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Jessie J, Ariana Grande, Nicki Minaj - Bang Bang (theKHUE Re

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Topic Starter
Zarthbenn
Thank you for the mod George!

George wrote:

---General---
Make soft sounds from start to 1st kiai and anywhere that isnt a drop -->Changed it to this, does sound better.
00;28:320 - Kiai Start 00:50:908 Kiai End-->Done


---Easy---
00:12:790 (2) - I would move the start of this slider into the bend of the first and make (2) less bent-->Fixed, slightly changed section
00:31:143 (1) - I would make this straight like 00:32:026 (2)-->Done
02:36:084 (3) - I would make the white points of this slider straight and center the line-->Don't like it just straight so changed it to something else, but did center.

---Normal---
00:14:202 (1,2) - Fix so they are even (end point of 1 is a straight line to 2)-->Fixed
00:40:673 (3) - I would make this a copy of 00:39:614 (1) that is mirrored-->Fixed
00:43:320 (7,8) - Fix blanket-->Fixed
01:59:026 (2,4) - I would fix this blanket-->Fixed
02:03:261 (4,5) - ^-->Fixed
02:50:908 (1,2,3) - The DS looks wrong here-->Very minor changes here

---Hard---
00:05:732 (1) - I would make this more symmetrical Pic-->Fixed
00:42:084 (2) - Make this a copy of 00:41:731 (1) that is flipped-->Fixed
02:13:496 (3,4,1) - Please make this something else, the overlap is very ugly-->Changed section

---Insane---
00:10:673 (2) - Make this a copy of 00:09:967 (1)-->Slightly adjusted sliders
02:31:673 (2) - Make this a copy of 02:31:143 (1) that repeats-->Minor adjustments here
(Insane is where my modding skills cut off sorry)

glhf
George
DONT KD THIS


Remove the thing in the forum post thing saying its from symmetry
Topic Starter
Zarthbenn
hmmm, il change it for now but it seems like something very weird to change. If I like a song i would like to know what album its from, and there dosent seem to be anywhere else in the info that I can put it.
KantanDez
this is all i can do though
Easy
approach rate should be 3 i don't think newbies can ar 4 since it won't give enough time for newbies to decide when to click cause your map is a bit "streamy"
Normal
same as Easy but i suggest AR 5 though
Hard
No Problem here.....
Insane
01:14:555 (5) - turn this in to a slider to the next object.Slider end-> 01:14:731
01:15:967 (4) - ^ Slider end -> 01:16:143
01:17:379 (4) - ^ Slider end -> 01:17:555
01:23:379 (5) - Turn this into a slider.Slider end-> 01:24:437
01:33:349 - Add a spinner here

Being that osu! is a rhythm game, sensible rhythm is very important in beatmapping. (for Insane)
Topic Starter
Zarthbenn
Thank you for your mod!

Term Akatski wrote:

this is all i can do though
Easy
approach rate should be 3 i don't think newbies can ar 4 since it won't give enough time for newbies to decide when to click cause your map is a bit "streamy"-->Changed to suggested.
Normal
same as Easy but i suggest AR 5 though-->Changed
Hard
No Problem here.....
Insane
01:14:555 (5) - turn this in to a slider to the next object.Slider end-> 01:14:731-->Changed to suggested.
01:15:967 (4) - ^ Slider end -> 01:16:143
01:17:379 (4) - ^ Slider end -> 01:17:555
01:23:379 (5) - Turn this into a slider.Slider end-> 01:24:437-->All changed ^
01:33:349 - Add a spinner here-->Done.

Being that osu! is a rhythm game, sensible rhythm is very important in beatmapping. (for Insane)
WriggleNightbug
NM From My Modding Queue (sorry for delay, i had school taking up my time, but the year's now over, time to get to work!


Insane

General - I think AR9 would fit this map's speed better than AR8.5

00:13:320 (1) - Try replacing this with a single hitcircle here, than adding a slider from 00:13:673 - 00:13:849, and then extending it to have a reversearrow, and also, try putting NC on the slider i added

Like so
Before:


After:

00:15:084 - This is pattern is probably follwing a different track, cause i can hear clapping to it, but i feel like a circle should go here, to go along with the vocals track.

00:56:555 - 01:02:026 - I know it's farily soon after the first one, but i think you should add kiai time here.
Topic Starter
Zarthbenn
Thank you so much for your mod!

TheBronyGames wrote:

NM From My Modding Queue (sorry for delay, i had school taking up my time, but the year's now over, time to get to work!


Insane

General - I think AR9 would fit this map's speed better than AR8.5-->Changed

00:13:320 (1) - Try replacing this with a single hitcircle here, than adding a slider from 00:13:673 - 00:13:849, and then extending it to have a reversearrow, and also, try putting NC on the slider i added-->Took suggestion

Like so
Before:


After:

00:15:084 - This is pattern is probably follwing a different track, cause i can hear clapping to it, but i feel like a circle should go here, to go along with the vocals track.-->Added a circle where suggested.

00:56:555 - 01:02:026 - I know it's farily soon after the first one, but i think you should add kiai time here.-->I think im just gonna keep it where the chorus is, might reconsider later.
Ciyus Miapah
this will be interesting one because at the intro Insane diff has super high speed slider velocity which it can be surprising many players for some first try, but its fin since you use constant SV, and hitsounding too, there many unnecessary Finish hitsounding which it can be changed to whistle or clap sound, just keep use Finish for very strong Beat (downbeat is strongest), (yeah i said this because too much finish hitsounding hurts my ears)

okay here we go

Insane:
00:08:209 - i prefer you put something in here like 1/2 slider pattern or circle (because strong vocal + instrumental same pattern like 00:13:673 (1) - )
00:18:437 (1,3) - keep your clap sound consistency based at vocal, like put clap sound in 00:18:437 (1) - slider tail and 00:18:790 (2) - cirle, then remove claps on 00:18:967 (3) - )
00:20:908 (4) - why no clap?
00:28:143 (1) - im not sure this notes can be New combo, i think it fits with 00:28:320 (3) - (and...... you do it at all patterns, so im just suggesting new combo should be put on downbeat for consistency since this map has simple patterning)
00:51:437 (2,3,4) - please dont overmap, im just say truth right? (you overmap previous notes while you undermapped this 00:51:614 (4) -, its really awkward )
00:52:673 - why you blank this?
01:36:084 - why you didnt made a kiai time for this part?
02:19:144 (8,9) - imperfect blanket style, up to you if you want fix it or keep it if you lazy lol
02:20:908 (4,5,6) - im very disagree with this flow movement and inconsistant distance, its really awkward if you put anti jump at same combo colours so please make 1/2 patterning there, please (or just NC 02:21:968 (6) - )
02:34:320 (2,4) - i better blanketing this two

as i said above, about Finish additional hitsounding you should fix it, you can change that hitsounding with whistle for same sound sampling, and as i said before use finish at downbeat (since this song is EDM) okay

good luck
Topic Starter
Zarthbenn
Thank you very much! Sorry this mod took 2 months :D .

Fort wrote:

this will be interesting one because at the intro Insane diff has super high speed slider velocity which it can be surprising many players for some first try, but its fin since you use constant SV, and hitsounding too, there many unnecessary Finish hitsounding which it can be changed to whistle or clap sound, just keep use Finish for very strong Beat (downbeat is strongest), (yeah i said this because too much finish hitsounding hurts my ears)

okay here we go

Insane:
00:08:209 - i prefer you put something in here like 1/2 slider pattern or circle (because strong vocal + instrumental same pattern like 00:13:673 (1) - ) --> Changed these parts like suggested.
00:18:437 (1,3) - keep your clap sound consistency based at vocal, like put clap sound in 00:18:437 (1) - slider tail and 00:18:790 (2) - cirle, then remove claps on 00:18:967 (3) - )-->Sorry I might not understand what you mean but personally it does not sound better.
00:20:908 (4) - why no clap?--> ^
00:28:143 (1) - im not sure this notes can be New combo, i think it fits with 00:28:320 (3) - (and...... you do it at all patterns, so im just suggesting new combo should be put on downbeat for consistency since this map has simple patterning)-->Fixed
00:51:437 (2,3,4) - please dont overmap, im just say truth right? (you overmap previous notes while you undermapped this 00:51:614 (4) -, its really awkward )-->Removed the 2 notes before and extended length of slider
00:52:673 - why you blank this?-->Added circle
01:36:084 - why you didnt made a kiai time for this part?-->Added Kiai time for this section in all diffs.
02:19:144 (8,9) - imperfect blanket style, up to you if you want fix it or keep it if you lazy lol--> Fixed blanket
02:20:908 (4,5,6) - im very disagree with this flow movement and inconsistant distance, its really awkward if you put anti jump at same combo colours so please make 1/2 patterning there, please (or just NC 02:21:968 (6) - )-->Added nc
02:34:320 (2,4) - i better blanketing this two-->Fixed blanket

as i said above, about Finish additional hitsounding you should fix it, you can change that hitsounding with whistle for same sound sampling, and as i said before use finish at downbeat (since this song is EDM) okay-->The hitsounds were mapped to the drums playing (snare=clap, kick=finish)it sounds fine imo but it might just be my skin

good luck
Yamicchi
Hi, from modding queue :3
[Easy]
00:08:555 (1,2) - this pattern will lead newbies to the slider tail of 2. Change it
00:32:908 (3,4,5) - 3 doesn't really follow the rhythm, so remove it to create a blanket. then change 4,5 to a slider
00:32:026 (2) - Move this to the left of 1, place there is not a good idea
00:59:379 (1) - slider end at 01:00:084
02:09:967 - add more object here?
02:58:673 - add a 5% hitsound volume inherited point here.
Oh and, Check the AiMod and fix all the wrong DS.
[Normal]
Check AiMod too.
00:31:496 (6,7) - the pattern between them is not very nice, fix 7 a bit so it looks fit with 6.
01:03:790 (4,5,6,7,1) - It's normal, don't make it so hard to breath like this. Remove 6,7
01:06:614 (4,5,6,7,1) - remove 6, change 7 do a circle, fix DS.
01:10:143 (4,5) - remove 4, change 5 to a circle.
01:12:967 (6,7) - ^
And I see a lot of your 1/2 slider is overshaped. Make them straight more. For ex is: 02:18:470

Just my opinion, I don't really interested in your patterns, so I can't mod it :D I don't do things I don't like, sorry. And good luck on your map :3
Topic Starter
Zarthbenn
Thank you for the mod!

