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DJ Genki feat. Yukacco - Planet

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Kbuns

Lanturn wrote:

m4m.

Really rusty, only change what you want to.

[Metadata]
http://www.tano-c.net/disc/tanocd-0018/

Artist: DJ Genki feat. yukacco

Some tags you can add: HARDCORE SYNDROME 8 TANO*C

[Collab]
Why not add a SB to show who does what part?

I would honestly use 9.0 if you are using lots of 1/1 spacing, also since it's a 170bpm song and the streams are relatively simple.
I'm also somewhat concerned at the slow parts that the HP drain might be a bit too much (you pretty much have to 100% the slow part at the beginning on HR). Consider dropping it 0.5-1? Especially since this is a marathon map.
AR 9.0. HP 6.5
kbuns:
  1. 00:02:561 (3) - some examples for these notes. you could space them out much further if you wish. Another idea is to simply stack it on the upcoming (1). Not mandatory, but options are nice.
    Decided to take your suggestion and stack on the next slider.
  2. 00:12:091 (2,3) - you could probably move this a little bit further away. It's starting to get pretty close to the previous.
    Changed
  3. 00:17:385 (1,2,1) - The movement here could be spaced a little as well. Even if it's just 1.0 it'll help. preferably a little more to emphasize on the bass drums.
    Increased spacing from 1.0 to 1.5
  4. 00:21:267 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - are you sure you want that long of a stream? Maybe consider using some repeat 1/4s at 00:21:973 (1) - or 00:23:385 (1) - or something. The other thing I want to mention is that you should try using sliders to create streams. As of right now, you have some spacing and movement that could be optimized. Simply create a slider, and hit control+shift+f and a distance of 0.8 DS.
    Recreated the stream from sliders and also added reverse sliders where you suggested. Thanks!
  5. Generally this whole slow section feels a bit clumped together. It's not a bad thing, but you could probably make due with a little bit more spacing.
    I'll come back to this comment. I'm not sure what to change here at this moment
  6. 00:35:385 (1,2,3,4) - seems like you're trying to build up the rhythm a bit here. It works somewhat until you drop it again 6-7 notes later. Instead of trying to force the rhythm, consider just sticking more related to the piano part while letting the tail ends carry the rhythm you want.. ie: http://puu.sh/jPULS.jpg
    Fixed
  7. 00:41:032 (1,2,3,4,5) - It's basically the same idea here. I don't really think you need to up the rhythm here personally. Just a simple repeat of what you've been doing would be more than enough.
    Changed
  8. 00:50:738 (5) - missing whistle on head?
    Fixed
  9. 00:50:738 (5) - Also again on this. Due to note stacking and such. It'll be a bit hard to stack these properly. I would honestly just move the (3) or the (5) slider somewhere else so they don't really interact.
    Spaced (4,5) away from (3)
  10. 01:06:444 (7) - pretty long (duration-wise) combo. NC?
    ok
  11. 01:23:385 (1,2,3,4) - you seem to be a vocal loving person. You should consider putting the dominant notes (slider starts / circles) where the vocals have the most effect: 01:23:385 - 01:23:914 - 01:24:444 - are examples of those.
    Fixed, this sounds much better. Thanks
  12. 01:29:385 (5) - try something like x392 y336 so the spacing is more consistent with the previous and next notes
    Nice
  13. 01:33:267 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - I honestly don't really know what you are trying to follow here. It seems more obvious that you made up your own rhythm to it. I would honestly consider revising it to match the synth playing in the background if at all possible. currently, spots like 01:35:738 (6) - feel a bit strange to listen to. The idea is to compliment the music, not take it over if that makes sense.
    Fixed, I outright remapped a large portion of this section
  14. 01:41:385 (1,2,3,1,2,3) - from the beginning up to these, it still felt a bit random. This rhythm here makes a bit more sense. Don't feel pressured to overmap anything, even if you are just trying to introduce your own rhythm.
    Ok, I'll keep this in mind.
  15. 01:58:502 - for more variety, you can try adding in some 1/4 like this: http://puu.sh/jPVCt.jpg since the drums back it up here.
    Good idea
  16. 02:06:267 (4) - you could try moving this under 02:05:737 (1) - or where 02:07:502 (2) - is positioned as well for slightly better flow into the stream. Also maybe consider moving the other notes around to make it feel more like a triangle: http://puu.sh/jPVQg.jpg
    Really like this suggestion, thanks
  17. 02:07:150 (1) - onwards. are you sure you want to use this kind of spacing? To be honest, you probably don't need to space every note out as far as you do. even 1.4-1.6 is more than enough.
    Changed
  18. 02:10:326 (2) - x332 y24 maybe?
    Nice
  19. 02:11:561 (8) - 1/2 slider? it feels like you skip out on 02:11:738 - which is imo a somewhat important note to hit. Most people will almost immediately move to it after 02:11:561 (8) - thinking it's just a standard jump anyways.
    Ok
  20. 02:21:267 - why the slowdown? nothing really changes in the music here to warrant it. :(
    Well, I don't completely agree. I think the change in the synth part here allows for it. I'll consider revision
  21. 02:41:385 (2,3) - Try adding a small curve into each of these
    Changed
  22. 02:43:855 (1,2,3,4) - follow the synth for rhythm maybe? Kind of the same idea from 01:23:385 (1,2,3,4)
    Fixed
    -
Cool. Good luck!
Great mod, thank you!
Topic Starter
Troponoop

Lanturn wrote:

m4m.

Really rusty, only change what you want to.

[Metadata]
http://www.tano-c.net/disc/tanocd-0018/

Artist: DJ Genki feat. yukacco

Some tags you can add: HARDCORE SYNDROME 8 TANO*C thanks for the tags, i kept on forgetting to find some

[Collab]
Why not add a SB to show who does what part?

