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DM Ashura vs. Inspector K - Disconnected HaZaRD [CatchTheBea

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JBHyperion

roby32 wrote:

Sorry, I will do better next time, I am a newb modder.
The previous post was directed more at the mapper for awarding kudosu when it wasn't necessary (they should know this). Your suggestions did help improve the map (by fixing unrankable issues lol). Keep working at it and you'll be a great modder in no time (:
SYAHME
I have learn fun pattern in this maps, good luck.
autofanboy
Seriously I don't really want to mod this but alright, since you have requested. I will give a short mod I guess.

[ General]

  • Background Image
  1. Change it to 1366x768.
  2. Seriously I don't understand why this kind of meme is put in the map? I don't see any relevance between the song and the BG / SB.

    Tags
  3. Remove the tags while keeping 'trance', also add 'Stepmania'. No one expects to find this when they type 'ctb' and 'fast bpm'.
  4. Maybe there are some more but I am not going to find them. Please make sure the tags are listed.

[ Cup]
  1. Since the BPM is fast, I don't suggest mapping every 1/1. Maybe you can add some 2/1 sliders or circles, otherwise it feels too stacked with notes.
  2. 00:52:581 (1,1) - Change the distance in between to have 2/1 timeline. BPM is fast so it would be difficult for beginners to notice.
  3. Some sliders like 00:54:867 (1,2,3,4) - are way too hard because it requires holding of left keys / right keys. Please incline the sliders to make it easier. Also you may lower the SV to do it.

[ Salad]
  1. Distances like 00:13:724 (1,2) - are too confusing for beginners, that they may think to dash or not. While it is actually FC'able without dashing, it is still better to stick with guaranteed no dashing, so reducing the distance helps. It also applies to somewhat like 00:22:867 (1,2,3,4) -
  2. Basically most of the problems are spacing. Please check them before you wish to push forward.

[ Platter]
  1. 00:02:581 (7,8,9,10) - What? Is it really a must to increase the distance like that in order to accommodate HDash? Why not just shorten it? Still this is a Platter so why you have to add such quick HDashes?
  2. Streams like 01:00:581 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - are way too hard since it involves dashing in middle, so the rhythm is not matched well. Please fix.
  3. 00:18:295 - 00:20:581 - Movements like these are too boring because it is basically side-to-side jumps. Consider using diverse patterns.

[ Rain]
  1. 00:09:152 (1,2,3,4) - Booooooooooring
  2. 00:13:724 (1,2,3,4) - ^, in fact they are inconsistent so please fix together.
  3. It is also about the side-to-side patterns, way too boring so please use more different patterns.
  4. 00:57:152 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Dash in middle so please avoid having these usage, it could be impeding the rhythm.
  5. 01:10:867 (1) - Boring

[ Overdose]
  1. 00:09:152 (1,2) - These are too hard because it requires dash-holding. Avoid having these usage.
  2. Too many bad flows like 00:22:295 (2,3,1) - and 00:26:867 (2,3,1,2) - . These are exhausting jumps.
  3. 01:04:010 (1,2,3,4,1,2,3,4) - Bad flow too! There are so many uneven HDash dispersion right here, please make it even (basically HDash every 4 white ticks or 2 would fit).

    I must quote something:

    Catch the Beat Ranking Criteria wrote:

    Bear in mind that CtB difficulties are meant to be fun to play, not a random experimentation with the editor. Make sure your map is fun, even if it's difficult! This comes only with practice. This includes making sure you don't spam 20 hyperdashes in a row - that's not fun, that's exhausting and frustrating.

Good luck!
AFB
Topic Starter
Professor Gila

alienflybot wrote:

Seriously I don't really want to mod this but alright, since you have requested. I will give a short mod I guess.

[ General]

  • Background Image
  1. Change it to 1366x768. | i think i better let it be :P
  2. Seriously I don't understand why this kind of meme is put in the map? I don't see any relevance between the song and the BG / SB. | because i wanna make something funny when play this map >:3 come to papa, afb;)

    Tags
  3. Remove the tags while keeping 'trance', also add 'Stepmania'. No one expects to find this when they type 'ctb' and 'fast bpm'. | oh well :3
  4. Maybe there are some more but I am not going to find them. Please make sure the tags are listed.

[ Cup]
  1. Since the BPM is fast, I don't suggest mapping every 1/1. Maybe you can add some 2/1 sliders or circles, otherwise it feels too stacked with notes. | Well i prefer 1/1 since i only follow the rhythm
  2. 00:52:581 (1,1) - Change the distance in between to have 2/1 timeline. BPM is fast so it would be difficult for beginners to notice.
  3. Some sliders like 00:54:867 (1,2,3,4) - are way too hard because it requires holding of left keys / right keys. Please incline the sliders to make it easier. Also you may lower the SV to do it. | Instead, i only nerf the sliders

[ Salad]
  1. Distances like 00:13:724 (1,2) - are too confusing for beginners, that they may think to dash or not. While it is actually FC'able without dashing, it is still better to stick with guaranteed no dashing, so reducing the distance helps. It also applies to somewhat like 00:22:867 (1,2,3,4) -
  2. Basically most of the problems are spacing. Please check them before you wish to push forward.
--i'll consider them anytime :3

