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Mors Principium Est - Leader of the Titans

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Topic Starter
R4UP1
This beatmap was submitted using in-game submission on Montag, 22. Januar 2018 at 22:19:09

Artist: Mors Principium Est
Title: Leader of the Titans
Tags: Metal Stauro Rock English Streams Triples
BPM: 200
Filesize: 5194kb
Play Time: 02:38
Difficulties Available:
  1. BURN (4,96 stars, 692 notes)
  2. Rest in Piece (5,6 stars, 355 notes)
Download: Mors Principium Est - Leader of the Titans
Information: Scores/Beatmap Listing
---------------
Thats my second Beatmap!

I hope you enjoy it! :3

Difficulty:
Rest in Piece



Thanks Alumetorz for modding! :3

This Map is made for Stauro~
Alumetorz
offset, streams and rhythmn
short mod
16:55 R4UP1: möchtest du meine beatmap testen alu ? :3
16:55 *R4UP1 is listening to [http://osu.ppy.sh/b/690558 Mors Principium Est - Leader of the Titans]
16:56 Alumetorz: ^sure
16:56 Alumetorz: aber lass nur noch eine map im mp spielen
16:57 R4UP1: klar :D
17:04 Alumetorz: ok kann spielen
17:05 Alumetorz: ein bisschen mistimed ist die
17:07 Alumetorz: WOW
17:07 Alumetorz: hab mich grad verklickt
17:07 Alumetorz: wollte nicht retryen xD
17:07 R4UP1: xD
17:08 R4UP1: musst mir dann sagen wos schlecht ist und wie ichs verbessern kann ^^
17:08 R4UP1: möchte die map ranked bekommen :)
17:14 Alumetorz: -30ms offset
17:14 Alumetorz: ich find die map witzig zu spielen
17:14 Alumetorz: aber die streams solltest bissl überarbeiten imo
17:14 R4UP1: omg das war der wahnsinn :O
17:14 R4UP1: zu kurzvig ?
17:15 Alumetorz: 00:45:981 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,1,2,3,4,5) -
17:15 Alumetorz: der erste ist gleich ziemlich weird
17:15 R4UP1: ok
17:16 R4UP1: mach ich :D noch iwas ?
17:16 Alumetorz: 01:32:781 - der stream sollte schon hier anfangen und nicht erst ein tick später
17:16 Alumetorz: also den reversed slider um einen verkürzen
17:16 Alumetorz: und den stream schon auf dem white tick anfangen
17:16 Alumetorz: weil sonst fängt der stream offbeat an
17:16 Alumetorz: und das fühlt sich komisch an
17:16 R4UP1: ok
17:17 Alumetorz: 01:52:356 (1) - hier dasselbe
17:17 Alumetorz: 03:49:431 (2,3,4) - rip
17:17 Alumetorz: die sind schwer imo
17:17 Alumetorz: aber kannst lassen
17:18 R4UP1: du bist echt hammer :D
17:18 R4UP1: dein feedback topt alles haha
17:18 Alumetorz: hahahah
17:18 Alumetorz: ja ist mehr so ein playability feedback
17:18 R4UP1: die anderen haben mir nur gesagt "jo ganz ok"
17:19 R4UP1: da konnt ich natürlich viel verbessern wie du dir denken kannst ...
17:19 R4UP1: würd dir gern iwie ein kadsou geben dafür haha
17:19 Alumetorz: na ist schon ok
17:19 Alumetorz: hab nur 3 sachen erwähnt
17:19 R4UP1: trotzdem :O
17:20 R4UP1: das hat mir mehr geholfen als alle anderen :D
17:20 Alumetorz: okay haha
17:20 Alumetorz: dann post ich es dort hin
P A N
you still need more experience 0.0
I gonna say only major thing first.

