forum

u's - Love wing bell (TV Size)

posted
Total Posts
45
Topic Starter
Karen
This beatmap was submitted using in-game submission on 2015年5月16日 at 12:53:27

Artist: u's
Title: Love wing bell (TV Size)
Source: Love Live! School idol project
Tags: ラブライブ!muse LL lovelive Hoshizora Rin 星空凛 Iida Riho 飯田里穂 Nishikino Maki 西木野真姫 Pile Koizumi Hanayo 小泉花陽 Kubo Yurika 久保ユリカ Ayase Eli 絢瀬絵里 Nanjo Yoshino 南條愛乃 Tojo Nozomi 東條希 Kusuda Aina 楠田亜衣奈 Yazawa Nico 矢澤にこ Tokui Sora 徳井青空
BPM: 133
Filesize: 4594kb
Play Time: 01:38
Difficulties Available:
  1. Easy (1.49 stars, 105 notes)
  2. Hard (2.88 stars, 249 notes)
  3. Love (3.63 stars, 306 notes)
  4. Normal (1.93 stars, 163 notes)
Download: u's - Love wing bell (TV Size)
Information: Scores/Beatmap Listing
---------------
叮叮叮
Thanks for the new nice bg Spectator~
Rin Princess!

Mp3 from Nardoxyribonucleic's mapset~ thank you!
Topic Starter
Karen
就凭你们的网速还想和我抢沙发?
Sakaue Nachi
人哥4小时全diff,夫妻
Topic Starter
Karen

Sakaue Nachi wrote:

人哥4小时全diff,夫妻
别墅。肝的我累死
salinqi
Hi~ from tieba.baidu.com 又是一份新鲜出炉的新人渣摸(。

[Easy]
OD-1? 0 0
00:29:277 (2) - 对于easy来说是不是难了点,接1/2的话 o o
00:31:758 (1) - NC移到 00:29:954 (3) - ? 然后相应 00:33:563 (4) - 这里NC
挺好的 我挑不出了= =

[Normal]
00:01:082 (1,2) - 个人感觉角度可以再调整一下,不是太好看
00:24:540 (5) - Normal还是NC多用一些比较好……?QwQ这种地方都可以加 00:40:781 (5) - 00:49:803 (5) -
01:02:435 (5,6,7) - 感觉三个直的 flow不是特别好 加点弯的调节一下比较好

[Hard]
00:29:954 (5) - NC?
00:31:307 (7,8) - Ctrl+G?
00:57:021 (1,2) - 00:57:924 (5,6) - 有点难 感觉一个长滑条拖过去比较适合hard= =
01:34:014 (4,5) - hard放短滑容易被说没人性 :o
01:34:916 (1) - 感觉放一个折返滑条有点无聊。。可以拆成3~4个……?或者试试别的方式


[Love]
00:14:615 (4,5,6,7) - 这里为什么不用等ds 0 0
01:06:495 (2) - 太肥= =不好看
01:07:736 (8,1) - 感觉这里接得也不好看,可以把1放远点然后曲度下降一点
01:34:916 (1) - 同hard


话书我可不可以厚脸皮地要个摸;w; https://osu.ppy.sh/s/298049 只摸最高难度Reimoe's Sky也可以 最近遇上的modder都不怎么摸Extra难度的diff哭哭
DreaM117er
大大接不接受M4M?? :)
Topic Starter
Karen

m1223961117 wrote:

大大接不接受M4M?? :)
好呀 什么图
DreaM117er
[General]
  1. Love (Insane)以下的難度沒有關Widescreen Support
  2. 感覺沒有使用Finish,加上去可能會比較好 (Finish2用的地方好奇妙,總感覺那是Whistle的用法)

[Easy]

  • 00:00:630 (1,2) - 我不知道Easy能不能這樣擺,改Slider會不會比較好??
    00:26:345 (3) - 包好尾巴,歪歪的
    00:35:367 (1) - 我覺得這個好低,還有00:34:465 (5,1) - 不是平行的,調整一下
    00:44:390 - 我不覺得這裡空著比較好,可以繼續做下去
    01:00:630 - 到01:30:856 - 這段Kai,那個Clap聽久了很不舒服,從這裡開始01:01:081 - 交替使用C1的Clap感覺就好很多
    01:34:465 - Slider結束這裡
    01:34:916 - Spinner這裡開始

[Normal]

  • 00:43:939 - 同Easy,這裡是可以繼續做下去的地方
    00:58:600 - 去掉Drum的Sampleset,非常不合所有的音效,建議去掉 (所有難度都這樣做)
    01:00:179 - ^, 另外我認為這裡改Circle感覺比較好
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap
    01:34:916 (1,1) - 合成一個大Spinner??

[Hard]

  • 00:57:021 - 這裡的Slider全部暴走了: http://puu.sh/hpgHO/d3bdb8ec62.jpg
    00:58:600 (7,8) - 去掉Drum的Sampleset
    01:00:179 - ^
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap
    01:07:397 (5,6) - Drum的Sampleset...雖然沒有違和感,但還是問問其他人好了
    01:24:540 (2) - 放264|244好不好??
    01:27:247 (5,6,7) - 做成一個折返Slider??
    01:34:014 (4,5) - ^
    01:34:916 (1) - 很吵...我大概也只有這個詞可以形容。01:34:916 (1,1) - 而且我倒覺得可以直接合成一個大Spinner (適用Insane,Insane我就不說了)

[Love (Insane)]

