37 MasterSonic10: o ty
23:37 MasterSonic10: yee ik
23:38 ChuChuez: 01:06:102 -
23:38 ChuChuez: i dont think it should have 3 notes\
23:39 ChuChuez: because it doesnt have emphasis on the percussion like the ones after it
23:39 MasterSonic10: True.....
23:39 MasterSonic10: yeah
23:40 ChuChuez: 01:11:291 -
23:40 ChuChuez: the pattern here doesnt make much sense
23:41 MasterSonic10: How so?
23:41 ChuChuez: because the music doesnt really change
23:41 ChuChuez: but you use an entirely different pattern from before
23:41 MasterSonic10: I'm confused
23:41 MasterSonic10: the [14] jump is meant to like
23:42 MasterSonic10: not be with the pitch, but be with it
23:42 MasterSonic10: er....
23:42 ChuChuez: i meant after that
23:42 ChuChuez: the bit with the 1-3-4 chords
23:43 MasterSonic10: oh
23:43 MasterSonic10: it's the percussion
23:44 MasterSonic10: like
23:44 MasterSonic10: eh....
23:44 ChuChuez: i think you should keep using the pattern before it
23:45 ChuChuez: because the percussion isnt really the focus
23:45 MasterSonic10: no...
23:45 MasterSonic10: it's not the percussion
23:45 MasterSonic10: uh... how do I put this
23:46 MasterSonic10: obviously I can't put it like this https://osu.ppy.sh/ss/3161778
23:48 ChuChuez: idk
23:48 ChuChuez: i dont know how to say it
23:48 MasterSonic10: Yeah neither can I
23:48 MasterSonic10: Uh.. sorry...
23:48 MasterSonic10: just feeling stressted out since switching here and there
23:49 ChuChuez: i understand
23:49 ChuChuez: my reasoning is that 01:01:237 - and 01:11:291 - sound pretty much the same
23:49 ChuChuez: so the same or a similar pattern should be used
23:50 MasterSonic10: wait
23:50 MasterSonic10: at this part
23:50 MasterSonic10: 01:11:778 -
23:50 MasterSonic10: there's um
23:50 MasterSonic10: you know, added percussion
23:50 ChuChuez: i know
23:51 MasterSonic10: I could try this..? https://osu.ppy.sh/ss/3161808
23:51 ChuChuez: but i dont think the percussion is significant enough for the pattern to change that much
23:51 ChuChuez: just keep it the way it is now
23:51 MasterSonic10: In that picture or
23:51 MasterSonic10: before
23:51 ChuChuez: because both are pretty similar
23:52 ChuChuez: just ignore it for now
23:52 ChuChuez: and come back to it later
23:52 MasterSonic10: Mkay
23:53 ChuChuez: 01:16:643 -
23:53 MasterSonic10: it's for PP
23:53 ChuChuez: emphasis on 01:16:643 - and 01:17:291 -
23:53 MasterSonic10: don't ask
23:53 ChuChuez: lol
23:53 MasterSonic10: oh
23:53 MasterSonic10: okay lol
23:53 ChuChuez: 01:17:291 - should have a chord on it
23:54 ChuChuez: and really
23:54 MasterSonic10: Yeah
23:54 MasterSonic10: https://osu.ppy.sh/ss/3161822
23:54 ChuChuez: i think the 3 note chords are a bit overkill
23:54 MasterSonic10: it's for the PP pls
23:54 ChuChuez: lol
23:54 MasterSonic10: it's an easy pattern
23:54 ChuChuez: who plays 3* maps for pp
23:54 MasterSonic10: lmao
23:54 MasterSonic10: nevermind
23:55 ChuChuez: theres easier options than this
23:55 ChuChuez: with higher stars
23:55 MasterSonic10: I know I know
23:55 ChuChuez: lol
23:55 MasterSonic10: it's.... it's different
23:55 ChuChuez: just dont map stuff with starcount in mind
23:55 MasterSonic10: Nah
23:55 ChuChuez: it usually ends up making the map worse
23:55 MasterSonic10: I trying not to though
23:55 MasterSonic10: I know
23:55 MasterSonic10: This one is different
23:56 MasterSonic10: um
23:56 MasterSonic10: a reason
23:56 ChuChuez: well
23:56 ChuChuez: 01:17:940 - maybe a extra note here?
23:57 MasterSonic10: Added
23:58 ChuChuez: 01:20:535 - have a extra note for each ln to represent the percussion?
23:59 ChuChuez: but you dont have to because there isnt as much percussion on these lns
23:59 MasterSonic10: wait
23:59 MasterSonic10: yeah
23:59 ChuChuez: both are ok tbh
00:09 MasterSonic10: well
00:10 MasterSonic10: I'll
00:10 MasterSonic10: oh
00:10 MasterSonic10: okay
00:10 MasterSonic10: lol
00:10 ChuChuez: 01:21:832 -
00:10 ChuChuez: some of the notes in this section should be chords
00:11 MasterSonic10: I know then
00:11 ChuChuez: ?
00:11 MasterSonic10: Oh er..
00:11 MasterSonic10: what notes to like
00:11 MasterSonic10: put chords on
00:12 MasterSonic10: unless, you want to show me
00:12 ChuChuez: 01:24:102 -
00:12 ChuChuez: something like this
00:12 ChuChuez: because you can tell that there is more than 1 note in the piano
00:13 MasterSonic10: yeah
00:13 MasterSonic10: I figured as much
00:13 ChuChuez: most of them are pretty obvious
00:13 MasterSonic10: yeah
00:14 ChuChuez: tell me when your done with that
00:14 MasterSonic10: Done
00:14 MasterSonic10: lol
00:14 ChuChuez: ok
00:14 MasterSonic10: I should probably fix that in MX if it's like that as well
00:14 ChuChuez: 01:33:021 -
00:15 ChuChuez: just put the 1/4 run there
00:17 MasterSonic10: yee okay
00:18 ChuChuez: i think you dont really use 1/4 bursts that much
00:18 ChuChuez: or is it just this map
00:18 MasterSonic10: just this map lol
00:19 ChuChuez: 01:34:805 -
00:19 ChuChuez: why are these just randomly become lns
00:19 MasterSonic10: the percussion in the background
00:19 MasterSonic10: they're prolonged a little more
00:20 MasterSonic10: if you didn't notice, that section of the song is like
00:20 MasterSonic10: mix between the background and melody
00:20 ChuChuez: hmmm
00:21 ChuChuez: 01:35:940 -
00:21 ChuChuez: this is louder than the lns
00:21 ChuChuez: so would this be a ln?
00:22 MasterSonic10: oh, true
00:22 ChuChuez: idk what you want to do with it
00:24 ChuChuez: 01:35:940 - maybe put a ln in column 4 for these chords?
00:24 ChuChuez: because its the same duration
00:24 ChuChuez: just louder
00:27 MasterSonic10: yee okay
00:27 MasterSonic10: pls be a little quick though
00:28 MasterSonic10: wait why did I say that
00:28 MasterSonic10: I dunno
00:28 MasterSonic10: I feel like I need to rush
00:28 ChuChuez: ?
00:28 ChuChuez: 01:42:589 -
00:28 MasterSonic10: lol
00:29 ChuChuez: i think the lns in this section should be a full beat
00:30 ChuChuez: the chorus after that is fine
00:30 ChuChuez: 02:21:508 -
00:31 ChuChuez: theres no reason why the note on the 1/2s should not be in the 2nd column
00:31 MasterSonic10: Wat
00:31 MasterSonic10: ?
00:32 MasterSonic10: and um
00:32 MasterSonic10: that 01:42:589 -
00:32 MasterSonic10: um
00:32 MasterSonic10: omg hold on xD
00:32 MasterSonic10: okay
00:32 MasterSonic10: made the LN's 1 beat each
00:33 MasterSonic10: and what do you mean by this one?
00:33 MasterSonic10: 02:21:508 -
00:33 ChuChuez: because when you had this theme
00:33 ChuChuez: you would normally go to the 2nd column
00:33 MasterSonic10: oh
00:33 ChuChuez: but here you randomly go to the 3rd and 1st column
00:33 MasterSonic10: well
00:33 MasterSonic10: just for difference lol
00:33 MasterSonic10: well
00:33 MasterSonic10: jacks
00:33 ChuChuez: 1/2 jacks
00:33 ChuChuez: lol
00:34 MasterSonic10: yes
00:34 MasterSonic10: lol
00:34 ChuChuez: is that even a jack
00:34 MasterSonic10: not really jacks but
00:34 MasterSonic10: just for difference
00:34 ChuChuez: 02:22:318 -
00:34 ChuChuez: i think the run should start on column 4
00:34 ChuChuez: and the chord should be 1-2
00:35 ChuChuez: because the chord after that represents the same type of percussion
00:35 ChuChuez: and is also a 1-2 chord
00:35 MasterSonic10: right
00:36 ChuChuez: 02:26:048 -
00:36 ChuChuez: note in 3rd column
00:37 ChuChuez: same reason as the last one
00:37 MasterSonic10: ok
00:37 ChuChuez: 02:27:994 -
00:37 ChuChuez: maybe you should make this a 1/4 stream
00:38 ChuChuez: where it goes 13241324ect.
00:38 MasterSonic10: mhm
00:38 ChuChuez: because it speedds up from the bit before it
00:39 ChuChuez: and its more suitable than 1/2 chords
00:39 MasterSonic10: mm
00:39 MasterSonic10: Yeah
00:39 ChuChuez: and for the end
00:40 ChuChuez: theres a similar section in the middle of the song
00:40 ChuChuez: but you dont use lns for it
00:40 MasterSonic10: Hmm?
00:40 ChuChuez: i think you should either remove the lns
00:40 ChuChuez: or change the bit in the middle to have the same type of lns
00:41 MasterSonic10: I'm sorta confused
00:41 MasterSonic10: oh
00:41 MasterSonic10: ohhh
00:41 MasterSonic10: wait no
00:41 MasterSonic10: can you well, link it?
00:42 ChuChuez: 01:21:832 - this sections is similar to 01:21:832 -
00:42 ChuChuez: i mean
00:42 ChuChuez: 02:42:264 -
00:42 ChuChuez: but the ending has lns
00:42 ChuChuez: and the middle doesnt
00:42 MasterSonic10: oh
00:42 MasterSonic10: Ah
00:42 MasterSonic10: Cannu said that
00:43 MasterSonic10: um
00:43 MasterSonic10: oh
00:43 MasterSonic10: That
00:43 MasterSonic10: omg I forgot hold on
00:43 MasterSonic10: oh right
00:43 MasterSonic10: the ending of diffs usually foreshadow the diff next up
00:44 ChuChuez: hmmm
00:44 ChuChuez: i know what your talking about
00:44 ChuChuez: but idk if its really really matters
00:45 ChuChuez: just checking that theory right now
00:46 ChuChuez: well
00:46 ChuChuez: its kind of true
00:46 ChuChuez: like
00:46 MasterSonic10: mkay
00:46 ChuChuez: aiae mx ending is very similar to the difficulty of aiae sc
00:46 MasterSonic10: I see
00:46 ChuChuez: but aiae hd ending is nowhere near as hard as anything in aiae mx
00:47 MasterSonic10: :/
00:47 MasterSonic10: Again, I dunno
00:47 ChuChuez: well
00:47 ChuChuez: thats about all there is to look at right now
00:47 MasterSonic10: Alright
00:47 ChuChuez: ill take a look at the other diffs some other time
00:47 MasterSonic10: Alright, thanks
Akasha-
Still now, i find a title and its like this:

Artist: kors k
Romanised Artist: kors k
Title: play time!! (まらしぃ)
Romanised Title: play time!! (marasy8)


Not very sure. but why not try? You can ask some other people for the title: https://twitter.com/s2tb_korsk/status/5 ... 8633748480

And here is the offset check:

BPM: 185.000
Offset: 1408


Tags: Remove kors_k (not necessary and already on artist name) and remove marasy8

I will mod this after, marked
Topic Starter
ExVeemon

ChuChuez wrote:

hi, heres the chatlog from my mod
SPOILER
19:55 ChuChuez: http://osu.ppy.sh/ss/3115528
19:56 ChuChuez: this matches the pitch better
19:56 ChuChuez: you dont have to change it
19:56 ChuChuez: but i think it works better
19:57 MasterSonic10: Accepted
20:02 ChuChuez: http://osu.ppy.sh/ss/3115535
20:03 ChuChuez: actually
20:03 ChuChuez: dont do that
20:04 MasterSonic10: lol
20:04 MasterSonic10: looks a bit stressing on the left hand
20:04 ChuChuez: its not stressing because its only in 1/2
20:05 MasterSonic10: well true but
20:05 MasterSonic10: okay
20:05 ChuChuez: im trying to think of a way to keep a pedal point in the left hand
20:05 MasterSonic10: actually looks more repetitive
20:07 MasterSonic10: I see
20:07 ChuChuez: https://osu.ppy.sh/ss/3115548
20:08 ChuChuez: this is the best i can come up with
20:08 ChuChuez: not sure if you should change it tho
20:08 ChuChuez: pretty uninteresting to play
20:09 MasterSonic10: Hmm... I'll leave that one
20:10 ChuChuez: btw
20:10 ChuChuez: at 11:454
20:10 MasterSonic10: Yeah?
20:10 ChuChuez: what is that 2 chord connected to
20:11 MasterSonic10: which 2nd chord
20:11 MasterSonic10: the [34] chord?
20:11 ChuChuez: yea
20:11 MasterSonic10: y'know
20:11 MasterSonic10: the 8bit bass thingy
20:11 MasterSonic10: every 1/2 is like
20:12 MasterSonic10: note and jump
20:12 MasterSonic10: er... note then jump
20:12 MasterSonic10: and so on
20:13 ChuChuez: ok
20:13 ChuChuez: otherwise
20:13 ChuChuez: that section is fine
20:13 ChuChuez: i think
20:13 MasterSonic10: ok
20:13 MasterSonic10: are you still going or is that it?
20:13 ChuChuez: still going
20:13 ChuChuez: im just gonna go through the whole map
20:14 MasterSonic10: Alright
20:14 ChuChuez: https://osu.ppy.sh/ss/3115558
20:14 ChuChuez: just a small thing here
20:15 ChuChuez: for the pitch'
20:16 MasterSonic10: Hmm... okay
20:19 ChuChuez: from 20:697 -> 26:048
20:19 ChuChuez: for the bass
20:19 ChuChuez: you could use a 2 note chord instead of lns
20:19 ChuChuez: if you want
20:19 MasterSonic10: I only put it like that since the bass actually goes for longer
20:20 MasterSonic10: like
20:20 MasterSonic10: well it kinda has the stonger bass kick and then the long deep sound
20:21 MasterSonic10: Technically that long deep sound goes on for a whole measure
20:21 ChuChuez: ok
20:21 MasterSonic10: but, to avoid abusivness in a MX, it's shorten to one beat so that it doesn't like
20:21 MasterSonic10: be filled with LN's
20:22 ChuChuez: there should be a note at 27:994
20:22 MasterSonic10: true
20:23 ChuChuez: your choise for which column
20:23 ChuChuez: both are ok
20:23 MasterSonic10: yeah
20:23 MasterSonic10: I chose [2]
20:24 ChuChuez: at 31:399
20:24 ChuChuez: i dont think those should be lns
20:24 ChuChuez: because you already use those for the piano part
20:24 MasterSonic10: At the same time you sent?
20:24 ChuChuez: at 31:399
20:24 MasterSonic10: Hmm.. I dunno, it adds something
20:24 MasterSonic10: oh
20:25 MasterSonic10: wait
20:25 MasterSonic10: wat
20:25 MasterSonic10: those are for the piano?
20:25 MasterSonic10: in my sc the same ln's are there except with the um
20:25 MasterSonic10: snares or kicks along with it
20:25 ChuChuez: im trying to say that i dont think those lns should be there
20:26 MasterSonic10: Hmm...
20:26 ChuChuez: because you mapped the piano part to that type of ln
20:27 MasterSonic10: the main piano parts to that type of LN? :L
20:27 ChuChuez: because through this section
20:27 ChuChuez: the you use that ln to map the piano part
20:28 MasterSonic10: like these parts?
20:28 MasterSonic10: 00:29:454 (29454|3,29724|2,29940|1,30183|0,30481|1) -
20:28 ChuChuez: yeah
20:28 MasterSonic10: brb
20:31 ChuChuez: http://osu.ppy.sh/ss/3115593
20:31 ChuChuez: if you dont use lns for those notes
20:31 ChuChuez: it should look something like this
20:31 MasterSonic10: oh lol
20:31 ChuChuez: lol
20:31 MasterSonic10: Hmm
20:31 MasterSonic10: from like
20:32 MasterSonic10: 00:31:237 - 00:31:399 -
20:32 MasterSonic10: there to there
20:32 MasterSonic10: there's no piano sound there
20:32 MasterSonic10: unless you want to map the snares and kicks
20:32 MasterSonic10: or whateevr
20:32 ChuChuez: im trying to say
20:32 ChuChuez: use the lns to map the piano
20:32 MasterSonic10: but that is the piano
20:32 ChuChuez: and dont use lns for the other stuff
20:32 MasterSonic10: ;w;
20:33 MasterSonic10: I dunno if it's just me but can't you hear the piano in that part? xD
20:33 ChuChuez: i can hear the piano
20:33 ChuChuez: but i dont think it should be mapped
20:33 MasterSonic10: Mm... I see
20:33 ChuChuez: because the percussion is more important for that bit
20:34 MasterSonic10: I suppse so
20:34 MasterSonic10: how about this
20:34 MasterSonic10: https://osu.ppy.sh/ss/3115601
20:38 ChuChuez: yeah
20:38 ChuChuez: something like that should work
20:40 ChuChuez: https://osu.ppy.sh/ss/3115613
20:40 ChuChuez: i dont think the piano part should go to the 4th column here
20:41 ChuChuez: because it starts on a lower pitch when i goes down the 2nd time
20:41 ChuChuez: also
20:41 ChuChuez: the last there isnt anything at 34:643
20:44 MasterSonic10: There is
20:44 MasterSonic10: I dunno if you can hear it though
20:44 ChuChuez: i think its the bass
20:44 ChuChuez: and not the piano
20:45 MasterSonic10: there's a piano there
20:45 MasterSonic10: I can hear it
20:46 ChuChuez: i can only hear the piano at 34:805
20:47 MasterSonic10: there's a lower note after
20:47 MasterSonic10: this one
20:47 MasterSonic10: 00:34:372 (34372|1) -
20:47 ChuChuez: idk
20:47 ChuChuez: i cant hear it
20:49 ChuChuez: well
20:49 ChuChuez: if there is a note there
20:50 ChuChuez: 00:33:832 -
20:50 ChuChuez: change the 1st column to a ln
20:51 ChuChuez: because the piano plays a chord
20:53 ChuChuez: btw
20:53 ChuChuez: the chorus is really well mapped
20:53 MasterSonic10: It is
20:53 MasterSonic10: wah
20:53 MasterSonic10: Thank you
20:54 ChuChuez: 00:47:616 -
20:54 ChuChuez: there should be something there
20:54 ChuChuez: i think lns would work best
20:54 MasterSonic10: added Ln on [4]
20:59 ChuChuez: 01:19:237 -
20:59 ChuChuez: maybe have 1 of each of the chords be a ln?
21:00 MasterSonic10: Ah, like in SC
21:00 MasterSonic10: how long should each LN should be?
21:00 ChuChuez: maybe for a beat
21:00 MasterSonic10: one full beat?
21:01 ChuChuez: because one of the instruments last for the full beat
21:02 MasterSonic10: Added LN
21:02 MasterSonic10: Ah okay
21:02 MasterSonic10: coolies
21:05 ChuChuez: 01:32:210 - 01:51:670 -
21:05 ChuChuez: everything between that looks good
21:06 ChuChuez: nothing obvious to fix there
21:06 ChuChuez: 01:51:670 - the stairs there might be a bit intense for a mx
21:08 MasterSonic10: yeah I know :/
21:08 MasterSonic10: But, not sure what else to put there
21:09 ChuChuez: yeah
21:09 ChuChuez: there isnt really a suitably pattern
21:11 ChuChuez: https://osu.ppy.sh/ss/3115682
21:11 ChuChuez: this is what i would probably do
21:14 MasterSonic10: maybe
21:14 MasterSonic10: leme see
21:15 ChuChuez: its not a great pattern
21:15 ChuChuez: but its what happens in the music
21:19 MasterSonic10: Suppose so
21:19 MasterSonic10: :/
21:20 ChuChuez: ok
21:20 *MasterSonic10 is away
21:26 ChuChuez: 02:00:264 -
21:27 ChuChuez: you really shouldnt have a jack because they are a bit hard to play for a mx
21:27 ChuChuez: maybe you could use a stair for it?
21:28 ChuChuez: 01:57:994 -
21:28 ChuChuez: i think you shouldnt have a chord there because the pattern that is around this
21:28 ChuChuez: because it has only 1 note every offbeat
21:29 ChuChuez: 02:02:859 -
21:29 ChuChuez: maybe make this a ln
21:30 ChuChuez: 02:10:643 -
21:30 ChuChuez: i dont think is should be this dense
21:31 ChuChuez: 02:18:427 - there should be a 1/4 in this
21:31 ChuChuez: because you do it here 02:21:021 -
21:32 ChuChuez: 02:23:616 -
21:32 ChuChuez: this also needs a 1/4
21:32 ChuChuez: and i think the rest is fine
21:41 ChuChuez: 01:42:589 -
21:42 ChuChuez: i think the best way to map this bit is to take the use the first measure
21:42 ChuChuez: then revese it in the 2nd measure
21:42 ChuChuez: especially since 01:44:535 - goes upwrads
21:44 MasterSonic10: Yes; no since that part has the bass, and usually the bass' are recongnised as jumps; Okay; Eh.. I'll leave that since I wanted to try make it slightly harder, due to last couple sections; I dunno, since the one 02:21:021 - here is just the usual snare and kick (note then jump); Same as before; I don't get it?
21:45 MasterSonic10: like this? https://osu.ppy.sh/ss/3115756
21:46 ChuChuez: actually
21:46 ChuChuez: i think im done
21:46 MasterSonic10: Oh
21:46 MasterSonic10: I see
21:46 ChuChuez: theres nothing else i can find
21:46 ChuChuez: find
21:46 MasterSonic10: also, that picture I sent
21:47 MasterSonic10: Would it be like that?
21:48 MasterSonic10: Well, either way
21:48 MasterSonic10: I applied most of them
21:48 ChuChuez: i was just saying to just reverse each measure
21:49 ChuChuez: just because it just essentially repeats itself 4 times
21:49 MasterSonic10: Reverse?
21:49 MasterSonic10: oh
21:49 MasterSonic10: I see
21:49 MasterSonic10: yeah I suppose so
21:49 ChuChuez: like this
21:49 ChuChuez: http://osu.ppy.sh/ss/3115761
21:49 MasterSonic10: yeah that's what I did
21:49 MasterSonic10: well, similarly
21:50 ChuChuez: ok
21:50 ChuChuez: i think thats everything