[ Platter]
  1. 00:02:581 (7,8,9,10) - What? Is it really a must to increase the distance like that in order to accommodate HDash? Why not just shorten it? Still this is a Platter so why you have to add such quick HDashes? | it's 1/2 hypers on 210 BPM and they should be fine
  2. Streams like 01:00:581 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - are way too hard since it involves dashing in middle, so the rhythm is not matched well. Please fix. | yes :3
  3. 00:18:295 - 00:20:581 - Movements like these are too boring because it is basically side-to-side jumps. Consider using diverse patterns. | i think i better let them be

[ Rain]
  1. 00:09:152 (1,2,3,4) - Booooooooooring | ah let it be :p
  2. 00:13:724 (1,2,3,4) - ^, in fact they are inconsistent so please fix together. | I changed the patterns :3
  3. It is also about the side-to-side patterns, way too boring so please use more different patterns. | better let it be :3
  4. 00:57:152 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Dash in middle so please avoid having these usage, it could be impeding the rhythm. | i change the patterns :3
  5. 01:10:867 (1) - Boring | let it be :o

[ Overdose]
  1. 00:09:152 (1,2) - These are too hard because it requires dash-holding. Avoid having these usage. | let them be :c
  2. Too many bad flows like 00:22:295 (2,3,1) - and 00:26:867 (2,3,1,2) - . These are exhausting jumps. | i fix most patterns ._.
  3. 01:04:010 (1,2,3,4,1,2,3,4) - Bad flow too! There are so many uneven HDash dispersion right here, please make it even (basically HDash every 4 white ticks or 2 would fit). | gimme time to think of something new patterns ;w;

    I must quote something:

    Catch the Beat Ranking Criteria wrote:

    Bear in mind that CtB difficulties are meant to be fun to play, not a random experimentation with the editor. Make sure your map is fun, even if it's difficult! This comes only with practice. This includes making sure you don't spam 20 hyperdashes in a row - that's not fun, that's exhausting and frustrating.

._.

Good luck!
AFB
Thanks for the mod :3
farsdewibs0n
gg m8
Moeruattack
Dat background is so moe :>
Lacrima
What is awesome? This bg is awesome.
DaxMasterix
Do you want to rank it?
Topic Starter
Professor Gila

DaxMasterix wrote:

Do you want to rank it?
Yeah so what ._.
DaxMasterix

Professor Gila wrote:

Yeah so what ._.
Well, It's unrankeable with that "funny" BG, Sorry :c
Sunkiss
Please do whatever it takes to get this ranked :/
Surono
Oh nice answering on quote of ppl

hmm. You've talked me about discus this issue and de end is nothing
please consindering as user and your not a child more.. Wheres your seriously things? Dont be silly, man

Btw I mapped song using with not fits bg bcus not point on rangking.. Maybe just for fun, otherwise is for meme https://osu.ppy.sh/s/405801
but if me wanted to ranking it I will change de bg to fits with song

Its up to you, sir.. Ew my horrible engrish
GLuck

Edit:
hmm bg looks fine
but.... sb xdd you keep that? i hope that can be passed. lolol
Topic Starter
Professor Gila

Surono wrote:

Oh nice answering on quote of ppl

hmm. You've talked me about discus this issue and de end is nothing
please consindering as user and your not a child more.. Wheres your seriously things? Dont be silly, man

Btw I mapped song using with not fits bg bcus not point on rangking.. Maybe just for fun, otherwise is for meme https://osu.ppy.sh/s/405801
but if me wanted to ranking it I will change de bg to fits with song

Its up to you, sir.. Ew my horrible engrish
GLuck

Edit:
hmm bg looks fine
but.... sb xdd you keep that? i hope that can be passed. lolol
okay mbah sur
Side
NOOOOOOOOOOOOOOOOOOOO

rip awesome bg/sb :(
Moeruattack
rip bg
Topic Starter
Professor Gila
Saving work here

the work (overdose)
osu file format v14

[General]
AudioFilename: DM Ashura - Disconnected HaZaRD.mp3
AudioLeadIn: 2000
PreviewTime: 18295
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 18295,22867,27438,32010,36581
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.4

[Metadata]
Title:Disconnected HaZaRD
TitleUnicode:Disconnected HaZaRD
Artist:DM Ashura vs. Inspector K
ArtistUnicode:DM Ashura vs. Inspector K
Creator:Professor Gila
Version:Disconnected OvErDoZE
Source:
Tags:trance disco dance stepmania
BeatmapID:689459
BeatmapSetID:308254

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:9.3
ApproachRate:9.3
SliderMultiplier:3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"394561378_1280x720.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
10,285.714285714286,4,1,1,60,1,0
45724,-100,4,3,0,60,0,0
54581,-100,4,1,0,60,0,0
54867,-100,4,1,1,60,0,1
73152,-100,4,1,1,60,0,0
93724,-100,4,1,1,60,0,1
112010,-100,4,1,1,60,0,0


