怎么还没有rank啊?必须顶起啊!!
别打酱油……nongfushanquan wrote:
怎么还没有rank啊?必须顶起啊!!
Garven wrote:
As per your request:
[General]
Aah, what's with all the spaces in the tags? Remove them. Also the "Album:" part of the tag. Also remove "pop" since that'll be the genre
The video is really low quality for 8 megs. Think you can find/make a better one? If you have problems with this, let me know and I'll see what I can find for you.
Your MP3 is 320 kbps: please re-encode it to 256 or 192kbps (192 is preferred, but since your map is so old, you can technically do 256). Once again, if you don't know how to or have problems getting this done, let me know.
I'm not seeing a reason why most of the slider ticks are silenced
[Easy]
00:16:336 (1) - This is way too soon after a spinner for a difficulty like this. Please consider mapping through the spinner, or changing some of the rhythms afterward.
00:22:336 (1) - Hrm, these don't really work too well in an easy difficulty simply because it's hard for new players to tell when it will stop - plus having a note so soon after it will just cause more problems. Please try a simpler rhythm.
01:12:836 (1) - Too soon after a spinner again. Please try to leave 2-3 beats before starting another note for a difficulty this easy.
01:20:836 (1) - ^
02:32:836 (1) - ^
02:38:336 - Just delete this break.
[Normal]
02:06:336 (5) - Maybe stack this with the 6 slider instead?
02:38:336 - Add a note here and delete that break
[Hard]
01:15:336 (2) - That whistle sounds really odd
Some of the stacking and overlaps were kind of weird but the map is okay.
[Insane]
Reduce stack leniency to this:
It'll make some of your stacks look neater such as 02:30:336 (1,3,5) -
02:40:336 (1,2,3) - Really don't like this overlap
sounds good...changedGarven wrote:
The download I had was 320. Looks like it's back to 192 now, so no worries there.
As for the slider ticks, if you set it to tick rate 2 it would fit pretty well with the song and sound fine imo.
谢谢!我会继续努力啊!sherrie__fay wrote:
[easy]
note下的要么全跟vocal 要么全跟伴奏.
其实我发这句之前很纠结 因为他不妨碍打
我还专门找了个rank#240000+的基友帮我试图
围观打完探讨之后得出的结论是"因为速度慢所以看圈是能打的但是总之节奏变得很违和"是有点,但是全按伴奏又未免太单调,没什么可玩性
...感觉说了没啥用
[insane]
01:50:836(1)修形.-.我觉得这个滑条出现在这个地方很2。。。。画成啥样都不和谐。。我再想想
01:58:086(4)不做评论……问了几个人都说不确定是否rankable 好看倒是很好看 留着吧 当心别找到nazi的MAT扭扭更健康啊……
02:18:586(1,2,3,4,5)花放歪啦~快!快正过来:333瞎了。我又摆了一下,实在摆不好啊。。总差点。。。
[general]
1建议在view里把grid level调到4 很多摆不正的东西都可以调了。。只要不是要完全重叠那种的应该都差不多吧。。不然我得看瞎了才能发现。。2最后那段副歌多燃啊多燃啊多燃啊还可以kiai还可以送分为什么不做啊orz。。不是很喜欢干重复的事情。。怕太单调啊。。我个人是不太喜欢打3分钟以上的歌……不过可能送分图的话越长大家越高兴。。但是没啥意义……
3千言万语汇成一句话 310滑条帝我思索了很久,发现好图都是滑条用得好。。回顾当年,这图真是傻得一B。。现在我要东山再起。
最后 star
hmph, I have to admit... I didn't know about this ruleAlace wrote:
As i know
the song is mapped over 80%, it doesn`t need to cut at all
其实我不太懂4/4和3/4的区别,你给的这个表我也看不太懂。。。在某个点是四四拍或者四三拍是什么意思?qihanzhang wrote:
这首歌节奏是变化的、、目前的timing能把节奏对上,但有很多重音不对
我的timing,注意有些使用3/4拍
timing point
offset. Meter.
00:01:836 4/4
00:40:336 3/4
01:12:336 3/4
01:16:336 3/4
01:24:336 4/4
02:00:336 4/4
02:32:336 3/4
02:36:336 3/4
02:40:336 3/4
02:44:336 4/4
嗯、不是有打拍子这种说法吗?专业解释我也不太会、但简单说来3/4就是三个白线(在edit界面的时间轴上)会出现一个长一点的,4/4是四个白线出现长的,在长一点的地方就是重拍,osu系统也会特意把这个音加重,而不需要额外加绿线改音量、shenpei310 wrote:
其实我不太懂4/4和3/4的区别,你给的这个表我也看不太懂。。。在某个点是四四拍或者四三拍是什么意思?
