Thank youTodestrieb wrote:
Good luck on ranking! :Throw Star:
Thank youTodestrieb wrote:
Good luck on ranking! :Throw Star:
capsaicin wants rankKyousuke- wrote:
woah go go capsaicin!!
must ranked lol xD
Thanks for your useful mod, metadata fixedschwarzvgrune wrote:
Hi Shana~タン ~\(≧▽≦)/~
Mod as requested from PM
Feel free to implement or reject if you think this is useless ~~o(>_<)o ~~Icon BibliographyNo emoticon in Black = normal suggestions based on rationale of modding given below~
o(≧v≦)o~~ = everything is good~
Σ( ° △ °|||)︴ = error / mistake / extremely recommended to be modified~
(⊙o⊙)? = unclear / questionable parts, thus cannot give a decisive recommendations~
O(∩_∩)O~ = other comments~General : o(≧v≦)o~~
Mapset : o(≧v≦)o~~
Metadata : Σ( ° △ °|||)︴
https://remywiki.com/C18H27NO3
how about adding these to your tag
pop'n music
SOUND VOLTEX II -infinite infection-
制作決定記念 オリジナル楽曲コンテスト
Production Confirmation Commemorative Original Song Contest
here is another reference of sound voltex song with the tagging system
https://osu.ppy.sh/s/297458
title should be C18H27NO3(extend) delete the "ed" at the end of your title
Grimoire of Crimson is the album name, so this should be in the source i think.
"pop'n music sorts the song using the string "カプサイシン", which reads "Capsaicin"."
i cannot find the original album, so idk, but if that information is true then you should fill that katakana on the original name and use the molecular naming on the 'romanised' name.
Timing : o(≧v≦)o~~
Audio : Σ( ° △ °|||)︴ the offset must be set on the first note that you put on your beatmap.
so put another offset here 00:01:065 - (this is the issue that i had with my 2 beatmaps and those BNs said this to me
Background : o(≧v≦)o~~
Hitsounding : o(≧v≦)o~~|1|2|3|4|5|6|7|8|9|10|
In general, I will mod based on these considerations ♪(^∇^*)
( X ) I will not take this into consideration when modding
( √ ) I will take this into consideration when modding
( ? ) I might unconsciously take this into consideration when modding
Pitch Agreement / Relevancy : ( √ )
Hand Balancing : ( √ )
(Consistent) Patterning : ( √ )
Possibility of Long Notes Abuse : ( √ )
Ghost Note : ( √ )
Suggestions / Opinion only : ( √ )4K00:01:065 (1065|3) - move to 3
00:03:351 (3351|0,3494|1) - ctrl G >> PR (as written above, i think my reason area clear already as highlighted why i give certain mods, so i won't specify from this onward) fixed
00:07:351 (7351|3) - to 2
00:07:636 (7636|1) - 4
00:09:636 (9636|1,9922|3,9922|2) - ctrl H
00:12:494 (12494|3) - move to 1 PR
00:13:065 (13065|0,13351|0) - move to 2
00:13:636 (13636|2) - move to 1
00:16:494 (16494|0,16779|2,17065|1) - make it 3 2 1? pitch descents
00:17:636 - http://puu.sh/hzJMZ/4768448947.png PR fixed
00:21:065 - http://puu.sh/hzJR1/832eec508a.jpg fixed
00:23:065 -http://puu.sh/hzJRN/aa3b135716.png fixed
00:25:636 (25636|1,25922|3) - ctrl H
00:26:208 (26208|0,26494|2) - drag 1x to the right
00:26:779 (26779|3) - move to 2 fixed
00:26:922 (26922|2) - move to 4 fixed
00:31:922 (31922|2) - move to 1 or 2, better hand balance? moved to 1
00:39:636 (39636|1,39922|2) - ctrl H fixed
00:40:494 (40494|1,40636|2,40779|3) - ctrl G
00:41:922 (41922|0) - move to 3 fixed
00:42:208 (42208|3) - move to 1
00:43:065 (43065|2) - move to 1
00:42:922 (42922|1) - move to 4
00:43:636 (43636|2) - move to 2
00:43:922 (43922|0,44208|3) - move to 4 then 3?
00:45:065 - http://puu.sh/hzK2v/8cdc0a0e1c.jpg fixed
00:47:351 (47351|2) - move to 1
00:47:494 (47494|1) - move to 4
to me it seems that you confuse the 1 2 1 and 1 2 3 or 3 2 1 and 2 1 2 musicbox sound pattern, as at present imo the PR is randomly assigned.
00:52:065 (52065|2) - move to 4
00:52:208 (52208|3) - move to 2
that sound above is the same with this 00:54:208 (54208|1,54351|3,54494|1) - 1 2 1 pattern
01:12:017 (72017|1,72089|1) - are you sure you want to jack this?