I would honestly use 9.0 if you are using lots of 1/1 spacing, also since it's a 170bpm song and the streams are relatively simple.
I'm also somewhat concerned at the slow parts that the HP drain might be a bit too much (you pretty much have to 100% the slow part at the beginning on HR). Consider dropping it 0.5-1? Especially since this is a marathon map. Done. AR9 / HP 6.5



Trop:
  1. 02:55:503 (4) - you could probably move this from the (3) - try somewhere like x48 y206 done.
  2. 02:59:033 (7,8) - Optional, but I would consider spacing these out a bit more. try something like this? http://puu.sh/jPWzY.jpg i changed it to look something similar to the picture
  3. 03:08:562 (4,5) - if you're following vocals. wouldn't control+g on these two make more sense? i hath pressed control+g here
  4. 03:14:914 (8) - Please NC this for the sudden SV change. done
  5. 03:28:680 (1,2,3,4,1,2,3,4,1,2,3,4) - that's a lot of circles for a section that has a lot of held vocals and such. Maybe consider using a few more sliders here? i added some cute little sliders
  6. 03:32:032 (3) - maybe stack this one on 03:31:326 (4) - ? done.
  7. 03:35:738 (2) - maybe just use a 1/2 slider here and place a circle at 03:36:091 - ? It kind of cuts off the vocals and the beat having this 1/1 slider after building up with all the 1/2s and 1/4s you are using. done
  8. 03:50:209 (1) - although there isn't really a finish in the background. a finish on this note creates a nice effect with the bass. where would i be in life without your mod? (done)
  9. 03:56:209 (3,4,5,1,2,3,4,5,6,7,8) - wow this gets cluttered. I would highly recommend you give it a bit more room if at all possible. breathing room has been implemented for those poor young circles and sliders
  10. 04:01:503 (1) - onwards. For this light section. I would suggest using some whistle hitsounds. Mostly during the vocals since you seem to follow them here. Try placing some on the heads of 04:01:503 (1,2,3) - for example. done
  11. 04:04:680 (2,3) - If you're following vocals. swap these. Otherwise you can just leave it. i swapped them
  12. 04:16:503 (5,6,7) - control+g? it feels a bit spammy here but it'd be great if you can capture the key notes on sliderstarts or circles. control+g hath been pressed again
  13. 04:31:327 (1,2,3,4) - erk offbeat hits. Nothing really calls for them as the downbeats are more dominant. consider moving these back or forward 1/2 in the timeline. oops, your right, i missed that.
  14. 04:50:561 (2) - momentum killer. I would honestly keep the mouse moving at this point. Try moving it down a bit. i supposed i should stop killing momentum :( (fixed)
  15. 04:51:444 (3,4,5) - I'm not too fond of this linear movement. you could almost move the 04:51:797 (5) - to the top of the map around x400 y28 or something similar. yeah that was an old pattern that doesn't really fit anymore (fixed)
  16. 05:03:268 (1,2,3,4,5,6,7) - you really love your antis XD | It isn't a problem, just it doesn't really match anything in the music to warrant it. I would personally just keep the momentum you've already got going. same goes for anything else after this. fixed
  17. 05:25:326 (1,2,3) - (2) isn't really needed so it could be deleted. maybe anti 1 and 3? so it kind of goes like this: http://puu.sh/jPXYN.jpg | Completly optional though.
since i cleaned up my other antis, i might as well redo this one too. (fixed)

Cool. Good luck!
Rusty or not, this was a fantastic mod, thank you so much :)
PanPan_old_1
M4M here we go:

Collab


00:25:502 - I feel that there is missing a note

00:33:973 - the same

00:45:267 - the same

00:47:032 (2) - straightens the slider, something like that: https://osu.ppy.sh/ss/3611816

00:51:620 (6,7,8) - exchange it for a long slider ending in 00:52:326 (8)

01:43:150 (1) - changing the slider, it looks ugly

02:39:973 - I feel that there is missing a note

04:16:679 - here you should start a slider

05:03:973 (4) - change the slider looks ugly, besides this is just outside the area but still

I really liked your map hope you do well, good luck
Kbuns

Panxo_Gamer wrote:

M4M here we go:

Collab


00:25:502 - I feel that there is missing a note
Disagree, the rhythm represents the light right hand melody played by the piano here. Mapping this lower chord would be a mistake
00:33:973 - the same
^
00:45:267 - the same
^
00:47:032 (2) - straightens the slider, something like that: https://osu.ppy.sh/ss/3611816
This doesn't add much to the map so no change
00:51:620 (6,7,8) - exchange it for a long slider ending in 00:52:326 (8)
No, this pattern builds up the rhythm so that the next part of the map makes more sense.
01:43:150 (1) - changing the slider, it looks ugly
I agree that it is ugly, but it fits the rough sound of the synth. No change
02:39:973 - I feel that there is missing a note
Nope, pretty clearly following the synth.


I really liked your map hope you do well, good luck
Thanks for the mod ^^
Topic Starter
Troponoop

Panxo_Gamer wrote:

M4M here we go:

Collab




04:16:679 - here you should start a slider i highly prefer the current rhythm for that part

05:03:973 (4) - change the slider looks ugly, besides this is just outside the area but still I made the slider symmetrical and moved it

I really liked your map hope you do well, good luck
Thanks for the mod!
HiatusMaster
M4M boi: I'm new to the map scene so don't judge. (side note: my mixtape drops soon be sure to check it out i spit dat hot fire.)

Collab


Kbuns:

00:02:208 (2,2,2,2,2,2,2,2) - Seems to be mapped to no sound at all, If you plan on taking this approach no matter what, I suggest turning the effects volume down because as it is right now. it feels really overwhelming.

00:13:326 (2,2,2,3) - ^ Same, but this one is much more tolerable and doesn't need to be changed

00:17:914 (2) - I don't think this note should be here at all, and I think it sounds much better without it

00:51:620 (6,7,8) - ^ For the same reason as above, I think these three notes should be changed to a single slider because it fits the rhythm and flow better imo.
00:54:444 (1,2,3,4,5) - I don't like the sudden switch from mapping to the singing and small bits of piano into solely mapping to the piano, I think this should be changed.

00:59:208 (4,6,4,4) - These sliders look like you didn't put much effort into them, they look really nasty and don't fit in well with the song.

02:09:973 (1,2,3) - This combo doesn't fit in well with the flow, consider changing it.

02:52:503 (1,2,3,4) - This combo is really inconsistent, While switching from kick sliders to a long slider helped the transition to the next combo, I think it would be better if you convert the slider to a stream and change the last note into a slider that replaces the note of the next combo.
Troponoop:

03:12:797 (4,5) - I feel like stacking these wasn't the correct choice, Consider changing.

