strager's right on at least one thing. The role ID overrides the official rules if it says something that conflicts with the official rules. However, I just checked the template, and the ID says nothing about whether or not the Wolves lose out on their kill (if it actually said they still got their kill, it would conflict with, and thus override, the official rules). There is no conflict, thus no override, therefore my hands are tied.
And sure, there's nothing in the rules about dead people not being able to send in an aux PM, but let's be serious, if it ever happened, they'd get a friendly "Remember? You're kinda dead..." and said PM would get deleted. Just because it's not stated in the rules doesn't mean it's not common sense. If you're dead you can't perform your aux actions. Duh? Although if you want, I'll still put it explicitly in the rules anyway so stupid people will see it/so smart people won't try to loophole. I keep saying I'm a reasonable Host, and I do the best job I can to follow where there are rules and create on the spot for unforseen circumstances that pop up. That's all part of my job.
And strager, for the umpteenth time, I execute Night PM actions in the order I receive them. If I get a Seer request before the Seer gets killed the same Night, I honor it because the Seer request got to me first. Sure, they can't post the info in the thread 'cuz they're dead, but it is fact of matter. Put it to ya this way, if the Priest publicly resurrects someone, then for whatever reason a Vig shoots and kills the Priest, do I tell the Priest his res is no longer effective because now his own death is now present in that Day's events? No, I don't. Again, common sense. I understand that Day and Night are different phases, but I like to run everything the same way. I like to think I'm pretty damn reasonable, butiIf you have that much of a problem with the way I run things, find a different game, because though my rules come and go, the overall style in which I run things is not going to change.
Also, though I agree that the Ninja rules need changed, I still fail to see how the current Ninja ruleset breaks the game. Dead Zero would still be dead, confirmation of Ninja kill would still be present, only difference would be that the Wolves would still get their kill under the proposed (and preferred) rule. Even under current rules, if the Ninja fucks up and kills a Human, the Wolves still get their kill, and the players wake up with TWO dead bodies in the morning. Even if the current rule isn't optimal, it's far from being so awful that it'd be an "OMG GAMEBUREAKU" rule.
I do my homework, okay people? Sometimes I have mental lapses, and when I do, I always apologize and take the blame, and when necessary, I make rulings where there were none, change the rules next game, or even make reversals when necessitated and/or when necessary proof is given (Tode no longer has a PV on her head).
o.o I'm forming a textwall. I'll stop typing before I make another paragraph or repeat how reasonable I try to be again.