01:29:208 (89208|2,89494|3) - should be 1 LN, sustained for that long. so revamp? fixed
02:11:636 - 02:48:779 - extremely recommend you to follow the pitch consistently because there aren't a lot of other notes being placed thus there should be no issue / difficulty in adjusting the placement with following PR right?
i don't think you will have any issue with identifying the pitch if you do take my recommendation. if you have i could give you a recheck after you have edited it.
03:29:636 (209636|2,210208|3,210779|0,211351|1) - the pitch should be consistently 2/4. why you only map half of them, with 4/4 length as well?
how about using short notes instead and consistently expressing all of the pitch?
something like this for example http://puu.sh/hzKxE/d2aae798af.jpg (ignore the placing, you can adjust that on your own)
03:34:065 (214065|3,214136|1,214136|0,214208|0,214208|1,214279|3,214279|2,214351|2,214351|3,214422|1,214422|0,214494|1,214494|0,214565|3,214565|2,214636|2,214636|3) - how about alternating them instead? 12 34 12 34? fixed
04:03:636 (243636|0,243636|2,243636|3,243922|3,243922|1,243922|0,244208|1,244208|2,244208|0,244494|1,244494|3,244494|2) - how about using 2 notes here, and instead put 1 long LN until 04:04:779 - to express that umm, you know what sound i'm referring...
the reason being 04:04:779 (244779|3,244779|0,244779|2) - also has 3 notes, but it has different beat emphasis. this way you clearly differentiate the beat emphasis by using different amount of keynote..
04:13:922 - until 04:20:779 - also strongly recommended to follow PR strictly because you dont put / express other sound with other notes.
04:15:351 - - here for example if you follow the pitch correctly http://puu.sh/hzKNO/6dacd64d47.jpg
04:47:922 (287922|1) - change as LN until 04:48:208 - ? it expresses that sound better with more emphasis fixed
05:22:494 - until 05:33:636 - extremely suggest to follow PR accurately because there aren't many notes here. this would give better emphasis.
remember these are only my opinion.
since i am but no-one here, no need to take my opinion seriously :3
Excellent Beatmap!!! Nice Song!!! d(≧v≦)b~~
Good Luck for rank!! O(∩_∩)O
Thanks for useful mod RubeRuberusuScarlet wrote:
ruberusu's Normal modding
from osu!chat
|1|2|3|4|
- [4K Capsaicin]
00:13:065 - https://osu.ppy.sh/ss/3084479 fixed
00:22:208 - https://osu.ppy.sh/ss/3084483
00:37:994 - add 3 or 4. There is a sound added to 4
00:49:779 (49779|3,49922|0) - move to 41 34 moved
01:29:208 - http://osu.ppy.sh/ss/3084836 fixed
01:37:922 - http://osu.ppy.sh/ss/3084843 (Like to 01:42:779 - ) fixed
01:47:351 - https://osu.ppy.sh/ss/3084847 (^) fixed
01:53:351 (113351|0) - add finish added
02:17:351 (137351|2) - ^ note fixed
03:31:779 (211779|2,212065|1,212351|3,212636|0) - delete whistle deleted
03:31:922 (211922|3,212208|3,212494|1,212779|2) - add whistle added
03:34:208 (214208|0,214351|3,214494|0,214636|3) - ^whistle added
03:35:065 - (Audio) add 20% added
add whistleadded
- 03:35:065 (215065|0,215101|1,215136|2,215172|3,215208|0,215244|1,215279|2,215315|3,215351|0,215386|1,215422|2,215458|3,215494|0,215529|1,215565|2,215601|3) -
- 03:35:636 (215636|0,215672|1,215708|2,215744|3,215779|0,215815|1,215851|2,215886|3,215922|0,215958|1,215994|2,216029|3,216065|0,216101|1,216136|2,216172|3) -
- 03:36:208 (216208|2,216244|0,216279|1,216315|2,216351|3,216386|0,216422|2,216458|1,216494|3,216529|0,216565|1,216601|2,216636|0,216672|3,216708|2,216744|1) -
- 03:36:779 (216779|0,216815|3,216851|1,216886|2,216922|0,216958|3,216994|2,217029|1,217065|0,217101|3,217136|1,217172|2,217208|0,217244|3,217279|1,217315|2) -
03:40:065 - http://osu.ppy.sh/ss/3084899 fixed
03:43:636 - http://osu.ppy.sh/ss/3084904
04:20:779 (260779|3) - add finish added
05:17:065 (317065|3,317208|0) - move to 41 12 moved
05:33:065 (333065|1,333208|2,333351|3) - ^234 123 ? moved
good luck
Вадь, я удивлен, пофиксил всеDarkSider2442 wrote:
|1|2|3|4|4K Capsaicin00:32:208 (32208|2) - на 4 колонку, так удобней
00:38:208 - ноту не забыл?
01:11:922 - http://puu.sh/hA2p1/dd98059e45.png попробуй так, твой вариант не очень удобно играется
02:09:351 - 02:09:922 - 02:10:494 - 02:10:779 - 02:11:065 - 02:11:351 - может стоит добавить по ноте?
02:17:351 (137351|2) - к чему этот хитсаунд?
=====| к моду не относится |======
02:29:922 - здесь можно так классно холдами замапать
03:36:208 - игроки очень тебя полюбят
==========================
02:43:565 - ноту пропустил
03:01:779 - одну ноту удали
03:41:636 - добавь ноту
04:34:208 - про это я выше говорил
На 7К мод напишу чуть позже. Удачи и лови ещё одну звёздочку!
И да, так как некоторые части мода будут отклонены, напиши, пожалуйста, почему ты с ними несогласен.
Thanks for star and useful mod <3Harbyter wrote:
hi shana here the mod req in game u.u
[Timing]
i feel the notes are a liiiiittle early ,offset 2498? if yes apply after the mods
[4K]
00:18:208 - remove one note? like here 00:13:636 - or add here
00:27:351 - uhm.. maybe is on purpose, btw same suggestion here remove or add a note at the previous section xD
00:28:636 (28636|3,28779|1) - suggest to ctrl+j for a better flow of pattern
00:38:244 (38244|2,38315|0,38815|1,38886|3) - nothing in 1/8 here suggest to remove
00:38:851 (38851|2,38922|0,38958|1,38994|2,39029|3,39065|0) - if you removed the 1/8 suggest to ctrlh those
00:38:779 (38779|2) - remove? i think this double here broke youre consistence at this point, since this additional note isn't for the crash or kick or other sound xd
00:42:208 (42208|3,42494|1) - ctrl+j for pitch
00:46:494 (46494|0,46779|3,47065|1) - suggest to move in 3 1 4 and 00:47:065 (47065|3,47636|0) - in 4 for better pitch
01:15:827 (75827|3,75827|1) - same snap as before in 1/12 ,move here 01:15:803 -
01:34:351 - add a 1/2 LN in col 4 for the synth?
02:47:065 - this section is too strange ,suggest to apply a 1/4 stream instead of 1/1 double xD
02:49:494 (169494|0,169565|1,169636|2) - suggest to move in col 4 3 4 no
02:51:922 (171922|0) - always col 4
02:54:065 (174065|3,174136|2,174208|1) - those in col 1 2 1 no
02:56:494 (176494|0) - col 3
02:57:065 (177065|2) - i think there isn't a need to put this note in col 3 too, move in col 2?
02:57:351 - add a note for the crash
03:22:065 (202065|2,202351|2) - for this section suggest to remove those then ,03:22:208 (202208|3) - col 2 and 03:21:922 (201922|3,202208|2) - turn in 1/1 LNs
03:34:136 - oh well, all the rating is thanks to this section xD try to reduce it? 03:34:136 - ~ 03:35:065 - removing one note at the doubles and this 03:37:351 (217351|1) - the rating will drop to 4.76 I'm not chasing for ratings, not changed, maybe i remap this moment later
03:41:922 - add a 1/2 LN for the synth?
03:55:636 - here too
04:04:779 (244779|2,244779|0) - switch column and turn the note without hitsound into a 1/2 LN for the synth
04:09:351 - ~
04:13:386 (253386|1,253458|3,253529|1) - nothing in 1/8 here ,remove?
04:38:113 (278113|0,278113|2) - those too, move in 1/12 here 04:38:089 -
that's all /o/
Thank you for your supportSlong150 wrote:
This map is love at first sight for me <3
Here, have a star ༽つ۞﹏۞༼つ ─=≡✧
Thank you Remillion <3Remillion Cross wrote:
Good luck, nice ~
Star
Thank for star Kuo <3Kuo Kyoka wrote:
Must turn on Widescreen support if you want to have full size SB <3
Good luck Shana xD Shooted star ~
Eternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc)
00:27:065 (27065|0) - Should be 2 notes :3
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point )
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice)
02:29:065 (149065|3) - add note
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3
[4K Capsaicin]
01:39:351 (99351|0,99351|3) - I suggest swapping collumn according to 01:38:922 (98922|3) - wich sound same as the other LN (just a suggestion tho) fixed
04:57:351 (297351|3) - from here song is kinda awesome :O yeees
Hmm couldn't be abble to find more ~ , sound really cool
I don't have the level on 4K lol and that 7K is pretty hard so can't really suggest more ;w;
so far, looks great to me tbh and some part are just like so good
(Teach me senpai *w*)
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
Thanks Eternalie xDEternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc) fixed
00:27:065 (27065|0) - Should be 2 notes :3 added
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you no, cuz some reason i forgot orz
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point ) changed
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice) fixed
02:29:065 (149065|3) - add note ?
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^ well, you just need to come to that timing, and copy and paste, it will have that timing to you, you know, when you add note on there, and copy and paste with that, its will wont work: ex: 02:29:351 -
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo i prefer resting, and on here, only long note seems enough XP
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J fixed both
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3 fixed
(Teach me senpai *w*) notice me senpai
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
updatedKuo Kyoka wrote:
Thanks Eternalie xDEternalie wrote:
Hi there Shana-chama
hope it will help :3Munya!Collumn 4K = 1/2/3/4
Collumn 7K= 1/2/3/4/5/6/7
[7K Axities]
hi KK~
00:17:779 (17779|2) - this note pitch is higher tham 00:17:922 (17922|6) - suggest re arranging ( if you follow pitch ofc) fixed
00:27:065 (27065|0) - Should be 2 notes :3 added
01:18:494 (78494|4,78494|3) - Swap collumn ( so it doesn't conflict with 01:18:779 (78779|3) - wich isn't the same pitch) (optional)
* if you did swap it should do the same for 01:20:779 (80779|3,80779|5) - 01:23:065 (83065|6,83065|3) - 01:27:636 (87636|3,87636|5) -
01:32:208 (92208|6,92208|3) - and so on
^ feel free to ignore it , i mean well flow overall is already nice so it's totally up to you no, cuz some reason i forgot orz
01:29:494 (89494|0) - I think this LN should start here 01:29:351 (89351|1) - (not sure if the sound change at this point ) changed
02:17:351 (137351|1) - not sure if the finish sound was intended ( just a notice) fixed
02:29:065 (149065|3) - add note ?
02:29:351 (149351|0) - ^
02:29:636 (149636|3) - ^ well, you just need to come to that timing, and copy and paste, it will have that timing to you, you know, when you add note on there, and copy and paste with that, its will wont work: ex: 02:29:351 -
I think you should keep adding the 1/1 beat note even if you press thoose 2 LNs , suddenly not having main beat is kinda special imo i prefer resting, and on here, only long note seems enough XP
04:51:779 (291779|0) - hum I think I got it for the previous one nvm it was good xD ( kinda hard to hear I had say)
05:23:922 (323922|4,324065|2) - For thoose pattern you use same all the time even the pitch isn't same
I highly suggest to Ctrl+J fixed both
example : 05:28:494 (328494|6,328636|3) - Ctrl+J then move 05:28:494 (328494|3) - to 3 fixed
(Teach me senpai *w*) notice me senpai
Wish I could give a star but I don't have any star left :'(
Good Luck KK and Shana :3/ have a nice day ^^/
Your message contains 130949 characters. The maximum number of allowed characters is 60000. Best
Thank you very much for your support, yes, added tags albumMEGAtive wrote:
Finally the Extended Version~ :3
:throwing stars:
Good Luck Shana
Pst. Add "Grimoire of Crimson" in the tags? (The Album of this version)
Thanks for mod- Bad Apple - wrote:
Hello Shana! >w<
As promised, here is the mod for your map :3
Sorry, that it took me so long to complete it.- IT'S TIME TO MO-MO-MOD! Everything mentioned in my Mods is subjective and should be treated as a suggestions. If I find an UNRANKABLE issue, it'll be marked red.
When replying to the Mod, please consider telling me whether or not you've applied parts of the Mod and why you did/didn't.
If you have any further questions, feel free to ask me here or ingame.
Columns: | 1 | 2 | 3 | 4 |
-- Lé Mowd (4k) -Since this map already had so many good mods, I could'nt find anything else. I hope it helped a little and the mod isn't too small-General-
- From AiMod: Tag-Conflict with 7k Axities
- You could add "Sound Voltex II - infinite infection - " as your source. (on both Diff's) this version has nothing to do with sdvx- Notes -
- 00:22:779 - add on 3? (You've used 2 notes here; 00:13:636 - and here; 00:18:208 - too.) added
- 00:33:065 - I would re-arrange the next few notes to make it a bit more comfortable to play, here is what I did fixed ...that avoids all the notes on Col. 1 and also makes the burst feel a little bit smoother.
- 00:40:494 (40494|1,40636|2,40779|3) - Ctrl+G for pitch maybe?
- 00:47:351 (47351|2,47494|1,47636|0) - ^
- 00:49:636 (49636|0,49779|2,49922|3) - ^
- 01:38:494 (98494|0) - move to 3 :3 moved
- 01:43:065 (103065|3) - move to 1 moved
- 02:45:636 (165636|2) - move to 4 moved
- 03:28:065 (208065|0) - you had the mini-jack right before the LNs before (here 03:25:779 - and here 03:26:922 - ), which played really well, so I'd suggest to move that note to 4
- 04:13:922 (253922|2) - I'd move this to Col. 2 (easier to play, but also more fluid)
- 05:08:922 (308922|1) - move to Col. 3 since there are so many notes on 2 >w<
Greetings & best of Luck for Ranked! Love this map!
Apple
Thanks for mod[ A v a l o n ] wrote:
Hi Shana
here's my simple mod as requsted . . . xD
|1|2|3|4|click00:26:351 - add note ?
00:29:494 (29494|1,29779|2) - move to 1 and 4, more fit i think
00:31:208 - delete 1 note, cuz you've not use 2 notes for sound like thos for others
00:31:494 - ^ same reason, look at this 00:32:351 - 00:32:922 - you just put 1 note xD
00:33:494 - ^ same reason
hmm, OR you can add note for that i pointed out . . . so it's your choice , actually i get confused for usage of your 1 or 2 notes in red line on that section xD
00:34:351 (34351|1) - move to 4, same sound, so it will nicely to play . . . look at this 00:34:208 (34208|0,34208|3) - moved
00:45:065 (45065|3,45351|1) - to 2 and 1
00:47:636 (47636|0) - to 4
00:51:922 (51922|1,52065|2) - ctrl G, more better
01:12:208 - add note, i hear a cymbal here xD added
01:13:351 - add note ^ and it's good to make different from kick sound (cuz kick you use 2 notes too)
01:14:494 - ^
01:15:065 - ^
^ added
01:16:208 - add 1 more LN . . . will make a different sense when you play it xD
01:25:494 - add 1/4 stream here, this is higher diff anyway . . . example http://puu.sh/hGzVy/d803b08fbf.jpg pls try that
01:29:922 - add note, same as you do in 01:32:779 - added
01:30:494 - add 1 note ? added
01:34:351 - make LN. same as here 01:34:065 -
01:38:494 - add note for kick, same as you do in 01:29:351 - added
01:38:494 - add note, same reason ^
01:43:065 - add note ^
01:47:636 - add note ^
^ added
02:17:208 - add note, i still hear a kick sound here . . .
02:19:494 - same ^ feel weird if you leave this kick sound
02:21:779 - same ^ and many more xD xD
02:41:136 (161136|1,161208|0,161279|1) - h,, actually it's 1/8 . . . change to LN ?
02:52:351 (172351|2) - move to 1
03:03:922 - add 1 note on 3
03:33:065 (213065|2,213208|1) - to 1 and 4 for balance
03:43:636 - add 1 note, same as you do on other part
03:59:922 (239922|3) - move to 1, more balance
04:09:065 (249065|0) - extend this LN to 04:09:351 - according the effect sound
04:10:494 - add 1 note, cymbal sound there
04:11:636 - same ^
04:12:208 - ^
04:34:494 - add note, cymbal . .
04:35:636 - ^
04:36:779 - ^
04:37:351 - ^ make difference between only kick sound vs. kick+cymbal or crash
04:52:351 (292351|1,292494|0,292636|1) - delete, and make 1 more LN from this 04:52:351 - until 04:52:779 - more fit i think
05:06:351 (306351|3) - delete, and make LN from this 05:06:208 - to 05:06:494 - according the music
05:24:779 - add note, strong piano
05:27:065 - add note, cuz same sound as 05:26:779 (326779|1,326779|3) -
05:29:351 - add note, same reason as ^
05:31:636 - ^
^ fixed
Mod END . . . Good Luck on approval =w=)b
СпасибоAJIekceu wrote:
Привет
И вот, я добрался до твоей карты. Уж не знаю, что выйдет.
Колонки 4К |0|1|2|3|
Retsu go4K Capsaicin4К много не бывает xD
00:12:208 (12208|1,12779|0) - как насчет того, чтобы к ним еще по одной ноте добавить? Понимаю, под "колокольный" звук идут, но все же. Ударные не стоит выкидывать, думаю. 00:13:351 (13351|1) - сюда, соответственно, тоже
00:13:636 (13636|0,13636|2) - ^ а вот здесь убрать одну
00:16:208 - - 00:18:208 - - то же самое
Дальше тоже
вот это не принял ^, оставлю как и было, так лучше
00:57:351 (57351|0) - точно уверен, что здесь нота нужна? да
01:51:636 - думаю, не помешала бы здесь нота на 1 добавил
02:29:351 (149351|1) - начинается отсюда 02:28:779 - , а 02:29:636 (149636|2) - уже отсюда 02:29:351 - тут все в порядке
02:34:208 - нота? почему бы и нет
03:40:779 (220779|3) - не думаю, что здесь нужна нота. Ну да ладно, выбор за тобой нужна
04:57:065 (297065|0) - добавь к этой ноте W. Уж очень хорошо звучит. Или F вслед предыдущим F
Извини, но на 7К я не могу ничего написать. Слишком сложно и "нипанятна" вот 7К мне очень нужно было
Удачи :3
Fixed, thanks ArcherLove <3ArcherLove wrote:
hi~ I can only mod 7K x_X 4K is good~modcollumn = 1~7
00:03:351 (3351|3,3494|3) - move to 5-3 ? i think same sound on here
00:05:779 (5779|6) - move to 4? -> 00:05:922 (5922|4) - move to 7 ?
00:10:351 (10351|3) - move to 2 -> 00:10:494 (10494|0) - move to 4 ?
00:24:065 (24065|5) - move to 4 ? ^
00:28:922 - add to 3 -> 00:29:279 - add to 4 -> 00:29:708 - add to 4 -> 00:29:922 (29922|0,29922|2) - change to short note ? (there is same sound like before,) http://puu.sh/hI3fN/94966acebf.jpg
00:30:708 - add to 3 or 4 ? added
00:31:851 - add to 4 ?
00:39:636 (39636|0) - move to 3 -> 00:39:922 (39922|4) - move to 1 -> 00:40:208 (40208|0) - move to 3
00:41:922 (41922|0) - ^ -> 00:42:208 (42208|4) - ^ -> 00:42:494 (42494|0) - ^
do the same for 00:43:922 (43922|4,44208|0,44494|4,44779|0) - and 00:46:208 (46208|4,46494|0,46779|4,47065|0) - ? all cool
01:02:922 (62922|0) - I think. better at 3 no
01:26:779 (86779|3) - better at 2 ? thanks
03:24:636 (204636|6) - better to 6 ? no
rest is ok I guess?
good luck!~
Thanks for the great mod doseryudosyeru wrote:
hi, sry for late7K Axities: Col: 1 2 3 4 5 6 7GL
- 00:02:922 - Are you sure you are not going to follow the sounds here? I can hear similar sounds that you follow at 00:03:494 (3494|3) -
- 00:05:208 - ^ I see your patterning. it seems to be intended not to follow the sounds.
- 00:07:494 - ^ Im just writing in case you miss these sounds.
- 00:09:779 - ^
- 00:16:065 - ^
- 00:25:208 - ^
- 00:28:922 - ^
- 00:29:279 - ^
- 00:29:708 - ^ its fine on those
- 00:57:065 (57065|6) - end at 00:57:351 ? one for long sound, one for into the light's voice?
- 00:58:636 (58636|4) - move to 4?
- 00:58:779 (58779|3) - move to 5? moved both
- 00:59:208 (59208|2) - move to 4?
- 00:59:351 (59351|3) - move to 3?
so that pattern looks like 1/2 downward stairs fixed- 01:01:636 - small 3 notes upward stairs appear from here, but how about changing it to blanket? no, thanks
if upward stairs start from 01:03:065 - I think it would look good, and is not so annoying to play. how do you think about that?- 01:12:208 (72208|3) - remove? i think 4 notes are enough for here i think strong sound
- 01:21:922 - add a note? just because you keep mapping 3 notes chord on white tick until this point nice point
- 01:22:208 - ^
- 01:25:351 - remove some notes? at least kick base doesnt sound here
- 01:29:351 - ^ um, add a note if you want?
- 01:29:922 - remove some notes? at least kick base doesnt sound here
- 01:30:208 - ^
- 01:48:208 - ^
- 01:48:494 - ^
- 01:51:065 - ^
- 01:51:351 - ^
- 01:51:636 - ^
- 01:51:922 - ^
- 01:52:208 - ^
- 01:52:494 - ^
- 04:44:208 - add a note? just because you keep mapping 3 notes chord on white tick until this point
- 04:44:494 - ^ fixed all
Thanks, waiting Razor replyalienflybot wrote:
Mod Requested by Shana Lesus (Not adding brackets because it will change to a title format- which sucks)[ General]
Source
- Put Grimoire of Crimson as the Source. Grimoire of Crimson in tags
Tags- Add SDVX, C18, H27, NO3 (because players might not know the full name of the song
unless they are mad scientists) as the tags. added
References: (1)[ Razor's Chemical]
Settings
Difficulty Name
- Change it to Razor's Chemical without 1 space (Proof) fixed
HP Drain Rate- Reduce it to 5 please, it will be unforgiving when player miss a single 1/8 stream after exhausting HDash jumps.
Hitsounds- Intro part before 00:29:922 : The clapping are way too loud in my opinion, lower the volume for around 20%.
- 00:39:065 - 00:48:208 : I think the bell sounds (Finish) are too loud and repetitive there, lower the volume of the hitsounds or lower the volume of that part for around 20%.
- 01:13:351 (1) - Add Finish at the head.
- 01:14:494 (1) - ^
- 01:15:065 (2) - ^
Gameplay- 00:29:779 (6,1) - Add HDash as the stanza changes and it sounds more rhythmical with a HDash pattern here.
- 01:11:636 (3) - Okay I don't really like this kind of stuff :/ It feels too random in different parts as well. I highly recommend unifying them to the same type but not each with different curve angles.
- 01:15:636 (1,2) - This part is weird and sounds not suiting the particular rhythm. Map this part with the timeline like: *click
- 01:21:065 (9,1) - Definitely need a HDash here. Probably you have to change the note placement in this stanza.
- 01:25:636 (9) - Same as 01:11:636 (3)
- 01:32:779 (1) - ^ , and this is too troll with the flying droplet.
- 01:33:922 (1,2,3) - Sound weird. Try the timeline like this: *this
- 01:35:779 - You should map this note in my opinion, there is a little sound in the background.
- 01:36:208 - ^
- 01:37:351 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5) - Find the same part and fix like the above mod ^
- 01:43:636 (1,2) - Same as 01:11:636 (3)
- 01:51:065 (1,2) - ^ , flow is bad to be honest.
- 01:52:208 (1,2,3) - Same as 01:33:922 (1,2,3)
- 02:04:708 (8,1,2,3,4) - This part is too exhausting, player have to HDash in (8,1) and move to the left with dashes, then HDash in (1,2) and again HDash from (2) to (4). Fix this.
- 02:06:779 (2) - Seriously no. You are just aiming to troll..
- 02:11:351 (4) - Different from (1) and (2), which makes this hard to catch and make the flow bad. Change this to something like (1) or (2) in curving instead to fit the dashing flow.
- 02:16:208 (1,2,3) - Duh, too hard to catch the slider (3) after HDash. Fix it.
- 02:25:351 (1,2,3) - ^
- 03:11:065 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - This part seems too similar with the previous part as well. Change some of the patterns with your creativity.
- 03:31:636 (1,2) - Missing a HDash will worsen the flow here. Add it back.
- 03:35:065 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - Ooooooh the pattern is same. Change some of them after your brainstorming!
- 03:37:779 (4,5,6) - Too hard to catch (5) after HDashing in (1,2,3,4).
- 03:39:065 (5,6,7) - ^
- 03:39:779 (2,3) - It will be so difficult to read or catch by players because the patterns here are really similar but the HDash placements are different. This part is one of the differences.
- 03:42:922 (8,1,2) - Too hard to catch (2).
- 03:46:922 (4,5) - Too hard to catch.
- 03:48:208 (5,6) - ^
- 03:49:207 (4,5) - ^
- 03:55:065 (3) - Ugh weird slider again.
- 03:55:636 - 04:13:922 - Same things as mentioned above.
- 04:33:922 (3) - Same as 01:11:636 (3)
- 04:34:494 (1,2) - Add HDash, it is hard to get the head of (2).
- 04:37:922 (1,2) - Same as 01:15:636 (1,2)
- 04:43:350 (9,1) - Add HDash.
- 04:47:922 (9) - Wobbly slider.
- 04:55:065 (1) - ^
- 04:57:636 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - Highly recommend not to spam spinners and notes in middle (too little preparation time for the players to react and it will be raging when player got the previous parts FC'ed and they missed at the spinner-traps)
- 05:15:779 (1,1,1,1) - Unrankable. Spamming spinners is not rankable in all modes. Simply merge 2 spinners into one; or cut some of the spinners and map the particular stanzas with notes like the intro instead.
Good luck ranking the mapset!
-AFB
Thanks for the mod!alienflybot wrote:
Mod Requested by Shana Lesus (Not adding brackets because it will change to a title format- which sucks)[ General]
Source
- Put Grimoire of Crimson as the Source. - Fixed!
Tags- Add SDVX, C18, H27, NO3 (because players might not know the full name of the song
unless they are mad scientists) as the tags. - Fixed!
References: (1)[ Razor's Chemical]
Settings
Difficulty Name
- Change it to Razor's Chemical without 1 space (Proof) - Fixed!
HP Drain Rate- Reduce it to 5 please, it will be unforgiving when player miss a single 1/8 stream after exhausting HDash jumps. - Fixed!
Hitsounds- Intro part before 00:29:922 : The clapping are way too loud in my opinion, lower the volume for around 20%. - Fixed!
- 00:39:065 - 00:48:208 : I think the bell sounds (Finish) are too loud and repetitive there, lower the volume of the hitsounds or lower the volume of that part for around 20%. - Fixed!
- 01:13:351 (1) - Add Finish at the head. - Fixed!
- 01:14:494 (1) - ^ - Fixed!
- 01:15:065 (2) - ^ - Fixed!
Gameplay- 00:29:779 (6,1) - Add HDash as the stanza changes and it sounds more rhythmical with a HDash pattern here. - Fixed!
- 01:11:636 (3) - Okay I don't really like this kind of stuff :/ It feels too random in different parts as well. I highly recommend unifying them to the same type but not each with different curve angles. - Changed!
- 01:15:636 (1,2) - This part is weird and sounds not suiting the particular rhythm. Map this part with the timeline like: *click - Fixed!
- 01:21:065 (9,1) - Definitely need a HDash here. Probably you have to change the note placement in this stanza. - Fixed!
- 01:25:636 (9) - Same as 01:11:636 (3) - Fixed!
- 01:32:779 (1) - ^ , and this is too troll with the flying droplet. - Fixed!
- 01:33:922 (1,2,3) - Sound weird. Try the timeline like this: *this - I want to keep this as it is for now. I feel it fits. Wont change if not mentioned again!
- 01:35:779 - You should map this note in my opinion, there is a little sound in the background. - Fixed!
- 01:36:208 - ^ - Fixed!
- 01:37:351 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5) - Find the same part and fix like the above mod ^ - Fixed!
- 01:43:636 (1,2) - Same as 01:11:636 (3) - Fixed!
- 01:51:065 (1,2) - ^ , flow is bad to be honest. - Fixed!
- 01:52:208 (1,2,3) - Same as 01:33:922 (1,2,3) - Same as last.
- 02:04:708 (8,1,2,3,4) - This part is too exhausting, player have to HDash in (8,1) and move to the left with dashes, then HDash in (1,2) and again HDash from (2) to (4). Fix this. - Fixed!
- 02:06:779 (2) - Seriously no. You are just aiming to troll.. - Fixed!
- 02:11:351 (4) - Different from (1) and (2), which makes this hard to catch and make the flow bad. Change this to something like (1) or (2) in curving instead to fit the dashing flow. - Fixed!
- 02:16:208 (1,2,3) - Duh, too hard to catch the slider (3) after HDash. Fix it. - I think its ok.
- 02:25:351 (1,2,3) - ^ - ^
- 03:11:065 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - This part seems too similar with the previous part as well. Change some of the patterns with your creativity. - Fixed!
- 03:31:636 (1,2) - Missing a HDash will worsen the flow here. Add it back. - Fixed!
- 03:35:065 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - Ooooooh the pattern is same. Change some of them after your brainstorming! - I find this hard enough as it is. I dont want to change it for now.
- 03:37:779 (4,5,6) - Too hard to catch (5) after HDashing in (1,2,3,4). - Changed!
- 03:39:065 (5,6,7) - ^ - Changed!
- 03:39:779 (2,3) - It will be so difficult to read or catch by players because the patterns here are really similar but the HDash placements are different. This part is one of the differences. - Changed!
- 03:42:922 (8,1,2) - Too hard to catch (2). - Changed!
- 03:46:922 (4,5) - Too hard to catch. - Changed!
- 03:48:208 (5,6) - ^ - Changed!
- 03:49:207 (4,5) - ^ - Changed!
- 03:55:065 (3) - Ugh weird slider again. - Changed!
- 03:55:636 - 04:13:922 - Same things as mentioned above. - Changed!
- 04:33:922 (3) - Same as 01:11:636 (3) - Changed!
- 04:34:494 (1,2) - Add HDash, it is hard to get the head of (2). - Fixed!
- 04:37:922 (1,2) - Same as 01:15:636 (1,2) - Fixed!
- 04:43:350 (9,1) - Add HDash. - Fixed!
- 04:47:922 (9) - Wobbly slider. - Fixed!
- 04:55:065 (1) - ^ - Fixed!
- 04:57:636 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - Highly recommend not to spam spinners and notes in middle (too little preparation time for the players to react and it will be raging when player got the previous parts FC'ed and they missed at the spinner-traps) - Wont change. Asked spec, and he sais it is ok.
- 05:15:779 (1,1,1,1) - Unrankable. Spamming spinners is not rankable in all modes. Simply merge 2 spinners into one; or cut some of the spinners and map the particular stanzas with notes like the intro instead. - Fixed!
Good luck ranking the mapset!
-AFB