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sHimaU - SLOTcore Is Dead

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Sqorpion
i make good modding choices XD

Note: I found that your usage of red/blue/pink combo colors to accent different parts of the map was somewhat inconsistent across the difficulties I looked at, sometimes even within the same difficulty. I would try to fix this.

lv. 5
I've noticed that you don't use the blue/red combo colors as much here. Maybe replace some of the pink with that? Also, pink combo color usage doesn't feel very consistent to me. It should be used to emphasize more intense sections of the song, but it doesn't always feel like that.
00:34:662 (1) - Spinner doesn't really work here
01:15:884 (1) - Slider would be better here
02:21:217 (1) - This would work better as a slider to match the vocal thing
02:34:995 (1) - This is really fast for an 5* difficulty. Maybe make it a slider?


lv. 6
Much better use of combo colors in this diff as compared to the previous one, but no pink combo color. :/
00:28:443 (1) - This slider just looks really weird to me. Maybe make the curves more exaggerated or something?
00:34:743 (1) - Same as the previous diff. Slow sliders or circles would be better here
00:44:773 (1,2) - These would be better as a red or blue color
00:45:217 (1,2) - ^
01:27:439 (1,2) - Same as above, but this sound would be better represented with a slider.
02:25:217 (1) - Needs red/blue combo color.

lv. 7
00:52:328 (1) - This would work better as a faster curved slider
01:16:773 (1) - This would be better as a slider
01:42:106 (1) - I just wanted to say that this is a really cool slider. More of this to accent weird sounds plz.
02:14:106 (1) - Red/Blue combo color would work better here
02:21:217 (1) - ^
02:25:217 (1) - Would be better to have a slider here to match the sound effect
02:28:328 (1) - I'm not exactly sure if this is unrankable, but it's definitely questionable.
02:35:023 (1) - I don't think you're giving the player enough time to complete this spinner

boss mode
00:12:220 (10) - NC
00:16:887 (1) - Why is the SV lower for this slider? I think it would be better with a higher SV to complement the sound effect.
00:27:332 (10) - NC
00:29:109 (10) - ^
00:52:328 (1) - Same as the previous diff.
Note: There is a lot of undermapping in the section from 01:03:439 - to 01:17:217 -. I'm not sure if this is intentional or not, so if it is, don't change anything. If it isn't then there are a few undermapped notes in this section that you should go back and listen for
01:14:106 (1) - Not a huge fan of this slider
01:32:884 (8) - NC
02:14:106 (1) - Red/Blue combo color would work better here.
02:16:995 (10) - NC
02:21:217 (1) - Red/Blue combo color would work better here.
02:25:217 (1) - Slider maybe?
02:28:328 (1) - Same as the slider in the previous diff.


That's all I could find. Love this map, GL on rank! :)
Topic Starter
Arphimigon
Mod Response

sYreNn wrote:

Note: I found that your usage of red/blue/pink combo colors to accent different parts of the map was somewhat inconsistent across the difficulties I looked at, sometimes even within the same difficulty. I would try to fix this.
There's only so much I could do but I AM emphasising some different things in different difficulties so it *might* be intentional on the most part

lv. 5
00:34:662 (1) - Spinner doesn't really work here I love it
01:15:884 (1) - Slider would be better here Not this far down the difficulty ladder
02:21:217 (1) - This would work better as a slider to match the vocal thing Wanted more of a gap from this to the next object,
again, in this case it's about the difficulty ladder

02:34:995 (1) - This is really fast for an 5* difficulty. Maybe make it a slider? I couldnt care less what SR the osu! systems give my maps


lv. 6
00:28:443 (1) - This slider just looks really weird to me. Maybe make the curves more exaggerated or something? No
00:34:743 (1) - Same as the previous diff. Slow sliders or circles would be better here *calm table flip* it happens eventually
00:44:773 (1,2) - These would be better as a red or blue color
00:45:217 (1,2) - ^ They may have nice sounds to them but they are FARRRR from being either impactful or having a weird play to them so no thanks
01:27:439 (1,2) - Same as above, but this sound would be better represented with a slider. I think it really sucks to play a slider after the previous two sliders, it makes my fingers cringe