[RIP]
  1. to be honest, considering the SV you used is VERY fast. too fast for 9.3 ar, try to change ar to 9.7-10 would be more fit.
  2. about New Combo, you still used it randomly. if you hear at 00:02:751, it obviously the start of new stanza so would be the best to add NC there.
  3. the rhythm you used is still random, 00:00:351 (1,2,3,4,5) you did great here but afterward, it looks random to me.
    00:01:551 - I want you to try this rhythm instead here and you will see what am I following. it's really better and more joy to play.
  4. 00:12:801 (1) - you can make it as kickslider, but if you use triple circles like you did, it would be more fit to play or you can just make it 1/4 reverse slider (1/4 is start on red/white and end on blue tick) like you did on 00:17:151 (4,6). it's good.
  5. 00:21:651 - you miss another four circles here, it supposed to be stream and it will be really enjoyable to play.
  6. 00:22:251 (2,3,4,5,6,7,8) - I'm not.... recommend you to use this pattern, to be honest they are boring and not playing well. please use another nice pattern like you did on 00:20:301 (4,5,6,7,8). they are really great to play.
  7. 00:26:751 (5) - this is wrong rhythm, triple supposed to be on 00:26:601.
  8. 00:31:551 (1,2,1,2,1,2,1,2) - I'm not sure if many NC like this is acceptable but they are unnecessary to me. they will also ruin the drain.
  9. 00:39:051 - another rhythm example. try to use head of slider to follow some strong rhythm, not just see that they are 1/2 1/2 then random slider circle.
  10. try to use jump on specially strong beat such as 00:41:151 , 00:43:551 , 00:45:951 and so on. they will give a lot of joy to player.
  11. 01:05:151 (3,4) - unnecessary overlapped, try to avoid it like this.
  12. 01:41:976 (10) - slider, especially kick slider like this not supposed to be on blue tick. It should be on which tick so just add circle on blue tick and move this kick slider to next white tick, but to be honest, kick slider is not fit to me there maybe you can just use deathstream (Long stream) also on 01:42:801 (1). since this map is so HARD and the spacing on this note is kinda short so player might think it's continiuos stream (1/4) so better move it further.
  13. 04:23:451 (1) - I'm not recommend to use this kind of shape :/ really hard to read.
  14. 05:05:151 (1) - I'm not sure what to do with this but the slider is suddenly speed up so player might not notice it and combo break. please reconsider about it :X
  15. reply all of this mod to the similar case on the map.
that's all for me right now :3 this map still need a lot of work but don't be afriend, it's actually better than my second map LOL. good luck !
LukerMaster
[Rest in Peace]
00:02:601 (7) - This shouldn't be a slider. It's so random and starts from red point. Try to move it by 1/2 or change it into circles.
00:03:801 (1,2) - Move this sliders by 1/2 back and put the circle in the gap between these two sliders and the next slider ( this: 00:04:401 (4) )
00:06:801 (3,4) - Move this sliders by 1/2 forward.
00:12:801 (1,2) - This pattern looks a bit awkward. Maybe change the order between slider and circle.
00:28:626 (1,2) - Same ^
00:46:251 (2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5) - Use distance snap. Without it stream looks awful.
00:50:526 (3,4,5) - Make this pattern a bit smoother.
00:56:451 (12) - This slider is just too random for my eyes. @.@
01:09:126 (1,2,3,4) - These sliders doesn't fit the song at all.
01:11:451 (3,4,5) - Maybe change it into circles or 1/2 sliders?
01:15:951 (1) - WTF that slider. xD
01:28:251 (4) - Try to make some nice pattern using circles instead of putting 1 long slider.
01:42:201 (1,2) - Remove this circles
02:21:126 (5,6,7,8,9) - Put this sliders in some nice pattern instead of using distance snap.
02:26:751 (1,2,3,4) - Same ^
03:18:951 (3) - Replace with circle.
03:21:151 (6,7,8) - Change this into normal circles. It doesn't looks cool.
03:35:301 (2) - Replace with circle.
03:44:301 (4) - Replace with another circle!
04:29:901 (1,2) - Remove this circles.
04:50:751 (6) - Anything but that. ;; Replace it with something.
04:53:151 (1) - Slider isn't symmetrical.
This is only general mod. This map needs a lot of changes (mainly with slider patterns) to get ranked.
For now, you need to get some practice in mapping before trying to get any beatmap ranked.
HappyRocket88
Hi. A quick mod here.