ChuChuez wrote:

hi again
mod for hd
22:39 MasterSonic10: heyyyyy
22:39 ChuChuez: hi
22:39 *MasterSonic10 is listening to [http://osu.ppy.sh/b/704111 kors k x marasy8 - Play Time!! (Unofficial Title?)]
22:39 MasterSonic10: check it :3
22:40 ChuChuez: it has easier diffs now?
22:40 MasterSonic10: yee
22:40 ChuChuez: hype
22:41 MasterSonic10: ikr
22:42 ChuChuez: ill take a look at it after ctb wc is done
22:42 MasterSonic10: Sure
22:49 ChuChuez: ok
22:49 ChuChuez: ill take a look at it
22:49 MasterSonic10: Alrighty then
22:53 ChuChuez: the hd is a bit weird
22:55 ChuChuez: i think you should make the od on the whole mapset a bit higher
23:01 MasterSonic10: Eh
23:02 MasterSonic10: I dunno
23:02 MasterSonic10: Look at Usagi's Oboro
23:02 MasterSonic10: the hardest diff is at 8OD
23:02 MasterSonic10: or was it 7..?
23:03 ChuChuez: i think you should have these runs in the hd
23:03 ChuChuez: at 00:02:210
23:03 ChuChuez: 00:16:643 -
23:04 MasterSonic10: Hmm?
23:04 ChuChuez: just like
23:05 ChuChuez: a group of 3 notes in 1/4
23:05 MasterSonic10: here as well?
23:05 MasterSonic10: 00:07:399 -
23:05 ChuChuez: yes
23:05 ChuChuez: it doesnt really add to the diffeculty
23:06 ChuChuez: so it should be fine
23:06 MasterSonic10: mkay
23:06 ChuChuez: like
23:06 ChuChuez: in hd diffs
23:06 ChuChuez: it should be mainly 1/2
23:06 ChuChuez: with some 1/4 bursts
23:07 MasterSonic10: mkay
23:07 ChuChuez: 00:34:481 -
23:07 ChuChuez: whats the 1/4 notes there for?
23:08 MasterSonic10: hear in the background
23:08 MasterSonic10: um
23:08 MasterSonic10: It's less noticeable with my headset on, but I can still hear it
23:08 MasterSonic10: it's like this part 00:29:129 -
23:09 ChuChuez: idk if it should be there
23:09 ChuChuez: because its very hard to hear
23:10 MasterSonic10: :/
23:10 MasterSonic10: I could hear it fine when I play it
23:11 ChuChuez: its a bit hard for hd level
23:11 ChuChuez: maybe give it the same pattern as 00:29:129 -
23:12 MasterSonic10: eh, it'd change the pattern completely
23:14 MasterSonic10: Hmm..
23:14 MasterSonic10: well...
23:14 ChuChuez: im just not a fan of the pattern
23:14 ChuChuez: but i guess its ok
23:15 MasterSonic10: Mmh... I'll keep it for now
23:15 MasterSonic10: Again, I'll be getting modders sometime soon
23:17 ChuChuez: 00:35:129 -
23:18 ChuChuez: i think at 00:35:940 -
23:18 ChuChuez: it should stop going upwards
23:18 ChuChuez: because thats when the piano part ends
23:18 MasterSonic10: the piano stops yes
23:18 MasterSonic10: but then the purcussion takes over
23:18 MasterSonic10: percussion*
23:18 ChuChuez: yes
23:18 ChuChuez: so i dont think it should just be all stairs
23:19 MasterSonic10: I can
23:19 MasterSonic10: can't do something like this
23:19 MasterSonic10: https://osu.ppy.sh/ss/3161652
23:19 ChuChuez: lol
23:20 ChuChuez: maybe something like this?
23:20 ChuChuez: https://osu.ppy.sh/ss/3161659
23:22 MasterSonic10: it's hard when you have 2 people modding two seperate difficulties
23:23 MasterSonic10: hold on
23:23 ChuChuez: lol
23:26 MasterSonic10: mkay
23:26 MasterSonic10: I applied it
23:29 ChuChuez: 00:42:264 -
23:30 ChuChuez: i dont think this pattern matches the music
23:33 MasterSonic10: I know
23:33 MasterSonic10: but
23:33 MasterSonic10: I was told to tone it down
23:34 ChuChuez: you can have a 1/4 burst in there
23:34 ChuChuez: its not that hard
23:34 MasterSonic10: mkay
23:35 MasterSonic10: I did that to both sections
23:37 ChuChuez: 00:59:129 - should be a 1-3 chord
23:37 ChuChuez: because it has a different pitch from 00:58:886 - and 00:59:372 -
23:37 MasterSonic10: o ty
23:37 MasterSonic10: yee ik
23:38 ChuChuez: 01:06:102 -
23:38 ChuChuez: i dont think it should have 3 notes\
23:39 ChuChuez: because it doesnt have emphasis on the percussion like the ones after it
23:39 MasterSonic10: True.....
23:39 MasterSonic10: yeah
23:40 ChuChuez: 01:11:291 -
23:40 ChuChuez: the pattern here doesnt make much sense
23:41 MasterSonic10: How so?
23:41 ChuChuez: because the music doesnt really change
23:41 ChuChuez: but you use an entirely different pattern from before
23:41 MasterSonic10: I'm confused
23:41 MasterSonic10: the [14] jump is meant to like
23:42 MasterSonic10: not be with the pitch, but be with it
23:42 MasterSonic10: er....
23:42 ChuChuez: i meant after that
23:42 ChuChuez: the bit with the 1-3-4 chords
23:43 MasterSonic10: oh
23:43 MasterSonic10: it's the percussion
23:44 MasterSonic10: like
23:44 MasterSonic10: eh....
23:44 ChuChuez: i think you should keep using the pattern before it
23:45 ChuChuez: because the percussion isnt really the focus
23:45 MasterSonic10: no...
23:45 MasterSonic10: it's not the percussion
23:45 MasterSonic10: uh... how do I put this
23:46 MasterSonic10: obviously I can't put it like this https://osu.ppy.sh/ss/3161778
23:48 ChuChuez: idk
23:48 ChuChuez: i dont know how to say it
23:48 MasterSonic10: Yeah neither can I
23:48 MasterSonic10: Uh.. sorry...
23:48 MasterSonic10: just feeling stressted out since switching here and there
23:49 ChuChuez: i understand
23:49 ChuChuez: my reasoning is that 01:01:237 - and 01:11:291 - sound pretty much the same
23:49 ChuChuez: so the same or a similar pattern should be used
23:50 MasterSonic10: wait
23:50 MasterSonic10: at this part
23:50 MasterSonic10: 01:11:778 -
23:50 MasterSonic10: there's um
23:50 MasterSonic10: you know, added percussion
23:50 ChuChuez: i know
23:51 MasterSonic10: I could try this..? https://osu.ppy.sh/ss/3161808
23:51 ChuChuez: but i dont think the percussion is significant enough for the pattern to change that much
23:51 ChuChuez: just keep it the way it is now
23:51 MasterSonic10: In that picture or
23:51 MasterSonic10: before
23:51 ChuChuez: because both are pretty similar
23:52 ChuChuez: just ignore it for now
23:52 ChuChuez: and come back to it later
23:52 MasterSonic10: Mkay
23:53 ChuChuez: 01:16:643 -
23:53 MasterSonic10: it's for PP
23:53 ChuChuez: emphasis on 01:16:643 - and 01:17:291 -
23:53 MasterSonic10: don't ask
23:53 ChuChuez: lol
23:53 MasterSonic10: oh
23:53 MasterSonic10: okay lol
23:53 ChuChuez: 01:17:291 - should have a chord on it
23:54 ChuChuez: and really
23:54 MasterSonic10: Yeah
23:54 MasterSonic10: https://osu.ppy.sh/ss/3161822
23:54 ChuChuez: i think the 3 note chords are a bit overkill
23:54 MasterSonic10: it's for the PP pls
23:54 ChuChuez: lol
23:54 MasterSonic10: it's an easy pattern
23:54 ChuChuez: who plays 3* maps for pp
23:54 MasterSonic10: lmao
23:54 MasterSonic10: nevermind
