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Jin ft. Takumi Yoshida - Kuusou Forest

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Topic Starter
Moway
This beatmap was submitted using in-game submission on Friday, August 26, 2016 at 12:57:08 PM

Artist: Jin ft. Takumi Yoshida
Title: Kuusou Forest
Source: メカクシティアクターズ
Tags: カゲロウプロジェクト 想像フォレスト souzou 自然の敵p shizen no teki-p fantasy imaginary imagination vocaloid ia kagerou project mekakucity actors phatmans after school cut version marry kozakura
BPM: 170
Filesize: 3414kb
Play Time: 01:58
Difficulties Available:
  1. Easy (1.77 stars, 137 notes)
  2. Hard (3.38 stars, 294 notes)
  3. Insane (4.4 stars, 374 notes)
  4. Normal (2.21 stars, 189 notes)
Download: Jin ft. Takumi Yoshida - Kuusou Forest
Information: Scores/Beatmap Listing
---------------
I'll be here, waiting for you.
Monstrata
Hi Moway-san~ From my queue :). Nice song

[Insane]

00:09:510 (1) - Hmm... I think 1/2 slider would fit better, but up to you.
00:19:216 (1,2) - Try making 1 a repeat and having a circle at 00:19:745 - instead. Plays better than two sliders beginning on red-ticks imo.
00:20:804 (1) - How about ending this spinner at 00:22:922 - So you can map 00:23:098 - 00:23:275 - Cuz right now, it's a bit strange to hear a random drum hit while the spinner is playing.
00:31:922 (1) - Remove the repeat and move this slider to 00:32:098 - And add a circle at 00:31:922 - . I think this rhythm plays out better.
00:38:451 (3,4,1) - I think you could improve the flow here. 3>4 Is kinda poor flow (acceptable) but 4>1 is also kinda meh, so I would try and improve the flow from either 3>4 or 4>1.
00:41:804 (1) - Why not make this a triplet so players can click on the white tick?
00:54:863 (2) - Stream instead? Feels weird to play a 4x repeat slider too, Usually its 1x, 3x, 5x :P. Maybe if you don't want a full stream, you could try a rhythm like this: Triplet + 1x repeat.
01:10:745 (3) - Ctrl+G this and maybe move 2 around a bit? I think Ctrl+G'ing this slider creates better flow.
01:20:098 (1) - Missing Kiai here? Also, the SV from 1.1 > 1.5 is a bit harsh imo. 1.25 SV might be better.
01:51:157 (1) - Remove whistle imo, since fades out. (Apply to other diff's if you apply here).

[Hard]

00:03:334 (4) - I wish you could make this a repeat slider and Integrate it into the pattern, it really fits imo...
00:08:981 (3,4) - Ctrl+G this rhythm, I think it'll play better this way.
00:17:451 (5,1) - Personally I would avoid unnecessary overlaps during quiet sections of the song. I don't think it's necessary to make this harder to read.
00:20:804 (1) - Same as Insane? 00:23:098 - Slider here?
00:43:745 (3,4) - You could make 3 into a slider to make the transition easier if you want. 1/1 gap is fine though i guess, up to you~
00:44:628 (1) - Better to use this rhythm imo.
01:05:275 (3,4,5) - How about arranging them like this instead Nicer flow.
01:11:275 (3,1) - I don't really like this flow on Hard... Maybe Ctrl+J 1 and reposition?
01:44:275 (3) - Try this instead? Circle + 1/2 slider. I think 1/2 repeat slider could work too, Either of these two alternatives would map 01:44:451 - Which is nice~.
01:47:804 (4,1) - I'd avoid overlap here too.
01:49:569 (5) - How about this rhythm?. Or this?. I know this is a quiet section, and its Hard not Insane, but i feel you could still map *more* of this section that just a 1/1 repeat slider.

[Normal]

00:23:098 - 1/2 Slider starting here instead?
00:39:334 (4) - I don't really like this rhythm since it leaves a gap at 00:39:863 - ... Maybe use two 1/2 sliders here instead? You could also map a circle to fill the gap.
00:47:275 - Gap here too. Circle maybe?
00:54:510 (1) - 1/2 slider makes a better transition.
01:35:451 (4) - 1/2 Slider~
01:35:451 (4,5) - Actually, try this rhythm
01:37:922 (2) - Move this repeat to 01:38:098 - And add a circle at 01:37:922 - . Better rhythm, but you'll have to fix some stuff xPP.
01:42:510 - Circle here. Actually, if you made slider 5 parallel to 4, this could be an interesting pattern too.

Nice and clean mapset~ Good luck :).
Topic Starter
Moway

monstrata wrote:

Hi Moway-san~ From my queue :). Nice song

[Insane]

00:09:510 (1) - Hmm... I think 1/2 slider would fit better, but up to you. I think I prefer matching that little piano triplet there, but we'll see
00:19:216 (1,2) - Try making 1 a repeat and having a circle at 00:19:745 - instead. Plays better than two sliders beginning on red-ticks imo. the vocals seem to begin on the red ticks at this part for me
00:20:804 (1) - How about ending this spinner at 00:22:922 - So you can map 00:23:098 - 00:23:275 - Cuz right now, it's a bit strange to hear a random drum hit while the spinner is playing. sure, sounds good to me
00:31:922 (1) - Remove the repeat and move this slider to 00:32:098 - And add a circle at 00:31:922 - . I think this rhythm plays out better. fixed
00:38:451 (3,4,1) - I think you could improve the flow here. 3>4 Is kinda poor flow (acceptable) but 4>1 is also kinda meh, so I would try and improve the flow from either 3>4 or 4>1. I brought 1 up a little bit, but I actually like the general idea here. slider leniency makes this play kind of cool
00:41:804 (1) - Why not make this a triplet so players can click on the white tick? sure
00:54:863 (2) - Stream instead? Feels weird to play a 4x repeat slider too, Usually its 1x, 3x, 5x :P. Maybe if you don't want a full stream, you could try a rhythm like this: Triplet + 1x repeat. cool
01:10:745 (3) - Ctrl+G this and maybe move 2 around a bit? I think Ctrl+G'ing this slider creates better flow. sure
01:20:098 (1) - Missing Kiai here? Also, the SV from 1.1 > 1.5 is a bit harsh imo. 1.25 SV might be better. I like to have the kiai gone for that slider since the bg music is gone for that beat, and the kiai fountain when the instruments return fits well. I was finding that lower Sv increases weren't giving me the gameplay effect I wanted here, but I am open to changes if others also find it too fast
01:51:157 (1) - Remove whistle imo, since fades out. (Apply to other diff's if you apply here). yeah

[Hard]

00:03:334 (4) - I wish you could make this a repeat slider and Integrate it into the pattern, it really fits imo... sure
00:08:981 (3,4) - Ctrl+G this rhythm, I think it'll play better this way. sure
00:17:451 (5,1) - Personally I would avoid unnecessary overlaps during quiet sections of the song. I don't think it's necessary to make this harder to read. sure, moved so that these aren't fully overlapped, but keeping the general idea there
00:20:804 (1) - Same as Insane? 00:23:098 - Slider here? sure
00:43:745 (3,4) - You could make 3 into a slider to make the transition easier if you want. 1/1 gap is fine though i guess, up to you~ Yeah, going to keep the gap :]
00:44:628 (1) - Better to use this rhythm imo. I think I prefer the slider on the finish for the hard diff
01:05:275 (3,4,5) - How about arranging them like this instead Nicer flow. sure
01:11:275 (3,1) - I don't really like this flow on Hard... Maybe Ctrl+J 1 and reposition?I made the angle less sharp, but I like this kind of thing in general so keeping the idea
01:44:275 (3) - Try this instead? Circle + 1/2 slider. I think 1/2 repeat slider could work too, Either of these two alternatives would map 01:44:451 - Which is nice~. sure
01:47:804 (4,1) - I'd avoid overlap here too.fixed
01:49:569 (5) - How about this rhythm?. Or this?. I know this is a quiet section, and its Hard not Insane, but i feel you could still map *more* of this section that just a 1/1 repeat slider. changed it up, matces the vocals more without being too object dense i think

[Normal]

00:23:098 - 1/2 Slider starting here instead? sure
00:39:334 (4) - I don't really like this rhythm since it leaves a gap at 00:39:863 - ... Maybe use two 1/2 sliders here instead? You could also map a circle to fill the gap. added circle
00:47:275 - Gap here too. Circle maybe? sure
00:54:510 (1) - 1/2 slider makes a better transiti on. I like the stop here
01:35:451 (4) - 1/2 Slider~ like the stop here, but I added a circle at 01:36:334 -
01:35:451 (4,5) - Actually, try this rhythm
01:37:922 (2) - Move this repeat to 01:38:098 - And add a circle at 01:37:922 - . Better rhythm, but you'll have to fix some stuff xPP. holding off on this
01:42:510 - Circle here. Actually, if you made slider 5 parallel to 4, this could be an interesting pattern too sure.

Nice and clean mapset~ Good luck :).
Thanks a lot!
Megurine Luka
Hi.
from #modrequest

[General]

  1. add カゲロウプロジェクトin tag?
  2. Widescreen setting in Insane is different from other diffs.
  3. I'm not sure if you need to add "Jin ft." in a cover version. Cuz most cover songs the artist is the singer rather than a composer. You might check the metadata with BN?
  4. For all diffs, 01:51:157 (1) - mute the end? Or at least decrease the volume
[Easy]

  1. Well, AR is too high for an EZ imo. -1 would be better?
  2. 00:19:392 (5) - add NC here. 7 combo might be a bit long for an Easy.
  3. 00:20:804 (7) - add a whistle?
  4. 00:33:687 (3) - blanket better.
  5. 01:18:687 (4) - fin on head?
[Normal]

  1. AR problem again >.< -1 would be better imo.
  2. 01:00:334 (1) - feels like missing a fin here?
  3. 01:01:216 (3) - blanket the below part with 01:01:922 (4) - ? Something similar like
  4. 01:49:039 (2) - blanket with 01:48:334 (1) - ? Cuz I'm really blind in observing blanket, so it is really obvious if I notice it >,<
[Hard]

  1. 00:17:451 (5) - maybe ctrl+g?
  2. 01:03:863 (3,4) - I think this would be prettier?
  3. I like this diff :3.
[Insane]

  1. 00:16:745 (5) - try ctrl+g?

Nothing else~Good Luck.
Topic Starter
Moway

Megurine Luka wrote:

Hi.
from #modrequest

[General]

  1. add カゲロウプロジェクトin tag?
  2. Widescreen setting in Insane is different from other diffs. fixed these both
  3. I'm not sure if you need to add "Jin ft." in a cover version. Cuz most cover songs the artist is the singer rather than a composer. You might check the metadata with BN? Yeah, not sure if this is correct or not. I'm not sure what it is listed as in the Mekakucity Actors OST.
  4. For all diffs, 01:51:157 (1) - mute the end? Or at least decrease the volume decreased from 10% to 5%
[Easy]

  1. Well, AR is too high for an EZ imo. -1 would be better? yeah, I think that was a mistake :)
  2. 00:19:392 (5) - add NC here. 7 combo might be a bit long for an Easy. Yeah, too long, but I put the NC on (4) instead
  3. 00:20:804 (7) - add a whistle?
  4. 00:33:687 (3) - blanket better.
  5. 01:18:687 (4) - fin on head? fixed all
[Normal]

  1. AR problem again >.< -1 would be better imo. fixed
  2. 01:00:334 (1) - feels like missing a fin here? I think it might be a bit loud for this part
  3. 01:01:216 (3) - blanket the below part with 01:01:922 (4) - ? Something similar like fixed it up
  4. 01:49:039 (2) - blanket with 01:48:334 (1) - ? Cuz I'm really blind in observing blanket, so it is really obvious if I notice it >,< sure
[Hard]

  1. 00:17:451 (5) - maybe ctrl+g? I think I like the current way, ctrl+g makes sort of a weird jump in this part, and the adjustments I tried with it dont' seem as good as it is now
  2. 01:03:863 (3,4) - I think this would be prettier? looks nicer, but the angle from (2) to (3) starts to play a bit weirdly with that, so I'll leave this as is since I think it plays nicely
  3. I like this diff :3. thanks!
[Insane]

  1. 00:16:745 (5) - try ctrl+g? sure

Nothing else~Good Luck.
Thanks! Very helpful, as always.
10nya
title supposed to be Kuusou Forest // 空想フォレスト
http://vgmdb.net/album/46214 :D

best of luck, Moway! I love this song <3
Loughje
Hello from Jloughman14's and DahplA's Modding Team!
Normal
00:45:157 (5) - Curve this slightly up more towards 6 just to make it a bit more even
Hard
00:02:628 (3) - Instead of just a slider how bout doing this to match the vocals:
00:04:569 (3) - Delete and do this:
00:08:451 (2) - Make this a reverse slider with the reverse starting on the first red tick
00:09:687 - 00:10:922 - You could edit.
01:46:216 (3) - Move the end back to the white tick and add a circle at 01:46:745
Insane looked pretty good. Hopefully this helps a bit. Really good mapset, good luck on rankings! Please vote on how good my modding was on my queue page. My Modding Queue
Topic Starter
Moway
Changed title. The artist appears to be correct.

jloughman14 wrote:

Hello from Jloughman14's and DahplA's Modding Team!
Normal
00:45:157 (5) - Curve this slightly up more towards 6 just to make it a bit more even sure
Hard
00:02:628 (3) - Instead of just a slider how bout doing this to match the vocals:
00:04:569 (3) - Delete and do this:
00:08:451 (2) - Make this a reverse slider with the reverse starting on the first red tick sticking with simpler rhythms in this part makes sense to me for this diff
00:09:687 - 00:10:922 - You could edit. I'm ok with the break here
01:46:216 (3) - Move the end back to the white tick and add a circle at 01:46:745 same as intro I think
Insane looked pretty good. Hopefully this helps a bit. Really good mapset, good luck on rankings! Please vote on how good my modding was on my queue page. My Modding Queue
Thanks!
Exa
Modding done:

[Insane]

00:03:863 - Pointed out a jump, talked about section changing and provided example (http://i.imgur.com/ojXJVb4.jpg).
00:09:510 - Pointed out a jump that does not much the pace of the song.
00:28:922 - Spacing fixing.
00:36:687 - Suggested to move 3 higher and a bit to the left.
00:38:451 - Suggested a different pattern and provided example (http://i.imgur.com/V4zSW3c.jpg).
00:43:392 - Suggested for the sliders to have a different shape.
00:51:687 - Pointed out a big jump.
00:52:000 - We both actually liked the pointy sliders, so they were kept like they were.
00:53:628 - Pointed out a jump that did not fit the rest of this section.
00:57:863 - Indicated a jump which's change was not necessary.
00:58:992 - Spacing fixing.
00:59:275 - Suggested for the 3 to be moved to the left to complete the triangle pattern since.
01:01:569 - Suggested for the slider to be moved a bit further since there is tension on that part.
01:16:392 - Spacing fixing.
01:21:863 - Suggested for the 2 to be moved a bit up so its does not make big jumps with 1 and 3, and provided example (01:22:569).
01:30:863 - Suggested to move the 5 above 6.
01:31:039 - Suggested for a new combo to be started.
01:38:098 - Suggested for the 4 to be moved closer to the 1.
01:40:039 - Suggested another pattern and provided example (http://imgur.com/LqXmuRJ.jpg).
01:41:098 - Suggested for the 6 to be moved up a bit.
01:42:157 - Suggested for the drum to be removed from 6, 7 and 8.
01:47:539 - Suggested for a slider to be added and provided an example (http://i.imgur.com/Do0z0my.jpg)
- Talked a bit about tension and emphasis.
- Provided own opinion.

All modding was provided using the in-game chat.

Chat log:
SPOILER
21:12 Exahilosys: Do you want me to take a look at your map for modding?
21:14 Moway: sure, if you'd like!
21:14 Exahilosys: Sure!
21:15 Exahilosys: I will be modding the insane dif. k?
21:16 Moway: ok
21:16 Exahilosys: Alright, I will be going through the song and we will be talking from here so if you have anyquestions, you can ask me, is that alright?
21:16 Moway: Yeah, for sure
21:16 Exahilosys: Alright, lets do this :3
21:17 Exahilosys: The timing seems fine
21:18 Exahilosys: And I see you are a fan of overlapping circles with sliders
21:18 Moway: yeah, sometimes
21:19 Exahilosys: Hm, here the jump from the 5 to one seems big for such a calm start
21:19 Exahilosys: here 00:03:863 -
21:20 Exahilosys: maybe do it like so? http://i.imgur.com/ojXJVb4.jpg
21:20 Exahilosys: and start a new combo at 2
21:21 Exahilosys: Please give me some feedback
21:21 Moway: I think that is OK right now because slider leniency makes that feel like less of a big jump
21:22 Exahilosys: I would agree with that if it matched the vocalist, but the song has increased tention on the 1 (and indeed needs the jump) but at the 2 is where a new section starts
21:22 Exahilosys: thats why I did it like that on my example
21:23 Exahilosys: there is a jump, and I new section (moving from left-right)
21:23 Exahilosys: and thats why I suggested that you start a new combo at the 2
21:24 Exahilosys: What do you think?
21:25 Exahilosys: also here 00:09:510 - would be nice to reduce distance between 7 and 1 since its too calm for a jump like that >.<, the 1-2-3 is nice though
21:25 Moway: I think for consistency with the rest of the section, I'll leave the NC where it is now. It seems like 00:03:863 (1) isn't part of the previous combo also, so makes sense to me there
21:26 Moway: I'll decrease the spacing on 00:09:510 some
21:26 Exahilosys: I did not say to make 1 part of the previous combo, just make it a new combo of its own
21:26 Exahilosys: (and also put "space" and "-" after times so I can click on them
21:26 Moway: k
21:26 Exahilosys: :)
21:26 Moway: i'm going to leave that NC as is, think it's fine
21:29 Exahilosys: why not move that 6 00:28:922 - a bit further from the 5... kinda to the belly of the upcoming slider, but a bit out of it
21:30 Exahilosys: Also, I suggest you move that 3 00:36:687 - a bit higher, since it makes a bigger jump to for than the tention of the song needs
21:30 Exahilosys: More up and a tiny bit left
21:31 Moway: making adjustments
21:31 Exahilosys: kk
21:31 Exahilosys: I will keep pointing out stuff
21:32 Exahilosys: It would be nice to move that 4 00:38:804 - right above the last slider, so it makes a jump, but not a too symmetrical one
21:33 Moway: you mean closer to 00:38:451- or just to the left more?
21:33 Moway: 00:38:451
21:33 Moway: 00:38:451 -
21:33 Moway: :[
21:33 Exahilosys: XD
21:34 Exahilosys: here http://i.imgur.com/V4zSW3c.jpg
21:34 Exahilosys: Its selected
21:34 Moway: oh i see
21:35 Exahilosys: boop, I think you should keep these sliders 00:43:392 - circly
21:35 Moway: I think I will leave that as is then, the flow to 00:38:981 - gets a bit awkward then, and the way it is plays with slider leniency stuff
21:36 Moway: i like those ones :3
21:36 Exahilosys: Well there is a slider after that, which will take care of the flow
21:36 Exahilosys: if you want, you could reverse the slider (end to start and start to end)
21:36 Exahilosys: that would feel nice
21:38 Moway: nah, I think i'll leave that. I like how it plays the way it is
21:38 Exahilosys: ok :)
21:38 Exahilosys: Look what I said after that, about 2 pointy sliders
21:39 Exahilosys: Also, this is another big jump 00:51:687 - that has no tention to be there for
21:39 Moway: Yeah, I like those sliders since they are a bit different than other ones, and the bent part plays well with the flow of tha tsection
21:40 Exahilosys: Ok, Its just a small detail. Truth is I also like them :3
21:40 Moway: decreasing some of the spacing on that jump
21:40 Exahilosys: yup yup
21:40 Moway: I think a bit of a jump is fine on that, but I agree that is too big
21:41 Exahilosys: exactly my thoughts :D
21:42 Exahilosys: also the jump from the 2 to 3 here 00:53:628 - is kinda big
21:42 Moway: decreased a bit
21:42 Exahilosys: +1
21:43 Exahilosys: same goes for this one (2 to 3) here 00:57:863 - but I think you could keep that since there is enough tention in the song
21:44 Moway: Yeah, I like that one
21:44 Exahilosys: about that 1 here - 00:58:922 not only its an unfitting jump but its also too low on the screen >.<
21:45 Exahilosys: 00:58:922 -
21:45 Exahilosys: And you could move that 01:01:569 - a bit further
21:46 Moway: 00:58:922 - is fine to me since it completes the triangle pattern with the circles before, and it is fine in game
21:47 Moway: moved the 01:01:569 - a bit
21:47 Exahilosys: if you want a perfect triangle pattern you should move that 3 00:59:275 - a bit to the left
21:48 Moway: moved a bit
21:48 Exahilosys: boop, too long of a jump here 01:16:392 - even though there is tension. Better move it a bit to the left
21:49 Exahilosys: You just turned off and on the kiai time here 01:20:098 - >.< I guess you did it for the background effects, right?
21:50 Moway: moved a bit
21:50 Moway: yeah
21:50 Exahilosys: thought so :3
21:50 Moway: the bg music drops out during that part, so I think it fits to turn off the kiai for that whole time instead of just a flash
21:50 Exahilosys: I agree
21:51 Exahilosys: also, I suggest you move that 2 a bit up, since not only its kinda low on the screen but it makes big jumps with both 1 and 3 here 01:21:863 -
21:52 Exahilosys: do it like this for example 01:22:569 -
21:53 Exahilosys: and why not move that 5 01:30:863 - abouve the 6?
21:53 Exahilosys: above *
21:53 Exahilosys: and also start a new combo at the 6
21:53 Exahilosys: here 01:31:039 -
21:53 Moway: instead of moving the (2) up, I moved the (1) so the jump isn't as big,
21:54 Moway: moved 01:30:863 - a bit
21:54 Moway: sure to the new combo
21:54 Exahilosys: the 2 also makes a big jump with the 3... but I guess that is ok since its a slider
21:55 Moway: yeah, the jump fits there though imo with the vocal
21:55 Exahilosys: better move the 4 01:38:098 - closer to the 1 here
21:57 Exahilosys: and why not do it like that http://i.imgur.com/LqXmuRJ.jpg here 01:40:039
21:57 Moway: sure
21:58 Exahilosys: aaand it would be good to move this 6 01:41:098 - up aswell
21:58 Moway: the way it is now looks better to me, and the angle change is nice there for gameplay I think
21:58 Exahilosys: On my example, the angle is also changed >.<
21:59 Exahilosys: but it is asymmetrical and feels more natural
21:59 Moway: I prefer the way it is now
21:59 Exahilosys: also you get rid of the big jump thats lacks tension
21:59 Moway: moved that other circle up
21:59 Exahilosys: oke :)
22:00 Exahilosys: It would be nice to remove the drum from these 3 01:42:157 - (6/7/8) so the background instrument can be heard (which is nice)
22:01 Moway: I'll decrease the volume some, but I'll leave the drum sounds since they match the music well
22:02 Exahilosys: that is also a good idea
22:03 Exahilosys: how about doing something like that http://i.imgur.com/Do0z0my.jpg here 01:47:539 -? It feels nice and calm and is also where the vocalist takes a big breath.
22:04 Exahilosys: Are you there?
22:05 Moway: I think the emphasis with the circle on 01:47:804 - makes sense to me since that's where louder vocal noise is
22:05 Exahilosys: and making the player feel that emphasis by starting from before makes it even better :)
22:05 Exahilosys: also when he hits that 6 will feel nice, give it a try
22:06 Moway: the problem is that the player will then not click at 01:47:804 if there's a slider end there instead
22:06 Moway: 01:47:804 -
22:06 Moway: the circle lets the player click with the stronger vocal
22:07 Exahilosys: the player does not need to click there, having 2 small slidders alternating together on a part with tention gives the emphasis this part needs
22:07 Exahilosys: tension*
22:08 Exahilosys: and the higherst emphasis is on 7, not 6-end
22:08 Moway: having the slider start at 01:47:628 - also puts more emphasis on 01:47:628 - than on 01:47:804 - , so I'm going to leave it as is
22:10 Exahilosys: the emphasis is not when the player clicks for the first time (6end), it is when the player lifts the finger to click something else fast (7start)
22:11 Exahilosys: So is it a keep or no keep?
22:11 Moway: I'm going to leave this as it is
22:11 Exahilosys: ok :)
22:11 Moway: just going to keep it
22:11 Exahilosys: kk
22:11 Exahilosys: Aaand that is all I had to indicate here :D
22:11 Exahilosys: the rest seems fine
22:11 Moway: cool, thanks!
22:11 Exahilosys: And as for my opinion, now that the spacing is fixed this is an amazing map
22:12 Exahilosys: cant wait for it to go ranked :3

Images may not be available after awhile.
luxoDeh
EASY

00:08:275 (2,3) - make them more parallel
00:32:098 (1) - if you move it likt to x:86 y:293 so the movement to hit it will be a bit better
00:37:745 (1,2) - really bad flow. try to make a blancket between these 2
01:03:157 (1) - you can make the curve a bit better
01:22:922 (1) - not a good placement and flow. maybe try move it more around x:383 y:166

NORMAL

00:20:804 (5) - add finish?
00:40:392 (7) - maybe try to delete this? idk, I feel the rhythm is more consistent without it
01:20:451 (2) - when you make this kind of sliders try to make the curves smoother

HARD

00:04:216 (2,3) - blancket can be improved
00:07:392 (3,1) - little overlap, it can be easy to avoid
00:12:334 (2,3) - improve blancket.
00:20:804 (1,1) - maybe the note is too soon. maybe try to make the spinner end at 00:23:275 -
00:34:922 (1,2) - blancket
00:46:569 (2) - male this slider's curve follow better 00:46:039 (1) - 's curve
01:01:922 (2,3) - what do you think of this rhythm here? It will allow the player also to hit the beat at 01:02:098 - (not a big problem anyway)

INSANE

00:32:628 (3) - I feel like this reverse don't help the flow a bit. maybe if you delete it and add a note 00:32:981 - it will be better.
00:33:334 (1,2,3) - also maybe these will play better if you ctrl+g 00:33:687 (2) - and in general make them a bitmore separed from each other

okk Good luck with this!
Osu! needs more jin/kagerou project/mca u.u
Secretpipe
Call me whenever you need it :)
Topic Starter
Moway

luxoDeh wrote:

EASY

00:08:275 (2,3) - make them more parallel
00:32:098 (1) - if you move it likt to x:86 y:293 so the movement to hit it will be a bit better
00:37:745 (1,2) - really bad flow. try to make a blancket between these 2 think the flow is actually fine here
01:03:157 (1) - you can make the curve a bit better
01:22:922 (1) - not a good placement and flow. maybe try move it more around x:383 y:166

NORMAL

00:20:804 (5) - add finish? whistle
00:40:392 (7) - maybe try to delete this? idk, I feel the rhythm is more consistent without it
01:20:451 (2) - when you make this kind of sliders try to make the curves smoother

HARD

00:04:216 (2,3) - blancket can be improved
00:07:392 (3,1) - little overlap, it can be easy to avoid
00:12:334 (2,3) - improve blancket.
00:20:804 (1,1) - maybe the note is too soon. maybe try to make the spinner end at 00:23:275 -
00:34:922 (1,2) - blancket
00:46:569 (2) - male this slider's curve follow better 00:46:039 (1) - 's curve
01:01:922 (2,3) - what do you think of this rhythm here? It will allow the player also to hit the beat at 01:02:098 - (not a big problem anyway) yeah, I like the current way it is a bit better

INSANE

00:32:628 (3) - I feel like this reverse don't help the flow a bit. maybe if you delete it and add a note 00:32:981 - it will be better. I like the reverse with the music here
00:33:334 (1,2,3) - also maybe these will play better if you ctrl+g 00:33:687 (2) - and in general make them a bitmore separed from each other all facing the same direction was kind of the idea i was going for with the music, so I"d like to keep. I did fix teh spacing though since tha twas gross awrheorehwaori

okk Good luck with this!
Osu! needs more jin/kagerou project/mca u.u
nice delay response

Thank you!
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