03:13:503 (1,2,3,4) - Changing the distance snap so much on these kick sliders makes it really weird to play and flow really poorly.

03:20:561 (3,1,1,2,3,4,5) - Weird stack.

03:29:385 (1,2,3,4,5,6,1,2,3,4,5) - I don't like the flow on these patterns.

03:38:209 (5,1,2,3,4,5,6,7) - I think this would fit the rhythm better as a jump pattern

04:00:973 - I think the break should carry on until this point in the song; from the end of the break until here is a really slow part that's hard to make it so that it's fun to play without overmapping, plus you already skipped half of that part anyway.

04:09:974 (3,4) - Another random switch from mapping to the vocals into mapping the piano, but this one doesn't fit in well at all.

04:15:621 (2,3,4,5,6,7,1) - doesn't fit the rhythm very well.

04:52:327 (8,1) - Nasty stack

04:57:973 (1,1) - ^

05:07:855 (2,3) - ^

05:12:797 (1,2,3,4) - ^

05:14:915 (6,1) - ^

05:20:561 (5,1) - ^ this one might be okay if you get rid of the new combo.

Again, I'm very new at mapping so take everything with a grain of salt, I really like the way some of the parts are mapped and I really enjoy the song, and hope to see it ranked soon. Gl!
Topic Starter
Troponoop

Koiukizi wrote:

M4M boi: I'm new to the map scene so don't judge. (side note: my mixtape drops soon be sure to check it out i spit dat hot fire.)

Collab


Troponoop:

03:12:797 (4,5) - I feel like stacking these wasn't the correct choice, Consider changing. I spaced them out a tiny bit to help with readability

03:13:503 (1,2,3,4) - Changing the distance snap so much on these kick sliders makes it really weird to play and flow really poorly. My aim for those sliders was to make them funky fresh so i enjoy their look, and for the flow, i put the previous sliders (4)(5) to give the player a heads up for these sliders

03:20:561 (3,1,1,2,3,4,5) - Weird stack. i stack and NC 03:20:561 (3,1) - so the player will be prepared for the sliders that follow.

03:29:385 (1,2,3,4,5,6,1,2,3,4,5) - I don't like the flow on these patterns. i was going for a simple back and forth design for those notes and i am mildly content with what i have, but i'll definitely look into changing it around

03:38:209 (5,1,2,3,4,5,6,7) - I think this would fit the rhythm better as a jump pattern i highly prefer the sliders into the stream because i feel as though it emphasizes the woooosh sound better than jumps (i have no clue how to describe it lol)

04:00:973 - I think the break should carry on until this point in the song; from the end of the break until here is a really slow part that's hard to make it so that it's fun to play without overmapping, plus you already skipped half of that part anyway. Well then there goes the 5 min drain time, but besides that, I don't think that the entire part is overmapped, and we had to skip stuff because you need some sort of breaks in the long song

04:09:974 (3,4) - Another random switch from mapping to the vocals into mapping the piano, but this one doesn't fit in well at all. the reasoning for that was to emphasize the following piano notes 04:11:385 (1,2,3,4) - and following the vocals would leave odd pauses and weird rhythms for the most part, so i did what i could to mix the two

04:15:621 (2,3,4,5,6,7,1) - doesn't fit the rhythm very well. i changed it to match the vocals better

04:52:327 (8,1) - Nasty stack it's a recurring stack that i use to for the pattern that follows it

04:57:973 (1,1) - ^ same thing as above

05:07:855 (2,3) - ^ i spaced it out

05:12:797 (1,2,3,4) - ^ fixed

05:14:915 (6,1) - ^ keeping this

05:20:561 (5,1) - ^ this one might be okay if you get rid of the new combo. im staying consistent with those patterns, so i'll keep it the same

Again, I'm very new at mapping so take everything with a grain of salt, I really like the way some of the parts are mapped and I really enjoy the song, and hope to see it ranked soon. Gl!
thanks for the mod and i look forward to your mix tape! :)
Synpoo
hello, m4m~

GENERAL
  1. Delete drum-hitnormal.wav as it isn't used (i think...)
  2. nice bg

Collab
  1. 00:16:679 (4,1) - Minor overlap, looks untidy tho
  2. 00:24:179 - Consider using the silent sliderslide sound here, the default sound is distracting and ruins the nice piano here
  3. 00:25:502 - Missed the piano here?
  4. 00:31:150 - ^
  5. 00:33:973 - ^
  6. 00:45:267 - ^
  7. 01:05:738 (5) - Why not use a slider to properly represent vocals? There's nothing that should be clicked on 6 anyways
  8. 01:23:032 (3,1) - Idk if this overlap is intended but it doesn't look good (it's too noticeable to not be intended though...)
  9. 01:24:797 (4) - Wow this is the most random and uncalled-for finish ever. There's literally no note there that should be clicked and a super loud finish is there for no reason
  10. 01:44:914 - How come this randomly didn't get mapped
  11. 01:58:502 (1,2,3) - Needs more spacing from 8, similar to 02:01:326 (1,2,3) -
  12. 02:02:032 (5,1) - More spacing
  13. 02:06:179 - Could be a triplet here
  14. 02:13:326 (3,4,5,6,7,8,9) - Errrr what exactly is this stream representing
  15. 02:19:855 (1,2,3) - If you're gonna place triples where they don't belong at least start them on red ticks so they play better and emphasize the stronger beat
  16. 02:29:032 (6) - Shouldn't be a repeat, just a 1/2 instead. If you keep it a repeat then you should keep mapping the stream.
  17. 02:34:679 (2,3,4,5,6) - If you want to properly represent the music then the rhythm here is 1/2 slider-circle-circle and not a stream
  18. 02:40:326 (2,3,4,5,6,7,8,9,1) - Another random stream that has no place here whatsoever
  19. 02:47:385 (5,6,7,8) - And then you skip a stream when there's clearly one that's heard here.. .come on don't map random streams and skip actual streams ;-;
  20. 02:50:914 (1,3) - Priti ugly overlap
  21. 03:05:385 (2,3,4) - Idk if these are supposed to be some edgy sliders to start a slider revolution or something but they aren't blanketing each other properly and it looks really bad
  22. 03:21:267 (3) - Nothing on this blue tick but there's some on 03:21:708 - 03:21:885
  23. 03:35:209 (4) - No reason to have this end on the white tick
  24. 04:30:267 (3) - Why the repeat here when these blue tick beats here 04:30:621 (4,5,6) -
  25. 04:35:561 (1) - A spinner doesn't properly represent the music here...you miss important beats to follow pretty much nothing with it
  26. 04:59:032 (5,6,1,2,3) - Overlap central, this pattern looks super messy, clean it up
  27. 05:31:855 (1,2,3,4,1) - Maybe give these spacing like the rest of 1/4 sliders that represented streams