23:55 ChuChuez: theres easier options than this
23:55 ChuChuez: with higher stars
23:55 MasterSonic10: I know I know
23:55 ChuChuez: lol
23:55 MasterSonic10: it's.... it's different
23:55 ChuChuez: just dont map stuff with starcount in mind
23:55 MasterSonic10: Nah
23:55 ChuChuez: it usually ends up making the map worse
23:55 MasterSonic10: I trying not to though
23:55 MasterSonic10: I know
23:55 MasterSonic10: This one is different
23:56 MasterSonic10: um
23:56 MasterSonic10: a reason
23:56 ChuChuez: well
23:56 ChuChuez: 01:17:940 - maybe a extra note here?
23:57 MasterSonic10: Added
23:58 ChuChuez: 01:20:535 - have a extra note for each ln to represent the percussion?
23:59 ChuChuez: but you dont have to because there isnt as much percussion on these lns
23:59 MasterSonic10: wait
23:59 MasterSonic10: yeah
23:59 ChuChuez: both are ok tbh
00:09 MasterSonic10: well
00:10 MasterSonic10: I'll
00:10 MasterSonic10: oh
00:10 MasterSonic10: okay
00:10 MasterSonic10: lol
00:10 ChuChuez: 01:21:832 -
00:10 ChuChuez: some of the notes in this section should be chords
00:11 MasterSonic10: I know then
00:11 ChuChuez: ?
00:11 MasterSonic10: Oh er..
00:11 MasterSonic10: what notes to like
00:11 MasterSonic10: put chords on
00:12 MasterSonic10: unless, you want to show me
00:12 ChuChuez: 01:24:102 -
00:12 ChuChuez: something like this
00:12 ChuChuez: because you can tell that there is more than 1 note in the piano
00:13 MasterSonic10: yeah
00:13 MasterSonic10: I figured as much
00:13 ChuChuez: most of them are pretty obvious
00:13 MasterSonic10: yeah
00:14 ChuChuez: tell me when your done with that
00:14 MasterSonic10: Done
00:14 MasterSonic10: lol
00:14 ChuChuez: ok
00:14 MasterSonic10: I should probably fix that in MX if it's like that as well
00:14 ChuChuez: 01:33:021 -
00:15 ChuChuez: just put the 1/4 run there
00:17 MasterSonic10: yee okay
00:18 ChuChuez: i think you dont really use 1/4 bursts that much
00:18 ChuChuez: or is it just this map
00:18 MasterSonic10: just this map lol
00:19 ChuChuez: 01:34:805 -
00:19 ChuChuez: why are these just randomly become lns
00:19 MasterSonic10: the percussion in the background
00:19 MasterSonic10: they're prolonged a little more
00:20 MasterSonic10: if you didn't notice, that section of the song is like
00:20 MasterSonic10: mix between the background and melody
00:20 ChuChuez: hmmm
00:21 ChuChuez: 01:35:940 -
00:21 ChuChuez: this is louder than the lns
00:21 ChuChuez: so would this be a ln?
00:22 MasterSonic10: oh, true
00:22 ChuChuez: idk what you want to do with it
00:24 ChuChuez: 01:35:940 - maybe put a ln in column 4 for these chords?
00:24 ChuChuez: because its the same duration
00:24 ChuChuez: just louder
00:27 MasterSonic10: yee okay
00:27 MasterSonic10: pls be a little quick though
00:28 MasterSonic10: wait why did I say that
00:28 MasterSonic10: I dunno
00:28 MasterSonic10: I feel like I need to rush
00:28 ChuChuez: ?
00:28 ChuChuez: 01:42:589 -
00:28 MasterSonic10: lol
00:29 ChuChuez: i think the lns in this section should be a full beat
00:30 ChuChuez: the chorus after that is fine
00:30 ChuChuez: 02:21:508 -
00:31 ChuChuez: theres no reason why the note on the 1/2s should not be in the 2nd column
00:31 MasterSonic10: Wat
00:31 MasterSonic10: ?
00:32 MasterSonic10: and um
00:32 MasterSonic10: that 01:42:589 -
00:32 MasterSonic10: um
00:32 MasterSonic10: omg hold on xD
00:32 MasterSonic10: okay
00:32 MasterSonic10: made the LN's 1 beat each
00:33 MasterSonic10: and what do you mean by this one?
00:33 MasterSonic10: 02:21:508 -
00:33 ChuChuez: because when you had this theme
00:33 ChuChuez: you would normally go to the 2nd column
00:33 MasterSonic10: oh
00:33 ChuChuez: but here you randomly go to the 3rd and 1st column
00:33 MasterSonic10: well
00:33 MasterSonic10: just for difference lol
00:33 MasterSonic10: well
00:33 MasterSonic10: jacks
00:33 ChuChuez: 1/2 jacks
00:33 ChuChuez: lol
00:34 MasterSonic10: yes
00:34 MasterSonic10: lol
00:34 ChuChuez: is that even a jack
00:34 MasterSonic10: not really jacks but
00:34 MasterSonic10: just for difference
00:34 ChuChuez: 02:22:318 -
00:34 ChuChuez: i think the run should start on column 4
00:34 ChuChuez: and the chord should be 1-2
00:35 ChuChuez: because the chord after that represents the same type of percussion
00:35 ChuChuez: and is also a 1-2 chord
00:35 MasterSonic10: right
00:36 ChuChuez: 02:26:048 -
00:36 ChuChuez: note in 3rd column
00:37 ChuChuez: same reason as the last one
00:37 MasterSonic10: ok
00:37 ChuChuez: 02:27:994 -
00:37 ChuChuez: maybe you should make this a 1/4 stream
00:38 ChuChuez: where it goes 13241324ect.
00:38 MasterSonic10: mhm
00:38 ChuChuez: because it speedds up from the bit before it
00:39 ChuChuez: and its more suitable than 1/2 chords
00:39 MasterSonic10: mm
00:39 MasterSonic10: Yeah
00:39 ChuChuez: and for the end
00:40 ChuChuez: theres a similar section in the middle of the song
00:40 ChuChuez: but you dont use lns for it
00:40 MasterSonic10: Hmm?
00:40 ChuChuez: i think you should either remove the lns
00:40 ChuChuez: or change the bit in the middle to have the same type of lns
00:41 MasterSonic10: I'm sorta confused
00:41 MasterSonic10: oh
00:41 MasterSonic10: ohhh
00:41 MasterSonic10: wait no
00:41 MasterSonic10: can you well, link it?
00:42 ChuChuez: 01:21:832 - this sections is similar to 01:21:832 -
00:42 ChuChuez: i mean
00:42 ChuChuez: 02:42:264 -
00:42 ChuChuez: but the ending has lns
00:42 ChuChuez: and the middle doesnt
00:42 MasterSonic10: oh
00:42 MasterSonic10: Ah
00:42 MasterSonic10: Cannu said that
00:43 MasterSonic10: um
00:43 MasterSonic10: oh
00:43 MasterSonic10: That
00:43 MasterSonic10: omg I forgot hold on
00:43 MasterSonic10: oh right
00:43 MasterSonic10: the ending of diffs usually foreshadow the diff next up
00:44 ChuChuez: hmmm
00:44 ChuChuez: i know what your talking about
00:44 ChuChuez: but idk if its really really matters
00:45 ChuChuez: just checking that theory right now
00:46 ChuChuez: well
00:46 ChuChuez: its kind of true
00:46 ChuChuez: like
00:46 MasterSonic10: mkay
00:46 ChuChuez: aiae mx ending is very similar to the difficulty of aiae sc
00:46 MasterSonic10: I see
00:46 ChuChuez: but aiae hd ending is nowhere near as hard as anything in aiae mx
00:47 MasterSonic10: :/
00:47 MasterSonic10: Again, I dunno
00:47 ChuChuez: well
00:47 ChuChuez: thats about all there is to look at right now
00:47 MasterSonic10: Alright
00:47 ChuChuez: ill take a look at the other diffs some other time
00:47 MasterSonic10: Alright, thanks

