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Tatsh - Xepher [OsuMania]

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Kyuuten
how
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what the fuck

Nivrad00 wrote:

M4M from your queue. If you can't mod my map for whatever reason, that's ok :P Hello.

The link to Kama's page leads to a user who hasn't been on in two years, so I think maybe it's the wrong link? #blamexenophilius2k15


1|2|3|4|5|6|7
[Kama's Lv. 5]
00:47:181 - this pattern doesn't fit the music very well. the strong beats are on every third line (like this, not on every fourth line. I fixed it with an easier part for the begginers.
01:14:005 - you should try making the two-note chords, the 1/4 snap notes, and the LNs fit some kind of pattern. Your map will be a lot more fun if the patterns fit the music (like, maybe one LN every time there's a vocal note) or, at least, they're consistent. for example, maybe you could a two-note chord every four beats, or a 1/4 note at the end of every measure. The density is also not consistent, because the end of the kiai section is a lot easier than the rest. Same goes for the second kiai section. Should definitely look over this map, or maybe ask for advice from someone. I tried to fix it, meeeh.
01:17:181 - this pattern will be really hard for a beginner. try moving the single notes to the left. Ok.


OKAY that's all good luck getting this monster ranked o/
Thank you for the mod!

Janko wrote:

hi o/ Hi...?
info
Steps: If you do one change you must to do next change
Other: Unrelated changes with each other
|1|2|3|4|5|6|7|


Lv.5
Step1
00:38:005 (38005|3) - move to column 6
00:39:416 (39416|4) - move to column 2
00:41:534 (41534|2) - move to column 5 and I propose change this note to LN ( 00:44:358 - end this LN)
Everything fixed.
--------
Step2
00:48:240 - add note in column 2
00:49:652 - add note in column 6
00:51:063 - add note in column 5
00:53:887 - ^ in column 2 or 3
00:55:299 - ^ in column 5
00:55:652 (55652|3,56005|4,56358|5,56710|6) - ctrl+G No.
do it in the same, more moments
For the rest, everything fixed.
--------
Step3
00:59:887 (59887|3,59887|4) - move to column 2 and 3
01:01:652 (61652|2,61652|3) - move to column 4 and 5
01:03:063 (63063|4,63063|3) - move to column 3 and 4
01:04:475 (64475|4,64475|3) - move to column 5 and 6
01:06:240 (66240|5,67652|1,69769|6,70475|0) - ctrl+H
Everything fixed.
--------
Step4
01:23:887 (83887|2) - move to column 7
01:26:357 (86357|5,86710|4) - ctrl+H
01:27:063 (87063|6) - move to column 6
Since I remaked the kiai, I'm going to ignore this. Sorryyy...
--------
Other
01:17:534 (77534|4) - move to column 3 Since I remaked the kiai, I'm going to ignore this. Sorryyy...
01:20:357 (80357|2) - move to column 1 Since I remaked the kiai, I'm going to ignore this. Sorryyy...
01:23:887 (83887|2) - move to column 7 Since I remaked the kiai, I'm going to ignore this. Sorryyy...
01:46:122 (106122|1,106475|2,106828|3) - move to first column Ok.
02:07:652 (127652|5) - move to column 7 and 02:07:652 (127652|4) - this note move to column 6 Since I remaked the kiai, I'm going to ignore this. Sorryyy...
the rest of the mods looks like good [but I may be wrong (I suck in 7k ;_; )]
Thank you for the mod!

Kiviman wrote:

Hi! From cute queue. Hello Kiviman.

Lv. 5
00:47:181 (47181|0,47534|2,47887|4) - Better follow kick, it's easier to understand and won't confuse player.
Same suggestion for all same sections till 00:56:710 - I fixed this part with Janko's mod. Anyway I fixed it so it's fixed. (?)
00:58:475 (58475|4,58828|3,58828|2) - Inconsistent. Add note to barline. And then... It seems a bit weird that you use 2 notes for kick+cymbal and 2 notes for kick+hihat, like 00:59:887 (59887|4,59887|3,60240|5,60240|4) - I didn't understand the first part but I fixed the hitsounds.
01:17:181 (77181|5,77887|3) - Better use LNs from 01:16:828 - and 01:17:534 - (same length ofc). End of LN is much more comfortable for player on aggressive sounds like cymbal than its beginning. Oh, okay. I fixed other parts too, so the gameplay would be more easy.


Hope, it will help you. Good luck.
Thank you for the mod!
Kama's Lv.5
osu file format v14

[General]
AudioFilename: Xepher.mp3
AudioLeadIn: 0
PreviewTime: 72594
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Xepher
TitleUnicode:Xepher
Artist:Tatsh
ArtistUnicode:Tatsh
Creator:_Xenophilius_
Version:Kama's Lv. 5
Source:Beatmania IIDX 12 HAPPY SKY
Tags:DanceDanceRevolution SuperNOVA O2Jam Crack Kama
BeatmapID:738749
BeatmapSetID:307415

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Xepher_bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
20358,352.941176470588,4,2,0,25,1,0
74005,-100,4,2,0,25,0,1
88122,-100,4,2,0,25,0,0
112122,-100,4,2,0,25,0,1
127652,-100,4,2,0,25,0,0


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NlHIL
Hi _Xenophilius_, fix the Kiai Time pls
kama's Lv.5
00:40:916 - this LN should end at here as 00:29:534

REMAKE PLS
(example 00:50:005 - change as
Lv.12
00:49:475 - move to 00:49:387
01:17:181 - add a note as 01:56:710
01:17:887 - add a note as 01:57:416
01:45:063 - add a note (as 01:14:005
02:12:946 - delete 2 notes
Lv.22
00:46:475 or 00:47:181 - *0.75 SV pls
how about changing the last part of this and Lv.62 more difficult as Crack's one
Topic Starter
Xenophilius

NlHIL wrote:

Hi _Xenophilius_, fix the Kiai Time pls
kama's Lv.5
00:40:916 - this LN should end at here as 00:29:534

REMAKE PLS
(example 00:50:005 - change as
Lv.12
00:49:475 - move to 00:49:387
01:17:181 - add a note as 01:56:710 True
01:17:887 - add a note as 01:57:416
01:45:063 - add a note (as 01:14:005 Woo, I totally forget about this issue in my map, thaks!
02:12:946 - delete 2 notes Mhm, why?
Lv.22
00:46:475 or 00:47:181 - *0.75 SV pls Yes, it's better for an easy diff like Lv 22. Applied
how about changing the last part of this and Lv.62 more difficult as Crack's one Because I like my easy end.
Thanks! Really useful. Kama will check this soon (I hope)
Another Lie
Hello again from my rejected mod (posted at page 2)
Beware of very wide post :o
Re-mod: i'll split it to 2 mod
1. SV: 'I don't think these SV are can be 'rankable' since this map already ranked kors k - smooooch by DJPop' Zenx says, so I decide to inform you about that
2. Notes: Why Lv. 12 is it harder than Lv. 22?
SV: Lv. 62
01:12:593 - 01:13:652 - SV remove or repair i guess?
02:06:240 - 02:07:548 - ^
Notes: Lv. 12
00:20:358 (20358|0,20475|2,20593|4,20710|6,20828|5,20946|3,21063|1,21181|0,21299|3,21416|6,21534|4,21652|2,21769|0,21887|5,22005|3,22122|1,22240|3,22358|5,22475|0,22593|2,22710|4,22828|6,22946|4,23063|2,23181|0,23299|6,23416|4,23534|2,23652|4,23769|6,23887|0,24005|3,24122|6,24240|1,24358|3,24475|5,24593|6,24710|4,24828|2,24946|0,25063|6,25181|5,25299|3,25416|1,25534|0,25652|3,25769|6,25887|1,26005|2,26122|4,26240|5,26358|6,26475|4,26593|2,26710|0,26828|5,26946|3,27063|1,27181|2,27299|4,27416|6,27534|0,27652|2,27769|4,27887|6,28005|1,30240|0,30358|2,30475|4,30593|2,30710|6,30828|4,30946|2,31063|4,31181|0,31299|2,31416|3,31534|4,31652|6,31769|3,31887|1,32005|3,32122|5,32240|0,32358|2,32475|4,32593|6,32710|1,32828|3,32946|5,33063|3,33181|1,33299|6,33416|4,33534|2,33652|0,33769|5,33887|3,34005|1,34122|3,34240|5,34358|0,34475|2,34593|4,34710|6,34828|5,34946|3,35063|1,35181|3,35299|5,35416|0,35534|2,35652|4,35769|6,35887|1,36005|3,36122|5,36240|0,36358|2,36475|4,36593|6,36710|3,36828|0,36946|6,37063|5,37181|2,37299|1,37416|4,37534|5,37652|0,37769|2,37887|4,38005|6,38122|3,38240|1,38358|5,38475|3,38593|0,38710|2,38828|4,38946|1,39063|3,39181|6,39299|4,41534|1,41652|3,41769|5,41887|6,42005|4,42122|2,42240|0,42358|6,42475|5,42593|2,42710|0,42828|1,42946|4,43063|6,43181|0,43299|3,43416|6,43534|5,43652|3,43769|1,43887|0,44005|5,44122|3,44240|1,44358|2) - why is it harder than Lv. 22?
those note can be switched to Lv. 22, where is the pattern consistency? (my recommend: re-arrange & change with LN or remove?)
Topic Starter
Xenophilius