lv. 7
00:52:328 (1) - This would work better as a faster curved slider Explain yourself for already for once!
01:16:773 (1) - This would be better as a slider Then there'd be no breathing space aaaa and it HAPPENS SOON AAA
01:42:106 (1) - I just wanted to say that this is a really cool slider. More of this to accent weird sounds plz. If I tried to show all the weird sounds like you want me to in every diff then every diff would be a BOSS diff *more calm table flips*
02:25:217 (1) - Would be better to have a slider here to match the sound effect uhhhhh I dont think so
02:28:328 (1) - I'm not exactly sure if this is unrankable, but it's definitely questionable. 100% rankable
02:35:023 (1) - I don't think you're giving the player enough time to complete this spinner Really fasted paced 270bpm map with high AR and reaction-based movements, I'd say this time is too SHORT

boss mode
00:12:220 (10) - NC oki
00:16:887 (1) - Why is the SV lower for this slider? I think it would be better with a higher SV to complement the sound effect. Because I did the sound effect by the movement and ANGLE and AESTHETIC adding the SV onto that would be just hurtful
00:27:332 (10) - NC no
00:29:109 (10) - ^ no
00:52:328 (1) - Same as the previous diff. Curved slider doesnt have the visual scratching effect I'm going for with the high pitched sound
01:14:106 (1) - Not a huge fan of this slider Well I LOVE IT
01:32:884 (8) - NC no pls no
02:14:106 (1) - Red/Blue combo color would work better here. Both too colourful, if I could choose BLACK then I would but I cant
02:16:995 (10) - NC this is the worst NC you've said yet
02:21:217 (1) - Red/Blue combo color would work better here.
02:25:217 (1) - Slider maybe? Would rather follow drums unless there are no drums
02:28:328 (1) - Same as the slider in the previous diff. 100% rankable
The entire section at the end you wanted colours on was pure grayscale cus grayscale is the SCARIEST I dont wanna ruin that with super colourfullness hell NAW

ps: pink is only used in all difficulties for the section 00:34:662 - to 00:38:542 - I went ahead and fixed that so now pink isnt borked on level five

Dude, you NEED to explain yourself more. Almost everything you said was legitimate to answer with "no" and it would be a perfectly reasonable mod response with the little you gave me to work with.
Sqorpion

Arphimigon wrote:

Dude, you NEED to explain yourself more. Almost everything you said was legitimate to answer with "no" and it would be a perfectly reasonable mod response with the little you gave me to work with.
Sorry, that's just how I mod.

Or maybe it's because I suck.

I don't know, take your pick. :/
Topic Starter
Arphimigon
It's the equivalent of near-useless modding, since if I don't initially agree with your statement, I dont have any reason to even think about it.
And generally speaking, mappers tend to not want to change their maps unless you shove them.
Mismagius
hey!

i was doing a huge metadata research on all the mp3s i currently have on my phone so everything is well organized, and stumbled upon this song

the song is part of the album SECTOR 8i ( https://www.beatport.com/release/sector-8i/884448 ) and is listed as "Slotcore Is Dead". The version listed here is a bit shorter than the one you have (I assume it's just the preview) but it's safe to say it's the same song, so I guess the title should be changed.

Don't forget to add "sector 8i" to tags!

Also, the m-flo sample comes from the song "Now Or Never" ( https://osu.ppy.sh/s/952 ) which Astrosexy is a remix of, so if you have astrosexy on tags, then you might want to add the rest.

EDIT: breaking news
https://merryworks.bandcamp.com/album/sector-8i

Bandcamp official release uses "SLOTcore Is Dead", so there you go, official title.
Topic Starter
Arphimigon
Every "official" place of this song has different capitalization on the song name, the rest Ill change/add tho
Mismagius
Do you have a reference for your current capitalization then? I usually don't really care about it when it's just "every place is different" but if the current title has no reference then it gets a bit different.
Stefan
But.. aren't the MP3 version of the map and the MP3 version on the bandcamp website different? The differences are quite obvious from 1:46 till the end. An easy solution would be to use the album version - so that justifies the change to "SLOTcore Is Dead" very well.
Topic Starter
Arphimigon
Well I guess it's no harm in me changing it for now and if anything comes up later then I'll change to whatever people find

All done
Topic Starter
Arphimigon
Made BG darker
...idk why but I like
Topic Starter
Arphimigon