Rest in piece

  1. 00:03:351 (5,6) Considering about the DS you manage in the whole map, you should care about the distance between two objects. and in this part you can see that the 00:03:351 (5) is so far away of the next object 00:03:501 (6). I'd suggest you to move a little bit the six closer to the five.
  2. 00:04:401 (10) Make this slider in the full horizontal way. Just to keep a symmetric pattern here.
  3. 00:09:351 (10) Place this slider exactly in the "tail" of this slider 00:08:901 (8) and make it more symmetric.
  4. 00:33:951 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) Make the same NC combo that you used here 00:36:351 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - in the part I pointed at.
  5. 01:02:151 (8) Ctrl + H
  6. 03:54:351 (11) Weird slider. you can change it though.
  7. 04:17:151 (1,2) Blanket.
  8. I'm not sure about the shape of the sliders in the end. Check that they're not burou sliders.
Battle
Hi~ from modding queue

[Rest in Piece]
I don't know if you've noticed, but the SV you're using is extremely fast, and it's a 200 bpm map. Those two don't mix well
Consider decreasing the volume in the first inherited point
00:00:801 (3) - Looks gross
00:02:751 (1,2,3,4,5,6) - Very symmetrical
00:22:251 (2,3,4,5,6,7,8) - Don't do this
00:22:251 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - This is waaaaaay too long, most combos go up to 12/13, but considering a song like this, it's acceptable FOR STREAMS
00:24:501 (1,2,3,4,5,6,7) - see 00:22:251 (2,3,4,5,6,7,8) -
00:29:151 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - See 00:22:251 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
00:45:951 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - ^
00:48:351 (1,2) -

Okay so this map is really long but I'll get to the point, the sliders need improvement. It's unrankable with the SV the way it is because it's EXTREMELY fast, and you're also putting multipliers on them too. The flow needs improvement, there just isn't much leading to the other notes, and when there is it's extremely awkward that it just doesn't feel smooth. There are parts that are just tooooooooo symmetrical and you really don't want that because it doesn't look very good. The sliders need to use different varieties every once in a while, putting sliders like 01:49:551 (6) - are just awkward, don't flow correctly, and generally just looks ugly. The spacing is pretty bad.
Anyways good luck on your map~
Topic Starter
R4UP1

[-Deemo-] wrote:

Hi~ from modding queue

[Rest in Piece]
I don't know if you've noticed, but the SV you're using is extremely fast, and it's a 200 bpm map. Those two don't mix well
Consider decreasing the volume in the first inherited point
00:00:801 (3) - Looks gross
00:02:751 (1,2,3,4,5,6) - Very symmetrical
00:22:251 (2,3,4,5,6,7,8) - Don't do this
00:22:251 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - This is waaaaaay too long, most combos go up to 12/13, but considering a song like this, it's acceptable FOR STREAMS
00:24:501 (1,2,3,4,5,6,7) - see 00:22:251 (2,3,4,5,6,7,8) -
00:29:151 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - See 00:22:251 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
00:45:951 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - ^
00:48:351 (1,2) -

Okay so this map is really long but I'll get to the point, the sliders need improvement. It's unrankable with the SV the way it is because it's EXTREMELY fast, and you're also putting multipliers on them too. The flow needs improvement, there just isn't much leading to the other notes, and when there is it's extremely awkward that it just doesn't feel smooth. There are parts that are just tooooooooo symmetrical and you really don't want that because it doesn't look very good. The sliders need to use different varieties every once in a while, putting sliders like 01:49:551 (6) - are just awkward, don't flow correctly, and generally just looks ugly. The spacing is pretty bad.
Anyways good luck on your map~

Thanks for the Mod and youre right the SV is a bit to extreme ... now i rework the whole map (which was really annoying T_T) but i think its better now !
I also try to fix your other points!
Alpe
Hier der chatverlauf!