Another Lie wrote:

Hello again from my rejected mod (posted at page 2)
Beware of very wide post :o
Re-mod: i'll split it to 2 mod
1. SV: 'I don't think these SV are can be 'rankable' since this map already ranked kors k - smooooch by DJPop' Zenx says, so I decide to inform you about that
2. Notes: Why Lv. 12 is it harder than Lv. 22?
SV: Lv. 62
01:12:593 - 01:13:652 - SV remove or repair i guess?
02:06:240 - 02:07:548 - ^ I know that those SV are pretty hard to play and I know that this can be unrankable but I prefer to have the opinion of a BN on those SV. So for now no changes applied.
Notes: Lv. 12
00:20:358 (20358|0,20475|2,20593|4,20710|6,20828|5,20946|3,21063|1,21181|0,21299|3,21416|6,21534|4,21652|2,21769|0,21887|5,22005|3,22122|1,22240|3,22358|5,22475|0,22593|2,22710|4,22828|6,22946|4,23063|2,23181|0,23299|6,23416|4,23534|2,23652|4,23769|6,23887|0,24005|3,24122|6,24240|1,24358|3,24475|5,24593|6,24710|4,24828|2,24946|0,25063|6,25181|5,25299|3,25416|1,25534|0,25652|3,25769|6,25887|1,26005|2,26122|4,26240|5,26358|6,26475|4,26593|2,26710|0,26828|5,26946|3,27063|1,27181|2,27299|4,27416|6,27534|0,27652|2,27769|4,27887|6,28005|1,30240|0,30358|2,30475|4,30593|2,30710|6,30828|4,30946|2,31063|4,31181|0,31299|2,31416|3,31534|4,31652|6,31769|3,31887|1,32005|3,32122|5,32240|0,32358|2,32475|4,32593|6,32710|1,32828|3,32946|5,33063|3,33181|1,33299|6,33416|4,33534|2,33652|0,33769|5,33887|3,34005|1,34122|3,34240|5,34358|0,34475|2,34593|4,34710|6,34828|5,34946|3,35063|1,35181|3,35299|5,35416|0,35534|2,35652|4,35769|6,35887|1,36005|3,36122|5,36240|0,36358|2,36475|4,36593|6,36710|3,36828|0,36946|6,37063|5,37181|2,37299|1,37416|4,37534|5,37652|0,37769|2,37887|4,38005|6,38122|3,38240|1,38358|5,38475|3,38593|0,38710|2,38828|4,38946|1,39063|3,39181|6,39299|4,41534|1,41652|3,41769|5,41887|6,42005|4,42122|2,42240|0,42358|6,42475|5,42593|2,42710|0,42828|1,42946|4,43063|6,43181|0,43299|3,43416|6,43534|5,43652|3,43769|1,43887|0,44005|5,44122|3,44240|1,44358|2) - why is it harder than Lv. 22?
those note can be switched to Lv. 22, where is the pattern consistency? (my recommend: re-arrange & change with LN or remove?) Ok! Re-arranged
Thanks!
Frim4503

Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : ok.
-Hitsound : no hitsound
-Difficulty : diff spread is not good
[Remember This Is Just Suggestion. Feel Free To Reject.]

Lv. 22
Re-snap kiai
01:41:887 - add LN on 7 end at 01:42:240 -
01:44:710 - add LN end at 01:45:063 -
02:06:240 (126240|3) - make double for strong beat
Crack's Lv. 34
00:42:710 (42710|0,42946|0) - move to 3,2
00:43:652 (43652|5,43887|5) - move to 6,7
Mod done
Sorry if was short
This map is too hard for me
Topic Starter
Xenophilius

Frim4503 wrote:


Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : ok.
-Hitsound : no hitsound I''ve hitsounded all my diffs. Lv. 14, Lv. 22 and Lv. 62 are hitsounded, also Crack's diff is hitsounded. And Kama's one too.
-Difficulty : diff spread is not good Why not? 1.25, 2.44, 3.62, 4.9, 6.38 I think that a gap of ~1.5 stars is not so bad.
[Remember This Is Just Suggestion. Feel Free To Reject.]

Lv. 22
Re-snap kiai Fixed.
01:41:887 - add LN on 7 end at 01:42:240 -
01:44:710 - add LN end at 01:45:063 - Why? there's no other sound here that i want to map. I use LN for strong vocals and normal notes for less louder ones.
02:06:240 (126240|3) - make double for strong beat Ok! Fixed here and in other diffs.
Crack's Lv. 34
00:42:710 (42710|0,42946|0) - move to 3,2
00:43:652 (43652|5,43887|5) - move to 6,7
Mod done
Sorry if was short
This map is too hard for me
Thanks for the mod! Crack will check and response to this soon.
deadbill
hello o/

this is a mod as a part of the deal, thx for modding my map :3

Okay, here we go..
I see that your mapping style is mainly using symmetric patterns,
while my mapping style is kinda tone based and somewhat technical ^^

Just keep in your mind that this is merely suggestion, and its all up to you :)

LV.22
00:00:593 - 00:20:358 you can map this part :) by using LNs and follow the synth, also you can use SV to deepen the mood
00:20:358 - https://imgur-archive.ppy.sh/Lnsfndq.jpg by following the pitch, it should be kinda like this (im trying to make it symmetric >.<)
00:31:652 - http://imgur.com/nC4Sb8U this part also..
00:35:181 - https://imgur-archive.ppy.sh/CAD7Avv.jpg
00:38:005 - https://imgur-archive.ppy.sh/OZQEYOQ.jpg
00:41:534 - https://imgur-archive.ppy.sh/6SulMQj.jpg
00:48:593 - https://imgur-archive.ppy.sh/7PN0GBK.jpg dont use ctrl+H here >.<
00:51:063 - https://imgur-archive.ppy.sh/TzDhTHU.jpg
00:51:416 - https://imgur-archive.ppy.sh/ORwc9KS.jpg
00:52:828 - https://imgur-archive.ppy.sh/CrsMBgz.jpg
00:54:240 - https://imgur-archive.ppy.sh/ZZKunGF.jpg
00:55:652 - https://imgur-archive.ppy.sh/TbB4U9n.jpg
00:57:063 - https://imgur-archive.ppy.sh/I6tgR2U.jpg
00:58:475 - https://imgur-archive.ppy.sh/Hg732Cq.jpg
00:59:887 - https://imgur-archive.ppy.sh/A9K94u8.jpg
01:01:299 - https://imgur-archive.ppy.sh/wlXYlg8.jpg
01:02:710 - https://imgur-archive.ppy.sh/acKfGXN.jpg
01:04:122 - https://imgur-archive.ppy.sh/cGZA0Rj.jpg
01:05:534 - https://imgur-archive.ppy.sh/AlXX75S.jpg
01:06:946 - https://imgur-archive.ppy.sh/Q78R5ul.jpg
01:08:357 - https://imgur-archive.ppy.sh/qNy9wib.jpg
01:09:769 - https://imgur-archive.ppy.sh/NfibxT9.jpg

the rest is up to you :)

as the LV. 14, you can edit it based on LV. 22 pattern while maintaining the tone progression

p.s. I cant mod the LV 34, since it is very different with my style... sorry
Topic Starter
Xenophilius

deadbill wrote:

hello o/

this is a mod as a part of the deal, thx for modding my map :3

Okay, here we go..
I see that your mapping style is mainly using symmetric patterns,
while my mapping style is kinda tone based and somewhat technical ^^

Just keep in your mind that this is merely suggestion, and its all up to you :)