好像现在没有选3/4 4/4的选项了?qihanzhang wrote:
嗯、不是有打拍子这种说法吗?专业解释我也不太会、但简单说来3/4就是三个白线(在edit界面的时间轴上)会出现一个长一点的,4/4是四个白线出现长的,在长一点的地方就是重拍,osu系统也会特意把这个音加重,而不需要加绿线改音量、shenpei310 wrote:
其实我不太懂4/4和3/4的区别,你给的这个表我也看不太懂。。。在某个点是四四拍或者四三拍是什么意思?
还是没觉得重音有变化。。。qihanzhang wrote:
[attachment=0:928f3]QQ拼音截图未命名.jpg[/attachment:928f3](f6按出来的、左边偏下)shenpei310 wrote:
好像现在没有选3/4 4/4的选项了?
、、就中间唱的"伦敦大桥垮下来"的"来"就比其他的要重shenpei310 wrote:
还是没觉得重音有变化。。。
Osu need more well-made Chinese songAlace wrote:
eeeeee where is the mapper going
i am still waiting for you XD
plz make your mapset ranked
Banana wrote:
、、就中间唱的"伦敦大桥垮下来"的"来"就比其他的要重shenpei310 wrote:
还是没觉得重音有变化。。。
不过既然是应该是重音的地方加过hitsound的、、、timing什么的不管它好了。。貌似是我把事情搞复杂了。。
稍微mod下、基本是建议
general
insane‘s PreviewTime: 72334
others’ PreviewTime: 72326
重新设一下、
insane
18:817 去掉clap
23:711 绿线音量调低到70
33:836 想用clap、
47:336 这个finish还有后面的一个显得有点重、加个绿线修低一点?
52:086 clap 后面的转盘用的finish也重、
1:08:336 这里就开始放note,break长了,白线放四个?转盘行不?
1:43:461 去掉(2)这个我有点不能理解
1:46:080 绿线如果不用就删
之后把leadin去掉、
Hard
21:711 绿线音量调低到70
35:836 去掉clap
47:336 声音调低一点
1:03:586 开始放note
1:43:586 消音不能理解。。。
2:11:836 去掉clap
2:23:586 开始放note
easy
1:44:336 这。。短点会好些、不行弄来回的这是造型。。
困了、Normal的问题和Hard差不多、、不想打了
Shoily wrote:
SPOILER[Collab]
Looks fine to me, Just a suggestion, wouldn't 00:47:361 - 00:48:337 sound better as a stream? I'll consider it
Snowy Dream wrote:
SPOILER[Collab]
collab没有storyboard写上哪里是谁做的么....
01:55:336 (1) - 前面slider结束是在左边 这个放右边不好 改了
01:59:336 (1) - 距离放好 这里毕竟差了1个1/2拍 stack没问题吧。。
Starry wrote:
SPOILER[Collab]
I only have problems with hit sounds and new combo here.
00:35:336 (6) - Clap sounds bad. Finish be better? hmm..i think it is interesting, so no change
02:03:586 (11) - New Combo? fixed NC issue here
02:24:086 (2) - Finish at the reverse? ok
thanks for your mod!Hinsvar wrote:
SPOILER>Collab
- HOLY SMOKES SO MANY GREEN LINES. Since there's just a lot of them, you guys might want to check if there is an unused one.
- I suggest adding a(n?) SB with the name of the two mappers inside.
- 00:24:586 (3,4,5,6,7) - Remove (4) and (6)? This doesn't play pretty well. nope..fine to me
- 00:26:586 (4,5,6,7,8) - NO. This is extremely hard (or more correctly, almost impossible) to read, and EVERYONE (aside from the mappers and a few guys who somehow can read this on first sight) won't be able to see (8) (they can see the approaching circle, theoretically, but in practice, it's just crazy hard). I strongly suggest to change this. (If you don't want to change this, give a good reason about why you don't want to change this spot.) nope, the reason is...it's both rankable and playable.
- 01:35:836 (7,8) - I can't understand why are you putting these two lower than (5,6)... moved (1,2)
- 01:38:586 (1,2,1,2) - Same as Hard. fine to me
- 02:18:586 (1,2,3,4,5) - This pattern's very hard to read because the hitburst of a note (in this case, 02:17:836 (2) ) is overlapping these circles. You should do something about this. i think it is readable since it is Insane
- 02:31:836 (1,2,3,4,5) - ^ ^
Thanks!Leorda wrote:
Hi there
[General]
* Use gray, light blue, and light green combo color ok
* Please map the ending part, it's mappable, I think
[Easy]
* AR +1 or +2? Your current approach rate is very slow +1
00:17:336 (1) - New combo for preventing of new combo bug didn't notice that, fixed
00:25:336 (1) - ^ ^
01:13:336 (1) - ^ ^
01:21:336 (1) - ^ ^
01:24:336 (1) - These crump slider are not allowed for easy diff, because it's confusing for beginners fixed
02:33:336 (1) - New combo for preventing of new combo bug fixed
02:38:836 (5) - New combo for your combo pattern fixed
02:44:336 (1) - Same issue as 01:24:336 (1) fixed
[Normal]
00:08:836 (1) - Too far from spinenr for normal diff.... moved to center
00:16:336 (1) - ^ ^
00:23:086 (1) - Why new combo? removed
00:25:336 (3) - Too much repeating slider can make confusing for beginners who play this reduced to 1 times
00:34:586 (1) - This sliderpath is doesn't looks clear. Spread them so beginners are able to see it? ok
01:12:836 (1) - Overlapped by spinner-osu, it makes hidden for beginners while gameplay i think this doesn't matters..