[ Shana Yami ] wrote:

Hi, from modding queue :3
[Easy]
00:08:555 (1,2) - this pattern will lead newbies to the slider tail of 2. Change it-->Fixed
00:32:908 (3,4,5) - 3 doesn't really follow the rhythm, so remove it to create a blanket. then change 4,5 to a slider-->Changed section slightly
00:32:026 (2) - Move this to the left of 1, place there is not a good idea-->^
00:59:379 (1) - slider end at 01:00:084-->Fixed
02:09:967 - add more object here?-->Added
02:58:673 - add a 5% hitsound volume inherited point here.-->Fixed + at all diffs
Oh and, Check the AiMod and fix all the wrong DS.-->Fixed
[Normal]
Check AiMod too.-->Fixed
00:31:496 (6,7) - the pattern between them is not very nice, fix 7 a bit so it looks fit with 6.-->Fixed
01:03:790 (4,5,6,7,1) - It's normal, don't make it so hard to breath like this. Remove 6,7-->Changed parts
01:06:614 (4,5,6,7,1) - remove 6, change 7 do a circle, fix DS.-->Fixed
01:10:143 (4,5) - remove 4, change 5 to a circle.-->Fixed
01:12:967 (6,7) - ^
And I see a lot of your 1/2 slider is overshaped. Make them straight more. For ex is: 02:18:470-->Straitened out some sliders in diff

Just my opinion, I don't really interested in your patterns, so I can't mod it :D I don't do things I don't like, sorry. And good luck on your map :3
Mikkuri
Hello from my queue~

[General]
  • too much finish in kiai is annoying imo
    your last spinner the end is not same
[Easy]

  • fine for me
[Normal]
  1. 00:31:496 (6,1) - swap nc
  2. 00:37:143 (6,1) - ^
  3. 00:42:790 (6,1) - ^
  4. 01:07:849 (1) - too close to previous note
  5. 02:25:320 (7,1) - change to 1/2 slider?
  6. 02:36:084 (1,2,3,4) - ^
  7. 02:41:731 (1,2,3,4) - ^
  8. 02:47:378 (1,2,3,4) - ^
  9. 02:53:025 (1,2,3,4) - ^
[Hard]
  1. 00:46:849 (3,4) - too close to previous note
  2. 01:04:320 (1) - add clap
  3. 02:16:320 (3) - too close to previous note
  4. 02:22:319 (5) - add clap head
  5. 02:23:731 (1,2,3) - make these a little further from each other
  6. 02:45:967 add a note
  7. 02:51:614 ^
[Insane]
  1. 00:10:673 (2,3) - move away it's too close
  2. 00:16:320 (2) - ^
  3. 00:26:379 (1,2,3,4,5,6,7) - ^ too close from previous note
  4. 00:27:614 (4) - add finish tail?
  5. 00:50:026 (8) - nc and it'll fine
  6. 01:04:320 (5) - nc
  7. 01:07:143 (7) - nc
  8. 01:11:202 (7,8) - add finish head
  9. 01:21:967 1/2 note should start here, remove 01:21:790 (2) - also fix nc and spacing
  10. 01:24:790 (1,1,1,1,1,1,1) - boring, remove these spinner and don't be lazy, add notes
  11. 01:57:438 (4) - add return?
  12. 02:54:790 (2,3) - too close to previous note
good luck~
Topic Starter
Zarthbenn
Thanks for the mod!

Mikkuri wrote:

Hello from my queue~

[General]
  • too much finish in kiai is annoying imo-->Gonna fix this
    your last spinner the end is not same-->Fixed
[Easy]

  • fine for me
[Normal]
  1. 00:31:496 (6,1) - swap nc
  2. 00:37:143 (6,1) - ^
  3. 00:42:790 (6,1) - ^-->Fixed all ^
  4. 01:07:849 (1) - too close to previous note-->Fixed
  5. 02:25:320 (7,1) - change to 1/2 slider?-->Dont like how it plays with 1/2 sliders, I think the streams are fine for normal and it goes with instrument
  6. 02:36:084 (1,2,3,4) - ^
  7. 02:41:731 (1,2,3,4) - ^
  8. 02:47:378 (1,2,3,4) - ^
  9. 02:53:025 (1,2,3,4) - ^
[Hard]
  1. 00:46:849 (3,4) - too close to previous note-->Fixed
  2. 01:04:320 (1) - add clap-->Fixed
  3. 02:16:320 (3) - too close to previous note-->Fixed
  4. 02:22:319 (5) - add clap head-->Fixed-->Fixed
  5. 02:23:731 (1,2,3) - make these a little further from each other-->Changed section slightly
  6. 02:45:967 add a note-->Fixed
  7. 02:51:614 ^-->Fixed
[Insane]
  1. 00:10:673 (2,3) - move away it's too close-->Fixed
  2. 00:16:320 (2) - ^-->Fixed
  3. 00:26:379 (1,2,3,4,5,6,7) - ^ too close from previous note-->Fixed
  4. 00:27:614 (4) - add finish tail?-->Added
  5. 00:50:026 (8) - nc and it'll fine-->Fixed
  6. 01:04:320 (5) - nc
  7. 01:07:143 (7) - nc-->Fixed all ^
  8. 01:11:202 (7,8) - add finish head-->Fixed
  9. 01:21:967 1/2 note should start here, remove 01:21:790 (2) - also fix nc and spacing-->Changed part slightly
  10. 01:24:790 (1,1,1,1,1,1,1) - boring, remove these spinner and don't be lazy, add notes-->Added
  11. 01:57:438 (4) - add return?-->Fixed
  12. 02:54:790 (2,3) - too close to previous note-->Fixed
good luck~
xDarxen
Hey, here is my mod, as requested in my queue:

[Easy]
  1. 00:25:496 (5) - I think it would be better if you added new combo, as the music stops for a second.
  2. 01:08:555 (4) - Same with 00:25:496 (5)
[Normal]
  1. 01:49:143 (4) - Add new combo.
  2. 01:49:849 (1) - Remove new combo.
  3. 01:50:202 (2) - Add new combo.
IMO this is the right way in order for it to go with the rhythm.

[Hard]
  1. Neat enough, no error found.
[Insane]
  1. 00:47:202 - What about adding one more circle at around (x:276, y:40)? It would sound better/make the player consistantly busy. Without the circle- the player would stop for a second.
  2. 02:16:320 - Same, at around (x:236, y:292).
You might be thinking: "but man, there are more examples like this, why don't you suggest I add one more circle there too?" Well, I suggest you add one more circle at these specific examples, because they are the only ones that one more circle is suitable.

So, this is all I could do. I know this isn't much, but atleast I tried, right? :D Good luck anyways!
Topic Starter
Zarthbenn
Thank you for the mod!

xDarxen wrote:

Hey, here is my mod, as requested in my queue:

[Easy]
  1. 00:25:496 (5) - I think it would be better if you added new combo, as the music stops for a second.
  2. 01:08:555 (4) - Same with 00:25:496 (5)--> Agreed, fixed
[Normal]
  1. 01:49:143 (4) - Add new combo.
  2. 01:49:849 (1) - Remove new combo.
  3. 01:50:202 (2) - Add new combo.-->Fixed all^
IMO this is the right way in order for it to go with the rhythm.

[Hard]
  1. Neat enough, no error found.
[Insane]
  1. 00:47:202 - What about adding one more circle at around (x:276, y:40)? It would sound better/make the player consistantly busy. Without the circle- the player would stop for a second.
  2. 02:16:320 - Same, at around (x:236, y:292).
You might be thinking: "but man, there are more examples like this, why don't you suggest I add one more circle there too?" Well, I suggest you add one more circle at these specific examples, because they are the only ones that one more circle is suitable.
-->Agree with the changes, added circles and made slight changes to these areas

So, this is all I could do. I know this isn't much, but atleast I tried, right? :D Good luck anyways!
HappyRocket88
Hi! From my queue* \ :D /

[General]
  1. I'm not sure you can add three names for the Artist section. What I mean it's not that bad, but I wonder about the commas between each of them... is that possible? :o
  2. Uncheck Letterbox during breaks and widescreen support option in all the diffs because as you don't have storyboard, there's no need to have these options on. :!:
  3. I'm sout sure about the combo colors, but you can try out that some of them be more bright because all fo them are kinda dark. ;)


[Easy]