LV.22
00:00:593 - 00:20:358 you can map this part :) by using LNs and follow the synth, also you can use SV to deepen the mood Nha, I pref this part as intro not mapped.
00:20:358 - https://imgur-archive.ppy.sh/Lnsfndq.jpg by following the pitch, it should be kinda like this (im trying to make it symmetric >.<)
00:31:652 - http://imgur.com/nC4Sb8U this part also..
00:35:181 - https://imgur-archive.ppy.sh/CAD7Avv.jpg
00:38:005 - https://imgur-archive.ppy.sh/OZQEYOQ.jpg
00:41:534 - https://imgur-archive.ppy.sh/6SulMQj.jpg ^ All applied
00:48:593 - https://imgur-archive.ppy.sh/7PN0GBK.jpg dont use ctrl+H here >.< Why?
00:51:063 - https://imgur-archive.ppy.sh/TzDhTHU.jpg ok!
00:51:416 - https://imgur-archive.ppy.sh/ORwc9KS.jpg Nope, I like my version, also you have added unecessary notes.
00:52:828 - https://imgur-archive.ppy.sh/CrsMBgz.jpg
00:54:240 - https://imgur-archive.ppy.sh/ZZKunGF.jpg
00:55:652 - https://imgur-archive.ppy.sh/TbB4U9n.jpg
00:57:063 - https://imgur-archive.ppy.sh/I6tgR2U.jpg
00:58:475 - https://imgur-archive.ppy.sh/Hg732Cq.jpg
00:59:887 - https://imgur-archive.ppy.sh/A9K94u8.jpg
01:01:299 - https://imgur-archive.ppy.sh/wlXYlg8.jpg
01:02:710 - https://imgur-archive.ppy.sh/acKfGXN.jpg
01:04:122 - https://imgur-archive.ppy.sh/cGZA0Rj.jpg
01:05:534 - https://imgur-archive.ppy.sh/AlXX75S.jpg
01:06:946 - https://imgur-archive.ppy.sh/Q78R5ul.jpg
01:08:357 - https://imgur-archive.ppy.sh/qNy9wib.jpg
01:09:769 - https://imgur-archive.ppy.sh/NfibxT9.jpg Applied some of the things above, not all.

the rest is up to you :)

as the LV. 14, you can edit it based on LV. 22 pattern while maintaining the tone progression

p.s. I cant mod the LV 34, since it is very different with my style... sorry No problem
Yeah, good remap of the song! I mean, mod. Thanks.
deadbill
lol your welcome :)

p.s. 00:28:710 (28710|0) - please re-check this LN
sherrysina
hi! m4m on your queue x)

here's a little pattern mod, sorry i just check the note ;w;

Collumn | 1 | 2 | 3 | 4 | 5 | 6 | 7 |



click this! :D
Kama's Lv.5
01:17:181 (77181|4) - delete?
01:18:946 (78946|4) - move to 6
01:19:299 (79299|2,79299|3) - ctrl+H
01:23:887 (83887|2) - move to 5

Lv.14
01:00:240 (60240|3) - move to 1
01:05:887 (65887|3) - move to 6
01:40:828 i suggest you to add long note and, end it here 01:42:240
01:43:652 - 01:45:063 ^

thats all, Good luck! >.<)9
Kyuuten

sherrysina wrote:

hi! m4m on your queue x) Hello! I like your avatar.

here's a little pattern mod, sorry i just check the note ;w; It's not a problem, really. ^^

Collumn | 1 | 2 | 3 | 4 | 5 | 6 | 7 |



click this! :D
Kama's Lv.5
01:17:181 (77181|4) - delete? Uhm, okay. I don't remember I added that note before, maybe it was missclicking.
01:18:946 (78946|4) - move to 6 Done.
01:19:299 (79299|2,79299|3) - ctrl+H Okay. I moved them too.
01:23:887 (83887|2) - move to 5 Okay.

thats all, Good luck! >.<)9
Thanks for the mod!
_^_)//
osu file format v14

[General]
AudioFilename: Xepher.mp3
AudioLeadIn: 0
PreviewTime: 72594
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Xepher
TitleUnicode:Xepher
Artist:Tatsh
ArtistUnicode:Tatsh
Creator:_Xenophilius_
Version:Kama's Lv. 5
Source:Beatmania IIDX 12 HAPPY SKY
Tags:DanceDanceRevolution SuperNOVA O2Jam Crack Kama
BeatmapID:738749
BeatmapSetID:307415

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Xepher_bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
20358,352.941176470588,4,2,0,25,1,0
74005,-100,4,2,0,25,0,1
88122,-100,4,2,0,25,0,0
112122,-100,4,2,0,25,0,1
127652,-100,4,2,0,25,0,0


[HitObjects]
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Topic Starter
Xenophilius

sherrysina wrote:

hi! m4m on your queue x)

here's a little pattern mod, sorry i just check the note ;w;

Collumn | 1 | 2 | 3 | 4 | 5 | 6 | 7 |



click this! :D
Kama's Lv.5
01:17:181 (77181|4) - delete?
01:18:946 (78946|4) - move to 6
01:19:299 (79299|2,79299|3) - ctrl+H
01:23:887 (83887|2) - move to 5

Lv.14
01:00:240 (60240|3) - move to 1 Ok!
01:05:887 (65887|3) - move to 6 [color=#0000FF[Mhm, I've moved it to 5[/color]
01:40:828 i suggest you to add long note and, end it here 01:42:240
01:43:652 - 01:45:063 ^ Nha, this diff need to be super super easy

thats all, Good luck! >.<)9
Thanks for the mod.

Map updated.
Tornspirit
Hi, m4m from queue

1|2|3|4|5|6|7

Kama's Lv.5
So empty ._.

00:47:181 (47181|0,47534|2,47887|4) - Ehhh i thought this was fixed? Check again please, should be every 3rd beat not 4th.

Try this pattern
01:26:357 (86357|5) - move to 2
01:26:710 (86710|3) - move to 7
01:27:063 (87063|5) - move to 5
01:27:416 (87416|6) - move to 3
01:27:769 (87769|5) - move to 1

Lv. 14
01:11:887 (71887|3,71887|6,72063|2,72063|5,72240|4,72240|1,72416|3,72416|0) - I think you should copy the pattern from 01:11:181 (71181|3,71181|0,71357|4,71357|1,71534|2,71534|5,71710|6,71710|3) -

01:23:181 (83181|1,83181|4) - move 2 right (4+7)

Try this:
01:33:240 - add 2+6
01:33:416 (93416|5,93416|1) - change to 3+5
01:33:593 - add 2+6

Crack's Lv.34
01:03:416 (63416|0,63416|6) - Move one inwards (2 + 6)

01:14:181 (74181|4,74269|3) - These notes seem unnecessary, the rest of the section doesn't have double stairs

01:25:299 (85299|4,85299|5) - move left 1
01:25:387 (85387|3) - Delete
01:25:652 (85652|0,85652|1) - move right 1
01:25:828 (85828|1,85828|2) - move right 1

01:45:063 (105063|1) - Change this to a LN ending at 01:45:063 (105063|1)
01:45:152 (105152|2) - Delete
Topic Starter
Xenophilius

Tornspirit wrote:

Hi, m4m from queue

1|2|3|4|5|6|7

Kama's Lv.5
So empty ._.

00:47:181 (47181|0,47534|2,47887|4) - Ehhh i thought this was fixed? Check again please, should be every 3rd beat not 4th.

Try this pattern
01:26:357 (86357|5) - move to 2
01:26:710 (86710|3) - move to 7
01:27:063 (87063|5) - move to 5
01:27:416 (87416|6) - move to 3
01:27:769 (87769|5) - move to 1

Lv. 14
01:11:887 (71887|3,71887|6,72063|2,72063|5,72240|4,72240|1,72416|3,72416|0) - I think you should copy the pattern from 01:11:181 (71181|3,71181|0,71357|4,71357|1,71534|2,71534|5,71710|6,71710|3) - Yeah, right

01:23:181 (83181|1,83181|4) - move 2 right (4+7) Good

Try this:
01:33:240 - add 2+6
01:33:416 (93416|5,93416|1) - change to 3+5
01:33:593 - add 2+6 NO thanks, I don't need to make this diff harder

Crack's Lv.34
01:03:416 (63416|0,63416|6) - Move one inwards (2 + 6)

01:14:181 (74181|4,74269|3) - These notes seem unnecessary, the rest of the section doesn't have double stairs

01:25:299 (85299|4,85299|5) - move left 1
01:25:387 (85387|3) - Delete
01:25:652 (85652|0,85652|1) - move right 1
01:25:828 (85828|1,85828|2) - move right 1

01:45:063 (105063|1) - Change this to a LN ending at 01:45:063 (105063|1)
01:45:152 (105152|2) - Delete

Thanks for the mod, I'll start mod your map now. I think Kama and Crack will check this soon.
Kyuuten

Tornspirit wrote:

Hi, m4m from queue Hello.

1|2|3|4|5|6|7

Kama's Lv.5
So empty ._. >Lv.5
>Empty
Sorry.


00:47:181 (47181|0,47534|2,47887|4) - Ehhh i thought this was fixed? Check again please, should be every 3rd beat not 4th. Riiight, riiight, sorry. Fixed.

