Hermit - Dysnomia [OsuMania]

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Kaito-kun

puxtu wrote:

[Kaito's 8K Normal]
00:13:827 (13827|0) - you added double for your 4k here and I also think this should be a double chords 00:11:726 (11726|0) -
00:15:477 (15477|0) - 00:17:577 (17577|0) - 00:19:077 (19077|0) - 00:22:677 (22677|0,22977|0,23277|0,23577|0) - same, you have plenty of column more than in 4k :/
00:28:527 - 00:38:127 - kinda empty hmmm, pretty sure there's 3 sounds not 2
00:47:577 (47577|0,48327|0) - again witht the cymbal thingy, you might wanna use your 4k as reference. won't mention this issue again
About the cymbal thing, I planned on making it like that for some time, but if I make every cymbal a double (scratch + note), it would end up above 2*, which would fuck up the ranking criteria thingy saying a diff needs to be below 2* :v (unless I'm retarded and I don;t know how to distinguish cymbal from whatever other sound you may call it :v). I would need something more specific with this matter before doing something that further fucks up the diff more than it is, so no change regarding that for now.

Now, about the missing sounds, I know about that, it feels weird without notes and all, but the one who suggested it to me had a better argument than me back then, so I went with it, since this is my first GD ever and all, it may look retarded in some parts of some mods :v. Anyways, fixed the ones you pointed out, dunno if there are more tho and I'm in a rush atm :\

Blocko wrote:

[notice]
4K
4K Column:
| 1 | 2 | 3 | 4 |

[Kaito's 4K Normal]
00:11:726 - Some of the crashes you layered in the whole song are either single notes or 2-note chords. Some of the 2-note chords even have a LN before it instead of one note.
Only thing I can suggest here is to stick to a structure then be consistent with it. For crashes that come after an LN, stick to using 1 note so it provides just enough impact for them. For ones without LNs, stick with 2-note chords. Fixed, or at least the ones I found

00:19:602 (19602|3,20727|3,21552|1) - Might be better to extend these LNs to the next note for increased crash impact. ....Don't think so, I'll leave it as it is

00:25:977 to 00:43:077 - Structural consistency here is pretty lacking. On some measures, you have hammers, then on the other, they're a little denser than usual.
Again, stick to a structure, then be consistent with it. If you find that a little boring, then add a little twist on it, but be sure to stick to that structure for a while so it highlights which particular sounds you're charting on. I have been told this in the past, and I have yet to see the problem tbh, when I listen to the song, I see that the hammers should be there, since there's the exact sound there, and the rest isn't a hammer because it isn't the same. My ears may be shit, but that's what I hear, and wouldn't change it until I hear something different there or another point against it pops up. So, no change with this
Example: On 00:35:577 to 00:37:977 - you can use this structure and stick with it for a good amount of time so players can know what instrument you're accenting. Be sure to have some pitch relevance in those notes, though, as the piano plays a big part in this song.
01:27:372 to 01:43:372 - Same case for these guys. Same as above

00:52:902 (52902|3,53052|0,53202|1,53352|2,53502|3,53652|1,53652|0,53952|3) - Ctrl + H for the pitch. True, applied

00:57:402 (57402|1) - Move to 4, then 00:57:852 (57852|1,58002|2,58152|3,58302|2,58452|0,58452|1,58602|3,58752|2,58902|1,59052|0) - Ctrl + H for the pitch. Applied

01:02:352 (62352|0) - Move to 3 for slight pitch relevance. Applied, also moved 01:02:952 (62952|2) - to col 1 and 01:03:252 (63252|0) - to col 2

01:06:265 (66265|0,66480|1,66694|2,66908|3,67123|0,67323|1,67523|3,67710|2,67898|0,68074|1) - Ctrl + H, then 01:08:416 (68416|2) - move to 2 for pitch. Applied

01:47:372 - Add a note here for impact. meh, left it like that

02:02:582 - Instead of having just 2 LNs for the whole 4 seconds, why not 02:00:827 (120827|3,120827|0) - shorten these to 02:02:582 - then add 2 LNs ending at 02:04:026 - to highlight those descending piano chords? Well, I don't see any problem with this idea, so applied it
Kami, I probably won't be able to check any more mods for my diffs for now, any mods coming before friday I can do, but after it, I won't be on osu for medical reasons, so I'll leave my diffs up to you by then (if some of the changes are inmense gameplay-wise, you can put your name on the diff as a collab or something, don't really care XD).

UPDATE

PS: Btw, didn't checked Blocko's timing and offset thing, so if you change something there, change it on my diff too, don't want to touch the timing section of this song, would probably fuck something up without noticing XD
Tidek
Applied timing points and ctrl+H beginning from Blocko mod.

Atm not applying JS changes, need more detailed mod about that one, because Im hearing 1/4 piano through that part.

http://puu.sh/ns3Xr/d47397068f.txt
Topic Starter
Kamikaze
Okay, status of fixes done:

4K Normal+ - Applied suggestions, timing fixed
8K Melodie de tristesse - Fixed timing
8K Normal+ - Applied suggestions, timing fixed
D's 8K Another - Applied suggestions, timing fixed
Fanatic's 4K Hyper - Applied suggestions, timing fixed
Kaito's 4K Normal - Applied suggestions, timing fixed
Kaito's 8K Normal - Applied suggestions, timing fixed
Rayz' 8K Hyper - Applied suggestions, timing fixed
Tidek's 4K Monochrome - Applied suggestions, timing fixed
Whagwha Victus' 4K Another - Applied suggestions, timing fixed

I will be editing this post once I get anything done
I think that timing is still wrong because some beats have messed up correlation with measure lines
I buffed up both NM+/Adv diffs by a bit and remade some patterns on Whag's diff, introducing polyrhythms
Also fixed up backet just before chordjacks on Melodie
Kaito-kun
Just popping up to say I'll be able to continue applying mods for my diffs, reason I was going to be unable to do so dissapeared, so there's that :v.
Topic Starter
Kamikaze
Gotcha mango
Topic Starter
Kamikaze
Revived and updated!
Lazarento
You forgot some green points in the whole mapset. Didn't chek all the diffs, but 01:08:898 - , 01:13:174 - and 01:16:310 - aren't with the scroll speed normalized in all the six last diffs.
Evening

roko100789 wrote:

You forgot some green points in the whole mapset. Didn't chek all the diffs, but 01:08:898 - , 01:13:174 - and 01:16:310 - aren't with the scroll speed normalized in all the six last diffs.
01:03:252 - Metronome reset
00:23:577 - ^
00:15:477 - Section sounds later than 01:18:491 - onwards because you have a 221 bpm here which shifts everything after earlier, 221 might not be needed.

whatever

no kds

will see the map again after exams, which ends at 16 may
Topic Starter
Kamikaze

Evening wrote:

roko100789 wrote:

You forgot some green points in the whole mapset. Didn't chek all the diffs, but 01:08:898 - , 01:13:174 - and 01:16:310 - aren't with the scroll speed normalized in all the six last diffs.
Normalized

01:03:252 - Metronome reset There is a bpm change here already
00:23:577 - ^ Done
00:15:477 - Section sounds later than 01:18:491 - onwards because you have a 221 bpm here which shifts everything after earlier, 221 might not be needed. I honestly don't what am I supposed to do here, should I just delete the 221 bpm line or just make it 220? I've made it 220 and that shifted stuff earlier so should be good I guess

whatever

no kds

will see the map again after exams, which ends at 16 may
Revived and updated
Blocko
hello i'm back after uhh three months

We basically discussed and covered fundamental things over IRC, mostly on the 8K difficulties. (No KDs)

2016-05-26 10:10 -Kamikaze-: did you require my presence ET overlord
2016-05-26 10:10 Blocko: hhhhhi
2016-05-26 10:10 Blocko: im not et
2016-05-26 10:10 Blocko: ACTION is listening to [http://osu.ppy.sh/b/681161 Hermit - Dysnomia]
2016-05-26 10:10 Blocko: mem
2016-05-26 10:10 -Kamikaze-: y not
2016-05-26 10:11 -Kamikaze-: w0
2016-05-26 10:11 -Kamikaze-: I don't even know if this is graved or not
2016-05-26 10:11 -Kamikaze-: tbh
2016-05-26 10:13 Blocko: not graved
2016-05-26 10:13 -Kamikaze-: wew
2016-05-26 10:13 Blocko: ok i may go back and forth between diffs cuz i haven't modded anything in a loooooooooong time
2016-05-26 10:13 -Kamikaze-: ok
2016-05-26 10:14 Blocko: ok
2016-05-26 10:14 Blocko: let's gooooooooooooooooooooo
2016-05-26 10:14 Blocko: ACTION is editing [http://osu.ppy.sh/b/681161 Hermit - Dysnomia [8K Melodie de tristesse]]
2016-05-26 10:14 -Kamikaze-: Last updated 25 days ago
2016-05-26 10:14 -Kamikaze-: ayy
2016-05-26 10:14 -Kamikaze-: I'm ready
2016-05-26 10:14 Blocko: alright uhh
2016-05-26 10:14 Blocko: 02:01:101 (121101|0,121316|0,121527|0,121736|0,121940|0,122141|0,122338|0) - move these down one 1/4 lane
2016-05-26 10:14 Blocko: the crash sample actually starts around that time i think
2016-05-26 10:15 Blocko: plus would make this part easier to read
2016-05-26 10:15 -Kamikaze-: oh yeah right
2016-05-26 10:15 -Kamikaze-: the crash sounds like it's a two parter
2016-05-26 10:15 -Kamikaze-: and second part is 1/4 later
2016-05-26 10:15 -Kamikaze-: but yeah it does make sense to move it
2016-05-26 10:16 Blocko: ayy
2016-05-26 10:17 Blocko: 01:08:250 - to 01:09:765 - seems rather heavy on the left side
2016-05-26 10:18 -Kamikaze-: I can't help it
2016-05-26 10:18 -Kamikaze-: the piano pitch is represented like it should be
2016-05-26 10:18 -Kamikaze-: and I put notes as far away as possible
2016-05-26 10:18 -Kamikaze-: for other things
2016-05-26 10:18 -Kamikaze-: unless I totally remap that part in some other way that idk how to do I cannot make it easier
2016-05-26 10:20 Blocko: i think it's possible to make it a little easier
2016-05-26 10:20 Blocko: maybe 01:09:048 (69048|1,69198|7) - move these two to 7, 5
2016-05-26 10:20 Blocko: makes this one a bit more balanced
2016-05-26 10:20 -Kamikaze-: oh I see what you did there
2016-05-26 10:20 -Kamikaze-: yeah makes sense
2016-05-26 10:22 Blocko: 01:17:673 - 01:17:946 - put 4-note chords here like the rest in this part?
2016-05-26 10:23 -Kamikaze-: I guess
2016-05-26 10:23 -Kamikaze-: ?_?
2016-05-26 10:24 -Kamikaze-: ok added on 1 and 4 respectively
2016-05-26 10:25 Blocko: 01:22:824 - whole part is going up in pitch, but the patterns are sliding to the left
2016-05-26 10:25 Blocko: ctrl + H?
2016-05-26 10:26 -Kamikaze-: okdone
2016-05-26 10:28 Blocko: 01:27:248 (87248|3,87248|2,87248|6,87372|1,87372|5,87372|2) - ctrl + h as well for that piano pitch
2016-05-26 10:29 -Kamikaze-: http://puu.sh/p5OzA/f06d0a4c27.png
2016-05-26 10:29 -Kamikaze-: ?
2016-05-26 10:29 Blocko: yea
2016-05-26 10:30 Blocko: fuge why is this emoji the best 🙃
2016-05-26 10:30 -Kamikaze-: kk
2016-05-26 10:34 Blocko: i feel like i'm seeing a pattern going on...
2016-05-26 10:34 Blocko: oh yea i do
2016-05-26 10:34 -Kamikaze-: ?????
2016-05-26 10:35 Blocko: see how you did these hammers at 01:27:372 (87372|2,87497|2) - 01:28:372 (88372|1,88497|1) - 01:31:372 (91372|1,91497|1) - 01:32:372 (92372|2,92497|2) - ?
2016-05-26 10:35 -Kamikaze-: yeah this is intentional
2016-05-26 10:35 Blocko: it would be pretty neat-o if these were to happen at every beginning of the double bar line
2016-05-26 10:36 -Kamikaze-: to accent the kick or whatever the fuck that is
2016-05-26 10:36 Blocko: ah i was thinking piano
2016-05-26 10:36 -Kamikaze-: o maybe
2016-05-26 10:36 -Kamikaze-: but yeah it doesn't repeat on every metronome
2016-05-26 10:36 Blocko: the kick does
2016-05-26 10:37 -Kamikaze-: it's piano now that I hear it
2016-05-26 10:37 -Kamikaze-: 01:29:372 (89372|2,89497|1) - here it's not stacked
2016-05-26 10:37 -Kamikaze-: because piano shifts lower
2016-05-26 10:37 -Kamikaze-: on second note
2016-05-26 10:38 -Kamikaze-: if you hear any piano notes that should be stacked but are not lemme know
2016-05-26 10:38 -Kamikaze-: I'll fix them
2016-05-26 10:42 Blocko: oh yea you did that on this part too but it got lost structurally 00:25:977 -
2016-05-26 10:52 Blocko: 01:50:684 (110684|5,110747|6,110809|7,110809|2,110809|4) - ctrl + h on this one? piano's going down
2016-05-26 10:52 Blocko: 01:52:309 (112309|6,112309|3,112372|2,112434|1,112434|4,112434|5,112684|3,112684|7,112747|2,112809|3,112809|1,112872|4,112934|6,112934|2,112934|5) - same
2016-05-26 10:52 -Kamikaze-: og
2016-05-26 10:54 Blocko: 01:54:309 - 01:54:684 - you can add scratch notes here for the crash
2016-05-26 10:55 -Kamikaze-: intentionally left the out because of triple jacks
2016-05-26 10:55 -Kamikaze-: and it's a diffrent crash if that makes sense
2016-05-26 10:56 -Kamikaze-: also wanted to release some tension from it on the transition into the hardest part
2016-05-26 10:58 Blocko: gotcha fam
2016-05-26 11:00 Blocko: everything else here looks :ok_hand: though i'll most likely check it again later
2016-05-26 11:00 -Kamikaze-: how later is later
2016-05-26 11:01 Blocko: right after i check the rest of the set
2016-05-26 11:01 -Kamikaze-: o nice
2016-05-26 11:01 Blocko: that diff gap in 4k is still immense to me '_>'
2016-05-26 11:01 -Kamikaze-: I thought you're going to say that you're going to do other things and leave for 4 months
2016-05-26 11:01 -Kamikaze-: kek
2016-05-26 11:01 Blocko: mem
2016-05-26 11:02 Blocko: i want some BN points ok
2016-05-26 11:02 -Kamikaze-: if BN points were a thing I'd get kicked out already
2016-05-26 11:02 -Kamikaze-: ;_>'
2016-05-26 11:03 Blocko: ;_>'
2016-05-26 11:04 Blocko: now what diffs can you handle again
2016-05-26 11:04 -Kamikaze-: all except tidek's and kaito's
2016-05-26 11:04 -Kamikaze-: but kaito's I can anyway
2016-05-26 11:16 Blocko: ACTION is editing [http://osu.ppy.sh/b/690367 Hermit - Dysnomia [D's 8K Another]]
2016-05-26 11:17 Blocko: 01:25:445 - add a scratch note here?
2016-05-26 11:17 -Kamikaze-: yea sure
2016-05-26 11:17 Blocko: 02:02:581 - same for this one here, but you can leave it alone if you want to alleviate some stress (even though it's intensifying)
2016-05-26 11:18 -Kamikaze-: nah I'll add
2016-05-26 11:19 Blocko: and uhh
2016-05-26 11:19 Blocko: i guess that's it?
2016-05-26 11:19 Blocko: this diff looks :ok_hand:
2016-05-26 11:20 -Kamikaze-: hell yea
2016-05-26 11:20 -Kamikaze-: hell yea
2016-05-26 11:20 -Kamikaze-: hell yea
2016-05-26 11:22 Blocko: 00:25:977 - nnnnice c/p
2016-05-26 11:22 Blocko: oh yeah i'm on
2016-05-26 11:22 Blocko: ACTION is editing [http://osu.ppy.sh/b/717520 Hermit - Dysnomia [Rayz' 8K Hyper]]
2016-05-26 11:23 -Kamikaze-: what is c/p
2016-05-26 11:23 Blocko: copypaste
2016-05-26 11:24 -Kamikaze-: a
2016-05-26 11:24 Blocko: not that it's much of an issue but ehhh
2016-05-26 11:24 Blocko: kinda bland
2016-05-26 11:24 -Kamikaze-: it's only hyper tho
2016-05-26 11:24 -Kamikaze-: it
2016-05-26 11:25 -Kamikaze-: it's not that noticeable in gameplay imo
2016-05-26 11:25 -Kamikaze-: idk
2016-05-26 11:25 Blocko: it's also pretty short but variation would be nice ;_>'
2016-05-26 11:26 Blocko: 00:42:777 (42777|5,42777|2,42927|4,42927|1) - ctrl + j for piano pitch?
2016-05-26 11:26 -Kamikaze-: ctrl+h one part
2016-05-26 11:26 -Kamikaze-: y/n
2016-05-26 11:26 Blocko: y
2016-05-26 11:27 -Kamikaze-: og
2016-05-26 11:27 -Kamikaze-: ok did it
2016-05-26 11:27 Blocko: walao
2016-05-26 11:28 Blocko: 01:25:445 - add a scratch note for the crash
2016-05-26 11:30 Blocko: 01:37:372 - where did these hammers come from
2016-05-26 11:31 -Kamikaze-: piano
2016-05-26 11:32 Blocko: maybe you can have the hammers present on this one too 01:35:372 - https://osu.ppy.sh/ss/5242322
2016-05-26 11:32 -Kamikaze-: done
2016-05-26 11:33 Blocko: that's it for this diff for now
2016-05-26 11:34 -Kamikaze-: oki
2016-05-26 11:34 Blocko: 00:24:777 (24777|7) - move to the left side?
2016-05-26 11:34 Blocko: oh and
2016-05-26 11:34 Blocko: ACTION is editing [http://osu.ppy.sh/b/687822 Hermit - Dysnomia [8K Advanced]]
2016-05-26 11:34 Blocko: woops
2016-05-26 11:35 -Kamikaze-: moved to 3 I guess
2016-05-26 11:39 Blocko: 00:26:427 (26427|3,26427|6,26727|7,26727|4,27627|6,27627|3,27927|4,27927|7) - ctrl + J for da pitch
2016-05-26 11:39 -Kamikaze-: ok
2016-05-26 11:39 Blocko: 00:28:827 (28827|5,29127|7) - same for this one
2016-05-26 11:40 -Kamikaze-: I'm playing nep weeb games rn so will just lurk for suggestions lol
2016-05-26 11:40 -Kamikaze-: le
2016-05-26 11:40 Blocko: wonder why you decided to switch columns on 00:31:977 -
2016-05-26 11:40 -Kamikaze-: variety
2016-05-26 11:40 Blocko: tell feerum a phrase that triggers him
2016-05-26 11:40 -Kamikaze-: ballance
2016-05-26 11:40 -Kamikaze-: and shid
2016-05-26 11:40 Blocko: 00:31:227 (31227|2,31527|4) - ctrl + j pitttch
2016-05-26 11:40 -Kamikaze-: n I'm feeling like shid I need to watch some weeaboo things
2016-05-26 11:41 Blocko: a
2016-05-26 11:41 Blocko: i've been watching ~cartoons~ and idk why
2016-05-26 11:42 Blocko: 00:39:627 (39627|5,39927|7) - ctrl + j
2016-05-26 11:42 Blocko: 00:39:627 (39627|5,39927|7) - same
2016-05-26 11:42 -Kamikaze-: you linked the same thing
2016-05-26 11:43 -Kamikaze-: twice
2016-05-26 11:43 Blocko: yes i did
2016-05-26 11:43 Blocko: a
2016-05-26 11:43 Blocko: 00:42:027 (42027|2,42327|3) - same
2016-05-26 11:43 Blocko: 00:43:977 (43977|3,44277|4,44577|5,44877|6) - same
2016-05-26 11:43 -Kamikaze-: ok
2016-05-26 11:43 Blocko: 00:42:627 (42627|4,42777|3,42927|2,43077|1) - dunno what to do with this one to make it pitch relevant and balanced
2016-05-26 11:46 Blocko: maybe make that go 1,2,3,4?
2016-05-26 11:46 -Kamikaze-: can do
2016-05-26 11:47 Blocko: 00:52:152 (52152|7,52302|6,52452|5,52602|4,52752|3,52902|2,53052|1,53202|2,53352|3,53502|4,53652|6,53952|6) - ctrl + hhhhh and move to the right by 1 column
2016-05-26 11:47 Blocko: if you applied that, move 00:54:552 (54552|2) - since it's a different pitch
2016-05-26 11:47 Blocko: move 00:54:552 (54552|2) - to 3 i mean
2016-05-26 11:48 -Kamikaze-: moved 00:53:652 (53652|2,53952|2) - to 3 and left that other one
2016-05-26 11:48 -Kamikaze-: scratch + 2 is awkward
2016-05-26 11:48 Blocko: oke
2016-05-26 11:50 Blocko: 01:35:747 (95747|4,95747|6,95997|5,95997|7) - ctrl + j
2016-05-26 11:51 Blocko: 01:36:997 (96997|6,96997|4) - ctrl + j + move 1 col to right
2016-05-26 11:51 Blocko: i think you know most of these suggestions are for the pitch unless specified
2016-05-26 11:52 -Kamikaze-: did you mess up buttons in the last suggestion
2016-05-26 11:52 -Kamikaze-: ctrl+j does nothing
2016-05-26 11:52 Blocko: ctrl + h
2016-05-26 11:52 Blocko: man how many modding mistakes did i do right now
2016-05-26 11:52 -Kamikaze-: that's what I though
2016-05-26 11:59 Blocko: fuge sorry i was shitposting
2016-05-26 12:00 -Kamikaze-: kek
2016-05-26 12:01 Blocko: 01:41:122 (101122|3,101247|6,101372|4,101497|2,101622|1) - ctrl + h then 01:42:372 (102372|6,102622|5,102872|4,103122|3) - move 1 col to the left?
2016-05-26 12:01 Blocko: 01:43:372 (103372|0) - add another note here for chord consistency with 00:45:177 -
2016-05-26 12:01 -Kamikaze-: looks fine
2016-05-26 12:01 Blocko: i'm having bad internet did you get all of that
2016-05-26 12:01 -Kamikaze-: oke
2016-05-26 12:01 -Kamikaze-: will add on 5
2016-05-26 12:01 -Kamikaze-: ye I got it
2016-05-26 12:02 Blocko: nice
2016-05-26 12:02 Blocko: 01:53:184 (113184|3,113309|4,113434|5,113559|6,113684|7) - ctrl + j
2016-05-26 12:03 -Kamikaze-: oke
2016-05-26 12:03 Blocko: :ok_hand:
2016-05-26 12:04 Blocko: ACTION is editing [http://osu.ppy.sh/b/691739 Hermit - Dysnomia [Kaito's 8K Normal]]
2016-05-26 12:06 Blocko: 00:24:777 (24777|5) - move to 1
2016-05-26 12:07 -Kamikaze-: ok
2016-05-26 12:07 Blocko: ehh i kinda already told him in my mod (three months ago) to make the patterns the same in structure
2016-05-26 12:07 -Kamikaze-: it was only for 4k tho
2016-05-26 12:07 -Kamikaze-: so idk
2016-05-26 12:08 Blocko: the same can apply for 8k
2016-05-26 12:08 -Kamikaze-: but it didn't!!!!@!@!@!@!
2016-05-26 12:08 Blocko: yes it does!!!
2016-05-26 12:08 Blocko: 00:38:277 - this note's missing
2016-05-26 12:08 -Kamikaze-: you didn't specify that !!!!!!!!!!!!!!!!!!!!
2016-05-26 12:08 Blocko: ok brb editing my previous mod
2016-05-26 12:09 -Kamikaze-: ok placed on 4th
2016-05-26 12:09 -Kamikaze-: w0w
2016-05-26 12:09 -Kamikaze-: wOw
2016-05-26 12:09 Blocko: lel
2016-05-26 12:09 -Kamikaze-: just tell him that again ;_>;
2016-05-26 12:09 Blocko: where is he anyway
2016-05-26 12:09 -Kamikaze-: idk
2016-05-26 12:10 -Kamikaze-: not on oss
2016-05-26 12:10 Blocko: a
2016-05-26 12:12 Blocko: i'm kinda burnt out on modding rn
2016-05-26 12:12 Blocko: 2 hours straight woo
2016-05-26 12:13 -Kamikaze-: o it was 2h already
2016-05-26 12:13 -Kamikaze-: nice
2016-05-26 12:13 Blocko: yeaaa
2016-05-26 12:13 Blocko: imma go dump the logs in the thread
2016-05-26 12:13 Blocko: no kd pls

Will be back again!
Jinjin
walao

[8K melodie de sad]
|S|1|2|3|4|5|6|7|
  1. 00:06:110 (6110|3) - If I were you, I'd move this one column to the left so that all the pitches match. 00:08:384 (8384|3) - same goes to this place. All of these notes are G# on the piano:
  2. 00:59:952 - How about adding a note for the percussion here at column 1? And then you can move the left hand patterning one column to the right so that you don't really get a trill-like pattern at columns 1 and 2
  3. 01:08:250 - Kinda bugs me that the pitch of the glissandos on the piano in this section is the complete opposite direction with those staircases. I'd maybe suggest mirroring this part altogether and remap accordingly, but it's up to you (looks like this chart doesn't really care for pitch relevancy that much anyway)

  4. 01:11:946 - Now that we've entered the second half of the music, I think that it would be a nice touch if you started to intensify the layering. For example, 01:12:219 - you hear those ascending piano chords every 1/2? Maybe you can add some chords to these 1/2 instead of having that 1/4 trill on columns 5 and 6. I mean, considering that this is a 7* map, I think it would be nice to have a gradual step up in difficulty starting from this point on.

  5. 01:17:264 - 2 note chord seems too weak. Add more notes to da chord~~~~ (seriously, the layering can be more intense in most of these sections)

  6. 01:25:445 - having those minijack stairs go for this whole duration can be a cause for a lot of mindblocks later on. How about varying the patterns a bit? Maybe you can start out with brackets instead and then transition into the pattern that you currently have. Use the bottom one as reference, I haven't tested that pattern out so I don't know what it would be like in terms of playability, but you know what I mean.
  7. 01:27:372 (87372|5,87372|2,87372|6,87497|4,87497|2) - from here on I think it would be really nice to see some hammers happening. Giving it some 1/2 hammer chords adds a little bit of fun! (I see you've tried to use 1 note hammer on each of them, but maybe having two notes hammered emphasizes that feeling a bit more)

  8. 01:53:184 - feels too empty, no? those 1/4 sounds would add a lot to the chart actually, something like
  9. 02:00:827 (120827|2,120827|0,120938|1,121047|0,121047|2,121156|1,121263|2,121263|0,121370|1) - I dunno if I was the one who suggested this, but now that I look at back this pattern, the [S2][13] bracket is reaaaally cancerous. Maybe you can try rearranging these so that they aren't so difficulty to play? Also, the patterns don't have to be repetitive, you can just map a different chord structure for every 1/2.


That's it from me, i guess. Good luck!
Topic Starter
Kamikaze
First of all, thanks Jin for the mod, I'm going to reply only to the things I rejected or changed diffrently if I find any.

iJinjin wrote:

walao

[8K melodie de sad]
|S|1|2|3|4|5|6|7|
  1. 00:06:110 (6110|3) - If I were you, I'd move this one column to the left so that all the pitches match. 00:08:384 (8384|3) - same goes to this place. All of these notes are G# on the piano:
  2. 00:59:952 - How about adding a note for the percussion here at column 1? And then you can move the left hand patterning one column to the right so that you don't really get a trill-like pattern at columns 1 and 2
  3. 01:08:250 - Kinda bugs me that the pitch of the glissandos on the piano in this section is the complete opposite direction with those staircases. I'd maybe suggest mirroring this part altogether and remap accordingly, but it's up to you (looks like this chart doesn't really care for pitch relevancy that much anyway)

  4. 01:11:946 - Now that we've entered the second half of the music, I think that it would be a nice touch if you started to intensify the layering. For example, 01:12:219 - you hear those ascending piano chords every 1/2? Maybe you can add some chords to these 1/2 instead of having that 1/4 trill on columns 5 and 6. I mean, considering that this is a 7* map, I think it would be nice to have a gradual step up in difficulty starting from this point on.
    As discussed on Discord, done a bit diffrently: + 1 note for 1/2 pianos and leaving hats layered

  5. 01:17:264 - 2 note chord seems too weak. Add more notes to da chord~~~~ (seriously, the layering can be more intense in most of these sections)

  6. 01:25:445 - having those minijack stairs go for this whole duration can be a cause for a lot of mindblocks later on. How about varying the patterns a bit? Maybe you can start out with brackets instead and then transition into the pattern that you currently have. Use the bottom one as reference, I haven't tested that pattern out so I don't know what it would be like in terms of playability, but you know what I mean.
    I can see where you're going with it, but 1) I've asked around and people said that my pattern is more spreadout which is nicer 2) bracket kind of ruins the piano feeling of it, constant stair chords are more "accurate"
  7. 01:27:372 (87372|5,87372|2,87372|6,87497|4,87497|2) - from here on I think it would be really nice to see some hammers happening. Giving it some 1/2 hammer chords adds a little bit of fun! (I see you've tried to use 1 note hammer on each of them, but maybe having two notes hammered emphasizes that feeling a bit more)

  8. 01:53:184 - feels too empty, no? those 1/4 sounds would add a lot to the chart actually, something like
  9. 02:00:827 (120827|2,120827|0,120938|1,121047|0,121047|2,121156|1,121263|2,121263|0,121370|1) - I dunno if I was the one who suggested this, but now that I look at back this pattern, the [S2][13] bracket is reaaaally cancerous. Maybe you can try rearranging these so that they aren't so difficulty to play? Also, the patterns don't have to be repetitive, you can just map a different chord structure for every 1/2.
    I reversed the 1 and 2 there, also reworked the structure of the end patterns with Ciel, he said he might drop a mod too


That's it from me, i guess. Good luck!
Thanks man! Updated!
Topic Starter
Kamikaze
Shid I accidentally uploaded the test diff I made to have a backup of original ending I'll fix that tomorrow!
Ascendance
b l o c k o
Topic Starter
Kamikaze
Okay, fixed, also taking suggestions on the end of Tristesse after Ciel's suggestion of making a constant [17] jack to make it feel more like a proper smashing like the piano does in the song
EDIT: reverted the change but still taking suggestions, mainly for the part before 6-chord stair
EDIT #2: after talking with Blocko I changed the buildup again to be more minijack oriented and softened the 5-chords to be mostly 4 and in easier patterns

21:04 -Kamikaze-: hey blocko
21:04 Blocko: hello
21:04 -Kamikaze-: would you be able to test a pattern I made
21:05 Blocko: sure
21:05 -Kamikaze-: oki I'll update dismeme
21:05 -Kamikaze-: because I reworked the ending totally
21:05 -Kamikaze-: (again)
21:05 Blocko: woa
21:05 -Kamikaze-: it's easier brackets into tenser chordjacks
21:06 -Kamikaze-: with yoshiap's idea to make constant 17 jacks
21:06 *-Kamikaze- is listening to [https://osu.ppy.sh/b/681161 Hermit - Dysnomia]
21:06 -Kamikaze-: updated
21:06 Blocko: [2356][S147]
21:06 -Kamikaze-: yeah pretty much
21:07 -Kamikaze-: epik fallback build
21:07 Blocko: oops i lagged
21:07 Blocko: ues
21:08 -Kamikaze-: o shid
21:10 Blocko: woops
21:10 -Kamikaze-: ouch
21:10 -Kamikaze-: is it too harsh xd
21:11 Blocko: uhh nah my arms just died
21:11 Blocko: tfw no warmup
21:11 -Kamikaze-: tfw
21:11 Blocko: lemme try again
21:11 -Kamikaze-: epik scroll speed
21:13 -Kamikaze-: maybe it is too harsh in the end
21:14 Blocko: i think i just get caught off guard before the chordspam
21:14 Blocko: like
21:14 -Kamikaze-: well everyone will
21:14 Blocko: before the chordspam, the patterns were uhh pretty roomy
21:14 Blocko: it's pretty easy to play but then afterwards you get walled
21:14 Blocko: pretty instantly
21:14 -Kamikaze-: hmm
21:15 -Kamikaze-: I should just make it harder before then
21:15 -Kamikaze-: but idk how really
21:16 -Kamikaze-: hmmm I really should go back to just chordstairs I think
21:16 Blocko: hold on testing some stuff
21:17 -Kamikaze-: oki
21:22 Blocko: i'd say the previous chords don't make a good lead-in to the chordspam
21:22 -Kamikaze-: yeah that'
21:22 -Kamikaze-: s
21:22 -Kamikaze-: a temporary solution
21:24 -Kamikaze-: I just mainly want help on 3 things
21:24 -Kamikaze-: are the jacks okay or should I go back to full stairs
21:24 -Kamikaze-: how to arrange the chords before
21:24 Blocko: full stairs?
21:24 -Kamikaze-: full stairchords like before
21:25 -Kamikaze-: and 3) do I need to make the fast section before brackets harder and if so what to do
21:26 -Kamikaze-: also fuck I really need to rework hitsounds
21:26 -Kamikaze-: fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck
21:28 Blocko: i'd say go back to full stairs
21:28 Blocko: it feels easier to play
21:28 Blocko: to me
21:28 Blocko: though just a tad
21:28 -Kamikaze-: yeaaah I feel like that too
21:28 -Kamikaze-: and pitch relevancy
21:29 Blocko: ues
21:34 Blocko: [https://osu.ppy.sh/ss/5404504 or maybe it's these chords that catch me off guard]
21:35 -Kamikaze-: they are kinda fast yeah
21:36 -Kamikaze-: for now I've fallen back to this http://puu.sh/pv94g/566f3f9906.png
21:38 Blocko: coolio
21:38 Blocko: i'm kinda hungry rn aaa
21:40 -Kamikaze-: I've made patterns more complex before the mash and made them all 3 chords apart from scratch
21:40 -Kamikaze-: http://puu.sh/pv9lW/b29431dcd7.png
21:44 -Kamikaze-: ok uploading the changes I made, made some small rearrangements in the earlier part
21:47 -Kamikaze-: updated again to add one more anchor '_>'
21:52 Blocko: aww shit i survived the chordsmash
21:52 -Kamikaze-: nice
21:52 -Kamikaze-: epik
21:54 Blocko: it was with your old pattern though
21:54 Blocko: though i tweaked it a bit
21:55 -Kamikaze-: o
21:55 -Kamikaze-: try the new one tho
21:56 Blocko: uhh i failed that one
21:56 Blocko: uhhh
21:56 -Kamikaze-: hmm
21:56 Blocko: brackets to jacks are uhh
21:56 -Kamikaze-: well
21:56 -Kamikaze-: what do you suggest then '_>'
21:58 Blocko: [http://osu.ppy.sh/ss/5404703 something like this]
21:59 Blocko: old pattern, tweaked midway
21:59 -Kamikaze-: uhh
21:59 Blocko: is it meme
22:00 -Kamikaze-: I don't really like the fact that it goes from 4-chords to 6
22:00 -Kamikaze-: right away
22:00 -Kamikaze-: wanted to make it a less steep approach with 4 but idk
22:00 -Kamikaze-: 5*
22:04 Blocko: hrm
22:05 -Kamikaze-: man if I make those 4 chords the SR memes is dissolving
22:05 -Kamikaze-: '_>'
22:05 Blocko: '_>'
22:05 -Kamikaze-: it's ok it's still pp
22:05 Blocko: wew
22:07 -Kamikaze-: I have an idea
22:07 -Kamikaze-: I'll just do a longer 4-chord minijack part
22:07 Blocko: mite b cool
22:10 -Kamikaze-: shid I lost ,16 SR today
22:10 -Kamikaze-: rip
22:11 -Kamikaze-: ok added one note and 0,03 is back
22:11 -Kamikaze-: wew
22:12 Blocko: noice
22:14 -Kamikaze-: updated
22:14 -Kamikaze-: take a look
22:15 Blocko: hey i passed with half health
22:15 Blocko: wow
22:15 -Kamikaze-: nice
22:15 -Kamikaze-: good shit
22:15 Blocko: :ok_hand:
22:17 Blocko: i'd say this is a much better lead in
22:17 -Kamikaze-: cool beans
22:19 -Kamikaze-: okay, do you have anything else to add for this diff?
22:22 Blocko: hmm
22:24 Blocko: lemme test that new pattern
22:25 Blocko: passed it too
22:25 Blocko: though it might be just me being prepared
22:25 -Kamikaze-: well that's good enough
22:25 -Kamikaze-: doesn't need to be sightreadable
22:27 Blocko: yeah
22:27 Blocko: fuck now i wanna map something
22:27 Blocko: aaaaaa
22:27 -Kamikaze-: aaaaa
22:29 -Kamikaze-: okay, I'll post a log of our talk then, I think the pattern is a lot better now
Julie


[Kaito's 4K Normal]

00:13:827 -
00:17:577 -
00:19:077 -
00:22:977 (22977|3,22977|1,23277|0,23277|2,23577|3,23577|1) - Why double finisher? This is sooooo louudd! One should clearly be enough just like your 8K

00:31:077 (31077|3) - Instead of putting this clap note here, how about make it here 00:31:077 (31077|3) - . The rhythm should be consistent, what I'm seing right now is a stanza without a clap (00:31:077 (31077|3) - ), a stanza with a clap (00:31:077 (31077|3) - ), a stanza without a clap (00:31:077 (31077|3) -), and then 2 stanza with a clap 00:29:577 - and 00:30:777 - and then back to no clap, how about just make it, no clap, clap, no clap, clap, etc.

00:47:577 - 00:48:327 - 1 finisher is enough @.@ . 2 is really way too loud, check out this one 00:49:077 - , even this one should be louder but only have 1 finisher.

01:02:352 (62352|2) - How about changing this into a whistle? Since a finisher might be a bit too loud compare to the clap sound after.

01:33:872 (93872|3) - I feel like the clap sound here really don't bend well with the song. Usually you guys put a clap since there is some kind of clap sound in the background, but here you only hear some kind of really low hithat, while the default clap is pretty loud :S. If you remove it, probably better remove these 2 01:34:372 (94372|2,94872|3) - claps as well.

01:55:934 - Remove this clap just like your 8K have no clap there and this note 01:57:418 (117418|1) - .

Anyway I won't be repeating those double finisher, but personnally I find it really too loud and abuse in some calm part like this one 00:52:002 (52002|3) - .
[4K Advanced]

00:49:077 - and 00:50:652 - Forgot your finisher here, cymbal is loud and clear, baka baka~

00:58:452 - Add finish hitsound for the loud and clear cymbal /o/

01:22:303 - to 02:00:379 - Ohh no more hitsound, is it an accident?
[Fanatic's 4K Hyper]

00:05:022 (5022|2,5688|2,6321|1) - Not sure if you did it on purpose for not putting the whistle. The piano is still consistent, pitch should be the same, it should be the same as these 00:06:921 (6921|0,7492|1,8037|1) - .

01:22:580 (82580|3,82580|1) - Unsnap it should be here01:22:303 (82303|2) - , and also add a finish hitsound due to the loud cymbal.

01:25:445 - Add finish, since everytime there is a cymbal you still put a finish.

01:59:925 - ^ , even if there is a lots and might be too loud, you still usually put a finish XD
[Whagwha Victus' 4K Another]

00:34:527 (34527|2,34677|0) - Add whistle here, the piano and rhythm is still consistent, so it feel weird to suddenly not hearing the whistle.

00:58:452 - Add a finish, the cymbal is really loud and clear here.

01:22:563 - to the end no more hitsound? Just like Tidek diff? Something is fishy, I guess someone is in charge of the hitsound xD. Please fix.
[Tidek's 4K Monochrome]

00:11:727 - Add a finish for the cymbal sound just like you did here 00:15:477 - ?

00:58:452 - Add a finish, the cymbal is really loud and clear here.

01:22:563 - to the end no more hitsound? Just like Whagwha Victus diff? Something is fishy, I guess someone is in charge of the hitsound xD. Please fix.
[Kaito's 8K Normal]

00:38:277 (38277|4) - Instrument are still consistent~ So I guess you forgot your clap here xP

01:02:352 (62352|5) - How about changing this into a whistle? Since a finisher might be a bit too loud compare to the clap sound after.

01:18:764 (78764|5,78764|3) - ,01:21:349 (81349|4,81349|2) - , 01:22:563 (82563|6,82563|2) - I think those double finisher are way too loud no? For example, I think you can hear it a little bit more clear here, but 01:20:258 - should be a bit more loud then here 01:20:531 - , but you put 2 finisher here 01:20:531 - . And also those double note you start putting at 01:22:824 - +, the cymbal sound are way more clear and way more loud.

01:33:872 (93872|1) - I feel like the clap sound here really don't bend well with the song. Usually you guys put a clap since there is some kind of clap sound in the background, but here you only hear some kind of really low hithat, while the default clap is pretty loud :S. If you remove it, probably better remove these 2 01:34:372 (94372|2,94872|3) - claps as well.
[8K Advanced]

00:58:452 (58452|0) - Forgot your finisher on this scratch

00:59:052 (59052|5) - Shouldn't it be a clap here?

01:03:661 (63661|5) - (not really hitsound) but um the piano isn't loud and clear like the other note you map at for, so it might be tricky to play since the sound is pretty low here. I probably suggest to remove it.

01:21:077 (81077|0) - Forgot your finisher here on that scratch~

01:22:563 (82563|2) - I guess this note should have a finish like this one 01:21:895 (81895|2) -

01:22:824 - to 02:00:379 - All your scratch doesn't have that finisher hitsound anymore (except one) wwww.
[Rayz' 8K Hyper]

01:58:633 (118633|0) - Forgot your finisher on this scratch
[Melodie de tristesse]

00:49:602 (49602|4) - Forgot your finisher on this scratch

00:58:602 (58602|4,58902|3) - Forgot your finisher on those scratch
Topic Starter
Kamikaze
Applied everything, except missing hs (soon)! Thanks Julie <3
EDIT 02/07: Fixed missing HS
Julie


00:25:977 - 00:33:177 - So like you can see, this part is kinda one of the easiest part of the difficulty http://puu.sh/pYHoH/0168d6631d.png .
It have the same amount of note then 4K Normal and a huge gap with Hyper, since the GDer in Hyper map for the drum, and not only he add note for the drum, he also add some 2 notes @.@.
Is also easier then the calm piano part here 00:53:652 - + which have more notes, so yeah pretty sure you can add a bit more note in this part.

So I'm pretty sure you can a bit more notes,
what I'd suggest is adding a more notes on these part 00:26:427 - / 00:26:727 - / 00:27:627 - / 00:27:927 - / 00:28:827 - /00:29:127 - , etc and so on.
Keep the rhythm consistent, don't need to match the drum like Fanatic's Hyper. Put more accent on those piano sound.

00:35:577 - to 00:42:327 - ^
__

00:33:477 - to 00:34:677 - This part follow the part before, and look a lots like 4K Normal, some might find it harder, since they have to hit the correct timing instead of "hit + release" at the same time, but some might find it easy just like 4K Normal.
How about do something like here : 00:19:227 - + , by adding a normal note at the end of the LN.
You probably want that part easier then this part 00:19:227 - , but even if you add another note it won't make it as hard as 00:19:227 - +.
So basically add another note on 00:33:777 - , 00:34:227 - and 00:34:677 - to emphasize more the last note stream of the piano with a hittable note?

__

00:43:077 - to 00:45:177 - Ok this part is exactly the same as 4K Normal once again, making those stream easier with some LNs. While in 4K Hyper, is 2 notes chord on 1/2 and 1/3 snap after.
You usually put LN for like piano stream and stuff, but um, pretty sure you can replace this LN 00:43:077 (43077|2) - with some 1/2 snap notes. One note each 1/2 snap can be enough, since Hyper have 2 notes + some few jack because lack of space.

__

01:45:747 - to 01:52:934 - Feel pretty much inconsistent
Example, starting at 01:47:622 - you decide to map those 1/4 stream which make this huge spike http://puu.sh/pYL2c/1dc8e0f67b.png . But then you make it like really easy, just following those loud cymbal and the end of the piano stream. Some might find it even easier then 4K Normal, since in the Normal you still to get the right timing to hit the begining of the stream by hitting the LN, while in 4K Advanced, you can just focus on getting the right timing at those loud cymbal (and end of the piano stream) even if is a bit more notes to hit, is can still be easy.
So is pretty inconsistent, for the same part, your making one part A LOTS more challenging then then other part.

If you agree that this is pretty inconsistent, maybe we can find a way by making it more consistent in irc, because um right now, it really depend on how you kinda want it.

And by the way, for 4K Advanced and 8K Advanced, the stream start here 01:48:184 - baka =w=.


Ok so while I was trying to suggest pattern, found a few stuff from other difficulties.

For Whagwha Victus' 4K Another and Tidek's 4K Monochrome

00:33:852 - , 00:34:752 - these 2 are overmap, no sound there O.O. The piano isn't a consistent stream here.
Topic Starter
Kamikaze

Julie wrote:



00:25:977 - 00:33:177 - So like you can see, this part is kinda one of the easiest part of the difficulty http://puu.sh/pYHoH/0168d6631d.png .
It have the same amount of note then 4K Normal and a huge gap with Hyper, since the GDer in Hyper map for the drum, and not only he add note for the drum, he also add some 2 notes @.@.
Is also easier then the calm piano part here 00:53:652 - + which have more notes, so yeah pretty sure you can add a bit more note in this part.

So I'm pretty sure you can a bit more notes,
what I'd suggest is adding a more notes on these part 00:26:427 - / 00:26:727 - / 00:27:627 - / 00:27:927 - / 00:28:827 - /00:29:127 - , etc and so on.
Keep the rhythm consistent, don't need to match the drum like Fanatic's Hyper. Put more accent on those piano sound.

00:35:577 - to 00:42:327 - ^ Fixed
__

00:33:477 - to 00:34:677 - This part follow the part before, and look a lots like 4K Normal, some might find it harder, since they have to hit the correct timing instead of "hit + release" at the same time, but some might find it easy just like 4K Normal.
How about do something like here : 00:19:227 - + , by adding a normal note at the end of the LN.
You probably want that part easier then this part 00:19:227 - , but even if you add another note it won't make it as hard as 00:19:227 - +.
So basically add another note on 00:33:777 - , 00:34:227 - and 00:34:677 - to emphasize more the last note stream of the piano with a hittable note? This is already tricky to time and it doesn't have a noticably louder sound right where the piano roll ends like the mentioned part, so I don't want to accent the same note that's accented by whole of the LN by yet another note just to make it artificially harder

__

00:43:077 - to 00:45:177 - Ok this part is exactly the same as 4K Normal once again, making those stream easier with some LNs. While in 4K Hyper, is 2 notes chord on 1/2 and 1/3 snap after.
You usually put LN for like piano stream and stuff, but um, pretty sure you can replace this LN 00:43:077 (43077|2) - with some 1/2 snap notes. One note each 1/2 snap can be enough, since Hyper have 2 notes + some few jack because lack of space. I like the idea of the long note for the longer piano note so leaving that, but changing the 1/1 LNs to a 1/3 stream here

__

01:45:747 - to 01:52:934 - Feel pretty much inconsistent
Example, starting at 01:47:622 - you decide to map those 1/4 stream which make this huge spike http://puu.sh/pYL2c/1dc8e0f67b.png . But then you make it like really easy, just following those loud cymbal and the end of the piano stream. Some might find it even easier then 4K Normal, since in the Normal you still to get the right timing to hit the begining of the stream by hitting the LN, while in 4K Advanced, you can just focus on getting the right timing at those loud cymbal (and end of the piano stream) even if is a bit more notes to hit, is can still be easy.
So is pretty inconsistent, for the same part, your making one part A LOTS more challenging then then other part.

If you agree that this is pretty inconsistent, maybe we can find a way by making it more consistent in irc, because um right now, it really depend on how you kinda want it. I've fixed it up myself and cleaned that part up in 8K adv as well

And by the way, for 4K Advanced and 8K Advanced, the stream start here 01:48:184 - baka =w=. ;w;


Ok so while I was trying to suggest pattern, found a few stuff from other difficulties.

For Whagwha Victus' 4K Another and Tidek's 4K Monochrome

00:33:852 - , 00:34:752 - these 2 are overmap, no sound there O.O. The piano isn't a consistent stream here. Deleted in Whag's will poke Tidek when he gets his internet fixed
Thanks a lot <3 Updated!
Tidek
Sorry for being late, but I lost internet connection for 2 days :/

Here is update for my diff (Blocko irc mod) http://puu.sh/q0KkG/bb6b4f639a.txt
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