StarForYou wrote:
clp map圖
StarForYou wrote:
clp map圖
Thanks! mp3 updated <3Adtw_ wrote:
Yo~
According to this:The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbpsI reduce it: https://www.dropbox.com/s/d740kiag9sqzr ... a.mp3?dl=0
salinqi wrote:
QAQ
[General]
Romanised Artist:Wu Gui ?
delete VOCALOID from source.Add "vocaloid Luo Tian Yi" to tags instead
Turn off widescreen support because you have no storyboard All done thanks
[Extra]
00:01:789 (3,1) - stack? OK
00:13:221 (1) - move NC to 00:12:978 (7) - ? OK
00:13:627 (4,4) - stack? hmm how QAQ
00:35:519 (3,4) - why use 1/4 sliders here QAQ I think the vocal here is lengthed so I use 1/4 sliders QAQ
00:46:384 (3,4) - rotate a bit? I will consider it
00:49:546 - missing beat yea you are correct
01:00:654 (2,3) - improve blanket? OK
01:30:654 (5,3) - stack?or move 3 away from 01:30:492 (3,4,5) - Horizontally flipped the 3 and afterwards
01:31:465 (5,6,7,8) - QAQ,not a perfect square QAQ no need to be too perfect I think
01:31:465 (5,2) - stack? As flipped No QAQ
01:36:654 (5,6,7,8) - make a square? Nice
01:43:303 (1) - remove NC? If there are more comments on removing this NC i will consider it :c
02:04:708 (2) - maybe move it somewhere like x420 y272? Ok, btw I am considering remaking this session QAQ UPD: kinda remade this session
02:03:897 - to 02:06:978 - :not tidy enough, try avoid overlapping ^
02:09:411 (6,7) - better keep ds in consistency with 02:08:762 (3,4) - Moved 3 and 4 to a more clear place
03:12:654 (1,2,3,4,5,6,7,8,9) - ds in a mess QAQ why not use Ctrl+Shift+F Let me think about it QAQ
04:04:708 (1) - unrankable,too short.auto must achieve at least 1000 bonus points Deleted the 5 slider before to lengthen the spinner
Good luck~ Thanks for modding QAQ
嗯QAQ 其實現在在做一個5星左右的diff 而且也在求gd 不過最近在刷PP ;w;examination wrote:
想app的话单diff还不够哦 app要5min
可以考虑下抱点麻婆的大腿要点gd来
Doormat wrote:
From my M4M Queue-
Sorry this took so long! Got bombarded with school assignments and midterms bleugh. Anyways, since I guess I'm modding your map first, I'm expecting a mod from you in the future Let's get started, shall we..? Sure will give back the mod after I have more relax time, i.e. three to four day. I have to submit a code for another competition two days later ;__;
Difficulties modded: Extra
Extra
- The hitsounds from 00:26:924 to 00:43:140 are too quiet. Why is this section set to 30% hitsound volume? I suggest increasing the hitsound volume to 100% so that it's consistent with the rest of the song Ok I forgot about this ;_;
- Having the note at 00:36:492(2) behind 00:36:330(1) is fine, but due to how fast the song is going, people might miss this note. Consider moving 00:36:492(2)? Since this is an extra difficulty, I can understand why you would go with this pattern, so you don't need to change it. Agree moved
Similar issues occur at 01:20:276 and 01:20:762 This one is easy tho ;_;
- Consider reversing (Ctrl + G) the following notes. It might help with the flow of the map.- Not really a big deal, but the last slider at 04:04:384 looks inconsistent with the rest of the combo. Maybe you can move 04:04:384(4) to (x152, y320) so that 04:04:222(3, 4) mirrors 04:03:897(1,2) or perhaps you can move it to (x200, y320) so that it is 04:04:222(3,4) is similar to 04:03:897(1,2)
- - 00:42:816 I think this one is better
- 00:49:546 ^
- 00:59:843 Ok
- 01:37:627 I decided to change it to notes
- 02:22:708 No I think QAQ
- 02:52:222 ^
- 02:56:113 ^
- 02:57:411 I agree Edit: Looks like it is too difficult (somehow antiflow) instead so I undo it QAQ
- 03:38:924 I think it will be too difficult .__.Changed Thanks!
- screenshots of what I'm talking about. pay attention only to the highlighted sliders. you can go with this example
or you can go with this one
I don't have a whole lot of experience modding Extra difficulties, but I like the timing and patterns you have in the beatmap. I like how the song gets harder and harder as it goes on. Best of luck! Thank you for modding QAQ
P.S: I noticed that there is a music video for this song. Do you plan on including it some time in the future, or no? I don't think so as I'm lazy ;__;
intoon wrote:
#modreqs
[star ratting 6.66]
00:04:546 (6,8) - stack ::: reason is 00:05:843 (6,8) - ok
00:11:357 (10) - NC, ::: unreadable speed change at first play.