Try this pattern
01:26:357 (86357|5) - move to 2
01:26:710 (86710|3) - move to 7
01:27:063 (87063|5) - move to 5
01:27:416 (87416|6) - move to 3
01:27:769 (87769|5) - move to 1 Oh, it's nice! I think it would help newbie players to set their fingers carefully. Fixed.
lololol
osu file format v14

[General]
AudioFilename: Xepher.mp3
AudioLeadIn: 0
PreviewTime: 72594
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Xepher
TitleUnicode:Xepher
Artist:Tatsh
ArtistUnicode:Tatsh
Creator:_Xenophilius_
Version:Kama's Lv. 5
Source:Beatmania IIDX 12 HAPPY SKY
Tags:DanceDanceRevolution SuperNOVA O2Jam Crack Kama
BeatmapID:738749
BeatmapSetID:307415

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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//Storyboard Sound Samples

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Chronocide
Heyo!
M4M from your modding que :)

It's a pretty shitty mod, since I don't play 7k that much. No kds if it's totally worthless :P

Kama's Lv. 5

  1. 00:35:181 (35181|2) - Move to 00:35:181 (35181|4), since the note goes up
  2. 00:35:887 (35887|0) - Move to 00:35:887 (35887|2), since note goes down
  3. 00:36:593 (36593|2,37299|3) - Move to 00:36:593 (36593|0,37299|1) ^
  4. 00:39:416 (39416|4) - Make this LN start here 00:38:710 (38710|4)
  5. 00:41:534 (41534|2) - Maybe turn this into a LN as well, to stick with the LN pattern you have below?
  6. 01:12:593 (72593|3) - Maybe turn into LN, to emphasize the last note? (Guessing you don't want a double note there)
  7. 01:25:299 - Mix this pattern up to something like this: http://puu.sh/jwuoW/6e96c2e770.png
  8. 01:59:534 (119534|6) - Move to 01:59:534 (119534|0)
  9. 02:04:828 (124828|4) - Add LN ending here 02:06:240,
  10. 02:06:240 (126240|5) - Move to 02:06:240 (126240|2), since note goes down
  11. 02:17:534 - Maybe add some extra notes to emphasize the ending?
Lv. 14

  • Very symmetrical, perhaps alternate a bit more?
  1. 00:47:181 - Maybe alternate this piece like this http://puu.sh/jwuFv/11e50c403c.jpg to add more variety
  2. 00:48:593 - Same here
  3. 00:50:005 - As well, and some more places, you get the gist
  4. 01:08:357 - Maybe alternate this as well? It fits with the song, but pretty boring to play
  5. 01:50:710 - ^
  6. 01:38:710 - Change into this http://puu.sh/jwuSM/dfa9153931.jpg
Crack's Lv. 34

  • I can't mod high diff's ;-;
  1. 01:11:181 - Not sure about this one, could make it into this http://puu.sh/jwv93/9efd23c27a.png but would break the symetry, dunno
Hope it helps, somehow :?
Topic Starter
Xenophilius

Han Solo wrote:

Heyo!
M4M from your modding que :)

It's a pretty shitty mod, since I don't play 7k that much. No kds if it's totally worthless :P

Kama's Lv. 5

  1. 00:35:181 (35181|2) - Move to 00:35:181 (35181|4), since the note goes up
  2. 00:35:887 (35887|0) - Move to 00:35:887 (35887|2), since note goes down
  3. 00:36:593 (36593|2,37299|3) - Move to 00:36:593 (36593|0,37299|1) ^
  4. 00:39:416 (39416|4) - Make this LN start here 00:38:710 (38710|4)
  5. 00:41:534 (41534|2) - Maybe turn this into a LN as well, to stick with the LN pattern you have below?
  6. 01:12:593 (72593|3) - Maybe turn into LN, to emphasize the last note? (Guessing you don't want a double note there)
  7. 01:25:299 - Mix this pattern up to something like this: http://puu.sh/jwuoW/6e96c2e770.png
  8. 01:59:534 (119534|6) - Move to 01:59:534 (119534|0)
  9. 02:04:828 (124828|4) - Add LN ending here 02:06:240,
  10. 02:06:240 (126240|5) - Move to 02:06:240 (126240|2), since note goes down
  11. 02:17:534 - Maybe add some extra notes to emphasize the ending?
Lv. 14

  • Very symmetrical, perhaps alternate a bit more?
  1. 00:47:181 - Maybe alternate this piece like this http://puu.sh/jwuFv/11e50c403c.jpg to add more variety
  2. 00:48:593 - Same here
  3. 00:50:005 - As well, and some more places, you get the gist
  4. 01:08:357 - Maybe alternate this as well? It fits with the song, but pretty boring to play
  5. 01:50:710 - ^
  6. 01:38:710 - Change into this http://puu.sh/jwuSM/dfa9153931.jpg
Mhm ok! I've applied some of your suggestion and now it seems less simmetrycal. Thanks
Crack's Lv. 34

  • I can't mod high diff's ;-;
  1. 01:11:181 - Not sure about this one, could make it into this http://puu.sh/jwv93/9efd23c27a.png but would break the symetry, dunno
Hope it helps, somehow :?

Thanks for the mod! I hope Crack and Kama will check this soon.
Another Lie
Lv. 22 are challenging for a hard diff.
So i would like to give (2) stars :D :oops:
eh what is this? :?
Lv. 22
00:28:710 (28710|0) - ? i heard a pitch, but repair it again
from this

to this
00:51:505 (51505|4) - why is only 1 notes? You supposed to follow the other two notes for consistency
00:51:769 (51769|4,52475|0,52652|5) - and what is your reason about 2 notes? my advice: remove for consistency notes
01:36:946 (96946|5,97299|1) - ^
01:50:005 (110005|6) - ^
ok that's all i can advice you
(no kudosu please, you already give 1)
[ C r a c k ]

Frim4503 wrote:


Col : 1,2,3,4,5,6,7

Crack's Lv. 34
00:42:710 (42710|0,42946|0) - move to 3,2 Noh, here I'm following a pattern
00:43:652 (43652|5,43887|5) - move to 6,7 ^Same here
Sorry if was short Thank you anyway >.>

Tornspirit wrote:

Hi, m4m from queue Hi

1|2|3|4|5|6|7

Crack's Lv.34
01:03:416 (63416|0,63416|6) - Move one inwards (2 + 6) Sorry but, I don't like this suggestion because under these LNs there already are some notes in 2 & 6

01:14:181 (74181|4,74269|3) - These notes seem unnecessary, the rest of the section doesn't have double stairs Yeah, you're right

01:25:299 (85299|4,85299|5) - move left 1 Fixed
01:25:387 (85387|3) - Delete Done
01:25:652 (85652|0,85652|1) - move right 1 Fixed
01:25:828 (85828|1,85828|2) - move right 1 Same^

01:45:063 (105063|1) - Change this to a LN ending at 01:45:063 (105063|1) What ? Probably incorrect ctrl-v
01:45:152 (105152|2) - Delete Yeah

Han Solo wrote:

Heyo! Hi
M4M from your modding que :)


Crack's Lv. 34

  • I can't mod high diff's ;-;
  1. 01:11:181 - Not sure about this one, could make it into this http://puu.sh/jwv93/9efd23c27a.png but would break the symetry, dunno Noh sorry, really bad ^^a
Thanks for mods !
Kyuuten

Han Solo wrote:

Heyo! HOLAS AMIGOS
M4M from your modding que :)

It's a pretty shitty mod, since I don't play 7k that much. No kds if it's totally worthless :P Don't worry.

Kama's Lv. 5

  1. 00:35:181 (35181|2) - Move to 00:35:181 (35181|4), since the note goes up
  2. 00:35:887 (35887|0) - Move to 00:35:887 (35887|2), since note goes down
  3. 00:36:593 (36593|2,37299|3) - Move to 00:36:593 (36593|0,37299|1) ^
  4. 00:39:416 (39416|4) - Make this LN start here 00:38:710 (38710|4)
  5. 00:41:534 (41534|2) - Maybe turn this into a LN as well, to stick with the LN pattern you have below?
  6. 01:12:593 (72593|3) - Maybe turn into LN, to emphasize the last note? (Guessing you don't want a double note there)
  7. 01:25:299 - Mix this pattern up to something like this: http://puu.sh/jwuoW/6e96c2e770.png No, I already fixed it in the previously mod but strangely it didn't save the complete .osu
  8. 01:59:534 (119534|6) - Move to 01:59:534 (119534|0)
  9. 02:04:828 (124828|4) - Add LN ending here 02:06:240,
  10. 02:06:240 (126240|5) - Move to 02:06:240 (126240|2), since note goes down
  11. 02:17:534 - Maybe add some extra notes to emphasize the ending? No, pardon me.
Hope it helps, somehow :?
I fixed the parts without my notes. (lazy 100%)
Thank you for the mod!
Findus sucks
osu file format v14

[General]
AudioFilename: Xepher.mp3
AudioLeadIn: 0
PreviewTime: 72594
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Xepher
TitleUnicode:Xepher
Artist:Tatsh
ArtistUnicode:Tatsh
Creator:_Xenophilius_
Version:Kama's Lv. 5
Source:Beatmania IIDX 12 HAPPY SKY
Tags:DanceDanceRevolution SuperNOVA O2Jam Crack Kama Maffalda
BeatmapID:738749
BeatmapSetID:307415