[Colours]
Combo1 : 0,0,160
Combo2 : 255,0,128
Combo3 : 128,0,255

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32,280,59581,2,0,L|0:168,1,75
16,168,59724,2,0,L|37:97,1,75
77,41,59867,2,0,L|150:26,1,75
368,344,60010,6,0,L|448:328,1,75
480,280,60153,2,0,L|512:168,1,75
496,168,60296,2,0,L|475:97,1,75
435,41,60439,2,0,L|361:26,1,75
112,320,60581,6,0,L|32:272,1,75
47,214,60724,2,0,L|112:176,1,75
272,320,60867,2,0,L|352:272,1,75
336,214,61010,2,0,L|271:175,1,75
432,320,61153,6,0,L|512:272,1,75
497,214,61296,2,0,L|432:175,1,75
272,320,61439,2,0,L|192:272,1,75
208,214,61582,2,0,L|272:175,1,75
488,336,61724,6,0,L|464:256,1,75
304,192,61867,2,0,L|200:192,1,75
24,336,62010,2,0,L|48:256,1,75
208,192,62153,2,0,L|312:192,1,75
488,336,62295,6,0,L|464:256,1,75
304,192,62438,2,0,L|200:192,1,75
24,336,62581,2,0,L|48:256,1,75
208,192,62724,2,0,L|312:192,1,75
464,48,62867,6,0,L|480:136,15,75
80,56,64010,6,0,L|40:152,1,75
432,64,64152,2,0,L|480:160,1,75
256,80,64295,2,0,L|224:176,1,75
48,72,64438,2,0,L|24:168,1,75
240,72,64581,6,0,L|272:192,1,75
472,64,64724,2,0,L|432:160,1,75
64,72,64867,2,0,L|32:176,1,75
424,72,65010,2,0,L|488:168,1,75
64,312,65152,6,0,L|8:256,1,75
232,312,65295,2,0,L|272:232,1,75
480,312,65438,2,0,L|448:216,1,75
64,312,65581,2,0,L|16:240,1,75
432,312,65724,6,0,L|488:232,1,75
256,304,65867,2,0,L|224:224,1,75
24,312,66010,2,0,L|48:224,1,75
440,304,66152,2,0,L|480:224,1,75
120,32,66295,6,0,L|48:56,1,75
16,104,66438,2,0,L|112:128,1,75
128,160,66581,2,0,L|56:184,1,75
24,232,66724,2,0,L|120:256,1,75
392,32,66867,6,0,L|464:56,1,75
496,104,67010,2,0,L|400:128,1,75
384,160,67153,2,0,L|456:184,1,75
488,232,67296,2,0,L|392:256,1,75
120,32,67438,6,0,L|48:56,1,75
16,104,67581,2,0,L|112:128,1,75
128,160,67724,2,0,L|56:184,1,75
24,232,67867,2,0,L|120:256,1,75
392,32,68010,6,0,L|464:56,1,75
496,104,68153,2,0,L|400:128,1,75
384,160,68296,2,0,L|456:184,1,75
488,232,68439,2,0,L|392:256,1,75
80,56,68581,6,0,L|40:152,1,75
432,64,68723,2,0,L|480:160,1,75
256,80,68866,2,0,L|224:176,1,75
48,72,69009,2,0,L|24:168,1,75
240,72,69152,6,0,L|272:192,1,75
472,64,69295,2,0,L|432:160,1,75
64,72,69438,2,0,L|32:176,1,75
424,72,69581,2,0,L|488:168,1,75
64,312,69723,6,0,L|8:256,1,75
232,312,69866,2,0,L|272:232,1,75
480,312,70009,2,0,L|448:216,1,75
64,312,70152,2,0,L|16:240,1,75
432,312,70295,6,0,L|488:232,1,75
256,304,70438,2,0,L|224:224,1,75
24,312,70581,2,0,L|48:224,1,75
440,304,70723,2,0,L|480:224,1,75
472,72,70867,6,0,L|480:192,31,75,0|0|0|0|8|0|0|0|0|0|0|0|8|0|0|0|0|0|0|0|8|0|0|0|0|0|0|0|8|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
472,152,73152,5,4,0:0:0:0:
480,232,73438,1,0,0:0:0:0:
32,184,73581,1,0,0:0:0:0:
120,104,73867,1,0,0:0:0:0:
256,200,74152,1,0,0:0:0:0:
256,200,74224,1,0,0:0:0:0:
256,200,74295,1,0,0:0:0:0:
32,200,74438,1,0,0:0:0:0:
112,200,74581,1,0,0:0:0:0:
272,192,74867,1,4,0:0:0:0:
512,208,75152,1,4,0:0:0:0:
256,192,75438,5,0,0:0:0:0:
120,208,75724,1,0,0:0:0:0:
120,208,75867,1,0,0:0:0:0:
120,208,76010,1,0,0:0:0:0:
344,192,76152,1,0,0:0:0:0:
128,192,76438,2,0,L|152:272,2,75
120,120,76724,1,0,0:0:0:0:
496,136,76867,1,0,0:0:0:0:
96,160,77152,1,4,0:0:0:0:
464,160,77724,5,0,0:0:0:0:
464,160,77867,1,0,0:0:0:0:
40,152,78009,1,0,0:0:0:0:
40,152,78152,1,0,0:0:0:0:
256,152,78438,1,0,0:0:0:0:
216,216,78724,1,0,0:0:0:0:
488,264,79010,2,0,L|472:88,1,150
248,168,79438,1,4,0:0:0:0:
64,176,79724,1,4,0:0:0:0:
488,128,80010,5,0,0:0:0:0:
488,128,80152,1,0,0:0:0:0:
32,144,80295,1,0,0:0:0:0:
464,112,80438,2,0,L|472:200,2,75
344,128,80867,1,0,0:0:0:0:
464,112,81152,2,0,L|472:200,4,75
8,144,81581,1,0,0:0:0:0:
256,144,81724,2,0,L|264:232,7,75
40,152,82295,5,4,0:0:0:0:
32,232,82581,1,0,0:0:0:0:
480,184,82724,1,0,0:0:0:0:
392,104,83010,1,0,0:0:0:0:
256,200,83295,1,0,0:0:0:0:
256,200,83367,1,0,0:0:0:0:
256,200,83438,1,0,0:0:0:0:
480,200,83581,1,0,0:0:0:0:
400,200,83724,1,0,0:0:0:0:
240,192,84010,1,4,0:0:0:0:
0,208,84295,1,4,0:0:0:0:
256,192,84581,5,0,0:0:0:0:
392,208,84867,1,0,0:0:0:0:
392,208,85010,1,0,0:0:0:0:
392,208,85153,1,0,0:0:0:0:
168,192,85295,1,0,0:0:0:0:
384,192,85581,2,0,L|360:272,2,75
392,120,85867,1,0,0:0:0:0:
16,136,86010,1,0,0:0:0:0:
416,160,86295,1,4,0:0:0:0:
48,160,86867,5,0,0:0:0:0:
48,160,87010,1,0,0:0:0:0:
472,152,87152,1,0,0:0:0:0:
472,152,87295,1,0,0:0:0:0:
256,152,87581,1,0,0:0:0:0:
296,216,87867,1,0,0:0:0:0:
24,264,88153,2,0,L|40:88,1,150
264,168,88581,1,4,0:0:0:0:
448,176,88867,1,4,0:0:0:0:
24,128,89153,5,0,0:0:0:0:
24,128,89295,1,0,0:0:0:0:
480,144,89438,1,0,0:0:0:0:
48,112,89581,2,0,L|40:200,2,75
168,128,90010,5,0,0:0:0:0:
48,112,90295,2,0,L|40:200,4,75
504,144,90867,1,0,0:0:0:0:
504,184,91152,1,0,0:0:0:0:
496,200,92581,6,0,L|480:40,1,150
16,200,92867,2,0,L|32:40,1,150
256,200,93152,2,0,L|256:104,7,75,0|0|0|0|0|0|0|8,0:0|0:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
480,64,93724,5,0,0:0:0:0:
488,128,94010,1,8,0:0:0:0:
0,120,94153,1,0,0:0:0:0:
376,144,94439,1,0,0:0:0:0:
408,160,94581,1,8,0:0:0:0:
384,192,94724,6,0,L|339:252,2,75
160,280,95153,1,8,0:0:0:0:
440,112,95296,1,0,0:0:0:0:
120,120,95439,1,0,0:0:0:0:
56,184,95581,1,0,0:0:0:0:
24,256,95724,1,8,0:0:0:0:
440,168,96010,5,0,0:0:0:0:
64,112,96296,1,8,0:0:0:0:
72,200,96439,1,0,0:0:0:0:
440,208,96581,1,0,0:0:0:0:
440,264,96724,1,0,0:0:0:0:
40,208,96867,1,8,0:0:0:0:
328,64,97010,1,0,0:0:0:0:
424,64,97153,6,0,L|512:208,1,150
88,144,97439,2,0,L|0:296,1,150,8|0,0:0|0:0,0:0:0:0:
440,152,97724,2,0,L|490:208,2,75
24,136,98010,1,8,0:0:0:0:
32,64,98296,5,0,0:0:0:0:
24,128,98582,1,8,0:0:0:0:
512,120,98725,1,0,0:0:0:0:
104,144,99011,1,0,0:0:0:0:
72,160,99153,1,8,0:0:0:0:
96,192,99296,6,0,L|141:252,2,75
352,280,99724,1,8,0:0:0:0:
72,112,99867,1,0,0:0:0:0:
392,120,100010,1,0,0:0:0:0:
456,184,100152,1,0,0:0:0:0:
488,256,100295,1,8,0:0:0:0:
72,168,100582,5,0,0:0:0:0:
448,112,100868,1,8,0:0:0:0:
440,200,101011,1,0,0:0:0:0:
72,208,101153,1,0,0:0:0:0:
72,264,101296,1,0,0:0:0:0:
472,208,101438,1,8,0:0:0:0:
184,64,101581,1,0,0:0:0:0:
88,64,101724,6,0,L|0:208,1,150
424,144,102010,2,0,L|512:296,1,150,8|0,0:0|0:0,0:0:0:0:
72,152,102295,2,0,L|22:208,2,75
488,136,102581,1,8,0:0:0:0:
480,64,102867,5,0,0:0:0:0:
512,120,103153,1,8,0:0:0:0:
24,128,103296,1,0,0:0:0:0:
104,144,103582,1,0,0:0:0:0:
96,168,103724,1,8,0:0:0:0:
96,192,103867,6,0,L|141:252,2,75
32,288,104296,1,8,0:0:0:0:
449,112,104439,1,0,0:0:0:0:
32,120,104582,1,0,0:0:0:0:
63,256,104724,1,0,0:0:0:0:
480,216,104867,1,8,0:0:0:0:
440,168,105153,5,0,0:0:0:0:
64,112,105439,1,8,0:0:0:0:
64,208,105582,1,0,0:0:0:0:
408,104,105724,1,0,0:0:0:0:
440,264,105867,1,0,0:0:0:0:
24,208,106010,1,8,0:0:0:0:
40,120,106153,1,0,0:0:0:0:
248,160,106296,6,0,L|240:320,3,150,0|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
272,200,106867,1,0,0:0:0:0:
352,200,106939,1,0,0:0:0:0:
432,200,107010,1,0,0:0:0:0:
56,192,107153,1,8,0:0:0:0:
32,64,107439,5,0,0:0:0:0:
0,120,107725,1,8,0:0:0:0:
488,128,107868,1,0,0:0:0:0:
408,144,108152,1,0,0:0:0:0:
416,168,108296,1,8,0:0:0:0:
416,192,108439,6,0,L|371:252,2,75
480,288,108868,1,8,0:0:0:0:
64,112,109011,1,0,0:0:0:0:
480,120,109152,1,0,0:0:0:0:
448,256,109296,1,0,0:0:0:0:
32,216,109439,1,8,0:0:0:0:
72,168,109725,5,0,0:0:0:0:
448,112,110011,1,8,0:0:0:0:
448,208,110152,1,0,0:0:0:0:
104,104,110296,1,0,0:0:0:0:
72,264,110439,1,0,0:0:0:0:
464,208,110581,1,8,0:0:0:0:
448,120,110724,1,0,0:0:0:0:
200,168,110868,6,0,L|192:328,3,150,0|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
192,208,111439,5,0,0:0:0:0:
112,208,111510,1,0,0:0:0:0:
32,208,111582,1,0,0:0:0:0:
408,200,111725,1,8,0:0:0:0:
504,96,112010,5,0,0:0:0:0:
56,80,112867,1,0,0:0:0:0:
232,104,113867,1,0,0:0:0:0:
128,144,114153,1,0,0:0:0:0:
80,200,114224,1,0,0:0:0:0:
512,184,114295,1,0,0:0:0:0:
344,280,114581,1,0,0:0:0:0:
0,264,114724,1,0,0:0:0:0:
152,64,115010,1,0,0:0:0:0:
512,48,115152,1,0,0:0:0:0:
504,96,116581,5,0,0:0:0:0:
56,80,117438,1,0,0:0:0:0:
280,104,118438,5,0,0:0:0:0:
384,144,118724,1,0,0:0:0:0:
432,200,118795,1,0,0:0:0:0:
0,184,118866,1,0,0:0:0:0:
168,280,119152,1,0,0:0:0:0:
512,264,119295,1,0,0:0:0:0:
360,64,119581,1,0,0:0:0:0:
0,48,119723,1,0,0:0:0:0:
248,176,121152,5,4,0:0:0:0:
Furdek
Waiting For ranked
Ini Udah komplit semua tinggal BG nya d cari 2 :) :) :)
Topic Starter
Professor Gila
apanya di rank