  • Opinion: Despite of the flow an the pattern you use are readable forthis diff, I think you should work more in the quantity of circles together. This is very confusing for newbies and it's hard to read and I might say this looks like a normal. For examle what we can see in this patterns 02:30:437 (5,6,1,2) or 02:27:613 (5,6,1,2) . Also I suggest you to take a look of this post to know what the Easy diffs should be made.
    Hp -1 because consistency with the OD and the AR. \ :D /
  1. 01:24:790 (1) - This spinner is 8471 ms long, which is longer than 7500 ms; it may get tiring to play to beginners. :oops:
  2. 00:07:143 (2) What about setting the slider here 332|228 for a better lineal flow? :o
  3. 00:21:261 (2,2) Personally, this overlap looks awkward. And since it's an Easy diff, what Criteria suggest is to not overlap objects. :!:
  4. 00:26:908 (3) This slider is so short and as the lenght is 1/2 it doesn't look good among the other objects. Besides, it would be difficult to play because. So because of that I'd rather go for something more readable like converting it into a 1/1 slider with a reverse and deleting the next object.
  5. 00:32:026 (2) In this case, both 1/2 sliders fits with the song, but... I'm not sure if a circle could be added here 00:32:555 because it feels so empty.
  6. 00:38:555 (3,4) I highly suggest to move these circles a bit to the left to fix the overlap with this slider 00:36:790 (1) .
  7. 00:45:261 (4) NC, just to follow the NC combing you manage into the whole map.
  8. 00:48:084 (8) ^ NC.
  9. 00:49:496 (1) this spinner should here 00:50:555 to fit in the song and start the break here 00:50:908 Like this. http://puu.sh/jyUMW/d32ffb9862.jpg
  10. 00:57:614 (4) I'd rather go for not setting downbeat here by replacing the slider for 2 circles.
  11. 01:42:437 (2,3) The flow here isn't so good, because this slider's end (2) lead me that the pattern will go to the right and you set the next object to the left. Besides, that pattern is so stuck, try to moving them a bit to avoid that.
  12. 01:50:202 (5) NC.
  13. 01:55:849 (1) Nazi suggestion, but you can stack this slider head into this circle for a neater look. 01:53:026 (1)
  14. 01:58:673 (5) NC, maybe? o3o
  15. 02:37:143 (4) NC.
  16. 02:42:790 (4) NC.
  17. 02:48:437 (4) NC.
  18. 02:54:084 (4) NC.

[Normal]

  • Opinion: Same as the Easy, keep a look of the flow and the patterns. Try something more intuitive. :!:
  1. 00:07:143 (3,1) This overlap is really noticable and looks ugly. Please, fix it. And try to don't make these things in the whole map.
  2. 01:10:673 (1,3) ^
  3. 01:41:731 (1) ^
  4. 00:09:967 (1) Remove NC.
  5. 00:18:790 (4,1) They almost touch each other. Please, separate then a bit.
  6. 00:19:143 (5,1) You can improve ths blanket to develop the visual flow here.
  7. 01:14:202 (3,4,5) It would be great if you fix the blanket among these objects.
  8. 01:17:026 (3,4) Same as Easy diff, the flow is very important, what the instictive says between these slider is that the (4) would be into the right, and no in the left. So, because of that I suggest you to do Ctrl + H on this 01:17:026 (3) slider.
Topic Starter
Zarthbenn
Thanks so much for the mod!~

HappyRocket88 wrote:

Hi! From my queue* \ :D /

[General]
  1. I'm not sure you can add three names for the Artist section. What I mean it's not that bad, but I wonder about the commas between each of them... is that possible? :o -->Not sure what to do... i can find any rules for multiple artists so I guess i have to wait for a BN or someone to clarify
  2. Uncheck Letterbox during breaks and widescreen support option in all the diffs because as you don't have storyboard, there's no need to have these options on. :!: -->Fixed
  3. I'm sout sure about the combo colors, but you can try out that some of them be more bright because all fo them are kinda dark. ;) -->Changed colors slightly


[Easy]

  • Opinion: Despite of the flow an the pattern you use are readable forthis diff, I think you should work more in the quantity of circles together. This is very confusing for newbies and it's hard to read and I might say this looks like a normal. For examle what we can see in this patterns 02:30:437 (5,6,1,2) or 02:27:613 (5,6,1,2) . Also I suggest you to take a look of this post to know what the Easy diffs should be made.
    Hp -1 because consistency with the OD and the AR. \ :D /-->Fixed
  1. 01:24:790 (1) - This spinner is 8471 ms long, which is longer than 7500 ms; it may get tiring to play to beginners. :oops: -->Il consider this, but I dont really agree with it. A spinner is pretty basic and there is a short break after it (maybe i will add a long slider or something).
  2. 00:07:143 (2) What about setting the slider here 332|228 for a better lineal flow? :o -->I do not see what you mean at all here, moving the slider to where you specified ruins the symmetry with the bottom slider.
  3. 00:21:261 (2,2) Personally, this overlap looks awkward. And since it's an Easy diff, what Criteria suggest is to not overlap objects. :!: -->Fixed
  4. 00:26:908 (3) This slider is so short and as the lenght is 1/2 it doesn't look good among the other objects. Besides, it would be difficult to play because. So because of that I'd rather go for something more readable like converting it into a 1/1 slider with a reverse and deleting the next object. -->Changed part
  5. 00:32:026 (2) In this case, both 1/2 sliders fits with the song, but... I'm not sure if a circle could be added here 00:32:555 because it feels so empty. -->Circle there plays bad imo
  6. 00:38:555 (3,4) I highly suggest to move these circles a bit to the left to fix the overlap with this slider 00:36:790 (1) .-->Moved
  7. 00:45:261 (4) NC, just to follow the NC combing you manage into the whole map.
  8. 00:48:084 (8) ^ NC.-->Fixed Ncs^
  9. 00:49:496 (1) this spinner should here 00:50:555 to fit in the song and start the break here 00:50:908 Like this. http://puu.sh/jyUMW/d32ffb9862.jpg-->Fixed like suggested
  10. 00:57:614 (4) I'd rather go for not setting downbeat here by replacing the slider for 2 circles. -->Fixed
  11. 01:42:437 (2,3) The flow here isn't so good, because this slider's end (2) lead me that the pattern will go to the right and you set the next object to the left. Besides, that pattern is so stuck, try to moving them a bit to avoid that. -->Changed section slightly
  12. 01:50:202 (5) NC.
  13. 01:55:849 (1) Nazi suggestion, but you can stack this slider head into this circle for a neater look. 01:53:026 (1) -->Fixed
  14. 01:58:673 (5) NC, maybe? o3o
  15. 02:37:143 (4) NC.
  16. 02:42:790 (4) NC.
  17. 02:48:437 (4) NC.
  18. 02:54:084 (4) NC.-->Fixed all NCs ^

[Normal]

  • Opinion: Same as the Easy, keep a look of the flow and the patterns. Try something more intuitive. :!:
  1. 00:07:143 (3,1) This overlap is really noticable and looks ugly. Please, fix it. And try to don't make these things in the whole map.
  2. 01:10:673 (1,3) ^
  3. 01:41:731 (1) ^-->Fixed all overlaps^
  4. 00:09:967 (1) Remove NC.
  5. 00:18:790 (4,1) They almost touch each other. Please, separate then a bit. -->Fixed
  6. 00:19:143 (5,1) You can improve ths blanket to develop the visual flow here.-->Changed very slightly
  7. 01:14:202 (3,4,5) It would be great if you fix the blanket among these objects.-->slight change
  8. 01:17:026 (3,4) Same as Easy diff, the flow is very important, what the instictive says between these slider is that the (4) would be into the right, and no in the left. So, because of that I suggest you to do Ctrl + H on this 01:17:026 (3) slider.-->Fixed part
iYiyo
Hi! Saw your req on #modreqs. Also I'm here to improve my modding skills :)

[General]
Consider adding a lightblue to the combo colours
01:36:084 - You should remove kiai section here since it doesn't follow a strong-music beat

[Hard]
00:56:379 (4,1) - improve blanket
01:01:320 (4,5) - ^
01:03:261 (3,4) - DS
01:07:143 (1,2,3,4,1) - You can make a pentagon here for aesthetics.
01:08:379 (2,3) - improve blanket
01:09:967 (1,2,3,4,1) - same as before, if you leave them it's ok
01:11:731 (3,4) - improve blanket
01:24:790 (1,1) - ^
01:27:614 (1,1) - ^
01:27:614 (1) - liked all the sliders u did here except this one xd
01:35:379 - sounds better with Normal hitsound
02:04:320 - Maybe something like what I mentioned on Insane diff, except for the streams
02:12:437 (1,2) - DS
02:15:261 (1,2) - ^
02:24:790 (3,4) - improve blanket
02:31:143 (1,2) - ^
02:55:320 (4,5,6) - You can improve this pattern, it doesn't look good

[Insane]
00:10:673 (2,3) - you can improve this blanket
00:12:084 (4,5,6) - try with a triangle
00:12:790 (6,1) - maybe don't overlap here, it doesn´t look good at all
00:14:731 - I just feel u missed a note here.
00:20:379 (2,3) - improve blanket
00:21:614 (7,1,2) - ^
00:23:026 (1) - Maybe put this note where the next (4) is for aesthetics, if you do so u might change the "jump" pattern I think.
00:26:379 (1,2,3,4,5,6,7) - Try with a "curved" stream, like this
00:36:967 (1,2,3) - Try with a triangle, just like what you did 00:37:673 (4,5,6) - here
00:39:261 (5) - Rotate it in -36° or so for better flow.
00:45:084 - missed a note imo
00:51:437 (2,3) - You could do a blanket here.
01:02:202 (1,2,3) - These are way too close compared with 01:03:790 (4)
01:05:026 (3,4,5) - ^
01:22:673 (1,2,3,4) - You can improve this pattern, maybe something like u did 01:21:967 (2,3,4,5) - here
01:29:732 (1,2,3,4) - ^
02:04:320 - You can add some single-tap here and move the spin 02:07:143 - here till 02:09:261 -
02:09:967 - Add a green line with Normal hitsound here
02:16:674 (8,9,1) - Try with a triangle like this
02:21:437 (5,1) - DS
02:45:437 (2,5) - Maybe remove the overlap