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Xepher_bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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36,192,92357,128,4,92710:0:0:0:0:
256,192,92710,128,10,93063:0:0:0:0:
475,192,93063,128,0,93769:0:0:0:0:
329,192,93769,1,0,0:0:0:0:
402,192,94122,1,10,0:0:0:0:
182,192,94475,1,0,0:0:0:0:
256,192,94828,1,8,0:0:0:0:
36,192,95181,1,0,0:0:0:0:
109,192,95534,1,2,0:0:0:0:
256,192,95887,1,0,0:0:0:0:
329,192,96240,1,6,0:0:0:0:
475,192,96593,128,0,97652:0:0:0:0:
402,192,97652,1,8,0:0:0:0:
109,192,98005,1,0,0:0:0:0:
256,192,98357,1,0,0:0:0:0:
402,192,98710,1,0,0:0:0:0:
329,192,98887,1,0,0:0:0:0:
256,192,99063,1,0,0:0:0:0:
109,192,99416,128,4,100828:0:0:0:0:
256,192,102240,128,12,103652:0:0:0:0:
475,192,105063,1,0,0:0:0:0:
402,192,105416,1,2,0:0:0:0:
329,192,105769,1,2,0:0:0:0:
109,192,106122,1,10,0:0:0:0:
182,192,106475,1,0,0:0:0:0:
256,192,106828,1,10,0:0:0:0:
402,192,107181,1,0,0:0:0:0:
329,192,107534,128,8,107887:0:0:0:0:
256,192,108240,1,2,0:0:0:0:
182,192,108416,1,8,0:0:0:0:
256,192,108593,1,0,0:0:0:0:
475,192,108946,1,0,0:0:0:0:
329,192,109299,1,4,0:0:0:0:
256,192,109299,128,0,112122:0:0:0:0:
182,192,110005,1,0,0:0:0:0:
329,192,110710,1,0,0:0:0:0:
109,192,111416,1,0,0:0:0:0:
402,192,112122,1,0,0:0:0:0:
329,192,112475,1,8,0:0:0:0:
256,192,112828,1,8,0:0:0:0:
109,192,113534,128,0,113887:0:0:0:0:
182,192,113887,1,8,0:0:0:0:
256,192,114240,1,8,0:0:0:0:
329,192,114946,1,0,0:0:0:0:
402,192,115122,1,2,0:0:0:0:
475,192,115299,1,2,0:0:0:0:
329,192,115652,1,0,0:0:0:0:
182,192,116357,1,0,0:0:0:0:
109,192,116534,1,0,0:0:0:0:
36,192,116710,1,12,0:0:0:0:
329,192,117063,1,0,0:0:0:0:
402,192,117240,1,0,0:0:0:0:
475,192,117416,1,12,0:0:0:0:
109,192,117769,128,0,118122:0:0:0:0:
182,192,118122,1,2,0:0:0:0:
256,192,118475,1,0,0:0:0:0:
329,192,118652,1,0,0:0:0:0:
402,192,118828,1,2,0:0:0:0:
475,192,119181,1,0,0:0:0:0:
36,192,119534,1,8,0:0:0:0:
256,192,119887,128,0,120240:0:0:0:0:
329,192,120240,1,8,0:0:0:0:
182,192,120593,1,0,0:0:0:0:
402,192,120946,1,8,0:0:0:0:
475,192,121299,128,0,122005:0:0:0:0:
329,192,121652,1,2,0:0:0:0:
182,192,122005,1,0,0:0:0:0:
109,192,122005,128,0,122710:0:0:0:0:
402,192,123063,1,0,0:0:0:0:
256,192,123416,128,0,126240:0:0:0:0:
109,192,123769,128,0,124828:0:0:0:0:
182,192,126240,128,0,126946:0:0:0:0:
36,192,126946,1,0,0:0:0:0:
402,192,127652,128,0,129063:0:0:0:0:
329,192,127652,1,0,0:0:0:0:
256,192,128005,1,8,0:0:0:0:
182,192,128357,1,8,0:0:0:0:
256,192,129063,128,0,130475:0:0:0:0:
36,192,129063,1,0,0:0:0:0:
109,192,129416,1,2,0:0:0:0:
182,192,129769,1,2,0:0:0:0:
109,192,130475,128,0,131887:0:0:0:0:
329,192,130475,1,0,0:0:0:0:
402,192,130828,1,8,0:0:0:0:
475,192,131181,1,8,0:0:0:0:
182,192,131887,128,0,132593:0:0:0:0:
256,192,131887,1,0,0:0:0:0:
329,192,132240,1,2,0:0:0:0:
402,192,132593,128,0,133299:0:0:0:0:
256,192,132593,1,2,0:0:0:0:
182,192,133299,1,0,0:0:0:0:
256,192,133299,128,0,134005:0:0:0:0:
402,192,134357,1,4,0:0:0:0:
109,192,134534,1,4,0:0:0:0:
182,192,136122,128,0,137534:0:0:0:0:
402,192,137181,128,0,137534:0:0:0:0:
256,192,137534,1,12,0:0:0:0:
Topic Starter
Xenophilius

Another Lie wrote:

Lv. 22 are challenging for a hard diff. Mhm challenging diffs are othe in my map
So i would like to give (2) stars :D :oops: Thanks for the Stars guy
eh what is this? :?
Lv. 22
00:28:710 (28710|0) - ? i heard a pitch, but repair it again
from this
Fixed!
to this
00:51:505 (51505|4) - why is only 1 notes? You supposed to follow the other two notes for consistency Because here I use 2 notes for melody + drum. and here there's only drum
00:51:769 (51769|4,52475|0,52652|5) - and what is your reason about 2 notes? my advice: remove for consistency notes
01:36:946 (96946|5,97299|1) - ^
01:50:005 (110005|6) - ^ These notes are for the drum.
ok that's all i can advice you
(no kudosu please, you already give 1) I know
Great! Thanks for the stars!
Kyuuten
When ?
When ?
Kyuuten

_Xenophilius_ wrote:

  1. Updated tags since Maffalda have something like 2~4 names.
:^)
[ C r a c k ]
Ho dimenticato di mettere il link della mia GD ^^a

UPDATE: http://puu.sh/jyTmD/32ccf0f8f9.rar
Welcome back 5 stars ! \o/
Topic Starter
Xenophilius

[ C r a c k ] wrote:

Ho dimenticato di mettere il link della mia GD ^^a

UPDATE: http://puu.sh/jyTmD/32ccf0f8f9.rar
Welcome back 5 stars ! \o/
Perfetto. Credo che possiamo azzardare un BN check (?)

Unico problema è che Harby non si vede da 32 ore (?)
Kyuuten

_Xenophilius_ wrote:

[ C r a c k ] wrote:

Ho dimenticato di mettere il link della mia GD ^^a

UPDATE: http://puu.sh/jyTmD/32ccf0f8f9.rar
Welcome back 5 stars ! \o/
Perfetto. Credo che possiamo azzardare un BN check (?)

Unico problema è che Harby non si vede da 32 ore (?)
tfw Crack è ritardato
Esistono anche altri BN eh
Topic Starter
Xenophilius
Stop modding. We're waiting for the BN check.

Xenophilius x Crack's new project -> LeaF - Resurrection Spell
[ C r a c k ]
Spero sia l'ultimo update che io faccia ^^a
UPDATE: http://puu.sh/jCpq8/30301881fd.rar

Ho dovuto fare questo update, mancavano un paio di note.
Another Lie
3rd mod
i see few part are wrong
General
Please fix all inherited time point in Crack Lv.34 and Lv. 62 (that contains late offset in those 2 diff)
Kawawa

Mod
7K |1|2|3|4|5|6|7|

  • [General]

    ▶ BG File : "BG SIZE" should be 1366x768. 1pixcel need.. Please check once again.


    ▶ Etc : Please turn off ▽ on all diff


[list:1337]

[Kama's LV.5]

00:47:181 - add at 7. for crash highlight with main timing section.

00:47:975 - 00:49:387 - 00:50:799 - add one at here.
△ obviously, beginner player can feel rhythm at here. and here is the really important.
yes. it's intention. but it is really awkward. because You are focused on the main drum and synth sounds
+ If apply this, star-rating has not changed.

00:51:416 (51416|6) - this LN should be extend (~ 00:52:828 - )

00:53:622 - 00:55:034 - 00:56:446 - add one at here.
same reason with ^^modding.

00:57:063 (57063|5) - can't feel background rhythm from this LN
00:58:475 - add at 1. same with 01:01:299 -
^ please consider



01:24:593 - add one. player can feel a regular rhythm.

01:27:063 - 01:27:769 - add one. for short cymbol sounding

01:29:181 - ~ 01:32:005 - acutally, when i played this, it was awkward. Please consider this.

Too much sudden space. rather too pious for playable.