aklu terpaksa rombak ulang pattern di diff overdosenya di bagian kiai wkawkkawkaw

dan kenapa BG perlu di cari 2?
farsdewibs0n
cie mapnya yang mau d rank :v
Topic Starter
Professor Gila
cie yang ngomong cie :v
Furdek

Professor Gila wrote:

apanya di rank

aklu terpaksa rombak ulang pattern di diff overdosenya di bagian kiai wkawkkawkaw

dan kenapa BG perlu di cari 2?
Piye toh yang sabar
Soal x d bg itu masih lucu pake tangan orang yang mencet tombol hp
Wkwkwkwkwk :3
Topic Starter
Professor Gila
BG telepon biasa aja kali ya atau gimana?
Moeruattack
nukeasf xd

#modreqs

Overdoseeeonly
00:09:152 (1,2) - The flow broke out after catching the 00:09:009 (2), try make the (1) end slider to x:8 y:224 and the (2) end slider move to x:128 y:240.
00:10:295 (4) - Ctrl+G seems cool.
00:13:724 (1,2,3,4,5) - Wew not for Overdose. Maybe try Ctrl+H the 00:12:867 (2,3), then make only 00:13:867 (2,4) - H-Dash, move (2) to x:376 and (4) to x:136.
00:15:724 (2) - Ctrl+H then move to x:96, seems works well.
00:36:581 (1) - Ctrl+H, make this H-Dash catchable.
00:37:438 (2,3) - Ctrl+H too. Make movement Left and Right.
00:43:010 (3,4,5,6,7) - Copy 00:38:438 (3,4,5,6,7,8) pattern, then Ctrl+H, then paste. Done.
00:44:581 (1,2,3,4,5,6,7,8) - Make this one Stream, use slider then Ctrl+Shift+F.
01:01:724 (1,2,3,4,1,2,3,4) and 01:08:581 (1,2,3,4,1,2,3,4) - Resembles how Deluge Pattern was used for Overdose mapset, not recommended.
01:12:581 (1) - Move to x:24 and make end slider move to x:0 instead.
01:33:152 (3) - Remove 1 extra repeated slider.
01:52:010 (1,2) - Ctrl+H.

Very funny map btw, even through its very nuked one. I like how the map idea was but inconsistent flow is extremely questionable on kiai section.
But thats opinion,
Good luck for ranking :3
Topic Starter
Professor Gila

murutattack wrote:

nukeasf xd :o :o :o :o :o

#modreqs

Overdoseeeonly
00:09:152 (1,2) - The flow broke out after catching the 00:09:009 (2), try make the (1) end slider to x:8 y:224 and the (2) end slider move to x:128 y:240. | i got fked up, so i made 1 and 2 like this: https://osu.ppy.sh/ss/9273417
00:10:295 (4) - Ctrl+G seems cool. | plus make slider 00:09:724 (3) - up ahead and then flip 3 and 4 horizontally
00:13:724 (1,2,3,4,5) - Wew not for Overdose. Maybe try Ctrl+H the 00:12:867 (2,3), then make only 00:13:867 (2,4) - H-Dash, move (2) to x:376 and (4) to x:136. | i ended up to revamp the pattern .-.
00:15:724 (2) - Ctrl+H then move to x:96, seems works well. | hmmm sure
00:36:581 (1) - Ctrl+H, make this H-Dash catchable. | i ended up to put it on the middle instead .-.
00:37:438 (2,3) - Ctrl+H too. Make movement Left and Right. | i don't think that would do .-.
00:43:010 (3,4,5,6,7) - Copy 00:38:438 (3,4,5,6,7,8) pattern, then Ctrl+H, then paste. Done. | hmmm nice :D
00:44:581 (1,2,3,4,5,6,7,8) - Make this one Stream, use slider then Ctrl+Shift+F. | oooo nice, even though i don't know about CTRL+SHIFT+F
01:01:724 (1,2,3,4,1,2,3,4) and 01:08:581 (1,2,3,4,1,2,3,4) - Resembles how Deluge Pattern was used for Overdose mapset, not recommended. | would you like to give me pattern suggestions for pattern revamp? :P
01:12:581 (1) - Move to x:24 and make end slider move to x:0 instead. | i instead to keep it at x:64 and make its end of slider on x:24
01:33:152 (3) - Remove 1 extra repeated slider. | i think i keep it since there's the snare sound
01:52:010 (1,2) - Ctrl+H. | i only ended up to reposition 2

yay thank you very much for the mod \ :) /

Very funny map btw, even through its very nuked one. I like how the map idea was but inconsistent flow is extremely questionable on kiai section.
But thats opinion, | Sorry to hear about that, but actually i want to try to make that kiai part as frenzy as possible .-.
Good luck for ranking :3
Furdek

Professor Gila wrote:

BG telepon biasa aja kali ya atau gimana?
bisa bisa
Surono
smth n u k e its finest cuz funny ahahayahayahya

please rank
Topic Starter
Professor Gila
Surono :C
bite you death
I think you should change diffnames to all vowels/a's lowercase, because that's what the title of the song is.

"SaLaD"
"PLaTTeR/PLaTTER"
"RaiN/RaIN"
"oVeRDoZe/OVERDOZE"

no kds
Topic Starter
Professor Gila

bite you death wrote:

I think you should change diffnames to all vowels/a's lowercase, because that's what the title of the song is.

"SaLaD"
"PLaTTeR/PLaTTER"
"RaiN/RaIN"
"oVeRDoZe/OVERDOZE"

no kds
no need, i think i prefer this right now ._.
Unlucky_w
Hello
From My modding queue

Cup and salad mods only as request

Mod
Srry if mod came out late, my wifi wireless adapter died so I couldn't do shit for 3 days.

[General]
MetaData Ok
Background... Wtf LOL
Hitsounds are okay
Didn't check combos, should be ok

[Cup]
00:09:152 (3) - about x:304, to make equal consistent distance with (1,2). That also applies for 00:12:581 (3) - .
00:19:438 (4) - I would ctrl+g, then move it a bit to the left x:248, 'cuz the way it looks seems too similar to some converted maps, in other words, make some clear mouvement.
00:20:581 (1,2) - Too close to (3) imo.
00:21:724 (4) - ^, same reason; in fact.. combine with 00:22:867 (1,2) - all you did was just a straight pattern without any real mouvement, I suggest to move (1,2) a bit more to the left..
00:26:010 (4,5,6,7) - Make a more equal consistent distance...
00:27:438 (1,2,3,4) - ^, same reason, also the distances aren't consistent
00:32:010 (1,2,3,4) - ^, another one, and 00:35:438 (4) - isn't placed on the right angle to match (1,2,3).
Who da hell is in the background
00:55:438 (2,3,4) - Too stick together imo
00:57:152 (1,2,3,4,5,6,7,8) - Equal distance again
01:08:581 (1,2,3,4,5,6,7,8,1,2,3,4) - The way the notes are placed is too similar to converted maps --'
As for the rest in kiai (01:33:724 - ), the problems are basically the same. Aesthetic is a very important matter in ranking, the patterns are too similar to converted maps (what i means is, distance between notes are sometimes either inconsistent, or lack of mouvement).

[Salad]
(tbh, salad is more consistent and better than cup)
00:16:010 (1) - I would put this on a different position...
00:26:867 (7,8) - Too far dash for a salad.. Newbies can't control their dash speed at this distance.
00:30:867 (4) - Make the angle exactly like (3)
01:00:867 (2) - I would place this between the end of slider (1) and the beginning of the next slider (1)
First kiai: I'm not too sure about the distance and consistency on them; imo i'll reduce them a bit (just a tinsy bit)
01:16:581 (4) - Ctrl+h
01:20:010 (1) - around x:360
01:23:438 (3) - x:408, far distance (especially that pattern is hard for a salad)...
01:26:867 (1) - x:160, ^
01:28:010 (3) - x:104, ^ then move 01:28:582 (4) - a bit to the right too.

Good Luck : )
Topic Starter
Professor Gila

_wwwww wrote:

Hello
From My modding queue

Cup and salad mods only as request

Mod
Srry if mod came out late, my wifi wireless adapter died so I couldn't do shit for 3 days.

[General]
MetaData Ok
Background... Wtf LOL | don't get mistaken between map BG and SB BG
Hitsounds are okay
Didn't check combos, should be ok

[Cup]
00:09:152 (3) - about x:304, to make equal consistent distance with (1,2). That also applies for 00:12:581 (3) - . | okay
00:19:438 (4) - I would ctrl+g, then move it a bit to the left x:248, 'cuz the way it looks seems too similar to some converted maps, in other words, make some clear mouvement. hmhmhmhm
00:20:581 (1,2) - Too close to (3) imo. i just move 00:20:581 (1,2) to X:448
00:21:724 (4) - ^, same reason; in fact.. combine with 00:22:867 (1,2) - all you did was just a straight pattern without any real mouvement, I suggest to move (1,2) a bit more to the left.. | to think that i actually prefer less movement in making cup as well...
00:26:010 (4,5,6,7) - Make a more equal consistent distance... | i'll try my best here
00:27:438 (1,2,3,4) - ^, same reason, also the distances aren't consistent | okiiii
00:32:010 (1,2,3,4) - ^, another one, and 00:35:438 (4) - isn't placed on the right angle to match (1,2,3). | hmhmhmhm
Who da hell is in the background | come to papa ;)
00:55:438 (2,3,4) - Too stick together imo i'll see what can i do here
00:57:152 (1,2,3,4,5,6,7,8) - Equal distance again | how about i make them all 0.59x?
01:08:581 (1,2,3,4,5,6,7,8,1,2,3,4) - The way the notes are placed is too similar to converted maps --' | hmmmmmm
As for the rest in kiai (01:33:724 - ), the problems are basically the same. Aesthetic is a very important matter in ranking, the patterns are too similar to converted maps (what i means is, distance between notes are sometimes either inconsistent, or lack of mouvement). | i don't prefer making a lot of movement in making cup ,_,

[Salad]
(tbh, salad is more consistent and better than cup)
00:16:010 (1) - I would put this on a different position... | i ended up put 00:16:010 (1,2) on X:392
00:26:867 (7,8) - Too far dash for a salad.. Newbies can't control their dash speed at this distance. | i make them closer there
00:30:867 (4) - Make the angle exactly like (3) | hmmmm
01:00:867 (2) - I would place this between the end of slider (1) and the beginning of the next slider (1) | how about X:208?
First kiai: I'm not too sure about the distance and consistency on them; imo i'll reduce them a bit (just a tinsy bit)
01:16:581 (4) - Ctrl+h | okay
01:20:010 (1) - around x:360 | mm hmm
01:23:438 (3) - x:408, far distance (especially that pattern is hard for a salad)... | mm hmm
01:26:867 (1) - x:160, ^ | ^
01:28:010 (3) - x:104, ^ then move 01:28:582 (4) - a bit to the right too. | mm hmm

Good Luck : )
Unlucky_w
you forgot something
Topic Starter
Professor Gila
¯\_(少)_/¯

poke me if you think i'm a "rough" person
Unlucky_w

Professor Gila wrote:

¯\_(少)_/¯

poke me if you think i'm a "rough" person
kds LOL
GiGas
Here come your mod for cup UUUUUU

M4M
  • 🔵 Blue for suggestions: Just little suggestions. Nothing wrong with it.
    🔴 Red for little warnings : Is fine but might want to fix it.
    ⬛ ⚫ Black for unrankable :Fix it if your map wants to get ranked
    ⬛ Ⓜ️ For my comments for the map or just personal things!










Cup
Cup Modding
🔵 Blue for suggestions

⬛ 00:02:295 (4,5,6) - Mayhaps equally spacing these will go with the song

⬛00:06:438 (3) - 00:04:581 (1,2) is more spaced than 00:05:438 (2,3) when there is a longer silent section. Try to put (3) somewhere else so it can be placed further than 00:04:581 (1,2)

⬛00:10:867 (4),00:13:153 (4),00:14:296 (2,3,4) - Random slider angles. The ones that I mentioned are all too big. Try to make 2 different sliders that are not angled big so it would fit the song better. Its not that intense. Would understand larger angles starting from 00:18:295.

⬛00:27:438 (1,2,1,2,1,2,1,2) - Since there is a little siren sound how about making the first note angled slightly bigger than the rest and gradually reduce the angle of the sliders?

⬛00:36:581~00:54:581 : A 18 second resting point if you don't count the spinner. Maybe adding some notes in that section will make the map more interesting.

⬛00:58:295 (5) - you can space it a bit more since there is a stronger beat or you can just equally space them by doing 0.6 distance snaps.

⬛ 00:59:438 (1,2,3,4,5,6,7,8) -
Imo this beat feels better. The sliders end at really weird spots...

⬛ 01:15:438 (3,4) - Would prefer same shape as 01:13:152 (1,2) but different placements.

⬛ 01:26:867 (1,2,3,4) - same slider angles that you used before would fit better (ex:01:24:581 (1,2,3,4) )

⬛ 01:52:010 (1,2) - Hit sound lower than 70%?




🔴 Red for little warnings

⬛ start ~00:08:010: Hitsound 70% does not fit. Would prefer something smaller than that.

⬛ 00:24:010 (5) - Kills the beat by using a 1/1 slider. I would prefer the 1/2 slider pattern instead of a random 1/1 slider popping out.

⬛ 01:02:867 (1,2,3,4,1,2,3,4,1,2,3,4) - Space then with 0.8 please. No connection with the song why the notes are spaced like that.

⬛01:08:581 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Same as above.

⬛ 01:17:724 (1,2,3,4) - Space them equally.

⬛ 01:20:010 (1,2,3,4) - ^^^^^^

⬛ 01:39:439 (5) - Kills the beat by using a 1/1 slider. I would prefer the 1/2 slider pattern instead of a random 1/1 slider popping out.

⬛ 01:40:581 (1,2,3,4,5,6,7,8) - Logical spacing needed UUUUU

⬛ 01:45:153 (1,2,1,2) - Intense part of the song. No movement is not good.

⬛ 01:56:581 (3,4) - song gets more intense than 01:52:010 (1,2) - section. Instead of copy pasting the sliders adding notes would be better.



⚫ Black for unrankable

⬛01:02:295 (7,8) - Causes a edge jump. Not allowed in Cup difficulties. Make it so it will not make a edge jump.


Ⓜ️ This diff is a big mess. It needs more logical spacing and more repeating pattern usage since its a Cup difficulty. And that story board lol... Also fix Combo color 4. Black is not a good combo color.





GL ranking this!
Topic Starter
Professor Gila

- G i G a s - wrote:

Here come your mod for cup UUUUUU

M4M
  • 🔵 Blue for suggestions: Just little suggestions. Nothing wrong with it.
    🔴 Red for little warnings : Is fine but might want to fix it.
    ⬛ ⚫ Black for unrankable :Fix it if your map wants to get ranked
    ⬛ Ⓜ️ For my comments for the map or just personal things!










Cup
Cup Modding
🔵 Blue for suggestions

⬛ 00:02:295 (4,5,6) - Mayhaps equally spacing these will go with the song | o.21x should do the trick

⬛00:06:438 (3) - 00:04:581 (1,2) is more spaced than 00:05:438 (2,3) when there is a longer silent section. Try to put (3) somewhere else so it can be placed further than 00:04:581 (1,2) | maybe i should put 00:06:438 (3) on X:48?

⬛00:10:867 (4), 00:13:153 (4), 00:14:296 (2,3,4) - Random slider angles. The ones that I mentioned are all too big. Try to make 2 different sliders that are not angled big so it would fit the song better. Its not that intense. Would understand larger angles starting from 00:18:295. | i'll try my best here...

⬛00:27:438 (1,2,1,2,1,2,1,2) - Since there is a little siren sound how about making the first note angled slightly bigger than the rest and gradually reduce the angle of the sliders? | i only make them angled on 00:27:438 (1,2,1,2)

⬛00:36:581~00:54:581 : A 18 second resting point if you don't count the spinner. Maybe adding some notes in that section will make the map more interesting. | nah i prefer break here

⬛00:58:295 (5) - you can space it a bit more since there is a stronger beat or you can just equally space them by doing 0.6 distance snaps. | i ended up to decide drag 00:58:295 (5,6,7,8) - to X:368

⬛ 00:59:438 (1,2,3,4,5,6,7,8) -
Imo this beat feels better. The sliders end at really weird spots... | hmmmmm

⬛ 01:15:438 (3,4) - Would prefer same shape as 01:13:152 (1,2) but different placements. | Let me try to revamp them a bit...

⬛ 01:26:867 (1,2,3,4) - same slider angles that you used before would fit better (ex:01:24:581 (1,2,3,4) ) | doing so will ended up being commented "too repetitive" ;w;

⬛ 01:52:010 (1,2) - Hit sound lower than 70%?
| hmmm i don't think i need to change them...



🔴 Red for little warnings

⬛ start ~00:08:010: Hitsound 70% does not fit. Would prefer something smaller than that. | mmm i feel i don't want the HS get sunked over the music...

⬛ 00:24:010 (5) - Kills the beat by using a 1/1 slider. I would prefer the 1/2 slider pattern instead of a random 1/1 slider popping out. | idk but i keep prefer that...

⬛ 01:02:867 (1,2,3,4,1,2,3,4,1,2,3,4) - Space then with 0.8 please. No connection with the song why the notes are spaced like that. | i feel 0.8x spacing is too far for this high bpm cup diff as it will cause players (reflectively) use dash, so i use 0.4x instead...

⬛01:08:581 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Same as above. | the same as above...

⬛ 01:17:724 (1,2,3,4) - Space them equally. | with 0.3x spacing

⬛ 01:20:010 (1,2,3,4) - ^^^^^^ | ^

⬛ 01:39:439 (5) - Kills the beat by using a 1/1 slider. I would prefer the 1/2 slider pattern instead of a random 1/1 slider popping out. | the same as 00:24:010 (5)...

⬛ 01:40:581 (1,2,3,4,5,6,7,8) - Logical spacing needed UUUUU |with 0.4 UUUUUU

⬛ 01:45:153 (1,2,1,2) - Intense part of the song. No movement is not good. | hmmm to think i make cup diff usually as easy as i could,
at least not to make player s(reflectively) use dash


⬛ 01:56:581 (3,4) - song gets more intense than 01:52:010 (1,2) - section. Instead of copy pasting the sliders adding notes would be better.
| i ended up to revamp the whole part ;w;


⚫ Black for unrankable

⬛01:02:295 (7,8) - Causes a edge jump. Not allowed in Cup difficulties. Make it so it will not make a edge jump.
| did i fix it earlier?


Ⓜ️ This diff is a big mess. It needs more logical spacing and more repeating pattern usage since its a Cup difficulty. And that story board lol... Also fix Combo color 4. Black is not a good combo color. | come to papa ;)





GL ranking this!
yay mod! :) :) :)
BanchoBot
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