  • 00:56:119 (3,4,5,6) - 我覺得可以做成這樣: http://puu.sh/hphPM/51419b2bb4.jpg
    00:58:600 (2,3) - 去掉Drum的Sampleset
    01:00:179 (7) - ^
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap,白線上
    01:07:736 (8,1) - 這個是美觀才擺這樣的吧。我自己第一眼看的時候認定DS錯了
    01:14:164 (6) - 歪了
    01:20:480 (1) - 包好
    01:29:051 (6,7) - 放這樣好不好?? http://puu.sh/hpi6F/85c820d6b2.jpg。這個01:29:277 (7) - 離下一個Slider太遠我才這樣建議
    01:34:916 (1,1) -

我是覺得Sampleset用的最好的地方是使用Drum-Normal,聽起來感覺很好;不過Drum-Clap真心不適合這張圖
我對音效比較敏感,不對勁的地方我一定會說

謝謝Ren :)
不行,我還是很想叫Ren大哥(比較順口)
Topic Starter
Karen

salinqi wrote:

Hi~ from tieba.baidu.com 又是一份新鲜出炉的新人渣摸(。

[Easy]
OD-1? 0 0 不用啊
00:29:277 (2) - 对于easy来说是不是难了点,接1/2的话 o o
00:31:758 (1) - NC移到 00:29:954 (3) - ? 然后相应 00:33:563 (4) - 这里NC 不了,大白线 不了,没啥必要
挺好的 我挑不出了= =

[Normal]
00:01:082 (1,2) - 个人感觉角度可以再调整一下,不是太好看 挺好的呀
00:24:540 (5) - Normal还是NC多用一些比较好……?QwQ这种地方都可以加 00:40:781 (5) - 00:49:803 (5) - NC这种东西无所谓的啦,有问题再改(懒
01:02:435 (5,6,7) - 感觉三个直的 flow不是特别好 加点弯的调节一下比较好 不适合加弯的,会影响排版

[Hard]
00:29:954 (5) - NC?
00:31:307 (7,8) - Ctrl+G? 太难了
00:57:021 (1,2) - 00:57:924 (5,6) - 有点难 感觉一个长滑条拖过去比较适合hard= = 卧槽滑条拉错位置了=。=
01:34:014 (4,5) - hard放短滑容易被说没人性 :o 怎么会呢
01:34:916 (1) - 感觉放一个折返滑条有点无聊。。可以拆成3~4个……?或者试试别的方式 就一个长音,拆开不合适


[Love]
00:14:615 (4,5,6,7) - 这里为什么不用等ds 0 0 配合音乐,和音效
01:06:495 (2) - 太肥= =不好看 好看呀
01:07:736 (8,1) - 感觉这里接得也不好看,可以把1放远点然后曲度下降一点 太难了...远点的话
01:34:916 (1) - 同hard


话书我可不可以厚脸皮地要个摸;w; https://osu.ppy.sh/s/298049 只摸最高难度Reimoe's Sky也可以 最近遇上的modder都不怎么摸Extra难度的diff哭哭
no reply = fixed
Topic Starter
Karen

m1223961117 wrote:

[General]
  1. Love (Insane)以下的難度沒有關Widescreen Support
  2. 感覺沒有使用Finish,加上去可能會比較好 (Finish2用的地方好奇妙,總感覺那是Whistle的用法) 反正没有规定finish一定要用finish的音啊,效果对了就行了嘛

[Easy]

  • 00:00:630 (1,2) - 我不知道Easy能不能這樣擺,改Slider會不會比較好??
    00:26:345 (3) - 包好尾巴,歪歪的
    00:35:367 (1) - 我覺得這個好低,還有00:34:465 (5,1) - 不是平行的,調整一下 嗯..先放着以后再说
    00:44:390 - 我不覺得這裡空著比較好,可以繼續做下去
    01:00:630 - 到01:30:856 - 這段Kai,那個Clap聽久了很不舒服,從這裡開始01:01:081 - 交替使用C1的Clap感覺就好很多 是有道理,如果是之前我也会这么加,但是这个我想尝试一下新鲜的..这个clap挺多感觉挺好玩的,大概以后会改掉。
    01:34:465 - Slider結束這裡
    01:34:916 - Spinner這裡開始

[Normal]

  • 00:43:939 - 同Easy,這裡是可以繼續做下去的地方
    00:58:600 - 去掉Drum的Sampleset,非常不合所有的音效,建議去掉 (所有難度都這樣做)
    01:00:179 - ^, 另外我認為這裡改Circle感覺比較好
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap
    01:34:916 (1,1) - 合成一個大Spinner?? 拉个滑条不容易,放过我吧

[Hard]

  • 00:57:021 - 這裡的Slider全部暴走了: http://puu.sh/hpgHO/d3bdb8ec62.jpg
    00:58:600 (7,8) - 去掉Drum的Sampleset
    01:00:179 - ^
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap
    01:07:397 (5,6) - Drum的Sampleset...雖然沒有違和感,但還是問問其他人好了 这个就不改了 感觉没问题
    01:24:540 (2) - 放264|244好不好??
    01:27:247 (5,6,7) - 做成一個折返Slider??
    01:34:014 (4,5) - ^
    01:34:916 (1) - 很吵...我大概也只有這個詞可以形容。01:34:916 (1,1) - 而且我倒覺得可以直接合成一個大Spinner (適用Insane,Insane我就不說了) 降了下音

[Love (Insane)]