00:52:870 (12) - ^ agree
00:12:005 (1) - remove NC :: prevent NC spam about 00:11:357 (1,1) -
00:53:194 (1) - ^ ok
00:16:221 (8) - NC ::: since new partten start here.
01:47:032 (8) - ^ No I think QAQ
00:17:843 (3,4) - increase Distance ::: follow previous partten about 00:17:194 (3,4) - ok
00:19:303 (8,1) - increase DS here ::: too close ok
01:11:519 (1,2,3) - ^ Not this one QAQ
00:38:600 (5,2) - avoid overlap reverse arrow. maybe, it's unrankable.. Oops was not meant to put here thanks
01:20:762 (1,2) - umm... little hard for reading it's intentional QAQ
i worried about 'NC spam issue'....
some example)
01:42:816 (1,1) - Ok I removed the second NC
01:27:249 (2,1) - Not this one tho ;_;
02:26:600 (2,1) - ^
GL, then Thanks for modding!
Thanks for modding TAT…Flying steps wrote:
03:44:276 (4,5,6) - 觉得这个大间距连打不合适 缩小一点 QAQ我覺得還好啦 其實不太難 而且3放的位置應該也能就著這連打
01:08:438 (3,9) - 感觉这连打有点突兀 改一下比较好 QAQ 這個我保留一下
Done some of the modification (my chat is hid ;__;).09kami wrote:
这是摸↓然而图片都没有雅 21:56:59
00:02:762 (2) -
雅 21:57:03
这个地方拉直
雅 21:57:41
弯的滑条来回的话很感觉很别扭 因为你后面接着单点
dyh039 21:58:17
厚
雅 21:59:42
这个地方感觉应该反过来
雅 21:59:47
变成这样
雅 21:59:52
00:04:870 (8) -
雅 22:00:25
1尽量对齐滑条中心
dyh039 22:01:01
我等一下去看看
dyh039 22:01:03
厚
雅 21:56:59
00:02:762 (2) -
雅 21:57:03
这个地方拉直
雅 21:57:41
弯的滑条来回的话很感觉很别扭 因为你后面接着单点
dyh039 21:58:17
厚
雅 21:59:42
这个地方感觉应该反过来
雅 21:59:47
变成这样
雅 21:59:52
00:04:870 (8) -
雅 22:00:25
1尽量对齐滑条中心
dyh039 22:01:01
我等一下去看看
dyh039 22:01:03
厚
你这应该是跟的人声吧
雅 22:32:13
早了一拍
雅 22:32:19
往后挪一下
dyh039 22:32:48
感覺沒有早了啊QAQ
雅 22:33:42
不...我仔细听了下发现了个问题
雅 22:34:08
这里的音我没听出滑条的节奏是跟哪的
dyh039 22:35:08
應該是跟vocal的QAQ
雅 22:36:03
.......嘛 反正play打着爽就行
雅 22:37:26
01:41:843 (1,2,3,4,5,6,7,8,9,10,11) - 虽然这么说不好 不过你真的不打算把这个地方弄成变间距连打么 HW那种
dyh039 22:37:45
不太喜歡變距.__.
雅 22:38:01
还有拉音是在这结束
dyh039 22:39:33
厚 我等下看看
雅 22:41:30
02:31:627 (3,4) - 这里改成滑条吧
dyh039 22:42:46
厚
雅 22:43:04
02:49:789 (5,1) - 啦太开了!
dyh039 22:44:13
qaq
dyh039 22:44:15
厚
雅 22:47:55
你个骗子 骗我说不喜欢边间距
雅 22:48:39
卧槽 这段我感觉摸不了
雅 22:49:33
这种连打不好看
雅 22:49:38
03:53:519 (1,2,3,4,5,6,7,8) -
dyh039 22:50:09
dyh039 22:50:13
不喜歡大變距
dyh039 22:50:19
4個4個斷開那種
dyh039 22:50:30
QAQ
dyh039 22:50:34
直角連打不厚麼
dyh039 22:50:37
為什麼摸不了QAQ
雅 22:50:52
因为打不了
雅 22:51:19
直角连打好像是差评最多的连打
雅 22:51:34
反正你想RANK肯定到时候要改这个的
雅 22:52:06
因为捏合性太低了
雅 22:52:25
突然的转折的话除非是那种很适合的 要不都不推荐直角连打
雅 22:52:33
虽然这事我以前放过
dyh039 22:52:38
厚
雅 22:55:15
厚 摸完了
Wing My Way wrote:
[General][Extra]
- 加1500的AudioLeadIn 让玩家在开头有2s的反应时间,位置在osu文件的general 第二行
- 视频的尺寸不对,请使用720p以下的video,不过建议可以更低比较保险
- QAQ臭老婆不要打我啊 下面的话如果表达严重了求不要在意;w; 沒問題QAQ
00:03:747 - 前后重复的绿线删除 好
00:03:585 (5) - 虽然你这个滑条跟的是重音,但是我还是建议使用两个note替代,像00:02:287 (5,6) - 这里一样 我想一下QAQ
00:05:369 (2,3,4) - flow太顺,建议Ctrl+g会更好玩 太勉強了。。
00:11:369 (1,1) - 这样效果并不好,建议00:11:369 (1) - 维持SV1.0,00:11:693 (1) - 可以使用更高的SV
00:11:936 - 漏音 這部分大概會remap 感覺連打的效果不厚
00:16:071 (7,8) - 这里flow并不好 好
00:16:882 (1,2,3) - 节奏下错了,建议00:16:882 (1) - 改成slider到2的位置然后后面的蓝线接3变成连打 大概會remap不過好
00:32:774 (1,4,7,2,2,2,1) - 漏clap,后面的也检查一下 打算重整一下再放音效((不過好
00:33:423 (4,5) - 这里要说一下,00:32:450 (1) - 这个音开头明显是跟鼓的,然后00:33:423 (4,5) - 这里突然跟人声会显得很不自然,后面也有很多这种东西我建议改掉,下的节奏一会跟一个轨这种习惯很不好。好 edit: 聽來聽去還是有3個鼓音的QAQ
00:36:017 (2,3) - 间距不够 還好吧QAQ
00:45:260 (7,1) - ^ 納尼怎麼會沒看見.__.