Kuo Kyoka wrote:

Still now, i find a title and its like this:

Artist: kors k
Romanised Artist: kors k
Title: play time!! (まらしぃ)
Romanised Title: play time!! (marasy8)


Not very sure. but why not try? You can ask some other people for the title: https://twitter.com/s2tb_korsk/status/5 ... 8633748480

And here is the offset check:

BPM: 185.000
Offset: 1408


Tags: Remove kors_k (not necessary and already on artist name) and remove marasy8

I will mod this after, marked
Thank you!

EDIT: Kuo I think I accidentally gave you Kudos for no actual proper reason sorry :c
Lanturn
Just posting for reference what I mentioned in IRC with MasterSonic10.
Good luck. It's a cool song!

Artist: maras k
Title: play time!!
Tags: まらしぃ marasy kors k Beat Piano Music

Beat Piano Music is the album name.
All metadata was found here: http://www.subcul-rise.jp/marask/bpm/
Topic Starter
ExVeemon
When will thou give me mods? ;w;
PiraTom
Hi Sonic ~ :) Mod for request.

Sorry for BAD English.

[EZ]
01:28:002 (88002|1) - change a note. Here is a short sound.

↓It should match the piano sound.
02:46:002 - add a note.
02:46:164 (166164|0) - delete a note.
02:46:326 - add a note.
02:48:597 - ^
02:48:759 (168759|3) - delete a note.
02:48:921 - add a note.
02:49:245 - ^
02:49:407 (169407|2) - delete a note.
02:49:570 - add a note.
02:49:732 (169732|1) - delete a note.
02:49:894 - add a note.