  • 00:56:119 (3,4,5,6) - 我覺得可以做成這樣: http://puu.sh/hphPM/51419b2bb4.jpg 我喜欢放点好玩的梗
    00:58:600 (2,3) - 去掉Drum的Sampleset
    01:00:179 (7) - ^
    01:00:630 - 到01:30:856 - 跟Easy一樣,交替使用C1 Clap,白線上
    01:07:736 (8,1) - 這個是美觀才擺這樣的吧。我自己第一眼看的時候認定DS錯了 挺好的,我喜欢连打后面的滑条距离拉大一点
    01:14:164 (6) - 歪了
    01:20:480 (1) - 包好
    01:29:051 (6,7) - 放這樣好不好?? http://puu.sh/hpi6F/85c820d6b2.jpg。這個01:29:277 (7) - 離下一個Slider太遠我才這樣建議
    01:34:916 (1,1) -

我是覺得Sampleset用的最好的地方是使用Drum-Normal,聽起來感覺很好;不過Drum-Clap真心不適合這張圖
我對音效比較敏感,不對勁的地方我一定會說

謝謝Ren :)
不行,我還是很想叫Ren大哥(比較順口)
no repky = fix
谢谢m酱2号。 :)
SoGa
As request

[General]
  1. 丢雷
  2. U choose combo colors and didnt enable them , how many meanings do u have
  3. Dissable Widescreen Support

[Easy]
  1. 00:00:630 (1,2,3) - kowai , fix it pls
  2. 00:23:638 (4,1) - Bad blanket , fix it pls
  3. 00:28:149 (1,2) - maybe change to 1/1 slide then 1/2 ? well , better just keep it
  4. 00:36:721 (2,3) - make it to perfect blanket pls ,im qiangpozheng
  5. 01:23:187 (2,3) - 不怎么好看,maybe just 跟着01:22:285 (1,2) - pattern
  6. 00:30:066 delete this inherit point , wasn't dat much important
  7. 00:46:194 why u have 2 inherit points here ?
  8. 00:58:826 same go for this one ,现在流行这样做么
  9. 01:00:630 意义不明
  10. 01:14:615 ^ 后面还有点我就不mention了


[Normal]
  1. Try Ar4-5 ?
  2. 00:31:758 (1,5) - switch NC ? since u ncing 2big white ticks one nc , just for consistency
  3. 00:35:367 (1,3) - dk why , but it just feel weird for me
  4. 00:55:217 (5) - Maybe NC this one ? 3 groups of nc tho (it doesnt dat much important well
  5. 00:58:826 (3,4,5,6) - Feel 略鬼畜
  6. 01:36:946 (1) - Start this one in the same timezone as hard and love difficulty just for consistency

[Hard]
  1. 00:10:104 (1,2,3,4,5,6,7) - Feel a little bit stange for this part,maybe just 顺 square
  2. 01:26:796 (3,4,5,6,7) - feel little bit hard , some feel like 尾杀,too sudden ?

[Love]
  1. 00:58:600 (2,3,1,2) - Not recommend to stack (2) there , hard to read
  2. 01:02:209 (6,1,2,3,4) - Maybe make a perfect star there to improve the aesthetic
  3. 01:05:367 (4,5) - Try to Ctrl G this pair ?

Nice done
zj0924
Hi!人格 irc req

[General]
  1. kial段绿线50%,70%太吵

[Easy]
  1. 00:00:630 (1,2,3) - 感觉对新手太难了,挤在一堆。低难度能用滑条尽量用滑条
  2. 00:28:149 (1,2) - 不能出现1/2...
  3. 00:47:548 (2) - 不建议blanket,flow对新手不友好
    [img]00:56:570%20(3)%20-[/img]
  4. 00:56:570 (3) - clap?
  5. 00:57:021 (1) - finish?
  6. 00:58:826 (1) - 用drum finish?
  7. 01:26:796 (2,3) - 角度将近180,虽然打起来没问题,只是建议这种单点应该用直线会更有韵律感
  8. 01:33:112 (1) - 中间的slider tick 可以加上一些whistle的音效否则浪费了

[Normal]
  1. ds建议1.4,1.3看上去太挤了,像这个blanket00:22:736 (1,2) - 真的不好看,还有这个00:35:367 (1,3) -
  2. 00:08:074 (6,1) - 我觉得没必要重叠,两个音,调不一样,不如分开
  3. 00:17:097 (3) - 没必要blanket理由同ez,这样只会让flow变得非常困难,放这里也能有强调的作用,因为是钝角
  4. 00:26:119 (8) - ^
  5. 00:17:999 (5) - 这flow 0.0
  6. 00:20:029 (2) - 还是觉得往上弯一点flow会好?
  7. 00:29:051 (6) - 一直线过来太平淡了,试一下上下flow来强调这个滑条音
  8. 00:37:172 (4) - 感觉隔拍过渡不是很好
  9. 00:57:021 (1) - 漏了drum finish
  10. 01:09:653 (5,6) - 像这个flow我总觉得新手会打飞,建议掰弯绕圈,反正这个diff绕圈也没多少
  11. 01:27:472 (4,5) - 前面强调都做得很好这里可以改进下
  12. 01:30:856 (2) - 不建议这里也折返,上个滑条已经折返了,对新手来说会产生定性思维,这个短点的折返滑条很容易反应慢一拍,直接拉1/1比较好,为了后面两个单点过渡,我觉得也是这样比较好