That's all. Good luck :)
Topic Starter
Zarthbenn
Thanks for the mod! (sorry it took so long :o )

iYiyo wrote:

Hi! Saw your req on #modreqs. Also I'm here to improve my modding skills :)

[General]
Consider adding a lightblue to the combo colours
01:36:084 - You should remove kiai section here since it doesn't follow a strong-music beat

[Hard]
00:56:379 (4,1) - improve blanket-->Fixed
01:01:320 (4,5) - ^-->Fixed
01:03:261 (3,4) - DS-->Minor adjustment
01:07:143 (1,2,3,4,1) - You can make a pentagon here for aesthetics.-->Changed like suggested
01:08:379 (2,3) - improve blanket-->Fixed
01:09:967 (1,2,3,4,1) - same as before, if you leave them it's ok-->Left like is to keep transition
01:11:731 (3,4) - improve blanket
01:24:790 (1,1) - ^
01:27:614 (1,1) - ^-->Very minor changes here, ^
01:27:614 (1) - liked all the sliders u did here except this one xd-->Gonna keep
01:35:379 - sounds better with Normal hitsound
02:04:320 - Maybe something like what I mentioned on Insane diff, except for the streams-->I tried some circles in this area but it felt weird with pause before and after.
02:12:437 (1,2) - DS
02:15:261 (1,2) - ^-->Fixed slightly ^
02:24:790 (3,4) - improve blanket
02:31:143 (1,2) - ^-->Fixed ^
02:55:320 (4,5,6) - You can improve this pattern, it doesn't look good-->Changed part.

[Insane]
00:10:673 (2,3) - you can improve this blanket-->Fixed slightly
00:12:084 (4,5,6) - try with a triangle -->Changed part like suggested.
00:12:790 (6,1) - maybe don't overlap here, it doesn´t look good at all-->I think it plays fine
00:14:731 - I just feel u missed a note here.-->I dont think so, its consistent with the previous similar part and the song sounds the same during it.
00:20:379 (2,3) - improve blanket
00:21:614 (7,1,2) - ^-->Minor fix to blankets ^
00:23:026 (1) - Maybe put this note where the next (4) is for aesthetics, if you do so u might change the "jump" pattern I think.-->Tried some things out but didnt like how it flowed, gonna keep.
00:26:379 (1,2,3,4,5,6,7) - Try with a "curved" stream, like this-->Minor adjustment
00:36:967 (1,2,3) - Try with a triangle, just like what you did 00:37:673 (4,5,6) - here-->Changed like suggested.
00:39:261 (5) - Rotate it in -36° or so for better flow.-->Fixed like suggested
00:45:084 - missed a note imo-->Keeping pause to stay consistent
00:51:437 (2,3) - You could do a blanket here.-->Adjusted slightly to make blanket
01:02:202 (1,2,3) - These are way too close compared with 01:03:790 (4)
01:05:026 (3,4,5) - ^-->Im gonna keep this pattern for now, I might move 4 under 3 so they are all the same but I think the music makes it so the jump isnt too jarring. Gonna ask some people to test and give feedback.
01:22:673 (1,2,3,4) - You can improve this pattern, maybe something like u did 01:21:967 (2,3,4,5) - here-->Minor changes.
01:29:732 (1,2,3,4) - ^-->I think this pattern is fine.
02:04:320 - You can add some single-tap here and move the spin 02:07:143 - here till 02:09:261 - -->Same with hard I think this part would be boring with just single tap (and even sliders). I think just a spinner is fine.
02:09:967 - Add a green line with Normal hitsound here-->Changed like suggested.
02:16:674 (8,9,1) - Try with a triangle like this-->Gonna keep slider where it is so it does not mess with combo pattern
02:21:437 (5,1) - DS-->I think pause is long enough so that the ds wont be confusing.
02:45:437 (2,5) - Maybe remove the overlap-->Changed part to remove overlap

That's all. Good luck :)
KASUM1
Hello~! As requested from my queue

Sorry for the delay!

[General]

Uncheck letterbox you don't need it

Easy

00:57:967 (5,6) - spacing error
01:44:555 (1) - breaks the flow
02:24:790 (5,6,1,2,5,6,1,2) - too much for beginner to click them
02:30:437 (5,6,1,2) - ^

Normal


00:22:673 (1,2,3,4) - hard for beginners something like that works http://puu.sh/krfML/423096760f.jpg
02:27:437 (4,5) - spacing error
02:27:790 (5,6) - ^
01:54:614 (4,5) - ^
00:40:320 (2,3) - more neater blanket
00:42:084 (5,1) - ^
01:36:084 (1,2,3,4) - you're not following the vocals here but you did here 01:38:202 (5,6) - keep the consistency
01:38:908 (1,2,3,4,5,6) - ^
01:41:731 (1,2,3,4,5,6) - ^
01:44:555 (1,2,3,4,5,6) - and so on
02:00:790 (2,3) - fix blanket
02:03:261 (4,5) - ^
02:33:967 - idk what are you following here , I can't hear any rhythm for the notes :(

Hard


02:24:261 (2,3) - spacing error
02:24:790 (3,4) - ^
02:12:967 (2,3) - ^
01:41:026 (2,3) - ^
00:35:026 (3,4) - ^
00:31:673 (2,3) - too much spacing use the same DS for all the notes
01:38:202 (2,3) - why did you follow vocals here but you didn't here 01:39:084 (2,3,4,5,6,1) -
01:41:026 (2,3) - ^
01:43:849 (2,3) - and so on

Insane


01:24:790 (1,2,3,4,1,1,2,3,4,1,2,3,4,1,1,2,3,4) - you followed the vocals here then you switched to instruments here 01:30:437 (1,2,3,4,1,2,3,4,1,2,3,4) - please keep the consistency
01:36:084 - you followed the vocals here then you switched again to instruments 01:56:379 (2,3,4,5,6,7,8) - consistency


NC for normal
00:24:084 (5) - NC here
00:25:143 (1) - remove NC
00:26:908 (8) - add NC
00:27:614 (1) - remove NC
00:58:320 (6) - NC here
00:58:673 (1) - remove NC
01:00:790 (5) - NC
01:08:908 (1) - no reason for NC remove it
02:05:379 (1) - remove NC
02:05:731 (2) - add NC
02:06:437 (1) - remove NC
02:36:790 (5) - add NC
02:37:849 (1) - remove NC
02:42:437 (5) - add NC
02:48:084 (5) - ^
02:53:731 (5) - ^
02:54:790 (1) - remove NC

NC for hard
00:26:908 (5) - NC
00:29:908 (4) - add NC
00:30:437 (1) - remove NC
00:32:731 (4,1) - switch NC
00:35:555 (4,1) - ^
00:37:849 (1) - no reason for NC remove it
00:41:202 (7) - NC here
00:41:731 (1) - remove NC
00:44:026 (7,1) - switch NC
00:46:320 (1,3) - ^
00:47:379 (1) - remove NC
01:00:437 (1,2) - switch NC
01:03:790 (4,1) - ^
01:06:613 (4,1) - ^
01:14:908 (5) - add NC
01:15:614 (1) - remove NC
01:16:320 (3) - add NC
01:19:143 (5) - add NC
01:19:849 (1) - remove NC
01:20:555 (3) - add NC
01:21:261 (1) - remove NC
01:23:026 (1,3) - switch NC
01:48:967 (7,1) - ^
01:51:790 (4,1) - ^
01:54:614 (7,1) - ^
01:55:849 (3,1) - ^
02:12:437 (1,2) - ^
02:15:261 (1,2) - ^
02:23:731 (1,2) - ^
02:26:554 (1,2) - ^
02:35:026 (1,2) - ^
02:36:084 (1) - remove NC
02:40:673 (1,2) - and so on switch NC
02:41:731 (1) - remove NC
02:46:320 (1,3) - switch NC

NC for insane

Please do NC every big white tick
I can't mention them all because there's alot

that's all

I like the song tho ♥

Good luck and I hope my mod helps!
Topic Starter
Zarthbenn
Thank you very much for the mod~!

KASUM1 wrote:

Hello~! As requested from my queue

Sorry for the delay!

[General]

Uncheck letterbox you don't need it-->Fixed all diffs

Easy

00:57:967 (5,6) - spacing error-->Fixed
01:44:555 (1) - breaks the flow-->Minor adjustment
02:24:790 (5,6,1,2,5,6,1,2) - too much for beginner to click them
02:30:437 (5,6,1,2) - ^-->Changed parts to be less clicky^

Normal


00:22:673 (1,2,3,4) - hard for beginners something like that works http://puu.sh/krfML/423096760f.jpg-->Changed like suggested
02:27:437 (4,5) - spacing error
02:27:790 (5,6) - ^
01:54:614 (4,5) - ^-->Fixed all^
00:40:320 (2,3) - more neater blanket
00:42:084 (5,1) - ^-->small adjustment to blankets ^
01:36:084 (1,2,3,4) - you're not following the vocals here but you did here 01:38:202 (5,6) - keep the consistency
01:38:908 (1,2,3,4,5,6) - ^
01:41:731 (1,2,3,4,5,6) - ^
01:44:555 (1,2,3,4,5,6) - and so on-->For the most part this diff follows the beat and instuments, the example you used follows white ticks which goes with the beat. I dont think this will be hard to follow for someone playing. I will try to get additional input
02:00:790 (2,3) - fix blanket
02:03:261 (4,5) - ^-->Minor adjustments to blankets
02:33:967 - idk what are you following here , I can't hear any rhythm for the notes :(-->Not sure what you mean here, it follows the dominant instrument at this part

Hard


02:24:261 (2,3) - spacing error
02:24:790 (3,4) - ^
02:12:967 (2,3) - ^
01:41:026 (2,3) - ^
00:35:026 (3,4) - ^-->Some very minor changes to these parts^
00:31:673 (2,3) - too much spacing use the same DS for all the notes-->I think this jump should read fine hards dont always follow ds and there was a jump at 00:28:320 (1) - so the player should be ready
01:38:202 (2,3) - why did you follow vocals here but you didn't here 01:39:084 (2,3,4,5,6,1) -
01:41:026 (2,3) - ^
01:43:849 (2,3) - and so on-->Same with normal I believe that the vocals on these two beats are dominant enough that it warrants sliders here, plays weird imo if you ignore them.