I didn't really say much near the end because I would've been repeating myself but ye

gl~
Kbuns

Synpoo wrote:

hello, m4m~

GENERAL
  1. Delete drum-hitnormal.wav as it isn't used (i think...)
  2. nice bg

Collab
  1. 00:16:679 (4,1) - Minor overlap, looks untidy tho
    Fixed. Forgot to fix when I changed the pattern
  2. 00:24:179 - Consider using the silent sliderslide sound here, the default sound is distracting and ruins the nice piano here
    Ok
  3. 00:25:502 - Missed the piano here?
  4. 00:31:150 - ^
  5. 00:33:973 - ^
  6. 00:45:267 - ^
    All intentional. I'm not mapping the lower chords of the piano and sticking to the right hand melody.
  7. 01:05:738 (5) - Why not use a slider to properly represent vocals? There's nothing that should be clicked on 6 anyways
    Agreed
  8. 01:23:032 (3,1) - Idk if this overlap is intended but it doesn't look good (it's too noticeable to not be intended though...)
    WOW HOW DID I MISS THAT LOL
  9. 01:24:797 (4) - Wow this is the most random and uncalled-for finish ever. There's literally no note there that should be clicked and a super loud finish is there for no reason
    Was supposed to be a whistle, oops lol
  10. 01:44:914 - How come this randomly didn't get mapped
    Suspense. Might be mapped at a later date
  11. 01:58:502 (1,2,3) - Needs more spacing from 8, similar to 02:01:326 (1,2,3) -
    Fixed
  12. 02:02:032 (5,1) - More spacing
    Fixed
  13. 02:06:179 - Could be a triplet here
    Well yeah, there could be. But this rhythm flows more nicely
  14. 02:13:326 (3,4,5,6,7,8,9) - Errrr what exactly is this stream representing
    Removed
  15. 02:19:855 (1,2,3) - If you're gonna place triples where they don't belong at least start them on red ticks so they play better and emphasize the stronger beat
    Fixed
  16. 02:29:032 (6) - Shouldn't be a repeat, just a 1/2 instead. If you keep it a repeat then you should keep mapping the stream.
    Fixed
  17. 02:34:679 (2,3,4,5,6) - If you want to properly represent the music then the rhythm here is 1/2 slider-circle-circle and not a stream
    Fine, fine
  18. 02:40:326 (2,3,4,5,6,7,8,9,1) - Another random stream that has no place here whatsoever
    Removed
  19. 02:47:385 (5,6,7,8) - And then you skip a stream when there's clearly one that's heard here.. .come on don't map random streams and skip actual streams ;-;
    :'( fixed
  20. 02:50:914 (1,3) - Priti ugly overlap
    Fixed
I didn't really say much near the end because I would've been repeating myself but ye

gl~
Kbuns

Koiukizi wrote:

M4M boi: I'm new to the map scene so don't judge. (side note: my mixtape drops soon be sure to check it out i spit dat hot fire.)
Ayyy lmao hmu wen it do drop tho
Collab


Kbuns:

00:02:208 (2,2,2,2,2,2,2,2) - Seems to be mapped to no sound at all, If you plan on taking this approach no matter what, I suggest turning the effects volume down because as it is right now. it feels really overwhelming.
Mapped to hi-hat 1/2
00:13:326 (2,2,2,3) - ^ Same, but this one is much more tolerable and doesn't need to be changed
Hi-hat
00:17:914 (2) - I don't think this note should be here at all, and I think it sounds much better without it
Will consider, no change yet
00:51:620 (6,7,8) - ^ For the same reason as above, I think these three notes should be changed to a single slider because it fits the rhythm and flow better imo.No, this builds up rhythm
00:54:444 (1,2,3,4,5) - I don't like the sudden switch from mapping to the singing and small bits of piano into solely mapping to the piano, I think this should be changed.
I do
00:59:208 (4,6,4,4) - These sliders look like you didn't put much effort into them, they look really nasty and don't fit in well with the song.
I disagree
02:09:973 (1,2,3) - This combo doesn't fit in well with the flow, consider changing it.
Disagree, it flows well into the stream
02:52:503 (1,2,3,4) - This combo is really inconsistent, While switching from kick sliders to a long slider helped the transition to the next combo, I think it would be better if you convert the slider to a stream and change the last note into a slider that replaces the note of the next combo.
Example

As a transition, it works really well, and that's what the song requires here.


Again, I'm very new at mapping so take everything with a grain of salt, I really like the way some of the parts are mapped and I really enjoy the song, and hope to see it ranked soon. Gl!
Topic Starter
Troponoop

Synpoo wrote:

hello, m4m~

GENERAL
  1. Delete drum-hitnormal.wav as it isn't used (i think...) oh shit, I've been found out (deleted)
  2. nice bg


Collab
  1. 03:05:385 (2,3,4) - Idk if these are supposed to be some edgy sliders to start a slider revolution or something but they aren't blanketing each other properly and it looks really bad I love me a good revolution, but i remade the sliders
  2. 03:21:267 (3) - Nothing on this blue tick but there's some on 03:21:708 - 03:21:885 I redid the rhythm for this part and the rest of the repeating patterns
  3. 03:35:209 (4) - No reason to have this end on the white tick It's just some preferential white tick treatment
  4. 04:30:267 (3) - Why the repeat here when these blue tick beats here 04:30:621 (4,5,6) - i was going for the synthesizer sound with the repeating slider
  5. 04:35:561 (1) - A spinner doesn't properly represent the music here...you miss important beats to follow pretty much nothing with it I wanted to emphasize the woooosh sound (dunno how else to describe it)
  6. 04:59:032 (5,6,1,2,3) - Overlap central, this pattern looks super messy, clean it up I have carried out my janitorial duties and have cleaned up the mess
  7. 05:31:855 (1,2,3,4,1) - Maybe give these spacing like the rest of 1/4 sliders that represented streams done

I didn't really say much near the end because I would've been repeating myself but ye

gl~

Thanks a bunch for the mod!
Battle
I mean it's been a week so I probably have to fulfill the request lol:

[Tbuns]

[General]
  1. That diff name tho
[The actual song]
00:01:503 (1,2) - Starting off the mod with a blanket fix mod, how exciting
00:15:973 (2,3,4) - You should make 2 and 4 the same slider shape, and blanket 3 better
00:29:738 (1,2) - Blanket better
01:08:914 (2,3) - I'm sorry that this mod is just blankets so far .3.
01:24:797 (4) - I don't understand why there's an inherited point right before this, because the hitsound on this note is a whistle, and the only file you have for SC:3 is a finish
01:44:561 - The delayed break here doesn't really make sense, since there's isn't really an "intense" part or something like it that's at 01:45:620 - so I don't think you should put this
01:56:208 (2,3,4,5,6,7,8) - This part feels real symmetrical, probably due to the fact that you're making a pentagon(?) that's lopsided, you could make the pentagon even or make them far spaced, while changing spacing to keep it interesting
02:24:091 (1,1) - Overlap doesn't look good imo
02:24:797 (1,2,3) - Maybe move this slightly more away, it's extremely close to the slider imo lol
02:25:502 (1,2,3) - ^
02:26:208 (1,2,3) - ^ and when I mean slightly I just mean so that's there's just a tiny gap in between that's bigger than the current one
02:33:091 (2,3,4,5) - Try to make less symmetrical?
02:35:209 (4,1) - Properly stack
02:51:443 (4,1) - ^
03:38:914 - I think removing the slight delay would better, as putting the break right after would emphasize it more imo
04:04:857 (3,4) - Blanket maybe?
04:08:562 (1,2) - Fix blanket
04:09:267 (2,3) - Curve more to blanket better
04:19:150 (4,6) - Properly stack
04:26:561 (3,4,5) - Overlap doesn't look good imo
04:28:326 (4,2) - ^
04:33:974 (3,5) - Stack maybe?
05:25:502 (2) - Removing this emphasizes the music more

That's all from me, GL on your map~
Topic Starter
Troponoop

[-Deemo-] wrote:

I mean it's been a week so I probably have to fulfill the request lol:

[Tbuns]

[General]
  1. That diff name tho #swag 8-)
[The actual song]

03:38:914 - I think removing the slight delay would better, as putting the break right after would emphasize it more imo I'm sort of neutral to this, but i'll probably change it if it comes up again :|
04:04:857 (3,4) - Blanket maybe? Fixed
04:08:562 (1,2) - Fix blanket Fixed
04:09:267 (2,3) - Curve more to blanket better Fixed
04:19:150 (4,6) - Properly stack Gotcha
04:26:561 (3,4,5) - Overlap doesn't look good imo Didn't notice that they touched :o (fixed)
04:28:326 (4,2) - ^ fixed
04:33:974 (3,5) - Stack maybe? I stacked em real good
05:25:502 (2) - Removing this emphasizes the music more I really like that suggestion ;)

That's all from me, GL on your map~


Thanks for the tweaks, i'm glad you caught some of my unintended and sloppy mistakes. :)
KASUM1
Hello~!

some suggestions :)

[General]



[Tbuns]

00:45:267 - add a circle here sounds good
02:11:914 (1,1) - I don't think this overlap is intentional :(
03:24:797 (7,1) - ^
Topic Starter
Troponoop

KASUM1 wrote:

Hello~!

some suggestions :)

[General]

fixed these issues

[Tbuns]

03:24:797 (7,1) - ^ fixed it real good
Thanks for the check!
Kbuns

KASUM1 wrote:

Hello~!

some suggestions :)

[General]



[Tbuns]

00:45:267 - add a circle here sounds good
Intentional. Don't touch my part Troponoop
02:11:914 (1,1) - I don't think this overlap is intentional :(
Not noticeable in gameplay and moving it would make the flow worse
Thanks
Kbuns

[-Deemo-] wrote:

I mean it's been a week so I probably have to fulfill the request lol:

[Tbuns]

[General]
  1. That diff name tho
[The actual song]
00:01:503 (1,2) - Starting off the mod with a blanket fix mod, how exciting
Slight fix
00:15:973 (2,3,4) - You should make 2 and 4 the same slider shape, and blanket 3 better
Fixed
00:29:738 (1,2) - Blanket better
Slight fix
01:08:914 (2,3) - I'm sorry that this mod is just blankets so far .3.
Fixed
01:24:797 (4) - I don't understand why there's an inherited point right before this, because the hitsound on this note is a whistle, and the only file you have for SC:3 is a finish
Forgot to remove when I removed the finish here
01:44:561 - The delayed break here doesn't really make sense, since there's isn't really an "intense" part or something like it that's at 01:45:620 - so I don't think you should put this
Break starts at 1:44:738 now
01:56:208 (2,3,4,5,6,7,8) - This part feels real symmetrical, probably due to the fact that you're making a pentagon(?) that's lopsided, you could make the pentagon even or make them far spaced, while changing spacing to keep it interesting
Star pattern emphasizes the upcoming 1/4 rhythm now
02:24:091 (1,1) - Overlap doesn't look good imo
Fix
02:24:797 (1,2,3) - Maybe move this slightly more away, it's extremely close to the slider imo lol
02:25:502 (1,2,3) - ^
02:26:208 (1,2,3) - ^ and when I mean slightly I just mean so that's there's just a tiny gap in between that's bigger than the current one
02:33:091 (2,3,4,5) - Try to make less symmetrical?
Fixed all. Changed spacing on circles
02:35:209 (4,1) - Properly stack
Fixed
02:51:443 (4,1) - ^
Fixed

That's all from me, GL on your map~
Thanks
Topic Starter
Troponoop
For all future modders, my boy Kbuns and I would prefer mods to focus on the kiai times (but of course we'd love suggestions for non-kiai times too). Thanks, and stay gucci 8-)
DominikWW
  1. 02:17:032 - At this part it sounds like something is missing. I tried it with that:
    02:17:032 (1) - put a circle
    02:17:208 (2) - put a circle
    02:17:385 (3) - put a 1/2 tact slider
    from 02:17:738 (4) to 02:18:355 (11) - at every 1/4 tact a circle

    I think like this it fits to the vocals and the piano:
  2. 01:00:267 (1) - put a 1/2 tact slider
  3. 01:10:502 (4) - put a circle
  4. 01:16:150 (2) - put a circle
  5. 04:02:738 (3) - put a 1/2 tact slider
  6. 04:08:385(8) - put a circle
I love your beatmap <3 good luck with it
Topic Starter
Troponoop

DominikWW wrote:

  1. 04:02:738 (3) - put a 1/2 tact slider I'm fairly neutral to that suggestion, but i'll think about this
  2. 04:08:385(8) - put a circle i prefer what i have :D


I love your beatmap <3 good luck with it
thanks for the suggestions!
Kbuns

DominikWW wrote:

  1. 02:17:032 - At this part it sounds like something is missing. I tried it with that:
    02:17:032 (1) - put a circle
    02:17:208 (2) - put a circle
    02:17:385 (3) - put a 1/2 tact slider
    from 02:17:738 (4) to 02:18:355 (11) - at every 1/4 tact a circle
    Honestly, I really like what I currently have and I think that it works well. What you suggested works, but this is a matter of preference :)

    I think like this it fits to the vocals and the piano:
  2. 01:00:267 (1) - put a 1/2 tact slider
    I really don't like adding 1/2 rhythms in here. It's a slow part of the map and the 1/1 circle pattern highlights the vocals well.
  3. 01:10:502 (4) - put a circle
  4. 01:16:150 (2) - put a circle
    I don't think that these suggestions would add much to the map. 1/2 doesn't feel right to me in these spots.
I love your beatmap <3 good luck with it
Thanks for the mod and support ^^
SkinnyJommy
HI!!! m4m from me!

[Tbuns]

00:06:797 (3,1) - Stack these please!

00:08:209 (3,1) - ^

00:15:444 (1,2) - I think you should space these out more

00:26:914 (6) - NC

02:52:856 (3) - move this 228, 248 and 02:52:503 (1,2,3) - probably tilt these slider ends to the end

ahh sorry I don't see much to be modded. have a star! :D

good luck with this!
Kbuns

SkinnyJommy wrote:

HI!!! m4m from me!

[Tbuns]

00:06:797 (3,1) - Stack these please!
Fixed I guess? Looked stacked to me, but I redid it anyways.
00:08:209 (3,1) - ^
^
00:15:444 (1,2) - I think you should space these out more
K
00:26:914 (6) - NC
K
02:52:856 (3) - move this 228, 248 and 02:52:503 (1,2,3) - probably tilt these slider ends to the end
Nope, I like it better this way
ahh sorry I don't see much to be modded. have a star! :D
Should give the star then :P
good luck with this!
Thanks
Asserin

Collab


  • First kiai
  1. 02:05:914 (2,3,4,5,6,7,8,9) - I think it dont have flow, try do sth like this pls :3 http://osu.ppy.sh/ss/3681753
  2. 02:07:150 (1,2,3,4) - Hmm its not bad (and other with same patterns) but it can be boring, what u abot sth this ? http://osu.ppy.sh/ss/3681763
  3. 02:09:973 (1,2,3) - ??? WTF ??? Pls change it, make it better
  4. 02:11:208 (6,7,8) - Delete and make 2 sliders, it work better http://puu.sh/kcpeL/de204c9417.jpg
  5. 02:12:797 (1,2,3) - If u really want to make this pattern try to make this like a triangle
  6. 02:17:208 (2) - Delete and make slider
  7. 02:18:444 (1,2,3,4,5,6) - This can be done in many ways but i make this *.* That flow aww http://osu.ppy.sh/ss/3681796 and http://osu.ppy.sh/ss/3681800
  8. 02:22:150 (4,5) - Said about this on chat :d Circle on slider

    Second kiai
  9. 03:17:738 (3,4,5) - Use the same DS
    OKEY nvm remap this part pls and delete this boosts ;-;

    Third kiai
  10. 04:49:679 (7,8) - Ymm it look nicer but good idea ! http://osu.ppy.sh/ss/3681824
  11. 04:52:503 (1,2,3,4,5) - It looks bad and Flow=0 ;-; change it pls
  12. 04:57:973 (1,2,3,4,5,6,7) - ^
  13. 05:03:268 (1,2,3,4,5) - ^
  14. 05:15:533 (2,3,4,5) - ^
  15. 05:01:502 (6) - Warp 1 more Times pls
Sooooo i think map is really curve and have stupid mistakes ;-; I think u should fix this its not mistakes for modders .-. But i like this song so good luck !
Topic Starter
Troponoop

Asserin wrote:


Collab




  • Second kiai
  1. 03:17:738 (3,4,5) - Use the same DS I changed it up
    OKEY nvm remap this part pls and delete this boosts ;-;

    Third kiai
  2. 04:49:679 (7,8) - Ymm it look nicer but good idea ! http://osu.ppy.sh/ss/3681824 I prefer what i already have
  3. 04:52:503 (1,2,3,4,5) - It looks bad and Flow=0 ;-; change it pls changed
  4. 04:57:973 (1,2,3,4,5,6,7) - ^ changed
  5. 05:03:268 (1,2,3,4,5) - ^ changed
  6. 05:15:533 (2,3,4,5) - ^ CHANGEd
  7. 05:01:502 (6) - Warp 1 more Times pls I left the small pause so it would emphasize the vocals and the jumps that followed it, so i'll keep it the same
Sooooo i think map is really curve and have stupid mistakes ;-; I think u should fix this its not mistakes for modders .-. But i like this song so good luck !
thanks for the mod and suggestions! :D
Kbuns

Asserin wrote:


Collab


  • First kiai
  1. 02:05:914 (2,3,4,5,6,7,8,9) - I think it dont have flow, try do sth like this pls :3 http://osu.ppy.sh/ss/3681753
    ?? Triangle flow is good
  2. 02:07:150 (1,2,3,4) - Hmm its not bad (and other with same patterns) but it can be boring, what u abot sth this ? http://osu.ppy.sh/ss/3681763
    Did something similar
  3. 02:09:973 (1,2,3) - ??? WTF ??? Pls change it, make it better
    Nope, good flow into the stream and plays well imo
  4. 02:11:208 (6,7,8) - Delete and make 2 sliders, it work better http://puu.sh/kcpeL/de204c9417.jpg
    No, this is just because I think it feels better to tap this because you're transitioning from 1/4 taps to 1/2 to 1/1 so it's smoother
  5. 02:12:797 (1,2,3) - If u really want to make this pattern try to make this like a triangle
    I like it :( see no reason to change, plays fine.
  6. 02:17:208 (2) - Delete and make slider
    This pause was intentional
  7. 02:18:444 (1,2,3,4,5,6) - This can be done in many ways but i make this *.* That flow aww http://osu.ppy.sh/ss/3681796 and http://osu.ppy.sh/ss/3681800
    Did something similar.
  8. 02:22:150 (4,5) - Said about this on chat :d Circle on slider
    Fixed
Sooooo i think map is really curve and have stupid mistakes ;-; I think u should fix this its not mistakes for modders .-. But i like this song so good luck !
Thanks http://pastebin.com/65YyS7Pw
Avishay
Previous post
Hi.

[Tbuns]
  1. 05:15:091 (1) - 05:15:444 (2) - 05:15:620 (3) - 05:15:973 (5) - Objects' end is not snapped, cause is probably wrong SV. Delete the line at 05:14:914 and it'll be fine again.
  2. 00:06:797 (3,1) - 00:08:209 (3,1) - You might want to be consistent with this kind of stacking, or not use it at all.
  3. 00:20:561 (5,7) - The overlap is kinda ugly, they're barely touching, either avoid and attachment or decrease the space between them.
  4. 00:24:090 (1,2) - Spacing should be bigger to go along with the pattern.
  5. 00:30:444 (2,3,4,5) - This doesn't look good nor flows well. So okay, a cool blanket, yay. Oh, a full beat of emptiness? Oh, even more. What's with this slider? Long story short, it could be better, for example: http://puu.sh/kFo06/3b4d4b4523.jpg to http://puu.sh/kFnYD/eec1a43032.jpg. Your pattern is random, and feels completely unrelated, and could've looked better.
  6. 00:37:150 (5,6) - The slider itself is not lined correctly with the circle.
  7. 00:41:032 (1,2) - Blanket could be improved, and honestly the shape of the sliders too. It looks odd, perhaps less curvy and copy paste (if you want rotation, use ctrl+shift+r)
  8. 00:52:326 (7,1) - Spacing is kinda absurd..
  9. 01:03:620 (2,3,4,5) - I'd prefer to not use the overlapping here, they're snapped on 1/2 ticks and I don't think it is necessary.
  10. 01:16:326 (2,3) - ^, but if you want to keep it, try to make the flow of 2 go properly into 3, it gets cut.
  11. 01:19:855 (3,4,1) - Follow vocals? Please? It does not interrupt the instruments.
  12. 01:21:973 (1) - http://puu.sh/kFozF/a5f5112441.jpg The heck man, place the middle anchor in the place where the middle of the slider is supposed to be. If it is slightly off then CTRL+G twice and it will sort it to play around with the slider more neatly.
  13. 01:25:502 (6) - A poor rhtyhm choice imo, a slider end on 6's head and a slider start / circle on 6's end would fit everything better.
I dislike most of the sliders in this map, I am pretty tired to continue and mod properly, so I'll finish it tomorrow.

Alright so in addition to those:

  1. 01:04:326 (3,4,5) - Consistency in spacing would be nice.
  2. 01:10:679 (4) - I think that the second curve looks a bit ugly.
  3. 01:12:091 (1,2,3,4,5,6,7) - The spacing inconsistencies are not so nice.
  4. 01:33:267 (1,2,3) - That's some really random pattern, the curves make me think they are supposed to be identical while they're not. I really think you should put more thought about patterns. Overall at this section the spacing and patterns really seem too arbitary and random. (Except for some patterns)
  5. The kiai time is fine in the terms of your style as I see, I would really re-do some of the curves, they look a bit weird.
  6. 03:10:679 (1,2,3,1,2,3,1,2,3) - This is too much 2008, could look better.
  7. 03:14:914 (1,1) - Spacing is way too small, either stack them or increase it.
  8. 04:21:620 (3,4,5,6) - Ew, why?
  9. Honestly the kiai times and such seem fine for the way you map it, I don't like it but I probably can not mod it as I wish without completely changing the map itself. If you still wish for me to give some pointers and what I think is wrong and arbitary, please tell me and I'll gladly give my opinion.
I hope I was helpful at the very least, call me anytime if you have anything to ask.
Avishay
Post updated ^
Topic Starter
Troponoop

Avishay wrote:

Previous post
Hi.

[Tbuns]
  1. 05:15:091 (1) - 05:15:444 (2) - 05:15:620 (3) - 05:15:973 (5) - Objects' end is not snapped, cause is probably wrong SV. Delete the line at 05:14:914 and it'll be fine again. fixed!
I dislike most of the sliders in this map, I am pretty tired to continue and mod properly, so I'll finish it tomorrow.