[Hard]
  1. 00:07:172 (1) - 和前面的有些近了,节奏衔接不顺
  2. 00:16:420 (3,4,1) - 还是老问题强制blanket导致flow不顺,看下角度又是个大钝角。宁愿接受这种...
  3. 00:18:675 (5,6) - 同ez,尽量用小角度会更有韵律感
  4. 00:58:600 (7,8,1) - 倒是觉得可以用折返滑条,加一点初速度,为后面的小跳做铺垫,原地三连有减速的效果
  5. 01:01:307 (2) - 为啥2往左边弯?这奇怪的flow,绕圈也没啥我觉得
  6. 01:04:014 (4) - 24 182 两个滑条间过渡顺点
  7. 01:04:916 (2,3) - 跳大了,前面类似的地方可没有跳那么大哦,你把01:05:142 (3) - 往下弯一点,用椭圆flow来缩近距离
  8. 01:09:202 (5,1,2) - 总感觉一下子变近了,前面类似的地方你选择拉开距离的
  9. 01:11:909 (2) - flow还是怪,直的一下子变成弯滑条,建议ctrl+g
  10. 01:15:066 (1,2,3) - 这里还是说下,看上去挺好但打起来体感就没这么好了,原因还是角度太大
  11. 01:25:668 (4,1) - 由于这里一下拉开距离,之后01:25:894 (1,2) - 变近椭圆flow再减速,手感不是很好,建议01:26:345 (2) - ctrl+g
  12. 01:33:788 (2,3,4,5,6) - 读图太难了,简化一下,这样更好?
  13. 01:34:916 (1) - 音效太响,而且很无聊,建议拉个滑条,或者换成spinner
GL~
Topic Starter
Karen

SoGa wrote:

As request

[General]
  1. 丢雷
  2. U choose combo colors and didnt enable them , how many meanings do u have
  3. Dissable Widescreen Support

都改了 丢雷楼某

[Easy]
  1. 00:00:630 (1,2,3) - kowai , fix it pls
  2. 00:23:638 (4,1) - Bad blanket , fix it pls
  3. 00:28:149 (1,2) - maybe change to 1/1 slide then 1/2 ? well , better just keep it
  4. 00:36:721 (2,3) - make it to perfect blanket pls ,im qiangpozheng
  5. 01:23:187 (2,3) - 不怎么好看,maybe just 跟着01:22:285 (1,2) - pattern 这里人声适合折返啊
  6. 00:30:066 delete this inherit point , wasn't dat much important
  7. 00:46:194 why u have 2 inherit points here ?
  8. 00:58:826 same go for this one ,现在流行这样做么
  9. 01:00:630 意义不明
  10. 01:14:615 ^ 后面还有点我就不mention了 你说之前我已经删掉了


[Normal]
  1. Try Ar4-5 ? ??这不是5吗
  2. 00:31:758 (1,5) - switch NC ? since u ncing 2big white ticks one nc , just for consistency 然而这样后面还是会造成一次1大白线NC
  3. 00:35:367 (1,3) - dk why , but it just feel weird for me
  4. 00:55:217 (5) - Maybe NC this one ? 3 groups of nc tho (it doesnt dat much important well
  5. 00:58:826 (3,4,5,6) - Feel 略鬼畜 不鬼畜啊
  6. 01:36:946 (1) - Start this one in the same timezone as hard and love difficulty just for consistency

[Hard]
  1. 00:10:104 (1,2,3,4,5,6,7) - Feel a little bit stange for this part,maybe just 顺 square
  2. 01:26:796 (3,4,5,6,7) - feel little bit hard , some feel like 尾杀,too sudden ? 原来是四连..更尾杀

[Love]
  1. 00:58:600 (2,3,1,2) - Not recommend to stack (2) there , hard to read 不好,没梗怎么叫insane
  2. 01:02:209 (6,1,2,3,4) - Maybe make a perfect star there to improve the aesthetic 没想摆star
  3. 01:05:367 (4,5) - Try to Ctrl G this pair ? 不喜欢钝角跳

Nice done
ty!
Rumia-
Love
Xinely
aji <3
Topic Starter
Karen

zj0924 wrote:

Hi!人格 irc req

[General]
  1. kial段绿线50%,70%太吵 50就跟前面没区别了,还是60好了

[Easy]
  1. 00:00:630 (1,2,3) - 感觉对新手太难了,挤在一堆。低难度能用滑条尽量用滑条
  2. 00:28:149 (1,2) - 不能出现1/2...
  3. 00:47:548 (2) - 不建议blanket,flow对新手不友好
    [img]00:56:570%20(3)%20-[/img]
  4. 00:56:570 (3) - clap?
  5. 00:57:021 (1) - finish?
  6. 00:58:826 (1) - 用drum finish? 这有点违和耶
  7. 01:26:796 (2,3) - 角度将近180,虽然打起来没问题,只是建议这种单点应该用直线会更有韵律感 挺好的,不太想改
  8. 01:33:112 (1) - 中间的slider tick 可以加上一些whistle的音效否则浪费了 还得加音效太麻烦了

[Normal]
  1. ds建议1.4,1.3看上去太挤了,像这个blanket00:22:736 (1,2) - 真的不好看,还有这个00:35:367 (1,3) -
  2. 00:08:074 (6,1) - 我觉得没必要重叠,两个音,调不一样,不如分开
  3. 00:17:097 (3) - 没必要blanket理由同ez,这样只会让flow变得非常困难,放这里也能有强调的作用,因为是钝角
  4. 00:26:119 (8) - ^
  5. 00:17:999 (5) - 这flow 0.0
  6. 00:20:029 (2) - 还是觉得往上弯一点flow会好? 这太不好看了..
  7. 00:29:051 (6) - 一直线过来太平淡了,试一下上下flow来强调这个滑条音
  8. 00:37:172 (4) - 感觉隔拍过渡不是很好 还好吧,先keep
  9. 00:57:021 (1) - 漏了drum finish
  10. 01:09:653 (5,6) - 像这个flow我总觉得新手会打飞,建议掰弯绕圈,反正这个diff绕圈也没多少
  11. 01:27:472 (4,5) - 前面强调都做得很好这里可以改进下
  12. 01:30:856 (2) - 不建议这里也折返,上个滑条已经折返了,对新手来说会产生定性思维,这个短点的折返滑条很容易反应慢一拍,直接拉1/1比较好,为了后面两个单点过渡,我觉得也是这样比较好