Insane


01:24:790 (1,2,3,4,1,1,2,3,4,1,2,3,4,1,1,2,3,4) - you followed the vocals here then you switched to instruments here 01:30:437 (1,2,3,4,1,2,3,4,1,2,3,4) - please keep the consistency -->Remapped this part
01:36:084 - you followed the vocals here then you switched again to instruments 01:56:379 (2,3,4,5,6,7,8) - consistency


NC for normal
00:24:084 (5) - NC here
00:25:143 (1) - remove NC
00:26:908 (8) - add NC
00:27:614 (1) - remove NC
00:58:320 (6) - NC here
00:58:673 (1) - remove NC
01:00:790 (5) - NC
01:08:908 (1) - no reason for NC remove it
02:05:379 (1) - remove NC
02:05:731 (2) - add NC
02:06:437 (1) - remove NC
02:36:790 (5) - add NC
02:37:849 (1) - remove NC
02:42:437 (5) - add NC
02:48:084 (5) - ^
02:53:731 (5) - ^
02:54:790 (1) - remove NC-->Fixed all ncs like suggested

NC for hard
00:26:908 (5) - NC
00:29:908 (4) - add NC
00:30:437 (1) - remove NC
00:32:731 (4,1) - switch NC
00:35:555 (4,1) - ^
00:37:849 (1) - no reason for NC remove it
00:41:202 (7) - NC here
00:41:731 (1) - remove NC
00:44:026 (7,1) - switch NC
00:46:320 (1,3) - ^
00:47:379 (1) - remove NC
01:00:437 (1,2) - switch NC
01:03:790 (4,1) - ^
01:06:613 (4,1) - ^
01:14:908 (5) - add NC
01:15:614 (1) - remove NC
01:16:320 (3) - add NC
01:19:143 (5) - add NC
01:19:849 (1) - remove NC
01:20:555 (3) - add NC
01:21:261 (1) - remove NC
01:23:026 (1,3) - switch NC
01:48:967 (7,1) - ^
01:51:790 (4,1) - ^
01:54:614 (7,1) - ^
01:55:849 (3,1) - ^
02:12:437 (1,2) - ^
02:15:261 (1,2) - ^
02:23:731 (1,2) - ^
02:26:554 (1,2) - ^
02:35:026 (1,2) - ^
02:36:084 (1) - remove NC
02:40:673 (1,2) - and so on switch NC
02:41:731 (1) - remove NC
02:46:320 (1,3) - switch NC-->Changed some NC like suggested, others I dont agree with

NC for insane

Please do NC every big white tick
I can't mention them all because there's alot-->Added where appropriate

that's all

I like the song tho ♥

Good luck and I hope my mod helps!
Aihuro
Hey! NM request from my queue.
Well, here goes nothing.

Easy:
  1. 00:19:849 (1) - I really suggest you make this slider shape a little bit neater. Cuz it looks really nazi at the moment.
  2. 00:25:496 (1,2,3) - Instead of using 1/2 sliders, why not add a 1/1 slider here: 00:26:202 - and then a 1/2 slider here: 00:27:261 (3) - It also plays nicely and follows the music. It will look like this: http://puu.sh/lMODq/020b55ce0e.jpg
  3. 00:31:143 (1,2) - I don't really like this pattern you used here. It's really hard to follow and doesn't really fit. I suggest you change them into 1/2 sliders. After you done that. Just move this circle over here: 00:32:731 - and the slider here: 00:33:084 - . Imo, it plays better and the flow is also nicer.
  4. 00:36:790 (1,2) - Same here. I don't really like those repeat sliders.
  5. 00:38:555 (3,4,5) - I've got something better, just turn these notes into 1/2 sliders, which start here: 00:38:555 - and here: 00:38:908 - then after you've done that, add a note here: 00:38:731 - . Then there you have it. It really seems better to me.
  6. 01:36:084 (1,2,3) - These sliders can be placed better. I suggest you turn them into curved-sliders. Like this: http://puu.sh/lMPrl/16a19d0b62.jpg.
  7. 01:38:908 (1,2,3) - Same here. Just follow my suggestion above.
  8. 01:41:731 (1,2,3) - This looks better for instance. I suggest you follow this way in your future maps.
  9. 01:50:202 (1,2,3) - This is really overlapped. Please move them away from each other like my suggestions above so that players better can see what's going on.
  10. 01:56:555 (2,4) - Stack them instead. It will look neater of course.
  11. 02:39:614 (1,2) - Mm, don't really like the way you placed them. I suggest you don't blanket them and just follow the pattern.
  12. 02:44:555 (5,2) - Overlapped, please stack them.
  13. 02:50:202 (5,2) - ^ Same here. Stack please.
  14. 02:50:908 (1,3) - Stack them better as well.
  15. 02:55:849 (5) - I think Ctrl+J will improve the flow.
  16. It's a nice diff. Just needs more improvements then it will be fine!
Normal:
  1. 00:08:202 (4) - Move this note to X: 280 Y: 128 so that you can blanket this slider: 00:08:555 (1) - with these two notes: 00:07:143 (3,2) -
  2. 00:14:908 (2,1) - This blanket can be improved.
  3. 00:56:908 (4,6) - I can hear very important beats here. I suggest you add notes to fill-in the opening spaces.
  4. 01:06:614 (4,5) - I don't really like this overlap. Please fix that.
  5. 01:13:496 (1,2,3,4,5,6,7) - The finishes you add here is really annoying and doesn't seem to fit with the music. . I don't hear any finishes in the song. So please remove them.
  6. 01:36:084 (1,2,3) - Mm, I suggest you turn these sliders into 1/2 sliders. I fits better with the music imo.
  7. 01:49:143 (1,2,3) - These sliders are too high and this is unrankable! Please fix this as soon as possible.
  8. 01:51:791 (4,5) - Same here. Please avoid these kind of things.
  9. 02:13:849 (7,1) - Nah, it looks really nazi. Please move them away so that they don't touch each other.
  10. 02:15:966 (5) - Ctrl+J here?
  11. 02:27:261 - I highly suggest you add a note here. It just feels so empty. . and it really sounds like you can add a note here.
  12. 02:30:261 (5,6) - These notes also seems too high. . I think you should lower them down a bit, just to be safe.
  13. 02:30:261 (5,6,1,2,3,4) - Adding too much sliders in Normal is kind of hard. I think add a 1/2 slider here: 02:36:437 - instead.
  14. 02:38:731 (6) - This slider here fits better when you move him over here: 02:38:908 - .
  15. 02:41:731 (1,2,3,4) - Just as I mentioned above. I think this is too hard. Add a 1/2 slider instead.
  16. Okay, this diff needs more work. But I'm sure if you get enough mods, this map will be ranked soon~
Okay, in the hard diff, I've noticed that the hitsounding can be improved. Like you place them where they shouldn't be or you use too much, like here: 01:13:496 (1,2,3,4,5,6,7) -. The finishes didn't fit at all and you also used too much of them at the same time. Ask a BN to help you with the hitsounding. Sadly, i'm not really good at this kind of stuff. And then there was another thing that bothered me, a lot. The pattern that you use here: 00:28:320 (1,2,3,4) - . It doesn't really play nicely and the flow can be improved. I suggest you try something different like this: http://puu.sh/lMSwG/90da033165.jpg.

Anyways, good luck with this mapset of yours!
I'm sure you have great potential~ I would like to see this ranked, but before that you should get some good mods first.
Topic Starter
Zarthbenn
Thank you very much for your mod!

Aihuro wrote:

Hey! NM request from my queue.
Well, here goes nothing.