00:37:639 (5,1) - 建议改成slider 不太好
00:42:504 (5,6,7) - 不搞blanket?這裏沒必要吧((雖然是我懶
00:52:882 (1) - 减速也是不好的,这个滑条可以拉到蓝线的地方 好
00:59:369 (3) - 和你前面00:59:693 (4,5) - 这种东西不一致 並不太明白
01:15:261 (4,5) - 改成一个slider或者变成一个三连是合理的 不太好吧
01:18:504 (1) - 折返去掉,然后添加两个1/2单点 QAQ略怪。。
01:23:774 - 漏音 好
01:28:233 (1,2,3,4) - 类似这种flow很差的有很多,我就不一一说了,这样摆一个是不好看再一个是不好打,希望多检查能改掉 好
01:31:071 - 漏音 好
01:31:477 (5,6,7,8) - 这里应该是连打 讓我想想
01:41:369 (2,3,4) - ^ 不太好
01:42:828 (1,2) - 这种折返真的不好,况且这图SV还是比较高的 感覺沒問題啊QAQ不太明白 SV我覺得不太高。。
01:43:801 (1,2,3,4,5) - 这种连打看起来和前后没有什么关联,不如把2删了做切指,后面我也不一一说了 好
01:47:855 (2,3) - 为什么不三连 這裏打算改一下.__.
01:52:558 (3) - 这种减速还可以
如果你02:04:558 (6,7) - 这里使用这种节奏,那么02:04:234 (4,5) - 这里也请一样使用,现在这样有违和感。 不是6和7嗎.__.好像相同節奏的
02:35:693 (4,5) - 这里也有01:15:261 (4,5) - 的问题 ^
02:41:369 (8,9,10,11,1,2,3,4,5) - 很难看 好
02:49:152 (4,1) - flow差 還好啊0.0
03:02:936 (1,2) - 滑条效果不理想,改成单点会比较合理,或者两个slider的距离加大,可以搞对称。这里一直到后面break结束前的单点距离都不够,还有很大空间 好
03:22:071 (1) - 开始的kiai SV太高了,而且滑条很多不是很美观,容易被喷shi
kiai这一堆三连摆的很乱, 看起来有违和感,flow也不是很顺 好
这张图的节奏还有很大的发展空间。这图从00:01:315 (1) - 到00:10:233 (7) - 还是不错的。建议多听多看别人的图,我这里有一张Air的权御天下可以供你参考http://puu.sh/iUdoy/3ea80b7e23.osz这张图还是不错的。总之这张map的质量还是欠佳。加油! QAQ其實也知道很多問題不過沒有什麼創意((主要是懶((不過有創意的話應該會remap一大段((
[09EX]
问题有点多,节奏和排列都不理想。最简单的增加质量的方法是做一些图形梗;节奏合理,重复的部分尽量使用同样的节奏;根据重音的变化来变化自己的跳跃的大小;遮挡要适量但不要过度;要拥有扎实的基本功需要多加的练习。祝好运
[Hard]
AR7.8真的不可以,而且已经是I标了
整体部分节奏还是不行,建议多remap练习!
不太清楚Hard是怎樣的.__. 我再試試((
[Normal]
00:16:720 (6,1) - 185BPM的nm这种1/2单点还是要少有 好
00:13:639 (2,3) - 这种可以stack起来降低难度 感覺太難讀了
还是节奏问题比较严重,排列总体还可以。 好
QAQ臭老婆别打窝啊 打也打不過啊QAQ
StarForYou wrote:
clp map圖
I'm recently thinking of a remap actually :pGloriousCrowner wrote:
Hi, I know that I come here so late, but this map is really cool. Does the mapper still want to fix the problems and get this ranked?