[Hard]
  1. 00:07:172 (1) - 和前面的有些近了,节奏衔接不顺
  2. 00:16:420 (3,4,1) - 还是老问题强制blanket导致flow不顺,看下角度又是个大钝角。宁愿接受这种... 这也不算钝角吧,直线感觉flow还好啊
  3. 00:18:675 (5,6) - 同ez,尽量用小角度会更有韵律感
  4. 00:58:600 (7,8,1) - 倒是觉得可以用折返滑条,加一点初速度,为后面的小跳做铺垫,原地三连有减速的效果
  5. 01:01:307 (2) - 为啥2往左边弯?这奇怪的flow,绕圈也没啥我觉得
  6. 01:04:014 (4) - 24 182 两个滑条间过渡顺点
  7. 01:04:916 (2,3) - 跳大了,前面类似的地方可没有跳那么大哦,你把01:05:142 (3) - 往下弯一点,用椭圆flow来缩近距离
  8. 01:09:202 (5,1,2) - 总感觉一下子变近了,前面类似的地方你选择拉开距离的 不敢放太多跳..有点难,这spread有点危险,前面的跳我也会去掉点
  9. 01:11:909 (2) - flow还是怪,直的一下子变成弯滑条,建议ctrl+g 这样跟后面就不合适了
  10. 01:15:066 (1,2,3) - 这里还是说下,看上去挺好但打起来体感就没这么好了,原因还是角度太大 直线怎么会角度大..
  11. 01:25:668 (4,1) - 由于这里一下拉开距离,之后01:25:894 (1,2) - 变近椭圆flow再减速,手感不是很好,建议01:26:345 (2) - ctrl+g
  12. 01:33:788 (2,3,4,5,6) - 读图太难了,简化一下,这样更好?
  13. 01:34:916 (1) - 音效太响,而且很无聊,建议拉个滑条,或者换成spinner 降了音量,梗就不改了,我很喜欢这个感觉
GL~
thanks
Topic Starter
Karen

Rumia- wrote:

Love
Rumia!! Thank you for the stars. I Love you~

Xinely wrote:

aji <3
ajinely <3
Megurine Luka
mk
Narcissu
AudioLeadIn: 0 → 1500 , 為玩家提供2秒以上的準備時間

Offest : -722 ,關照那些“紅線前面有note好討厭呀“ 的人 ……湊行數

BG建議1366*768避免拉伸和黑邊

soft-hitclap 和 default normal-hitnormal 几乎沒有區別,soft-hitwhistle3 和 default soft-hitwhistle 几乎沒有區別,個人是建議刪掉這兩個……另外音效數量很少其實完全不用編號到三這麼高,縮到一組裏面會顯得整潔而且少兩個sliderslider文件

拍號是 2/4 單拍子……然而osu沒辦法設置 2/4 ……

[Normal]

00:16:420 - 三線clap 好厲害111 , 可以考慮交錯使用不同的clap在奇數偶數小節更加豐富一點

01:00:630 - 一口氣滿白線就有點矯揉造作的感覺……高難度物件多滿長白沒問題,Normal我是建議改成1/3clap

01:34:916 (1) - 正圓弧比較符合正常人的審美觀吧……

[Hard]

00:06:495 - normal 難度都是用長滑表現長白重音……hard反而取消了重音點擊相當不妥

[Love]

00:58:826 (1,2) - 這種堆疊把NC放在後面比較好讀……吧

我給你星,不要打我 (>﹏<)
Topic Starter
Karen

Narcissu wrote:

AudioLeadIn: 0 → 1500 , 為玩家提供2秒以上的準備時間

Offest : -722 ,關照那些“紅線前面有note好討厭呀“ 的人 ……湊行數

BG建議1366*768避免拉伸和黑邊 1366要剪好多,舍不得,改成1024了

soft-hitclap 和 default normal-hitnormal 几乎沒有區別,soft-hitwhistle3 和 default soft-hitwhistle 几乎沒有區別,個人是建議刪掉這兩個……另外音效數量很少其實完全不用編號到三這麼高,縮到一組裏面會顯得整潔而且少兩個sliderslider文件 总之就是一个字,懒,懒得调左边,就干脆加点了,那个whistle和默认还是有区别的,后面拖着长长的回音,听起来很美

拍號是 2/4 單拍子……然而osu沒辦法設置 2/4 ……

[Normal]

00:16:420 - 三線clap 好厲害111 , 可以考慮交錯使用不同的clap在奇數偶數小節更加豐富一點 音乐里是三条线有音效,我只会跟音乐来,不同的clap的话太高级了,我怕玩脱还是算了

01:00:630 - 一口氣滿白線就有點矯揉造作的感覺……高難度物件多滿長白沒問題,Normal我是建議改成1/3clap 没什么区别吧,感觉还好,这图我唯一不想动的就是kiai的音效

01:34:916 (1) - 正圓弧比較符合正常人的審美觀吧…… 课堂:怎样拉滑条

[Hard]

00:06:495 - normal 難度都是用長滑表現長白重音……hard反而取消了重音點擊相當不妥 改了

[Love]

00:58:826 (1,2) - 這種堆疊把NC放在後面比較好讀……吧 好吧

我給你星,不要打我 (>﹏<) 星呢?打你打你(pia
[CSGA]Ar3sgice
路过
Topic Starter
Karen

[CSGA]Ar3sgice wrote:

路过
偷你音效233
Rizia
hi.