14:13 R4UP1: aber das was wir bis jetzt geschrieben haben ist noch kein mod gewesen ... ich würde den chat schließen und resetten für nen mod
14:13 Azulae: ja hab ich ja
14:13 Azulae: 00:08:301 (4,5,6,7,8,9) - hierraus würde ich einen schönen vierreck machen
14:14 Azulae: 00:12:051 (8) - dieser slider ist ein wenig korrupt o_O sieht für mich nicht schön aus
14:14 Azulae: mach lieber den slider den du dadrunter auch gemacht hast
14:15 Azulae: 00:03:201 (4,5,6) - hierraus würd ich noch einen dreieck machen damit es symetrisch ist
14:15 Azulae: vielleicht musst du aber nicht
14:15 Azulae: 00:04:101 (9,10,11) - hier würd ich einen circle oder 2 circles reinquetschen bzw einen slider weg
14:16 Azulae: 00:05:301 (2,3) - nix besseres eingefallen ? ich würde die 1 und die 2 miteinander tauschen
14:16 Azulae: 00:06:801 (8) - die würd ich auf die 5 rauf legen
14:16 Azulae: 00:07:551 (1,2,3,4) - das ist so schön aber der rest der combo ist nur ... ich würd es lieber rotieren um 180 grad
14:17 Azulae: 00:09:951 (1,2,3) - den slider würd ich sowie den nächsten schief machen und nicht so langweilig von oben nach unten
14:17 Azulae: 00:10:851 (1,2,3,4,5,6) - ein schöner vierreck vielleicht?
14:18 Azulae: 00:12:351 (1,2,3) - ...
14:18 Azulae: 00:14:451 (12) - den circle würd ich weg machen und den slider einfach um 180 grad rotieren
14:19 Azulae: 00:18:501 (6) - den circle vllt weg?
14:19 Azulae: 00:19:251 (9) - danach noch einen circle vllt oder den circle durch slider ersetzten?
14:19 R4UP1: die map ist nicht wirklich auf symmetrie ausgelegt und ich hab darauf geachtet dass möglichst nichts overlapt von daher ist es in ordnung wenns nicht immer ein perfektes viereck ist
14:20 R4UP1: is also im rankbaren bereich
14:20 Azulae: für mich sieht die map ungemütlich aus zu spielen
14:20 R4UP1: haha is deine meinung ^^ andere high rank leute findens sehr unterhaltsam
14:20 Azulae: ich kenn kein level das ranked ist und so korrupt aussieht
14:20 R4UP1: aber sie ist sehr schwierig
14:21 Azulae: ja natürlich
14:21 R4UP1: paar slider sind strange ... das kann ich mal überarbeiten
14:21 Azulae: weil man da nur noten iwo platziert hat
14:21 Azulae: sowie in anderen jump maps warte ma
14:22 Azulae: https://osu.ppy.sh/s/129314
14:22 Azulae: diese map ist auch so korrupt und sieht aus als ob einfach nur random etwas platziert wäre
14:22 Azulae: hierraus würd ich einen stern machen und danach ein vierreck
14:22 Azulae: 00:22:401 (7,8,9,10,11,12,13,14,15) -
14:23 Azulae: soll ich nur nach korrupten slidern suchen oder was anderes?
14:23 Azulae: 00:25:551 (8,10) - kopier doch die 8 und setz sie in 10 rein
14:24 R4UP1: red like roses ist ne gute map
14:24 Azulae: 00:33:951 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - bei jedem stream würd ich den abstand vielleicht um 1 mehr erhöhen für schönheit ? :D
14:24 Azulae: ja aber es gibts andere
14:24 Azulae: die scheisse sind
14:25 Azulae: 00:33:951 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - du kannst das auch wie ein stream aussehen lassen wenn du es nicht ändern willst
14:25 Azulae: 00:36:351 (1,2,3,1,2,3) - hier würd ich den ersten stream nur rotieren findest du nicht?
14:25 Azulae: 00:45:951 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8,9) - der stream sieht nice aus
14:26 Azulae: 00:57:351 (6,7,8,1,2,3,4,5,6) - vielleicht ändern?
14:27 Azulae: 01:02:451 (9,10,11,12) - vielleicht umm Idk ein vierreck oder ein quadrat´?
14:27 Azulae: 01:03:501 (2) - den würd ich in den stern mit reinlegen
14:27 Azulae: 01:05:151 (3,4) - diese slider Q_Q
14:27 Azulae: 01:06:951 (7) -
14:28 Azulae: hast du alle kudosus selber ausgegeben für dieses level?
14:28 R4UP1: ich muss jetzt gehn
14:28 Azulae: jo
14:28 R4UP1: kopiers und schreib den rest ins forum
Rammler
a very little mod :3
01:35 Robincookie: hey :D
01:36 Robincookie: hab gestern mal wieder die eine metal map von dir ausprobiert holy shit die is richtig gut geworden
01:36 Robincookie: kann sie jez sogar passen wegen ar9,7 xD
01:37 R4UP1: haha danke :)
01:37 R4UP1: freut mich echt zu hören
01:37 Robincookie: hoffe du schaffst es wirklich die zu ranken die macht richtig spaß zum spielen
01:37 R4UP1: :3
01:37 R4UP1: ich werde weiter dran arbeiten
01:38 R4UP1: aber du kannst mir helfen in dem du die map verbreitest
01:38 R4UP1: sodass sich mehr leute dafür interessieren
01:38 Robincookie: jo werd ich machen hab die eh mal in ner multiplayer lobby reingegeben :D
01:38 Robincookie: ich würde sie ja eig gerne modden aber ich bin so scheiße im modden
01:39 R4UP1: macht nichts ^^
01:40 Robincookie: die map hatte aber eh schon einige mods oder? du könntest die doch eh bald ranken glaub ich
01:40 R4UP1: die hatte schon so einige
01:40 R4UP1: und ich habs auch sehr oft verbessert
01:41 Robincookie: ich probiers mal irgendwas zu finden dass ich noch verbessern würde ^^
01:46 R4UP1: falls du nichts finden solltest is auch nicht schlimm will sowieso nen BN anfragen für die map
01:46 Robincookie: sorry behinderte frage: was is ein BN?
01:47 R4UP1: Beatmap nominator
01:47 R4UP1: sorgt dafür dass die map geranked wird
01:47 Robincookie: aso ja sag doch gleich bat :D
01:47 Robincookie: ah ich glaub ich hab was
01:48 Robincookie: 03:24:351 (11) - den slider find ich viel zu lang ich würde da eher einen kurzen slider und einen längeren singletap danach einbauen
01:50 Robincookie: ausserdem würde ich 03:45:351 (9,10,11,12,13,14) - diese zwei triples irgendwie anders hinsetzen so sehen die ziemlich hässlich aus
01:53 Robincookie: achja und hast du mal dran gedacht ein paar slider in jumps umzuändern?
01:54 Robincookie: du hast ja wirklich nur deathstreams und slider in der map so ziemlich
01:55 Robincookie: ein beispiel wäre diese stelle hier 02:40:251 (12,13) - (müssen ned die slider sein können auch die davor sein) wie du halt willst
01:56 Robincookie: so falls du jez nicht mehr beispiele für die jumps statt slidern brauchst bin ich fertig xD
01:56 Robincookie: hat das geholfen?
02:09 R4UP1: is updated
02:09 R4UP1: ja weil die eine stelle war wirklich verbesserungswürdeig
02:10 Robincookie: wow ich habs geschafft
02:10 R4UP1: nur das bei 2:40 will ich eigentlich gern so lassen
02:10 R4UP1: dazu fällt mir nix anderes passendes ein und ich find so schlecht siehts garnicht aus
02:10 R4UP1: das lied hat genügend jumps
02:10 R4UP1: sogar recht extreme
02:11 R4UP1: kannst dir die neue version aber gern anschaun
02:11 R4UP1: bin aber jetzt schlafen
piece_of_sheet
Been following the progress of this map for a while now. Lots of great changes but what happened to the beautiful sliders between 4:50 and 5:10? They got replaced with just spinners now ): Will the sliders return?

