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Koji Kondo - Title Theme

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Topic Starter
Magicphoenix
This beatmap was submitted using in-game submission on Mittwoch, 6. Mai 2015 at 22:41:14

Artist: Koji Kondo
Title: Title Theme
Source: The Legend of Zelda: Wind Waker
Tags: LoZ WW Main Theme
BPM: 120
Filesize: 2350kb
Play Time: 00:54
Difficulties Available:
  1. Easy (1,15 stars, 48 notes)
  2. Hard (3,28 stars, 147 notes)
  3. Insane (3,8 stars, 167 notes)
  4. Normal (2,26 stars, 103 notes)
Download: Koji Kondo - Title Theme
Information: Scores/Beatmap Listing
---------------
Just relax and enjoy
Caam
Insane:
00:18:590 (2) - 00:19:590 (4) - I feel like these should be a single slider instead back and forth.
Hard:
00:32:423 (3,4) - Make it equal length?

I don't think this matters but wouldn't it be better if the slider noise was removed?
-kevincela-
Wind Waker <3
Topic Starter
Magicphoenix

Caam wrote:

Insane:
00:18:590 (2) - 00:19:590 (4) - I feel like these should be a single slider instead back and forth.
Hard:
00:32:423 (3,4) - Make it equal length?

I don't think this matters but wouldn't it be better if the slider noise was removed?
I actually like all of it :) thanks for taking a look though
WildOne94
Hey there here for my part of the m4m from Wild and Hyper's NM/M4M Queue [STD|CTB] owo/

General
Where you have finished it sounds a bit early as there is still music to be heard after for an outro
If you map more in the future like i said above then here would be good for a spinner 01:00:590 -
00:54:590 - add a timing point here and lower the audio down to about 20% - 30% for a finish hitsound
Check Normals AiMod And fix the 2 distances (tick the tick box next to refresh first)

Easy
00:10:590 (3,4) - Not too essential but it seems weird how (4) goes straight after the curve from (3). Try curve (4) so it looks like this maybe? (possible at 00:06:090 (1) - too. you can make 00:09:090 (2) - straight if anything)


00:16:590 (1,2) - Blanket (2) into (1)

00:30:590 (1) - make into a reverse since it goes nicely with the violin music and the drum noise at 00:31:590 -

00:33:090 (3) - on this section i would change to this since (1) does not start on a drum noise


00:44:590 (2) - be better if these were 2 circle notes instead since it's nice to hit with the violin

Normal
Whoa! this is way too hard for a normal! ;w;

00:08:923 (2,3,4,5) - eep! change to something like this please ;w;. Normals should not really have streams


00:15:090 (4) - move along on the timeline to the right one tick and remove a reverse

00:23:423 (1) - change to this (it's nice and smooth too)


00:31:423 (3,4,5,6,1,2,3,4) - so so difficult to play for a normal diff :c please reconsider ideas to maybe something like these




00:44:256 (1,2,3,4,5) - your could get away with just having triplets by deleting (1) and (2).

00:51:590 (2,3,4,5,6,7,8,9,10,11) - how big of a stream do you want on a Normal .w.? please change and NC in the middle somewhere (possibly 00:52:590 -

00:53:090 (11) - this would be nice if this was a slider like this

Hard
00:11:090 (2) - Fix overlap with 00:10:090 (5) -

00:21:090 (4,5,6) - pattern went a bit goofy here. Move (4) to x:364 y:164

00:40:090 (4) - Not too essential but here sounds like it would be good for a short reverse slider for the violin

00:41:756 - i feel like you miss that violin sound here so maybe best to make the previous 00:41:590 (9) - into a reverse ? which means removing 00:41:923 (1) -

Apart from that nice hard diff ^w^

Insane
Normally in insane i see the OD lower or the same as the AR so take it down by one or less (but mostly just put it the same as AR)

00:00:511 (1,2) - da hell is dis O-o ? please remove

00:03:465 (1,2) - This is better btw cause it is more space out than the first ones (incase you want to go back and change the first thing to this

00:13:590 (4) - there is no sound on the reverse here so i would remove the reverse and stretch out

00:14:090 (5) - the anchor makes the slider seem a bit ugly ;w; please just use one middle point for a nice curve


00:18:590 (2) - same slider reason as before. No sound on the reverse is heard

00:19:590 (4) - ^

00:22:756 (2) - put this at x:404 y:268 for a better pattern look

00:27:590 (4) - same as slider reverse reason as before

00:49:923 (2) - move down just a little to be in the middle of previous note and note in front

Well i hoped this helped :D
Any questions just pm or leave a message in my inbox
Good luck :D
Topic Starter
Magicphoenix

WildOne94 wrote:

Hey there here for my part of the m4m from Wild and Hyper's NM/M4M Queue [STD|CTB] owo/

General
Where you have finished it sounds a bit early as there is still music to be heard after for an outro
If you map more in the future like i said above then here would be good for a spinner 01:00:590 -
00:54:590 - add a timing point here and lower the audio down to about 20% - 30% for a finish hitsound
Check Normals AiMod And fix the 2 distances (tick the tick box next to refresh first)

Easy
00:10:590 (3,4) - Not too essential but it seems weird how (4) goes straight after the curve from (3). Try curve (4) so it looks like this maybe? did


00:16:590 (1,2) - Blanket (2) into (1) ok

00:30:590 (1) - make into a reverse since it goes nicely with the violin music and the drum noise at 00:31:590 - ok

00:33:090 (3) - on this section i would change to this since (1) does not start on a drum noise I just added a circle


00:44:590 (2) - be better if these were 2 circle notes instead since it's nice to hit with the violin good idea

Normal
Whoa! this is way too hard for a normal! ;w; Is it? I do consider it as a bit harder Normal. If it truly is too hard though, I might fix this, I'll wait for other opinions for now since I think I'm just on the border.

00:08:923 (2,3,4,5) - eep! change to something like this please ;w;. Normals should not really have streams I'm keeping the 5-streams for now


00:15:090 (4) - move along on the timeline to the right one tick and remove a reverse sure why not

00:23:423 (1) - change to this (it's nice and smooth too)


00:31:423 (3,4,5,6,1,2,3,4) - so so difficult to play for a normal diff :c please reconsider ideas to maybe something like these yeah true




00:44:256 (1,2,3,4,5) - your could get away with just having triplets by deleting (1) and (2).

00:51:590 (2,3,4,5,6,7,8,9,10,11) - how big of a stream do you want on a Normal .w.? please change and NC in the middle somewhere (possibly 00:52:590 - Hmm truly this is too hard

00:53:090 (11) - this would be nice if this was a slider like this did

Hard
00:11:090 (2) - Fix overlap with 00:10:090 (5) - ok

00:21:090 (4,5,6) - pattern went a bit goofy here. Move (4) to x:364 y:164 fixed it in a different way

00:40:090 (4) - Not too essential but here sounds like it would be good for a short reverse slider for the violin I'd like it in the current pattern

00:41:756 - i feel like you miss that violin sound here so maybe best to make the previous 00:41:590 (9) - into a reverse ? which means removing 00:41:923 (1) - Added a note for jump instead

Apart from that nice hard diff ^w^ ty =)

Insane
Normally in insane i see the OD lower or the same as the AR so take it down by one or less (but mostly just put it the same as AR)

00:00:511 (1,2) - da hell is dis O-o ? please remove

00:03:465 (1,2) - This is better btw cause it is more space out than the first ones (incase you want to go back and change the first thing to this removed both of the 1/12s

00:13:590 (4) - there is no sound on the reverse here so i would remove the reverse and stretch out True, but aside from me liking the pattern, I feel like the flow isn't too disturbed by this.

00:14:090 (5) - the anchor makes the slider seem a bit ugly ;w; please just use one middle point for a nice curve I actually think the opposite, current slider fits the (3) much better


00:18:590 (2) - same slider reason as before. No sound on the reverse is heard

00:19:590 (4) - ^ Yeah I know this is very ironic since I corrected the same thing on your diff previously, but I feel that the reversal sliders fits the reversal and gameflow very well

00:22:756 (2) - put this at x:404 y:268 for a better pattern look cool idea

00:27:590 (4) - same as slider reverse reason as before

00:49:923 (2) - move down just a little to be in the middle of previous note and note in front This is actually intentional

Well i hoped this helped :D
Any questions just pm or leave a message in my inbox
Good luck :D
thanks a lot buddy
George
(Ill try to use my german skills)

---Easy---
Ich nicht wissen

---Normal---
00:12:590 (1,2) - Decke
00:19:590 (5,6) - ^

---Hard---
Ich nicht wissen

---Insane---
00:05:090 (4) - Umzug oben
IMO the jumps are confusing on this diff (now my german cuts off because I don't know many words)

glhf
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