01:34:828 - 01:36:240 - 01:37:652 - add one at here. for cymbal. same nota relevancy with 01:30:593 - 01:32:005 -

01:38:710 - ~ 01:39:416 - because shows the same representation, should be add at here 01:39:240 - add at 2

01:40:828 - 01:43:652 - LN add. like 01:39:416 (99416|1,102240|3) -

01:47:887 - add one.

01:48:416 (108416|2) - remove. no need for smooth pattern. because It is not intended to represent a specific sound.

02:17:534 - ~ 02:44:357 - it's guest's intention. but I do not think it is good for quality
△ it can be problem on qualify check. Obviously, end of the song is here 02:44:357 -
Even if this mapsets for beginners, really, You should be add in this part. please consider once again.


  • [LV.14]


    Kiai Section Snap error.



    00:51:593 (51593|1,51593|4,51769|5,51769|2,52475|4,52475|6,52652|5,52652|3) - at least, i can know about this expression is drum role.
    but actually, it's awkward.
    Overall, because starting in two chord pattern
    suddenly, many space is lost a regular rhythm(playable) :: 00:51:769 - ~ 00:52:475 -
    You can consider this. as it follows here ▽

    ^focus on synth sounds. same with 00:57:063 (57063|6,57240|3,57416|0,57593|3,57769|0,57946|3,58122|6,58299|3) -


    01:14:005 (74005|5) - move to 7
    △ because main timing section. may be a better choice for smooth pattern(col 1,4,7)

    01:51:593 (111593|6,111946|6,112122|5) - col change. ^same reason.
    ^ 01:51:593 (111593|6,111946|6) - move to 6 and 01:52:122 (112122|5) - move to 7

    02:17:534 - add one ntoe at here for cymbal

    02:07:652 - ~ 02:14:534 - about the part. ▽
    02:07:652 (127652|2,127652|4,128005|4,128005|2,128357|4,128357|2) - i could not feel regular rhythm from these pattern
    You need to focus on specific sound. like this▽

    ^ select note = drum sound for 2star-rating pattern.
    recommended that an arrangement like this. please consider once again.


    02:14:534 (134534|3) - this LN should be cutting at here 02:15:769 -
    u can see on your other diff.

  • [LV.22]

    00:58:475 - ~ 01:08:357 - about the this part
    If you move some notes in this part, It can be a better pattern than before for playable and smooth
    00:58:828 (58828|5) - move to 1
    00:59:534 (59534|1) - move to 4
    00:59:622 (59622|5) - move to 7
    01:01:652 (61652|6) - move to 2
    01:02:357 (62357|2) - move to 4
    01:02:710 (62710|1) - move to 1
    01:03:063 (63063|0) - move to 7


    01:14:005 - add at 1 for relevancy of note amount with LV.14. and 01:14:005 (74005|5) - move to 7 for main timing section.

    01:25:828 (85828|1) - move to 4 and 01:25:916 (85916|3) - move to 1. for smooth pattern progress

    01:52:122 - add at 1 for relevancy of note amount with LV.14.

Good luck :)!
Julie


Mod


  • [Crack's Lv. 34]
    Check AImod, it have tags conflict with other difficulty.

    - 01:37:899 - Unsnap greenline, since this is part of the SV change, is important to snap your greenline on a beat.

    - 00:52:652 (52652|1) - Hmm forgot a whistle? You been putting whistle for that lead sound.

    - 00:58:828 - Should be the same amount of note as this 00:58:475 - instead of this 00:59:181 - . Should really have more impact @.@, just changing the hitsound doesn't mean it will change the handfeel xD.

    - 01:00:593 (60593|6,60593|4,60769|5,60769|3,60946|2,60946|4,61122|1,61122|3) - Wrong snap, why does it end on 1/6? The song is still 1/4 here, including the snap in IIDX.

    - 01:01:652 - Should be the same amount of note as this 01:01:299 - instead of this 01:02:005 - .

    - 01:04:475 - Should be the same amount of note as this 01:04:122 - instead of this 01:04:828 - .

    - 01:32:005 (92005|2,92005|1,92005|3,92005|0,92093|5,92093|4,92093|6,92181|0,92181|3,92181|1,92181|2) - Not sure if this was meant to map for left-handed player. Is pretty cool how you did it, but 01:32:093 - 01:32:181 - these 2 should have the same amount of note, because this one 01:32:005 - have one more drum in the song.

    - 01:50:402 (110402|6,110446|5,110490|4,110534|0,110578|1,110622|2,110666|3) - overmap? Not sure whicch sound your mapping that is 1/8, I only hear 1/4 at 01:50:446 - , 01:50:534 - and 01:50:622 - . And there is another sound that is a bit faster, but it isn't consistent, is at 01:50:402 - , 01:50:446 - , 01:50:490 - and then at 01:50:534 - it do a continue sound to here 01:50:622 - .

    - 01:54:769 (114769|0) - Delete this, since you been putting claps for the bass, and there is no bass for this part. Also because you been putting one note for sound like this : 01:54:769 (114769|0) - , 01:56:181 - (examples). So there is no need to add another note here for the hithat if you never did it in your whole difficulty.

    - 01:56:357 - 3 taps note is enough for the bass and main sound to give more impact to this cymbal 01:56:710 - .



  • [Lv. 62]

    - Unsnap greenline that are important for the SV change, so is really better if you snap them to the beat.
    00:44:352 -
    00:47:183 -
    00:51:065 -
    00:53:885 -
    00:56:712 -
    01:34:830 -
    01:39:418 -
    01:45:065 -
    02:07:548 -

    - 00:39:416 (39416|1) - How about starting the stream at the 1st column? 1. So you don't get this 00:39:299 (39299|2,39475|2) -, people have to un-hold and retap fast. 2. 00:40:122 - You can feel this one is louder, and the piano stream go lower and lower pitching, so it will make something like this http://puu.sh/jQsVv.jpg. If you change those, your last stream note will be on the 3rd column, feel free to change this small LN in the screenshot so it doens't get jack http://puu.sh/jQt0J.png.

    - 00:47:181 - Add one more note, it should have more impact then 00:47:446 - , 00:47:710 - 00:47:975 - , due to that crash sound. Unlike those : 00:48:593 - , 00:50:005 - (example).

    - 00:51:416 - You will have to really be carefull about those LN, since all the instrument (except the drum) is prettyy much consistent, while your LN is not. And for the drum, that aren't consistent in this part of the song, they aren't cymbal, so don't do like long noise, which isn't fittable for an LN, so I'm pretty sure those LN aren't for the drum either.

    - 00:58:475 (58475|3,58828|4) - Shouldn't you been ending those LN at the red stick (here 00:58:652 - and here 00:59:005 - ). Since the sound stop there and there is a new sound after.

    - 00:59:887 (59887|5,60240|6) - 01:01:299 (61299|3,61652|4) - ^

    - 01:04:475 (64475|3) - Add finish hitsound, it have the same cymbal sound as here 01:04:122 - .

    - 01:07:475 (67475|4,67652|2,67828|5) - Keep your LN consistent, try to follow the songs mostly. You usually put LN for this sound 01:07:563 - to 01:07:740 - (which you didn't map this time) and LN for this sound 01:07:740 - to 01:07:828 - .

    - 01:12:593 - This should be like a finisher from the drum stream, there is a nice cymbal sound and it should really have more impact while playing. Try to add more note there, is really an important sound, and one tappable note is really not enough.

    - 01:45:063 - 2 Notes only, add more for the crash sound? Really an important sound O.O.

    - 01:45:063 - + You will have to REALLY be carefull about these LN, it cause a lots of focus on people, 2 notes for the drum thats ok, but the problem is also when to release the LN which doesn't match the song.

    - 02:16:122 - I know you really like LN >w<, but the problem is, the instrument here go the same rhythm and all to 02:17:534 - , while your LN aren't all the same lenght >.<.

    - 02:17:534 - Add one more note for the crash sound.

    - 02:06:946 (126946|3,164357|2,164357|0,164357|6,164357|4) - I understand your use of finisher here, but the finisher hitsound is a cymbal, and it go really louds for the ears x.x (kinda hurt mine x.x), because the song doens't have a cymbal sound, but have a BOOM sound, try a custom hitsound that will fit @.@. Or the finish with the drum sampleset instead of the soft one.

Good luck :) !
Topic Starter
Xenophilius

Julie wrote:



Mod


  • [Crack's Lv. 34]
    Check AImod, it have tags conflict with other difficulty.

    - 01:37:899 - Unsnap greenline, since this is part of the SV change, is important to snap your greenline on a beat.

    - 00:52:652 (52652|1) - Hmm forgot a whistle? You been putting whistle for that lead sound.

    - 00:58:828 - Should be the same amount of note as this 00:58:475 - instead of this 00:59:181 - . Should really have more impact @.@, just changing the hitsound doesn't mean it will change the handfeel xD.