01:16:336 (1) - These crump slider are not allowed for normal diff, because it's confusing for beginners changed
01:26:086 (5) - ^ ^
02:32:836 (1) - Overlapped by hitbursts from spinner, it makes hidden for beginners
02:36:336 (1) - Same issue as 01:16:336 (1)
[Hard]
* Set the AudioLead In to 0, for consistency on each diff fixed
00:18:836 (2) - Add clap? ok
00:19:836 (4) - ^ ^
01:14:336 (1) - Space this out. While I am playing, I thought this slider is snap at red tick, but it's not. So it makes me confuse me off fixed
02:38:086 (6) - Overlapped by hitbursts. If overlapped, players didn't notice that this object will me a crumpled slider fixed
[Collab]
01:37:211 - This kiai section is useless deleted
Once you done, Forum PM me
TTTTTTTTTTTT wrote:
Hi~
[*]Easy
01:13:836 (1) - 加一个clap
02:33:836 (1) - clap
02:38:836 (5) - 加个NC
all done
[*]Normal
00:31:336 (6) - 这个clap删掉,不太适合这个片段,有些吵,或者可以像之后一些地方一样,把开始处的whistle去掉,这里加whistle
01:18:086 (4) - 这个红线的clap,不如加前面处或者删掉
01:24:336 (1) - 结束在01:24:836比较好,觉得没必要非要跟随vocal而制造出这个连点
02:38:086 (6) - 删掉clap
all done
[*]Hard
00:10:586 (x) - 加一个circle?nope
01:46:086 (T) - 没有用到的绿线done
01:55:836 (5) - 这个finish的音量太大,稍调低一些80%
01:55:961 (T) - 没用到的绿线deleted
02:02:836 (7) - x280 y64 移到这里,个人觉得之前把circle直接堆到滑条上,不太好看还行吧。。
[*]Collab
fine
Good luck!
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\bar.png",320,240
M,1,3336,3836,770,320,554,320
F,0,3336,169336,0.5
F,0,169336,171336,0.5,0
Sprite,Foreground,Centre,"SB\bar.png",320,240
M,1,3461,4086,740,360,524,360
F,0,3461,169336,0.5
F,0,169336,171336,0.5,0
Sprite,Foreground,Centre,"SB\bar.png",320,240
M,1,3586,4211,710,400,494,400
F,0,3586,169336,0.5
F,0,169336,171336,0.5,0
Sprite,Foreground,Centre,"SB\Collab.png",320,240
M,0,3836,4336,450,320
F,0,3836,4336,0,1
V,0,3836,4336,1,0,1,1
F,0,3836,169336,1
F,0,169336,171336,1,0
Sprite,Foreground,Centre,"SB\chickgod.png",320,240
M,0,4036,4536,420,360
F,0,4036,4536,0,1
V,0,4036,4536,1,0,1,1
F,0,4536,169336,1
F,0,169336,171336,1,0
Sprite,Foreground,Centre,"SB\popner.png",320,240
M,0,4336,4836,390,400
F,0,4336,4836,0,1
V,0,4336,4836,1,0,1,1
F,0,4836,169336,1
F,0,169336,171336,1,0
thx for recheck!Leorda wrote:
Well, before bubble......
[General]
* Gray combo color can be blend on BG. Try something else? done
[Easy]
01:13:336 (1,2) - This object is almost overlapped by spinner-osu, it may hidden for beginners for some cases fixed
[Normal]
00:08:836 (1) - If you want to make closer to center of spinner, make sure this object is not overlapped by hitbursts from spinner, it's makes hidden for beginners (sometimes, beginners are slowly to read object) fixed
00:16:336 (1) - ^ ^
01:38:586 (4) - New combo? fixed
02:32:836 (1) - Same issue as 00:08:836 (1) fixed
[Hard]
* For inherited point that using a Normal samplesoft, raise the volume to 10% or more. Because I can't hear those hitsound.... done
Sorry for long delay orz. Also, forum PM me when you done~