[NM]
01:02:705 (62705|2,62867|1) - delete a note. And
01:02:786 - add a note , in order to match the piano sound.

01:51:678 - add a note. There is a kick sound.

[HD]
00:31:975 (31975|1) - delete a note. There is no sound.

02:28:002 ~ 02:29:299 - I suggest to this pattern.( https://osu.ppy.sh/ss/3189500 )

[MX]
00:10:286 (10286|2) - shift the note. move to 00:10:245

01:42:110 (102110|0) - I think it is not necessary. And
01:42:272 - add a note.

02:34:489 - You should delete any one of notes.

[SC]
00:10:286 (10286|1) - move to 00:10:245 - , similarly MX.

00:31:975 (31975|2,31975|3) - There is no piano sound here. delete notes, and
00:31:407 (31407|1,31407|0,31489|3,31489|2,31570|1,31570|0,31651|3,31651|2,31732|0,31732|1,31813|3,31813|2,31894|1,31894|0) - Ctrl+H

01:28:002 (88002|1) - change a note, similarly EZ.

02:30:759 ~ 02:31:205 - i suggest this pattern ( https://osu.ppy.sh/ss/3189613 )
I think it may be easier than your pattern.


Nice Song!! I love~ GOOD LUCK!! :D
sankansuki
Hi, modding cus i can
i don't play 4k so don't hurt me if it's shit mod
only did SC cus i'm lazy. might do other diffs when i'm bored


First, Second, Third, Last from left to right
SC
(the ones i didn't specify where to put, you might have to move the notes around a bit)
00:14:948 - add a note
00:15:597 - add a note
00:17:543 - add a note to first column
00:18:191 - add a note
00:28:813 - add a note to third column
00:42:759 - something along the lines of this? https://osu.ppy.sh/ss/3190130
00:53:137 - same as ^
01:13:448 - something like this https://osu.ppy.sh/ss/3190190
01:19:245 - extend the LNs until they are 2 lines away like this https://osu.ppy.sh/ss/3190216
01:26:867 - something like this https://osu.ppy.sh/ss/3190289
01:32:056 - something like this https://osu.ppy.sh/ss/3190292
02:21:191 - add a note to first column
Topic Starter
ExVeemon

PiraTom wrote:

Hi Sonic ~ :) Mod for request.

Sorry for BAD English.

[EZ]
01:28:002 (88002|1) - change a note. Here is a short sound. changed to a shorter LN.

↓It should match the piano sound.
02:46:002 - add a note.
02:46:164 (166164|0) - delete a note.
02:46:326 - add a note.
02:48:597 - ^
02:48:759 (168759|3) - delete a note.
02:48:921 - add a note.
02:49:245 - ^
02:49:407 (169407|2) - delete a note.
02:49:570 - add a note.
02:49:732 (169732|1) - delete a note.
02:49:894 - add a note. All of this part, ok~

[NM]
01:02:705 (62705|2,62867|1) - delete a note. And
01:02:786 - add a note , in order to match the piano sound.

01:51:678 - add a note. There is a kick sound. All of this part, ok~

[HD]
00:31:975 (31975|1) - delete a note. There is no sound. I didn't delete this part because that stair is for the percussion, not the piano.

02:28:002 ~ 02:29:299 - I suggest to this pattern.( https://osu.ppy.sh/ss/3189500 ) This is ok~

[MX]
00:10:286 (10286|2) - shift the note. move to 00:10:245

01:42:110 (102110|0) - I think it is not necessary. And
01:42:272 - add a note.

02:34:489 - You should delete any one of notes. All of this part, ok~

[SC]
00:10:286 (10286|1) - move to 00:10:245 - , similarly MX. I moved the LN you told me, but also the note in the first column. http://i.nodesoftware.com/ab0b98cfd/d44c831.png

00:31:975 (31975|2,31975|3) - There is no piano sound here. delete notes, and
00:31:407 (31407|1,31407|0,31489|3,31489|2,31570|1,31570|0,31651|3,31651|2,31732|0,31732|1,31813|3,31813|2,31894|1,31894|0) - Ctrl+H With this, I did this instead since there's still the percussion yet without that last piano sound. http://i.nodesoftware.com/bf890b552/9b3e3ca.png

01:28:002 (88002|1) - change a note, similarly EZ.

02:30:759 ~ 02:31:205 - i suggest this pattern ( https://osu.ppy.sh/ss/3189613 )
I think it may be easier than your pattern. All of this part, ok~


Nice Song!! I love~ GOOD LUCK!! :D
Thank you Pira!! Kudos to you~
Topic Starter
ExVeemon

sankansuki wrote:

Hi, modding cus i can
i don't play 4k so don't hurt me if it's shit mod
only did SC cus i'm lazy. might do other diffs when i'm bored


First, Second, Third, Last from left to right
SC
(the ones i didn't specify where to put, you might have to move the notes around a bit)
00:14:948 - add a note
00:15:597 - add a note
00:17:543 - add a note to first column
00:18:191 - add a note
00:28:813 - add a note to third column
00:42:759 - something along the lines of this? https://osu.ppy.sh/ss/3190130
00:53:137 - same as ^
01:13:448 - something like this https://osu.ppy.sh/ss/3190190
01:19:245 - extend the LNs until they are 2 lines away like this https://osu.ppy.sh/ss/3190216
Anything above this I didn't accept. I can understand why you would say these things though.

01:26:867 - something like this https://osu.ppy.sh/ss/3190289 Changed to http://i.nodesoftware.com/fb625c9c5/87715ff1c.png
01:32:056 - something like this https://osu.ppy.sh/ss/3190292 Changed to http://i.nodesoftware.com/3aa4d733f/cffa381b.png
02:21:191 - add a note to first column Applied.
Overall I didn't apply all the mods, but you gave my some advice for some of the sections so I appreciate that~ Unfortunately I didn't really think this was worth the kudosu since most of it was sounds that could be barely heard by anyone.

Thanks for the mod San!
Topic Starter
ExVeemon
Title has been changed since this video shows the name of the song. https://www.youtube.com/watch?v=vm6OeNtRKa8
puxtu
dayum this song is so catchy lol

[General]
- you need to hitsounding if you want to rank this
- snaps your kiais
- untick widescreen support
- 3,60 sv is hentai

[EZ & NM]
good enough

[HD]
00:25:894 (25894|3) - extend to red line
00:39:840 - idk maybe something like this? http://puu.sh/iQwLV/3bd78fa034.jpg
00:42:597 (42597|2) - pretty loud, add a double here?
00:42:840 (42840|1) - is this for piano sound? I don't think it's a good idea to layer that weak sound. Imo to prevent confusion you should keep following the beat sound so move down that note to red line. This is an HD afterall...
00:45:110 - add a note here please
00:46:002 (46002|0,46002|3,46083|1,46164|0) - remove the ln and change to 1/8 stairs. don't worry it's fine like that
00:50:380 (50380|0,50543|0) - you shouldn't hammer these, 00:50:543 (50543|0,50705|1) - you should hammer these
00:52:813 (52813|2,52975|1) - double notes pls
00:53:218 (53218|1) - move down to column 4 pls
00:54:435 (54435|2) - move to somewhere else
00:55:407 (55407|1) - this kind of sound should be layered by a double note in hard difficulties
00:56:380 (56380|0,56380|2,56462|3,56543|2) - this is so uncomfortable to press :c
00:57:029 (57029|0) - remove, no hard beat detected
00:58:489 - from this part, you don't need to layering the beat sound, those 1/4 piano sounds is pretty hard to play and looks fun too
01:07:570 (67570|0) - i heard a beat somewhere here :O
01:21:840 (81840|2) - add one more note for that cymbal
01:30:272 (90272|3) - ^ at 1
01:34:813 (94813|1,94813|2,95137|2,95137|0) - 01:35:948 (95948|3,95948|0,96272|0,96272|3) - lol wtf are these lns doing here
01:37:164 (97164|1) - ghost note, remove and ctrl+j this 01:37:245 (97245|2,97326|3) -
01:38:218 - shouldn't be empty
01:42:597 (102597|0) - add, cymbal detected
01:51:678 - uh add just 1 here pls
01:57:678 (117678|0) - add
02:03:191 (123191|0) - move down to 02:02:867 (122867|3) -
02:34:002 (154002|1) - lol dude this single note is much louder than this triplets 02:34:164 (154164|2,154164|0,154164|3) -
02:37:975 (157975|3,157975|2,158218|0,158218|1) - uhh??? are you sure about this lol
02:42:272 (162272|2) - double here, cymbal
02:47:218 (167218|1,167299|0,167380|1) - well i'm not sure but i think this is a 1/12

[MX]
00:58:651 (58651|2,58651|0) - just like HD, I'm sure there's a 1/4 piano sound here.. or maybe it's just me? o_O
01:17:948 - should be LN with a note on column 2
seems fine

[SC]
noodles, noodles everywhere

sorry can't deep check :c
star!
Topic Starter
ExVeemon
Geez this is going to be hard on a laptop. I'll try my best Px

puxtu wrote:

dayum this song is so catchy lol

[General]
- you need to hitsounding if you want to rank this I know, this is still something to be done another time.
- snaps your kiais
- untick widescreen support
- 3,60 sv is hentai I don't know what this means but okay?