    - 01:00:593 (60593|6,60593|4,60769|5,60769|3,60946|2,60946|4,61122|1,61122|3) - Wrong snap, why does it end on 1/6? The song is still 1/4 here, including the snap in IIDX.

    - 01:01:652 - Should be the same amount of note as this 01:01:299 - instead of this 01:02:005 - .

    - 01:04:475 - Should be the same amount of note as this 01:04:122 - instead of this 01:04:828 - .

    - 01:32:005 (92005|2,92005|1,92005|3,92005|0,92093|5,92093|4,92093|6,92181|0,92181|3,92181|1,92181|2) - Not sure if this was meant to map for left-handed player. Is pretty cool how you did it, but 01:32:093 - 01:32:181 - these 2 should have the same amount of note, because this one 01:32:005 - have one more drum in the song.

    - 01:50:402 (110402|6,110446|5,110490|4,110534|0,110578|1,110622|2,110666|3) - overmap? Not sure whicch sound your mapping that is 1/8, I only hear 1/4 at 01:50:446 - , 01:50:534 - and 01:50:622 - . And there is another sound that is a bit faster, but it isn't consistent, is at 01:50:402 - , 01:50:446 - , 01:50:490 - and then at 01:50:534 - it do a continue sound to here 01:50:622 - .

    - 01:54:769 (114769|0) - Delete this, since you been putting claps for the bass, and there is no bass for this part. Also because you been putting one note for sound like this : 01:54:769 (114769|0) - , 01:56:181 - (examples). So there is no need to add another note here for the hithat if you never did it in your whole difficulty.

    - 01:56:357 - 3 taps note is enough for the bass and main sound to give more impact to this cymbal 01:56:710 - .



  • [Lv. 62]

    - Unsnap greenline that are important for the SV change, so is really better if you snap them to the beat.
    00:44:352 -
    00:47:183 -
    00:51:065 -
    00:53:885 -
    00:56:712 -
    01:34:830 -
    01:39:418 -
    01:45:065 -
    02:07:548 - Snapped all

    - 00:39:416 (39416|1) - How about starting the stream at the 1st column? 1. So you don't get this 00:39:299 (39299|2,39475|2) -, people have to un-hold and retap fast. 2. 00:40:122 - You can feel this one is louder, and the piano stream go lower and lower pitching, so it will make something like this http://puu.sh/jQsVv.jpg. If you change those, your last stream note will be on the 3rd column, feel free to change this small LN in the screenshot so it doens't get jack http://puu.sh/jQt0J.png. Thanks! I fixed it, now it's better

    - 00:47:181 - Add one more note, it should have more impact then 00:47:446 - , 00:47:710 - 00:47:975 - , due to that crash sound. Unlike those : 00:48:593 - , 00:50:005 - (example). Added

    - 00:51:416 - You will have to really be carefull about those LN, since all the instrument (except the drum) is prettyy much consistent, while your LN is not. And for the drum, that aren't consistent in this part of the song, they aren't cymbal, so don't do like long noise, which isn't fittable for an LN, so I'm pretty sure those LN aren't for the drum either.

    - 00:58:475 (58475|3,58828|4) - Shouldn't you been ending those LN at the red stick (here 00:58:652 - and here 00:59:005 - ). Since the sound stop there and there is a new sound after. Yes, true

    - 00:59:887 (59887|5,60240|6) - 01:01:299 (61299|3,61652|4) - ^

    - 01:04:475 (64475|3) - Add finish hitsound, it have the same cymbal sound as here 01:04:122 - . Done

    - 01:07:475 (67475|4,67652|2,67828|5) - Keep your LN consistent, try to follow the songs mostly. You usually put LN for this sound 01:07:563 - to 01:07:740 - (which you didn't map this time) and LN for this sound 01:07:740 - to 01:07:828 - .

    - 01:12:593 - This should be like a finisher from the drum stream, there is a nice cymbal sound and it should really have more impact while playing. Try to add more note there, is really an important sound, and one tappable note is really not enough. Added

    - 01:45:063 - 2 Notes only, add more for the crash sound? Really an important sound O.O.

    - 01:45:063 - + You will have to REALLY be carefull about these LN, it cause a lots of focus on people, 2 notes for the drum thats ok, but the problem is also when to release the LN which doesn't match the song.

    - 02:16:122 - I know you really like LN >w<, but the problem is, the instrument here go the same rhythm and all to 02:17:534 - , while your LN aren't all the same lenght >.<.

    - 02:17:534 - Add one more note for the crash sound. Added

    - 02:06:946 (126946|3,164357|2,164357|0,164357|6,164357|4) - I understand your use of finisher here, but the finisher hitsound is a cymbal, and it go really louds for the ears x.x (kinda hurt mine x.x), because the song doens't have a cymbal sound, but have a BOOM sound, try a custom hitsound that will fit @.@. Or the finish with the drum sampleset instead of the soft one.

Good luck :) !
Thanks for the mod, Crack will check this soon. And yes, I know people think that LN patterns are shit.
Kyuuten
Sorry, I'm late.

KawaEE wrote:


Mod
7K |1|2|3|4|5|6|7|


  • [Kama's LV.5]

    00:47:181 - add at 7. for crash highlight with main timing section. Done.

    00:47:975 - 00:49:387 - 00:50:799 - add one at here.
    △ obviously, beginner player can feel rhythm at here. and here is the really important.
    yes. it's intention. but it is really awkward. because You are focused on the main drum and synth sounds Yes, added. I removed it for reasons last time. Gomen!
    + If apply this, star-rating has not changed.

    00:51:416 (51416|6) - this LN should be extend (~ 00:52:828 - ) Fix'd.

    00:53:622 - 00:55:034 - 00:56:446 - add one at here.
    same reason with ^^modding. Ok.

    00:57:063 (57063|5) - can't feel background rhythm from this LN Ok.
    00:58:475 - add at 1. same with 01:01:299 -
    ^ please consider



    01:24:593 - add one. player can feel a regular rhythm. Ok.

    01:27:063 - 01:27:769 - add one. for short cymbol sounding Ok-

    01:29:181 - ~ 01:32:005 - acutally, when i played this, it was awkward. Please consider this.

    Too much sudden space. rather too pious for playable. Nice. Fixed.


    01:34:828 - 01:36:240 - 01:37:652 - add one at here. for cymbal. same nota relevancy with 01:30:593 - 01:32:005 - Ok.

    01:38:710 - ~ 01:39:416 - because shows the same representation, should be add at here 01:39:240 - add at 2 Oook.

    01:40:828 - 01:43:652 - LN add. like 01:39:416 (99416|1,102240|3) - Ok.

    01:47:887 - add one. K.

    01:48:416 (108416|2) - remove. no need for smooth pattern. because It is not intended to represent a specific sound. Done.

    02:17:534 - ~ 02:44:357 - it's guest's intention. but I do not think it is good for quality
    △ it can be problem on qualify check. Obviously, end of the song is here 02:44:357 -
    Even if this mapsets for beginners, really, You should be add in this part. please consider once again. Ok. Added some LNs in this part.

Good luck :)! wwwwww Thank you. Sorry for many errors ;;
prcdio
osu file format v14

[General]
AudioFilename: Xepher.mp3
AudioLeadIn: 0
PreviewTime: 72594
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Xepher
TitleUnicode:Xepher
Artist:Tatsh
ArtistUnicode:Tatsh
Creator:_Xenophilius_
Version:Kama's Lv. 5
Source:Beatmania IIDX 12 HAPPY SKY
Tags:DanceDanceRevolution SuperNOVA O2Jam Crack Kama Maffalda
BeatmapID:738749
BeatmapSetID:307415

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Xepher_bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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74005,-100,4,2,0,25,0,1
88122,-100,4,2,0,25,0,0
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[ C r a c k ]

Julie wrote:



Mod


  • [Crack's Lv. 34]
    Check AImod, it have tags conflict with other difficulty. Fixed

    - 01:37:899 - Unsnap greenline, since this is part of the SV change, is important to snap your greenline on a beat. Oh you're right, Julie! I can't remember how I did that error ^^a

    - 00:52:652 (52652|1) - Hmm forgot a whistle? You been putting whistle for that lead sound. Fixed!

    - 00:58:828 - Should be the same amount of note as this 00:58:475 - instead of this 00:59:181 - . Should really have more impact @.@, just changing the hitsound doesn't mean it will change the handfeel xD. xD Yeah, I've changed a bit that part, now there are the same number of notes of 00:58:475 -

    - 01:00:593 (60593|6,60593|4,60769|5,60769|3,60946|2,60946|4,61122|1,61122|3) - Wrong snap, why does it end on 1/6? The song is still 1/4 here, including the snap in IIDX. Ehm... just.. because.. I prefer it. orz

    - 01:01:652 - Should be the same amount of note as this 01:01:299 - instead of this 01:02:005 - . Fixed !

    - 01:04:475 - Should be the same amount of note as this 01:04:122 - instead of this 01:04:828 - . Fixed !

    - 01:32:005 (92005|2,92005|1,92005|3,92005|0,92093|5,92093|4,92093|6,92181|0,92181|3,92181|1,92181|2) - Not sure if this was meant to map for left-handed player (Yeah,I'm left-handed). Is pretty cool how you did it, but 01:32:093 - 01:32:181 - these 2 should have the same amount of note, because this one 01:32:005 - have one more drum in the song. Ok, deleted the central note at 01:32:181 -

    - 01:50:402 (110402|6,110446|5,110490|4,110534|0,110578|1,110622|2,110666|3) - overmap?Yes orz. Not sure which sound your mapping that is 1/8, I only hear 1/4 at 01:50:446 - , 01:50:534 - and 01:50:622 - . And there is another sound that is a bit faster, but it isn't consistent, is at 01:50:402 - , 01:50:446 - , 01:50:490 - and then at 01:50:534 - it do a continue sound to here 01:50:622 - . That 1/8 was my fault, anyway I've fixed here !

    - 01:54:769 (114769|0) - Delete this, since you been putting claps for the bass, and there is no bass for this part. Also because you been putting one note for sound like this : 01:54:769 (114769|0) - , 01:56:181 - (examples). So there is no need to add another note here for the hithat if you never did it in your whole difficulty. Sure !

    - 01:56:357 - 3 taps note is enough for the bass and main sound to give more impact to this cymbal 01:56:710 - . Fixed!

Good luck :) ! Thanks >.<

Thank you Julie for your useful mod ♥

UPDATE: http://puu.sh/jXMkH/5134b64c13.rar
Topic Starter
Xenophilius
Ok! Added lv. 42 now I'll map something like LV 17~19. Then return to asking mods.
Harbyter
la LV42 non va assolutamente bene , tutto il rating è dovuto alla fine, il resto della canzone è fattibile ad occhi chiusi pure xd
Topic Starter
Xenophilius

Harbyter wrote:

la LV42 non va assolutamente bene , tutto il rating è dovuto alla fine, il resto della canzone è fattibile ad occhi chiusi pure xd
Appena arrivo a casa provo a sistemarla (magari metto i doublestreams anche nel primo Kiai)
SReisen
from my queue

column : 1 2 3 4 5 6 7
open it
M4M

ok ill give you my best shot

[Kama's Lv.5]

00:37:299 (37299|2) - make this LN like others
00:54:240 (54240|2,54505|1,54769|0,55034|1,55299|2,55299|3,55652|5,55916|4,56181|5,56446|4) - ctrl+h
00:59:887 (59887|3,60240|6) - remove
01:02:005 (62005|3,62357|1) - ctrl+j
01:02:710 (62710|6,62710|5,63063|3,63063|4) - 1 note is enough
01:05:534 (65534|5,65534|6,65887|2,65887|3) - ^
01:14:005 - add a note to 7 heavy sound - 00:47:181 - etc*
01:17:181 (77181|5,77887|3) - are the LN for the heavy sound since - 01:04:122 (64122|1,64122|2,64475|4,64475|3) - etc* is 2 note idk
01:19:299 (79299|2,79299|3,80005|3,80005|2) - 1 note only
01:21:063 (81063|5) - remove
01:22:475 (82475|3) - ^
01:24:946 (84946|0) - ^
01:37:652 (97652|1,97652|2) - ctrl+h
01:45:063 - add note to 1
01:52:122 - ^ to 2
02:02:710 - add LN here for vocal i guess - 02:03:063 (123063|5) - remove this
02:14:357 (134357|5,134534|1) - add 1 note on these clm

[Lv.14]

00:21:063 (21063|4) - move to 6
00:30:240 (30240|1) - ^ to 1
00:44:358 - add a note here
01:12:593 - ^
01:46:475 (106475|4,106828|3) - ctrl+j
01:50:710 (110710|2,112122|3) - swap clm - 01:50:710 (110710|2) - move to 4 - 01:52:122 (112122|3) - to 3

[Lv.18]

00:21:769 (21769|0) - move to 2
00:48:240 (48240|3) - add another LN here to match the others
00:49:652 (49652|2,49828|4) - make this 2 notes ^ same reason
00:53:887 (53887|3) - ^
00:55:299 (55299|5,55475|1) - ^
00:56:710 (56710|3) - ^
01:00:593 - 01:03:063 - you ignore violin here? , i suggest you add it
01:12:593 - add a note
01:29:181 (89181|5) - add another LN
01:30:593 (90593|1) - make 2 notes
01:34:828 (94828|4) - same reason
01:36:240 (96240|5,96416|2) - ^
01:37:652 (97652|3) - ^
02:13:299 - add note to 7

[Lv.22]

00:23:887 (23887|2,25299|3) - drag 1clm to the right
01:11:181 - i suggest you add the kick as Lv.18 -> http://puu.sh/kr4yF/4cbf711d39.png
01:12:593 - add 2 notes for cymbal crash sound
02:13:299 - add a note

[Crack Lv.34]

00:52:828 (52828|5) - remove
02:13:299 - add a note

[Lv.42]

00:28:122 - 00:30:240 - not recommended skip this piano part , add it
00:39:416 - 00:41:534 - ^
01:12:593 - add 2 notes for crash
02:13:299 - add a note
02:17:534 - ^^

[Lv.69]

02:08:887 - add note to 5
02:10:299 - ^ to 3
02:11:710 - ^
02:13:122 - ^
02:17:534 - add note to 6
02:28:828 - add?

thank you for requesting me :v
Topic Starter
Xenophilius

ShikiNoHollow wrote:

from my queue

column : 1 2 3 4 5 6 7
open it
M4M

ok ill give you my best shot Thanks!

[Kama's Lv.5]

00:37:299 (37299|2) - make this LN like others
00:54:240 (54240|2,54505|1,54769|0,55034|1,55299|2,55299|3,55652|5,55916|4,56181|5,56446|4) - ctrl+h
00:59:887 (59887|3,60240|6) - remove
01:02:005 (62005|3,62357|1) - ctrl+j
01:02:710 (62710|6,62710|5,63063|3,63063|4) - 1 note is enough
01:05:534 (65534|5,65534|6,65887|2,65887|3) - ^
01:14:005 - add a note to 7 heavy sound - 00:47:181 - etc*
01:17:181 (77181|5,77887|3) - are the LN for the heavy sound since - 01:04:122 (64122|1,64122|2,64475|4,64475|3) - etc* is 2 note idk
01:19:299 (79299|2,79299|3,80005|3,80005|2) - 1 note only
01:21:063 (81063|5) - remove
01:22:475 (82475|3) - ^
01:24:946 (84946|0) - ^
01:37:652 (97652|1,97652|2) - ctrl+h
01:45:063 - add note to 1
01:52:122 - ^ to 2
02:02:710 - add LN here for vocal i guess - 02:03:063 (123063|5) - remove this
02:14:357 (134357|5,134534|1) - add 1 note on these clm

[Lv.14]

00:21:063 (21063|4) - move to 6
00:30:240 (30240|1) - ^ to 1
00:44:358 - add a note here
01:12:593 - ^
01:46:475 (106475|4,106828|3) - ctrl+j
01:50:710 (110710|2,112122|3) - swap clm - 01:50:710 (110710|2) - move to 4 - 01:52:122 (112122|3) - to 3

[Lv.18]

00:21:769 (21769|0) - move to 2
00:48:240 (48240|3) - add another LN here to match the others
00:49:652 (49652|2,49828|4) - make this 2 notes ^ same reason
00:53:887 (53887|3) - ^
00:55:299 (55299|5,55475|1) - ^
00:56:710 (56710|3) - ^
01:00:593 - 01:03:063 - you ignore violin here? , i suggest you add it
01:12:593 - add a note
01:29:181 (89181|5) - add another LN
01:30:593 (90593|1) - make 2 notes
01:34:828 (94828|4) - same reason
01:36:240 (96240|5,96416|2) - ^
01:37:652 (97652|3) - ^
02:13:299 - add note to 7

[Lv.22]

00:23:887 (23887|2,25299|3) - drag 1clm to the right
01:11:181 - i suggest you add the kick as Lv.18 -> http://puu.sh/kr4yF/4cbf711d39.png
01:12:593 - add 2 notes for cymbal crash sound
02:13:299 - add a note

[Crack Lv.34]

00:52:828 (52828|5) - remove
02:13:299 - add a note

[Lv.42]

00:28:122 - 00:30:240 - not recommended skip this piano part , add it
00:39:416 - 00:41:534 - ^
01:12:593 - add 2 notes for crash
02:13:299 - add a note
02:17:534 - ^^

[Lv.69]

02:08:887 - add note to 5
02:10:299 - ^ to 3
02:11:710 - ^
02:13:122 - ^
02:17:534 - add note to 6
02:28:828 - add?

thank you for requesting me :v
Thanks for the mod, I can't respose to all now, but I applyed most of them.
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