Alright so in addition to those:

  1. The kiai time is fine in the terms of your style as I see, I would really re-do some of the curves, they look a bit weird.
  2. 03:10:679 (1,2,3,1,2,3,1,2,3) - This is too much 2008, could look better. I made it more 2009 instead
  3. 03:14:914 (1,1) - Spacing is way too small, either stack them or increase it. changed it a bit
  4. 04:21:620 (3,4,5,6) - Ew, why? spaced it out a tad
  5. Honestly the kiai times and such seem fine for the way you map it, I don't like it but I probably can not mod it as I wish without completely changing the map itself. If you still wish for me to give some pointers and what I think is wrong and arbitary, please tell me and I'll gladly give my opinion.
I hope I was helpful at the very least, call me anytime if you have anything to ask.
Thanks for the mod and the IRC help!
Stjpa
Nice song

• Offset 1522 is better.
• 00:03:620 (2) - This is the only 1/2 slider in this part that isn't straight.
• 00:16:679 (4) - NC for consistency and you gotta add a circle 00:17:208 - here.
• 00:21:620 (5,6,7,8) - Weird shape. I hope you make the shapes without Grid Snapping?
• 00:22:944 (4,5,6,7) - ^
• 00:25:502 - Add a circle here since this sound is strong.
• 00:26:914 (6) - NC here.
• 00:27:973 (8) - Random finish sound.
• 00:30:973 (3) - Weird claps. Also there's a strong sound on the downbeat, consider changing this slider to a 1/2 reverse slider or smth.
• 00:30:973 (3,4) - Make (4) stack with (2).
• 00:32:561 (1) - Improve this shape?
• 00:33:973 - Strong sound again.
• 00:35:385 (1) - Random hitfinish.
• 00:36:620 (3,4) - I'd stack them and place them further away.
• 00:41:032 (1,2) - Weird blanket. There should be more spacing I think. Also CTRL + J (1) for a better flow / aesthetic.
• 00:42:267 (3,4) - Same as above.
• 00:46:679 (1) - Finish doesn't fit.
• 00:48:973 - There's a sound you should map
• 00:49:150 (1) - Why NC?
• 00:50:561 (4,5) - Is this a custom stack? o.o
• 00:52:326 (7) - NC here, and stack it with 00:52:679 (1) -
• 00:54:444 (1,3) - Minor thing, don't let them overlap.
• 01:03:620 (2,3,4,5) - Either space them more or make 3/4 slider.
• 01:06:444 (1,2) - Improve shapes.
• 01:13:502 (6) - NC here instead of 01:14:208 (1) -
• 01:16:326 (2) - Make a 3/4 slider.
• 01:18:444 - Map this sound.
• 01:19:502 (2) - Stack it with 01:18:091 (5) -
• 01:19:855 (3,4) - Stack them and place them away from the slider.
• 01:20:208 (5) - Please no overlap with 01:18:620 (6) although it's just a minor thing.
• 01:21:797 - Map this sound.
• 01:21:973 (1) - Why NC here? Kinda incosistent.
• 01:22:855 - Map it.
• 01:23:914 (2,5) - Dont let (5) touch the sliderhead of (2).
• 01:30:444 (8) - NC.
• 01:33:267 - After here you should make NCs after every 2/1 gap. Is way better trust me. Also you should map this part consistent, which means, if you do little breaks once, you should always do it. The polarity change makes this part very weird. And maybe improve the flow or aesthetics a little?
• 01:43:150 (1) - Dunno if people can actually predict 2 reverses.
• 01:44:561 (2) - NC.
• 01:44:561 - You should also map this break, because it's actually the same as before.
• 01:57:267 (5) - NC.
• 02:08:914 (2) - Stack it with any circle there.
• 02:12:620 (3,1) - Triplet? Feels kinda incosistent here.
• 02:18:267 (5,1) - NC?
• 02:23:914 - Make a triplet here with 02:24:091 (1) -
• 02:31:150 - Always map a downbeat.
• 02:32:561 (1) - This 1/1 slider appears kinda random you never used it before.
• 02:33:267 (3) - Looks awful with the 1/1 slider.
• 02:33:973 - Map it.
• 02:34:326 - ^
• 02:34:150 (6) - You should definitely place it somewhere else.
• 02:39:620 - Map it.
• 02:39:973 - ^
• 02:41:385 (3) - Make the sliderbody go through the complete circle of 02:40:150 (1) -
• 02:42:091 (5) - Don't let it touch with 02:41:385 (3) -
• 02:42:444 - Gotta map it.
• 02:42:797 - ^
• 02:51:973 (2) - Between (1) and (3), dunno, change it somehow.
• 02:54:797 (3) - There's a sound in the slider.
• 02:55:856 (5) - ^
• 02:57:797 (5,6) - Why that low spacing when (5) isn't even a 3/4 slider?
• 02:59:385 (8) - NC here instead of 02:59:739 (1) - here. (and also fix the shape of this slider)
• 03:00:444 (2) - There's a sound in it.
• 03:01:150 (3,2) - Weird overlap.
• 03:01:679 - Map this sound.
• 03:03:268 (5) - Move this slider 1/2 to the right in the timebar and place a circle on 03:03:267 -
• 03:03:973 (1) - NC doesn't fit.
• 03:05:032 (1,2,3,4) - Remap this part and map every sound you hear.
• 03:12:797 (4) - NC here.
• 03:16:502 (3,5) - Blanket it properly.
• 03:17:209 (6,1) - Place (6) more to the left and stack (1) with 03:15:885 (2) - ?
• 03:17:386 (1,2) - Bad anti-jump.
• 03:17:738 (3,6) - Don't let them overlap.
• 03:21:267 (3,1) - Stack.
• 03:32:208 (4) - Let the sliderbody go through the circle.
• The NCs are very inconsistent in this Kiai, at least it feels inconsistent, change it please.
• 04:01:503 (1,2) - Blanket it.
• 04:02:738 - Theres a sound.
• 04:03:621 (5) - Theres a sound within the slider.
• 04:04:855 (3) - ^
• 04:05:386 (4) - ^
• 04:07:150 (5) - NC.
• 04:08:385 - Map it.
• 04:09:267 (2) - Sound within the slider.
• 04:11:385 (1,2,3,4) - Space them more.
• 04:12:797 (5) - NC.
• 04:14:032 - Map it.
• 04:15:621 (2) - NC here instead of 04:15:268 (1) -
• 04:19:856 (5) - NC.
• 04:20:915 (1) - No NC.
• 04:21:620 (3) - Stack it properly.
• 04:22:679 (6) - NC.
• 04:33:268 (1,3,5) - Stack the slidertails properly.
• Also check the NCs for the whole part again, feels weird.
• The third Kiai is basically the same as the whole map. Check if you can stack pattern to make the map cleaner, check NCs and maybe map some sounds you didn't map. I know that you ignored some sounds because you were mapping to the vocals, but the sounds are too strong to actually ignore. You can map to both without any problems if I'm not mistaken.

If you have any questions, you can ask me whenever you want ingame.
BanchoBot
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