Other than that amazing map, keep it up!
Topic Starter
R4UP1

piece_of_sheet wrote:

Been following the progress of this map for a while now. Lots of great changes but what happened to the beautiful sliders between 4:50 and 5:10? They got replaced with just spinners now ): Will the sliders return?

Other than that amazing map, keep it up!

Thanks for youre Feedback!
The map is still in progress and yes the Sliders will come back but in a better way :)
reiyashi
amazing map, looking forward to seeing it progress!
Alpe
Viel besser als es früher mal war.
[Hiiro Sakaki]
Hey there! Few things I noticed, this is pure suggestion ^w^

[Rest In Peace]
  1. 00:36:351 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This pattern is just not fun to play imo, maybe try to reduce the increasing of DS
  2. 00:38:151 (1) - Reverse in the middle? (There's the guitar note on the white tick)
  3. 01:00:951 (2) - On vocals right.. But i feel this is wasted to leave the drum/guitar rhythm not mapped
  4. 01:53:151 (1) - Kiai there? (until 02:12:351 (1) - )
  5. 02:06:651 (1,2,3,4,5,6) - First stream is on nothing + from the beginning of (6) until next object there's a 1/4 rhythm
  6. 05:18:951 (8) - Actually, there's no 1/8 drums there >.>
BanchoBot
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