Easy:
  1. 00:19:849 (1) - I really suggest you make this slider shape a little bit neater. Cuz it looks really nazi at the moment. -->Changed slider shape
  2. 00:25:496 (1,2,3) - Instead of using 1/2 sliders, why not add a 1/1 slider here: 00:26:202 - and then a 1/2 slider here: 00:27:261 (3) - It also plays nicely and follows the music. It will look like this: http://puu.sh/lMODq/020b55ce0e.jpg-->I personally do not agree. The last 1/3 slider matches to the snare and kick beat that plays during it. The last beat of the slider is there so the pattern matches the rest of the map
  3. 00:31:143 (1,2) - I don't really like this pattern you used here. It's really hard to follow and doesn't really fit. I suggest you change them into 1/2 sliders. After you done that. Just move this circle over here: 00:32:731 - and the slider here: 00:33:084 - . Imo, it plays better and the flow is also nicer. -->Took the first suggestion to make the first sliders. I would like to keep 3 and 4 slider and circle to be inline with the snare.
  4. 00:36:790 (1,2) - Same here. I don't really like those repeat sliders.-->Changed like I did in ^
  5. 00:38:555 (3,4,5) - I've got something better, just turn these notes into 1/2 sliders, which start here: 00:38:555 - and here: 00:38:908 - then after you've done that, add a note here: 00:38:731 - . Then there you have it. It really seems better to me.-->Changed section slightly different than suggested
  6. 01:36:084 (1,2,3) - These sliders can be placed better. I suggest you turn them into curved-sliders. Like this: http://puu.sh/lMPrl/16a19d0b62.jpg.-->Wrong photo so I cant really see what you suggested, but I changed that section to have curved sliders.
  7. 01:38:908 (1,2,3) - Same here. Just follow my suggestion above.
  8. 01:41:731 (1,2,3) - This looks better for instance. I suggest you follow this way in your future maps.-->This and ^, I like seeing variety in the style of sliders in the easier diffs. While I understand consistency is important and that curved sliders look better I want some different patterns so its (kinda) interesting to play
  9. 01:50:202 (1,2,3) - This is really overlapped. Please move them away from each other like my suggestions above so that players better can see what's going on.-->Removed overlap and changed section slightly
  10. 01:56:555 (2,4) - Stack them instead. It will look neater of course.-->Stacked
  11. 02:39:614 (1,2) - Mm, don't really like the way you placed them. I suggest you don't blanket them and just follow the pattern.-->Disagree
  12. 02:44:555 (5,2) - Overlapped, please stack them.-->Fixed
  13. 02:50:202 (5,2) - ^ Same here. Stack please.
  14. 02:50:908 (1,3) - Stack them better as well.-->Fixed stacks^
  15. 02:55:849 (5) - I think Ctrl+J will improve the flow.-->Rotated slider a bit
  16. It's a nice diff. Just needs more improvements then it will be fine!
Normal:
  1. 00:08:202 (4) - Move this note to X: 280 Y: 128 so that you can blanket this slider: 00:08:555 (1) - with these two notes: 00:07:143 (3,2) - -->Good suggestion, fixed like suggested
  2. 00:14:908 (2,1) - This blanket can be improved.-->Fixed
  3. 00:56:908 (4,6) - I can hear very important beats here. I suggest you add notes to fill-in the opening spaces.-->While there is a snare on an unmapped beat there, the pacing of the rest of the map wouldn't match if I added a circle or even extended the slider here. I tried some different things but it flows better with the rest of the section without a note there. I will look for some suggestions on that part.
  4. 01:06:614 (4,5) - I don't really like this overlap. Please fix that.-->Fixed slightly
  5. 01:13:496 (1,2,3,4,5,6,7) - The finishes you add here is really annoying and doesn't seem to fit with the music. . I don't hear any finishes in the song. So please remove them.-->Changed part so finishes are on first 2 beats of every measure
  6. 01:36:084 (1,2,3) - Mm, I suggest you turn these sliders into 1/2 sliders. I fits better with the music imo.-->Would prefer to keep it like it is to match the instrument and be consistent with the rest of the section
  7. 01:49:143 (1,2,3) - These sliders are too high and this is unrankable! Please fix this as soon as possible.-->Fixed
  8. 01:51:791 (4,5) - Same here. Please avoid these kind of things.-->Changed section to be slightly more neater
  9. 02:13:849 (7,1) - Nah, it looks really nazi. Please move them away so that they don't touch each other.-->Fixed
  10. 02:15:966 (5) - Ctrl+J here?-->changed part to turn smoother
  11. 02:27:261 - I highly suggest you add a note here. It just feels so empty. . and it really sounds like you can add a note here.-->The rest of this section I dont map the eighth beat, i would like to keep it for consistency
  12. 02:30:261 (5,6) - These notes also seems too high. . I think you should lower them down a bit, just to be safe.-->Lowered
  13. 02:30:261 (5,6,1,2,3,4) - Adding too much sliders in Normal is kind of hard. I think add a 1/2 slider here: 02:36:437 - instead.
  14. 02:38:731 (6) - This slider here fits better when you move him over here: 02:38:908 - .-->Fixed this part and the other 3 that were identical
  15. 02:41:731 (1,2,3,4) - Just as I mentioned above. I think this is too hard. Add a 1/2 slider instead.
  16. Okay, this diff needs more work. But I'm sure if you get enough mods, this map will be ranked soon~
Okay, in the hard diff, I've noticed that the hitsounding can be improved. Like you place them where they shouldn't be or you use too much, like here: 01:13:496 (1,2,3,4,5,6,7) -. The finishes didn't fit at all and you also used too much of them at the same time. Ask a BN to help you with the hitsounding. Sadly, i'm not really good at this kind of stuff. And then there was another thing that bothered me, a lot. The pattern that you use here: 00:28:320 (1,2,3,4) - . It doesn't really play nicely and the flow can be improved. I suggest you try something different like this: http://puu.sh/lMSwG/90da033165.jpg. -->I reduced the amount of finishes in the hard diff similar to how I did it in the easier diffs. The pattern you mentioned goes along with the instrument and I would like it to not be overmapped. I made some adjustments to the flow in different parts of this dif

Anyways, good luck with this mapset of yours!
I'm sure you have great potential~ I would like to see this ranked, but before that you should get some good mods first.
Electoz
Hi, from my modding queue~

[Easy]

  1. 00:28:320 (1,2) - Maybe you should tweak the tail of 00:28:320 (1) a bit so it would support the flow to 00:29:379 (2) better.
  2. 00:49:496 (1) - A very short spinner here, I'm not sure beginners can handle this.
  3. 01:28:532 - Now this spinner is too long, beginners will have their hands tired out, I would map sth here instead.
  4. 02:23:026 (2,4) - Overlap here doesn't look too good imo, even if it just a little.
[Normal]

  1. 00:22:673 (1,2) - Try not to put kicksliders in Normal please.
  2. 01:00:084 (4,2) - Please avoid this overlap if possible. Same applies to 01:46:143 (4,1) - 02:12:084 (3,6) - 02:40:673 (3,2,3,4) .
  3. 01:06:614 (4,5) - lol the flow looks very weird here.
  4. 01:53:555 (2) - I would move this up by 1 tiny grid for a better visual spacing (x:240 y:272)
  5. 02:50:202 (5,2) - Maybe you can try stacking these. 02:50:202 (5) 's head with 02:51:437 (2) 's tail.
[Hard]

  1. 00:14:026 (3,4) - Blanket here is a bit off.
  2. 00:39:084 (2,4) - Are there any patterns better than stacking these? Because it looked like an old-style pattern.
  3. 01:27:614 (1,1) - Blanket here could be improved. (Hardest blanket in the life lol.)
  4. 01:39:437 (3,6) - Ii would become much better if they weren't overlapped. Same applies to 02:44:026 (4,6) -
  5. 02:16:320 (3,2) - How about stacking these?
  6. 02:30:261 (3,4,5,1) - There are two blankets here yet each blanket look so different from each other.
Hope my mod helps somehow, good luck!
Topic Starter
Zarthbenn
Thank you so much for your mod!~

Electoz wrote:

Hi, from my modding queue~

[Easy]

  1. 00:28:320 (1,2) - Maybe you should tweak the tail of 00:28:320 (1) a bit so it would support the flow to 00:29:379 (2) better.-->Very minor change here
  2. 00:49:496 (1) - A very short spinner here, I'm not sure beginners can handle this.-->Added a slider here instead
  3. 01:28:532 - Now this spinner is too long, beginners will have their hands tired out, I would map sth here instead.-->I think 9 seconds should be fine even for a beginner
  4. 02:23:026 (2,4) - Overlap here doesn't look too good imo, even if it just a little.-->Fixed overlap
[Normal]

  1. 00:22:673 (1,2) - Try not to put kicksliders in Normal please.-->Fixed
  2. 01:00:084 (4,2) - Please avoid this overlap if possible. Same applies to 01:46:143 (4,1) - 02:12:084 (3,6) - 02:40:673 (3,2,3,4) .-->Changed part to remove overlap
  3. 01:06:614 (4,5) - lol the flow looks very weird here.-->Made some minor adjustments here
  4. 01:53:555 (2) - I would move this up by 1 tiny grid for a better visual spacing (x:240 y:272)-->Fixed like suggested
  5. 02:50:202 (5,2) - Maybe you can try stacking these. 02:50:202 (5) 's head with 02:51:437 (2) 's tail.-->Changed like suggested
[Hard]

  1. 00:14:026 (3,4) - Blanket here is a bit off.-->Fixed
  2. 00:39:084 (2,4) - Are there any patterns better than stacking these? Because it looked like an old-style pattern.-->Changed it to a different pattern.
  3. 01:27:614 (1,1) - Blanket here could be improved. (Hardest blanket in the life lol.)-->Made some more adjustments to this whole part. Blanket should be better now
  4. 01:39:437 (3,6) - Ii would become much better if they weren't overlapped. Same applies to 02:44:026 (4,6) - -->Fixed overlaps
  5. 02:16:320 (3,2) - How about stacking these?-->Stacked
  6. 02:30:261 (3,4,5,1) - There are two blankets here yet each blanket look so different from each other.-->Fixed
Hope my mod helps somehow, good luck!
Log Off Now
Hi, NM from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this, although feedback would be much appreciated! All mods are my opinion

[General]

Looks Ok

[Easy]

I'm not really a fan of overlaps in easy and I would also agree with HR saying that this looks a bit more like a normal difficulty, especially with some of the rhythms used in this difficulty

00:31:143 (1,2) - I think this will confuse beginners because even though it's 1/2 it looks like it should be played 1/1. Also couple with the fact the distance between 00:31:143 (1,2) - and 00:32:026 (2,3) - look almost the same it could feel weird for new players. I would suggest having 3 1/1 sliders and having 00:33:261 (4) - this slider as two circles instead, theres heavy drum beats in this section and it would also lead nicely into the new lyric

00:36:790 (1,2,3,4) - Same as above ^

00:40:673 (2,3) - I would rather the flow go up rather than down in this section, would make a nice wave pattern and also look more natural/feel more intuitive for the player

00:42:437 (1,2) - Same as 00:31:143 (1,2) - Although you should use the repeating sliders instead of normal 1/1 and have 00:44:202 (3) - as a single longer 1/1 repeating slider

00:44:202 (3) - Rotate this 50 degrees and move placement above 2, looks a lot nicer imo, you could also invert the curve so it creates a wave shape

01:08:202 - Missing circle? I think this snare is too important to miss and you wouldn't lose consistency with the two previous bars

01:24:790 (1) - I know you will probably disagree with this but it really is a long spinner, remember easy players will spin at the edge of the screen not round the middle which takes considerably more effort

01:44:555 (1) - I would curve this slider more aggressively for a cleaner shape into 01:45:261 (2,3) - this would also fit 2/3's shape better aswell

02:11:379 (1) - Move this slightly to the right so it's perfectly inline with 02:10:673 (2,3)

[Normal]

00:17:026 (1,2) - I would actually have the clickable circle before the repeating sliders (that goes for the rest of this part aswell) since the repeating sliders being where the circle currently is would follow the lyrics.