[Love]
  1. Check AiMod
  2. 00:29:954 - 這個finish應該用s:c2
  3. 00:29:051 (5) - 這個搞成1/4有點不太合 可以換成單點
  4. 00:57:021 (1,1) - 總覺得這兩個速差太大了 看上去長度基本一樣 因為第一次打會不知道這裡的節奏是怎麼樣 如果是以善良DT圖的方向做的話我會建議00:57:022 - 00:57:924 - 的sv用1.0x
  5. 01:00:630 (1) - 這個的頭可以加個finish 壓壓重音
  6. 01:06:044 (1,2,3) - 打上去好像縮成一團了 不夠爽 01:06:044 (1,2) - 可以不用這麼彎的 和這裡可以玩玩加速梗..
  7. 01:07:736 (8,1) - 1 包 8 不好看 以下是一點點建議
  8. 01:09:202 - 上面的建議有用的話可以在這裡加個在x227 y204的note
  9. 01:20:480 (1,2,3) - 也是可加速梗 雖然這個沒上一個一樣扭成一團...
  10. 01:23:187 (3) - 想前後統一的話可以改改這個
  11. 01:29:052 (6,7) - 1/4不太fit, 1/2比較好
  12. 01:33:788 (2,3) - oh wtf 另外01:33:901 (3) - 建議改成折返
[Hard]
  1. Check AiMod
  2. 00:00:856 (2,1) - ds
  3. 00:02:886 (1,2,3,4,5) - 這個三角形不太正
  4. 00:06:496 (4) - 跟3平行?
  5. 00:17:097 (4,1) - 總感覺flow不太好
  6. 00:29:954 - 這個finish應該用s:c2
  7. 00:57:021 (1,2) - 這裡在hard就變得難讀了 為了player著想還是建議00:57:021 (1) - 用1.0x
  8. 01:28:600 (2) - 這個換成兩個單點比較好玩
[Normal]
  1. Check AiMod
  2. 00:06:495 (4) - 有點低 差不多offscreen了 可以移上一點
  3. 00:08:300 (1,2,3) - 之間的ds統一一下 你應該還在用x1.4的
  4. 00:42:811 - 為何要break啊
  5. 01:34:916 (1) - 圓形那個位不太圓 感覺可以做好點
[Easy]
  1. Check AiMod
  2. 00:42:811 - 同nm
  3. 00:49:803 (1,3) - ez這樣遮擋頭感覺很易死...
我摸出梗來了
call me back if you want recheck
Topic Starter
Karen

Kawaiwkyik wrote:

hi.

[Love]
  1. Check AiMod
  2. 00:29:954 - 這個finish應該用s:c2
  3. 00:29:051 (5) - 這個搞成1/4有點不太合 可以換成單點 这里两个歌词跟前面不一样所以想换种摆法,如果是都是单点就没意思了
  4. 00:57:021 (1,1) - 總覺得這兩個速差太大了 看上去長度基本一樣 因為第一次打會不知道這裡的節奏是怎麼樣 如果是以善良DT圖的方向做的話我會建議00:57:022 - 00:57:924 - 的sv用1.0x
  5. 01:00:630 (1) - 這個的頭可以加個finish 壓壓重音
  6. 01:06:044 (1,2,3) - 打上去好像縮成一團了 不夠爽 01:06:044 (1,2) - 可以不用這麼彎的 和這裡可以玩玩加速梗.. 换了种摆法...加速梗好难还是算了
  7. 01:07:736 (8,1) - 1 包 8 不好看 以下是一點點建議 审美观不同吧...我觉得这是这图里最好看的东西了..
  8. 01:09:202 - 上面的建議有用的話可以在這裡加個在x227 y204的note
  9. 01:20:480 (1,2,3) - 也是可加速梗 雖然這個沒上一個一樣扭成一團... 前面没用这里也不用了...
  10. 01:23:187 (3) - 想前後統一的話可以改改這個 跟哪里前后统一呀...没理解...
  11. 01:29:052 (6,7) - 1/4不太fit, 1/2比較好
  12. 01:33:788 (2,3) - oh wtf 另外01:33:901 (3) - 建議改成折返
[Hard]
  1. Check AiMod
  2. 00:00:856 (2,1) - ds
  3. 00:02:886 (1,2,3,4,5) - 這個三角形不太正
  4. 00:06:496 (4) - 跟3平行?
  5. 00:17:097 (4,1) - 總感覺flow不太好
  6. 00:29:954 - 這個finish應該用s:c2
  7. 00:57:021 (1,2) - 這裡在hard就變得難讀了 為了player著想還是建議00:57:021 (1) - 用1.0x
  8. 01:28:600 (2) - 這個換成兩個單點比較好玩
[Normal]
  1. Check AiMod
  2. 00:06:495 (4) - 有點低 差不多offscreen了 可以移上一點
  3. 00:08:300 (1,2,3) - 之間的ds統一一下 你應該還在用x1.4的
  4. 00:42:811 - 為何要break啊
  5. 01:34:916 (1) - 圓形那個位不太圓 感覺可以做好點
[Easy]
  1. Check AiMod
  2. 00:42:811 - 同nm
  3. 00:49:803 (1,3) - ez這樣遮擋頭感覺很易死...
我摸出梗來了
call me back if you want recheck
没写的都改了 :)
Rizia
bubbled.
Xinely
placeholder with irc mod
sorry i have to pop the map since the map is misisng (TV Size) in title , http://www.lovelive-anime.jp/release.html#cd48 http://puu.sh/hMG0W.jpg

SPOILER
11:40 Xinely: Love wing bell(TVサイズ)
11:40 Xinely: http://www.lovelive-anime.jp/release.html#cd13
11:40 Xinely: hue
11:40 Xinely: ups wrong album i mean http://www.lovelive-anime.jp/release.html#cd48
11:41 Kagamine Ren: www
11:41 Xinely: i think the title should have tv size lol
11:42 Kagamine Ren: Love wing bell(TVサイズ)
11:42 Kagamine Ren: lol
11:42 Xinely: yep
11:42 Xinely: i take from that album, anyway i saw the map, just the clap ><
11:43 Kagamine Ren: thank you for this;w;
11:43 *Kagamine Ren is listening to [http://osu.ppy.sh/b/570995 u's - Love wing bell (TV Size)]
11:43 Kagamine Ren: i steal this
11:43 Xinely: lol
11:43 Kagamine Ren: but
11:43 Xinely: anyway it's up to you want me to mod your map or not lol
11:43 Kagamine Ren: idk it has a tve size
11:44 Xinely: <- aji
11:44 Kagamine Ren: lol if you can mod this i'd be very happy
11:44 Kagamine Ren: .-.
11:44 Xinely: wit
11:44 Xinely: *wait
11:45 Xinely: just hitsound from 01:00:631 - kiai time, clap on every whiteticks?
11:45 Xinely: i would say clap for 1st and 3rd whiteticks, and normal sampleset on 2nd and 4th whiteticks to cover the drum musics
11:46 Kagamine Ren: hmm
11:46 Kagamine Ren: okay
11:46 Xinely: so for all diffs lol
11:47 Kagamine Ren: sure
11:48 Xinely: so irc mod? lol
11:48 Kagamine Ren: that's nice
11:48 Kagamine Ren: ><
11:49 Xinely: anyway not add video? IT IS VIDEO WHEN RIN BECOMES CUTE AAAAAAAAAA
11:50 Kagamine Ren: it has video?
11:50 Kagamine Ren: omg
11:50 Xinely: did you watch the anime? :D
11:50 Kagamine Ren: actually i don't know this song appears in the anime until you showed me that website
11:50 Kagamine Ren: me baka
11:51 Kagamine Ren: need rewatch this
11:51 Xinely: lol
11:51 Xinely: actually no video or not is fine for you, i just tell the song has video
11:51 Xinely: http://puu.sh/hMDfd.jpg AAAAAAAA CUTE
11:51 Xinely: henshin <3
11:51 Xinely: that's one of video of the song scene
11:52 Kagamine Ren: orz lazy to add video
11:52 Xinely: ok im lazy to download video as well so fine :D
11:52 Kagamine Ren: www
11:52 Xinely: hmm, tell me when you're done, i will mod
11:52 Kagamine Ren: okay
11:54 Xinely: done?
11:55 Kagamine Ren: you mean the title or the hitsound?
11:55 Xinely: both :D
11:56 Kagamine Ren: orz too much change
11:56 Xinely: lol sorry ><
11:56 Xinely: it's fine i can wait
11:56 *Xinely watching lovelive
11:56 Kagamine Ren: ww
11:57 Xinely: ok just poke me when done so i can full mod the map
11:57 Kagamine Ren: okay!
12:11 Kagamine Ren: finally done
12:12 Xinely: ok
12:12 Xinely: you can add "ラブライブ!" in tags, it's lovelive! japanese translation
12:13 Kagamine Ren: ok
12:13 *Xinely is editing [http://osu.ppy.sh/b/684933 u's - Love wing bell [Easy]]
12:13 Xinely: HP 2 here, the HP is same with Normal diff which means too high and weird
12:13 Xinely: OD better to set as 2,5 since 3 is quite high for easiest diff
12:14 Kagamine Ren: ok
12:14 Xinely: 00:08:751 - until 00:13:262 - you can add whistle for every 2nd and 4th whitetick to emphasize the crystal music, actually i feel a little bit plain too here XD
12:16 Kagamine Ren: ok
12:16 Kagamine Ren: all diffs again lol
12:18 Xinely: 00:54:090 - add whistle here? the music is piano and same as 00:53:413 -
12:18 Kagamine Ren: ok
12:19 Xinely: 01:15:067 - may add finish too here since the music's power same as 01:00:631 -
12:20 Kagamine Ren: ok
12:20 Xinely: 01:23:187 (2,3) - so nazi but you still can make the blanket looks better http://puu.sh/hMEt3.jpg
12:21 Xinely: that's all for Easy
12:22 Kagamine Ren: done
12:22 *Xinely is editing [http://osu.ppy.sh/b/684935 u's - Love wing bell [Normal]]
12:22 Xinely: HP 3,5 since a little bit low for Normal
12:23 Kagamine Ren: ok
12:23 Xinely: 00:10:104 (3) - just my personal taste that flow could smoother a bit with move the tail to 520,56
12:24 Kagamine Ren: done.-.
12:24 Xinely: 00:26:119 (8) - the 1/2 rhythms from 00:22:736 - until 00:28:601 - are too long here, i'd say remove this circle to make it shorter
12:25 Kagamine Ren: ok
12:25 Xinely: 00:40:555 (4) - same as above
12:26 Kagamine Ren: i never notice this.. so useful><
12:27 Xinely: 00:54:090 - may add whistle to emphasize fucking cute Rin's voice and the music
12:28 Kagamine Ren: yea you mentioned it in Easy so i have added it in all diffs =w=
12:29 Xinely: 00:46:194 (1) - from here until 00:57:924 (2) - you may change the spacing become 1,8x since the SV is decreased. somehow 1,4x 1,7x and 1,8x in here look quite inconsisntent for me.. might qat dont like it
12:29 Xinely: 01:02:209 (4) - may remove this circle too to avoid 1/2 long rhyhms
12:29 Xinely: *rhythms
12:30 Kagamine Ren: 01:04:014 (7) - then delete this too?
12:30 Kagamine Ren: for insistency
12:30 Xinely: for that one is up to you, add or not both are fine for me
12:30 Kagamine Ren: hmm deleted
12:31 Xinely: 01:11:232 (8) - so remove this one for consistency
12:31 Kagamine Ren: for the DS i want to keep.
12:31 Kagamine Ren: deleted
12:31 Xinely: ah ok
12:32 Xinely: 01:18:450 (8) - here too
12:32 Xinely: 01:25:668 (8) - ^
12:33 Xinely: that's all from Normal
12:33 Kagamine Ren: all done
12:34 *Xinely is editing [http://osu.ppy.sh/b/684934 u's - Love wing bell [Hard]]
12:35 Xinely: 00:18:112 (3) - well i can understand you added this because vocal but when i hear with 25% actually it's so hard to hear the vocal.. maybe remove.. just maybe LOL
12:35 Kagamine Ren: ok^^
12:39 Xinely: 01:14:954 (5) - not really a big problem. add drum to emphasize the drum? you did it in several triplets lol
12:39 Kagamine Ren: 01:14:841 - this too?
12:40 Xinely: 01:00:179 (7,8,9) - drum finish, and then drum sampleset for 2 circles. also the volume is better with 40% here actually
12:40 Xinely: 01:14:841 - you can drum if you want to emphasize the drum. and you may leave it blank for variation
12:40 Xinely: so decide to your hands
12:41 Kagamine Ren: ok
12:43 Kagamine Ren: i leave it blank
12:43 Kagamine Ren: also change this in Insane
12:43 Xinely: 01:34:916 (1) - for the volume i'd say 60% feels a little bit loud here, i'd say http://puu.sh/hMFk7.png (if you apply, you just need apply in Hard and Insane)
12:44 Xinely: oh i forgot to say, HP 5 in Hard.. HP 4 is for Normal diff lol
12:44 Kagamine Ren: ok
12:45 Xinely: that's all for Hard.. waaa last diff
12:46 Kagamine Ren: ohh pls wait..
12:46 Kagamine Ren: i have a class at 2pm
12:46 Kagamine Ren: no enough time
12:46 Kagamine Ren: so sorry
12:46 Xinely: omg
12:46 Xinely: ok i will mod the Insane in forum ok?
12:47 Kagamine Ren: ok!

Insane :
- 00:17:999 (2) - change to 2 circles as i told in Hard, hard to hear the vocal at bluetick
- 00:20:254 (3,4) - the flow is much much better if you ctrl+G this
- 00:44:164 (6) - in case if you want make this easier you can ctrl+g this. just my personal taste www
- 01:00:179 (6,7,8) - same as Hard
- 01:34:917 (1) - same as Hard about the volume

oh i forgot to tell you can add "5th episode" as well since this song only appears at that episode
poke me back ~
Topic Starter
Karen
omg this rumia
someone kill him pls.


wow rumia gg hype.
Topic Starter
Karen

Xinely wrote:

Insane :
- 00:17:999 (2) - change to 2 circles as i told in Hard, hard to hear the vocal at bluetick changed to a slider instead
- 00:20:254 (3,4) - the flow is much much better if you ctrl+G this
- 00:44:164 (6) - in case if you want make this easier you can ctrl+g this. just my personal taste www keep this www i don't want it be easier.
- 01:00:179 (6,7,8) - same as Hard
- 01:34:917 (1) - same as Hard about the volume

oh i forgot to tell you can add "5th episode" as well since this song only appears at that episode
poke me back ~
other all fixed AND i changed some patterns on my own to improve the flow.
Xinely
ReBuruburued!~
Kodora
wa moe Ren!

gonna set heart tomorrow <33
Topic Starter
Karen
wow kodora again!
one heart one day, keep girls away.233
Kodora
Topic Starter
Karen
ty! :) :)
meii18
Congratz Ren :3

/me claps
Verniy_Chan
Gratz..
yeah u's \(>w<)/
Rumia-
ren ge fei le
Shad0w1and

Rumia- wrote:

ren ge fei le
Fycho
###AC

Greetings, your map has to be taken away from the Qualified section due to the following justifications:

  1. Duplicate green lines in Easy/Normal/Insane: 01:15:067 -
  2. Wrongly snapped object in Hard and Insane: 01:34:916 (1) – must be snapped to 1/6 ticks.

Additionally, in hard difficulty, 00:12:585 (2,3,4) – is snapped to 1/4 ticks, while music is not like that. The music is 1/6 like what you do in Insane difficulty, and we hope you take more consideration to it.

For further assistance, please contact with BNG members. Good luck.
Topic Starter
Karen
all fixed
also changed BG as Spec's request~ nice BG thanks more Spec ><
Kodora
dabao
show more
Please sign in to reply.

New reply