100 favs, that's a thing \o/
Pachiru
Arphimigon back at it again with a good maaaaap
Noffy
Hi i'm here to curse this mapset with my 666th post and a bad mod

isn't the bg kancolle fanart
beep
[cc]
criminally underuses pink combocolors
00:28:443 - does not have blue in every diff, please consistentsize
00:32:887 - the sounds here are pretty cute maybe add a cute cc like pink owo (in the diffs that dont have cute anime part mapped) oh nvm you're planning to add cute anime part to more diffs

[LEVEL ONE]
00:09:443 (1,2) - rhythm is weird when the second sound in the duo is actually at 00:09:665 - ,, maybe this or this or even this (last one being kinda like 00:24:887 (1) - bada)
00:28:443 (1,1) - >:C
00:30:887 (2,1,2) - why ,, I think here, such overlap makes it rather more difficult to read, esp. with the changing distances in time between objects.
00:41:217 (1,2) - the (2) here looks really shy, even though it doesn't sound like a shy sound. Maybe reposition things like this or somesort. (red being used to draw in where objects aren't fully visible in the 1 ss orz)
00:43:884 (1,2) - possibly make this a 2/1 slider instead, so that 00:44:773 (3,4) - the cute whistles stand out more as special and unique, rather than the two less-related songs in the sound being mapped as one set of 4 1/1 sliders (also because 00:47:439 (1,1,1) - have the same GEOWish sound and these are 2/1)
01:15:884 (4) - I feel like this is an opportunity where you could possibly extend it to end at like 01:16:773 - and have a very cute slidershape
02:00:328 - this section is cute

[LEVEL TWO]
00:42:995 - blue or red cc? :c
02:32:328 (1,2,3,4,5) - since the start and end of this combo have the japanese taps hitsounded, it's a bit misleading to have the 1/1 circles following the drums instead of the instruments at the red ticks 02:32:662 - 02:32:884 - 02:33:106 - maybe
00:44:773 (2) - this is less dense than level one,, why,, #whistles deserve more recognition and definition.

[LEVEL THREE]
00:00:439 (1) - i like how level 2 and 3 start off really similarly here nice
00:41:217 (1) - this CUTE slider could be EVEN CUTER BEHOLD
00:45:662 (7) - i cant believe i'm saying this but.. maybe add nc?
00:52:439 - / 00:52:328 (5) - this piratey whistle feels rather sad and lonely without having a 1/1 slider following the circle like the ones at 00:44:773 -

[COLLAB LEVEL FOUR]
cute collab diff
nothing to say here
should add cute sb to indicate who maps what though


[BOSS]
00:16:887 (1,1) - cute
00:21:998 (1,1) - stack is slightly off >:C
01:21:106 (3,2,3,4) - a cute idea but its impact is kinda lessened becasue the hitburst animation for (3) kind of covers the later circles up? being nitpicky though BUT YEAH
01:31:884 (1,2,3,4) - cute
tfw anything above that is already too hard for me to really mod
orz

good luck gonarphimi
Topic Starter
Arphimigon

Noffy wrote:

beep
[cc]
criminally underuses pink combocolors
00:28:443 - does not have blue in every diff, please consistentsize Doesn't really seem super gimmickly mapped in lower diffs, so I cant tell if I wanna. Might go ahead and remove the blues instead
00:32:887 - the sounds here are pretty cute maybe add a cute cc like pink owo (in the diffs that dont have cute anime part mapped) oh nvm you're planning to add cute anime part to more diffs

[LEVEL ONE]
00:09:443 (1,2) - rhythm is weird when the second sound in the duo is actually at 00:09:665 - ,, maybe this or this or even this (last one being kinda like 00:24:887 (1) - bada)
we spoke
00:28:443 (1,1) - >:C owo
00:30:887 (2,1,2) - why ,, I think here, such overlap makes it rather more difficult to read, esp. with the changing distances in time between objects. wh but time distance equality exists here still
00:41:217 (1,2) - the (2) here looks really shy, even though it doesn't sound like a shy sound. Maybe reposition things like this or somesort. (red being used to draw in where objects aren't fully visible in the 1 ss orz) nnn spoke
00:43:884 (1,2) - possibly make this a 2/1 slider instead, so that 00:44:773 (3,4) - the cute whistles stand out more as special and unique, rather than the two less-related songs in the sound being mapped as one set of 4 1/1 sliders (also because 00:47:439 (1,1,1) - have the same GEOWish sound and these are 2/1) done!
01:15:884 (4) - I feel like this is an opportunity where you could possibly extend it to end at like 01:16:773 - and have a very cute slidershape
02:00:328 - this section is cute extend, no cute