[EZ & NM]
good enough

[HD]
00:25:894 (25894|3) - extend to red line ok
00:39:840 - idk maybe something like this? http://puu.sh/iQwLV/3bd78fa034.jpg I felt like it'd be the least awkward if I used the pattern that I had now, so I probably won't use the one you suggested.
00:42:597 (42597|2) - pretty loud, add a double here?
00:42:840 (42840|1) - is this for piano sound? I don't think it's a good idea to layer that weak sound. Imo to prevent confusion you should keep following the beat sound so move down that note to red line. This is an HD afterall...
00:45:110 - add a note here please
00:46:002 (46002|0,46002|3,46083|1,46164|0) - remove the ln and change to 1/8 stairs. don't worry it's fine like that
00:50:380 (50380|0,50543|0) - you shouldn't hammer these, 00:50:543 (50543|0,50705|1) - you should hammer these This is fine including ones above this.
00:52:813 (52813|2,52975|1) - double notes pls This is exactly like the other one, except now you want two of the notes to be doubled? "00:42:597 (42597|2) - pretty loud, add a double here?" So now I'm confused as to what you want me to put in. For now I did it as the same as the quoted mod.
00:53:218 (53218|1) - move down to column 4 pls
00:54:435 (54435|2) - move to somewhere else
00:55:407 (55407|1) - this kind of sound should be layered by a double note in hard difficulties This is fine as well as ones above this one.
00:56:380 (56380|0,56380|2,56462|3,56543|2) - this is so uncomfortable to press :c So basically you want it as a 1/8 stair like in the other one lol
00:57:029 (57029|0) - remove, no hard beat detected The sound here is like here 00:56:543 - except that at this timing point, the 1/8 stairs are there so having a jump/double notes would make it challenging for a HD, so I think there wouldn't be any need to change it. What you probably meant is this one 00:56:705 - where this has no cymbal, which is what I removed instead.
00:58:489 - from this part, you don't need to layering the beat sound, those 1/4 piano sounds is pretty hard to play and looks fun too
01:07:570 (67570|0) - i heard a beat somewhere here :O
01:21:840 (81840|2) - add one more note for that cymbal
01:30:272 (90272|3) - ^ at 1 This is fine as well as ones above this one.
01:34:813 (94813|1,94813|2,95137|2,95137|0) - 01:35:948 (95948|3,95948|0,96272|0,96272|3) - lol wtf are these lns doing here At this part 01:32:218 - the piano sounds and the bass kicks are mixed together, primarily the bass kicks and whatnot. I wanted to have some parts where it went to a rhythm line other than the piano.
01:37:164 (97164|1) - ghost note, remove and ctrl+j this 01:37:245 (97245|2,97326|3) - I am certain that isn't a ghost note. I can hear the piano note myself.
01:38:218 - shouldn't be empty Like before, I wanted it to be primarily a bass kick rhythm line.
01:42:597 (102597|0) - add, cymbal detected
01:51:678 - uh add just 1 here pls
01:57:678 (117678|0) - add This is okay as well for ones above this one.
02:03:191 (123191|0) - move down to 02:02:867 (122867|3) - This section of the song is meant to be somewhat harder than the first parts, thus I did it like this now. http://puu.sh/iRkal/84f55909c3.jpg
02:34:002 (154002|1) - lol dude this single note is much louder than this triplets 02:34:164 (154164|2,154164|0,154164|3) - It's the last section (or chorus) of the song (plus the last section for kiai), so it's harder than the one before and thus the use of the triple notes. I added a note where the single one was instead. http://puu.sh/iRkjQ/2ddabd605d.jpg
02:37:975 (157975|3,157975|2,158218|0,158218|1) - uhh??? are you sure about this lol Yeeeess I am. If you don't hear the rhythm, it's the bass kicks.
02:42:272 (162272|2) - double here, cymbal ok
02:47:218 (167218|1,167299|0,167380|1) - well i'm not sure but i think this is a 1/12 Er... pretty sure that's a normal 1/4. Also 1/12 in a HD? No ty.

[MX]
00:58:651 (58651|2,58651|0) - just like HD, I'm sure there's a 1/4 piano sound here.. or maybe it's just me? o_O Uhh... it sounds fine to me. It's prbably just you.
01:17:948 - should be LN with a note on column 2 This would probably complicate things since there's a LN afterwards in column 2. Unless you meant the "third column", in which is in the format "1 2 3 4", unlike others who use "0 1 2 3", I don't know what you really mean.
seems fine

[SC]
noodles, noodles everywhere

sorry can't deep check :c ripperinos.
star!
Thanks for modding puxtu~ Only really applied mods to HD, but thanks again!
Purpleguypwn
Heya sonic. If you're still trying to improve the map --> some suggestions

Format: 0|1|2|3

EZ:
Notes:
1. Great as a map for people who just started to play osumania. Not a very interesting map.
2. It looks like you're not trying to map to 1/2 beats. I understand if you want to keep it that way, but imo it makes the map stale.

Pattern adjustment to follow rhythm more:
00:05:137 - Add ln until 00:05:299 at 0.
00:05:462 - Add at 1.
00:05:786 - Add at 0.
00:05:948 (5948|0) - Move to 3.
00:05:299 (5299|0) - Remove.
00:46:651 - Add ln until 00:46:813 at 0.
00:46:813 (46813|3,46813|0) - Remove.
00:46:975 - Add at 3.
00:47:137 (47137|2) - Move to 1.
00:47:299 - Add at 2.
00:57:029 - Add ln until 00:57:191 at 2.
00:57:353 (57353|1) - Add at 1.
00:57:516 (57516|2) - Move to 0.
00:57:678 (57678|2) - Add at 3.
00:57:840 (57840|0) - Move to 2.

Jumps signifying nothing:
00:59:786 (59786|3,59786|0) - Remove one of these.
01:01:083 (61083|0,61083|1) - Remove one of these.
01:04:975 (64975|3,64975|1) - Remove one of these.
01:10:164 (70164|0,70164|1) - Remove one of these.
01:11:462 (71462|0,71462|3) - Remove one of these.
01:15:353 (75353|0,75353|3) - Remove one of these.

Others:
00:26:056 (26056|0) - Remove.
00:26:218 - Add at 1.
00:26:380 (26380|1) - Move to 0.
00:26:543 - Add at 3.
01:07:164 (67164|1,67164|0) - Add at 0 and 1.
01:11:786 (71786|2,72110|1,72435|2,72759|3,73407|0,73732|2) - This really makes no sense.
01:28:002 (88002|2) - Change to single note.
02:04:002 (124002|2) - Change to single note.
02:36:110 (156110|0,156110|3,156435|3,156435|1,156759|3,156759|2) - This almost makes no sense.
02:48:921 (168921|2) - Move to 1.
02:49:083 - Add at 2.
02:50:380 (170380|0) - Remove
02:50:543 (170543|0) - Add at 0.
02:50:705 (170705|2) - Remove.


NM:
Notes:
1. Try following the melody more otherwise solid map overall.