00:29:026 (2,3) - Fix blanket

00:31:496 (1,2,3,4,5) - Again this section could potentially be hard to read but I'm not sure if you should change it right away if you're going to, i'd wait for more feedback

00:35:026 (3) - Move this slightly to the left to be inline with 00:33:967 (1,2)

00:37:143 (1,2,3,4,5,6) - Same as 00:31:496 (1,2,3,4,5) (Won't point these out anymore)

00:39:614 (1,2) - Fix blanket

00:55:849 (1,2,3,4,5) - Since you start this pattern off following the drums I think it would be a good idea to continue following them for a little longer, since changing which part of the music you follow mid pattern like this could be confusing

01:02:202 (1,2,3,4,5) - For this however, since the drums and the guitar follow this it isn't as confusing to read

01:14:908 (4,5) - This blanket could be improved

01:33:261 (1) - I don't see the point in this spinner, since the build up has already started placing a spinner here feels quite random

02:29:555 (4,5) - This blanket could be improved

02:37:849 (2,3,4,5) - I think you should just stick with sliders here, this might be a bit difficult and since the pitch is being lowered where these are mapped I think it would make sense to use sliders

02:43:496 (1,2,3,4) - Same as above ^ (Again won't point these out anymore you know what they look like)

02:45:790 (2,3) - Try to keep this at a 90 degree angle to look cleaner, or change 02:46:320 (3) - to an inversion of 02:45:790 (2) - this would also fit

02:56:555 (1) - I would rather finish this with a soft hit whistle since theres nothing in the music happening and it sounded rather random really

[Hard]

00:18:967 (2,3) - Make 3 in the same way that you made 00:18:437 (1,2) - as it looks off at the moment and could look really nice when fixed

00:21:790 (2,3) - This blanket could be improved

00:22:673 (1,2,3,4,5) - You could have this bar as all sliders since it's a consistent build up in the drums

00:37:320 (2,3) - I think this is a blanket? If it is fix it, if not then make a 90 degree like this instead or make it blanket for a cleaner shape/flow (if you decide to make it a 90 degree shape, remember to change 00:38:379 (4) - as well)

01:08:379 (2,3,4) - Try to keep the distances between these the same

01:11:731 (3,4) - This blanket could be improved

02:14:202 (1) - Instead of placing this here I would rather you place it above 02:14:026 (4) - since I find that the flow is much cleaner that way and is also easier to read

02:25:320 (4,1) - This blanket could be improved

02:27:614 (3) - Rotate this slightly further so it follows the gradual angular change seen in 02:26:554 (1,2)

02:31:143 (1,2) - Blanket

02:56:379 (1) - Same as normal difficulty

[Insane]

00:26:379 (1,2,3,4,5,6,7) - Start this stream on a white tick, this was very hard to read on first playthrough

00:33:261 (4,5) - Potential for jump instead of two sliders?

00:41:731 (4,5) - ^

00:47:731 (3,1) - Ugly overlap

00:57:084 (4,5,6) - Blankets

01:11:202 (4) - Ctrl + G?

01:12:261 (6) - ^

01:43:320 (1,2) - Blanket

02:13:850 (4,1) - Make 4 follow the same curvature as 02:14:203 (1)

02:19:144 (3,4) - Jumps?

02:27:437 - I feel a note needs to be here, this breaks the flow quite a lot

02:33:084 - Missing notes? Could easily have a stack head leading into 02:33:261 (1)

02:55:761 - Missing note again?

02:56:555 (1) - Same comment as Normal/Hard

[]

Hope this helped! Nice song!
Topic Starter
Zarthbenn
Thanks alot for the mod~! Lots of good suggestions

Log Off Now wrote:

Hi, NM from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this, although feedback would be much appreciated! All mods are my opinion

[General]

Looks Ok

[Easy]

I'm not really a fan of overlaps in easy and I would also agree with HR saying that this looks a bit more like a normal difficulty, especially with some of the rhythms used in this difficulty

00:31:143 (1,2) - I think this will confuse beginners because even though it's 1/2 it looks like it should be played 1/1. Also couple with the fact the distance between 00:31:143 (1,2) - and 00:32:026 (2,3) - look almost the same it could feel weird for new players. I would suggest having 3 1/1 sliders and having 00:33:261 (4) - this slider as two circles instead, theres heavy drum beats in this section and it would also lead nicely into the new lyric-->Changed part like suggested

00:36:790 (1,2,3,4) - Same as above ^-->Same as above

00:40:673 (2,3) - I would rather the flow go up rather than down in this section, would make a nice wave pattern and also look more natural/feel more intuitive for the player-->Rearranged section to have wave pattern.

00:42:437 (1,2) - Same as 00:31:143 (1,2) - Although you should use the repeating sliders instead of normal 1/1 and have 00:44:202 (3) - as a single longer 1/1 repeating slider-->I opted out of kick sliders entirely since this section sounds identical to other similar ones, changed part to be like above.

00:44:202 (3) - Rotate this 50 degrees and move placement above 2, looks a lot nicer imo, you could also invert the curve so it creates a wave shape-->Part was changed with ^

01:08:202 - Missing circle? I think this snare is too important to miss and you wouldn't lose consistency with the two previous bars-->Added circle

01:24:790 (1) - I know you will probably disagree with this but it really is a long spinner, remember easy players will spin at the edge of the screen not round the middle which takes considerably more effort-->This has been brought up several times now and Im trying to find a solution

01:44:555 (1) - I would curve this slider more aggressively for a cleaner shape into 01:45:261 (2,3) - this would also fit 2/3's shape better aswell-->curved more

02:11:379 (1) - Move this slightly to the right so it's perfectly inline with 02:10:673 (2,3)-->Fixed

[Normal]

00:17:026 (1,2) - I would actually have the clickable circle before the repeating sliders (that goes for the rest of this part aswell) since the repeating sliders being where the circle currently is would follow the lyrics.-->Dont agree

00:29:026 (2,3) - Fix blanket-->Fixed

00:31:496 (1,2,3,4,5) - Again this section could potentially be hard to read but I'm not sure if you should change it right away if you're going to, i'd wait for more feedback

00:35:026 (3) - Move this slightly to the left to be inline with 00:33:967 (1,2) -->Fixed

00:37:143 (1,2,3,4,5,6) - Same as 00:31:496 (1,2,3,4,5) (Won't point these out anymore)

00:39:614 (1,2) - Fix blanket-->Fixed

00:55:849 (1,2,3,4,5) - Since you start this pattern off following the drums I think it would be a good idea to continue following them for a little longer, since changing which part of the music you follow mid pattern like this could be confusing-->I made the initial pattern simpler for less of a transition

01:02:202 (1,2,3,4,5) - For this however, since the drums and the guitar follow this it isn't as confusing to read

01:14:908 (4,5) - This blanket could be improved-->Very minor change

01:33:261 (1) - I don't see the point in this spinner, since the build up has already started placing a spinner here feels quite random-->Replaced spinner with slider

02:29:555 (4,5) - This blanket could be improved-->Fixed

02:37:849 (2,3,4,5) - I think you should just stick with sliders here, this might be a bit difficult and since the pitch is being lowered where these are mapped I think it would make sense to use sliders-->This whole section is very similar, I used circles there to break up the patterns so it wouldn't feel to monotonous to play. I fear that if I use sliders the section would be too boring.

02:43:496 (1,2,3,4) - Same as above ^ (Again won't point these out anymore you know what they look like)

02:45:790 (2,3) - Try to keep this at a 90 degree angle to look cleaner, or change 02:46:320 (3) - to an inversion of 02:45:790 (2) - this would also fit-->Changed section to match

02:56:555 (1) - I would rather finish this with a soft hit whistle since theres nothing in the music happening and it sounded rather random really

[Hard]

00:18:967 (2,3) - Make 3 in the same way that you made 00:18:437 (1,2) - as it looks off at the moment and could look really nice when fixed-->Fixed

00:21:790 (2,3) - This blanket could be improved-->Fixed

00:22:673 (1,2,3,4,5) - You could have this bar as all sliders since it's a consistent build up in the drums-->Tried suggestion but didnt like it

00:37:320 (2,3) - I think this is a blanket? If it is fix it, if not then make a 90 degree like this instead or make it blanket for a cleaner shape/flow (if you decide to make it a 90 degree shape, remember to change 00:38:379 (4) - as well)-->Fixed part, dont know why it was so off...

01:08:379 (2,3,4) - Try to keep the distances between these the same-->Small adjustments here

01:11:731 (3,4) - This blanket could be improved-->Minor fix

02:14:202 (1) - Instead of placing this here I would rather you place it above 02:14:026 (4) - since I find that the flow is much cleaner that way and is also easier to read-->Fixed like suggested

02:25:320 (4,1) - This blanket could be improved-->Fixed

02:27:614 (3) - Rotate this slightly further so it follows the gradual angular change seen in 02:26:554 (1,2) -->Fixed

02:31:143 (1,2) - Blanket-->Fixed

02:56:379 (1) - Same as normal difficulty-->Fixed

[Insane]

00:26:379 (1,2,3,4,5,6,7) - Start this stream on a white tick, this was very hard to read on first playthrough-->Started stream on white tick

00:33:261 (4,5) - Potential for jump instead of two sliders?

00:41:731 (4,5) - ^-->Changed this and ^ part to jumps

00:47:731 (3,1) - Ugly overlap-->Minor fix here

00:57:084 (4,5,6) - Blankets-->Fixed blankets

01:11:202 (4) - Ctrl + G?

01:12:261 (6) - ^-->Good suggestion, not sure why I didnt have it like that in the first place

01:43:320 (1,2) - Blanket-->Fixed

02:13:850 (4,1) - Make 4 follow the same curvature as 02:14:203 (1)-->Adjusted

02:19:144 (3,4) - Jumps?-->Didnt like it

02:27:437 - I feel a note needs to be here, this breaks the flow quite a lot-->Added a circle, changed sliders around to help flow

02:33:084 - Missing notes? Could easily have a stack head leading into 02:33:261 (1)-->Added like suggested

02:55:761 - Missing note again?-->Added, changed part slightly

02:56:555 (1) - Same comment as Normal/Hard-->Fixed

[]

Hope this helped! Nice song!
ColdTooth
Hello! From my queue!

[General]

You are using WAY too many soft finishes, that shouldn't even be there. 01:02:202 (1,2,3,4,5) - This section here on normal difficulty is an example. 01:21:967 (1,2,3,4) - Here aswell on normal, seriously, you don't need all these finishes, maybe like one at the beginning or end.

Your hitsounds like claps should be on the 2nd and 4th beat in a measure. Go through your difficulties and fix this

[Easy]

HP 2.5

Don't be afraid to use a spacing like 1.3 or 1.4 instead of 0.9. It's a really nice easy, but imo it looks a bit cluttered

00:55:849 (1,2) - I think a slider is better

01:12:790 (2,3) - Slider is probably better

02:13:143 (4,5,1) - Doesn't look pretty

02:31:849 (3,4) - Curve these less


[Normal]

Ok, first off, HP6 is way too high for a normal, especially like this. I suggest 3.5 or 4. Also OD could be 4.5.

Tons of blanket issues. Fix.
00:19:143 (5,1) -

00:21:967 (5,1) -

00:39:614 (1,2,3) -

00:42:084 (5,1) -

01:01:849 (3,1) -

01:59:026 (2,4) -

02:00:790 (2,3) -

02:12:084 (3,4) -

02:15:613 (4) -

00:22:673 (1,2) - This looks really messy. I suggest you move these away from each other and not overlapping.

00:43:320 (2,3,4,5,6,1) - You could rework this. Something that flows, or maybe a pattern, right now it's clonky

00:49:496 (1) - move this slider back to 00:48:261 -

01:02:202 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - You know, generally, this is a nice pattern, but overusing this pattern 4 times in just a 10 seconds is really bad.

01:23:379 (1) - Why didn't you map after this spinner? I mean, you did put a spinner here on normal, so why not some notes here?

01:36:084 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - Once again, this pattern is nice an' all, but don't overuse it. And you are missing ALOT of notes here and there between these notes. I can hear a beat at 01:36:437 -, and at 01:37:496 -

01:53:026 (1,2,3,4,5,6,1,2,3,4,5) - rework these two combos. I hear beats in between those sliders.

02:05:731 (1,2) - Remove clap sounds at the ends of these sliders

02:11:379 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This entire chorus section feels really offbeat, and it's just the same pattern and flow over and over again. Don't be afraid to try something new after every combo, pattern, flow, or jump. Because the more flow a map has, the more enjoyable it will be. Also, you're missing a lot of notes in between some notes here, example 02:24:437 - and 02:27:261 - .


[Hard]

HP5

More blanket issues
00:20:378 (3,4) -

00:21:790 (2,3) -

00:23:202 (3,4,5) -

00:23:731 (5,1) -

00:24:084 (1,2) -

01:00:967 (3,4,5) -

01:07:849 (1,2) -

01:11:731 (3,4) -

01:36:084 (1,2,3) -

01:37:673 (1,2) -

01:43:320 (1,2) -

01:55:496 (2,3) -

02:13:496 (3,4) -

02:17:555 (2,3) -

02:19:496 (5,1) -

02:20:379 (2,3) -

02:21:790 (3,4) -

02:23:025 (2,3) -

02:24:790 (3,4) -

02:27:614 (3,4) -

02:30:261 (3,4) -

02:30:790 (5,1) -

02:33:261 (5,6) -

02:38:379 (4,5,6) -

02:49:673 (4,5) -

02:50:379 (6,7) -

00:05:732 (1) - okay, so after this slider, there is clearly a lot of notes that can be heard

00:25:496 (1,2,3,4,1) - Few notes are missing inbetween this circles

00:28:320 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Overused pattern.

00:39:614 (1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3,4) - ^

00:55:849 (1,2,3,4) - Maybe a small mini jump from 2 to 3?

01:07:143 (1,2,3,4,1) - space the pentagon out just a bit

01:13:496 (1,2,3,4,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - You don't need to have a straight line for those triplets. And get creative! Right here is a good part for those 1/1 jumps!

01:21:967 (1,2,3,4,5,6,7,8) - Remove all but 1 or 8's finish

01:24:790 (1,1,1,1,1,1,1) - This looks like it should've been done on easy. On hard? No. How about some notes with patterns here and there, like a square, and maybe a couple jumps.

01:35:379 (1,2,3,4) - Same as 00:55:849 (1,2,3,4) -

01:36:084 (1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,3) - Overused pattern

02:09:967 (1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5) - Overused pattern, and you're missing a few notes in the beat

02:22:319 (5) - ctrl + g

02:22:673 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5) - ^

imo the ending could have some jumps here and there


[Insane]

HP6 or 6.5

Blanket issues
00:18:437 (1,2,3) -

00:19:320 (4,5) -

00:20:026 (2,3,4) -

00:20:908 (5,6) -

00:20:908 (5,6,8,1,2) -

00:27:261 (2,4) -

00:28:320 (3,4,5,6) -

00:35:731 (3,4) -

00:38:026 (6,1) -

00:48:437 (2,4,5,6,7) -

00:51:437 (2,3) -

00:53:555 (1,2,3,4) -

00:59:908 (5,6) -

00:59:908 (5,7) -

01:01:496 (4,5) -

01:15:790 (4,5) -

01:21:614 (1,2) -

01:28:673 (4,1) -

01:31:143 (3,4,1) -

01:37:673 (2,3,4) -

01:38:908 (1,2) -

01:44:908 (2,3) -

01:45:084 (3,4) -

01:45:614 (4,5) -

01:46:496 (6,7,9) -

01:51:262 (4,1) -

01:51:790 (1,2,3) -

01:53:026 (1,2,3) -

01:54:084 (5,1,2) -

01:55:144 (3,4) -

01:57:967 (5,6) -

02:11:908 (3,4) -

02:12:968 (2,3) -

02:13:496 (3,4,1) -

02:14:203 (1,2) -

02:14:732 (3,4) -

02:15:262 (4,5) -

02:16:143 (6,7) - ?

02:17:026 (1,2,3) -

02:18:084 (5,1,2) -

02:19:497 (4,1) -

02:19:849 (1,3) -

02:21:437 (1,3) -

02:22:674 (1,2,3) -

02:23:202 (3,4,5,1,2) -

02:24:261 (2,3) -

02:24:790 (3,4) -

02:27:614 (1,2) -

02:28:320 (1,2,3) -

02:29:202 (4,5,1,2) -

02:32:202 (3,4) -

02:33:261 (2,3) -

02:36:967 (1,2,3) -

02:38:379 (4,5) -

02:42:614 (1,2) -

02:42:967 (2,3,4) -

02:50:555 (2,3) -

00:23:731 (3,4,5,6,7) - not a star shape

00:36:437 (5,1,2,3) - Looks clunky

00:38:908 (1,2,3,4) - remove whistles

00:51:437 (2) - Fix shape

00:58:143 (6,8) - This looks very, very clunky

01:09:437 (9) - ctrl + g

01:12:790 (1,2,3,4,1) - not a star shape

01:19:143 (1,2,3,4,5) - ^

01:21:614 (1,2,3,4,5,1,2,3,4) - again, remove finishes

01:26:026 (1) - this shape feels off, the curves look messed up

01:33:437 - add note

01:36:084 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,7,8,9) - Overused pattern, but there is also some triplets of 1/4ths in here every now and then, and they would've fit great

01:58:673 (8) - stack on 01:56:908 (3) - 's slider begin

02:31:673 (2,3) - doesn't look right, why not blanket?

02:33:084 (1,2) - There's a triplet of 1/4th somewhere here...

02:36:084 (1,2,3,4,5) - not a star shape

02:41:731 (1,2,3,4,5) - almost perfect, but still off

02:45:261 (1,2,3,4) - I suggest a square shape

02:47:378 (1,2,3,4,5) - little bit off


Honestly, it's not the worst map I've ever modded. There were just some flaws here and there that just needed to get fix, and nothing unrankable under my eyes. If you get some more modders, they might help you out!
BanchoBot
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