re
Firstly, this difficulty is near FCable without dashing. Not only are the dashes small enough distances to the fact where they're possible without dashing, they're so low to the point where they could easily be misread by a salad player.some of these "dashes" are possible to hit without dashing by over 32 pixels, which is over 1/16th of the screen, which may seem like a small amount, but keep in mind that this is meant for lower players, who the readability of the map would greatly suffer due to this, as supposedly distances intended to be dashes have moderately small distances, however for most salad players, these distances would be too big to not dash. Whilst I admit, maybe they don't need to be entirely impossible without dashing, such a huge difference should not be allowed.
00:05:517 (1) - Dash here suffers from that exact problem, x:496 would be a lot better, still possible without dashing but greatly increases readability here.
00:08:275 (1) - Not sure if this is intended to be a dash to this or not, if it is, the distance is far too low, this would definitely get misread as a non-dash, considering this is over 32 pixels off being a dash, however if it's not intended to be a dash, the distance is far too strong for an average salad player. Either way, the emphasis on this slider is super weird anyway, as you have a dash to the head, and then the strongest note in the slider is on the repeat, both in terms of pitch and volume, and that just seems very strange.
00:10:344 (3,4,5) - Also really not a fan of how the flow on that feels for a salad, may be a bit too awkward to play, but this is a minor issue here.
00:11:034 (1) - Another one of those cases where it's either a really strong non-dash or a dash which can be avoided by around 32 pixels. x:376 would be a lot of a safer move here if the dash is intended, as I assume by the change in music, but I'm really not sure.
00:13:793 (1) - Considering the really strong distance to this, I assume it might be intended to be a dash, however, this is not only weaker than your previous dashes in terms of distance, but the sound in the song isn't even that strong. There's a possibility this wasn't intended to be a dash, but the distance is still ridiculously strong considering that.
00:15:172 (3) - Why would you not have a dash to this, considering you've had a dash to much weaker sounds throughout this? Emphasis on here is really strange.
Honestly, I think it's better for me to just list all the places where it seems dashes were intended, and tell you how to add distance to at least make them more readable for a salad player, so here you go:
List of dashes
00:16:551 (1) - x:24 would make this one still possible without dashing, but would make the readability greatly improved.
00:22:068 (1,2) - There is a dash distance that is ridiculously small and possible without dashing here, but the bigger problem is the obvious emphasis to the weaker sound rather than to the stronger sound here which makes very little sense from a playing standpoint, and even caused misses from me whilst playing this due to the rhythm sounding very off. I would recommend putting 1 on x:208.
00:24:827 (1,2) - Same emphasis problem here as well as the really low distancing. x:232 on 1 is possible without dashing but I think that's strong enough for a salad player to view it as a dash.
00:27:586 (1,2) - And again. 1 on x:240 would be nice.
00:33:103 (1) - Definitely too weak for a dash as it is now, could confuse players, x:384 would be better.
00:38:620 (1) - Far too weak and overly confusing distance as it is now, try x:192.
00:44:137 (1) - x:232 would still make it possible without dashing, but would definitely make it more visable as a dash to a salad player.
00:46:896 (1) - x:448 would make it more visable as a dash, this distance could definitely confuse a salad player.
00:19:310 (1) - Why such a strong distance to this? Not only is it very difficult to hit without dashing for a salad player, but there's near no note strong enough to emphasise this anywhere near this much here. Moving 00:18:965 (6) - to x:304 solves this problem, however you might want a different way to fix it, if you don't like the idea of holding right here.
00:30:344 (1) - Major consistency error here. You've used a dash to the 1/1 on almost all of these (Which I've specifically said you shouldn't, but if you deny those points then that makes this stand out even more), yet you use a slider end on the same sound here. I'd really recommend adding the dash to the slider head here, with consistency with my previous dash recommendations.
00:31:551 (1) - I think a dash to this sound would be really fitting for the pitch change, however that might be difficult to achieve due to the wall being so close. However, the current distance is definitely too strong for an average salad player to hit and so should probably be reduced slightly.