[LEVEL TWO]
00:42:995 - blue or red cc? :c yus
02:32:328 (1,2,3,4,5) - since the start and end of this combo have the japanese taps hitsounded, it's a bit misleading to have the 1/1 circles following the drums instead of the instruments at the red ticks 02:32:662 - 02:32:884 - 02:33:106 - maybe did less notes but still following idea
00:44:773 (2) - this is less dense than level one,, why,, #whistles deserve more recognition and definition. cute

[LEVEL THREE]
00:41:217 (1) - this CUTE slider could be EVEN CUTER BEHOLD dont see a difference... but did a fixu
00:45:662 (7) - i cant believe i'm saying this but.. maybe add nc? yes
00:52:439 - / 00:52:328 (5) - this piratey whistle feels rather sad and lonely without having a 1/1 slider following the circle like the ones at 00:44:773 idk I like it here as opposed to the earlier ones, I think it's a strong solitary noteu


[BOSS]
00:16:887 (1,1) - cute <3
00:21:998 (1,1) - stack is slightly off >:C idk if it actually is but I remade it anyways
01:21:106 (3,2,3,4) - a cute idea but its impact is kinda lessened becasue the hitburst animation for (3) kind of covers the later circles up? being nitpicky though BUT YEAH way too nitpicky u wot no one even would think about this in gaym owo
01:31:884 (1,2,3,4) - cute

good luck gonarphimi
cute
Noffy

Arphimigon wrote:

Noffy wrote:

[cc]
00:28:443 - does not have blue in every diff, please consistentsize Doesn't really seem super gimmickly mapped in lower diffs, so I cant tell if I wanna. Might go ahead and remove the blues instead I thought the low diffs are ok without them, mainly concerned by the lack of blue in 6 and 7.

good luck gonarphimi
cute
[-obee58-]
ar9.7 level seven pLZ
Topic Starter
Arphimigon
no
Naren
why this isn't ranked?
Topic Starter
Arphimigon
The title reads slotcore is DEAD, not slotcore is RANKED!
I'd have to change the title for it to be ranked!!
milr_
nice bg
[-obee58-]

Arphimigon wrote:

The title reads slotcore is DEAD, not slotcore is RANKED!
I'd have to change the title for it to be ranked!!
slotcore is RANKED
hand is DEAD
click is SPAM
arphi is ENJOY
EphemeralFetish
Baby map. Too easy. Are you even trying :^)
Topic Starter
Arphimigon
Well if it were too hard there would be no point making it, since no one could ever beat it, nor play it to any redeemable degree.
This kinda difficulty for the top few diffs seems reasonable for this music =w=
strickluke
don't you die on me!
SilverCatalyst
every night i hope and pray that this will get ranked some day

pls rank w
Topic Starter
Arphimigon
what do I even do with this lul
SilverCatalyst

Arphimigon wrote:

what do I even do with this lul
pls rank w
Topic Starter
Arphimigon
Responses and insistency like that make it far less enjoyable to attempt to rank something (which I can't even do for this map) so just don't bother thank
SilverCatalyst

Arphimigon wrote:

Responses and insistency like that make it far less enjoyable to attempt to rank something (which I can't even do for this map) so just don't bother thank
aww ok w
headphonewearer
thanks for getting rid of the loved status now i lost my greatest play yay :D
Topic Starter
Arphimigon
My right to want to improve my own map is more important than your brag rights or liking of your play thank
Topic Starter
Arphimigon
Is it set remapping time again yet!?
huu
Here we go...
huu
Been following the map since its Loved days, still as fun as it was back then. Just thought I'd point that out.

https://osu.ppy.sh/ss/9732412
Topic Starter
Arphimigon
owo
rock time
rank
Topic Starter
Arphimigon
You ready?
Also I'm not gonna remap diffs at this point it's silly, mapset is fine how it is unless proven otherwise
Spayyce
rank w
Noffy
i shot 100 stars at this
rank p l e a s e
Topic Starter
Arphimigon
I really dont want to apply my own aesthetic modder
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