00:01:408 --> 00:11:462 - Try following the melody here to make it more interesting
00:38:543 (38543|2) - Move to 1.
00:38:705 (38705|1) - Move to 2.
00:38:867 - Add at 1.
00:42:435 (42435|2) - Remove.
00:43:245 - Add at 2.
00:43:570 (43570|2) - Move to 1.
00:43:894 (43894|1) - Move to 2 to balance for ^.
00:48:921 (48921|1) - Move to 2.
00:49:083 (49083|2) - Move to 1.
00:49:245 - Add at 2.
00:52:813 (52813|1) - Remove.
01:22:975 - Add at 0.
01:55:570 --> 02:13:245 - I'm not sure what your single notes are doing in between the jumps, but I suggest to use them to follow the melody. e.g. https://osu.ppy.sh/ss/3471910


HD:
Notes:
1. Fun map
2. Solid map

Inconsistency:
01:16:813 (76813|0,76813|1,76813|2,76975|2,76975|1,76975|0,77137|2,77137|1,77137|0)
02:03:029 (123029|1,123029|0,123191|1,123191|0,123353|0,123353|1)
02:34:164 (154164|3,154164|0,154164|2,154326|3,154326|2,154326|0,154489|3,154489|0,154489|2)

Other:
00:04:002 (4002|1) - Move to 2.
00:04:326 (4326|1) - Move to 2.
00:04:489 (4489|2) - Move to 1.
01:11:786 --> 01:12:759 - I suggest not to use triplets here. It doesn't fit the rhythm imo. Try changing the pattern a little.
01:22:489 --> 01:31:570 - Try using jumps where you can hear the bass guitar change pitch.
01:37:164 (97164|1) - Remove, there's no piano note here.

I'll mod the other 2 modes later if required.
Topic Starter
ExVeemon

Purpleguypwn wrote:

Heya sonic. If you're still trying to improve the map --> some suggestions

Format: 0|1|2|3

EZ:
Notes:
1. Great as a map for people who just started to play osumania. Not a very interesting map. The fact that it's actually good for beginner players is the whole point of this difficulty. It's for beginners, not intermediate nor expert players. This could be hard for starting players as well.
2. It looks like you're not trying to map to 1/2 beats. I understand if you want to keep it that way, but imo it makes the map stale. Again, for beginners, but either way, for both points I do understand in terms of excitement and enjoyment.

Pattern adjustment to follow rhythm more:
00:05:137 - Add ln until 00:05:299 at 0.
00:05:462 - Add at 1.
00:05:786 - Add at 0.
00:05:948 (5948|0) - Move to 3.
00:05:299 (5299|0) - Remove.
00:46:651 - Add ln until 00:46:813 at 0.
00:46:813 (46813|3,46813|0) - Remove.
00:46:975 - Add at 3.
00:47:137 (47137|2) - Move to 1.
00:47:299 - Add at 2.
00:57:029 - Add ln until 00:57:191 at 2.
00:57:353 (57353|1) - Add at 1.
00:57:516 (57516|2) - Move to 0.
00:57:678 (57678|2) - Add at 3.
00:57:840 (57840|0) - Move to 2.

Jumps signifying nothing:
00:59:786 (59786|3,59786|0) - Remove one of these.
01:01:083 (61083|0,61083|1) - Remove one of these.
01:04:975 (64975|3,64975|1) - Remove one of these.
01:10:164 (70164|0,70164|1) - Remove one of these.
01:11:462 (71462|0,71462|3) - Remove one of these.
01:15:353 (75353|0,75353|3) - Remove one of these.

Others:
00:26:056 (26056|0) - Remove.
00:26:218 - Add at 1.
00:26:380 (26380|1) - Move to 0.
00:26:543 - Add at 3.
01:07:164 (67164|1,67164|0) - Add at 0 and 1. This and everything above applied.
01:11:786 (71786|2,72110|1,72435|2,72759|3,73407|0,73732|2) - This really makes no sense. Er.... the complexity of the sounds that would be placed here. The bass kicks and piano would either be too hard or weird to map, as for the rapidness of the sounds, the LN would work better here. Unless someone else disagrees, that's my reason.
01:28:002 (88002|2) - Change to single note. The sound is actually longer than a simple beat here, and I put that as an LN because someone suggested it in a mod. I also feel like this fits in here.
02:04:002 (124002|2) - Change to single note. Applied.
02:36:110 (156110|0,156110|3,156435|3,156435|1,156759|3,156759|2) - This almost makes no sense. The whole point for these jumps here is the rapid bass kicks, and obviously for an EZ you don't want to put 1/2 jumps in here. Also the jumps are in those patterns for excitement/interest, as in, more diversity than just a repeating pattern.
02:48:921 (168921|2) - Move to 1.
02:49:083 - Add at 2.
02:50:380 (170380|0) - Remove
02:50:543 (170543|0) - Add at 0.
02:50:705 (170705|2) - Remove. This and everything above applied.


NM:
Notes:
1. Try following the melody more otherwise solid map overall.

00:01:408 --> 00:11:462 - Try following the melody here to make it more interesting Mmh... I tried looking at different patterns but it didn't seem to mix in well when trying to put in patterns that constantly have bass and "8-bit sound" switching.
00:38:543 (38543|2) - Move to 1.
00:38:705 (38705|1) - Move to 2.
00:38:867 - Add at 1. Everything above and this mod applied.
00:42:435 (42435|2) - Remove. Due this being a fast rapid sound, I mapped it like that for that reason.
00:43:245 - Add at 2.
00:43:570 (43570|2) - Move to 1.
00:43:894 (43894|1) - Move to 2 to balance for ^.
00:48:921 (48921|1) - Move to 2.
00:49:083 (49083|2) - Move to 1.
00:49:245 - Add at 2. This mod and everything above applied.
00:52:813 (52813|1) - Remove. Again, same reason above.
01:22:975 - Add at 0. Applied.
01:55:570 --> 02:13:245 - I'm not sure what your single notes are doing in between the jumps, but I suggest to use them to follow the melody. e.g. https://osu.ppy.sh/ss/3471910 Changed patterns like your suggestion.


HD:
Notes:
1. Fun map
2. Solid map (@both points) wow ty ty <3

Inconsistency:
01:16:813 (76813|0,76813|1,76813|2,76975|2,76975|1,76975|0,77137|2,77137|1,77137|0) A friend suggested this to me, saying how it would increase star difficultly. (Didn't change this but personally it's for the PP, or more like my friend's idea for the PP. I'll wait until someone else points this out, otherwise I'll keep it like this.)
02:03:029 (123029|1,123029|0,123191|1,123191|0,123353|0,123353|1) Due to this being like, a 2nd main chorus, I wanted to add something different since, otherwise it'd be repetitive with the same "3 in a row, different patterns" thing.
02:34:164 (154164|3,154164|0,154164|2,154326|3,154326|2,154326|0,154489|3,154489|0,154489|2) Last section of Kiai, think of this as like a climax, or if you didn't notice across the sections, they increase in difficulty slightly each time.

Other:
00:04:002 (4002|1) - Move to 2.
00:04:326 (4326|1) - Move to 2.
00:04:489 (4489|2) - Move to 1. These three notes, are basically like in the NM diff, for that first mod you suggested to re-map. That's basically the whole bass line for the intro.
01:11:786 --> 01:12:759 - I suggest not to use triplets here. It doesn't fit the rhythm imo. Try changing the pattern a little. These are here for the whole rapid bass kicks, otherwise it'd seem a bit anticlimactic with normal jumps. Also, they're the same patterns due to the repeating sounds at same pitch.
01:22:489 --> 01:31:570 - Try using jumps where you can hear the bass guitar change pitch. Think of this as a cool down period at the end, you don't want it to be so hard because of how soft the ending is. (except for SC, SC will be an SC in my books hue (of course unless changed).)
01:37:164 (97164|1) - Remove, there's no piano note here. Deja vu. Someone else said this in a different mod, but I'm certain I can hear the piano.

I'll mod the other 2 modes later if required. Actually, if this is possible I'd really appreciate that.
Thanks for the mod Purple~ Your suggestions were good but, some of it was not used. I really appreciate the mod though! :)
kripiparadajs
love it <3 :o :idea:
Romka Beton
HEY! Why this COOL map not ranced? (((
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply