This beatmap was submitted using in-game submission on 7. syyskuuta 2019 at 19:37:35
Artist: Excision & Pegboard Nerds
Title: Bring The Madness (feat. Mayor Apeshit)
Tags: electronic drumstep dubstep drum and bass dnb drop heavy monstercat hullahopp fcl poggo shadren p_i_k_u darky1 pringles
BPM: 87
Filesize: 8490kb
Play Time: 03:22
Difficulties Available:
Information: Scores/Beatmap Listing
---------------
Storyboard added 3.1.2019. Redownload for awesomeness!
Thenew Monstercat drumstep song from Excision and Pegboard Nerds, featuring Mayor Apeshit!
For Loved.
Link to the song on Monstercat's Youtube channel.
BRING THE MADNESS! EASY by P i k u NORMAL by me HARD by Hullahopp LIGHT INSANE by Shadren INSANE by FCL LIGHT EXTRA by me EXTRA by Poggo MADNESS by me
Artist: Excision & Pegboard Nerds
Title: Bring The Madness (feat. Mayor Apeshit)
Tags: electronic drumstep dubstep drum and bass dnb drop heavy monstercat hullahopp fcl poggo shadren p_i_k_u darky1 pringles
BPM: 87
Filesize: 8490kb
Play Time: 03:22
Difficulties Available:
- FCL's Insane (5,1 stars, 616 notes)
- HP's Hard (3,69 stars, 471 notes)
- Light Extra (5,33 stars, 637 notes)
- Madness (5,9 stars, 633 notes)
- Normal (2,47 stars, 264 notes)
- Piku's Easy (1,87 stars, 220 notes)
- Poggo's Extra (5,46 stars, 577 notes)
- Shadren's Light Insane (4,33 stars, 569 notes)
Information: Scores/Beatmap Listing
---------------
Storyboard added 3.1.2019. Redownload for awesomeness!
The
For Loved.
Link to the song on Monstercat's Youtube channel.
BRING THE MADNESS! EASY by P i k u NORMAL by me HARD by Hullahopp LIGHT INSANE by Shadren INSANE by FCL LIGHT EXTRA by me EXTRA by Poggo MADNESS by me
Thanks to
HcBlasty - for the custom snare samples
Hullahopp - for modding and the GD
Nitrousdragon - for modding
Okoratu - for the IRC mod
Lemmmy - for modding
Poggo - for the GD
Could This Be - for offset check
FCL - for the GD
Megatrook89 - for modding
Nozhomi - for modding
Shadren - for the GD
P i k u - for the GD and SB help
Slayed - for modding
Zerss - for modding
-Tochi - for modding
Stjpa - for modding
MarlonGT - for modding
MrSergio - for modding
Darky1 - for the storyboard
DuckRadio - for modding
And most importantly everyone who supported this map!
Hullahopp - for modding and the GD
Nitrousdragon - for modding
Okoratu - for the IRC mod
Lemmmy - for modding
Poggo - for the GD
Could This Be - for offset check
FCL - for the GD
Megatrook89 - for modding
Nozhomi - for modding
Shadren - for the GD
P i k u - for the GD and SB help
Slayed - for modding
Zerss - for modding
-Tochi - for modding
Stjpa - for modding
MarlonGT - for modding
MrSergio - for modding
Darky1 - for the storyboard
DuckRadio - for modding
And most importantly everyone who supported this map!
Changelog (Updated 7.9.2019)
Check out Marmowka's Noisestorm Remix set here!UPDATE 37 (7.9.2019):
Consistency update for fixing some missing hitsounds. Bad news for some of you. It's been 5 months and it seems like my pringles advertisements haven't been as effective as I initially hoped for.
From an objective point of view, this set is too old-fashioned for ranked status in its current state. I do not think that remapping everything all over again is worth that status, as I think it would cost the identity of the maps themselves. Therefore, I'll be pushing it towards loved for now. Thanks for all the support throughout the years, it means a lot to me!
UPDATE 36 (18.4.2019):
Wow 300 favorites. Thanks a lot guys! Decided to finally fix all the questionable rhythm choices on Poggo's diff. I guess we're back to pending now. Yay! Waiting on some fixes for the SB next. Also I wrote some advertisement thing because desperate times require desperate measures, amirite?. Also the 2x Pringles cans thing is a limited time only offer - be sure to let all your BN friends know!
EDIT: Uploaded SB fixes
- Fixed majority of questionable rhythm choices on Poggo's Extra
- Fixed hitsounds on Poggo's diff simply by copying mine over
+ Added ads
UPDATE 35 (19.1.2019):
Applied some of DuckRadio's mod, except for Poggo's diff. Poggo's diff suffers from a lot of rhythmical problems. I'm not sure what to do about it yet (she's too busy to apply mods right now). I might end up dropping it and (maybe) getting a new extra GD. Let me know if you're interested.
- Remapped some patterns on Madness, including most of the first buildup to be more consistent
- Couple minor changes on FCL's diff
- Some storyboard fixes
UPDATE 34 (3.1.2019):
Finally added the awesome storyboard by mein boi Darky1! Mapset is now pending and ready for rank. (And it only took me 4 years lol) Also remapped some sections of Madness diff so spacing should be OK now. EDIT: Added my boy Darky1 to tags. Should be good now.
+ Added storyboard by Darky1 and P i k u (can we get hype in the chat?!)
- Remapped some verse sections on Madness, improving spacing, flow and rhythm
- Made hitsounds consistent on all diffs
- Moved mapset to pending
UPDATE 33 (2.9.2018):
Applied some of MrSergio's mod.
Spacing might be an issue on Madness, so will gather more feedback on that before remapping.
- Mainly rhythmical improvements on Madness and FCL's Insane
- Spacing improvements on Light Extra, and a few on Shadren's Light Insane
- NC fixes and minor stuff on FCL's Insane, Poggo's Extra and HP's Hard
- Replaced build-up part with an extended spinner on Easy and Normal
- Made combo colours consistent across diffs
- Made hitsounds more consistent on pretty much all diffs
UPDATE 32 (26.8.2018):
Applied some of MarlonGT's mod
- Added some more kicks to the build-up parts on most diffs
- Flipped a pattern on Light Insane and fixed a few silly sliders
- Also flipped this update list because I cba to scroll down each time, yay!
UPDATE 31 (11.8.2018):
At this stage it would be cool to get some mods. Will start looking for storyboard soon.
- Remapped most of the first half on Light Extra, improved aesthetics and flow
- Remapped some patterns on Madness, improved aesthetics and flow
- Fixed hitsounds
UPDATE 30 (28.4.2018):
Next level necropost update right here. I decided I'd give this old set a chance again, seeing how people seem to actually like it. lol
+ Added new background
+ Remapped Normal and HP's Hard
- Renamed Another to Light Extra (Because this isn't Beatmania IIDX?)
- Major rhythmical, structural, flow, pattern etc. improvements on Madness and Another
- Minor improvements that I don't even remember anymore on other diffs
- Fixed hitsounds, added some silenced sliderslides and stuff
- memes
UPDATE 29 (15.5.2016):
- Applied some Stjpa's mod
- Mainly improved NCs and rhythm on Easy
- Some spacing reductions in Shadren's Light Insane
UPDATE 28 (6.5.2016):
- Applied some of -Tochi's mod for Poggo's GD
- Some rhythmical improvements on Poggo's Extra
- Made a buildup pattern on Another a bit easier
- Some other minor stuff on other diffs
UPDATE 27 (18.4.2016):
- Applied some of -Tochi's mod
- Replaced normal-sliderslide.wav with a proper silent version
- Removed some unnecessary inherited timing sections on most diffs
- Early pattern remakes, slight rhythmical improvements and a few other fixes in Madness
- Some rhythmical improvements in Another
UPDATE 26 (30.3.2016):
- Pattern improvements on older parts of Madness
- Did some slight slider tweaking on Another
UPDATE 25 (8.3.2016):
- Applied some of Zerss' mod
- Added a silent normal-sliderslide.wav
- Dropped OD to 2 and HP drain to 2 on P i ku's Easy
- Also removed a couple spinners in order to map to missed snares
UPDATE 24 (13.2.2016):
- Fixed missing hitsounds on Normal
- Slight blanket and stacking improvements on Madness
- Fixed an unnecessary kiai time section on Piku's Easy
- Snapped all inherited timing points and removed unnecessary ones
- Decreased HP drain to 5.5 on Hullahopp's Hard
- Decreased OD to 7.5 on FCL's Insane
UPDATE 23 (11.2.2016):
- Applied some of Slayed's mod
- Considerably lowered the SV on Normal
- Remapped most of the verse parts with better patterns and spacing
- Lowered the amount of SV changes and made spacing more consistent
UPDATE 22 (3.2.2016):
- Just a couple positioning changes on Piku's Easy and Another
UPDATE 21 (2.2.2016):
Huge update this time. Still could maybe use an Insane, but spread-wise, it's rankable now. Just waiting on a storyboard by Darky1 now.
+ Added P i k u's Easy
+ Added Shadren's Light Insane
+ Added my Another diff
- Lots of pattern remakes, flow and positioning improvements on Madness
- Applied some of Nozhomi's mod
- Updated FCL's partially remade Insane
- Slight pattern changes on Normal
- Added hitsounds to all diffs
- Updated tags
UPDATE 20 (3.12.2015):
- Just a small update, fixed a little mistake I made in Madness
UPDATE 19 (13.11.2015):
- Updated Hullahopp's (yet again) remade Hard GD
UPDATE 18 (12.11.2015):
- Applied some of Megatrook89's mod
- Pattern, overlap and flow fixes on Madness
UPDATE 17 (10.11.2015):
+ Added Normal
- Slight BPM changes near the end of the song
- Fixed an unnecessary hitsound on Madness
UPDATE 16 (19.10.2015):
+ Added FCL's Insane
UPDATE 15 (13.10.2015):
- Updated MP3 for better quality
- Changed offset accordingly on all difficulties
- Slight slider flow improvements in Madness
UPDATE 14 (12.10.2015):
+ Added Poggo's Extra
- A slight circle adjustment in Madness
UPDATE 13 (11.10.2015):
- Updated Hullahopp's remade Hard
UPDATE 12 (18.9.2015):
Mainly waiting for GDs at this point. Will make a Normal at some point.
- Adjusted the square pattern in the beginning a bit
UPDATE 11 (19.8.2015):
- Applied some of Lemmmy's mod.
- Mostly remade the beginning, using quarter beats this time.
- Added more new combos.
- Remade many patterns here and there.
- Flow improvement at a few points
UPDATE 10 (7.8.2015):
- Remade more buildup sections.
UPDATE 9 (6.8.2015):
- Applied some of Okoratu's mod/tips
- Reworked especially the first (beginning) and a bit of the second verse parts to fit the song's intensity better
- EDIT: Made the new jumps somewhat easier.
UPDATE 8 (2.8.2015):
- Changed BPM back to 87 for Poggo's GD.
UPDATE 7 (23.7.2015):
- Applied some of Nitrousdragon's mod
- Changed BPM to 174. This is because the switch from 87 to 174BPM made the autoconverted mania diffs unplayable. I've seen this done in other drumstep maps too, so I don't see why I couldn't do it here too.
UPDATE 6 (17.7.2015):
- Lowered HP drain from 7 to 6.8
- Remade most of the first buildup patterns (again)
- More minor repositioning here and there and slider curvature adjustment
UPDATE 5 (16.7.2015):
- Lowered OD from 8.6 to 8.5 (lol)
- Remade some first buildup patterns
- Minor repositioning here and there
UPDATE 4 (5.7.2015):
+ Added Hullahopp's Hard GD
- Some pattern updates on kiai sections
- Raised HP drain from 6 to 7
UPDATE 3 (10.6.2015):
- Remade most of the latter kiai time section patterns
- Other note repositioning here and there
- New combo colours
UPDATE 2 (4.5.2015):
- Applied some of Hullahopp's mod
- Fixed a missing hitsound
UPDATE 1 (27.4.2015):
- Small changes in positioning and sliders, also flipped the first stream to avoid an awkward jump.
Consistency update for fixing some missing hitsounds. Bad news for some of you. It's been 5 months and it seems like my pringles advertisements haven't been as effective as I initially hoped for.
From an objective point of view, this set is too old-fashioned for ranked status in its current state. I do not think that remapping everything all over again is worth that status, as I think it would cost the identity of the maps themselves. Therefore, I'll be pushing it towards loved for now. Thanks for all the support throughout the years, it means a lot to me!
UPDATE 36 (18.4.2019):
Wow 300 favorites. Thanks a lot guys! Decided to finally fix all the questionable rhythm choices on Poggo's diff. I guess we're back to pending now. Yay! Waiting on some fixes for the SB next. Also I wrote some advertisement thing because desperate times require desperate measures, amirite?. Also the 2x Pringles cans thing is a limited time only offer - be sure to let all your BN friends know!
EDIT: Uploaded SB fixes
- Fixed majority of questionable rhythm choices on Poggo's Extra
- Fixed hitsounds on Poggo's diff simply by copying mine over
+ Added ads
UPDATE 35 (19.1.2019):
Applied some of DuckRadio's mod, except for Poggo's diff. Poggo's diff suffers from a lot of rhythmical problems. I'm not sure what to do about it yet (she's too busy to apply mods right now). I might end up dropping it and (maybe) getting a new extra GD. Let me know if you're interested.
- Remapped some patterns on Madness, including most of the first buildup to be more consistent
- Couple minor changes on FCL's diff
- Some storyboard fixes
UPDATE 34 (3.1.2019):
Finally added the awesome storyboard by mein boi Darky1! Mapset is now pending and ready for rank. (And it only took me 4 years lol) Also remapped some sections of Madness diff so spacing should be OK now. EDIT: Added my boy Darky1 to tags. Should be good now.
+ Added storyboard by Darky1 and P i k u (can we get hype in the chat?!)
- Remapped some verse sections on Madness, improving spacing, flow and rhythm
- Made hitsounds consistent on all diffs
- Moved mapset to pending
UPDATE 33 (2.9.2018):
Applied some of MrSergio's mod.
Spacing might be an issue on Madness, so will gather more feedback on that before remapping.
- Mainly rhythmical improvements on Madness and FCL's Insane
- Spacing improvements on Light Extra, and a few on Shadren's Light Insane
- NC fixes and minor stuff on FCL's Insane, Poggo's Extra and HP's Hard
- Replaced build-up part with an extended spinner on Easy and Normal
- Made combo colours consistent across diffs
- Made hitsounds more consistent on pretty much all diffs
UPDATE 32 (26.8.2018):
Applied some of MarlonGT's mod
- Added some more kicks to the build-up parts on most diffs
- Flipped a pattern on Light Insane and fixed a few silly sliders
- Also flipped this update list because I cba to scroll down each time, yay!
UPDATE 31 (11.8.2018):
At this stage it would be cool to get some mods. Will start looking for storyboard soon.
- Remapped most of the first half on Light Extra, improved aesthetics and flow
- Remapped some patterns on Madness, improved aesthetics and flow
- Fixed hitsounds
UPDATE 30 (28.4.2018):
Next level necropost update right here. I decided I'd give this old set a chance again, seeing how people seem to actually like it. lol
+ Added new background
+ Remapped Normal and HP's Hard
- Renamed Another to Light Extra (Because this isn't Beatmania IIDX?)
- Major rhythmical, structural, flow, pattern etc. improvements on Madness and Another
- Minor improvements that I don't even remember anymore on other diffs
- Fixed hitsounds, added some silenced sliderslides and stuff
- memes
UPDATE 29 (15.5.2016):
- Applied some Stjpa's mod
- Mainly improved NCs and rhythm on Easy
- Some spacing reductions in Shadren's Light Insane
UPDATE 28 (6.5.2016):
- Applied some of -Tochi's mod for Poggo's GD
- Some rhythmical improvements on Poggo's Extra
- Made a buildup pattern on Another a bit easier
- Some other minor stuff on other diffs
UPDATE 27 (18.4.2016):
- Applied some of -Tochi's mod
- Replaced normal-sliderslide.wav with a proper silent version
- Removed some unnecessary inherited timing sections on most diffs
- Early pattern remakes, slight rhythmical improvements and a few other fixes in Madness
- Some rhythmical improvements in Another
UPDATE 26 (30.3.2016):
- Pattern improvements on older parts of Madness
- Did some slight slider tweaking on Another
UPDATE 25 (8.3.2016):
- Applied some of Zerss' mod
- Added a silent normal-sliderslide.wav
- Dropped OD to 2 and HP drain to 2 on P i ku's Easy
- Also removed a couple spinners in order to map to missed snares
UPDATE 24 (13.2.2016):
- Fixed missing hitsounds on Normal
- Slight blanket and stacking improvements on Madness
- Fixed an unnecessary kiai time section on Piku's Easy
- Snapped all inherited timing points and removed unnecessary ones
- Decreased HP drain to 5.5 on Hullahopp's Hard
- Decreased OD to 7.5 on FCL's Insane
UPDATE 23 (11.2.2016):
- Applied some of Slayed's mod
- Considerably lowered the SV on Normal
- Remapped most of the verse parts with better patterns and spacing
- Lowered the amount of SV changes and made spacing more consistent
UPDATE 22 (3.2.2016):
- Just a couple positioning changes on Piku's Easy and Another
UPDATE 21 (2.2.2016):
Huge update this time. Still could maybe use an Insane, but spread-wise, it's rankable now. Just waiting on a storyboard by Darky1 now.
+ Added P i k u's Easy
+ Added Shadren's Light Insane
+ Added my Another diff
- Lots of pattern remakes, flow and positioning improvements on Madness
- Applied some of Nozhomi's mod
- Updated FCL's partially remade Insane
- Slight pattern changes on Normal
- Added hitsounds to all diffs
- Updated tags
UPDATE 20 (3.12.2015):
- Just a small update, fixed a little mistake I made in Madness
UPDATE 19 (13.11.2015):
- Updated Hullahopp's (yet again) remade Hard GD
UPDATE 18 (12.11.2015):
- Applied some of Megatrook89's mod
- Pattern, overlap and flow fixes on Madness
UPDATE 17 (10.11.2015):
+ Added Normal
- Slight BPM changes near the end of the song
- Fixed an unnecessary hitsound on Madness
UPDATE 16 (19.10.2015):
+ Added FCL's Insane
UPDATE 15 (13.10.2015):
- Updated MP3 for better quality
- Changed offset accordingly on all difficulties
- Slight slider flow improvements in Madness
UPDATE 14 (12.10.2015):
+ Added Poggo's Extra
- A slight circle adjustment in Madness
UPDATE 13 (11.10.2015):
- Updated Hullahopp's remade Hard
UPDATE 12 (18.9.2015):
Mainly waiting for GDs at this point. Will make a Normal at some point.
- Adjusted the square pattern in the beginning a bit
UPDATE 11 (19.8.2015):
- Applied some of Lemmmy's mod.
- Mostly remade the beginning, using quarter beats this time.
- Added more new combos.
- Remade many patterns here and there.
- Flow improvement at a few points
UPDATE 10 (7.8.2015):
- Remade more buildup sections.
UPDATE 9 (6.8.2015):
- Applied some of Okoratu's mod/tips
- Reworked especially the first (beginning) and a bit of the second verse parts to fit the song's intensity better
- EDIT: Made the new jumps somewhat easier.
UPDATE 8 (2.8.2015):
- Changed BPM back to 87 for Poggo's GD.
UPDATE 7 (23.7.2015):
- Applied some of Nitrousdragon's mod
- Changed BPM to 174. This is because the switch from 87 to 174BPM made the autoconverted mania diffs unplayable. I've seen this done in other drumstep maps too, so I don't see why I couldn't do it here too.
UPDATE 6 (17.7.2015):
- Lowered HP drain from 7 to 6.8
- Remade most of the first buildup patterns (again)
- More minor repositioning here and there and slider curvature adjustment
UPDATE 5 (16.7.2015):
- Lowered OD from 8.6 to 8.5 (lol)
- Remade some first buildup patterns
- Minor repositioning here and there
UPDATE 4 (5.7.2015):
+ Added Hullahopp's Hard GD
- Some pattern updates on kiai sections
- Raised HP drain from 6 to 7
UPDATE 3 (10.6.2015):
- Remade most of the latter kiai time section patterns
- Other note repositioning here and there
- New combo colours
UPDATE 2 (4.5.2015):
- Applied some of Hullahopp's mod
- Fixed a missing hitsound
UPDATE 1 (27.4.2015):
- Small changes in positioning and sliders, also flipped the first stream to avoid an awkward jump.